An image editing program inspired by the 3DS title 'FlipNote Studio' featuring the same resolution to give the images the same look.

Initial Commit

willmexe cd2097b4

Changed files
+3793
bin
logs
13-nov
14-nov
15-nov
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21-okt
24-okt
25-okt
obj
resources
general
main
assets
images
scenes
+12
Animation.csproj
··· 1 + <Project Sdk="Microsoft.NET.Sdk"> 2 + <PropertyGroup> 3 + <OutputType>Exe</OutputType> 4 + <TargetFramework>net6.0</TargetFramework> 5 + <Nullable>enable</Nullable> 6 + </PropertyGroup> 7 + <ItemGroup> 8 + <Reference Include="Fjord"> 9 + <HintPath>bin/Debug/net6.0/Fjord.dll</HintPath> 10 + </Reference> 11 + </ItemGroup> 12 + </Project>
+61
Program.cs
··· 1 + using System; 2 + using System.Linq; 3 + using Fjord; 4 + using Fjord.Modules.Debug; 5 + using Fjord.Modules.Game; 6 + using Fjord.Modules.Graphics; 7 + using Fjord.Modules.Input; 8 + using Fjord.Modules.Mathf; 9 + using Fjord.Modules.Sound; 10 + using static SDL2.SDL; 11 + 12 + using Game.Scenes; 13 + 14 + namespace Game { 15 + public class main : scene 16 + { 17 + public override void on_load() 18 + { 19 + game.set_render_resolution(game.renderer, 1920, 1080); 20 + 21 + if(!scene_handler.get_scene("game-template")) { 22 + 23 + // Add all scenes 24 + scene_handler.add_scene("game-template", new main()); 25 + scene_handler.add_scene("draw", new draw_scene()); 26 + 27 + // Load the first scene this can later be called in any file as for example a win condition to switch scene. 28 + scene_handler.load_scene("draw"); 29 + } 30 + } 31 + 32 + // Update method 33 + // This is where all your gamelogic is 34 + 35 + public override void update() 36 + { 37 + 38 + } 39 + 40 + // Render method 41 + // This is where all your rendering is 42 + 43 + public override void render() 44 + { 45 + 46 + } 47 + } 48 + 49 + // Main Class 50 + 51 + class Program 52 + { 53 + public static void Main(string[] args) 54 + { 55 + // Function that starts game 56 + // The parameter should be your start scene 57 + game.set_resource_folder("resources"); 58 + game.run(new main()); 59 + } 60 + } 61 + }
+4
README.md
··· 1 + # Fjord_Flappy_Bird 2 + A Flappy Bird clone made in Fjord 3 + 4 + Made for Fjord version v1.1.0
bin/Debug/Animation.1.0.0.nupkg

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+65
bin/Debug/net6.0/Animation.deps.json
··· 1 + { 2 + "runtimeTarget": { 3 + "name": ".NETCoreApp,Version=v6.0", 4 + "signature": "" 5 + }, 6 + "compilationOptions": {}, 7 + "targets": { 8 + ".NETCoreApp,Version=v6.0": { 9 + "Animation/1.0.0": { 10 + "dependencies": { 11 + "Fjord": "1.1.4.0" 12 + }, 13 + "runtime": { 14 + "Animation.dll": {} 15 + } 16 + }, 17 + "Fjord/1.1.4.0": { 18 + "runtime": { 19 + "Fjord.dll": { 20 + "assemblyVersion": "1.1.4.0", 21 + "fileVersion": "1.1.4.0" 22 + } 23 + } 24 + }, 25 + "websocket-sharp/1.0.2.36589": { 26 + "runtime": { 27 + "websocket-sharp.dll": { 28 + "assemblyVersion": "1.0.2.36589", 29 + "fileVersion": "1.0.2.36589" 30 + } 31 + } 32 + }, 33 + "Newtonsoft.Json/13.0.0.0": { 34 + "runtime": { 35 + "Newtonsoft.Json.dll": { 36 + "assemblyVersion": "13.0.0.0", 37 + "fileVersion": "13.0.1.25517" 38 + } 39 + } 40 + } 41 + } 42 + }, 43 + "libraries": { 44 + "Animation/1.0.0": { 45 + "type": "project", 46 + "serviceable": false, 47 + "sha512": "" 48 + }, 49 + "Fjord/1.1.4.0": { 50 + "type": "reference", 51 + "serviceable": false, 52 + "sha512": "" 53 + }, 54 + "websocket-sharp/1.0.2.36589": { 55 + "type": "reference", 56 + "serviceable": false, 57 + "sha512": "" 58 + }, 59 + "Newtonsoft.Json/13.0.0.0": { 60 + "type": "reference", 61 + "serviceable": false, 62 + "sha512": "" 63 + } 64 + } 65 + }
bin/Debug/net6.0/Animation.dll

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bin/Debug/net6.0/Animation.exe

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bin/Debug/net6.0/Animation.pdb

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+9
bin/Debug/net6.0/Animation.runtimeconfig.json
··· 1 + { 2 + "runtimeOptions": { 3 + "tfm": "net6.0", 4 + "framework": { 5 + "name": "Microsoft.NETCore.App", 6 + "version": "6.0.0" 7 + } 8 + } 9 + }
bin/Debug/net6.0/Fjord.dll

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+65
bin/Debug/net6.0/Flappy_Bord.deps.json
··· 1 + { 2 + "runtimeTarget": { 3 + "name": ".NETCoreApp,Version=v6.0", 4 + "signature": "" 5 + }, 6 + "compilationOptions": {}, 7 + "targets": { 8 + ".NETCoreApp,Version=v6.0": { 9 + "Flappy_Bord/1.0.0": { 10 + "dependencies": { 11 + "Fjord": "1.1.3.0" 12 + }, 13 + "runtime": { 14 + "Flappy_Bord.dll": {} 15 + } 16 + }, 17 + "Fjord/1.1.3.0": { 18 + "runtime": { 19 + "Fjord.dll": { 20 + "assemblyVersion": "1.1.3.0", 21 + "fileVersion": "1.1.3.0" 22 + } 23 + } 24 + }, 25 + "websocket-sharp/1.0.2.36589": { 26 + "runtime": { 27 + "websocket-sharp.dll": { 28 + "assemblyVersion": "1.0.2.36589", 29 + "fileVersion": "1.0.2.36589" 30 + } 31 + } 32 + }, 33 + "Newtonsoft.Json/13.0.0.0": { 34 + "runtime": { 35 + "Newtonsoft.Json.dll": { 36 + "assemblyVersion": "13.0.0.0", 37 + "fileVersion": "13.0.1.25517" 38 + } 39 + } 40 + } 41 + } 42 + }, 43 + "libraries": { 44 + "Flappy_Bord/1.0.0": { 45 + "type": "project", 46 + "serviceable": false, 47 + "sha512": "" 48 + }, 49 + "Fjord/1.1.3.0": { 50 + "type": "reference", 51 + "serviceable": false, 52 + "sha512": "" 53 + }, 54 + "websocket-sharp/1.0.2.36589": { 55 + "type": "reference", 56 + "serviceable": false, 57 + "sha512": "" 58 + }, 59 + "Newtonsoft.Json/13.0.0.0": { 60 + "type": "reference", 61 + "serviceable": false, 62 + "sha512": "" 63 + } 64 + } 65 + }
bin/Debug/net6.0/Flappy_Bord.dll

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bin/Debug/net6.0/Flappy_Bord.exe

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bin/Debug/net6.0/Flappy_Bord.pdb

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+9
bin/Debug/net6.0/Flappy_Bord.runtimeconfig.json
··· 1 + { 2 + "runtimeOptions": { 3 + "tfm": "net6.0", 4 + "framework": { 5 + "name": "Microsoft.NETCore.App", 6 + "version": "6.0.0" 7 + } 8 + } 9 + }
bin/Debug/net6.0/Newtonsoft.Json.dll

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bin/Debug/net6.0/SDL2.dll

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bin/Debug/net6.0/SDL2_image.dll

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bin/Debug/net6.0/SDL2_mixer.dll

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bin/Debug/net6.0/SDL2_ttf.dll

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bin/Debug/net6.0/libFLAC-8.dll

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bin/Debug/net6.0/libfreetype-6.dll

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bin/Debug/net6.0/libjpeg-9.dll

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bin/Debug/net6.0/libmodplug-1.dll

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bin/Debug/net6.0/libmpg123-0.dll

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bin/Debug/net6.0/libogg-0.dll

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bin/Debug/net6.0/libopus-0.dll

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bin/Debug/net6.0/libopusfile-0.dll

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bin/Debug/net6.0/libpng16-16.dll

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bin/Debug/net6.0/libtiff-5.dll

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bin/Debug/net6.0/libvorbis-0.dll

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bin/Debug/net6.0/libvorbisfile-3.dll

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bin/Debug/net6.0/libwebp-7.dll

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bin/Debug/net6.0/ref/Animation.dll

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bin/Debug/net6.0/ref/Flappy_Bord.dll

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bin/Debug/net6.0/websocket-sharp.dll

