+12
-9
CMakeLists.txt
+12
-9
CMakeLists.txt
···
1
1
cmake_minimum_required(VERSION 3.16)
2
-
project(HelloWorldApp CXX)
2
+
project(ShortwaveApp CXX)
3
3
4
4
# Generate compile_commands.json for editor support
5
5
set(CMAKE_EXPORT_COMPILE_COMMANDS ON)
···
14
14
add_compile_options(-fno-threadsafe-statics)
15
15
add_compile_options(-D_GLIBCXX_HAS_GTHREADS=0)
16
16
17
-
add_executable(HelloWorldApp WIN32 main.cpp)
18
-
target_link_libraries(HelloWorldApp user32 gdi32 winmm)
17
+
add_executable(ShortwaveApp WIN32 main.cpp)
18
+
19
+
# Add BASS library from libs directory
20
+
target_include_directories(ShortwaveApp PRIVATE ${CMAKE_CURRENT_SOURCE_DIR})
21
+
target_link_libraries(ShortwaveApp user32 gdi32 winmm wininet ${CMAKE_CURRENT_SOURCE_DIR}/libs/bass.lib)
19
22
20
23
# Include current directory for headers
21
-
target_include_directories(HelloWorldApp PRIVATE ${CMAKE_CURRENT_SOURCE_DIR})
24
+
target_include_directories(ShortwaveApp PRIVATE ${CMAKE_CURRENT_SOURCE_DIR})
22
25
23
26
# Minimal static linking and avoid threading dependencies
24
-
target_link_options(HelloWorldApp PRIVATE
27
+
target_link_options(ShortwaveApp PRIVATE
25
28
-static-libgcc
26
29
-static-libstdc++
27
30
-static
···
30
33
31
34
# Configurable output directory
32
35
if(DEFINED OUTPUT_DIR)
33
-
set_target_properties(HelloWorldApp PROPERTIES
36
+
set_target_properties(ShortwaveApp PROPERTIES
34
37
RUNTIME_OUTPUT_DIRECTORY "${OUTPUT_DIR}"
35
38
RUNTIME_OUTPUT_DIRECTORY_DEBUG "${OUTPUT_DIR}"
36
39
RUNTIME_OUTPUT_DIRECTORY_RELEASE "${OUTPUT_DIR}"
37
40
)
38
41
endif()
39
42
40
-
set_target_properties(HelloWorldApp PROPERTIES
41
-
OUTPUT_NAME "HelloWorld"
43
+
set_target_properties(ShortwaveApp PROPERTIES
44
+
OUTPUT_NAME "Shortwave"
42
45
)
43
46
44
47
# Configurable output directory
45
48
if(DEFINED OUTPUT_DIR)
46
-
set_target_properties(HelloWorldApp PROPERTIES
49
+
set_target_properties(ShortwaveApp PROPERTIES
47
50
RUNTIME_OUTPUT_DIRECTORY "${OUTPUT_DIR}"
48
51
RUNTIME_OUTPUT_DIRECTORY_DEBUG "${OUTPUT_DIR}"
49
52
RUNTIME_OUTPUT_DIRECTORY_RELEASE "${OUTPUT_DIR}"
+20
-7
CRUSH.md
+20
-7
CRUSH.md
···
1
-
# Shortwave Development Guide
1
+
# Shortwave Radio Development Guide
2
2
3
3
## Project Overview
4
4
- **Language**: C-style C++ for Win32 API compatibility
5
5
- **Target Platform**: Windows XP
6
-
- **Primary Goal**: Simple Win32 Application
6
+
- **Primary Goal**: Vintage Shortwave Radio Tuner Application
7
7
8
8
## Build & Development Commands
9
9
- **Build**: `nix build`
10
-
- Compiles Win32 application
10
+
- Compiles Shortwave Radio application
11
11
- **Dev Setup**: `setup-dev`
12
12
- Generates `compile_commands.json`
13
13
- **Deploy**: `deploy-to-xp`
···
15
15
- **Debugging**: Use Visual Studio or WinDbg
16
16
- **Testing**: Manual testing on Windows XP
17
17
18
+
## Important: Nix Build System
19
+
- **CRITICAL**: Nix only includes files tracked in git
20
+
- **Always run**: `git add .` after adding new files/libraries
21
+
- **BASS Integration**: Files in `libs/` directory must be committed to git
22
+
- **Build fails?** Check if new files are added to git with `git status`
23
+
18
24
## Code Style Guidelines
19
25
20
26
### Formatting
···
24
30
- Avoid trailing whitespace
25
31
26
32
### Naming Conventions
27
-
- Functions: `PascalCase` (e.g., `QRCode_Init`)
33
+
- Functions: `PascalCase` (e.g., `StartBassStreaming`)
28
34
- Constants/Macros: `UPPER_SNAKE_CASE` (e.g., `ID_ABOUT`)
29
-
- Global Variables: `g_` prefix (e.g., `g_qrCode`)
35
+
- Global Variables: `g_` prefix (e.g., `g_radio`)
30
36
- Avoid abbreviations
31
37
32
38
### Types & Memory
···
41
47
- Always check Win32 API return values
42
48
- Validate pointers before use
43
49
- Use `NULL` checks
44
-
- Log errors to file/console
50
+
- Log errors to console/file
45
51
- Graceful failure modes
46
52
47
53
### Imports & Headers
···
59
65
- Prioritize Win32 API compatibility
60
66
- Minimize external dependencies
61
67
- Focus on performance and low resource usage
62
-
- Test thoroughly on target Windows XP environment
68
+
- Test thoroughly on target Windows XP environment
69
+
70
+
## Radio Features
71
+
- Vintage shortwave radio interface
72
+
- Internet radio streaming capability
73
+
- Realistic tuning and signal simulation
74
+
- Keyboard and mouse controls
75
+
- Debug console for troubleshooting
+36
-39
flake.nix
+36
-39
flake.nix
···
1
1
{
2
-
description = "Win32 Hello World App with About dropdown";
2
+
description = "Shortwave Radio Tuner - Win32 App for Windows XP";
3
3
4
4
inputs = {
5
5
nixpkgs.url = "github:NixOS/nixpkgs/nixos-22.05";
···
40
40
41
41
buildPhase = ''
42
42
export LDFLAGS="-static -static-libgcc -static-libstdc++"
43
+
44
+
# Check if BASS files exist in libs directory
45
+
if [ -f "libs/bass.h" ] && [ -f "libs/bass.lib" ]; then
46
+
echo "BASS files found in libs/ - building with audio integration"
47
+
else
48
+
echo "BASS files not found in libs/ - building without audio integration"
49
+
# Disable BASS in the source
50
+
sed -i 's|#include "libs/bass.h"|// #include "libs/bass.h"|' main.cpp
51
+
sed -i 's|libs/bass.lib||' CMakeLists.txt
52
+
fi
53
+
43
54
cmake -DCMAKE_BUILD_TYPE=Release \
44
55
-DCMAKE_SYSTEM_NAME=Windows \
45
56
-DCMAKE_C_COMPILER=$CC \
···
50
61
51
62
installPhase = ''
52
63
mkdir -p $out/bin
53
-
cp HelloWorld.exe $out/bin/
64
+
cp Shortwave.exe $out/bin/
54
65
'';
55
66
};
56
67
···
58
69
XP_DIR="$HOME/Documents/xp-drive"
59
70
mkdir -p "$XP_DIR"
60
71
61
-
# Handle Windows file locking by using a temporary name first
62
-
TEMP_NAME="HelloWorld_new.exe"
63
-
OLD_NAME="HelloWorld_old.exe"
64
-
FINAL_NAME="HelloWorld.exe"
72
+
echo "Deploying Shortwave Radio to $XP_DIR..."
