+2
-25
src/resources/main/assets/colors.json
+2
-25
src/resources/main/assets/colors.json
···
1
1
{
2
-
"notification.border": "#495b66",
3
-
"notification.fill": "#c5d4de",
4
-
"notification.text": "#272a2e",
5
-
6
-
"options.background": "#141517",
7
-
"options.text": "#ebeff5",
8
-
9
-
"main_menu.background": "#435560",
10
-
"main_menu.marker": "#6e7c7c",
11
-
"main_menu.text": "#c8c6a7",
12
-
"main_menu.dark_text": "#92967d",
13
-
"main_menu.bright_bg": "#576974",
14
-
"main_menu.bright_bg_2": "#4d5f6a",
15
-
16
-
"game.background": "#5f6169",
17
-
18
-
"console.background": "#393a3d",
19
-
"console.marker": "#f0f0f2",
20
-
"console.text": "#f0f0f2",
21
-
22
-
"enemy.health_bar": "#e28f83",
23
-
"player.health_bar": "#8e9775",
24
-
25
-
"switch.on": "#8e9775",
26
-
"switch.off": "#e28f83"
2
+
"engine.background": "#222831",
3
+
"engine.background_alt": "#393e46"
27
4
}
src/scripts/screens/__pycache__/engine_main_screen.cpython-39.pyc
src/scripts/screens/__pycache__/engine_main_screen.cpython-39.pyc
This is a binary file and will not be displayed.
+5
-4
src/scripts/screens/engine_main_screen.py
+5
-4
src/scripts/screens/engine_main_screen.py
···
9
9
self.right_panel = gui_rect(game)
10
10
self.right_panel.set_pos(percentage_constraint(0.78), pixel_constraint(25), 1)
11
11
self.right_panel.set_size(percentage_constraint(0.22), percentage_constraint(1), 1)
12
+
self.right_panel.set_color(self.game.color_handler.get_rgb('engine.background'), 2)
12
13
13
14
self.left_panel = gui_rect(game)
14
15
self.left_panel.set_pos(percentage_constraint(0), pixel_constraint(25), 1)
15
16
self.left_panel.set_size(percentage_constraint(0.22), percentage_constraint(1), 1)
17
+
self.left_panel.set_color(self.game.color_handler.get_rgb('engine.background'), 2)
16
18
17
19
self.top_panel = gui_rect(game)
18
20
self.top_panel.set_pos(pixel_constraint(0), pixel_constraint(0), 1)
19
21
self.top_panel.set_size(percentage_constraint(1), pixel_constraint(25), 1)
20
-
self.top_panel.set_color((100, 100, 100), 2)
22
+
self.top_panel.set_color(self.game.color_handler.get_rgb('engine.background_alt'), 2)
21
23
22
24
self.bottom_panel = gui_rect(game)
23
25
self.bottom_panel.set_pos(percentage_constraint(0.221), percentage_constraint(0.598), 1)
24
26
self.bottom_panel.set_size(percentage_constraint(0.56), percentage_constraint(0.4), 1)
25
-
self.bottom_panel.set_color((100, 100, 100), 2)
27
+
self.bottom_panel.set_color(self.game.color_handler.get_rgb('engine.background_alt'), 2)
26
28
27
29
self.screen_panel = gui_rect(game)
28
30
self.screen_panel.set_pos(percentage_constraint(0.221), pixel_constraint(26), 2)
29
31
self.screen_panel.set_size(aspect_constraint(1.7777), percentage_constraint(0.56), 2)
30
-
self.screen_panel.set_color((200, 0, 0), 2)
32
+
self.screen_panel.set_color((255, 0, 0), 2)
31
33
32
34
def update(self):
33
35
self.right_panel.update()
···
37
39
self.screen_panel.update()
38
40
39
41
def render(self):
40
-
self.game.renderer.screen.fill(self.game.color_handler.get_rgb('main_menu.background'))
41
42
self.right_panel.render()
42
43
self.left_panel.render()
43
44
self.top_panel.render()