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bin/Debug/net6.0/zlib1.dll

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+170
gui.cs
··· 1 + using System; 2 + using System.Linq; 3 + using Fjord; 4 + using Fjord.Modules.Debug; 5 + using Fjord.Modules.Game; 6 + using Fjord.Modules.Graphics; 7 + using Fjord.Modules.Input; 8 + using Fjord.Modules.Mathf; 9 + using Fjord.Modules.Sound; 10 + using static SDL2.SDL; 11 + using Game; 12 + 13 + namespace Game.Gui { 14 + public static class gui { 15 + private static string selected_input = ""; 16 + 17 + private static V4 on_color = new V4(192, 175, 250, 255); 18 + private static V4 off_color = new V4(255, 255, 255, 255); 19 + private static V4 text_color = new V4(0, 0, 0, 255); 20 + 21 + public static void slider(SDL_Rect rect, ref int value, int max, V4 off, V4 on) { 22 + if (helpers.mouse_inside(rect, 2) && (mouse.button_pressed(0))) { 23 + value = (int)((mouse.x - rect.x) / ((float)rect.w / max)); 24 + } 25 + 26 + value = Math.Clamp(value, 1, max); 27 + 28 + draw.rect(rect, (byte)off.x, (byte)off.y, (byte)off.z, (byte)off.w, true); 29 + rect.w = (int)(value * ((float)rect.w / (float)max)); 30 + draw.rect(rect, (byte)on.x, (byte)on.y, (byte)on.z, (byte)on.w, true); 31 + } 32 + 33 + public static void slider(SDL_Rect rect, ref int value, int max) { 34 + if (helpers.mouse_inside(rect, 2) && (mouse.button_pressed(0))) { 35 + value = (int)((mouse.x - rect.x) / ((float)rect.w / max)); 36 + } 37 + 38 + value = Math.Clamp(value, 1, max); 39 + 40 + draw.rect(rect, (byte)off_color.x, (byte)off_color.y, (byte)off_color.z, (byte)off_color.w, true); 41 + rect.w = (int)(value * ((float)rect.w / (float)max)); 42 + draw.rect(rect, (byte)on_color.x, (byte)on_color.y, (byte)on_color.z, (byte)on_color.w, true); 43 + } 44 + 45 + public static void button(SDL_Rect rect, ref bool value, string font, string text, V4 off, V4 on, V4 text_color) { 46 + if (helpers.mouse_inside(rect, 2) && (mouse.button_just_pressed(0))) 47 + value = !value; 48 + 49 + if(!value) 50 + draw.rect(rect, (byte)off.x, (byte)off.y, (byte)off.z, (byte)off.w, true); 51 + else 52 + draw.rect(rect, (byte)on.x, (byte)on.y, (byte)on.z, (byte)on.w, true); 53 + 54 + draw.text(rect.x + 5, rect.y + 5, font, rect.h - 10, text, (byte)text_color.x, (byte)text_color.y, (byte)text_color.z, (byte)text_color.w); 55 + } 56 + 57 + public static void button(SDL_Rect rect, ref bool value, string font, string text) { 58 + 59 + if (helpers.mouse_inside(rect, 2) && (mouse.button_just_pressed(0))) 60 + value = !value; 61 + 62 + if(!value) 63 + draw.rect(rect, (byte)off_color.x, (byte)off_color.y, (byte)off_color.z, (byte)off_color.w, true); 64 + else 65 + draw.rect(rect, (byte)on_color.x, (byte)on_color.y, (byte)on_color.z, (byte)on_color.w, true); 66 + 67 + draw.text(rect.x + 5, rect.y + 5, font, rect.h - 10, text, (byte)text_color.x, (byte)text_color.y, (byte)text_color.z, (byte)text_color.w); 68 + } 69 + 70 + public static void num_input_box(SDL_Rect rect, ref int value, string id, string font, V4 off, V4 on, V4 text_color) { 71 + if (helpers.mouse_inside(rect, 2) && (mouse.button_just_pressed(0))) 72 + selected_input = selected_input == id ? "" : id; 73 + 74 + if(selected_input == id) { 75 + switch(input.get_any_key_just_pressed()) { 76 + case input.key_backspace: 77 + Int32.TryParse(value.ToString().Length > 0 ? value.ToString().Substring(0, value.ToString().Length - 1) : "0", out value); 78 + break; 79 + case input.key_0: 80 + Int32.TryParse(value.ToString() + "0", out value); 81 + break; 82 + case input.key_1: 83 + Int32.TryParse(value.ToString() + "1", out value); 84 + break; 85 + case input.key_2: 86 + Int32.TryParse(value.ToString() + "2", out value); 87 + break; 88 + case input.key_3: 89 + Int32.TryParse(value.ToString() + "3", out value); 90 + break; 91 + case input.key_4: 92 + Int32.TryParse(value.ToString() + "4", out value); 93 + break; 94 + case input.key_5: 95 + Int32.TryParse(value.ToString() + "5", out value); 96 + break; 97 + case input.key_6: 98 + Int32.TryParse(value.ToString() + "6", out value); 99 + break; 100 + case input.key_7: 101 + Int32.TryParse(value.ToString() + "7", out value); 102 + break; 103 + case input.key_8: 104 + Int32.TryParse(value.ToString() + "8", out value); 105 + break; 106 + case input.key_9: 107 + Int32.TryParse(value.ToString() + "9", out value); 108 + break; 109 + } 110 + } 111 + 112 + if(selected_input != id) 113 + draw.rect(rect, (byte)off.x, (byte)off.y, (byte)off.z, (byte)off.w, true); 114 + else 115 + draw.rect(rect, (byte)on.x, (byte)on.y, (byte)on.z, (byte)on.w, true); 116 + 117 + draw.text(rect.x + 5, rect.y + 5, font, rect.h - 10, value.ToString(), (byte)text_color.x, (byte)text_color.y, (byte)text_color.z, (byte)text_color.w); 118 + } 119 + 120 + public static void num_input_box(SDL_Rect rect, ref int value, string id, string font) { 121 + if (helpers.mouse_inside(rect, 2) && (mouse.button_just_pressed(0))) 122 + selected_input = selected_input == id ? "" : id; 123 + 124 + if(selected_input == id) { 125 + switch(input.get_any_key_just_pressed()) { 126 + case input.key_backspace: 127 + Int32.TryParse(value.ToString().Length > 0 ? value.ToString().Substring(0, value.ToString().Length - 1) : "0", out value); 128 + break; 129 + case input.key_0: 130 + Int32.TryParse(value.ToString() + "0", out value); 131 + break; 132 + case input.key_1: 133 + Int32.TryParse(value.ToString() + "1", out value); 134 + break; 135 + case input.key_2: 136 + Int32.TryParse(value.ToString() + "2", out value); 137 + break; 138 + case input.key_3: 139 + Int32.TryParse(value.ToString() + "3", out value); 140 + break; 141 + case input.key_4: 142 + Int32.TryParse(value.ToString() + "4", out value); 143 + break; 144 + case input.key_5: 145 + Int32.TryParse(value.ToString() + "5", out value); 146 + break; 147 + case input.key_6: 148 + Int32.TryParse(value.ToString() + "6", out value); 149 + break; 150 + case input.key_7: 151 + Int32.TryParse(value.ToString() + "7", out value); 152 + break; 153 + case input.key_8: 154 + Int32.TryParse(value.ToString() + "8", out value); 155 + break; 156 + case input.key_9: 157 + Int32.TryParse(value.ToString() + "9", out value); 158 + break; 159 + } 160 + } 161 + 162 + if(selected_input != id) 163 + draw.rect(rect, (byte)off_color.x, (byte)off_color.y, (byte)off_color.z, (byte)off_color.w, true); 164 + else 165 + draw.rect(rect, (byte)on_color.x, (byte)on_color.y, (byte)on_color.z, (byte)on_color.w, true); 166 + 167 + draw.text(rect.x + 5, rect.y + 5, font, rect.h - 10, value.ToString(), (byte)text_color.x, (byte)text_color.y, (byte)text_color.z, (byte)text_color.w); 168 + } 169 + } 170 + }
+13
helpers.cs
··· 1 + using static SDL2.SDL; 2 + using Fjord.Modules.Input; 3 + 4 + namespace Game { 5 + public static class helpers { 6 + public static bool mouse_inside(SDL_Rect rect, int margin=0) { 7 + if ((mouse.x > rect.x - margin && mouse.x < rect.x + rect.w + margin) && (mouse.y > rect.y - margin && mouse.y < rect.y + rect.h + margin)) 8 + return true; 9 + else 10 + return false; 11 + } 12 + } 13 + }
+6
logs/13-nov/18.11.27.txt
··· 1 + [18:11:24] init -> SDL initialized without errors 2 + [18:11:24] init -> Window created without errors 3 + [18:11:25] init -> Renderer created without errors 4 + [18:11:25] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [18:11:25] load_scene -> Loaded scene 'game-template' successfully! 6 + [18:11:27] stop -> Game cleaned
+6
logs/13-nov/18.15.03.txt
··· 1 + [18:14:39] init -> SDL initialized without errors 2 + [18:14:39] init -> Window created without errors 3 + [18:14:40] init -> Renderer created without errors 4 + [18:14:40] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [18:14:40] load_scene -> Loaded scene 'game-template' successfully! 6 + [18:15:03] stop -> Game cleaned
+6
logs/13-nov/18.21.56.txt
··· 1 + [18:21:54] init -> SDL initialized without errors 2 + [18:21:54] init -> Window created without errors 3 + [18:21:54] init -> Renderer created without errors 4 + [18:21:54] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [18:21:54] load_scene -> Loaded scene 'game-template' successfully! 6 + [18:21:56] stop -> Game cleaned
+6
logs/13-nov/18.22.54.txt
··· 1 + [18:22:07] init -> SDL initialized without errors 2 + [18:22:07] init -> Window created without errors 3 + [18:22:07] init -> Renderer created without errors 4 + [18:22:07] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [18:22:07] load_scene -> Loaded scene 'game-template' successfully! 6 + [18:22:54] stop -> Game cleaned
+6
logs/13-nov/18.27.31.txt
··· 1 + [18:27:30] init -> SDL initialized without errors 2 + [18:27:30] init -> Window created without errors 3 + [18:27:31] init -> Renderer created without errors 4 + [18:27:31] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [18:27:31] load_scene -> Loaded scene 'game-template' successfully! 6 + [18:27:31] stop -> Game cleaned
+6
logs/13-nov/18.27.41.txt
··· 1 + [18:27:38] init -> SDL initialized without errors 2 + [18:27:38] init -> Window created without errors 3 + [18:27:39] init -> Renderer created without errors 4 + [18:27:39] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [18:27:39] load_scene -> Loaded scene 'game' successfully! 6 + [18:27:41] stop -> Game cleaned
+7
logs/13-nov/19.07.39.txt
··· 1 + [19:07:37] init -> SDL initialized without errors 2 + [19:07:37] init -> Window created without errors 3 + [19:07:38] init -> Renderer created without errors 4 + [19:07:38] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [19:07:38] load_scene -> Loaded scene 'game' successfully! 6 + [19:07:39] 656x update -> Hello 7 + [19:07:39] stop -> Game cleaned
+6
logs/13-nov/19.07.52.txt
··· 1 + [19:07:50] init -> SDL initialized without errors 2 + [19:07:50] init -> Window created without errors 3 + [19:07:50] init -> Renderer created without errors 4 + [19:07:50] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [19:07:50] load_scene -> Loaded scene 'game' successfully! 6 + [19:07:52] stop -> Game cleaned
+6
logs/13-nov/19.08.20.txt
··· 1 + [19:08:17] init -> SDL initialized without errors 2 + [19:08:17] init -> Window created without errors 3 + [19:08:18] init -> Renderer created without errors 4 + [19:08:18] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [19:08:18] load_scene -> Loaded scene 'game' successfully! 6 + [19:08:20] stop -> Game cleaned
+6
logs/13-nov/19.17.18.txt
··· 1 + [19:17:14] init -> SDL initialized without errors 2 + [19:17:14] init -> Window created without errors 3 + [19:17:14] init -> Renderer created without errors 4 + [19:17:14] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [19:17:14] load_scene -> Loaded scene 'game' successfully! 6 + [19:17:18] stop -> Game cleaned
+6
logs/13-nov/19.18.15.txt
··· 1 + [19:18:02] init -> SDL initialized without errors 2 + [19:18:02] init -> Window created without errors 3 + [19:18:02] init -> Renderer created without errors 4 + [19:18:02] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [19:18:02] load_scene -> Loaded scene 'game' successfully! 6 + [19:18:15] stop -> Game cleaned
+6
logs/13-nov/19.20.41.txt
··· 1 + [19:18:21] init -> SDL initialized without errors 2 + [19:18:21] init -> Window created without errors 3 + [19:18:21] init -> Renderer created without errors 4 + [19:18:21] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [19:18:21] load_scene -> Loaded scene 'game' successfully! 6 + [19:20:41] stop -> Game cleaned
+6
logs/13-nov/19.20.48.txt
··· 1 + [19:20:43] init -> SDL initialized without errors 2 + [19:20:43] init -> Window created without errors 3 + [19:20:44] init -> Renderer created without errors 4 + [19:20:44] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [19:20:44] load_scene -> Loaded scene 'game' successfully! 6 + [19:20:48] stop -> Game cleaned
+6
logs/13-nov/19.21.07.txt
··· 1 + [19:21:00] init -> SDL initialized without errors 2 + [19:21:00] init -> Window created without errors 3 + [19:21:01] init -> Renderer created without errors 4 + [19:21:01] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [19:21:01] load_scene -> Loaded scene 'game' successfully! 6 + [19:21:07] stop -> Game cleaned
+6
logs/14-nov/15.31.49.txt
··· 1 + [15:31:44] init -> SDL initialized without errors 2 + [15:31:44] init -> Window created without errors 3 + [15:31:44] init -> Renderer created without errors 4 + [15:31:44] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [15:31:44] load_scene -> Loaded scene 'game' successfully! 6 + [15:31:49] stop -> Game cleaned
+6
logs/14-nov/16.11.53.txt
··· 1 + [16:11:50] init -> SDL initialized without errors 2 + [16:11:50] init -> Window created without errors 3 + [16:11:50] init -> Renderer created without errors 4 + [16:11:50] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [16:11:50] load_scene -> Loaded scene 'game' successfully! 6 + [16:11:53] stop -> Game cleaned
+6
logs/14-nov/16.12.09.txt
··· 1 + [16:12:07] init -> SDL initialized without errors 2 + [16:12:07] init -> Window created without errors 3 + [16:12:07] init -> Renderer created without errors 4 + [16:12:07] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [16:12:07] load_scene -> Loaded scene 'game' successfully! 6 + [16:12:09] stop -> Game cleaned
+6
logs/14-nov/16.12.18.txt
··· 1 + [16:12:13] init -> SDL initialized without errors 2 + [16:12:13] init -> Window created without errors 3 + [16:12:14] init -> Renderer created without errors 4 + [16:12:14] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [16:12:14] load_scene -> Loaded scene 'game' successfully! 6 + [16:12:18] stop -> Game cleaned
+6
logs/14-nov/16.12.27.txt
··· 1 + [16:12:25] init -> SDL initialized without errors 2 + [16:12:25] init -> Window created without errors 3 + [16:12:25] init -> Renderer created without errors 4 + [16:12:25] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [16:12:25] load_scene -> Loaded scene 'game' successfully! 6 + [16:12:27] stop -> Game cleaned
+6
logs/14-nov/16.12.42.txt
··· 1 + [16:12:39] init -> SDL initialized without errors 2 + [16:12:39] init -> Window created without errors 3 + [16:12:39] init -> Renderer created without errors 4 + [16:12:39] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [16:12:39] load_scene -> Loaded scene 'game' successfully! 6 + [16:12:42] stop -> Game cleaned
+6
logs/14-nov/16.13.18.txt
··· 1 + [16:13:16] init -> SDL initialized without errors 2 + [16:13:16] init -> Window created without errors 3 + [16:13:16] init -> Renderer created without errors 4 + [16:13:16] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [16:13:16] load_scene -> Loaded scene 'game' successfully! 6 + [16:13:18] stop -> Game cleaned
+6
logs/14-nov/16.35.28.txt
··· 1 + [16:35:26] init -> SDL initialized without errors 2 + [16:35:26] init -> Window created without errors 3 + [16:35:26] init -> Renderer created without errors 4 + [16:35:26] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [16:35:26] load_scene -> Loaded scene 'game' successfully! 6 + [16:35:28] stop -> Game cleaned
+6
logs/14-nov/16.38.00.txt
··· 1 + [16:37:58] init -> SDL initialized without errors 2 + [16:37:58] init -> Window created without errors 3 + [16:37:58] init -> Renderer created without errors 4 + [16:37:58] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [16:37:58] load_scene -> Loaded scene 'game' successfully! 6 + [16:38:00] stop -> Game cleaned
+6
logs/14-nov/16.38.15.txt
··· 1 + [16:38:09] init -> SDL initialized without errors 2 + [16:38:09] init -> Window created without errors 3 + [16:38:10] init -> Renderer created without errors 4 + [16:38:10] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [16:38:10] load_scene -> Loaded scene 'game' successfully! 6 + [16:38:15] stop -> Game cleaned
+6
logs/14-nov/16.39.20.txt
··· 1 + [16:39:18] init -> SDL initialized without errors 2 + [16:39:18] init -> Window created without errors 3 + [16:39:18] init -> Renderer created without errors 4 + [16:39:18] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [16:39:18] load_scene -> Loaded scene 'game' successfully! 6 + [16:39:20] stop -> Game cleaned
+6
logs/14-nov/16.40.44.txt
··· 1 + [16:40:38] init -> SDL initialized without errors 2 + [16:40:38] init -> Window created without errors 3 + [16:40:38] init -> Renderer created without errors 4 + [16:40:38] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [16:40:38] load_scene -> Loaded scene 'game' successfully! 6 + [16:40:44] stop -> Game cleaned
+6
logs/14-nov/16.41.05.txt
··· 1 + [16:41:02] init -> SDL initialized without errors 2 + [16:41:02] init -> Window created without errors 3 + [16:41:03] init -> Renderer created without errors 4 + [16:41:03] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [16:41:03] load_scene -> Loaded scene 'game' successfully! 6 + [16:41:05] stop -> Game cleaned
+6
logs/14-nov/16.41.58.txt
··· 1 + [16:41:49] init -> SDL initialized without errors 2 + [16:41:49] init -> Window created without errors 3 + [16:41:50] init -> Renderer created without errors 4 + [16:41:50] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [16:41:50] load_scene -> Loaded scene 'game' successfully! 6 + [16:41:58] stop -> Game cleaned
+6
logs/14-nov/16.44.25.txt
··· 1 + [16:42:04] init -> SDL initialized without errors 2 + [16:42:04] init -> Window created without errors 3 + [16:42:05] init -> Renderer created without errors 4 + [16:42:05] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [16:42:05] load_scene -> Loaded scene 'game' successfully! 6 + [16:44:25] stop -> Game cleaned
+6
logs/14-nov/16.45.03.txt
··· 1 + [16:45:00] init -> SDL initialized without errors 2 + [16:45:00] init -> Window created without errors 3 + [16:45:01] init -> Renderer created without errors 4 + [16:45:01] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [16:45:01] load_scene -> Loaded scene 'game' successfully! 6 + [16:45:03] stop -> Game cleaned
+6
logs/14-nov/16.45.39.txt
··· 1 + [16:45:12] init -> SDL initialized without errors 2 + [16:45:13] init -> Window created without errors 3 + [16:45:13] init -> Renderer created without errors 4 + [16:45:13] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [16:45:13] load_scene -> Loaded scene 'game' successfully! 6 + [16:45:39] stop -> Game cleaned
+6
logs/14-nov/16.52.08.txt
··· 1 + [16:46:10] init -> SDL initialized without errors 2 + [16:46:10] init -> Window created without errors 3 + [16:46:10] init -> Renderer created without errors 4 + [16:46:10] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [16:46:10] load_scene -> Loaded scene 'game' successfully! 6 + [16:52:08] stop -> Game cleaned
+6
logs/14-nov/16.58.27.txt
··· 1 + [16:58:19] init -> SDL initialized without errors 2 + [16:58:19] init -> Window created without errors 3 + [16:58:19] init -> Renderer created without errors 4 + [16:58:19] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [16:58:19] load_scene -> Loaded scene 'game' successfully! 6 + [16:58:27] stop -> Game cleaned
+6
logs/14-nov/16.59.26.txt
··· 1 + [16:59:16] init -> SDL initialized without errors 2 + [16:59:16] init -> Window created without errors 3 + [16:59:17] init -> Renderer created without errors 4 + [16:59:17] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [16:59:17] load_scene -> Loaded scene 'game' successfully! 6 + [16:59:26] stop -> Game cleaned
+6
logs/14-nov/17.01.34.txt
··· 1 + [16:59:32] init -> SDL initialized without errors 2 + [16:59:32] init -> Window created without errors 3 + [16:59:33] init -> Renderer created without errors 4 + [16:59:33] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [16:59:33] load_scene -> Loaded scene 'game' successfully! 6 + [17:01:34] stop -> Game cleaned
+6
logs/14-nov/17.01.52.txt
··· 1 + [17:01:49] init -> SDL initialized without errors 2 + [17:01:49] init -> Window created without errors 3 + [17:01:49] init -> Renderer created without errors 4 + [17:01:49] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [17:01:49] load_scene -> Loaded scene 'game' successfully! 6 + [17:01:52] stop -> Game cleaned
+6
logs/14-nov/17.35.19.txt
··· 1 + [17:34:55] init -> SDL initialized without errors 2 + [17:34:55] init -> Window created without errors 3 + [17:34:55] init -> Renderer created without errors 4 + [17:34:55] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [17:34:55] load_scene -> Loaded scene 'game' successfully! 6 + [17:35:19] stop -> Game cleaned
+6
logs/14-nov/17.35.45.txt
··· 1 + [17:35:31] init -> SDL initialized without errors 2 + [17:35:31] init -> Window created without errors 3 + [17:35:32] init -> Renderer created without errors 4 + [17:35:32] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [17:35:32] load_scene -> Loaded scene 'game' successfully! 6 + [17:35:45] stop -> Game cleaned
+6
logs/14-nov/17.35.55.txt
··· 1 + [17:35:53] init -> SDL initialized without errors 2 + [17:35:53] init -> Window created without errors 3 + [17:35:53] init -> Renderer created without errors 4 + [17:35:53] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [17:35:53] load_scene -> Loaded scene 'game' successfully! 6 + [17:35:55] stop -> Game cleaned
+6
logs/14-nov/17.37.42.txt
··· 1 + [17:36:02] init -> SDL initialized without errors 2 + [17:36:02] init -> Window created without errors 3 + [17:36:02] init -> Renderer created without errors 4 + [17:36:02] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [17:36:02] load_scene -> Loaded scene 'game' successfully! 6 + [17:37:42] stop -> Game cleaned
+6
logs/14-nov/17.42.17.txt
··· 1 + [17:42:14] init -> SDL initialized without errors 2 + [17:42:14] init -> Window created without errors 3 + [17:42:14] init -> Renderer created without errors 4 + [17:42:14] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [17:42:14] load_scene -> Loaded scene 'game' successfully! 6 + [17:42:17] stop -> Game cleaned
+6
logs/15-nov/18.08.11.txt
··· 1 + [18:08:08] init -> SDL initialized without errors 2 + [18:08:09] init -> Window created without errors 3 + [18:08:09] init -> Renderer created without errors 4 + [18:08:09] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [18:08:09] load_scene -> Loaded scene 'game' successfully! 6 + [18:08:11] stop -> Game cleaned
+6
logs/15-nov/18.24.45.txt
··· 1 + [18:24:14] init -> SDL initialized without errors 2 + [18:24:14] init -> Window created without errors 3 + [18:24:15] init -> Renderer created without errors 4 + [18:24:15] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [18:24:15] load_scene -> Loaded scene 'draw' successfully! 6 + [18:24:45] stop -> Game cleaned
+15
logs/15-nov/18.25.58.txt
··· 1 + [18:25:58] init -> SDL initialized without errors 2 + [18:25:58] init -> Window created without errors 3 + [18:25:58] init -> Renderer created without errors 4 + [18:25:58] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [18:25:58] load_scene -> Loaded scene 'draw' successfully! 6 + [18:25:58][Error] stop -> Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') In System.Collections.Generic.List`1.get_Item(Int32 index) 7 + Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') 8 + Stacktrace: at System.Collections.Generic.List`1.get_Item(Int32 index) 9 + at Game.Scenes.draw_scene.render() in E:\Projects\Coding\C#\Fjord_Projects\Animation\scenes\draw_scene.cs:line 50 10 + at Fjord.Modules.Game.scene_handler.render() 11 + at Fjord.game.render() 12 + at Fjord.game.run(scene start_scene) 13 + Source: System.Private.CoreLib 14 + Targetsite: Void ThrowArgumentOutOfRange_IndexException() 15 + [18:25:58] stop -> Game cleaned
+15
logs/15-nov/18.26.20.txt
··· 1 + [18:26:19] init -> SDL initialized without errors 2 + [18:26:19] init -> Window created without errors 3 + [18:26:19] init -> Renderer created without errors 4 + [18:26:19] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [18:26:19] load_scene -> Loaded scene 'draw' successfully! 6 + [18:26:20][Error] stop -> Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') In System.Collections.Generic.List`1.get_Item(Int32 index) 7 + Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') 8 + Stacktrace: at System.Collections.Generic.List`1.get_Item(Int32 index) 9 + at Game.Scenes.draw_scene.update() in E:\Projects\Coding\C#\Fjord_Projects\Animation\scenes\draw_scene.cs:line 39 10 + at Fjord.Modules.Game.scene_handler.update() 11 + at Fjord.game.update() 12 + at Fjord.game.run(scene start_scene) 13 + Source: System.Private.CoreLib 14 + Targetsite: Void ThrowArgumentOutOfRange_IndexException() 15 + [18:26:20] stop -> Game cleaned
+15
logs/15-nov/18.27.13.txt
··· 1 + [18:26:57] init -> SDL initialized without errors 2 + [18:26:57] init -> Window created without errors 3 + [18:26:58] init -> Renderer created without errors 4 + [18:26:58] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [18:26:58] load_scene -> Loaded scene 'draw' successfully! 6 + [18:27:13][Error] stop -> Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') In System.Collections.Generic.List`1.get_Item(Int32 index) 7 + Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') 8 + Stacktrace: at System.Collections.Generic.List`1.get_Item(Int32 index) 9 + at Game.Scenes.draw_scene.update() in E:\Projects\Coding\C#\Fjord_Projects\Animation\scenes\draw_scene.cs:line 39 10 + at Fjord.Modules.Game.scene_handler.update() 11 + at Fjord.game.update() 12 + at Fjord.game.run(scene start_scene) 13 + Source: System.Private.CoreLib 14 + Targetsite: Void ThrowArgumentOutOfRange_IndexException() 15 + [18:27:13] stop -> Game cleaned
+6
logs/15-nov/18.27.24.txt
··· 1 + [18:27:16] init -> SDL initialized without errors 2 + [18:27:17] init -> Window created without errors 3 + [18:27:17] init -> Renderer created without errors 4 + [18:27:17] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [18:27:17] load_scene -> Loaded scene 'draw' successfully! 6 + [18:27:24] stop -> Game cleaned
+6
logs/15-nov/18.27.53.txt
··· 1 + [18:27:31] init -> SDL initialized without errors 2 + [18:27:31] init -> Window created without errors 3 + [18:27:31] init -> Renderer created without errors 4 + [18:27:31] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [18:27:31] load_scene -> Loaded scene 'draw' successfully! 6 + [18:27:53] stop -> Game cleaned
+15
logs/15-nov/18.29.56.txt
··· 1 + [18:29:48] init -> SDL initialized without errors 2 + [18:29:48] init -> Window created without errors 3 + [18:29:48] init -> Renderer created without errors 4 + [18:29:48] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [18:29:48] load_scene -> Loaded scene 'draw' successfully! 6 + [18:29:56][Error] stop -> Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') In System.Collections.Generic.List`1.set_Item(Int32 index, T value) 7 + Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') 8 + Stacktrace: at System.Collections.Generic.List`1.set_Item(Int32 index, T value) 9 + at Game.Scenes.draw_scene.update() in E:\Projects\Coding\C#\Fjord_Projects\Animation\scenes\draw_scene.cs:line 39 10 + at Fjord.Modules.Game.scene_handler.update() 11 + at Fjord.game.update() 12 + at Fjord.game.run(scene start_scene) 13 + Source: System.Private.CoreLib 14 + Targetsite: Void ThrowArgumentOutOfRange_IndexException() 15 + [18:29:56] stop -> Game cleaned
+6
logs/15-nov/18.30.49.txt
··· 1 + [18:30:46] init -> SDL initialized without errors 2 + [18:30:46] init -> Window created without errors 3 + [18:30:47] init -> Renderer created without errors 4 + [18:30:47] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [18:30:47] load_scene -> Loaded scene 'draw' successfully! 6 + [18:30:49] stop -> Game cleaned
+6
logs/15-nov/18.32.29.txt
··· 1 + [18:31:10] init -> SDL initialized without errors 2 + [18:31:10] init -> Window created without errors 3 + [18:31:10] init -> Renderer created without errors 4 + [18:31:10] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [18:31:10] load_scene -> Loaded scene 'draw' successfully! 6 + [18:32:29] stop -> Game cleaned
+6
logs/15-nov/18.33.49.txt
··· 1 + [18:33:20] init -> SDL initialized without errors 2 + [18:33:20] init -> Window created without errors 3 + [18:33:20] init -> Renderer created without errors 4 + [18:33:20] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [18:33:20] load_scene -> Loaded scene 'draw' successfully! 6 + [18:33:49] stop -> Game cleaned
+6
logs/15-nov/18.37.18.txt
··· 1 + [18:37:05] init -> SDL initialized without errors 2 + [18:37:05] init -> Window created without errors 3 + [18:37:05] init -> Renderer created without errors 4 + [18:37:05] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [18:37:05] load_scene -> Loaded scene 'draw' successfully! 6 + [18:37:18] stop -> Game cleaned
+6
logs/15-nov/18.37.36.txt
··· 1 + [18:37:24] init -> SDL initialized without errors 2 + [18:37:24] init -> Window created without errors 3 + [18:37:24] init -> Renderer created without errors 4 + [18:37:24] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [18:37:24] load_scene -> Loaded scene 'draw' successfully! 6 + [18:37:36] stop -> Game cleaned
+6
logs/15-nov/18.38.35.txt
··· 1 + [18:38:28] init -> SDL initialized without errors 2 + [18:38:28] init -> Window created without errors 3 + [18:38:28] init -> Renderer created without errors 4 + [18:38:28] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [18:38:28] load_scene -> Loaded scene 'draw' successfully! 6 + [18:38:35] stop -> Game cleaned
+15
logs/15-nov/18.39.19.txt
··· 1 + [18:39:13] init -> SDL initialized without errors 2 + [18:39:13] init -> Window created without errors 3 + [18:39:13] init -> Renderer created without errors 4 + [18:39:13] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [18:39:13] load_scene -> Loaded scene 'draw' successfully! 6 + [18:39:19][Error] stop -> Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') In System.Collections.Generic.List`1.set_Item(Int32 index, T value) 7 + Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') 8 + Stacktrace: at System.Collections.Generic.List`1.set_Item(Int32 index, T value) 9 + at Game.Scenes.draw_scene.update() in E:\Projects\Coding\C#\Fjord_Projects\Animation\scenes\draw_scene.cs:line 55 10 + at Fjord.Modules.Game.scene_handler.update() 11 + at Fjord.game.update() 12 + at Fjord.game.run(scene start_scene) 13 + Source: System.Private.CoreLib 14 + Targetsite: Void ThrowArgumentOutOfRange_IndexException() 15 + [18:39:19] stop -> Game cleaned
+6
logs/15-nov/18.40.32.txt
··· 1 + [18:39:51] init -> SDL initialized without errors 2 + [18:39:51] init -> Window created without errors 3 + [18:39:51] init -> Renderer created without errors 4 + [18:39:51] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [18:39:51] load_scene -> Loaded scene 'draw' successfully! 6 + [18:40:32] stop -> Game cleaned
+6
logs/15-nov/18.41.00.txt
··· 1 + [18:40:54] init -> SDL initialized without errors 2 + [18:40:54] init -> Window created without errors 3 + [18:40:54] init -> Renderer created without errors 4 + [18:40:54] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [18:40:54] load_scene -> Loaded scene 'draw' successfully! 6 + [18:41:00] stop -> Game cleaned
+6
logs/15-nov/18.44.20.txt
··· 1 + [18:43:35] init -> SDL initialized without errors 2 + [18:43:35] init -> Window created without errors 3 + [18:43:35] init -> Renderer created without errors 4 + [18:43:35] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [18:43:35] load_scene -> Loaded scene 'draw' successfully! 6 + [18:44:20] stop -> Game cleaned
+6
logs/15-nov/18.45.53.txt
··· 1 + [18:45:20] init -> SDL initialized without errors 2 + [18:45:20] init -> Window created without errors 3 + [18:45:20] init -> Renderer created without errors 4 + [18:45:20] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [18:45:20] load_scene -> Loaded scene 'draw' successfully! 6 + [18:45:53] stop -> Game cleaned
+6
logs/15-nov/18.47.39.txt
··· 1 + [18:47:37] init -> SDL initialized without errors 2 + [18:47:37] init -> Window created without errors 3 + [18:47:37] init -> Renderer created without errors 4 + [18:47:37] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [18:47:37] load_scene -> Loaded scene 'draw' successfully! 6 + [18:47:39] stop -> Game cleaned
+6
logs/15-nov/18.47.46.txt
··· 1 + [18:47:45] init -> SDL initialized without errors 2 + [18:47:45] init -> Window created without errors 3 + [18:47:45] init -> Renderer created without errors 4 + [18:47:45] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [18:47:45] load_scene -> Loaded scene 'draw' successfully! 6 + [18:47:46] stop -> Game cleaned
+6
logs/15-nov/18.48.04.txt
··· 1 + [18:48:01] init -> SDL initialized without errors 2 + [18:48:01] init -> Window created without errors 3 + [18:48:01] init -> Renderer created without errors 4 + [18:48:01] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [18:48:01] load_scene -> Loaded scene 'draw' successfully! 6 + [18:48:04] stop -> Game cleaned
+16
logs/15-nov/18.48.32.txt
··· 1 + [18:48:30] init -> SDL initialized without errors 2 + [18:48:30] init -> Window created without errors 3 + [18:48:30] init -> Renderer created without errors 4 + [18:48:30] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [18:48:30] load_scene -> Loaded scene 'draw' successfully! 6 + [18:48:32] update -> 114 7 + [18:48:32][Error] stop -> Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') In System.Collections.Generic.List`1.get_Item(Int32 index) 8 + Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') 9 + Stacktrace: at System.Collections.Generic.List`1.get_Item(Int32 index) 10 + at Game.Scenes.draw_scene.update() in E:\Projects\Coding\C#\Fjord_Projects\Animation\scenes\draw_scene.cs:line 45 11 + at Fjord.Modules.Game.scene_handler.update() 12 + at Fjord.game.update() 13 + at Fjord.game.run(scene start_scene) 14 + Source: System.Private.CoreLib 15 + Targetsite: Void ThrowArgumentOutOfRange_IndexException() 16 + [18:48:32] stop -> Game cleaned
+366
logs/15-nov/18.48.48.txt