65
73
66
-
echo "Deploying to $XP_DIR..."
74
+
# Copy executable with force overwrite
75
+
if cp -f ${self'.packages.shortwave}/bin/Shortwave.exe "$XP_DIR/"; then
76
+
echo "✓ Copied Shortwave.exe"
77
+
else
78
+
echo "✗ Failed to copy Shortwave.exe"
79
+
exit 1
80
+
fi
67
81
68
-
# Copy to temporary name first
69
-
if cp ${self'.packages.shortwave}/bin/HelloWorld.exe "$XP_DIR/$TEMP_NAME"; then
70
-
echo "Copied new version as $TEMP_NAME"
71
-
72
-
# If the original exists, try to rename it
73
-
if [ -f "$XP_DIR/$FINAL_NAME" ]; then
74
-
if mv "$XP_DIR/$FINAL_NAME" "$XP_DIR/$OLD_NAME" 2>/dev/null; then
75
-
echo "Backed up old version as $OLD_NAME"
76
-
else
77
-
echo "Warning: Could not backup old version (file may be in use)"
78
-
echo "Close the application on XP and try again, or manually rename files"
79
-
echo "New version is available as: $TEMP_NAME"
80
-
exit 1
81
-
fi
82
-
fi
83
-
84
-
# Move temp to final name
85
-
if mv "$XP_DIR/$TEMP_NAME" "$XP_DIR/$FINAL_NAME"; then
86
-
echo "Deployed HelloWorld.exe successfully"
87
-
88
-
# Clean up old backup if it exists
89
-
if [ -f "$XP_DIR/$OLD_NAME" ]; then
90
-
rm -f "$XP_DIR/$OLD_NAME" 2>/dev/null || echo "(Old backup file remains)"
91
-
fi
82
+
# Copy BASS DLL from libs directory
83
+
if [ -f libs/bass.dll ]; then
84
+
if cp -f libs/bass.dll "$XP_DIR/"; then
85
+
echo "✓ Copied bass.dll"
92
86
else
93
-
echo "Failed to finalize deployment"
87
+
echo "✗ Failed to copy bass.dll"
94
88
exit 1
95
89
fi
96
90
else
97
-
echo "Failed to copy new version"
98
-
exit 1
91
+
echo "⚠ bass.dll not found in libs/ directory - BASS audio will not work"
99
92
fi
93
+
94
+
echo "🎵 Shortwave Radio deployed successfully!"
95
+
echo "Files in XP directory:"
96
+
ls -la "$XP_DIR"/*.{exe,dll} 2>/dev/null || echo "No files found"
100
97
'';
101
98
102
99
setup-dev = pkgs.writeShellScriptBin "setup-dev" ''
103
-
echo "Setting up development environment for Zed..."
100
+
echo "Setting up development environment for Shortwave Radio..."
104
101
105
102
# Get dynamic paths from nix packages
106
103
GCC_BASE="${pkgs.pkgsCross.mingw32.buildPackages.gcc}/i686-w64-mingw32"
···
146
143
EOF
147
144
148
145
echo "Generated .clangd config and compile_commands.json with include paths"
149
-
echo "Development environment ready for Zed editor"
146
+
echo "Development environment ready for Shortwave Radio development"
150
147
echo "Include paths:"
151
148
echo " C standard library: $SYS_INCLUDE"
152
149
echo " MinGW headers: $MINGW_MAIN_INCLUDE"
···
166
163
];
167
164
168
165
shellHook = ''
169
-
echo "Win32 development environment loaded"
166
+
echo "Shortwave Radio development environment loaded"
170
167
echo "Available commands:"
171
-
echo " nix build - Build the application"
168
+
echo " nix build - Build the Shortwave Radio application"
172
169
echo " deploy-to-xp - Deploy to XP VM folder"
173
170
echo ""
174
171
echo "Setting up development environment..."
···
216
213
EOF
217
214
218
215
echo "✓ Generated .clangd config and compile_commands.json with include paths"
219
-
echo "✓ Development environment ready for Zed editor"
216
+
echo "✓ Development environment ready for Shortwave Radio development"
220
217
'';
221
218
};
222
219
};
libs/bass.dll
libs/bass.dll
This is a binary file and will not be displayed.
+1149
libs/bass.h
+1149
libs/bass.h
···
1
+
/*
2
+
BASS 2.4 C/C++ header file
3
+
Copyright (c) 1999-2022 Un4seen Developments Ltd.
