Serenity Operating System
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1/* 2 * Copyright (c) 2022, Stephan Unverwerth <s.unverwerth@serenityos.org> 3 * 4 * SPDX-License-Identifier: BSD-2-Clause 5 */ 6 7#include <AK/IntegralMath.h> 8#include <AK/Math.h> 9#include <LibGPU/Image.h> 10 11namespace GPU { 12 13Image::Image(void const* ownership_token, GPU::PixelFormat const& pixel_format, u32 width, u32 height, u32 depth, u32 max_levels) 14 : m_ownership_token { ownership_token } 15 , m_pixel_format { pixel_format } 16{ 17 VERIFY(width > 0); 18 VERIFY(height > 0); 19 VERIFY(depth > 0); 20 VERIFY(max_levels > 0); 21 22 u32 number_of_levels_in_full_chain = max(max(AK::log2(width), AK::log2(height)), AK::log2(depth)) + 1; 23 m_mipmap_sizes.resize(min(max_levels, number_of_levels_in_full_chain)); 24 25 for (u32 level = 0; level < m_mipmap_sizes.size(); ++level) { 26 m_mipmap_sizes[level] = { width, height, depth }; 27 width = max(width / 2, 1); 28 height = max(height / 2, 1); 29 depth = max(depth / 2, 1); 30 } 31} 32 33}