··· 1 + [18:48:45] init -> SDL initialized without errors 2 + [18:48:45] init -> Window created without errors 3 + [18:48:45] init -> Renderer created without errors 4 + [18:48:45] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [18:48:45] load_scene -> Loaded scene 'draw' successfully! 6 + [18:48:45] update -> -175 7 + [18:48:45] 7x update -> -176 8 + [18:48:45] 32x update -> -177 9 + [18:48:45] 7x update -> -178 10 + [18:48:45] 4x update -> -179 11 + [18:48:45] 2x update -> -180 12 + [18:48:45] 2x update -> -181 13 + [18:48:45] 2x update -> -182 14 + [18:48:45] update -> -183 15 + [18:48:45] 2x update -> -184 16 + [18:48:45] 1x update -> -185 17 + [18:48:45] update -> -186 18 + [18:48:45] update -> -187 19 + [18:48:45] 2x update -> -188 20 + [18:48:45] 1x update -> -189 21 + [18:48:45] update -> -190 22 + [18:48:45] 2x update -> -191 23 + [18:48:45] update -> -192 24 + [18:48:45] update -> -193 25 + [18:48:45] 2x update -> -194 26 + [18:48:45] 1x update -> -195 27 + [18:48:45] 2x update -> -196 28 + [18:48:45] 2x update -> -197 29 + [18:48:45] 2x update -> -198 30 + [18:48:45] 1x update -> -199 31 + [18:48:45] 3x update -> -200 32 + [18:48:45] 3x update -> -201 33 + [18:48:45] 2x update -> -202 34 + [18:48:45] 5x update -> -203 35 + [18:48:46] 41x update -> -206 36 + [18:48:46] 4x update -> -207 37 + [18:48:46] 4x update -> -208 38 + [18:48:46] 3x update -> -209 39 + [18:48:46] 1x update -> -210 40 + [18:48:46] 2x update -> -211 41 + [18:48:46] 2x update -> -212 42 + [18:48:46] 1x update -> -213 43 + [18:48:46] 2x update -> -214 44 + [18:48:46] 1x update -> -215 45 + [18:48:46] 3x update -> -216 46 + [18:48:46] 2x update -> -217 47 + [18:48:46] 4x update -> -218 48 + [18:48:46] 5x update -> -219 49 + [18:48:46] 3x update -> -220 50 + [18:48:46] 4x update -> -221 51 + [18:48:46] 2x update -> -222 52 + [18:48:46] 2x update -> -223 53 + [18:48:46] 3x update -> -224 54 + [18:48:46] 1x update -> -225 55 + [18:48:46] 2x update -> -226 56 + [18:48:46] 2x update -> -227 57 + [18:48:46] 1x update -> -228 58 + [18:48:46] 2x update -> -229 59 + [18:48:46] 1x update -> -230 60 + [18:48:46] 3x update -> -231 61 + [18:48:46] 2x update -> -232 62 + [18:48:46] 3x update -> -233 63 + [18:48:46] 3x update -> -234 64 + [18:48:46] 4x update -> -235 65 + [18:48:46] 3x update -> -236 66 + [18:48:46] 4x update -> -237 67 + [18:48:46] 5x update -> -238 68 + [18:48:46] 5x update -> -239 69 + [18:48:46] 3x update -> -240 70 + [18:48:46] 4x update -> -241 71 + [18:48:46] 7x update -> -242 72 + [18:48:46] 17x update -> -243 73 + [18:48:46] 42x update -> -244 74 + [18:48:46] 8x update -> -245 75 + [18:48:46] 5x update -> -246 76 + [18:48:46] 2x update -> -247 77 + [18:48:46] 2x update -> -248 78 + [18:48:46] 3x update -> -249 79 + [18:48:46] 3x update -> -250 80 + [18:48:46] 2x update -> -251 81 + [18:48:46] 1x update -> -252 82 + [18:48:46] 2x update -> -253 83 + [18:48:46] 2x update -> -254 84 + [18:48:46] 2x update -> -255 85 + [18:48:46] 1x update -> -256 86 + [18:48:46] 3x update -> -257 87 + [18:48:46] 2x update -> -258 88 + [18:48:46] 2x update -> -259 89 + [18:48:46] 2x update -> -260 90 + [18:48:46] 3x update -> -261 91 + [18:48:46] 1x update -> -262 92 + [18:48:46] 4x update -> -263 93 + [18:48:46] 3x update -> -264 94 + [18:48:46] 3x update -> -265 95 + [18:48:46] 6x update -> -266 96 + [18:48:46] 24x update -> -267 97 + [18:48:46] 10x update -> -266 98 + [18:48:46] 4x update -> -265 99 + [18:48:46] 4x update -> -264 100 + [18:48:46] 4x update -> -263 101 + [18:48:46] 5x update -> -262 102 + [18:48:46] 13x update -> -261 103 + [18:48:47] 31x update -> -260 104 + [18:48:47] 3x update -> -259 105 + [18:48:47] 3x update -> -258 106 + [18:48:47] 3x update -> -257 107 + [18:48:47] 2x update -> -256 108 + [18:48:47] 2x update -> -255 109 + [18:48:47] 2x update -> -254 110 + [18:48:47] 1x update -> -253 111 + [18:48:47] 2x update -> -252 112 + [18:48:47] 2x update -> -251 113 + [18:48:47] 2x update -> -250 114 + [18:48:47] 1x update -> -249 115 + [18:48:47] 2x update -> -248 116 + [18:48:47] update -> -247 117 + [18:48:47] 1x update -> -246 118 + [18:48:47] 2x update -> -245 119 + [18:48:47] update -> -244 120 + [18:48:47] 2x update -> -243 121 + [18:48:47] update -> -242 122 + [18:48:47] 3x update -> -241 123 + [18:48:47] 1x update -> -239 124 + [18:48:47] 1x update -> -238 125 + [18:48:47] update -> -237 126 + [18:48:47] 2x update -> -236 127 + [18:48:47] update -> -235 128 + [18:48:47] 1x update -> -234 129 + [18:48:47] 1x update -> -233 130 + [18:48:47] 1x update -> -231 131 + [18:48:47] update -> -230 132 + [18:48:47] 1x update -> -229 133 + [18:48:47] 1x update -> -228 134 + [18:48:47] 1x update -> -227 135 + [18:48:47] update -> -226 136 + [18:48:47] update -> -225 137 + [18:48:47] 1x update -> -224 138 + [18:48:47] update -> -223 139 + [18:48:47] update -> -222 140 + [18:48:47] update -> -221 141 + [18:48:47] update -> -220 142 + [18:48:47] 1x update -> -219 143 + [18:48:47] update -> -218 144 + [18:48:47] update -> -217 145 + [18:48:47] 1x update -> -215 146 + [18:48:47] update -> -214 147 + [18:48:47] update -> -213 148 + [18:48:47] update -> -212 149 + [18:48:47] 1x update -> -211 150 + [18:48:47] update -> -210 151 + [18:48:47] 1x update -> -208 152 + [18:48:47] update -> -207 153 + [18:48:47] update -> -206 154 + [18:48:47] 1x update -> -204 155 + [18:48:47] 1x update -> -203 156 + [18:48:47] update -> -201 157 + [18:48:47] update -> -200 158 + [18:48:47] update -> -199 159 + [18:48:47] update -> -198 160 + [18:48:47] 1x update -> -197 161 + [18:48:47] 2x update -> -195 162 + [18:48:47] update -> -194 163 + [18:48:47] update -> -193 164 + [18:48:47] update -> -192 165 + [18:48:47] 1x update -> -191 166 + [18:48:47] 1x update -> -190 167 + [18:48:47] update -> -189 168 + [18:48:47] update -> -188 169 + [18:48:47] update -> -187 170 + [18:48:47] update -> -186 171 + [18:48:47] 1x update -> -185 172 + [18:48:47] 1x update -> -184 173 + [18:48:47] update -> -183 174 + [18:48:47] 2x update -> -182 175 + [18:48:47] 1x update -> -180 176 + [18:48:47] 1x update -> -179 177 + [18:48:47] 1x update -> -178 178 + [18:48:47] update -> -177 179 + [18:48:47] 1x update -> -176 180 + [18:48:47] 1x update -> -175 181 + [18:48:47] update -> -174 182 + [18:48:47] 1x update -> -173 183 + [18:48:47] 1x update -> -172 184 + [18:48:47] 1x update -> -171 185 + [18:48:47] 1x update -> -170 186 + [18:48:47] 1x update -> -169 187 + [18:48:47] 1x update -> -168 188 + [18:48:47] 2x update -> -167 189 + [18:48:47] 1x update -> -166 190 + [18:48:47] 2x update -> -165 191 + [18:48:47] 1x update -> -164 192 + [18:48:47] 2x update -> -163 193 + [18:48:47] 2x update -> -162 194 + [18:48:47] 2x update -> -161 195 + [18:48:47] 2x update -> -160 196 + [18:48:47] 3x update -> -159 197 + [18:48:47] 1x update -> -158 198 + [18:48:47] 2x update -> -157 199 + [18:48:47] 1x update -> -156 200 + [18:48:47] 2x update -> -155 201 + [18:48:47] 1x update -> -154 202 + [18:48:47] 2x update -> -153 203 + [18:48:47] 2x update -> -152 204 + [18:48:47] 1x update -> -151 205 + [18:48:47] 1x update -> -150 206 + [18:48:47] 4x update -> -149 207 + [18:48:47] 1x update -> -148 208 + [18:48:47] 3x update -> -147 209 + [18:48:47] 2x update -> -146 210 + [18:48:47] 2x update -> -145 211 + [18:48:47] 2x update -> -144 212 + [18:48:47] 2x update -> -143 213 + [18:48:47] 2x update -> -142 214 + [18:48:47] 1x update -> -141 215 + [18:48:47] 3x update -> -140 216 + [18:48:47] 1x update -> -139 217 + [18:48:47] 2x update -> -138 218 + [18:48:47] 2x update -> -137 219 + [18:48:47] 2x update -> -136 220 + [18:48:47] 1x update -> -135 221 + [18:48:47] 2x update -> -134 222 + [18:48:47] 1x update -> -133 223 + [18:48:47] 3x update -> -132 224 + [18:48:47] 1x update -> -131 225 + [18:48:47] 1x update -> -130 226 + [18:48:47] 2x update -> -129 227 + [18:48:47] 2x update -> -128 228 + [18:48:47] 1x update -> -127 229 + [18:48:47] 1x update -> -126 230 + [18:48:47] 2x update -> -125 231 + [18:48:47] 1x update -> -124 232 + [18:48:47] 1x update -> -123 233 + [18:48:47] 2x update -> -122 234 + [18:48:47] 1x update -> -121 235 + [18:48:47] 1x update -> -120 236 + [18:48:47] 1x update -> -119 237 + [18:48:47] 2x update -> -118 238 + [18:48:47] update -> -117 239 + [18:48:47] 1x update -> -116 240 + [18:48:47] 2x update -> -115 241 + [18:48:47] 1x update -> -114 242 + [18:48:47] 2x update -> -113 243 + [18:48:47] 2x update -> -112 244 + [18:48:47] 1x update -> -111 245 + [18:48:47] 2x update -> -110 246 + [18:48:47] 2x update -> -109 247 + [18:48:47] 2x update -> -108 248 + [18:48:47] 1x update -> -107 249 + [18:48:47] 1x update -> -106 250 + [18:48:47] 3x update -> -105 251 + [18:48:47] 1x update -> -104 252 + [18:48:47] 1x update -> -103 253 + [18:48:47] 2x update -> -102 254 + [18:48:47] 2x update -> -101 255 + [18:48:47] 1x update -> -100 256 + [18:48:47] 2x update -> -99 257 + [18:48:47] 2x update -> -98 258 + [18:48:47] 1x update -> -97 259 + [18:48:47] 3x update -> -96 260 + [18:48:47] 1x update -> -95 261 + [18:48:47] 2x update -> -94 262 + [18:48:47] 3x update -> -93 263 + [18:48:47] 3x update -> -92 264 + [18:48:47] 2x update -> -91 265 + [18:48:47] 2x update -> -90 266 + [18:48:47] 3x update -> -89 267 + [18:48:48] 2x update -> -88 268 + [18:48:48] 1x update -> -87 269 + [18:48:48] 3x update -> -86 270 + [18:48:48] 1x update -> -85 271 + [18:48:48] 2x update -> -84 272 + [18:48:48] 3x update -> -83 273 + [18:48:48] update -> -82 274 + [18:48:48] 2x update -> -81 275 + [18:48:48] 4x update -> -80 276 + [18:48:48] 1x update -> -79 277 + [18:48:48] 1x update -> -78 278 + [18:48:48] 3x update -> -77 279 + [18:48:48] 2x update -> -76 280 + [18:48:48] 2x update -> -75 281 + [18:48:48] 1x update -> -74 282 + [18:48:48] 3x update -> -73 283 + [18:48:48] 1x update -> -72 284 + [18:48:48] 3x update -> -71 285 + [18:48:48] update -> -70 286 + [18:48:48] 3x update -> -69 287 + [18:48:48] 1x update -> -68 288 + [18:48:48] 2x update -> -67 289 + [18:48:48] 2x update -> -66 290 + [18:48:48] 2x update -> -65 291 + [18:48:48] 1x update -> -64 292 + [18:48:48] 3x update -> -63 293 + [18:48:48] 3x update -> -62 294 + [18:48:48] 1x update -> -61 295 + [18:48:48] 2x update -> -60 296 + [18:48:48] 2x update -> -59 297 + [18:48:48] 1x update -> -58 298 + [18:48:48] 1x update -> -57 299 + [18:48:48] 2x update -> -56 300 + [18:48:48] 2x update -> -55 301 + [18:48:48] update -> -54 302 + [18:48:48] 1x update -> -53 303 + [18:48:48] 1x update -> -52 304 + [18:48:48] 2x update -> -51 305 + [18:48:48] 1x update -> -50 306 + [18:48:48] 1x update -> -49 307 + [18:48:48] 1x update -> -48 308 + [18:48:48] 1x update -> -47 309 + [18:48:48] 1x update -> -46 310 + [18:48:48] 1x update -> -45 311 + [18:48:48] 1x update -> -44 312 + [18:48:48] update -> -43 313 + [18:48:48] 1x update -> -42 314 + [18:48:48] 2x update -> -41 315 + [18:48:48] update -> -40 316 + [18:48:48] 1x update -> -39 317 + [18:48:48] update -> -38 318 + [18:48:48] 1x update -> -37 319 + [18:48:48] 1x update -> -36 320 + [18:48:48] update -> -35 321 + [18:48:48] update -> -34 322 + [18:48:48] update -> -33 323 + [18:48:48] 2x update -> -32 324 + [18:48:48] update -> -31 325 + [18:48:48] update -> -30 326 + [18:48:48] update -> -29 327 + [18:48:48] 1x update -> -28 328 + [18:48:48] 1x update -> -27 329 + [18:48:48] 1x update -> -26 330 + [18:48:48] update -> -25 331 + [18:48:48] 1x update -> -24 332 + [18:48:48] 1x update -> -23 333 + [18:48:48] update -> -22 334 + [18:48:48] update -> -21 335 + [18:48:48] update -> -20 336 + [18:48:48] 1x update -> -19 337 + [18:48:48] update -> -18 338 + [18:48:48] 1x update -> -17 339 + [18:48:48] 1x update -> -16 340 + [18:48:48] update -> -15 341 + [18:48:48] update -> -14 342 + [18:48:48] 1x update -> -13 343 + [18:48:48] 1x update -> -12 344 + [18:48:48] 1x update -> -11 345 + [18:48:48] 1x update -> -10 346 + [18:48:48] 1x update -> -9 347 + [18:48:48] 1x update -> -8 348 + [18:48:48] update -> -7 349 + [18:48:48] 2x update -> -6 350 + [18:48:48] 1x update -> -5 351 + [18:48:48] update -> -4 352 + [18:48:48] 2x update -> -3 353 + [18:48:48] 2x update -> -2 354 + [18:48:48] update -> -1 355 + [18:48:48] 1x update -> 0 356 + [18:48:48] update -> 1 357 + [18:48:48][Error] stop -> Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') In System.Collections.Generic.List`1.get_Item(Int32 index) 358 + Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') 359 + Stacktrace: at System.Collections.Generic.List`1.get_Item(Int32 index) 360 + at Game.Scenes.draw_scene.update() in E:\Projects\Coding\C#\Fjord_Projects\Animation\scenes\draw_scene.cs:line 45 361 + at Fjord.Modules.Game.scene_handler.update() 362 + at Fjord.game.update() 363 + at Fjord.game.run(scene start_scene) 364 + Source: System.Private.CoreLib 365 + Targetsite: Void ThrowArgumentOutOfRange_IndexException() 366 + [18:48:48] stop -> Game cleaned
+7
logs/15-nov/18.48.57.txt
··· 1 + [18:48:56] init -> SDL initialized without errors 2 + [18:48:56] init -> Window created without errors 3 + [18:48:56] init -> Renderer created without errors 4 + [18:48:56] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [18:48:56] load_scene -> Loaded scene 'draw' successfully! 6 + [18:48:57] 19x update -> 152 7 + [18:48:57] stop -> Game cleaned
+6
logs/15-nov/18.50.57.txt
··· 1 + [18:50:24] init -> SDL initialized without errors 2 + [18:50:24] init -> Window created without errors 3 + [18:50:24] init -> Renderer created without errors 4 + [18:50:24] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [18:50:24] load_scene -> Loaded scene 'draw' successfully! 6 + [18:50:57] stop -> Game cleaned
+6
logs/15-nov/19.28.25.txt
··· 1 + [19:27:39] init -> SDL initialized without errors 2 + [19:27:39] init -> Window created without errors 3 + [19:27:39] init -> Renderer created without errors 4 + [19:27:39] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [19:27:39] load_scene -> Loaded scene 'draw' successfully! 6 + [19:28:25] stop -> Game cleaned
+6
logs/15-nov/19.32.53.txt
··· 1 + [19:32:50] init -> SDL initialized without errors 2 + [19:32:50] init -> Window created without errors 3 + [19:32:50] init -> Renderer created without errors 4 + [19:32:50] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [19:32:50] load_scene -> Loaded scene 'draw' successfully! 6 + [19:32:53] stop -> Game cleaned
+6
logs/15-nov/19.36.19.txt
··· 1 + [19:36:02] init -> SDL initialized without errors 2 + [19:36:02] init -> Window created without errors 3 + [19:36:02] init -> Renderer created without errors 4 + [19:36:02] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [19:36:02] load_scene -> Loaded scene 'draw' successfully! 6 + [19:36:19] stop -> Game cleaned
+6
logs/15-nov/19.44.08.txt
··· 1 + [19:43:55] init -> SDL initialized without errors 2 + [19:43:55] init -> Window created without errors 3 + [19:43:55] init -> Renderer created without errors 4 + [19:43:55] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [19:43:55] load_scene -> Loaded scene 'draw' successfully! 6 + [19:44:08] stop -> Game cleaned
+6
logs/15-nov/19.44.17.txt
··· 1 + [19:44:14] init -> SDL initialized without errors 2 + [19:44:14] init -> Window created without errors 3 + [19:44:14] init -> Renderer created without errors 4 + [19:44:14] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [19:44:14] load_scene -> Loaded scene 'draw' successfully! 6 + [19:44:17] stop -> Game cleaned
+6
logs/15-nov/19.44.39.txt
··· 1 + [19:44:22] init -> SDL initialized without errors 2 + [19:44:22] init -> Window created without errors 3 + [19:44:23] init -> Renderer created without errors 4 + [19:44:23] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [19:44:23] load_scene -> Loaded scene 'draw' successfully! 6 + [19:44:39] stop -> Game cleaned
+6
logs/15-nov/19.50.45.txt
··· 1 + [19:50:41] init -> SDL initialized without errors 2 + [19:50:41] init -> Window created without errors 3 + [19:50:41] init -> Renderer created without errors 4 + [19:50:41] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [19:50:41] load_scene -> Loaded scene 'draw' successfully! 6 + [19:50:45] stop -> Game cleaned
+6
logs/15-nov/19.51.41.txt
··· 1 + [19:51:36] init -> SDL initialized without errors 2 + [19:51:36] init -> Window created without errors 3 + [19:51:36] init -> Renderer created without errors 4 + [19:51:36] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [19:51:36] load_scene -> Loaded scene 'draw' successfully! 6 + [19:51:41] stop -> Game cleaned
+6
logs/15-nov/19.52.06.txt
··· 1 + [19:51:54] init -> SDL initialized without errors 2 + [19:51:54] init -> Window created without errors 3 + [19:51:54] init -> Renderer created without errors 4 + [19:51:54] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [19:51:54] load_scene -> Loaded scene 'draw' successfully! 6 + [19:52:06] stop -> Game cleaned
+6
logs/15-nov/19.52.52.txt
··· 1 + [19:52:47] init -> SDL initialized without errors 2 + [19:52:47] init -> Window created without errors 3 + [19:52:48] init -> Renderer created without errors 4 + [19:52:48] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [19:52:48] load_scene -> Loaded scene 'draw' successfully! 6 + [19:52:52] stop -> Game cleaned
+6
logs/15-nov/19.53.04.txt
··· 1 + [19:53:01] init -> SDL initialized without errors 2 + [19:53:01] init -> Window created without errors 3 + [19:53:01] init -> Renderer created without errors 4 + [19:53:01] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [19:53:01] load_scene -> Loaded scene 'draw' successfully! 6 + [19:53:04] stop -> Game cleaned
+6
logs/15-nov/19.53.30.txt
··· 1 + [19:53:13] init -> SDL initialized without errors 2 + [19:53:13] init -> Window created without errors 3 + [19:53:13] init -> Renderer created without errors 4 + [19:53:13] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [19:53:13] load_scene -> Loaded scene 'draw' successfully! 6 + [19:53:30] stop -> Game cleaned
+6
logs/15-nov/19.54.34.txt
··· 1 + [19:54:25] init -> SDL initialized without errors 2 + [19:54:25] init -> Window created without errors 3 + [19:54:25] init -> Renderer created without errors 4 + [19:54:25] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [19:54:25] load_scene -> Loaded scene 'draw' successfully! 6 + [19:54:34] stop -> Game cleaned
+6
logs/15-nov/19.54.51.txt
··· 1 + [19:54:42] init -> SDL initialized without errors 2 + [19:54:42] init -> Window created without errors 3 + [19:54:42] init -> Renderer created without errors 4 + [19:54:42] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [19:54:42] load_scene -> Loaded scene 'draw' successfully! 6 + [19:54:51] stop -> Game cleaned
+6
logs/15-nov/19.55.57.txt
··· 1 + [19:55:36] init -> SDL initialized without errors 2 + [19:55:36] init -> Window created without errors 3 + [19:55:37] init -> Renderer created without errors 4 + [19:55:37] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [19:55:37] load_scene -> Loaded scene 'draw' successfully! 6 + [19:55:57] stop -> Game cleaned
+6
logs/15-nov/19.56.28.txt
··· 1 + [19:56:03] init -> SDL initialized without errors 2 + [19:56:03] init -> Window created without errors 3 + [19:56:03] init -> Renderer created without errors 4 + [19:56:03] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [19:56:03] load_scene -> Loaded scene 'draw' successfully! 6 + [19:56:28] stop -> Game cleaned
+6
logs/15-nov/19.56.41.txt
··· 1 + [19:56:35] init -> SDL initialized without errors 2 + [19:56:35] init -> Window created without errors 3 + [19:56:36] init -> Renderer created without errors 4 + [19:56:36] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [19:56:36] load_scene -> Loaded scene 'draw' successfully! 6 + [19:56:41] stop -> Game cleaned
+6
logs/15-nov/19.57.01.txt
··· 1 + [19:56:46] init -> SDL initialized without errors 2 + [19:56:46] init -> Window created without errors 3 + [19:56:46] init -> Renderer created without errors 4 + [19:56:46] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [19:56:46] load_scene -> Loaded scene 'draw' successfully! 6 + [19:57:01] stop -> Game cleaned
+6
logs/15-nov/19.59.25.txt
··· 1 + [19:59:22] init -> SDL initialized without errors 2 + [19:59:22] init -> Window created without errors 3 + [19:59:22] init -> Renderer created without errors 4 + [19:59:22] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [19:59:22] load_scene -> Loaded scene 'draw' successfully! 6 + [19:59:25] stop -> Game cleaned
+6
logs/15-nov/19.59.33.txt
··· 1 + [19:59:29] init -> SDL initialized without errors 2 + [19:59:29] init -> Window created without errors 3 + [19:59:29] init -> Renderer created without errors 4 + [19:59:29] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [19:59:29] load_scene -> Loaded scene 'draw' successfully! 6 + [19:59:33] stop -> Game cleaned
+6
logs/15-nov/19.59.45.txt
··· 1 + [19:59:42] init -> SDL initialized without errors 2 + [19:59:43] init -> Window created without errors 3 + [19:59:43] init -> Renderer created without errors 4 + [19:59:43] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [19:59:43] load_scene -> Loaded scene 'draw' successfully! 6 + [19:59:45] stop -> Game cleaned
+6
logs/15-nov/20.00.11.txt
··· 1 + [19:59:49] init -> SDL initialized without errors 2 + [19:59:49] init -> Window created without errors 3 + [19:59:49] init -> Renderer created without errors 4 + [19:59:49] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [19:59:49] load_scene -> Loaded scene 'draw' successfully! 6 + [20:00:11] stop -> Game cleaned
+6
logs/15-nov/20.01.26.txt
··· 1 + [20:01:21] init -> SDL initialized without errors 2 + [20:01:21] init -> Window created without errors 3 + [20:01:22] init -> Renderer created without errors 4 + [20:01:22] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [20:01:22] load_scene -> Loaded scene 'draw' successfully! 6 + [20:01:26] stop -> Game cleaned
+6
logs/15-nov/20.01.34.txt
··· 1 + [20:01:31] init -> SDL initialized without errors 2 + [20:01:31] init -> Window created without errors 3 + [20:01:32] init -> Renderer created without errors 4 + [20:01:32] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [20:01:32] load_scene -> Loaded scene 'draw' successfully! 6 + [20:01:34] stop -> Game cleaned
+6
logs/15-nov/20.01.43.txt
··· 1 + [20:01:41] init -> SDL initialized without errors 2 + [20:01:41] init -> Window created without errors 3 + [20:01:42] init -> Renderer created without errors 4 + [20:01:42] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [20:01:42] load_scene -> Loaded scene 'draw' successfully! 6 + [20:01:43] stop -> Game cleaned
+6
logs/15-nov/20.01.50.txt
··· 1 + [20:01:48] init -> SDL initialized without errors 2 + [20:01:48] init -> Window created without errors 3 + [20:01:48] init -> Renderer created without errors 4 + [20:01:48] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [20:01:48] load_scene -> Loaded scene 'draw' successfully! 6 + [20:01:50] stop -> Game cleaned
+6
logs/15-nov/20.01.59.txt
··· 1 + [20:01:57] init -> SDL initialized without errors 2 + [20:01:58] init -> Window created without errors 3 + [20:01:58] init -> Renderer created without errors 4 + [20:01:58] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [20:01:58] load_scene -> Loaded scene 'draw' successfully! 6 + [20:01:59] stop -> Game cleaned
+6
logs/15-nov/20.02.07.txt
··· 1 + [20:02:04] init -> SDL initialized without errors 2 + [20:02:04] init -> Window created without errors 3 + [20:02:04] init -> Renderer created without errors 4 + [20:02:04] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [20:02:04] load_scene -> Loaded scene 'draw' successfully! 6 + [20:02:07] stop -> Game cleaned
+6
logs/15-nov/20.02.22.txt
··· 1 + [20:02:20] init -> SDL initialized without errors 2 + [20:02:20] init -> Window created without errors 3 + [20:02:20] init -> Renderer created without errors 4 + [20:02:20] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [20:02:20] load_scene -> Loaded scene 'draw' successfully! 6 + [20:02:22] stop -> Game cleaned
+6
logs/15-nov/20.02.34.txt
··· 1 + [20:02:32] init -> SDL initialized without errors 2 + [20:02:32] init -> Window created without errors 3 + [20:02:32] init -> Renderer created without errors 4 + [20:02:32] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [20:02:32] load_scene -> Loaded scene 'draw' successfully! 6 + [20:02:34] stop -> Game cleaned
+6
logs/15-nov/20.08.04.txt
··· 1 + [20:02:43] init -> SDL initialized without errors 2 + [20:02:43] init -> Window created without errors 3 + [20:02:43] init -> Renderer created without errors 4 + [20:02:43] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [20:02:43] load_scene -> Loaded scene 'draw' successfully! 6 + [20:08:04] stop -> Game cleaned
+6
logs/15-nov/20.09.19.txt
··· 1 + [20:08:50] init -> SDL initialized without errors 2 + [20:08:50] init -> Window created without errors 3 + [20:08:50] init -> Renderer created without errors 4 + [20:08:50] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [20:08:50] load_scene -> Loaded scene 'draw' successfully! 6 + [20:09:19] stop -> Game cleaned
+6
logs/15-nov/20.10.00.txt
··· 1 + [20:09:53] init -> SDL initialized without errors 2 + [20:09:53] init -> Window created without errors 3 + [20:09:53] init -> Renderer created without errors 4 + [20:09:53] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [20:09:53] load_scene -> Loaded scene 'draw' successfully! 6 + [20:10:00] stop -> Game cleaned
+6
logs/15-nov/20.12.06.txt
··· 1 + [20:11:27] init -> SDL initialized without errors 2 + [20:11:27] init -> Window created without errors 3 + [20:11:27] init -> Renderer created without errors 4 + [20:11:27] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [20:11:27] load_scene -> Loaded scene 'draw' successfully! 6 + [20:12:06] stop -> Game cleaned
+6
logs/15-nov/20.12.52.txt
··· 1 + [20:12:43] init -> SDL initialized without errors 2 + [20:12:43] init -> Window created without errors 3 + [20:12:43] init -> Renderer created without errors 4 + [20:12:43] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [20:12:43] load_scene -> Loaded scene 'draw' successfully! 6 + [20:12:52] stop -> Game cleaned
+6
logs/15-nov/20.13.08.txt
··· 1 + [20:13:01] init -> SDL initialized without errors 2 + [20:13:01] init -> Window created without errors 3 + [20:13:01] init -> Renderer created without errors 4 + [20:13:01] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [20:13:01] load_scene -> Loaded scene 'draw' successfully! 6 + [20:13:08] stop -> Game cleaned
+6
logs/15-nov/20.13.50.txt
··· 1 + [20:13:15] init -> SDL initialized without errors 2 + [20:13:15] init -> Window created without errors 3 + [20:13:15] init -> Renderer created without errors 4 + [20:13:15] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [20:13:15] load_scene -> Loaded scene 'draw' successfully! 6 + [20:13:50] stop -> Game cleaned
+6
logs/15-nov/20.14.59.txt
··· 1 + [20:14:58] init -> SDL initialized without errors 2 + [20:14:58] init -> Window created without errors 3 + [20:14:58] init -> Renderer created without errors 4 + [20:14:58] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [20:14:58] load_scene -> Loaded scene 'draw' successfully! 6 + [20:14:59] stop -> Game cleaned
+6
logs/15-nov/20.15.08.txt
··· 1 + [20:15:06] init -> SDL initialized without errors 2 + [20:15:06] init -> Window created without errors 3 + [20:15:06] init -> Renderer created without errors 4 + [20:15:06] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [20:15:06] load_scene -> Loaded scene 'draw' successfully! 6 + [20:15:08] stop -> Game cleaned
+6
logs/15-nov/20.15.15.txt
··· 1 + [20:15:13] init -> SDL initialized without errors 2 + [20:15:13] init -> Window created without errors 3 + [20:15:13] init -> Renderer created without errors 4 + [20:15:13] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [20:15:13] load_scene -> Loaded scene 'draw' successfully! 6 + [20:15:15] stop -> Game cleaned
+6
logs/15-nov/20.15.23.txt
··· 1 + [20:15:20] init -> SDL initialized without errors 2 + [20:15:20] init -> Window created without errors 3 + [20:15:20] init -> Renderer created without errors 4 + [20:15:20] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [20:15:21] load_scene -> Loaded scene 'draw' successfully! 6 + [20:15:23] stop -> Game cleaned
+6
logs/15-nov/20.15.40.txt
··· 1 + [20:15:33] init -> SDL initialized without errors 2 + [20:15:34] init -> Window created without errors 3 + [20:15:34] init -> Renderer created without errors 4 + [20:15:34] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [20:15:34] load_scene -> Loaded scene 'draw' successfully! 6 + [20:15:40] stop -> Game cleaned
+6
logs/15-nov/20.16.06.txt
··· 1 + [20:16:02] init -> SDL initialized without errors 2 + [20:16:02] init -> Window created without errors 3 + [20:16:02] init -> Renderer created without errors 4 + [20:16:02] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [20:16:02] load_scene -> Loaded scene 'draw' successfully! 6 + [20:16:06] stop -> Game cleaned
+6
logs/15-nov/20.17.03.txt
··· 1 + [20:16:58] init -> SDL initialized without errors 2 + [20:16:58] init -> Window created without errors 3 + [20:16:58] init -> Renderer created without errors 4 + [20:16:58] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [20:16:58] load_scene -> Loaded scene 'draw' successfully! 6 + [20:17:03] stop -> Game cleaned
+6
logs/15-nov/20.28.49.txt
··· 1 + [20:28:45] init -> SDL initialized without errors 2 + [20:28:45] init -> Window created without errors 3 + [20:28:45] init -> Renderer created without errors 4 + [20:28:45] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [20:28:45] load_scene -> Loaded scene 'draw' successfully! 6 + [20:28:49] stop -> Game cleaned
+6
logs/15-nov/20.29.18.txt
··· 1 + [20:28:58] init -> SDL initialized without errors 2 + [20:28:58] init -> Window created without errors 3 + [20:28:58] init -> Renderer created without errors 4 + [20:28:58] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [20:28:58] load_scene -> Loaded scene 'draw' successfully! 6 + [20:29:18] stop -> Game cleaned
+6
logs/15-nov/20.29.46.txt
··· 1 + [20:29:43] init -> SDL initialized without errors 2 + [20:29:43] init -> Window created without errors 3 + [20:29:43] init -> Renderer created without errors 4 + [20:29:43] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [20:29:43] load_scene -> Loaded scene 'draw' successfully! 6 + [20:29:46] stop -> Game cleaned
+6
logs/15-nov/20.30.11.txt
··· 1 + [20:30:05] init -> SDL initialized without errors 2 + [20:30:05] init -> Window created without errors 3 + [20:30:05] init -> Renderer created without errors 4 + [20:30:05] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [20:30:05] load_scene -> Loaded scene 'draw' successfully! 6 + [20:30:11] stop -> Game cleaned
+6
logs/15-nov/20.31.11.txt
··· 1 + [20:31:09] init -> SDL initialized without errors 2 + [20:31:09] init -> Window created without errors 3 + [20:31:09] init -> Renderer created without errors 4 + [20:31:09] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [20:31:09] load_scene -> Loaded scene 'draw' successfully! 6 + [20:31:11] stop -> Game cleaned
+6
logs/15-nov/20.31.24.txt
··· 1 + [20:31:19] init -> SDL initialized without errors 2 + [20:31:19] init -> Window created without errors 3 + [20:31:20] init -> Renderer created without errors 4 + [20:31:20] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [20:31:20] load_scene -> Loaded scene 'draw' successfully! 6 + [20:31:24] stop -> Game cleaned
+6
logs/15-nov/20.32.42.txt
··· 1 + [20:32:34] init -> SDL initialized without errors 2 + [20:32:34] init -> Window created without errors 3 + [20:32:34] init -> Renderer created without errors 4 + [20:32:34] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [20:32:34] load_scene -> Loaded scene 'draw' successfully! 6 + [20:32:42] stop -> Game cleaned
+6
logs/15-nov/20.33.01.txt
··· 1 + [20:32:57] init -> SDL initialized without errors 2 + [20:32:57] init -> Window created without errors 3 + [20:32:57] init -> Renderer created without errors 4 + [20:32:57] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [20:32:57] load_scene -> Loaded scene 'draw' successfully! 6 + [20:33:01] stop -> Game cleaned
+6
logs/15-nov/20.33.22.txt
··· 1 + [20:33:15] init -> SDL initialized without errors 2 + [20:33:15] init -> Window created without errors 3 + [20:33:15] init -> Renderer created without errors 4 + [20:33:15] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [20:33:15] load_scene -> Loaded scene 'draw' successfully! 6 + [20:33:22] stop -> Game cleaned
+6
logs/15-nov/20.36.14.txt
··· 1 + [20:33:54] init -> SDL initialized without errors 2 + [20:33:54] init -> Window created without errors 3 + [20:33:54] init -> Renderer created without errors 4 + [20:33:54] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [20:33:54] load_scene -> Loaded scene 'draw' successfully! 6 + [20:36:14] stop -> Game cleaned
+6
logs/15-nov/20.38.36.txt
··· 1 + [20:38:11] init -> SDL initialized without errors 2 + [20:38:11] init -> Window created without errors 3 + [20:38:11] init -> Renderer created without errors 4 + [20:38:11] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [20:38:11] load_scene -> Loaded scene 'draw' successfully! 6 + [20:38:36] stop -> Game cleaned
+6
logs/15-nov/20.39.33.txt
··· 1 + [20:39:31] init -> SDL initialized without errors 2 + [20:39:31] init -> Window created without errors 3 + [20:39:31] init -> Renderer created without errors 4 + [20:39:31] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [20:39:31] load_scene -> Loaded scene 'draw' successfully! 6 + [20:39:33] stop -> Game cleaned
+6
logs/15-nov/20.39.44.txt
··· 1 + [20:39:39] init -> SDL initialized without errors 2 + [20:39:39] init -> Window created without errors 3 + [20:39:39] init -> Renderer created without errors 4 + [20:39:39] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [20:39:39] load_scene -> Loaded scene 'draw' successfully! 6 + [20:39:44] stop -> Game cleaned
+6
logs/15-nov/20.40.01.txt
··· 1 + [20:39:59] init -> SDL initialized without errors 2 + [20:39:59] init -> Window created without errors 3 + [20:39:59] init -> Renderer created without errors 4 + [20:39:59] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [20:39:59] load_scene -> Loaded scene 'draw' successfully! 6 + [20:40:01] stop -> Game cleaned
+6
logs/15-nov/20.40.15.txt
··· 1 + [20:40:13] init -> SDL initialized without errors 2 + [20:40:13] init -> Window created without errors 3 + [20:40:13] init -> Renderer created without errors 4 + [20:40:13] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [20:40:13] load_scene -> Loaded scene 'draw' successfully! 6 + [20:40:15] stop -> Game cleaned
+6
logs/15-nov/20.40.22.txt
··· 1 + [20:40:20] init -> SDL initialized without errors 2 + [20:40:20] init -> Window created without errors 3 + [20:40:20] init -> Renderer created without errors 4 + [20:40:20] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [20:40:20] load_scene -> Loaded scene 'draw' successfully! 6 + [20:40:22] stop -> Game cleaned
+6
logs/15-nov/20.40.32.txt
··· 1 + [20:40:27] init -> SDL initialized without errors 2 + [20:40:27] init -> Window created without errors 3 + [20:40:27] init -> Renderer created without errors 4 + [20:40:27] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [20:40:27] load_scene -> Loaded scene 'draw' successfully! 6 + [20:40:32] stop -> Game cleaned
+6
logs/15-nov/20.40.38.txt
··· 1 + [20:40:36] init -> SDL initialized without errors 2 + [20:40:36] init -> Window created without errors 3 + [20:40:37] init -> Renderer created without errors 4 + [20:40:37] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [20:40:37] load_scene -> Loaded scene 'draw' successfully! 6 + [20:40:38] stop -> Game cleaned
+6
logs/15-nov/20.40.44.txt
··· 1 + [20:40:42] init -> SDL initialized without errors 2 + [20:40:42] init -> Window created without errors 3 + [20:40:42] init -> Renderer created without errors 4 + [20:40:42] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [20:40:42] load_scene -> Loaded scene 'draw' successfully! 6 + [20:40:44] stop -> Game cleaned