4
+
5
+
See the BASS.CHM file for more detailed documentation
6
+
*/
7
+
8
+
#ifndef BASS_H
9
+
#define BASS_H
10
+
11
+
#ifdef _WIN32
12
+
#ifdef WINAPI_FAMILY
13
+
#include <winapifamily.h>
14
+
#endif
15
+
#include <wtypes.h>
16
+
typedef unsigned __int64 QWORD;
17
+
#else
18
+
#include <stdint.h>
19
+
#define WINAPI
20
+
#define CALLBACK
21
+
typedef uint8_t BYTE;
22
+
typedef uint16_t WORD;
23
+
typedef uint32_t DWORD;
24
+
typedef uint64_t QWORD;
25
+
#ifdef __OBJC__
26
+
typedef int BOOL32;
27
+
#define BOOL BOOL32 // override objc's BOOL
28
+
#else
29
+
typedef int BOOL;
30
+
#endif
31
+
#ifndef TRUE
32
+
#define TRUE 1
33
+
#define FALSE 0
34
+
#endif
35
+
#define LOBYTE(a) (BYTE)(a)
36
+
#define HIBYTE(a) (BYTE)((a)>>8)
37
+
#define LOWORD(a) (WORD)(a)
38
+
#define HIWORD(a) (WORD)((a)>>16)
39
+
#define MAKEWORD(a,b) (WORD)(((a)&0xff)|((b)<<8))
40
+
#define MAKELONG(a,b) (DWORD)(((a)&0xffff)|((b)<<16))
41
+
#endif
42
+
43
+
#ifdef __cplusplus
44
+
extern "C" {
45
+
#endif
46
+
47
+
#define BASSVERSION 0x204 // API version
48
+
#define BASSVERSIONTEXT "2.4"
49
+
50
+
#ifndef BASSDEF
51
+
#define BASSDEF(f) WINAPI f
52
+
#else
53
+
#define NOBASSOVERLOADS
54
+
#endif
55
+
56
+
typedef DWORD HMUSIC; // MOD music handle
57
+
typedef DWORD HSAMPLE; // sample handle
58
+
typedef DWORD HCHANNEL; // sample playback handle
59
+
typedef DWORD HSTREAM; // sample stream handle
60
+
typedef DWORD HRECORD; // recording handle
61
+
typedef DWORD HSYNC; // synchronizer handle
62
+
typedef DWORD HDSP; // DSP handle
63
+
typedef DWORD HFX; // effect handle
64
+
typedef DWORD HPLUGIN; // plugin handle
65
+
66
+
// Error codes returned by BASS_ErrorGetCode
67
+
#define BASS_OK 0 // all is OK
68
+
#define BASS_ERROR_MEM 1 // memory error
69
+
#define BASS_ERROR_FILEOPEN 2 // can't open the file
70
+
#define BASS_ERROR_DRIVER 3 // can't find a free/valid driver
71
+
#define BASS_ERROR_BUFLOST 4 // the sample buffer was lost
72
+
#define BASS_ERROR_HANDLE 5 // invalid handle
73
+
#define BASS_ERROR_FORMAT 6 // unsupported sample format
74
+
#define BASS_ERROR_POSITION 7 // invalid position
75
+
#define BASS_ERROR_INIT 8 // BASS_Init has not been successfully called
76
+
#define BASS_ERROR_START 9 // BASS_Start has not been successfully called
77
+
#define BASS_ERROR_SSL 10 // SSL/HTTPS support isn't available
78
+
#define BASS_ERROR_REINIT 11 // device needs to be reinitialized
79
+
#define BASS_ERROR_ALREADY 14 // already initialized/paused/whatever
80
+
#define BASS_ERROR_NOTAUDIO 17 // file does not contain audio
81
+
#define BASS_ERROR_NOCHAN 18 // can't get a free channel
82
+
#define BASS_ERROR_ILLTYPE 19 // an illegal type was specified
83
+
#define BASS_ERROR_ILLPARAM 20 // an illegal parameter was specified
84
+
#define BASS_ERROR_NO3D 21 // no 3D support
85
+
#define BASS_ERROR_NOEAX 22 // no EAX support
86
+
#define BASS_ERROR_DEVICE 23 // illegal device number
87
+
#define BASS_ERROR_NOPLAY 24 // not playing
88
+
#define BASS_ERROR_FREQ 25 // illegal sample rate
89
+
#define BASS_ERROR_NOTFILE 27 // the stream is not a file stream
90
+
#define BASS_ERROR_NOHW 29 // no hardware voices available
91
+
#define BASS_ERROR_EMPTY 31 // the file has no sample data
92
+
#define BASS_ERROR_NONET 32 // no internet connection could be opened
93
+
#define BASS_ERROR_CREATE 33 // couldn't create the file
94
+
#define BASS_ERROR_NOFX 34 // effects are not available
95
+
#define BASS_ERROR_NOTAVAIL 37 // requested data/action is not available
96
+
#define BASS_ERROR_DECODE 38 // the channel is/isn't a "decoding channel"
97
+
#define BASS_ERROR_DX 39 // a sufficient DirectX version is not installed
98
+
#define BASS_ERROR_TIMEOUT 40 // connection timedout
99
+
#define BASS_ERROR_FILEFORM 41 // unsupported file format
100
+
#define BASS_ERROR_SPEAKER 42 // unavailable speaker
101
+
#define BASS_ERROR_VERSION 43 // invalid BASS version (used by add-ons)
102
+
#define BASS_ERROR_CODEC 44 // codec is not available/supported
103
+
#define BASS_ERROR_ENDED 45 // the channel/file has ended
104
+
#define BASS_ERROR_BUSY 46 // the device is busy
105
+
#define BASS_ERROR_UNSTREAMABLE 47 // unstreamable file
106
+
#define BASS_ERROR_PROTOCOL 48 // unsupported protocol
107
+
#define BASS_ERROR_DENIED 49 // access denied
108
+
#define BASS_ERROR_UNKNOWN -1 // some other mystery problem
109
+
110
+
// BASS_SetConfig options
111
+
#define BASS_CONFIG_BUFFER 0
112
+
#define BASS_CONFIG_UPDATEPERIOD 1
113
+
#define BASS_CONFIG_GVOL_SAMPLE 4
114
+
#define BASS_CONFIG_GVOL_STREAM 5
115
+
#define BASS_CONFIG_GVOL_MUSIC 6
116
+
#define BASS_CONFIG_CURVE_VOL 7
117
+
#define BASS_CONFIG_CURVE_PAN 8
118
+
#define BASS_CONFIG_FLOATDSP 9
119
+
#define BASS_CONFIG_3DALGORITHM 10
120
+
#define BASS_CONFIG_NET_TIMEOUT 11
121
+
#define BASS_CONFIG_NET_BUFFER 12
122
+
#define BASS_CONFIG_PAUSE_NOPLAY 13
123
+
#define BASS_CONFIG_NET_PREBUF 15
124
+
#define BASS_CONFIG_NET_PASSIVE 18
125
+
