+3
-2
build.sh
+3
-2
build.sh
···
1
#!/bin/bash
2
3
-
cflags="-Wall -O3 -g -std=gnu11 -Isrc -DLUA_USE_POPEN"
4
lflags="-lSDL2 -lm"
5
6
if [[ $* == *windows* ]]; then
7
platform="windows"
8
outfile="lite.exe"
9
compiler="x86_64-w64-mingw32-gcc"
10
-
cflags="$cflags -Iwinlib/SDL2-2.0.10/x86_64-w64-mingw32/include"
11
lflags="$lflags -Lwinlib/SDL2-2.0.10/x86_64-w64-mingw32/lib"
12
lflags="-lmingw32 -lSDL2main $lflags -mwindows -o $outfile res.res"
13
x86_64-w64-mingw32-windres res.rc -O coff -o res.res
···
15
platform="unix"
16
outfile="lite"
17
compiler="gcc"
18
lflags="$lflags -o $outfile"
19
fi
20
···
1
#!/bin/bash
2
3
+
cflags="-Wall -O3 -g -std=gnu11 -Isrc"
4
lflags="-lSDL2 -lm"
5
6
if [[ $* == *windows* ]]; then
7
platform="windows"
8
outfile="lite.exe"
9
compiler="x86_64-w64-mingw32-gcc"
10
+
cflags="$cflags -DLUA_USE_POPEN -Iwinlib/SDL2-2.0.10/x86_64-w64-mingw32/include"
11
lflags="$lflags -Lwinlib/SDL2-2.0.10/x86_64-w64-mingw32/lib"
12
lflags="-lmingw32 -lSDL2main $lflags -mwindows -o $outfile res.res"
13
x86_64-w64-mingw32-windres res.rc -O coff -o res.res
···
15
platform="unix"
16
outfile="lite"
17
compiler="gcc"
18
+
cflags="$cflags -DLUA_USE_POSIX"
19
lflags="$lflags -o $outfile"
20
fi
21