+6
logs/15-nov/20.40.50.txt
··· 1 + [20:40:48] init -> SDL initialized without errors 2 + [20:40:48] init -> Window created without errors 3 + [20:40:48] init -> Renderer created without errors 4 + [20:40:48] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [20:40:48] load_scene -> Loaded scene 'draw' successfully! 6 + [20:40:50] stop -> Game cleaned
+6
logs/15-nov/20.40.57.txt
··· 1 + [20:40:55] init -> SDL initialized without errors 2 + [20:40:55] init -> Window created without errors 3 + [20:40:55] init -> Renderer created without errors 4 + [20:40:55] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [20:40:55] load_scene -> Loaded scene 'draw' successfully! 6 + [20:40:57] stop -> Game cleaned
+6
logs/15-nov/20.41.10.txt
··· 1 + [20:41:02] init -> SDL initialized without errors 2 + [20:41:02] init -> Window created without errors 3 + [20:41:02] init -> Renderer created without errors 4 + [20:41:02] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [20:41:02] load_scene -> Loaded scene 'draw' successfully! 6 + [20:41:10] stop -> Game cleaned
+6
logs/15-nov/20.44.40.txt
··· 1 + [20:44:36] init -> SDL initialized without errors 2 + [20:44:36] init -> Window created without errors 3 + [20:44:36] init -> Renderer created without errors 4 + [20:44:36] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [20:44:36] load_scene -> Loaded scene 'draw' successfully! 6 + [20:44:40] stop -> Game cleaned
+6
logs/15-nov/20.44.48.txt
··· 1 + [20:44:48] init -> SDL initialized without errors 2 + [20:44:48] init -> Window created without errors 3 + [20:44:48] init -> Renderer created without errors 4 + [20:44:48] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [20:44:48][Error] load_texture -> Image not found: resources/main/assets/images/triangle 6 + [20:44:48] stop -> Game cleaned
+6
logs/15-nov/20.44.55.txt
··· 1 + [20:44:53] init -> SDL initialized without errors 2 + [20:44:53] init -> Window created without errors 3 + [20:44:53] init -> Renderer created without errors 4 + [20:44:53] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [20:44:53] load_scene -> Loaded scene 'draw' successfully! 6 + [20:44:55] stop -> Game cleaned
+6
logs/15-nov/20.45.19.txt
··· 1 + [20:45:16] init -> SDL initialized without errors 2 + [20:45:16] init -> Window created without errors 3 + [20:45:16] init -> Renderer created without errors 4 + [20:45:16] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [20:45:16] load_scene -> Loaded scene 'draw' successfully! 6 + [20:45:19] stop -> Game cleaned
+6
logs/15-nov/20.45.28.txt
··· 1 + [20:45:26] init -> SDL initialized without errors 2 + [20:45:26] init -> Window created without errors 3 + [20:45:27] init -> Renderer created without errors 4 + [20:45:27] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [20:45:27] load_scene -> Loaded scene 'draw' successfully! 6 + [20:45:28] stop -> Game cleaned
+6
logs/15-nov/20.45.36.txt
··· 1 + [20:45:33] init -> SDL initialized without errors 2 + [20:45:33] init -> Window created without errors 3 + [20:45:33] init -> Renderer created without errors 4 + [20:45:33] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [20:45:33] load_scene -> Loaded scene 'draw' successfully! 6 + [20:45:36] stop -> Game cleaned
+6
logs/15-nov/20.45.49.txt
··· 1 + [20:45:46] init -> SDL initialized without errors 2 + [20:45:46] init -> Window created without errors 3 + [20:45:46] init -> Renderer created without errors 4 + [20:45:46] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [20:45:46] load_scene -> Loaded scene 'draw' successfully! 6 + [20:45:49] stop -> Game cleaned
+6
logs/15-nov/20.45.58.txt
··· 1 + [20:45:56] init -> SDL initialized without errors 2 + [20:45:56] init -> Window created without errors 3 + [20:45:56] init -> Renderer created without errors 4 + [20:45:56] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [20:45:56] load_scene -> Loaded scene 'draw' successfully! 6 + [20:45:58] stop -> Game cleaned
+6
logs/15-nov/20.46.04.txt
··· 1 + [20:46:03] init -> SDL initialized without errors 2 + [20:46:03] init -> Window created without errors 3 + [20:46:03] init -> Renderer created without errors 4 + [20:46:03] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [20:46:03] load_scene -> Loaded scene 'draw' successfully! 6 + [20:46:04] stop -> Game cleaned
+6
logs/15-nov/20.46.10.txt
··· 1 + [20:46:09] init -> SDL initialized without errors 2 + [20:46:09] init -> Window created without errors 3 + [20:46:09] init -> Renderer created without errors 4 + [20:46:09] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [20:46:09] load_scene -> Loaded scene 'draw' successfully! 6 + [20:46:10] stop -> Game cleaned
+6
logs/15-nov/20.46.16.txt
··· 1 + [20:46:15] init -> SDL initialized without errors 2 + [20:46:15] init -> Window created without errors 3 + [20:46:15] init -> Renderer created without errors 4 + [20:46:15] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [20:46:15] load_scene -> Loaded scene 'draw' successfully! 6 + [20:46:16] stop -> Game cleaned
+6
logs/15-nov/20.46.37.txt
··· 1 + [20:46:34] init -> SDL initialized without errors 2 + [20:46:34] init -> Window created without errors 3 + [20:46:35] init -> Renderer created without errors 4 + [20:46:35] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [20:46:35] load_scene -> Loaded scene 'draw' successfully! 6 + [20:46:37] stop -> Game cleaned
+6
logs/15-nov/20.46.44.txt
··· 1 + [20:46:43] init -> SDL initialized without errors 2 + [20:46:43] init -> Window created without errors 3 + [20:46:43] init -> Renderer created without errors 4 + [20:46:43] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [20:46:43] load_scene -> Loaded scene 'draw' successfully! 6 + [20:46:44] stop -> Game cleaned
+6
logs/15-nov/20.46.52.txt
··· 1 + [20:46:50] init -> SDL initialized without errors 2 + [20:46:50] init -> Window created without errors 3 + [20:46:51] init -> Renderer created without errors 4 + [20:46:51] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [20:46:51] load_scene -> Loaded scene 'draw' successfully! 6 + [20:46:52] stop -> Game cleaned
+6
logs/15-nov/20.47.00.txt
··· 1 + [20:46:57] init -> SDL initialized without errors 2 + [20:46:57] init -> Window created without errors 3 + [20:46:57] init -> Renderer created without errors 4 + [20:46:57] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [20:46:57] load_scene -> Loaded scene 'draw' successfully! 6 + [20:47:00] stop -> Game cleaned
+6
logs/15-nov/20.47.06.txt
··· 1 + [20:47:04] init -> SDL initialized without errors 2 + [20:47:04] init -> Window created without errors 3 + [20:47:05] init -> Renderer created without errors 4 + [20:47:05] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [20:47:05] load_scene -> Loaded scene 'draw' successfully! 6 + [20:47:06] stop -> Game cleaned
+6
logs/15-nov/20.47.18.txt
··· 1 + [20:47:14] init -> SDL initialized without errors 2 + [20:47:14] init -> Window created without errors 3 + [20:47:15] init -> Renderer created without errors 4 + [20:47:15] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [20:47:15] load_scene -> Loaded scene 'draw' successfully! 6 + [20:47:18] stop -> Game cleaned
+6
logs/15-nov/20.47.29.txt
··· 1 + [20:47:26] init -> SDL initialized without errors 2 + [20:47:26] init -> Window created without errors 3 + [20:47:26] init -> Renderer created without errors 4 + [20:47:26] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [20:47:26] load_scene -> Loaded scene 'draw' successfully! 6 + [20:47:29] stop -> Game cleaned
+6
logs/15-nov/20.47.38.txt
··· 1 + [20:47:36] init -> SDL initialized without errors 2 + [20:47:36] init -> Window created without errors 3 + [20:47:36] init -> Renderer created without errors 4 + [20:47:36] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [20:47:36] load_scene -> Loaded scene 'draw' successfully! 6 + [20:47:38] stop -> Game cleaned
+6
logs/15-nov/20.47.49.txt
··· 1 + [20:47:45] init -> SDL initialized without errors 2 + [20:47:46] init -> Window created without errors 3 + [20:47:46] init -> Renderer created without errors 4 + [20:47:46] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [20:47:46] load_scene -> Loaded scene 'draw' successfully! 6 + [20:47:49] stop -> Game cleaned
+6
logs/15-nov/20.48.02.txt
··· 1 + [20:48:00] init -> SDL initialized without errors 2 + [20:48:00] init -> Window created without errors 3 + [20:48:00] init -> Renderer created without errors 4 + [20:48:00] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [20:48:00] load_scene -> Loaded scene 'draw' successfully! 6 + [20:48:02] stop -> Game cleaned
+6
logs/15-nov/20.50.00.txt
··· 1 + [20:48:16] init -> SDL initialized without errors 2 + [20:48:16] init -> Window created without errors 3 + [20:48:17] init -> Renderer created without errors 4 + [20:48:17] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [20:48:17] load_scene -> Loaded scene 'draw' successfully! 6 + [20:50:00] stop -> Game cleaned
+6
logs/15-nov/20.51.18.txt
··· 1 + [20:51:15] init -> SDL initialized without errors 2 + [20:51:15] init -> Window created without errors 3 + [20:51:15] init -> Renderer created without errors 4 + [20:51:15] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [20:51:15] load_scene -> Loaded scene 'draw' successfully! 6 + [20:51:18] stop -> Game cleaned
+6
logs/15-nov/20.52.27.txt
··· 1 + [20:51:43] init -> SDL initialized without errors 2 + [20:51:43] init -> Window created without errors 3 + [20:51:43] init -> Renderer created without errors 4 + [20:51:43] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [20:51:43] load_scene -> Loaded scene 'draw' successfully! 6 + [20:52:27] stop -> Game cleaned
+6
logs/15-nov/20.53.32.txt
··· 1 + [20:53:27] init -> SDL initialized without errors 2 + [20:53:27] init -> Window created without errors 3 + [20:53:27] init -> Renderer created without errors 4 + [20:53:27] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [20:53:27] load_scene -> Loaded scene 'draw' successfully! 6 + [20:53:32] stop -> Game cleaned
+6
logs/15-nov/20.54.18.txt
··· 1 + [20:54:13] init -> SDL initialized without errors 2 + [20:54:13] init -> Window created without errors 3 + [20:54:14] init -> Renderer created without errors 4 + [20:54:14] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [20:54:14] load_scene -> Loaded scene 'draw' successfully! 6 + [20:54:18] stop -> Game cleaned
+6
logs/15-nov/20.54.30.txt
··· 1 + [20:54:27] init -> SDL initialized without errors 2 + [20:54:27] init -> Window created without errors 3 + [20:54:28] init -> Renderer created without errors 4 + [20:54:28] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [20:54:28] load_scene -> Loaded scene 'draw' successfully! 6 + [20:54:30] stop -> Game cleaned
+6
logs/15-nov/20.56.42.txt
··· 1 + [20:56:36] init -> SDL initialized without errors 2 + [20:56:36] init -> Window created without errors 3 + [20:56:36] init -> Renderer created without errors 4 + [20:56:36] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [20:56:36] load_scene -> Loaded scene 'draw' successfully! 6 + [20:56:42] stop -> Game cleaned
+6
logs/15-nov/20.56.54.txt
··· 1 + [20:56:47] init -> SDL initialized without errors 2 + [20:56:47] init -> Window created without errors 3 + [20:56:47] init -> Renderer created without errors 4 + [20:56:47] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [20:56:47] load_scene -> Loaded scene 'draw' successfully! 6 + [20:56:54] stop -> Game cleaned
+6
logs/15-nov/20.57.10.txt
··· 1 + [20:57:06] init -> SDL initialized without errors 2 + [20:57:06] init -> Window created without errors 3 + [20:57:07] init -> Renderer created without errors 4 + [20:57:07] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [20:57:07] load_scene -> Loaded scene 'draw' successfully! 6 + [20:57:10] stop -> Game cleaned
+6
logs/15-nov/20.57.43.txt
··· 1 + [20:57:36] init -> SDL initialized without errors 2 + [20:57:36] init -> Window created without errors 3 + [20:57:37] init -> Renderer created without errors 4 + [20:57:37] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [20:57:37] load_scene -> Loaded scene 'draw' successfully! 6 + [20:57:43] stop -> Game cleaned
+6
logs/15-nov/20.57.58.txt
··· 1 + [20:57:49] init -> SDL initialized without errors 2 + [20:57:49] init -> Window created without errors 3 + [20:57:49] init -> Renderer created without errors 4 + [20:57:49] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [20:57:49] load_scene -> Loaded scene 'draw' successfully! 6 + [20:57:58] stop -> Game cleaned
+6
logs/15-nov/20.58.53.txt
··· 1 + [20:58:49] init -> SDL initialized without errors 2 + [20:58:49] init -> Window created without errors 3 + [20:58:49] init -> Renderer created without errors 4 + [20:58:49] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [20:58:49] load_scene -> Loaded scene 'draw' successfully! 6 + [20:58:53] stop -> Game cleaned
+6
logs/15-nov/20.59.16.txt
··· 1 + [20:59:09] init -> SDL initialized without errors 2 + [20:59:09] init -> Window created without errors 3 + [20:59:09] init -> Renderer created without errors 4 + [20:59:09] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [20:59:09] load_scene -> Loaded scene 'draw' successfully! 6 + [20:59:16] stop -> Game cleaned
+6
logs/15-nov/20.59.34.txt
··· 1 + [20:59:30] init -> SDL initialized without errors 2 + [20:59:30] init -> Window created without errors 3 + [20:59:30] init -> Renderer created without errors 4 + [20:59:30] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [20:59:30] load_scene -> Loaded scene 'draw' successfully! 6 + [20:59:34] stop -> Game cleaned
+6
logs/15-nov/21.00.05.txt
··· 1 + [21:00:02] init -> SDL initialized without errors 2 + [21:00:02] init -> Window created without errors 3 + [21:00:02] init -> Renderer created without errors 4 + [21:00:02] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [21:00:02] load_scene -> Loaded scene 'draw' successfully! 6 + [21:00:05] stop -> Game cleaned
+6
logs/15-nov/21.00.20.txt
··· 1 + [21:00:10] init -> SDL initialized without errors 2 + [21:00:10] init -> Window created without errors 3 + [21:00:10] init -> Renderer created without errors 4 + [21:00:10] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [21:00:10] load_scene -> Loaded scene 'draw' successfully! 6 + [21:00:20] stop -> Game cleaned
+6
logs/15-nov/21.00.29.txt
··· 1 + [21:00:27] init -> SDL initialized without errors 2 + [21:00:27] init -> Window created without errors 3 + [21:00:27] init -> Renderer created without errors 4 + [21:00:27] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [21:00:27] load_scene -> Loaded scene 'draw' successfully! 6 + [21:00:29] stop -> Game cleaned
+6
logs/15-nov/21.00.37.txt
··· 1 + [21:00:34] init -> SDL initialized without errors 2 + [21:00:34] init -> Window created without errors 3 + [21:00:34] init -> Renderer created without errors 4 + [21:00:34] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [21:00:34] load_scene -> Loaded scene 'draw' successfully! 6 + [21:00:37] stop -> Game cleaned
+6
logs/15-nov/21.02.37.txt
··· 1 + [21:02:32] init -> SDL initialized without errors 2 + [21:02:32] init -> Window created without errors 3 + [21:02:32] init -> Renderer created without errors 4 + [21:02:32] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [21:02:32] load_scene -> Loaded scene 'draw' successfully! 6 + [21:02:37] stop -> Game cleaned
+6
logs/15-nov/21.02.50.txt
··· 1 + [21:02:45] init -> SDL initialized without errors 2 + [21:02:45] init -> Window created without errors 3 + [21:02:45] init -> Renderer created without errors 4 + [21:02:45] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [21:02:45] load_scene -> Loaded scene 'draw' successfully! 6 + [21:02:50] stop -> Game cleaned
+6
logs/15-nov/21.02.59.txt
··· 1 + [21:02:56] init -> SDL initialized without errors 2 + [21:02:56] init -> Window created without errors 3 + [21:02:56] init -> Renderer created without errors 4 + [21:02:56] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [21:02:56] load_scene -> Loaded scene 'draw' successfully! 6 + [21:02:59] stop -> Game cleaned
+6
logs/15-nov/21.03.18.txt
··· 1 + [21:03:04] init -> SDL initialized without errors 2 + [21:03:04] init -> Window created without errors 3 + [21:03:04] init -> Renderer created without errors 4 + [21:03:05] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [21:03:05] load_scene -> Loaded scene 'draw' successfully! 6 + [21:03:18] stop -> Game cleaned
+6
logs/15-nov/21.11.06.txt
··· 1 + [21:04:03] init -> SDL initialized without errors 2 + [21:04:03] init -> Window created without errors 3 + [21:04:03] init -> Renderer created without errors 4 + [21:04:03] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [21:04:03] load_scene -> Loaded scene 'draw' successfully! 6 + [21:11:06] stop -> Game cleaned
+6
logs/15-nov/21.11.30.txt
··· 1 + [21:11:14] init -> SDL initialized without errors 2 + [21:11:14] init -> Window created without errors 3 + [21:11:14] init -> Renderer created without errors 4 + [21:11:14] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [21:11:14] load_scene -> Loaded scene 'draw' successfully! 6 + [21:11:30] stop -> Game cleaned
+6
logs/15-nov/21.11.40.txt
··· 1 + [21:11:37] init -> SDL initialized without errors 2 + [21:11:37] init -> Window created without errors 3 + [21:11:37] init -> Renderer created without errors 4 + [21:11:37] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [21:11:37] load_scene -> Loaded scene 'draw' successfully! 6 + [21:11:40] stop -> Game cleaned
+6
logs/15-nov/21.11.48.txt
··· 1 + [21:11:46] init -> SDL initialized without errors 2 + [21:11:46] init -> Window created without errors 3 + [21:11:46] init -> Renderer created without errors 4 + [21:11:46] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [21:11:46] load_scene -> Loaded scene 'draw' successfully! 6 + [21:11:48] stop -> Game cleaned
+6
logs/15-nov/21.18.29.txt
··· 1 + [21:18:25] init -> SDL initialized without errors 2 + [21:18:25] init -> Window created without errors 3 + [21:18:26] init -> Renderer created without errors 4 + [21:18:26] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [21:18:26] load_scene -> Loaded scene 'draw' successfully! 6 + [21:18:29] stop -> Game cleaned
+6
logs/15-nov/21.20.26.txt
··· 1 + [21:20:22] init -> SDL initialized without errors 2 + [21:20:22] init -> Window created without errors 3 + [21:20:23] init -> Renderer created without errors 4 + [21:20:23] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [21:20:23] load_scene -> Loaded scene 'draw' successfully! 6 + [21:20:26] stop -> Game cleaned
+6
logs/15-nov/21.20.37.txt
··· 1 + [21:20:34] init -> SDL initialized without errors 2 + [21:20:34] init -> Window created without errors 3 + [21:20:35] init -> Renderer created without errors 4 + [21:20:35] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [21:20:35] load_scene -> Loaded scene 'draw' successfully! 6 + [21:20:37] stop -> Game cleaned
+6
logs/15-nov/21.21.27.txt
··· 1 + [21:21:24] init -> SDL initialized without errors 2 + [21:21:24] init -> Window created without errors 3 + [21:21:24] init -> Renderer created without errors 4 + [21:21:24] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [21:21:24] load_scene -> Loaded scene 'draw' successfully! 6 + [21:21:27] stop -> Game cleaned
+6
logs/15-nov/21.22.23.txt
··· 1 + [21:22:19] init -> SDL initialized without errors 2 + [21:22:19] init -> Window created without errors 3 + [21:22:19] init -> Renderer created without errors 4 + [21:22:19] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [21:22:19] load_scene -> Loaded scene 'draw' successfully! 6 + [21:22:23] stop -> Game cleaned
+7
logs/15-nov/21.22.38.txt
··· 1 + [21:22:35] init -> SDL initialized without errors 2 + [21:22:35] init -> Window created without errors 3 + [21:22:35] init -> Renderer created without errors 4 + [21:22:35] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [21:22:35] load_scene -> Loaded scene 'draw' successfully! 6 + [21:22:38] 2739x num_input_box -> value 7 + [21:22:38] stop -> Game cleaned
+6
logs/15-nov/21.24.45.txt
··· 1 + [21:24:35] init -> SDL initialized without errors 2 + [21:24:35] init -> Window created without errors 3 + [21:24:36] init -> Renderer created without errors 4 + [21:24:36] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [21:24:36] load_scene -> Loaded scene 'draw' successfully! 6 + [21:24:45] stop -> Game cleaned
+6
logs/15-nov/21.33.53.txt
··· 1 + [21:33:35] init -> SDL initialized without errors 2 + [21:33:36] init -> Window created without errors 3 + [21:33:36] init -> Renderer created without errors 4 + [21:33:36] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [21:33:36] load_scene -> Loaded scene 'draw' successfully! 6 + [21:33:53] stop -> Game cleaned
+6
logs/15-nov/21.35.28.txt
··· 1 + [21:35:15] init -> SDL initialized without errors 2 + [21:35:15] init -> Window created without errors 3 + [21:35:15] init -> Renderer created without errors 4 + [21:35:15] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [21:35:15] load_scene -> Loaded scene 'draw' successfully! 6 + [21:35:28] stop -> Game cleaned
+6
logs/15-nov/21.36.19.txt
··· 1 + [21:35:59] init -> SDL initialized without errors 2 + [21:36:00] init -> Window created without errors 3 + [21:36:00] init -> Renderer created without errors 4 + [21:36:00] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [21:36:00] load_scene -> Loaded scene 'draw' successfully! 6 + [21:36:19] stop -> Game cleaned
+7
logs/15-nov/21.37.24.txt
··· 1 + [21:37:10] init -> SDL initialized without errors 2 + [21:37:11] init -> Window created without errors 3 + [21:37:11] init -> Renderer created without errors 4 + [21:37:11] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [21:37:11] load_scene -> Loaded scene 'draw' successfully! 6 + [21:37:24] 4352x render -> -1 7 + [21:37:24] stop -> Game cleaned
+14
logs/15-nov/21.37.47.txt
··· 1 + [21:37:33] init -> SDL initialized without errors 2 + [21:37:33] init -> Window created without errors 3 + [21:37:33] init -> Renderer created without errors 4 + [21:37:33] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [21:37:33] load_scene -> Loaded scene 'draw' successfully! 6 + [21:37:37] 1248x render -> -1 7 + [21:37:42] 1933x render -> 255 8 + [21:37:42] 55x render -> 25 9 + [21:37:43] 55x render -> 2 10 + [21:37:45] 795x render -> 0 11 + [21:37:45] 70x render -> 2 12 + [21:37:45] 63x render -> 26 13 + [21:37:47] 579x render -> 266 14 + [21:37:47] stop -> Game cleaned
+9
logs/15-nov/21.38.39.txt
··· 1 + [21:38:26] init -> SDL initialized without errors 2 + [21:38:26] init -> Window created without errors 3 + [21:38:26] init -> Renderer created without errors 4 + [21:38:26] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [21:38:26] load_scene -> Loaded scene 'draw' successfully! 6 + [21:38:30] 1246x render -> -1 7 + [21:38:37] 2134x render -> 255 8 + [21:38:39] 501x render -> 0 9 + [21:38:39] stop -> Game cleaned
+6
logs/15-nov/21.39.29.txt
··· 1 + [21:38:59] init -> SDL initialized without errors 2 + [21:38:59] init -> Window created without errors 3 + [21:38:59] init -> Renderer created without errors 4 + [21:38:59] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [21:38:59] load_scene -> Loaded scene 'draw' successfully! 6 + [21:39:29] stop -> Game cleaned
+6
logs/15-nov/21.40.49.txt
··· 1 + [21:40:43] init -> SDL initialized without errors 2 + [21:40:43] init -> Window created without errors 3 + [21:40:43] init -> Renderer created without errors 4 + [21:40:43] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [21:40:43] load_scene -> Loaded scene 'draw' successfully! 6 + [21:40:49] stop -> Game cleaned
+6
logs/15-nov/21.41.02.txt
··· 1 + [21:40:57] init -> SDL initialized without errors 2 + [21:40:57] init -> Window created without errors 3 + [21:40:57] init -> Renderer created without errors 4 + [21:40:57] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [21:40:57] load_scene -> Loaded scene 'draw' successfully! 6 + [21:41:02] stop -> Game cleaned
+6
logs/15-nov/21.45.39.txt
··· 1 + [21:45:30] init -> SDL initialized without errors 2 + [21:45:30] init -> Window created without errors 3 + [21:45:31] init -> Renderer created without errors 4 + [21:45:31] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [21:45:31] load_scene -> Loaded scene 'draw' successfully! 6 + [21:45:39] stop -> Game cleaned
+6
logs/15-nov/21.47.27.txt
··· 1 + [21:47:03] init -> SDL initialized without errors 2 + [21:47:03] init -> Window created without errors 3 + [21:47:03] init -> Renderer created without errors 4 + [21:47:03] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [21:47:03] load_scene -> Loaded scene 'draw' successfully! 6 + [21:47:27] stop -> Game cleaned
+6
logs/15-nov/21.47.46.txt
··· 1 + [21:47:38] init -> SDL initialized without errors 2 + [21:47:38] init -> Window created without errors 3 + [21:47:38] init -> Renderer created without errors 4 + [21:47:38] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [21:47:38] load_scene -> Loaded scene 'draw' successfully! 6 + [21:47:46] stop -> Game cleaned
+7
logs/15-nov/21.48.35.txt
··· 1 + [21:48:28] init -> SDL initialized without errors 2 + [21:48:28] init -> Window created without errors 3 + [21:48:28] init -> Renderer created without errors 4 + [21:48:28] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [21:48:28] load_scene -> Loaded scene 'draw' successfully! 6 + [21:48:35] 6210x slider -> Hellol 7 + [21:48:35] stop -> Game cleaned
+7
logs/15-nov/21.49.09.txt
··· 1 + [21:48:50] init -> SDL initialized without errors 2 + [21:48:50] init -> Window created without errors 3 + [21:48:50] init -> Renderer created without errors 4 + [21:48:50] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [21:48:51] load_scene -> Loaded scene 'draw' successfully! 6 + [21:49:01] 368x slider -> Hellol 7 + [21:49:09] stop -> Game cleaned
+7
logs/15-nov/21.49.56.txt
··· 1 + [21:49:49] init -> SDL initialized without errors 2 + [21:49:49] init -> Window created without errors 3 + [21:49:50] init -> Renderer created without errors 4 + [21:49:50] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [21:49:50] load_scene -> Loaded scene 'draw' successfully! 6 + [21:49:55] 896x slider -> Hellol 7 + [21:49:56] stop -> Game cleaned
+7
logs/15-nov/21.50.50.txt
··· 1 + [21:50:33] init -> SDL initialized without errors 2 + [21:50:33] init -> Window created without errors 3 + [21:50:34] init -> Renderer created without errors 4 + [21:50:34] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [21:50:34] load_scene -> Loaded scene 'draw' successfully! 6 + [21:50:45] 484x slider -> Hellol 7 + [21:50:50] stop -> Game cleaned
+6
logs/15-nov/21.51.05.txt
··· 1 + [21:51:03] init -> SDL initialized without errors 2 + [21:51:03] init -> Window created without errors 3 + [21:51:03] init -> Renderer created without errors 4 + [21:51:03] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [21:51:03] load_scene -> Loaded scene 'draw' successfully! 6 + [21:51:05] stop -> Game cleaned
+6
logs/15-nov/21.51.16.txt
··· 1 + [21:51:14] init -> SDL initialized without errors 2 + [21:51:14] init -> Window created without errors 3 + [21:51:14] init -> Renderer created without errors 4 + [21:51:14] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [21:51:14] load_scene -> Loaded scene 'draw' successfully! 6 + [21:51:16] stop -> Game cleaned
+6
logs/15-nov/21.51.30.txt
··· 1 + [21:51:26] init -> SDL initialized without errors 2 + [21:51:27] init -> Window created without errors 3 + [21:51:27] init -> Renderer created without errors 4 + [21:51:27] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [21:51:27] load_scene -> Loaded scene 'draw' successfully! 6 + [21:51:30] stop -> Game cleaned
+7
logs/15-nov/21.51.45.txt
··· 1 + [21:51:37] init -> SDL initialized without errors 2 + [21:51:37] init -> Window created without errors 3 + [21:51:37] init -> Renderer created without errors 4 + [21:51:37] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [21:51:37] load_scene -> Loaded scene 'draw' successfully! 6 + [21:51:41] 297x slider -> Hellol 7 + [21:51:45] stop -> Game cleaned
+6
logs/15-nov/21.56.40.txt
··· 1 + [21:56:36] init -> SDL initialized without errors 2 + [21:56:36] init -> Window created without errors 3 + [21:56:36] init -> Renderer created without errors 4 + [21:56:36] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [21:56:36] load_scene -> Loaded scene 'draw' successfully! 6 + [21:56:40] stop -> Game cleaned
+6
logs/15-nov/21.57.03.txt
··· 1 + [21:56:59] init -> SDL initialized without errors 2 + [21:57:00] init -> Window created without errors 3 + [21:57:00] init -> Renderer created without errors 4 + [21:57:00] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [21:57:00] load_scene -> Loaded scene 'draw' successfully! 6 + [21:57:03] stop -> Game cleaned
+7
logs/15-nov/22.02.49.txt
··· 1 + [21:57:10] init -> SDL initialized without errors 2 + [21:57:10] init -> Window created without errors 3 + [21:57:11] init -> Renderer created without errors 4 + [21:57:11] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [21:57:11] load_scene -> Loaded scene 'draw' successfully! 6 + [22:01:38] 5086x slider -> Hellol 7 + [22:02:49] stop -> Game cleaned
+6
logs/15-nov/22.04.25.txt
··· 1 + [22:04:21] init -> SDL initialized without errors 2 + [22:04:21] init -> Window created without errors 3 + [22:04:21] init -> Renderer created without errors 4 + [22:04:21] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [22:04:21] load_scene -> Loaded scene 'draw' successfully! 6 + [22:04:25] stop -> Game cleaned
+6
logs/15-nov/22.04.42.txt
··· 1 + [22:04:32] init -> SDL initialized without errors 2 + [22:04:32] init -> Window created without errors 3 + [22:04:33] init -> Renderer created without errors 4 + [22:04:33] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [22:04:33] load_scene -> Loaded scene 'draw' successfully! 6 + [22:04:42] stop -> Game cleaned
+7
logs/15-nov/22.06.47.txt
··· 1 + [22:06:11] init -> SDL initialized without errors 2 + [22:06:11] init -> Window created without errors 3 + [22:06:11] init -> Renderer created without errors 4 + [22:06:11] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [22:06:11] load_scene -> Loaded scene 'draw' successfully! 6 + [22:06:37] 575x slider -> Hellol 7 + [22:06:47] stop -> Game cleaned
+7
logs/15-nov/22.10.16.txt
··· 1 + [22:07:06] init -> SDL initialized without errors 2 + [22:07:06] init -> Window created without errors 3 + [22:07:06] init -> Renderer created without errors 4 + [22:07:06] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [22:07:06] load_scene -> Loaded scene 'draw' successfully! 6 + [22:08:04] 675x slider -> Hellol 7 + [22:10:16] stop -> Game cleaned
+6
logs/15-nov/22.10.50.txt
··· 1 + [22:10:47] init -> SDL initialized without errors 2 + [22:10:47] init -> Window created without errors 3 + [22:10:47] init -> Renderer created without errors 4 + [22:10:47] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [22:10:47] load_scene -> Loaded scene 'draw' successfully! 6 + [22:10:50] stop -> Game cleaned
+7
logs/15-nov/22.11.25.txt
··· 1 + [22:11:01] init -> SDL initialized without errors 2 + [22:11:01] init -> Window created without errors 3 + [22:11:01] init -> Renderer created without errors 4 + [22:11:01] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [22:11:01] load_scene -> Loaded scene 'draw' successfully! 6 + [22:11:05] 19x slider -> Hellol 7 + [22:11:25] stop -> Game cleaned
+7
logs/15-nov/22.15.32.txt
··· 1 + [22:12:03] init -> SDL initialized without errors 2 + [22:12:03] init -> Window created without errors 3 + [22:12:04] init -> Renderer created without errors 4 + [22:12:04] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [22:12:04] load_scene -> Loaded scene 'draw' successfully! 6 + [22:13:44] 4601x slider -> Hellol 7 + [22:15:32] stop -> Game cleaned
+6
logs/15-nov/22.16.08.txt
··· 1 + [22:16:06] init -> SDL initialized without errors 2 + [22:16:06] init -> Window created without errors 3 + [22:16:06] init -> Renderer created without errors 4 + [22:16:06] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [22:16:06] load_scene -> Loaded scene 'draw' successfully! 6 + [22:16:08] stop -> Game cleaned
+6
logs/15-nov/22.16.17.txt
··· 1 + [22:16:15] init -> SDL initialized without errors 2 + [22:16:15] init -> Window created without errors 3 + [22:16:15] init -> Renderer created without errors 4 + [22:16:15] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [22:16:15] load_scene -> Loaded scene 'draw' successfully! 6 + [22:16:17] stop -> Game cleaned
+6
logs/15-nov/22.16.45.txt
··· 1 + [22:16:41] init -> SDL initialized without errors 2 + [22:16:41] init -> Window created without errors 3 + [22:16:42] init -> Renderer created without errors 4 + [22:16:42] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [22:16:42] load_scene -> Loaded scene 'draw' successfully! 6 + [22:16:45] stop -> Game cleaned
+6
logs/15-nov/22.17.02.txt
··· 1 + [22:16:49] init -> SDL initialized without errors 2 + [22:16:49] init -> Window created without errors 3 + [22:16:50] init -> Renderer created without errors 4 + [22:16:50] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [22:16:50] load_scene -> Loaded scene 'draw' successfully! 6 + [22:17:02] stop -> Game cleaned
+6
logs/15-nov/22.17.12.txt
··· 1 + [22:17:09] init -> SDL initialized without errors 2 + [22:17:09] init -> Window created without errors 3 + [22:17:09] init -> Renderer created without errors 4 + [22:17:09] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [22:17:10] load_scene -> Loaded scene 'draw' successfully! 6 + [22:17:12] stop -> Game cleaned
+6
logs/15-nov/22.17.45.txt
··· 1 + [22:17:17] init -> SDL initialized without errors 2 + [22:17:18] init -> Window created without errors 3 + [22:17:18] init -> Renderer created without errors 4 + [22:17:18] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [22:17:18] load_scene -> Loaded scene 'draw' successfully! 6 + [22:17:45] stop -> Game cleaned
+6
logs/15-nov/22.17.57.txt
··· 1 + [22:17:53] init -> SDL initialized without errors 2 + [22:17:53] init -> Window created without errors 3 + [22:17:53] init -> Renderer created without errors 4 + [22:17:53] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [22:17:53] load_scene -> Loaded scene 'draw' successfully! 6 + [22:17:57] stop -> Game cleaned
+6
logs/15-nov/22.18.49.txt
··· 1 + [22:18:25] init -> SDL initialized without errors 2 + [22:18:25] init -> Window created without errors 3 + [22:18:25] init -> Renderer created without errors 4 + [22:18:25] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [22:18:25] load_scene -> Loaded scene 'draw' successfully! 6 + [22:18:49] stop -> Game cleaned
+6
logs/15-nov/22.19.11.txt