#define BASS_CONFIG_REC_BUFFER 19
126
+
#define BASS_CONFIG_NET_PLAYLIST 21
127
+
#define BASS_CONFIG_MUSIC_VIRTUAL 22
128
+
#define BASS_CONFIG_VERIFY 23
129
+
#define BASS_CONFIG_UPDATETHREADS 24
130
+
#define BASS_CONFIG_DEV_BUFFER 27
131
+
#define BASS_CONFIG_REC_LOOPBACK 28
132
+
#define BASS_CONFIG_VISTA_TRUEPOS 30
133
+
#define BASS_CONFIG_IOS_SESSION 34
134
+
#define BASS_CONFIG_IOS_MIXAUDIO 34
135
+
#define BASS_CONFIG_DEV_DEFAULT 36
136
+
#define BASS_CONFIG_NET_READTIMEOUT 37
137
+
#define BASS_CONFIG_VISTA_SPEAKERS 38
138
+
#define BASS_CONFIG_IOS_SPEAKER 39
139
+
#define BASS_CONFIG_MF_DISABLE 40
140
+
#define BASS_CONFIG_HANDLES 41
141
+
#define BASS_CONFIG_UNICODE 42
142
+
#define BASS_CONFIG_SRC 43
143
+
#define BASS_CONFIG_SRC_SAMPLE 44
144
+
#define BASS_CONFIG_ASYNCFILE_BUFFER 45
145
+
#define BASS_CONFIG_OGG_PRESCAN 47
146
+
#define BASS_CONFIG_MF_VIDEO 48
147
+
#define BASS_CONFIG_AIRPLAY 49
148
+
#define BASS_CONFIG_DEV_NONSTOP 50
149
+
#define BASS_CONFIG_IOS_NOCATEGORY 51
150
+
#define BASS_CONFIG_VERIFY_NET 52
151
+
#define BASS_CONFIG_DEV_PERIOD 53
152
+
#define BASS_CONFIG_FLOAT 54
153
+
#define BASS_CONFIG_NET_SEEK 56
154
+
#define BASS_CONFIG_AM_DISABLE 58
155
+
#define BASS_CONFIG_NET_PLAYLIST_DEPTH 59
156
+
#define BASS_CONFIG_NET_PREBUF_WAIT 60
157
+
#define BASS_CONFIG_ANDROID_SESSIONID 62
158
+
#define BASS_CONFIG_WASAPI_PERSIST 65
159
+
#define BASS_CONFIG_REC_WASAPI 66
160
+
#define BASS_CONFIG_ANDROID_AAUDIO 67
161
+
#define BASS_CONFIG_SAMPLE_ONEHANDLE 69
162
+
#define BASS_CONFIG_NET_META 71
163
+
#define BASS_CONFIG_NET_RESTRATE 72
164
+
#define BASS_CONFIG_REC_DEFAULT 73
165
+
#define BASS_CONFIG_NORAMP 74
166
+
167
+
// BASS_SetConfigPtr options
168
+
#define BASS_CONFIG_NET_AGENT 16
169
+
#define BASS_CONFIG_NET_PROXY 17
170
+
#define BASS_CONFIG_IOS_NOTIFY 46
171
+
#define BASS_CONFIG_ANDROID_JAVAVM 63
172
+
#define BASS_CONFIG_LIBSSL 64
173
+
#define BASS_CONFIG_FILENAME 75
174
+
175
+
#define BASS_CONFIG_THREAD 0x40000000 // flag: thread-specific setting
176
+
177
+
// BASS_CONFIG_IOS_SESSION flags
178
+
#define BASS_IOS_SESSION_MIX 1
179
+
#define BASS_IOS_SESSION_DUCK 2
180
+
#define BASS_IOS_SESSION_AMBIENT 4
181
+
#define BASS_IOS_SESSION_SPEAKER 8
182
+
#define BASS_IOS_SESSION_DISABLE 16
183
+
#define BASS_IOS_SESSION_DEACTIVATE 32
184
+
#define BASS_IOS_SESSION_AIRPLAY 64
185
+
#define BASS_IOS_SESSION_BTHFP 128
186
+
#define BASS_IOS_SESSION_BTA2DP 0x100
187
+
188
+
// BASS_Init flags
189
+
#define BASS_DEVICE_8BITS 1 // unused
190
+
#define BASS_DEVICE_MONO 2 // mono
191
+
#define BASS_DEVICE_3D 4 // unused
192
+
#define BASS_DEVICE_16BITS 8 // limit output to 16-bit
193
+
#define BASS_DEVICE_REINIT 128 // reinitialize
194
+
#define BASS_DEVICE_LATENCY 0x100 // unused
195
+
#define BASS_DEVICE_CPSPEAKERS 0x400 // unused
196
+
#define BASS_DEVICE_SPEAKERS 0x800 // force enabling of speaker assignment
197
+
#define BASS_DEVICE_NOSPEAKER 0x1000 // ignore speaker arrangement
198
+
#define BASS_DEVICE_DMIX 0x2000 // use ALSA "dmix" plugin
199
+
#define BASS_DEVICE_FREQ 0x4000 // set device sample rate
200
+
#define BASS_DEVICE_STEREO 0x8000 // limit output to stereo
201
+
#define BASS_DEVICE_HOG 0x10000 // hog/exclusive mode
202
+
#define BASS_DEVICE_AUDIOTRACK 0x20000 // use AudioTrack output
203
+
#define BASS_DEVICE_DSOUND 0x40000 // use DirectSound output
204
+
#define BASS_DEVICE_SOFTWARE 0x80000 // disable hardware/fastpath output
205
+
206
+
// DirectSound interfaces (for use with BASS_GetDSoundObject)
207
+
#define BASS_OBJECT_DS 1 // IDirectSound
208
+
#define BASS_OBJECT_DS3DL 2 // IDirectSound3DListener
209
+
210
+
// Device info structure
211
+
typedef struct {
212
+
#if defined(_WIN32_WCE) || (defined(WINAPI_FAMILY) && WINAPI_FAMILY != WINAPI_FAMILY_DESKTOP_APP)
213
+
const wchar_t *name; // description
214
+
const wchar_t *driver; // driver
215
+
#else
216
+
const char *name; // description
217
+
const char *driver; // driver
218
+
#endif
219
+
DWORD flags;
220
+
} BASS_DEVICEINFO;
221
+
222
+
// BASS_DEVICEINFO flags
223
+
#define BASS_DEVICE_ENABLED 1
224
+
#define BASS_DEVICE_DEFAULT 2
225
+
#define BASS_DEVICE_INIT 4
226
+
#define BASS_DEVICE_LOOPBACK 8
227
+
#define BASS_DEVICE_DEFAULTCOM 128
228
+
229
+
#define BASS_DEVICE_TYPE_MASK 0xff000000
230
+
#define BASS_DEVICE_TYPE_NETWORK 0x01000000
231
+
#define BASS_DEVICE_TYPE_SPEAKERS 0x02000000
232
+
#define BASS_DEVICE_TYPE_LINE 0x03000000
233
+
#define BASS_DEVICE_TYPE_HEADPHONES 0x04000000
234
+
#define BASS_DEVICE_TYPE_MICROPHONE 0x05000000
235
+
#define BASS_DEVICE_TYPE_HEADSET 0x06000000
236
+
#define BASS_DEVICE_TYPE_HANDSET 0x07000000
237
+
#define BASS_DEVICE_TYPE_DIGITAL 0x08000000
238
+
#define BASS_DEVICE_TYPE_SPDIF 0x09000000
239
+
#define BASS_DEVICE_TYPE_HDMI 0x0a000000
240
+
#define BASS_DEVICE_TYPE_DISPLAYPORT 0x40000000
241
+
242
+
// BASS_GetDeviceInfo flags
243
+
#define BASS_DEVICES_AIRPLAY 0x1000000
244
+
245
+
typedef struct {
