+15
.nova/Publishing/J0.lol.json
+15
.nova/Publishing/J0.lol.json
···
1
+
{
2
+
"identifier" : "B9D9C5AF-C8C8-4E07-A24B-84C2A48A7F94",
3
+
"ignoredFilePatterns" : [
4
+
"src\/",
5
+
"src",
6
+
"target",
7
+
"build.rs",
8
+
"Cargo.lock",
9
+
"Cargo.toml",
10
+
"justfile"
11
+
],
12
+
"remotePath" : "\/var\/www\/vps.j0.lol\/fyptest",
13
+
"server" : "J0.lol",
14
+
"usesPublishing" : true
15
+
}
+10
index.html
+10
index.html
···
14
14
</head>
15
15
16
16
<body id="wasm-example">
17
+
18
+
<h1>Welcome 2 my website</h1>
19
+
20
+
<p>This is a WGPU game project. It will probably take some time to download the WASM BLOB. Especially if I didn't bother to build for release. Please be patient. It will only have to cache this one <small>until I update it again...</small></p>
21
+
22
+
<p>Currently this project supports WebGL2 and WebGPU. If you are on Chromium, you should load into WebGPU. Otherwise you will get WebGL2.
23
+
Your browser probably has experimental support, see <a href="https://github.com/gpuweb/gpuweb/wiki/Implementation-Status">here</a>.
24
+
</p>
25
+
26
+
<p>At some point, I will have to drop WebGL2 support. If you are on Firefox with WebGL2, it will be horribly laggy. I will not fix this.</p>
17
27
<script type="module">
18
28
import init from "./pkg/bl0ck.js";
19
29
init().then(() => {