··· 1 + [22:19:07] init -> SDL initialized without errors 2 + [22:19:07] init -> Window created without errors 3 + [22:19:07] init -> Renderer created without errors 4 + [22:19:07] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [22:19:07] load_scene -> Loaded scene 'draw' successfully! 6 + [22:19:11] stop -> Game cleaned
+7
logs/15-nov/22.19.39.txt
··· 1 + [22:19:34] init -> SDL initialized without errors 2 + [22:19:34] init -> Window created without errors 3 + [22:19:34] init -> Renderer created without errors 4 + [22:19:34] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [22:19:34] load_scene -> Loaded scene 'draw' successfully! 6 + [22:19:38] 29x slider -> Hellol 7 + [22:19:39] stop -> Game cleaned
+6
logs/15-nov/22.20.44.txt
··· 1 + [22:20:33] init -> SDL initialized without errors 2 + [22:20:33] init -> Window created without errors 3 + [22:20:33] init -> Renderer created without errors 4 + [22:20:33] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [22:20:33] load_scene -> Loaded scene 'draw' successfully! 6 + [22:20:44] stop -> Game cleaned
+6
logs/15-nov/22.20.54.txt
··· 1 + [22:20:48] init -> SDL initialized without errors 2 + [22:20:48] init -> Window created without errors 3 + [22:20:49] init -> Renderer created without errors 4 + [22:20:49] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [22:20:49] load_scene -> Loaded scene 'draw' successfully! 6 + [22:20:54] stop -> Game cleaned
+6
logs/15-nov/22.21.31.txt
··· 1 + [22:21:27] init -> SDL initialized without errors 2 + [22:21:27] init -> Window created without errors 3 + [22:21:27] init -> Renderer created without errors 4 + [22:21:27] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [22:21:27] load_scene -> Loaded scene 'draw' successfully! 6 + [22:21:31] stop -> Game cleaned
+6
logs/15-nov/22.22.11.txt
··· 1 + [22:21:39] init -> SDL initialized without errors 2 + [22:21:39] init -> Window created without errors 3 + [22:21:39] init -> Renderer created without errors 4 + [22:21:39] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [22:21:39] load_scene -> Loaded scene 'draw' successfully! 6 + [22:22:11] stop -> Game cleaned
+6
logs/15-nov/22.22.38.txt
··· 1 + [22:22:35] init -> SDL initialized without errors 2 + [22:22:35] init -> Window created without errors 3 + [22:22:36] init -> Renderer created without errors 4 + [22:22:36] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [22:22:36] load_scene -> Loaded scene 'draw' successfully! 6 + [22:22:38] stop -> Game cleaned
+6
logs/15-nov/22.22.49.txt
··· 1 + [22:22:46] init -> SDL initialized without errors 2 + [22:22:46] init -> Window created without errors 3 + [22:22:46] init -> Renderer created without errors 4 + [22:22:46] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [22:22:46] load_scene -> Loaded scene 'draw' successfully! 6 + [22:22:49] stop -> Game cleaned
+6
logs/15-nov/22.22.58.txt
··· 1 + [22:22:54] init -> SDL initialized without errors 2 + [22:22:54] init -> Window created without errors 3 + [22:22:54] init -> Renderer created without errors 4 + [22:22:54] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [22:22:54] load_scene -> Loaded scene 'draw' successfully! 6 + [22:22:58] stop -> Game cleaned
+6
logs/15-nov/22.23.28.txt
··· 1 + [22:23:23] init -> SDL initialized without errors 2 + [22:23:23] init -> Window created without errors 3 + [22:23:23] init -> Renderer created without errors 4 + [22:23:23] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [22:23:23] load_scene -> Loaded scene 'draw' successfully! 6 + [22:23:28] stop -> Game cleaned
+6
logs/15-nov/22.26.29.txt
··· 1 + [22:23:45] init -> SDL initialized without errors 2 + [22:23:45] init -> Window created without errors 3 + [22:23:45] init -> Renderer created without errors 4 + [22:23:45] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [22:23:45] load_scene -> Loaded scene 'draw' successfully! 6 + [22:26:29] stop -> Game cleaned
+6
logs/15-nov/22.30.06.txt
··· 1 + [22:29:39] init -> SDL initialized without errors 2 + [22:29:39] init -> Window created without errors 3 + [22:29:40] init -> Renderer created without errors 4 + [22:29:40] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [22:29:40] load_scene -> Loaded scene 'draw' successfully! 6 + [22:30:06] stop -> Game cleaned
+6
logs/15-nov/22.31.19.txt
··· 1 + [22:31:16] init -> SDL initialized without errors 2 + [22:31:16] init -> Window created without errors 3 + [22:31:17] init -> Renderer created without errors 4 + [22:31:17] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [22:31:17] load_scene -> Loaded scene 'draw' successfully! 6 + [22:31:19] stop -> Game cleaned
+7
logs/15-nov/22.32.12.txt
··· 1 + [22:31:39] init -> SDL initialized without errors 2 + [22:31:39] init -> Window created without errors 3 + [22:31:39] init -> Renderer created without errors 4 + [22:31:39] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [22:31:39] load_scene -> Loaded scene 'draw' successfully! 6 + [22:31:46] 134x slider -> Hellol 7 + [22:32:12] stop -> Game cleaned
+7
logs/15-nov/22.32.32.txt
··· 1 + [22:32:21] init -> SDL initialized without errors 2 + [22:32:21] init -> Window created without errors 3 + [22:32:21] init -> Renderer created without errors 4 + [22:32:21] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [22:32:21] load_scene -> Loaded scene 'draw' successfully! 6 + [22:32:28] 927x slider -> Hellol 7 + [22:32:32] stop -> Game cleaned
+6
logs/15-nov/22.32.59.txt
··· 1 + [22:32:53] init -> SDL initialized without errors 2 + [22:32:54] init -> Window created without errors 3 + [22:32:54] init -> Renderer created without errors 4 + [22:32:54] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [22:32:54] load_scene -> Loaded scene 'draw' successfully! 6 + [22:32:59] stop -> Game cleaned
+6
logs/15-nov/22.33.09.txt
··· 1 + [22:33:04] init -> SDL initialized without errors 2 + [22:33:04] init -> Window created without errors 3 + [22:33:04] init -> Renderer created without errors 4 + [22:33:04] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [22:33:04] load_scene -> Loaded scene 'draw' successfully! 6 + [22:33:09] stop -> Game cleaned
+6
logs/15-nov/22.35.10.txt
··· 1 + [22:35:02] init -> SDL initialized without errors 2 + [22:35:02] init -> Window created without errors 3 + [22:35:02] init -> Renderer created without errors 4 + [22:35:02] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [22:35:02] load_scene -> Loaded scene 'draw' successfully! 6 + [22:35:10] stop -> Game cleaned
+6
logs/15-nov/22.38.00.txt
··· 1 + [22:37:53] init -> SDL initialized without errors 2 + [22:37:53] init -> Window created without errors 3 + [22:37:53] init -> Renderer created without errors 4 + [22:37:53] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [22:37:53] load_scene -> Loaded scene 'draw' successfully! 6 + [22:38:00] stop -> Game cleaned
+6
logs/15-nov/22.39.30.txt
··· 1 + [22:38:55] init -> SDL initialized without errors 2 + [22:38:55] init -> Window created without errors 3 + [22:38:55] init -> Renderer created without errors 4 + [22:38:55] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [22:38:55] load_scene -> Loaded scene 'draw' successfully! 6 + [22:39:30] stop -> Game cleaned
+6
logs/15-nov/22.40.14.txt
··· 1 + [22:39:34] init -> SDL initialized without errors 2 + [22:39:34] init -> Window created without errors 3 + [22:39:34] init -> Renderer created without errors 4 + [22:39:34] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [22:39:34] load_scene -> Loaded scene 'draw' successfully! 6 + [22:40:14] stop -> Game cleaned
+6
logs/15-nov/23.32.17.txt
··· 1 + [22:49:53] init -> SDL initialized without errors 2 + [22:49:54] init -> Window created without errors 3 + [22:49:54] init -> Renderer created without errors 4 + [22:49:54] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [22:49:54] load_scene -> Loaded scene 'draw' successfully! 6 + [23:32:17] stop -> Game cleaned
+6
logs/15-nov/23.39.35.txt
··· 1 + [23:39:31] init -> SDL initialized without errors 2 + [23:39:31] init -> Window created without errors 3 + [23:39:32] init -> Renderer created without errors 4 + [23:39:32] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [23:39:32] load_scene -> Loaded scene 'draw' successfully! 6 + [23:39:35] stop -> Game cleaned
+6
logs/15-nov/23.42.44.txt
··· 1 + [23:39:45] init -> SDL initialized without errors 2 + [23:39:45] init -> Window created without errors 3 + [23:39:45] init -> Renderer created without errors 4 + [23:39:45] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [23:39:45] load_scene -> Loaded scene 'draw' successfully! 6 + [23:42:44] stop -> Game cleaned
+6
logs/21-okt/11.25.30.txt
··· 1 + [11:25:28] init -> SDL initialized without errors 2 + [11:25:28] init -> Window created without errors 3 + [11:25:28] init -> Renderer created without errors 4 + [11:25:28] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [11:25:28] load_scene -> Loaded scene 'game-template' successfully! 6 + [11:25:30] stop -> Game cleaned
+6
logs/21-okt/11.43.06.txt
··· 1 + [11:43:04] init -> SDL initialized without errors 2 + [11:43:04] init -> Window created without errors 3 + [11:43:04] init -> Renderer created without errors 4 + [11:43:04] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [11:43:04] load_scene -> Loaded scene 'game-template' successfully! 6 + [11:43:06] stop -> Game cleaned
+6
logs/21-okt/11.46.02.txt
··· 1 + [11:45:56] init -> SDL initialized without errors 2 + [11:45:56] init -> Window created without errors 3 + [11:45:56] init -> Renderer created without errors 4 + [11:45:56] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [11:45:56] load_scene -> Loaded scene 'game-template' successfully! 6 + [11:46:02] stop -> Game cleaned
+6
logs/21-okt/11.46.40.txt
··· 1 + [11:46:37] init -> SDL initialized without errors 2 + [11:46:37] init -> Window created without errors 3 + [11:46:38] init -> Renderer created without errors 4 + [11:46:38] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [11:46:38] load_scene -> Loaded scene 'game-template' successfully! 6 + [11:46:40] stop -> Game cleaned
+6
logs/21-okt/11.46.53.txt
··· 1 + [11:46:51] init -> SDL initialized without errors 2 + [11:46:51] init -> Window created without errors 3 + [11:46:51] init -> Renderer created without errors 4 + [11:46:51] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [11:46:51] load_scene -> Loaded scene 'game-template' successfully! 6 + [11:46:53] stop -> Game cleaned
+17
logs/21-okt/11.48.04.txt
··· 1 + [11:48:04] init -> SDL initialized without errors 2 + [11:48:04] init -> Window created without errors 3 + [11:48:04] init -> Renderer created without errors 4 + [11:48:04] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [11:48:04] load_scene -> Loaded scene 'game-template' successfully! 6 + [11:48:04][Error] stop -> 'Flappy_Bord.bird_controller' does not contain a definition for 'position' In CallSite.Target(Closure , CallSite , Object ) 7 + 'Flappy_Bord.bird_controller' does not contain a definition for 'position' 8 + at CallSite.Target(Closure , CallSite , Object ) 9 + at System.Dynamic.UpdateDelegates.UpdateAndExecute1[T0,TRet](CallSite site, T0 arg0) in System.Linq.Expressions.dll:token 0x6001062+0x112 10 + at Flappy_Bord.bird_controller.update() in E:\Projects\Coding\C#\Fjord_Projects\Flappy_Bord\Bird_controller.cs:line 15 11 + at System.Dynamic.UpdateDelegates.UpdateAndExecuteVoid1[T0](CallSite site, T0 arg0) in System.Linq.Expressions.dll:token 0x6001076+0x108 12 + at Fjord.Modules.Game.entity.update() in Fjord.dll:token 0x600008f+0x56 13 + at Flappy_Bord.main.update() in E:\Projects\Coding\C#\Fjord_Projects\Flappy_Bord\Program.cs:line 34 14 + at Fjord.Modules.Game.scene_handler.update() in Fjord.dll:token 0x600009a+0x22 15 + at Fjord.game.update() in Fjord.dll:token 0x6000007+0x45 16 + at Fjord.game.run(scene start_scene) in Fjord.dll:token 0x6000006+0xd6 17 + [11:48:04] stop -> Game cleaned
+7
logs/21-okt/11.53.08.txt
··· 1 + [11:53:06] init -> SDL initialized without errors 2 + [11:53:06] init -> Window created without errors 3 + [11:53:06] init -> Renderer created without errors 4 + [11:53:06] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [11:53:06] load_scene -> Loaded scene 'game-template' successfully! 6 + [11:53:08] 799x update -> 0 7 + [11:53:08] stop -> Game cleaned
+7
logs/21-okt/11.53.36.txt
··· 1 + [11:53:35] init -> SDL initialized without errors 2 + [11:53:35] init -> Window created without errors 3 + [11:53:35] init -> Renderer created without errors 4 + [11:53:35] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [11:53:35] load_scene -> Loaded scene 'game-template' successfully! 6 + [11:53:36] 291x update -> 0 7 + [11:53:36] stop -> Game cleaned
+7
logs/21-okt/11.53.49.txt
··· 1 + [11:53:48] init -> SDL initialized without errors 2 + [11:53:48] init -> Window created without errors 3 + [11:53:48] init -> Renderer created without errors 4 + [11:53:48] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [11:53:48] load_scene -> Loaded scene 'game-template' successfully! 6 + [11:53:49] 370x update -> 0 7 + [11:53:49] stop -> Game cleaned
+7
logs/21-okt/11.54.29.txt
··· 1 + [11:54:27] init -> SDL initialized without errors 2 + [11:54:27] init -> Window created without errors 3 + [11:54:28] init -> Renderer created without errors 4 + [11:54:28] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [11:54:28] load_scene -> Loaded scene 'game-template' successfully! 6 + [11:54:29] 509x update -> 50 7 + [11:54:29] stop -> Game cleaned
+7
logs/21-okt/11.54.36.txt
··· 1 + [11:54:34] init -> SDL initialized without errors 2 + [11:54:34] init -> Window created without errors 3 + [11:54:34] init -> Renderer created without errors 4 + [11:54:34] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [11:54:34] load_scene -> Loaded scene 'game-template' successfully! 6 + [11:54:36] 639x update -> 50 7 + [11:54:36] stop -> Game cleaned
+7
logs/21-okt/11.55.23.txt
··· 1 + [11:55:22] init -> SDL initialized without errors 2 + [11:55:22] init -> Window created without errors 3 + [11:55:22] init -> Renderer created without errors 4 + [11:55:22] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [11:55:22] load_scene -> Loaded scene 'game-template' successfully! 6 + [11:55:23] 324x update -> 50 7 + [11:55:23] stop -> Game cleaned
+7
logs/21-okt/11.55.40.txt
··· 1 + [11:55:39] init -> SDL initialized without errors 2 + [11:55:39] init -> Window created without errors 3 + [11:55:39] init -> Renderer created without errors 4 + [11:55:39] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [11:55:39] load_scene -> Loaded scene 'game-template' successfully! 6 + [11:55:40] 490x update -> 50 7 + [11:55:40] stop -> Game cleaned
+7
logs/21-okt/11.55.57.txt
··· 1 + [11:55:56] init -> SDL initialized without errors 2 + [11:55:56] init -> Window created without errors 3 + [11:55:56] init -> Renderer created without errors 4 + [11:55:56] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [11:55:56] load_scene -> Loaded scene 'game-template' successfully! 6 + [11:55:57] 314x update -> 50 7 + [11:55:57] stop -> Game cleaned
+7
logs/21-okt/12.00.15.txt
··· 1 + [12:00:15] init -> SDL initialized without errors 2 + [12:00:15] init -> Window created without errors 3 + [12:00:15] init -> Renderer created without errors 4 + [12:00:15] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [12:00:15] load_scene -> Loaded scene 'game-template' successfully! 6 + [12:00:15][Error] load_texture -> Image not found: resources/main/assets/images/birds.png 7 + [12:00:15] stop -> Game cleaned
+7
logs/21-okt/12.00.23.txt
··· 1 + [12:00:22] init -> SDL initialized without errors 2 + [12:00:22] init -> Window created without errors 3 + [12:00:22] init -> Renderer created without errors 4 + [12:00:22] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [12:00:22] load_scene -> Loaded scene 'game-template' successfully! 6 + [12:00:23] 345x update -> 50 7 + [12:00:23] stop -> Game cleaned
+7
logs/21-okt/12.01.45.txt
··· 1 + [12:01:44] init -> SDL initialized without errors 2 + [12:01:44] init -> Window created without errors 3 + [12:01:44] init -> Renderer created without errors 4 + [12:01:44] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [12:01:44] load_scene -> Loaded scene 'game-template' successfully! 6 + [12:01:45] 277x update -> 50 7 + [12:01:45] stop -> Game cleaned
+6
logs/21-okt/12.02.48.txt
··· 1 + [12:02:46] init -> SDL initialized without errors 2 + [12:02:46] init -> Window created without errors 3 + [12:02:46] init -> Renderer created without errors 4 + [12:02:46] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [12:02:46] load_scene -> Loaded scene 'game-template' successfully! 6 + [12:02:48] stop -> Game cleaned
+3
logs/21/Oct/11.24.04.txt
··· 1 + [11:24:04] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 2 + [11:24:04] load_scene -> Loaded scene 'game-template' successfully! 3 + [11:24:04] stop -> Game cleaned
+7
logs/24-okt/13.38.48.txt
··· 1 + [13:38:47] init -> SDL initialized without errors 2 + [13:38:47] init -> Window created without errors 3 + [13:38:47] init -> Renderer created without errors 4 + [13:38:47] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [13:38:47] load_scene -> Loaded scene 'game-template' successfully! 6 + [13:38:48][Error] get_component -> Component type: "Flappy_Bord.main" doesn't exist in components. 7 + [13:38:48] stop -> Game cleaned
+6
logs/24-okt/13.39.22.txt
··· 1 + [13:39:19] init -> SDL initialized without errors 2 + [13:39:19] init -> Window created without errors 3 + [13:39:19] init -> Renderer created without errors 4 + [13:39:19] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [13:39:19] load_scene -> Loaded scene 'game-template' successfully! 6 + [13:39:22] stop -> Game cleaned
+6
logs/24-okt/13.40.51.txt
··· 1 + [13:40:38] init -> SDL initialized without errors 2 + [13:40:38] init -> Window created without errors 3 + [13:40:38] init -> Renderer created without errors 4 + [13:40:38] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [13:40:38] load_scene -> Loaded scene 'game-template' successfully! 6 + [13:40:51] stop -> Game cleaned
+6
logs/24-okt/13.41.14.txt
··· 1 + [13:41:10] init -> SDL initialized without errors 2 + [13:41:10] init -> Window created without errors 3 + [13:41:10] init -> Renderer created without errors 4 + [13:41:10] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [13:41:10] load_scene -> Loaded scene 'game-template' successfully! 6 + [13:41:14] stop -> Game cleaned
+6
logs/24-okt/13.41.57.txt
··· 1 + [13:41:54] init -> SDL initialized without errors 2 + [13:41:54] init -> Window created without errors 3 + [13:41:54] init -> Renderer created without errors 4 + [13:41:54] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [13:41:54] load_scene -> Loaded scene 'game-template' successfully! 6 + [13:41:57] stop -> Game cleaned
+6
logs/24-okt/13.42.11.txt
··· 1 + [13:42:09] init -> SDL initialized without errors 2 + [13:42:09] init -> Window created without errors 3 + [13:42:09] init -> Renderer created without errors 4 + [13:42:09] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [13:42:09] load_scene -> Loaded scene 'game-template' successfully! 6 + [13:42:11] stop -> Game cleaned
+6
logs/24-okt/13.44.20.txt
··· 1 + [13:44:18] init -> SDL initialized without errors 2 + [13:44:18] init -> Window created without errors 3 + [13:44:19] init -> Renderer created without errors 4 + [13:44:19] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [13:44:19] load_scene -> Loaded scene 'game-template' successfully! 6 + [13:44:20] stop -> Game cleaned
+6
logs/24-okt/13.45.34.txt
··· 1 + [13:45:31] init -> SDL initialized without errors 2 + [13:45:31] init -> Window created without errors 3 + [13:45:31] init -> Renderer created without errors 4 + [13:45:31] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [13:45:31] load_scene -> Loaded scene 'game-template' successfully! 6 + [13:45:34] stop -> Game cleaned
+6
logs/24-okt/13.45.39.txt
··· 1 + [13:45:37] init -> SDL initialized without errors 2 + [13:45:37] init -> Window created without errors 3 + [13:45:37] init -> Renderer created without errors 4 + [13:45:37] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [13:45:37] load_scene -> Loaded scene 'game-template' successfully! 6 + [13:45:39] stop -> Game cleaned
+6
logs/24-okt/13.45.54.txt
··· 1 + [13:45:50] init -> SDL initialized without errors 2 + [13:45:50] init -> Window created without errors 3 + [13:45:50] init -> Renderer created without errors 4 + [13:45:50] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [13:45:50] load_scene -> Loaded scene 'game-template' successfully! 6 + [13:45:54] stop -> Game cleaned
+6
logs/24-okt/13.46.43.txt
··· 1 + [13:46:41] init -> SDL initialized without errors 2 + [13:46:41] init -> Window created without errors 3 + [13:46:41] init -> Renderer created without errors 4 + [13:46:41] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [13:46:41] load_scene -> Loaded scene 'game-template' successfully! 6 + [13:46:43] stop -> Game cleaned
+6
logs/24-okt/14.04.50.txt
··· 1 + [14:04:46] init -> SDL initialized without errors 2 + [14:04:46] init -> Window created without errors 3 + [14:04:47] init -> Renderer created without errors 4 + [14:04:47] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [14:04:47] load_scene -> Loaded scene 'game-template' successfully! 6 + [14:04:50] stop -> Game cleaned
+6
logs/24-okt/14.05.07.txt
··· 1 + [14:05:04] init -> SDL initialized without errors 2 + [14:05:04] init -> Window created without errors 3 + [14:05:04] init -> Renderer created without errors 4 + [14:05:04] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [14:05:04] load_scene -> Loaded scene 'game-template' successfully! 6 + [14:05:07] stop -> Game cleaned
+6
logs/24-okt/14.05.36.txt
··· 1 + [14:05:22] init -> SDL initialized without errors 2 + [14:05:22] init -> Window created without errors 3 + [14:05:22] init -> Renderer created without errors 4 + [14:05:22] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [14:05:22] load_scene -> Loaded scene 'game-template' successfully! 6 + [14:05:36] stop -> Game cleaned
+6
logs/24-okt/14.07.14.txt
··· 1 + [14:05:44] init -> SDL initialized without errors 2 + [14:05:44] init -> Window created without errors 3 + [14:05:44] init -> Renderer created without errors 4 + [14:05:44] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [14:05:44] load_scene -> Loaded scene 'game-template' successfully! 6 + [14:07:14] stop -> Game cleaned
+6
logs/24-okt/14.23.39.txt
··· 1 + [14:23:37] init -> SDL initialized without errors 2 + [14:23:37] init -> Window created without errors 3 + [14:23:37] init -> Renderer created without errors 4 + [14:23:37] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [14:23:37] load_scene -> Loaded scene 'game-template' successfully! 6 + [14:23:39] stop -> Game cleaned
+6
logs/24-okt/14.25.06.txt
··· 1 + [14:25:04] init -> SDL initialized without errors 2 + [14:25:04] init -> Window created without errors 3 + [14:25:04] init -> Renderer created without errors 4 + [14:25:04] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [14:25:04] load_scene -> Loaded scene 'game-template' successfully! 6 + [14:25:06] stop -> Game cleaned
+6
logs/24-okt/14.25.15.txt
··· 1 + [14:25:11] init -> SDL initialized without errors 2 + [14:25:11] init -> Window created without errors 3 + [14:25:11] init -> Renderer created without errors 4 + [14:25:11] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [14:25:11] load_scene -> Loaded scene 'game-template' successfully! 6 + [14:25:15] stop -> Game cleaned
+6
logs/24-okt/14.25.42.txt
··· 1 + [14:25:38] init -> SDL initialized without errors 2 + [14:25:38] init -> Window created without errors 3 + [14:25:39] init -> Renderer created without errors 4 + [14:25:39] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [14:25:39] load_scene -> Loaded scene 'game-template' successfully! 6 + [14:25:42] stop -> Game cleaned
+7
logs/24-okt/14.26.47.txt
··· 1 + [14:26:47] init -> SDL initialized without errors 2 + [14:26:47] init -> Window created without errors 3 + [14:26:47] init -> Renderer created without errors 4 + [14:26:47] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [14:26:47] load_scene -> Loaded scene 'game-template' successfully! 6 + [14:26:47][Error] stop -> Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') In System.Collections.Generic.List`1.set_Item(Int32 index, T value) in System.Private.CoreLib.dll:token 0x6006d82+0x9 7 + [14:26:47] stop -> Game cleaned
+7
logs/24-okt/14.27.13.txt
··· 1 + [14:27:12] init -> SDL initialized without errors 2 + [14:27:12] init -> Window created without errors 3 + [14:27:12] init -> Renderer created without errors 4 + [14:27:12] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [14:27:13] load_scene -> Loaded scene 'game-template' successfully! 6 + [14:27:13][Error] stop -> Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') In System.Collections.Generic.List`1.set_Item(Int32 index, T value) in System.Private.CoreLib.dll:token 0x6006d82+0x9 7 + [14:27:13] stop -> Game cleaned
+7
logs/25-okt/11.47.27.txt
··· 1 + [11:47:26] init -> SDL initialized without errors 2 + [11:47:26] init -> Window created without errors 3 + [11:47:27] init -> Renderer created without errors 4 + [11:47:27] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [11:47:27] load_scene -> Loaded scene 'game-template' successfully! 6 + [11:47:27][Error] stop -> Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') In System.Collections.Generic.List`1.set_Item(Int32 index, T value) in System.Private.CoreLib.dll:token 0x6006d82+0x9 7 + [11:47:27] stop -> Game cleaned
+7
logs/25-okt/11.48.01.txt
··· 1 + [11:48:00] init -> SDL initialized without errors 2 + [11:48:00] init -> Window created without errors 3 + [11:48:00] init -> Renderer created without errors 4 + [11:48:00] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [11:48:00] load_scene -> Loaded scene 'game-template' successfully! 6 + [11:48:01][Error] stop -> Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') In System.Collections.Generic.List`1.set_Item(Int32 index, T value) in System.Private.CoreLib.dll:token 0x6006d82+0x9 7 + [11:48:01] stop -> Game cleaned
+7
logs/25-okt/11.49.53.txt
··· 1 + [11:49:52] init -> SDL initialized without errors 2 + [11:49:52] init -> Window created without errors 3 + [11:49:53] init -> Renderer created without errors 4 + [11:49:53] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [11:49:53] load_scene -> Loaded scene 'game-template' successfully! 6 + [11:49:53][Error] stop -> Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') In System.Collections.Generic.List`1.set_Item(Int32 index, T value) in System.Private.CoreLib.dll:token 0x6006d82+0x9 7 + [11:49:53] stop -> Game cleaned
+7
logs/25-okt/11.51.54.txt
··· 1 + [11:51:53] init -> SDL initialized without errors 2 + [11:51:53] init -> Window created without errors 3 + [11:51:54] init -> Renderer created without errors 4 + [11:51:54] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [11:51:54] load_scene -> Loaded scene 'game-template' successfully! 6 + [11:51:54][Error] stop -> Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') In System.Collections.Generic.List`1.set_Item(Int32 index, T value) in System.Private.CoreLib.dll:token 0x6006d82+0x9 7 + [11:51:54] stop -> Game cleaned
+7
logs/25-okt/11.52.51.txt
··· 1 + [11:52:51] init -> SDL initialized without errors 2 + [11:52:51] init -> Window created without errors 3 + [11:52:51] init -> Renderer created without errors 4 + [11:52:51] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [11:52:51] load_scene -> Loaded scene 'game-template' successfully! 6 + [11:52:51][Error] stop -> Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') In System.Collections.Generic.List`1.set_Item(Int32 index, T value) in System.Private.CoreLib.dll:token 0x6006d82+0x9 7 + [11:52:51] stop -> Game cleaned
+7
logs/25-okt/11.54.33.txt
··· 1 + [11:54:33] init -> SDL initialized without errors 2 + [11:54:33] init -> Window created without errors 3 + [11:54:33] init -> Renderer created without errors 4 + [11:54:33] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [11:54:33] load_scene -> Loaded scene 'game-template' successfully! 6 + [11:54:33][Error] stop -> Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') In System.Collections.Generic.List`1.set_Item(Int32 index, T value) in System.Private.CoreLib.dll:token 0x6006d82+0x9 7 + [11:54:33] stop -> Game cleaned
+15
logs/25-okt/11.55.09.txt
··· 1 + [11:55:08] init -> SDL initialized without errors 2 + [11:55:08] init -> Window created without errors 3 + [11:55:08] init -> Renderer created without errors 4 + [11:55:08] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [11:55:08] load_scene -> Loaded scene 'game-template' successfully! 6 + [11:55:08][Error] stop -> Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') In System.Collections.Generic.List`1.set_Item(Int32 index, T value) in System.Private.CoreLib.dll:token 0x6006d82+0x9 7 + Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') 8 + Stacktrace: at System.Collections.Generic.List`1.set_Item(Int32 index, T value) in System.Private.CoreLib.dll:token 0x6006d82+0x9 9 + at Flappy_Bord.main.update() in E:\Projects\Coding\C#\Fjord_Projects\Flappy_Bord\Program.cs:line 44 10 + at Fjord.Modules.Game.scene_handler.update() in Fjord.dll:token 0x600009a+0x22 11 + at Fjord.game.update() in Fjord.dll:token 0x6000007+0x45 12 + at Fjord.game.run(scene start_scene) in Fjord.dll:token 0x6000006+0xd6 13 + Source: System.Private.CoreLib 14 + Targetsite: Void ThrowArgumentOutOfRange_IndexException() 15 + [11:55:08] stop -> Game cleaned
+6
logs/25-okt/12.05.53.txt
··· 1 + [12:05:28] init -> SDL initialized without errors 2 + [12:05:28] init -> Window created without errors 3 + [12:05:28] init -> Renderer created without errors 4 + [12:05:28] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [12:05:28] load_scene -> Loaded scene 'game-template' successfully! 6 + [12:05:53] stop -> Game cleaned
+14
logs/25-okt/12.10.49.txt
··· 1 + [12:10:48] init -> SDL initialized without errors 2 + [12:10:48] init -> Window created without errors 3 + [12:10:49] init -> Renderer created without errors 4 + [12:10:49] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [12:10:49] load_scene -> Loaded scene 'game-template' successfully! 6 + [12:10:49][Error] stop -> Object reference not set to an instance of an object. In Flappy_Bord.main.render() in E:\Projects\Coding\C#\Fjord_Projects\Flappy_Bord\Program.cs:line 58 7 + Object reference not set to an instance of an object. 8 + Stacktrace: at Flappy_Bord.main.render() in E:\Projects\Coding\C#\Fjord_Projects\Flappy_Bord\Program.cs:line 58 9 + at Fjord.Modules.Game.scene_handler.render() in Fjord.dll:token 0x600009b+0x22 10 + at Fjord.game.render() in Fjord.dll:token 0x6000008+0xc 11 + at Fjord.game.run(scene start_scene) in Fjord.dll:token 0x6000006+0xec 12 + Source: Flappy_Bord 13 + Targetsite: Void render() 14 + [12:10:49] stop -> Game cleaned
+14
logs/25-okt/12.11.53.txt
··· 1 + [12:11:53] init -> SDL initialized without errors 2 + [12:11:53] init -> Window created without errors 3 + [12:11:53] init -> Renderer created without errors 4 + [12:11:53] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [12:11:53] load_scene -> Loaded scene 'game-template' successfully! 6 + [12:11:53][Error] stop -> Object reference not set to an instance of an object. In Flappy_Bord.main.render() in E:\Projects\Coding\C#\Fjord_Projects\Flappy_Bord\Program.cs:line 58 7 + Object reference not set to an instance of an object. 8 + Stacktrace: at Flappy_Bord.main.render() in E:\Projects\Coding\C#\Fjord_Projects\Flappy_Bord\Program.cs:line 58 9 + at Fjord.Modules.Game.scene_handler.render() in Fjord.dll:token 0x600009b+0x22 10 + at Fjord.game.render() in Fjord.dll:token 0x6000008+0xc 11 + at Fjord.game.run(scene start_scene) in Fjord.dll:token 0x6000006+0xec 12 + Source: Flappy_Bord 13 + Targetsite: Void render() 14 + [12:11:53] stop -> Game cleaned
+6
logs/25-okt/12.12.06.txt
··· 1 + [12:12:04] init -> SDL initialized without errors 2 + [12:12:04] init -> Window created without errors 3 + [12:12:04] init -> Renderer created without errors 4 + [12:12:04] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [12:12:04] load_scene -> Loaded scene 'game-template' successfully! 6 + [12:12:06] stop -> Game cleaned
+6
logs/25-okt/12.14.18.txt
··· 1 + [12:14:17] init -> SDL initialized without errors 2 + [12:14:17] init -> Window created without errors 3 + [12:14:17] init -> Renderer created without errors 4 + [12:14:17] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [12:14:17] load_scene -> Loaded scene 'game-template' successfully! 6 + [12:14:18] stop -> Game cleaned
+6
logs/25-okt/12.14.49.txt
··· 1 + [12:14:34] init -> SDL initialized without errors 2 + [12:14:34] init -> Window created without errors 3 + [12:14:35] init -> Renderer created without errors 4 + [12:14:35] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [12:14:35] load_scene -> Loaded scene 'game-template' successfully! 6 + [12:14:49] stop -> Game cleaned
+6
logs/25-okt/12.15.48.txt
··· 1 + [12:15:39] init -> SDL initialized without errors 2 + [12:15:39] init -> Window created without errors 3 + [12:15:40] init -> Renderer created without errors 4 + [12:15:40] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [12:15:40] load_scene -> Loaded scene 'game-template' successfully! 6 + [12:15:48] stop -> Game cleaned
+6
logs/25-okt/12.16.55.txt
··· 1 + [12:16:48] init -> SDL initialized without errors 2 + [12:16:48] init -> Window created without errors 3 + [12:16:48] init -> Renderer created without errors 4 + [12:16:48] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [12:16:48] load_scene -> Loaded scene 'game-template' successfully! 6 + [12:16:55] stop -> Game cleaned
+14
logs/25-okt/12.19.09.txt
··· 1 + [12:19:09] init -> SDL initialized without errors 2 + [12:19:09] init -> Window created without errors 3 + [12:19:09] init -> Renderer created without errors 4 + [12:19:09] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [12:19:09] load_scene -> Loaded scene 'game-template' successfully! 6 + [12:19:09][Error] stop -> Object reference not set to an instance of an object. In Flappy_Bord.main.update() in E:\Projects\Coding\C#\Fjord_Projects\Flappy_Bord\Program.cs:line 51 7 + Object reference not set to an instance of an object. 8 + Stacktrace: at Flappy_Bord.main.update() in E:\Projects\Coding\C#\Fjord_Projects\Flappy_Bord\Program.cs:line 51 9 + at Fjord.Modules.Game.scene_handler.update() in Fjord.dll:token 0x600009a+0x22 10 + at Fjord.game.update() in Fjord.dll:token 0x6000007+0x45 11 + at Fjord.game.run(scene start_scene) in Fjord.dll:token 0x6000006+0xd6 12 + Source: Flappy_Bord 13 + Targetsite: Void update() 14 + [12:19:09] stop -> Game cleaned
+6
logs/25-okt/12.19.38.txt
