Simple Directmedia Layer

wikiheaders: Add underscore to the "big ascii" character table.

Changed files
+6 -5
build-scripts
+6 -5
build-scripts/wikiheaders.pl
··· 765 765 ',' => [ "\x{20}\x{20}\x{20}", "\x{20}\x{20}\x{20}", "\x{20}\x{20}\x{20}", "\x{20}\x{20}\x{20}", "\x{2584}\x{2588}\x{2557}", "\x{255A}\x{2550}\x{255D}" ], 766 766 '/' => [ "\x{20}\x{20}\x{20}\x{20}\x{2588}\x{2588}\x{2557}", "\x{20}\x{20}\x{20}\x{2588}\x{2588}\x{2554}\x{255D}", "\x{20}\x{20}\x{2588}\x{2588}\x{2554}\x{255D}\x{20}", "\x{20}\x{2588}\x{2588}\x{2554}\x{255D}\x{20}\x{20}", "\x{2588}\x{2588}\x{2554}\x{255D}\x{20}\x{20}\x{20}", "\x{255A}\x{2550}\x{255D}\x{20}\x{20}\x{20}\x{20}" ], 767 767 '!' => [ "\x{2588}\x{2588}\x{2557}", "\x{2588}\x{2588}\x{2551}", "\x{2588}\x{2588}\x{2551}", "\x{255A}\x{2550}\x{255D}", "\x{2588}\x{2588}\x{2557}", "\x{255A}\x{2550}\x{255D}" ], 768 + '_' => [ "\x{20}\x{20}\x{20}\x{20}\x{20}\x{20}\x{20}\x{20}", "\x{20}\x{20}\x{20}\x{20}\x{20}\x{20}\x{20}\x{20}", "\x{20}\x{20}\x{20}\x{20}\x{20}\x{20}\x{20}\x{20}", "\x{20}\x{20}\x{20}\x{20}\x{20}\x{20}\x{20}\x{20}", "\x{2588}\x{2588}\x{2588}\x{2588}\x{2588}\x{2588}\x{2588}\x{2557}", "\x{255A}\x{2550}\x{2550}\x{2550}\x{2550}\x{2550}\x{2550}\x{255D}" ], 768 769 '0' => [ "\x{20}\x{2588}\x{2588}\x{2588}\x{2588}\x{2588}\x{2588}\x{2557}\x{20}", "\x{2588}\x{2588}\x{2554}\x{2550}\x{2588}\x{2588}\x{2588}\x{2588}\x{2557}", "\x{2588}\x{2588}\x{2551}\x{2588}\x{2588}\x{2554}\x{2588}\x{2588}\x{2551}", "\x{2588}\x{2588}\x{2588}\x{2588}\x{2554}\x{255D}\x{2588}\x{2588}\x{2551}", "\x{255A}\x{2588}\x{2588}\x{2588}\x{2588}\x{2588}\x{2588}\x{2554}\x{255D}", "\x{20}\x{255A}\x{2550}\x{2550}\x{2550}\x{2550}\x{2550}\x{255D}\x{20}" ], 769 770 '1' => [ "\x{20}\x{2588}\x{2588}\x{2557}", "\x{2588}\x{2588}\x{2588}\x{2551}", "\x{255A}\x{2588}\x{2588}\x{2551}", "\x{20}\x{2588}\x{2588}\x{2551}", "\x{20}\x{2588}\x{2588}\x{2551}", "\x{20}\x{255A}\x{2550}\x{255D}" ], 770 771 '2' => [ "\x{2588}\x{2588}\x{2588}\x{2588}\x{2588}\x{2588}\x{2557}\x{20}", "\x{255A}\x{2550}\x{2550}\x{2550}\x{2550}\x{2588}\x{2588}\x{2557}", "\x{20}\x{2588}\x{2588}\x{2588}\x{2588}\x{2588}\x{2554}\x{255D}", "\x{2588}\x{2588}\x{2554}\x{2550}\x{2550}\x{2550}\x{255D}\x{20}", "\x{2588}\x{2588}\x{2588}\x{2588}\x{2588}\x{2588}\x{2588}\x{2557}", "\x{255A}\x{2550}\x{2550}\x{2550}\x{2550}\x{2550}\x{2550}\x{255D}" ], ··· 862 863 print $fh "<!-- DO NOT EDIT THIS PAGE ON THE WIKI. IT WILL BE OVERWRITTEN BY WIKIHEADERS AND CHANGES WILL BE LOST! -->\n\n"; 863 864 864 865 # Just something to test big_ascii output. 865 - #print_big_ascii_string($fh, "ABCDEFGHIJ", $lowascii); 866 - #print_big_ascii_string($fh, "KLMNOPQRST", $lowascii); 867 - #print_big_ascii_string($fh, "UVWXYZ0123", $lowascii); 868 - #print_big_ascii_string($fh, "456789JT3A", $lowascii); 869 - #print_big_ascii_string($fh, "hello, a.b/c!!", $lowascii); 866 + #print_big_ascii_string($fh, "ABCDEFGHIJ", '', $lowascii); 867 + #print_big_ascii_string($fh, "KLMNOPQRST", '', $lowascii); 868 + #print_big_ascii_string($fh, "UVWXYZ0123", '', $lowascii); 869 + #print_big_ascii_string($fh, "456789JT3A", '', $lowascii); 870 + #print_big_ascii_string($fh, "hello, _a.b/c_!!", '', $lowascii); 870 871 871 872 # Dan Bechard's work was on an SDL2 cheatsheet: 872 873 # https://blog.theprogrammingjunkie.com/post/sdl2-cheatsheet/