Serenity Operating System
1/*
2 * Copyright (c) 2022, Jesse Buhagiar <jooster669@gmail.com>
3 *
4 * SPDX-License-Identifier: BSD-2-Clause
5 */
6
7#pragma once
8
9#include <LibGPU/Enums.h>
10#include <LibGfx/Vector4.h>
11
12namespace GPU {
13
14struct LightModelParameters {
15 FloatVector4 scene_ambient_color { 0.2f, 0.2f, 0.2f, 1.0f };
16 bool viewer_at_infinity { false };
17 GPU::ColorControl color_control { GPU::ColorControl::SingleColor };
18 bool two_sided_lighting { false };
19};
20
21}