··· 1 + [12:19:29] init -> SDL initialized without errors 2 + [12:19:30] init -> Window created without errors 3 + [12:19:30] init -> Renderer created without errors 4 + [12:19:30] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [12:19:30] load_scene -> Loaded scene 'game-template' successfully! 6 + [12:19:38] stop -> Game cleaned
+6
logs/25-okt/12.20.27.txt
··· 1 + [12:20:25] init -> SDL initialized without errors 2 + [12:20:25] init -> Window created without errors 3 + [12:20:25] init -> Renderer created without errors 4 + [12:20:25] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [12:20:25] load_scene -> Loaded scene 'game-template' successfully! 6 + [12:20:27] stop -> Game cleaned
+6
logs/25-okt/12.20.43.txt
··· 1 + [12:20:39] init -> SDL initialized without errors 2 + [12:20:39] init -> Window created without errors 3 + [12:20:39] init -> Renderer created without errors 4 + [12:20:39] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [12:20:39] load_scene -> Loaded scene 'game-template' successfully! 6 + [12:20:43] stop -> Game cleaned
+6
logs/25-okt/12.21.00.txt
··· 1 + [12:20:59] init -> SDL initialized without errors 2 + [12:20:59] init -> Window created without errors 3 + [12:20:59] init -> Renderer created without errors 4 + [12:20:59] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [12:20:59] load_scene -> Loaded scene 'game-template' successfully! 6 + [12:21:00] stop -> Game cleaned
+6
logs/25-okt/12.21.04.txt
··· 1 + [12:21:03] init -> SDL initialized without errors 2 + [12:21:04] init -> Window created without errors 3 + [12:21:04] init -> Renderer created without errors 4 + [12:21:04] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [12:21:04] load_scene -> Loaded scene 'game-template' successfully! 6 + [12:21:04] stop -> Game cleaned
+6
logs/25-okt/12.21.14.txt
··· 1 + [12:21:13] init -> SDL initialized without errors 2 + [12:21:13] init -> Window created without errors 3 + [12:21:13] init -> Renderer created without errors 4 + [12:21:13] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [12:21:13] load_scene -> Loaded scene 'game-template' successfully! 6 + [12:21:14] stop -> Game cleaned
+6
logs/25-okt/12.21.20.txt
··· 1 + [12:21:19] init -> SDL initialized without errors 2 + [12:21:19] init -> Window created without errors 3 + [12:21:19] init -> Renderer created without errors 4 + [12:21:19] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [12:21:19] load_scene -> Loaded scene 'game-template' successfully! 6 + [12:21:20] stop -> Game cleaned
+6
logs/25-okt/12.21.32.txt
··· 1 + [12:21:30] init -> SDL initialized without errors 2 + [12:21:30] init -> Window created without errors 3 + [12:21:30] init -> Renderer created without errors 4 + [12:21:30] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [12:21:30] load_scene -> Loaded scene 'game-template' successfully! 6 + [12:21:32] stop -> Game cleaned
+6
logs/25-okt/12.22.23.txt
··· 1 + [12:22:11] init -> SDL initialized without errors 2 + [12:22:11] init -> Window created without errors 3 + [12:22:11] init -> Renderer created without errors 4 + [12:22:11] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [12:22:11] load_scene -> Loaded scene 'game-template' successfully! 6 + [12:22:23] stop -> Game cleaned
+6
logs/25-okt/12.22.45.txt
··· 1 + [12:22:40] init -> SDL initialized without errors 2 + [12:22:40] init -> Window created without errors 3 + [12:22:41] init -> Renderer created without errors 4 + [12:22:41] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [12:22:41] load_scene -> Loaded scene 'game-template' successfully! 6 + [12:22:45] stop -> Game cleaned
+6
logs/25-okt/12.22.59.txt
··· 1 + [12:22:54] init -> SDL initialized without errors 2 + [12:22:54] init -> Window created without errors 3 + [12:22:54] init -> Renderer created without errors 4 + [12:22:54] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [12:22:54] load_scene -> Loaded scene 'game-template' successfully! 6 + [12:22:59] stop -> Game cleaned
+6
logs/25-okt/12.23.05.txt
··· 1 + [12:23:03] init -> SDL initialized without errors 2 + [12:23:03] init -> Window created without errors 3 + [12:23:03] init -> Renderer created without errors 4 + [12:23:03] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [12:23:03] load_scene -> Loaded scene 'game-template' successfully! 6 + [12:23:05] stop -> Game cleaned
+6
logs/25-okt/12.23.14.txt
··· 1 + [12:23:09] init -> SDL initialized without errors 2 + [12:23:09] init -> Window created without errors 3 + [12:23:09] init -> Renderer created without errors 4 + [12:23:09] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [12:23:09] load_scene -> Loaded scene 'game-template' successfully! 6 + [12:23:14] stop -> Game cleaned
+6
logs/25-okt/12.23.25.txt
··· 1 + [12:23:19] init -> SDL initialized without errors 2 + [12:23:19] init -> Window created without errors 3 + [12:23:19] init -> Renderer created without errors 4 + [12:23:19] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [12:23:19] load_scene -> Loaded scene 'game-template' successfully! 6 + [12:23:25] stop -> Game cleaned
+6
logs/25-okt/12.23.40.txt
··· 1 + [12:23:37] init -> SDL initialized without errors 2 + [12:23:37] init -> Window created without errors 3 + [12:23:37] init -> Renderer created without errors 4 + [12:23:37] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [12:23:37] load_scene -> Loaded scene 'game-template' successfully! 6 + [12:23:40] stop -> Game cleaned
+6
logs/25-okt/12.24.00.txt
··· 1 + [12:23:50] init -> SDL initialized without errors 2 + [12:23:50] init -> Window created without errors 3 + [12:23:50] init -> Renderer created without errors 4 + [12:23:50] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [12:23:50] load_scene -> Loaded scene 'game-template' successfully! 6 + [12:24:00] stop -> Game cleaned
+6
logs/25-okt/12.24.53.txt
··· 1 + [12:24:40] init -> SDL initialized without errors 2 + [12:24:41] init -> Window created without errors 3 + [12:24:41] init -> Renderer created without errors 4 + [12:24:41] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [12:24:41] load_scene -> Loaded scene 'game-template' successfully! 6 + [12:24:53] stop -> Game cleaned
+6
logs/25-okt/13.29.31.txt
··· 1 + [13:28:11] init -> SDL initialized without errors 2 + [13:28:11] init -> Window created without errors 3 + [13:28:11] init -> Renderer created without errors 4 + [13:28:11] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [13:28:11] load_scene -> Loaded scene 'game-template' successfully! 6 + [13:29:31] stop -> Game cleaned
+6
logs/25-okt/13.30.31.txt
··· 1 + [13:30:04] init -> SDL initialized without errors 2 + [13:30:04] init -> Window created without errors 3 + [13:30:05] init -> Renderer created without errors 4 + [13:30:05] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [13:30:05] load_scene -> Loaded scene 'game-template' successfully! 6 + [13:30:31] stop -> Game cleaned
+6
logs/25-okt/13.32.02.txt
··· 1 + [13:31:57] init -> SDL initialized without errors 2 + [13:31:57] init -> Window created without errors 3 + [13:31:57] init -> Renderer created without errors 4 + [13:31:57] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [13:31:57] load_scene -> Loaded scene 'game-template' successfully! 6 + [13:32:02] stop -> Game cleaned
+6
logs/25-okt/13.32.39.txt
··· 1 + [13:32:19] init -> SDL initialized without errors 2 + [13:32:19] init -> Window created without errors 3 + [13:32:19] init -> Renderer created without errors 4 + [13:32:19] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [13:32:19] load_scene -> Loaded scene 'game-template' successfully! 6 + [13:32:39] stop -> Game cleaned
+6
logs/25-okt/13.33.01.txt
··· 1 + [13:32:52] init -> SDL initialized without errors 2 + [13:32:52] init -> Window created without errors 3 + [13:32:52] init -> Renderer created without errors 4 + [13:32:52] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [13:32:52] load_scene -> Loaded scene 'game-template' successfully! 6 + [13:33:01] stop -> Game cleaned
+6
logs/25-okt/13.33.17.txt
··· 1 + [13:33:08] init -> SDL initialized without errors 2 + [13:33:08] init -> Window created without errors 3 + [13:33:08] init -> Renderer created without errors 4 + [13:33:08] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [13:33:08] load_scene -> Loaded scene 'game-template' successfully! 6 + [13:33:17] stop -> Game cleaned
+6
logs/25-okt/13.34.07.txt
··· 1 + [13:33:51] init -> SDL initialized without errors 2 + [13:33:51] init -> Window created without errors 3 + [13:33:51] init -> Renderer created without errors 4 + [13:33:51] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [13:33:51] load_scene -> Loaded scene 'game-template' successfully! 6 + [13:34:07] stop -> Game cleaned
+6
logs/25-okt/13.36.16.txt
··· 1 + [13:36:00] init -> SDL initialized without errors 2 + [13:36:00] init -> Window created without errors 3 + [13:36:01] init -> Renderer created without errors 4 + [13:36:01] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [13:36:01] load_scene -> Loaded scene 'game-template' successfully! 6 + [13:36:16] stop -> Game cleaned
+6
logs/25-okt/13.36.50.txt
··· 1 + [13:36:45] init -> SDL initialized without errors 2 + [13:36:45] init -> Window created without errors 3 + [13:36:45] init -> Renderer created without errors 4 + [13:36:45] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [13:36:45] load_scene -> Loaded scene 'game-template' successfully! 6 + [13:36:50] stop -> Game cleaned
+6
logs/25-okt/13.37.07.txt
··· 1 + [13:36:56] init -> SDL initialized without errors 2 + [13:36:56] init -> Window created without errors 3 + [13:36:56] init -> Renderer created without errors 4 + [13:36:56] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [13:36:56] load_scene -> Loaded scene 'game-template' successfully! 6 + [13:37:07] stop -> Game cleaned
+6
logs/25-okt/13.39.24.txt
··· 1 + [13:37:20] init -> SDL initialized without errors 2 + [13:37:20] init -> Window created without errors 3 + [13:37:20] init -> Renderer created without errors 4 + [13:37:20] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [13:37:20] load_scene -> Loaded scene 'game-template' successfully! 6 + [13:39:24] stop -> Game cleaned
+6
logs/25-okt/13.42.55.txt
··· 1 + [13:42:45] init -> SDL initialized without errors 2 + [13:42:45] init -> Window created without errors 3 + [13:42:45] init -> Renderer created without errors 4 + [13:42:45] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [13:42:45] load_scene -> Loaded scene 'game-template' successfully! 6 + [13:42:55] stop -> Game cleaned
+6
logs/25-okt/13.44.27.txt
··· 1 + [13:44:15] init -> SDL initialized without errors 2 + [13:44:15] init -> Window created without errors 3 + [13:44:16] init -> Renderer created without errors 4 + [13:44:16] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [13:44:16] load_scene -> Loaded scene 'game-template' successfully! 6 + [13:44:27] stop -> Game cleaned
+7
logs/25-okt/13.45.07.txt
··· 1 + [13:44:44] init -> SDL initialized without errors 2 + [13:44:44] init -> Window created without errors 3 + [13:44:44] init -> Renderer created without errors 4 + [13:44:44] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [13:44:44] load_scene -> Loaded scene 'game-template' successfully! 6 + [13:45:06] 6911x update -> t 7 + [13:45:07] stop -> Game cleaned
+6
logs/25-okt/13.46.16.txt
··· 1 + [13:46:16] init -> SDL initialized without errors 2 + [13:46:16] init -> Window created without errors 3 + [13:46:16] init -> Renderer created without errors 4 + [13:46:16] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [13:46:16] load_scene -> Loaded scene 'game-template' successfully! 6 + [13:46:16] stop -> Game cleaned
+6
logs/25-okt/13.46.19.txt
··· 1 + [13:46:19] init -> SDL initialized without errors 2 + [13:46:19] init -> Window created without errors 3 + [13:46:19] init -> Renderer created without errors 4 + [13:46:19] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [13:46:19] load_scene -> Loaded scene 'game-template' successfully! 6 + [13:46:19] stop -> Game cleaned
+6
logs/25-okt/13.46.22.txt
··· 1 + [13:46:22] init -> SDL initialized without errors 2 + [13:46:22] init -> Window created without errors 3 + [13:46:22] init -> Renderer created without errors 4 + [13:46:22] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [13:46:22] load_scene -> Loaded scene 'game-template' successfully! 6 + [13:46:22] stop -> Game cleaned
+6
logs/25-okt/13.46.42.txt
··· 1 + [13:46:33] init -> SDL initialized without errors 2 + [13:46:33] init -> Window created without errors 3 + [13:46:33] init -> Renderer created without errors 4 + [13:46:33] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [13:46:33] load_scene -> Loaded scene 'game-template' successfully! 6 + [13:46:42] stop -> Game cleaned
+6
logs/25-okt/13.47.08.txt
··· 1 + [13:46:52] init -> SDL initialized without errors 2 + [13:46:52] init -> Window created without errors 3 + [13:46:52] init -> Renderer created without errors 4 + [13:46:52] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [13:46:52] load_scene -> Loaded scene 'game-template' successfully! 6 + [13:47:08] stop -> Game cleaned
+6
logs/25-okt/13.47.28.txt
··· 1 + [13:47:18] init -> SDL initialized without errors 2 + [13:47:18] init -> Window created without errors 3 + [13:47:18] init -> Renderer created without errors 4 + [13:47:18] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [13:47:18] load_scene -> Loaded scene 'game-template' successfully! 6 + [13:47:28] stop -> Game cleaned
+6
logs/25-okt/13.47.52.txt
··· 1 + [13:47:31] init -> SDL initialized without errors 2 + [13:47:31] init -> Window created without errors 3 + [13:47:31] init -> Renderer created without errors 4 + [13:47:31] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [13:47:31] load_scene -> Loaded scene 'game-template' successfully! 6 + [13:47:52] stop -> Game cleaned
+6
logs/25-okt/15.11.02.txt
··· 1 + [15:10:52] init -> SDL initialized without errors 2 + [15:10:52] init -> Window created without errors 3 + [15:10:52] init -> Renderer created without errors 4 + [15:10:52] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [15:10:52] load_scene -> Loaded scene 'game-template' successfully! 6 + [15:11:02] stop -> Game cleaned
+6
logs/25-okt/15.11.19.txt
··· 1 + [15:11:18] init -> SDL initialized without errors 2 + [15:11:18] init -> Window created without errors 3 + [15:11:18] init -> Renderer created without errors 4 + [15:11:18] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [15:11:18] load_scene -> Loaded scene 'game-template' successfully! 6 + [15:11:19] stop -> Game cleaned
+6
logs/25-okt/15.11.55.txt
··· 1 + [15:11:44] init -> SDL initialized without errors 2 + [15:11:44] init -> Window created without errors 3 + [15:11:44] init -> Renderer created without errors 4 + [15:11:44] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [15:11:44] load_scene -> Loaded scene 'game-template' successfully! 6 + [15:11:55] stop -> Game cleaned
+6
logs/25-okt/15.12.47.txt
··· 1 + [15:12:43] init -> SDL initialized without errors 2 + [15:12:43] init -> Window created without errors 3 + [15:12:44] init -> Renderer created without errors 4 + [15:12:44] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [15:12:44] load_scene -> Loaded scene 'game-template' successfully! 6 + [15:12:47] stop -> Game cleaned
+6
logs/25-okt/15.16.34.txt
··· 1 + [15:16:24] init -> SDL initialized without errors 2 + [15:16:24] init -> Window created without errors 3 + [15:16:24] init -> Renderer created without errors 4 + [15:16:24] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [15:16:24] load_scene -> Loaded scene 'game-template' successfully! 6 + [15:16:34] stop -> Game cleaned
+6
logs/25-okt/15.50.33.txt
··· 1 + [15:50:23] init -> SDL initialized without errors 2 + [15:50:23] init -> Window created without errors 3 + [15:50:23] init -> Renderer created without errors 4 + [15:50:23] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [15:50:23] load_scene -> Loaded scene 'game-template' successfully! 6 + [15:50:33] stop -> Game cleaned
+6
logs/25-okt/15.50.55.txt
··· 1 + [15:50:35] init -> SDL initialized without errors 2 + [15:50:35] init -> Window created without errors 3 + [15:50:35] init -> Renderer created without errors 4 + [15:50:35] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [15:50:35] load_scene -> Loaded scene 'game-template' successfully! 6 + [15:50:55] stop -> Game cleaned
+6
logs/25-okt/15.51.14.txt
··· 1 + [15:50:58] init -> SDL initialized without errors 2 + [15:50:58] init -> Window created without errors 3 + [15:50:58] init -> Renderer created without errors 4 + [15:50:58] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [15:50:58] load_scene -> Loaded scene 'game-template' successfully! 6 + [15:51:14] stop -> Game cleaned
+17
logs/25-okt/20.42.43.txt
··· 1 + [20:42:43] init -> SDL initialized without errors 2 + [20:42:43] init -> Window created without errors 3 + [20:42:43] init -> Renderer created without errors 4 + [20:42:43] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [20:42:43] load_scene -> Loaded scene 'game-template' successfully! 6 + [20:42:43][Error] stop -> The given key '0' was not present in the dictionary. In System.Collections.Generic.Dictionary`2.get_Item(TKey key) in System.Private.CoreLib.dll:token 0x6006c8d+0x17 7 + The given key '0' was not present in the dictionary. 8 + Stacktrace: at System.Collections.Generic.Dictionary`2.get_Item(TKey key) in System.Private.CoreLib.dll:token 0x6006c8d+0x17 9 + at Fjord.Modules.Graphics.font_handler.get_texture(String text, String font_id, IntPtr& texture, Int32 x, Int32 y, Byte r, Byte g, Byte b, Byte a) in Fjord.dll:token 0x6000080+0x24 10 + at Fjord.Modules.Graphics.draw.text(Int32 x, Int32 y, String font, Int32 font_size, String text, Byte r, Byte g, Byte b, Byte a) in Fjord.dll:token 0x600007c+0x1 11 + at Flappy_Bord.main.render() in E:\Projects\Coding\C#\Fjord_Projects\Flappy_Bord\Program.cs:line 93 12 + at Fjord.Modules.Game.scene_handler.render() in Fjord.dll:token 0x600009b+0x22 13 + at Fjord.game.render() in Fjord.dll:token 0x6000008+0xc 14 + at Fjord.game.run(scene start_scene) in Fjord.dll:token 0x6000006+0xec 15 + Source: System.Private.CoreLib 16 + Targetsite: Void ThrowKeyNotFoundException[T](T) 17 + [20:42:43] stop -> Game cleaned
+17
logs/25-okt/20.42.57.txt
··· 1 + [20:42:57] init -> SDL initialized without errors 2 + [20:42:57] init -> Window created without errors 3 + [20:42:57] init -> Renderer created without errors 4 + [20:42:57] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [20:42:57] load_scene -> Loaded scene 'game-template' successfully! 6 + [20:42:57][Error] stop -> The given key '0' was not present in the dictionary. In System.Collections.Generic.Dictionary`2.get_Item(TKey key) in System.Private.CoreLib.dll:token 0x6006c8d+0x17 7 + The given key '0' was not present in the dictionary. 8 + Stacktrace: at System.Collections.Generic.Dictionary`2.get_Item(TKey key) in System.Private.CoreLib.dll:token 0x6006c8d+0x17 9 + at Fjord.Modules.Graphics.font_handler.get_texture(String text, String font_id, IntPtr& texture, Int32 x, Int32 y, Byte r, Byte g, Byte b, Byte a) in Fjord.dll:token 0x6000080+0x24 10 + at Fjord.Modules.Graphics.draw.text(Int32 x, Int32 y, String font, Int32 font_size, String text, Byte r, Byte g, Byte b, Byte a) in Fjord.dll:token 0x600007c+0x1 11 + at Flappy_Bord.main.render() in E:\Projects\Coding\C#\Fjord_Projects\Flappy_Bord\Program.cs:line 93 12 + at Fjord.Modules.Game.scene_handler.render() in Fjord.dll:token 0x600009b+0x22 13 + at Fjord.game.render() in Fjord.dll:token 0x6000008+0xc 14 + at Fjord.game.run(scene start_scene) in Fjord.dll:token 0x6000006+0xec 15 + Source: System.Private.CoreLib 16 + Targetsite: Void ThrowKeyNotFoundException[T](T) 17 + [20:42:57] stop -> Game cleaned
+6
logs/25-okt/20.43.47.txt
··· 1 + [20:43:29] init -> SDL initialized without errors 2 + [20:43:29] init -> Window created without errors 3 + [20:43:30] init -> Renderer created without errors 4 + [20:43:30] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [20:43:30] load_scene -> Loaded scene 'game-template' successfully! 6 + [20:43:47] stop -> Game cleaned
+6
logs/25-okt/20.44.21.txt
··· 1 + [20:44:10] init -> SDL initialized without errors 2 + [20:44:10] init -> Window created without errors 3 + [20:44:10] init -> Renderer created without errors 4 + [20:44:10] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [20:44:10] load_scene -> Loaded scene 'game-template' successfully! 6 + [20:44:21] stop -> Game cleaned
+6
logs/25-okt/22.56.45.txt
··· 1 + [22:56:21] init -> SDL initialized without errors 2 + [22:56:21] init -> Window created without errors 3 + [22:56:21] init -> Renderer created without errors 4 + [22:56:21] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [22:56:21] load_scene -> Loaded scene 'game-template' successfully! 6 + [22:56:45] stop -> Game cleaned
+6
logs/25-okt/22.57.56.txt
··· 1 + [22:57:32] init -> SDL initialized without errors 2 + [22:57:32] init -> Window created without errors 3 + [22:57:32] init -> Renderer created without errors 4 + [22:57:32] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [22:57:32] load_scene -> Loaded scene 'game-template' successfully! 6 + [22:57:56] stop -> Game cleaned
+6
logs/25-okt/22.58.24.txt
··· 1 + [22:58:14] init -> SDL initialized without errors 2 + [22:58:14] init -> Window created without errors 3 + [22:58:14] init -> Renderer created without errors 4 + [22:58:14] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [22:58:14] load_scene -> Loaded scene 'game-template' successfully! 6 + [22:58:24] stop -> Game cleaned
+6
logs/25-okt/22.58.39.txt
··· 1 + [22:58:29] init -> SDL initialized without errors 2 + [22:58:29] init -> Window created without errors 3 + [22:58:29] init -> Renderer created without errors 4 + [22:58:29] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [22:58:29] load_scene -> Loaded scene 'game-template' successfully! 6 + [22:58:39] stop -> Game cleaned
+6
logs/25-okt/22.58.57.txt
··· 1 + [22:58:45] init -> SDL initialized without errors 2 + [22:58:45] init -> Window created without errors 3 + [22:58:46] init -> Renderer created without errors 4 + [22:58:46] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [22:58:46] load_scene -> Loaded scene 'game-template' successfully! 6 + [22:58:57] stop -> Game cleaned
+6
logs/25-okt/23.16.54.txt
··· 1 + [23:16:34] init -> SDL initialized without errors 2 + [23:16:34] init -> Window created without errors 3 + [23:16:34] init -> Renderer created without errors 4 + [23:16:34] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [23:16:34] load_scene -> Loaded scene 'game-template' successfully! 6 + [23:16:54] stop -> Game cleaned
+6
logs/25-okt/23.17.09.txt
··· 1 + [23:16:57] init -> SDL initialized without errors 2 + [23:16:57] init -> Window created without errors 3 + [23:16:57] init -> Renderer created without errors 4 + [23:16:57] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [23:16:57] load_scene -> Loaded scene 'game-template' successfully! 6 + [23:17:09] stop -> Game cleaned
+6
logs/25-okt/23.22.19.txt
··· 1 + [23:22:09] init -> SDL initialized without errors 2 + [23:22:09] init -> Window created without errors 3 + [23:22:10] init -> Renderer created without errors 4 + [23:22:10] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [23:22:10] load_scene -> Loaded scene 'game-template' successfully! 6 + [23:22:19] stop -> Game cleaned
+6
logs/25-okt/23.22.33.txt
··· 1 + [23:22:31] init -> SDL initialized without errors 2 + [23:22:31] init -> Window created without errors 3 + [23:22:32] init -> Renderer created without errors 4 + [23:22:32] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [23:22:32] load_scene -> Loaded scene 'game-template' successfully! 6 + [23:22:33] stop -> Game cleaned
+6
logs/25-okt/23.47.46.txt
··· 1 + [23:47:35] init -> SDL initialized without errors 2 + [23:47:35] init -> Window created without errors 3 + [23:47:35] init -> Renderer created without errors 4 + [23:47:35] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [23:47:35] load_scene -> Loaded scene 'game-template' successfully! 6 + [23:47:46] stop -> Game cleaned
+6
logs/25-okt/23.48.18.txt
··· 1 + [23:48:07] init -> SDL initialized without errors 2 + [23:48:07] init -> Window created without errors 3 + [23:48:07] init -> Renderer created without errors 4 + [23:48:07] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [23:48:07] load_scene -> Loaded scene 'game-template' successfully! 6 + [23:48:18] stop -> Game cleaned
+6
logs/25-okt/23.48.35.txt
··· 1 + [23:48:24] init -> SDL initialized without errors 2 + [23:48:24] init -> Window created without errors 3 + [23:48:24] init -> Renderer created without errors 4 + [23:48:24] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [23:48:24] load_scene -> Loaded scene 'game-template' successfully! 6 + [23:48:35] stop -> Game cleaned
+6
logs/25-okt/23.48.55.txt
··· 1 + [23:48:51] init -> SDL initialized without errors 2 + [23:48:51] init -> Window created without errors 3 + [23:48:51] init -> Renderer created without errors 4 + [23:48:51] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [23:48:52] load_scene -> Loaded scene 'game-template' successfully! 6 + [23:48:55] stop -> Game cleaned
+6
logs/25-okt/23.49.26.txt
··· 1 + [23:49:23] init -> SDL initialized without errors 2 + [23:49:23] init -> Window created without errors 3 + [23:49:24] init -> Renderer created without errors 4 + [23:49:24] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [23:49:24] load_scene -> Loaded scene 'game-template' successfully! 6 + [23:49:26] stop -> Game cleaned
+6
logs/25-okt/23.49.45.txt
··· 1 + [23:49:35] init -> SDL initialized without errors 2 + [23:49:35] init -> Window created without errors 3 + [23:49:35] init -> Renderer created without errors 4 + [23:49:35] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [23:49:35] load_scene -> Loaded scene 'game-template' successfully! 6 + [23:49:45] stop -> Game cleaned
+6
logs/25-okt/23.50.01.txt
··· 1 + [23:49:48] init -> SDL initialized without errors 2 + [23:49:48] init -> Window created without errors 3 + [23:49:48] init -> Renderer created without errors 4 + [23:49:48] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [23:49:48] load_scene -> Loaded scene 'game-template' successfully! 6 + [23:50:01] stop -> Game cleaned
+6
logs/25-okt/23.50.05.txt
··· 1 + [23:50:04] init -> SDL initialized without errors 2 + [23:50:04] init -> Window created without errors 3 + [23:50:04] init -> Renderer created without errors 4 + [23:50:04] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [23:50:04] load_scene -> Loaded scene 'game-template' successfully! 6 + [23:50:05] stop -> Game cleaned
+6
logs/25-okt/23.54.24.txt
··· 1 + [23:54:23] init -> SDL initialized without errors 2 + [23:54:23] init -> Window created without errors 3 + [23:54:23] init -> Renderer created without errors 4 + [23:54:23] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [23:54:23] load_scene -> Loaded scene 'game-template' successfully! 6 + [23:54:24] stop -> Game cleaned
+6
logs/25-okt/23.54.41.txt
··· 1 + [23:54:37] init -> SDL initialized without errors 2 + [23:54:37] init -> Window created without errors 3 + [23:54:37] init -> Renderer created without errors 4 + [23:54:37] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [23:54:37] load_scene -> Loaded scene 'game-template' successfully! 6 + [23:54:41] stop -> Game cleaned
+6
logs/25-okt/23.55.02.txt
··· 1 + [23:54:49] init -> SDL initialized without errors 2 + [23:54:49] init -> Window created without errors 3 + [23:54:49] init -> Renderer created without errors 4 + [23:54:49] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [23:54:49] load_scene -> Loaded scene 'game-template' successfully! 6 + [23:55:02] stop -> Game cleaned
+6
logs/25-okt/23.56.59.txt
··· 1 + [23:55:13] init -> SDL initialized without errors 2 + [23:55:13] init -> Window created without errors 3 + [23:55:13] init -> Renderer created without errors 4 + [23:55:13] load_langfile -> Couldn't find lang_file 'en_US' in asset_pack 'main' aborting. 5 + [23:55:13] load_scene -> Loaded scene 'game-template' successfully! 6 + [23:56:59] stop -> Game cleaned
+62
obj/Animation.csproj.nuget.dgspec.json
··· 1 + { 2 + "format": 1, 3 + "restore": { 4 + "E:\\Projects\\Coding\\C#\\Fjord_Projects\\Animation\\Animation.csproj": {} 5 + }, 6 + "projects": { 7 + "E:\\Projects\\Coding\\C#\\Fjord_Projects\\Animation\\Animation.csproj": { 8 + "version": "1.0.0", 9 + "restore": { 10 + "projectUniqueName": "E:\\Projects\\Coding\\C#\\Fjord_Projects\\Animation\\Animation.csproj", 11 + "projectName": "Animation", 12 + "projectPath": "E:\\Projects\\Coding\\C#\\Fjord_Projects\\Animation\\Animation.csproj", 13 + "packagesPath": "C:\\Users\\wille\\.nuget\\packages\\", 14 + "outputPath": "E:\\Projects\\Coding\\C#\\Fjord_Projects\\Animation\\obj\\", 15 + "projectStyle": "PackageReference", 16 + "configFilePaths": [ 17 + "C:\\Users\\wille\\AppData\\Roaming\\NuGet\\NuGet.Config", 18 + "C:\\Program Files (x86)\\NuGet\\Config\\Microsoft.VisualStudio.Offline.config" 19 + ], 20 + "originalTargetFrameworks": [ 21 + "net6.0" 22 + ], 23 + "sources": { 24 + "C:\\Program Files (x86)\\Microsoft SDKs\\NuGetPackages\\": {}, 25 + "https://api.nuget.org/v3/index.json": {} 26 + }, 27 + "frameworks": { 28 + "net6.0": { 29 + "targetAlias": "net6.0", 30 + "projectReferences": {} 31 + } 32 + }, 33 + "warningProperties": { 34 + "warnAsError": [ 35 + "NU1605" 36 + ] 37 + } 38 + }, 39 + "frameworks": { 40 + "net6.0": { 41 + "targetAlias": "net6.0", 42 + "imports": [ 43 + "net461", 44 + "net462", 45 + "net47", 46 + "net471", 47 + "net472", 48 + "net48" 49 + ], 50 + "assetTargetFallback": true, 51 + "warn": true, 52 + "frameworkReferences": { 53 + "Microsoft.NETCore.App": { 54 + "privateAssets": "all" 55 + } 56 + }, 57 + "runtimeIdentifierGraphPath": "C:\\Program Files\\dotnet\\sdk\\6.0.100\\RuntimeIdentifierGraph.json" 58 + } 59 + } 60 + } 61 + } 62 + }
+15
obj/Animation.csproj.nuget.g.props
··· 1 + <?xml version="1.0" encoding="utf-8" standalone="no"?> 2 + <Project ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> 3 + <PropertyGroup Condition=" '$(ExcludeRestorePackageImports)' != 'true' "> 4 + <RestoreSuccess Condition=" '$(RestoreSuccess)' == '' ">True</RestoreSuccess> 5 + <RestoreTool Condition=" '$(RestoreTool)' == '' ">NuGet</RestoreTool> 6 + <ProjectAssetsFile Condition=" '$(ProjectAssetsFile)' == '' ">$(MSBuildThisFileDirectory)project.assets.json</ProjectAssetsFile> 7 + <NuGetPackageRoot Condition=" '$(NuGetPackageRoot)' == '' ">$(UserProfile)\.nuget\packages\</NuGetPackageRoot> 8 + <NuGetPackageFolders Condition=" '$(NuGetPackageFolders)' == '' ">C:\Users\wille\.nuget\packages\</NuGetPackageFolders> 9 + <NuGetProjectStyle Condition=" '$(NuGetProjectStyle)' == '' ">PackageReference</NuGetProjectStyle> 10 + <NuGetToolVersion Condition=" '$(NuGetToolVersion)' == '' ">6.0.0</NuGetToolVersion> 11 + </PropertyGroup> 12 + <ItemGroup Condition=" '$(ExcludeRestorePackageImports)' != 'true' "> 13 + <SourceRoot Include="C:\Users\wille\.nuget\packages\" /> 14 + </ItemGroup> 15 + </Project>
+2
obj/Animation.csproj.nuget.g.targets
··· 1 + <?xml version="1.0" encoding="utf-8" standalone="no"?> 2 + <Project ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" />
+16
obj/Debug/Animation.1.0.0.nuspec
··· 1 + <?xml version="1.0" encoding="utf-8"?> 2 + <package xmlns="http://schemas.microsoft.com/packaging/2012/06/nuspec.xsd"> 3 + <metadata> 4 + <id>Animation</id> 5 + <version>1.0.0</version> 6 + <authors>Animation</authors> 7 + <description>Package Description</description> 8 + <dependencies> 9 + <group targetFramework="net6.0" /> 10 + </dependencies> 11 + </metadata> 12 + <files> 13 + <file src="E:\Projects\Coding\C#\Fjord_Projects\Animation\bin\Debug\net6.0\Animation.runtimeconfig.json" target="lib\net6.0\Animation.runtimeconfig.json" /> 14 + <file src="E:\Projects\Coding\C#\Fjord_Projects\Animation\bin\Debug\net6.0\Animation.dll" target="lib\net6.0\Animation.dll" /> 15 + </files> 16 + </package>
+16
obj/Debug/Flappy_Bord.1.0.0.nuspec
··· 1 + <?xml version="1.0" encoding="utf-8"?> 2 + <package xmlns="http://schemas.microsoft.com/packaging/2012/06/nuspec.xsd"> 3 + <metadata> 4 + <id>Flappy_Bord</id> 5 + <version>1.0.0</version> 6 + <authors>Flappy_Bord</authors> 7 + <description>Package Description</description> 8 + <dependencies> 9 + <group targetFramework="net6.0" /> 10 + </dependencies> 11 + </metadata> 12 + <files> 13 + <file src="E:\Projects\Coding\C#\Fjord_Projects\Flappy_Bord\bin\Debug\net6.0\Flappy_Bord.runtimeconfig.json" target="lib\net6.0\Flappy_Bord.runtimeconfig.json" /> 14 + <file src="E:\Projects\Coding\C#\Fjord_Projects\Flappy_Bord\bin\Debug\net6.0\Flappy_Bord.dll" target="lib\net6.0\Flappy_Bord.dll" /> 15 + </files> 16 + </package>
+4
obj/Debug/net6.0/.NETCoreApp,Version=v6.0.AssemblyAttributes.cs
··· 1 + // <autogenerated /> 2 + using System; 3 + using System.Reflection; 4 + [assembly: global::System.Runtime.Versioning.TargetFrameworkAttribute(".NETCoreApp,Version=v6.0", FrameworkDisplayName = "")]
+22
obj/Debug/net6.0/Animation.AssemblyInfo.cs
··· 1 + //------------------------------------------------------------------------------ 2 + // <auto-generated> 3 + // This code was generated by a tool. 4 + // 5 + // Changes to this file may cause incorrect behavior and will be lost if 6 + // the code is regenerated. 7 + // </auto-generated> 8 + //------------------------------------------------------------------------------ 9 + 10 + using System; 11 + using System.Reflection; 12 + 13 + [assembly: System.Reflection.AssemblyCompanyAttribute("Animation")] 14 + [assembly: System.Reflection.AssemblyConfigurationAttribute("Debug")] 15 + [assembly: System.Reflection.AssemblyFileVersionAttribute("1.0.0.0")] 16 + [assembly: System.Reflection.AssemblyInformationalVersionAttribute("1.0.0")] 17 + [assembly: System.Reflection.AssemblyProductAttribute("Animation")] 18 + [assembly: System.Reflection.AssemblyTitleAttribute("Animation")] 19 + [assembly: System.Reflection.AssemblyVersionAttribute("1.0.0.0")] 20 + 21 + // Generated by the MSBuild WriteCodeFragment class. 22 +
+1
obj/Debug/net6.0/Animation.AssemblyInfoInputs.cache
··· 1 + 9a6c0d1eb7f6f6215ab05f8ebc8463457c412323
+10
obj/Debug/net6.0/Animation.GeneratedMSBuildEditorConfig.editorconfig
··· 1 + is_global = true 2 + build_property.TargetFramework = net6.0 3 + build_property.TargetPlatformMinVersion = 4 + build_property.UsingMicrosoftNETSdkWeb = 5 + build_property.ProjectTypeGuids = 6 + build_property.InvariantGlobalization = 7 + build_property.PlatformNeutralAssembly = 8 + build_property._SupportedPlatformList = Linux,macOS,Windows 9 + build_property.RootNamespace = Animation 10 + build_property.ProjectDir = E:\Projects\Coding\C#\Fjord_Projects\Animation\
obj/Debug/net6.0/Animation.assets.cache