246
+
DWORD flags; // device capabilities (DSCAPS_xxx flags)
247
+
DWORD hwsize; // unused
248
+
DWORD hwfree; // unused
249
+
DWORD freesam; // unused
250
+
DWORD free3d; // unused
251
+
DWORD minrate; // unused
252
+
DWORD maxrate; // unused
253
+
BOOL eax; // unused
254
+
DWORD minbuf; // recommended minimum buffer length in ms
255
+
DWORD dsver; // DirectSound version
256
+
DWORD latency; // average delay (in ms) before start of playback
257
+
DWORD initflags; // BASS_Init "flags" parameter
258
+
DWORD speakers; // number of speakers available
259
+
DWORD freq; // current output rate
260
+
} BASS_INFO;
261
+
262
+
// BASS_INFO flags (from DSOUND.H)
263
+
#define DSCAPS_EMULDRIVER 0x00000020 // device does not have hardware DirectSound support
264
+
#define DSCAPS_CERTIFIED 0x00000040 // device driver has been certified by Microsoft
265
+
266
+
#define DSCAPS_HARDWARE 0x80000000 // hardware mixed
267
+
268
+
// Recording device info structure
269
+
typedef struct {
270
+
DWORD flags; // device capabilities (DSCCAPS_xxx flags)
271
+
DWORD formats; // supported standard formats (WAVE_FORMAT_xxx flags)
272
+
DWORD inputs; // number of inputs
273
+
BOOL singlein; // TRUE = only 1 input can be set at a time
274
+
DWORD freq; // current input rate
275
+
} BASS_RECORDINFO;
276
+
277
+
// BASS_RECORDINFO flags (from DSOUND.H)
278
+
#define DSCCAPS_EMULDRIVER DSCAPS_EMULDRIVER // device does not have hardware DirectSound recording support
279
+
#define DSCCAPS_CERTIFIED DSCAPS_CERTIFIED // device driver has been certified by Microsoft
280
+
281
+
// defines for formats field of BASS_RECORDINFO (from MMSYSTEM.H)
282
+
#ifndef WAVE_FORMAT_1M08
283
+
#define WAVE_FORMAT_1M08 0x00000001 /* 11.025 kHz, Mono, 8-bit */
284
+
#define WAVE_FORMAT_1S08 0x00000002 /* 11.025 kHz, Stereo, 8-bit */
285
+
#define WAVE_FORMAT_1M16 0x00000004 /* 11.025 kHz, Mono, 16-bit */
286
+
#define WAVE_FORMAT_1S16 0x00000008 /* 11.025 kHz, Stereo, 16-bit */
287
+
#define WAVE_FORMAT_2M08 0x00000010 /* 22.05 kHz, Mono, 8-bit */
288
+
#define WAVE_FORMAT_2S08 0x00000020 /* 22.05 kHz, Stereo, 8-bit */
289
+
#define WAVE_FORMAT_2M16 0x00000040 /* 22.05 kHz, Mono, 16-bit */
290
+
#define WAVE_FORMAT_2S16 0x00000080 /* 22.05 kHz, Stereo, 16-bit */
291
+
#define WAVE_FORMAT_4M08 0x00000100 /* 44.1 kHz, Mono, 8-bit */
292
+
#define WAVE_FORMAT_4S08 0x00000200 /* 44.1 kHz, Stereo, 8-bit */
293
+
#define WAVE_FORMAT_4M16 0x00000400 /* 44.1 kHz, Mono, 16-bit */
294
+
#define WAVE_FORMAT_4S16 0x00000800 /* 44.1 kHz, Stereo, 16-bit */
295
+
#endif
296
+
297
+
// Sample info structure
298
+
typedef struct {
299
+
DWORD freq; // default playback rate
300
+
float volume; // default volume (0-1)
301
+
float pan; // default pan (-1=left, 0=middle, 1=right)
302
+
DWORD flags; // BASS_SAMPLE_xxx flags
303
+
DWORD length; // length (in bytes)
304
+
DWORD max; // maximum simultaneous playbacks
305
+
DWORD origres; // original resolution
306
+
DWORD chans; // number of channels
307
+
DWORD mingap; // minimum gap (ms) between creating channels
308
+
DWORD mode3d; // BASS_3DMODE_xxx mode
309
+
float mindist; // minimum distance
310
+
float maxdist; // maximum distance
311
+
DWORD iangle; // angle of inside projection cone
312
+
DWORD oangle; // angle of outside projection cone
313
+
float outvol; // delta-volume outside the projection cone
314
+
DWORD vam; // unused
315
+
DWORD priority; // unused
316
+
} BASS_SAMPLE;
317
+
318
+
#define BASS_SAMPLE_8BITS 1 // 8 bit
319
+
#define BASS_SAMPLE_FLOAT 256 // 32 bit floating-point
320
+
#define BASS_SAMPLE_MONO 2 // mono
321
+
#define BASS_SAMPLE_LOOP 4 // looped
322
+
#define BASS_SAMPLE_3D 8 // 3D functionality
323
+
#define BASS_SAMPLE_SOFTWARE 16 // unused
324
+
#define BASS_SAMPLE_MUTEMAX 32 // mute at max distance (3D only)
325
+
#define BASS_SAMPLE_VAM 64 // unused
326
+
#define BASS_SAMPLE_FX 128 // unused
327
+
#define BASS_SAMPLE_OVER_VOL 0x10000 // override lowest volume
328
+
#define BASS_SAMPLE_OVER_POS 0x20000 // override longest playing
329
+
#define BASS_SAMPLE_OVER_DIST 0x30000 // override furthest from listener (3D only)
330
+
331
+
#define BASS_STREAM_PRESCAN 0x20000 // scan file for accurate seeking and length
332
+
#define BASS_STREAM_AUTOFREE 0x40000 // automatically free the stream when it stops/ends
333
+
#define BASS_STREAM_RESTRATE 0x80000 // restrict the download rate of internet file stream
334
+
#define BASS_STREAM_BLOCK 0x100000 // download internet file stream in small blocks
335
+
#define BASS_STREAM_DECODE 0x200000 // don't play the stream, only decode
336
+
#define BASS_STREAM_STATUS 0x800000 // give server status info (HTTP/ICY tags) in DOWNLOADPROC
337
+
338
+
#define BASS_MP3_IGNOREDELAY 0x200 // ignore LAME/Xing/VBRI/iTunes delay & padding info
339
+
#define BASS_MP3_SETPOS BASS_STREAM_PRESCAN
340
+
341
+
#define BASS_MUSIC_FLOAT BASS_SAMPLE_FLOAT
342
+
#define BASS_MUSIC_MONO BASS_SAMPLE_MONO
343
+
#define BASS_MUSIC_LOOP BASS_SAMPLE_LOOP