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obj/Debug/net6.0/Animation.csproj.AssemblyReference.cache

This is a binary file and will not be displayed.

+1
obj/Debug/net6.0/Animation.csproj.CoreCompileInputs.cache
··· 1 + baf561f4d9e6d2eaaad40c7464847be218892ded
+18
obj/Debug/net6.0/Animation.csproj.FileListAbsolute.txt
··· 1 + E:\Projects\Coding\C#\Fjord_Projects\Animation\bin\Debug\net6.0\Animation.exe 2 + E:\Projects\Coding\C#\Fjord_Projects\Animation\bin\Debug\net6.0\Animation.deps.json 3 + E:\Projects\Coding\C#\Fjord_Projects\Animation\bin\Debug\net6.0\Animation.runtimeconfig.json 4 + E:\Projects\Coding\C#\Fjord_Projects\Animation\bin\Debug\net6.0\Animation.dll 5 + E:\Projects\Coding\C#\Fjord_Projects\Animation\bin\Debug\net6.0\ref\Animation.dll 6 + E:\Projects\Coding\C#\Fjord_Projects\Animation\bin\Debug\net6.0\Animation.pdb 7 + E:\Projects\Coding\C#\Fjord_Projects\Animation\bin\Debug\net6.0\websocket-sharp.dll 8 + E:\Projects\Coding\C#\Fjord_Projects\Animation\bin\Debug\net6.0\Newtonsoft.Json.dll 9 + E:\Projects\Coding\C#\Fjord_Projects\Animation\obj\Debug\net6.0\Animation.csproj.AssemblyReference.cache 10 + E:\Projects\Coding\C#\Fjord_Projects\Animation\obj\Debug\net6.0\Animation.GeneratedMSBuildEditorConfig.editorconfig 11 + E:\Projects\Coding\C#\Fjord_Projects\Animation\obj\Debug\net6.0\Animation.AssemblyInfoInputs.cache 12 + E:\Projects\Coding\C#\Fjord_Projects\Animation\obj\Debug\net6.0\Animation.AssemblyInfo.cs 13 + E:\Projects\Coding\C#\Fjord_Projects\Animation\obj\Debug\net6.0\Animation.csproj.CoreCompileInputs.cache 14 + E:\Projects\Coding\C#\Fjord_Projects\Animation\obj\Debug\net6.0\Animation.csproj.CopyComplete 15 + E:\Projects\Coding\C#\Fjord_Projects\Animation\obj\Debug\net6.0\Animation.dll 16 + E:\Projects\Coding\C#\Fjord_Projects\Animation\obj\Debug\net6.0\ref\Animation.dll 17 + E:\Projects\Coding\C#\Fjord_Projects\Animation\obj\Debug\net6.0\Animation.pdb 18 + E:\Projects\Coding\C#\Fjord_Projects\Animation\obj\Debug\net6.0\Animation.genruntimeconfig.cache
obj/Debug/net6.0/Animation.dll