344
+
#define BASS_MUSIC_3D BASS_SAMPLE_3D
345
+
#define BASS_MUSIC_FX BASS_SAMPLE_FX
346
+
#define BASS_MUSIC_AUTOFREE BASS_STREAM_AUTOFREE
347
+
#define BASS_MUSIC_DECODE BASS_STREAM_DECODE
348
+
#define BASS_MUSIC_PRESCAN BASS_STREAM_PRESCAN // calculate playback length
349
+
#define BASS_MUSIC_CALCLEN BASS_MUSIC_PRESCAN
350
+
#define BASS_MUSIC_RAMP 0x200 // normal ramping
351
+
#define BASS_MUSIC_RAMPS 0x400 // sensitive ramping
352
+
#define BASS_MUSIC_SURROUND 0x800 // surround sound
353
+
#define BASS_MUSIC_SURROUND2 0x1000 // surround sound (mode 2)
354
+
#define BASS_MUSIC_FT2PAN 0x2000 // apply FastTracker 2 panning to XM files
355
+
#define BASS_MUSIC_FT2MOD 0x2000 // play .MOD as FastTracker 2 does
356
+
#define BASS_MUSIC_PT1MOD 0x4000 // play .MOD as ProTracker 1 does
357
+
#define BASS_MUSIC_NONINTER 0x10000 // non-interpolated sample mixing
358
+
#define BASS_MUSIC_SINCINTER 0x800000 // sinc interpolated sample mixing
359
+
#define BASS_MUSIC_POSRESET 0x8000 // stop all notes when moving position
360
+
#define BASS_MUSIC_POSRESETEX 0x400000 // stop all notes and reset bmp/etc when moving position
361
+
#define BASS_MUSIC_STOPBACK 0x80000 // stop the music on a backwards jump effect
362
+
#define BASS_MUSIC_NOSAMPLE 0x100000 // don't load the samples
363
+
364
+
// Speaker assignment flags
365
+
#define BASS_SPEAKER_FRONT 0x1000000 // front speakers
366
+
#define BASS_SPEAKER_REAR 0x2000000 // rear speakers
367
+
#define BASS_SPEAKER_CENLFE 0x3000000 // center & LFE speakers (5.1)
368
+
#define BASS_SPEAKER_SIDE 0x4000000 // side speakers (7.1)
369
+
#define BASS_SPEAKER_N(n) ((n)<<24) // n'th pair of speakers (max 15)
370
+
#define BASS_SPEAKER_LEFT 0x10000000 // modifier: left
371
+
#define BASS_SPEAKER_RIGHT 0x20000000 // modifier: right
372
+
#define BASS_SPEAKER_FRONTLEFT BASS_SPEAKER_FRONT | BASS_SPEAKER_LEFT
373
+
#define BASS_SPEAKER_FRONTRIGHT BASS_SPEAKER_FRONT | BASS_SPEAKER_RIGHT
374
+
#define BASS_SPEAKER_REARLEFT BASS_SPEAKER_REAR | BASS_SPEAKER_LEFT
375
+
#define BASS_SPEAKER_REARRIGHT BASS_SPEAKER_REAR | BASS_SPEAKER_RIGHT
376
+
#define BASS_SPEAKER_CENTER BASS_SPEAKER_CENLFE | BASS_SPEAKER_LEFT
377
+
#define BASS_SPEAKER_LFE BASS_SPEAKER_CENLFE | BASS_SPEAKER_RIGHT
378
+
#define BASS_SPEAKER_SIDELEFT BASS_SPEAKER_SIDE | BASS_SPEAKER_LEFT
379
+
#define BASS_SPEAKER_SIDERIGHT BASS_SPEAKER_SIDE | BASS_SPEAKER_RIGHT
380
+
#define BASS_SPEAKER_REAR2 BASS_SPEAKER_SIDE
381
+
#define BASS_SPEAKER_REAR2LEFT BASS_SPEAKER_SIDELEFT
382
+
#define BASS_SPEAKER_REAR2RIGHT BASS_SPEAKER_SIDERIGHT
383
+
384
+
#define BASS_ASYNCFILE 0x40000000 // read file asynchronously
385
+
#define BASS_UNICODE 0x80000000 // UTF-16
386
+
387
+
#define BASS_RECORD_ECHOCANCEL 0x2000
388
+
#define BASS_RECORD_AGC 0x4000
389
+
#define BASS_RECORD_PAUSE 0x8000 // start recording paused
390
+
391
+
// DX7 voice allocation & management flags
392
+
#define BASS_VAM_HARDWARE 1
393
+
#define BASS_VAM_SOFTWARE 2
394
+
#define BASS_VAM_TERM_TIME 4
395
+
#define BASS_VAM_TERM_DIST 8
396
+
#define BASS_VAM_TERM_PRIO 16
397
+
398
+
// Channel info structure
399
+
typedef struct {
400
+
DWORD freq; // default playback rate
401
+
DWORD chans; // channels
402
+
DWORD flags;
403
+
DWORD ctype; // type of channel
404
+
DWORD origres; // original resolution
405
+
HPLUGIN plugin;
406
+
HSAMPLE sample;
407
+
const char *filename;
408
+
} BASS_CHANNELINFO;
409
+
410
+
#define BASS_ORIGRES_FLOAT 0x10000
411
+
412
+
// BASS_CHANNELINFO types
413
+
#define BASS_CTYPE_SAMPLE 1
414
+
#define BASS_CTYPE_RECORD 2
415
+
#define BASS_CTYPE_STREAM 0x10000
416
+
#define BASS_CTYPE_STREAM_VORBIS 0x10002
417
+
#define BASS_CTYPE_STREAM_OGG 0x10002
418
+
#define BASS_CTYPE_STREAM_MP1 0x10003
419
+
#define BASS_CTYPE_STREAM_MP2 0x10004
420
+
#define BASS_CTYPE_STREAM_MP3 0x10005
421
+
#define BASS_CTYPE_STREAM_AIFF 0x10006
422
+
#define BASS_CTYPE_STREAM_CA 0x10007
423
+
#define BASS_CTYPE_STREAM_MF 0x10008
424
+
#define BASS_CTYPE_STREAM_AM 0x10009
425
+
#define BASS_CTYPE_STREAM_SAMPLE 0x1000a
426
+
#define BASS_CTYPE_STREAM_DUMMY 0x18000
427
+
#define BASS_CTYPE_STREAM_DEVICE 0x18001
428
+
#define BASS_CTYPE_STREAM_WAV 0x40000 // WAVE flag (LOWORD=codec)
429
+
#define BASS_CTYPE_STREAM_WAV_PCM 0x50001
430
+
#define BASS_CTYPE_STREAM_WAV_FLOAT 0x50003
431
+
#define BASS_CTYPE_MUSIC_MOD 0x20000
432
+
#define BASS_CTYPE_MUSIC_MTM 0x20001
433
+
#define BASS_CTYPE_MUSIC_S3M 0x20002
434
+
#define BASS_CTYPE_MUSIC_XM 0x20003
435
+
#define BASS_CTYPE_MUSIC_IT 0x20004
436
+
#define BASS_CTYPE_MUSIC_MO3 0x00100 // MO3 flag
437
+
438
+
// BASS_PluginLoad flags
439
+
#define BASS_PLUGIN_PROC 1
440
+
441
+
typedef struct {
442
+
DWORD ctype; // channel type
443
+
#if defined(_WIN32_WCE) || (defined(WINAPI_FAMILY) && WINAPI_FAMILY != WINAPI_FAMILY_DESKTOP_APP)
444
+
const wchar_t *name; // format description
445
+
const wchar_t *exts; // file extension filter (*.ext1;*.ext2;etc...)
446
+
#else
447
+
const char *name; // format description
448
+
const char *exts; // file extension filter (*.ext1;*.ext2;etc...)
449
+
#endif
450
+
} BASS_PLUGINFORM;
451
+
452
+
typedef struct {
453
+
DWORD version; // version (same form as BASS_GetVersion)
454
+
DWORD formatc; // number of formats
455
+
const BASS_PLUGINFORM *formats; // the array of formats
456
+
} BASS_PLUGININFO;
457
+
458
+
// 3D vector (for 3D positions/velocities/orientations)
459
+
typedef struct BASS_3DVECTOR {
460
+
#ifdef __cplusplus
461
+
BASS_3DVECTOR() {}
462
+
BASS_3DVECTOR(float _x, float _y, float _z) : x(_x), y(_y), z(_z) {}
463
+
#endif
464
+
float x; // +=right, -=left
465
+
float y; // +=up, -=down
466
+
float z; // +=front, -=behind
467
+
} BASS_3DVECTOR;
468
+
469
+
// 3D channel modes
470
+
#define BASS_3DMODE_NORMAL 0 // normal 3D processing
471
+
#define BASS_3DMODE_RELATIVE 1 // position is relative to the listener
472
+
#define BASS_3DMODE_OFF 2 // no 3D processing
473
+
474
+
// software 3D mixing algorithms (used with BASS_CONFIG_3DALGORITHM)
475
+
#define BASS_3DALG_DEFAULT 0
476
+
#define BASS_3DALG_OFF 1
477
+
#define BASS_3DALG_FULL 2
478
+
#define BASS_3DALG_LIGHT 3
479
+
480
+
// BASS_SampleGetChannel flags
481
+
#define BASS_SAMCHAN_NEW 1 // get a new playback channel
482
+
#define BASS_SAMCHAN_STREAM 2 // create a stream
483
+
484
+
typedef DWORD (CALLBACK STREAMPROC)(HSTREAM handle, void *buffer, DWORD length, void *user);
485
+
/* User stream callback function.
486
+
handle : The stream that needs writing
487
+
buffer : Buffer to write the samples in
488
+
length : Number of bytes to write
489
+
user : The 'user' parameter value given when calling BASS_StreamCreate
490
+
RETURN : Number of bytes written. Set the BASS_STREAMPROC_END flag to end the stream. */
491
+
492
+
#define BASS_STREAMPROC_END 0x80000000 // end of user stream flag
493
+
494
+
// Special STREAMPROCs
495
+
#define STREAMPROC_DUMMY (STREAMPROC*)0 // "dummy" stream
496
+
#define STREAMPROC_PUSH (STREAMPROC*)-1 // push stream
497
+
#define STREAMPROC_DEVICE (STREAMPROC*)-2 // device mix stream
498
+
#define STREAMPROC_DEVICE_3D (STREAMPROC*)-3 // device 3D mix stream
499
+
500
+
// BASS_StreamCreateFileUser file systems
501
+
#define STREAMFILE_NOBUFFER 0
502
+
#define STREAMFILE_BUFFER 1
503
+
#define STREAMFILE_BUFFERPUSH 2
504
+
505
+
// User file stream callback functions
506
+
typedef void (CALLBACK FILECLOSEPROC)(void *user);
507
+
typedef QWORD (CALLBACK FILELENPROC)(void *user);
508
+
typedef DWORD (CALLBACK FILEREADPROC)(void *buffer, DWORD length, void *user);
509
+
typedef BOOL (CALLBACK FILESEEKPROC)(QWORD offset, void *user);
510
+
511
+
typedef struct {
512
+
FILECLOSEPROC *close;
513
+
FILELENPROC *length;
514
+
FILEREADPROC *read;
515
+
FILESEEKPROC *seek;
516
+
} BASS_FILEPROCS;
517
+
518
+
// BASS_StreamPutFileData options
519
+
#define BASS_FILEDATA_END 0 // end & close the file
520
+
521
+
// BASS_StreamGetFilePosition modes
522
+
#define BASS_FILEPOS_CURRENT 0
523
+
#define BASS_FILEPOS_DECODE BASS_FILEPOS_CURRENT
524
+
#define BASS_FILEPOS_DOWNLOAD 1
525
+
#define BASS_FILEPOS_END 2
526
+
#define BASS_FILEPOS_START 3
527
+
#define BASS_FILEPOS_CONNECTED 4
528
+
#define BASS_FILEPOS_BUFFER 5
529
+
#define BASS_FILEPOS_SOCKET 6
530
+
#define BASS_FILEPOS_ASYNCBUF 7
531
+
#define BASS_FILEPOS_SIZE 8
532
+
#define BASS_FILEPOS_BUFFERING 9
533
+
#define BASS_FILEPOS_AVAILABLE 10
534
+
535
+
typedef void (CALLBACK DOWNLOADPROC)(const void *buffer, DWORD length, void *user);
536
+
/* Internet stream download callback function.
537
+
buffer : Buffer containing the downloaded data... NULL=end of download
538
+
length : Number of bytes in the buffer
539
+
user : The 'user' parameter value given when calling BASS_StreamCreateURL */
540
+
541
+
// BASS_ChannelSetSync types
542
+
#define BASS_SYNC_POS 0
543
+
#define BASS_SYNC_END 2
544
+
#define BASS_SYNC_META 4
545
+
#define BASS_SYNC_SLIDE 5
546
+
#define BASS_SYNC_STALL 6
547
+
#define BASS_SYNC_DOWNLOAD 7
548
+
#define BASS_SYNC_FREE 8
549
+
#define BASS_SYNC_SETPOS 11
550
+
#define BASS_SYNC_MUSICPOS 10
551
+
#define BASS_SYNC_MUSICINST 1
552
+
#define BASS_SYNC_MUSICFX 3
553
+
#define BASS_SYNC_OGG_CHANGE 12
554
+
#define BASS_SYNC_DEV_FAIL 14
555
+
#define BASS_SYNC_DEV_FORMAT 15
556
+
#define BASS_SYNC_THREAD 0x20000000 // flag: call sync in other thread
557
+
#define BASS_SYNC_MIXTIME 0x40000000 // flag: sync at mixtime, else at playtime
558
+
#define BASS_SYNC_ONETIME 0x80000000 // flag: sync only once, else continuously
559
+
560
+
typedef void (CALLBACK SYNCPROC)(HSYNC handle, DWORD channel, DWORD data, void *user);
561
+
/* Sync callback function.
562
+
handle : The sync that has occured
563
+
channel: Channel that the sync occured in
564
+
data : Additional data associated with the sync's occurance
565
+
user : The 'user' parameter given when calling BASS_ChannelSetSync */
566
+
567
+
typedef void (CALLBACK DSPPROC)(HDSP handle, DWORD channel, void *buffer, DWORD length, void *user);
568
+
/* DSP callback function.