This is a binary file and will not be displayed.

+1
obj/Debug/net6.0/Animation.genruntimeconfig.cache
··· 1 + 22290d447a91aaba2d9d020bad9c731fad15dbfb
obj/Debug/net6.0/Animation.pdb

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+23
obj/Debug/net6.0/Flappy_Bord.AssemblyInfo.cs
··· 1 + //------------------------------------------------------------------------------ 2 + // <auto-generated> 3 + // Denna kod har genererats av ett verktyg. 4 + // Körtidsversion:4.0.30319.42000 5 + // 6 + // Ändringar i denna fil kan orsaka fel och kommer att förloras om 7 + // koden återgenereras. 8 + // </auto-generated> 9 + //------------------------------------------------------------------------------ 10 + 11 + using System; 12 + using System.Reflection; 13 + 14 + [assembly: System.Reflection.AssemblyCompanyAttribute("Flappy_Bord")] 15 + [assembly: System.Reflection.AssemblyConfigurationAttribute("Debug")] 16 + [assembly: System.Reflection.AssemblyFileVersionAttribute("1.0.0.0")] 17 + [assembly: System.Reflection.AssemblyInformationalVersionAttribute("1.0.0")] 18 + [assembly: System.Reflection.AssemblyProductAttribute("Flappy_Bord")] 19 + [assembly: System.Reflection.AssemblyTitleAttribute("Flappy_Bord")] 20 + [assembly: System.Reflection.AssemblyVersionAttribute("1.0.0.0")] 21 + 22 + // Generated by the MSBuild WriteCodeFragment class. 23 +
+1
obj/Debug/net6.0/Flappy_Bord.AssemblyInfoInputs.cache
··· 1 + 8fe7fa4754a0e6fd3ae6b89977696472d106c6a7
+10
obj/Debug/net6.0/Flappy_Bord.GeneratedMSBuildEditorConfig.editorconfig
··· 1 + is_global = true 2 + build_property.TargetFramework = net6.0 3 + build_property.TargetPlatformMinVersion = 4 + build_property.UsingMicrosoftNETSdkWeb = 5 + build_property.ProjectTypeGuids = 6 + build_property.InvariantGlobalization = 7 + build_property.PlatformNeutralAssembly = 8 + build_property._SupportedPlatformList = Linux,macOS,Windows 9 + build_property.RootNamespace = Flappy_Bord 10 + build_property.ProjectDir = E:\Projects\Coding\C#\Fjord_Projects\Game_Test\
+8
obj/Debug/net6.0/Flappy_Bord.ImplicitNamespaceImports.cs
··· 1 + // <autogenerated /> 2 + global using global::System; 3 + global using global::System.Collections.Generic; 4 + global using global::System.IO; 5 + global using global::System.Linq; 6 + global using global::System.Net.Http; 7 + global using global::System.Threading; 8 + global using global::System.Threading.Tasks;
obj/Debug/net6.0/Flappy_Bord.assets.cache

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obj/Debug/net6.0/Game_Test.AssemblyInfo.cs
··· 1 + //------------------------------------------------------------------------------ 2 + // <auto-generated> 3 + // Denna kod har genererats av ett verktyg. 4 + // Körtidsversion:4.0.30319.42000 5 + // 6 + // Ändringar i denna fil kan orsaka fel och kommer att förloras om 7 + // koden återgenereras. 8 + // </auto-generated> 9 + //------------------------------------------------------------------------------ 10 + 11 + using System; 12 + using System.Reflection; 13 + 14 + [assembly: System.Reflection.AssemblyCompanyAttribute("Game_Test")] 15 + [assembly: System.Reflection.AssemblyConfigurationAttribute("Debug")] 16 + [assembly: System.Reflection.AssemblyFileVersionAttribute("1.0.0.0")] 17 + [assembly: System.Reflection.AssemblyInformationalVersionAttribute("1.0.0")] 18 + [assembly: System.Reflection.AssemblyProductAttribute("Game_Test")] 19 + [assembly: System.Reflection.AssemblyTitleAttribute("Game_Test")] 20 + [assembly: System.Reflection.AssemblyVersionAttribute("1.0.0.0")] 21 + 22 + // Generated by the MSBuild WriteCodeFragment class. 23 +
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··· 1 + <?xml version="1.0" encoding="utf-8" standalone="no"?> 2 + <Project ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> 3 + <PropertyGroup Condition=" '$(ExcludeRestorePackageImports)' != 'true' "> 4 + <RestoreSuccess Condition=" '$(RestoreSuccess)' == '' ">True</RestoreSuccess> 5 + <RestoreTool Condition=" '$(RestoreTool)' == '' ">NuGet</RestoreTool> 6 + <ProjectAssetsFile Condition=" '$(ProjectAssetsFile)' == '' ">$(MSBuildThisFileDirectory)project.assets.json</ProjectAssetsFile> 7 + <NuGetPackageRoot Condition=" '$(NuGetPackageRoot)' == '' ">$(UserProfile)\.nuget\packages\</NuGetPackageRoot> 8 + <NuGetPackageFolders Condition=" '$(NuGetPackageFolders)' == '' ">C:\Users\wille\.nuget\packages\</NuGetPackageFolders> 9 + <NuGetProjectStyle Condition=" '$(NuGetProjectStyle)' == '' ">PackageReference</NuGetProjectStyle> 10 + <NuGetToolVersion Condition=" '$(NuGetToolVersion)' == '' ">6.0.0</NuGetToolVersion> 11 + </PropertyGroup> 12 + <ItemGroup Condition=" '$(ExcludeRestorePackageImports)' != 'true' "> 13 + <SourceRoot Include="C:\Users\wille\.nuget\packages\" /> 14 + </ItemGroup> 15 + </Project>
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obj/project.assets.json
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+149
scenes/draw_scene.cs
··· 1 + using System; 2 + using System.Collections.Generic; 3 + using System.Linq; 4 + using Fjord; 5 + using Fjord.Modules.Debug; 6 + using Fjord.Modules.Game; 7 + using Fjord.Modules.Graphics; 8 + using Fjord.Modules.Input; 9 + using Fjord.Modules.Mathf; 10 + using Fjord.Modules.Sound; 11 + using static SDL2.SDL; 12 + 13 + using Game.Gui; 14 + 15 + namespace Game.Scenes { 16 + public class draw_scene : scene 17 + { 18 + List<List<V4>> pixel_array = new List<List<V4>>(); 19 + 20 + int draw_size = 1; 21 + 22 + bool show_draw_size_meter = false; 23 + bool erase = false; 24 + bool color_view = false; 25 + 26 + IntPtr triangle = texture_handler.load_texture("triangle.png"); 27 + 28 + int color_r = 0; 29 + int color_g = 0; 30 + int color_b = 0; 31 + int color_a = 255; 32 + 33 + V4 on_color = new V4(192, 175, 250, 255); 34 + V4 off_color = new V4(250, 247, 255, 255); 35 + V4 text_color = new V4(0, 0, 0, 255); 36 + 37 + public draw_scene() { 38 + game.set_render_background(255, 255, 255, 255); 39 + 40 + for(var i = 0; i < 320; i++) { 41 + pixel_array.Add(new List<V4>()); 42 + for(var j = 0; j < 240; j++) { 43 + pixel_array[i].Add(new V4(-1, -1, -1, -1)); 44 + } 45 + } 46 + 47 + game.set_render_background(236, 233, 247, 255); 48 + } 49 + 50 + public override void on_load() 51 + { 52 + 53 + } 54 + 55 + // Update method 56 + // This is where all your gamelogic is 57 + 58 + public override void update() 59 + { 60 + color_r = Math.Clamp(color_r, 0, 255); 61 + color_g = Math.Clamp(color_g, 0, 255); 62 + color_b = Math.Clamp(color_b, 0, 255); 63 + color_a = Math.Clamp(color_a, 0, 255); 64 + 65 + if(mouse.button_pressed(0)) { 66 + if(((mouse.x - 322) / 4 > 0 && (mouse.x - 322) / 4 < pixel_array.Count) && ((mouse.y - 62) / 4 > 0 && (mouse.y - 62) / 4 < pixel_array[0].Count)) { 67 + if(draw_size == 1) 68 + pixel_array[(mouse.x - 322) / 4][(mouse.y - 62) / 4] = erase ? new V4(-1, -1, -1, -1) : new V4(color_r, color_g, color_b, color_a); 69 + else { 70 + int draw_size_fixed = draw_size - 1; 71 + for (int w = 0; w < draw_size_fixed * 2; w++) 72 + { 73 + for (int h = 0; h < draw_size_fixed * 2; h++) 74 + { 75 + int dx = draw_size_fixed - w; // horizontal offset 76 + int dy = draw_size_fixed - h; // vertical offset 77 + if ((dx*dx + dy*dy) <= (draw_size_fixed * draw_size_fixed)) 78 + { 79 + if(((mouse.x - 322) / 4 + dx > 0 && (mouse.x - 322) / 4 + dx < pixel_array.Count) && ((mouse.y - 62) / 4 + dy > 0 && (mouse.y - 62) / 4 + dy < pixel_array[0].Count)) 80 + pixel_array[(mouse.x - 322) / 4 + dx][(mouse.y - 62) / 4 + dy] = erase ? new V4(-1, -1, -1, -1) : new V4(color_r, color_g, color_b, color_a); 81 + } 82 + } 83 + } 84 + } 85 + } 86 + } 87 + 88 + if(input.get_key_just_pressed(input.key_e)) 89 + erase = !erase; 90 + 91 + if(mouse.wheel_up) { 92 + draw_size++; 93 + } 94 + if(mouse.wheel_down) { 95 + draw_size--; 96 + if(draw_size < 1) 97 + draw_size = 1; 98 + } 99 + } 100 + 101 + // Render method 102 + // This is where all your rendering is 103 + 104 + public override void render() 105 + { 106 + draw.round_rect(new SDL_Rect(346, 107, 1276, 956), 40, 40, 40, 50, 10, true); 107 + draw.round_rect(new SDL_Rect(326, 87, 1276, 956), 255, 255, 255, 255, 10, true); 108 + 109 + draw.rect(new SDL_Rect(0, 0, 1920, 64), 40, 40, 40, 50, true); 110 + draw.rect(new SDL_Rect(0, 0, 1920, 54), 255, 255, 255, 255, true); 111 + 112 + for(var i = 0; i < pixel_array.Count; i++) { 113 + for(var j = 0; j < pixel_array[0].Count; j++) { 114 + if(pixel_array[i][j].x == -1) 115 + continue; 116 + 117 + draw.rect(new SDL_Rect(322 + i * 4, 82 + j * 4, 4, 4), (byte)pixel_array[i][j].x, (byte)pixel_array[i][j].y, (byte)pixel_array[i][j].z, (byte)pixel_array[i][j].w, true, false); 118 + } 119 + } 120 + 121 + gui.button(new SDL_Rect(10, 80, 64, 32), ref show_draw_size_meter, "default", "draw", off_color, on_color, text_color); 122 + if(show_draw_size_meter) { 123 + gui.slider(new SDL_Rect(82, 80, 200, 32), ref draw_size, 20, off_color, on_color); 124 + } 125 + 126 + gui.button(new SDL_Rect(10, 122, 80, 32), ref erase, "default", "erase", off_color, on_color, text_color); 127 + 128 + gui.button(new SDL_Rect(1800, 80, 32, 32), ref color_view, "default", "C", off_color, on_color, text_color); 129 + 130 + if(color_view) { 131 + draw.round_rect(new SDL_Rect(1632, 157, 300, 300), 40, 40, 40, 50, 10, true); 132 + draw.round_rect(new SDL_Rect(1612, 137, 300, 300), 255, 255, 255, 255, 10, true); 133 + draw.texture_ext(triangle, 1790, 100, 0, 0.5, 0.5); 134 + 135 + gui.num_input_box(new SDL_Rect(1622, 147, 96, 32), ref color_r, "color_r", "default", off_color, on_color, text_color); 136 + gui.num_input_box(new SDL_Rect(1622, 189, 96, 32), ref color_g, "color_g", "default", off_color, on_color, text_color); 137 + gui.num_input_box(new SDL_Rect(1622, 231, 96, 32), ref color_b, "color_b", "default", off_color, on_color, text_color); 138 + gui.num_input_box(new SDL_Rect(1622, 273, 96, 32), ref color_a, "color_a", "default", off_color, on_color, text_color); 139 + 140 + gui.slider(new SDL_Rect(1728, 147, 172, 32), ref color_r, 255, off_color, on_color); 141 + gui.slider(new SDL_Rect(1728, 189, 172, 32), ref color_g, 255, off_color, on_color); 142 + gui.slider(new SDL_Rect(1728, 231, 172, 32), ref color_b, 255, off_color, on_color); 143 + gui.slider(new SDL_Rect(1728, 273, 172, 32), ref color_a, 255, off_color, on_color); 144 + 145 + draw.rect(new SDL_Rect(1622, 315, 280, 110), (byte)color_r, (byte)color_g, (byte)color_b, (byte)color_a, true); 146 + } 147 + } 148 + } 149 + }