569
+
handle : The DSP handle
570
+
channel: Channel that the DSP is being applied to
571
+
buffer : Buffer to apply the DSP to
572
+
length : Number of bytes in the buffer
573
+
user : The 'user' parameter given when calling BASS_ChannelSetDSP */
574
+
575
+
typedef BOOL (CALLBACK RECORDPROC)(HRECORD handle, const void *buffer, DWORD length, void *user);
576
+
/* Recording callback function.
577
+
handle : The recording handle
578
+
buffer : Buffer containing the recorded sample data
579
+
length : Number of bytes
580
+
user : The 'user' parameter value given when calling BASS_RecordStart
581
+
RETURN : TRUE = continue recording, FALSE = stop */
582
+
583
+
// BASS_ChannelIsActive return values
584
+
#define BASS_ACTIVE_STOPPED 0
585
+
#define BASS_ACTIVE_PLAYING 1
586
+
#define BASS_ACTIVE_STALLED 2
587
+
#define BASS_ACTIVE_PAUSED 3
588
+
#define BASS_ACTIVE_PAUSED_DEVICE 4
589
+
590
+
// Channel attributes
591
+
#define BASS_ATTRIB_FREQ 1
592
+
#define BASS_ATTRIB_VOL 2
593
+
#define BASS_ATTRIB_PAN 3
594
+
#define BASS_ATTRIB_EAXMIX 4
595
+
#define BASS_ATTRIB_NOBUFFER 5
596
+
#define BASS_ATTRIB_VBR 6
597
+
#define BASS_ATTRIB_CPU 7
598
+
#define BASS_ATTRIB_SRC 8
599
+
#define BASS_ATTRIB_NET_RESUME 9
600
+
#define BASS_ATTRIB_SCANINFO 10
601
+
#define BASS_ATTRIB_NORAMP 11
602
+
#define BASS_ATTRIB_BITRATE 12
603
+
#define BASS_ATTRIB_BUFFER 13
604
+
#define BASS_ATTRIB_GRANULE 14
605
+
#define BASS_ATTRIB_USER 15
606
+
#define BASS_ATTRIB_TAIL 16
607
+
#define BASS_ATTRIB_PUSH_LIMIT 17
608
+
#define BASS_ATTRIB_DOWNLOADPROC 18
609
+
#define BASS_ATTRIB_VOLDSP 19
610
+
#define BASS_ATTRIB_VOLDSP_PRIORITY 20
611
+
#define BASS_ATTRIB_MUSIC_AMPLIFY 0x100
612
+
#define BASS_ATTRIB_MUSIC_PANSEP 0x101
613
+
#define BASS_ATTRIB_MUSIC_PSCALER 0x102
614
+
#define BASS_ATTRIB_MUSIC_BPM 0x103
615
+
#define BASS_ATTRIB_MUSIC_SPEED 0x104
616
+
#define BASS_ATTRIB_MUSIC_VOL_GLOBAL 0x105
617
+
#define BASS_ATTRIB_MUSIC_ACTIVE 0x106
618
+
#define BASS_ATTRIB_MUSIC_VOL_CHAN 0x200 // + channel #
619
+
#define BASS_ATTRIB_MUSIC_VOL_INST 0x300 // + instrument #
620
+
621
+
// BASS_ChannelSlideAttribute flags
622
+
#define BASS_SLIDE_LOG 0x1000000
623
+
624
+
// BASS_ChannelGetData flags
625
+
#define BASS_DATA_AVAILABLE 0 // query how much data is buffered
626
+
#define BASS_DATA_NOREMOVE 0x10000000 // flag: don't remove data from recording buffer
627
+
#define BASS_DATA_FIXED 0x20000000 // unused
628
+
#define BASS_DATA_FLOAT 0x40000000 // flag: return floating-point sample data
629
+
#define BASS_DATA_FFT256 0x80000000 // 256 sample FFT
630
+
#define BASS_DATA_FFT512 0x80000001 // 512 FFT
631
+
#define BASS_DATA_FFT1024 0x80000002 // 1024 FFT
632
+
#define BASS_DATA_FFT2048 0x80000003 // 2048 FFT
633
+
#define BASS_DATA_FFT4096 0x80000004 // 4096 FFT
634
+
#define BASS_DATA_FFT8192 0x80000005 // 8192 FFT
635
+
#define BASS_DATA_FFT16384 0x80000006 // 16384 FFT
636
+
#define BASS_DATA_FFT32768 0x80000007 // 32768 FFT
637
+
#define BASS_DATA_FFT_INDIVIDUAL 0x10 // FFT flag: FFT for each channel, else all combined
638
+
#define BASS_DATA_FFT_NOWINDOW 0x20 // FFT flag: no Hanning window
639
+
#define BASS_DATA_FFT_REMOVEDC 0x40 // FFT flag: pre-remove DC bias
640
+
#define BASS_DATA_FFT_COMPLEX 0x80 // FFT flag: return complex data
641
+
#define BASS_DATA_FFT_NYQUIST 0x100 // FFT flag: return extra Nyquist value
642
+
643
+
// BASS_ChannelGetLevelEx flags
644
+
#define BASS_LEVEL_MONO 1 // get mono level
645
+
#define BASS_LEVEL_STEREO 2 // get stereo level
646
+
#define BASS_LEVEL_RMS 4 // get RMS levels
647
+
#define BASS_LEVEL_VOLPAN 8 // apply VOL/PAN attributes to the levels
648
+
#define BASS_LEVEL_NOREMOVE 16 // don't remove data from recording buffer
649
+
650
+
// BASS_ChannelGetTags types : what's returned
651
+
#define BASS_TAG_ID3 0 // ID3v1 tags : TAG_ID3 structure
652
+
#define BASS_TAG_ID3V2 1 // ID3v2 tags : variable length block
653
+
#define BASS_TAG_OGG 2 // OGG comments : series of null-terminated UTF-8 strings
654
+
#define BASS_TAG_HTTP 3 // HTTP headers : series of null-terminated ASCII strings
655
+
#define BASS_TAG_ICY 4 // ICY headers : series of null-terminated ANSI strings
656
+
#define BASS_TAG_META 5 // ICY metadata : ANSI string
657
+
#define BASS_TAG_APE 6 // APE tags : series of null-terminated UTF-8 strings
658
+
#define BASS_TAG_MP4 7 // MP4/iTunes metadata : series of null-terminated UTF-8 strings
659
+
#define BASS_TAG_WMA 8 // WMA tags : series of null-terminated UTF-8 strings
660
+
#define BASS_TAG_VENDOR 9 // OGG encoder : UTF-8 string
661
+
#define BASS_TAG_LYRICS3 10 // Lyric3v2 tag : ASCII string
662
+
#define BASS_TAG_CA_CODEC 11 // CoreAudio codec info : TAG_CA_CODEC structure
663
+
#define BASS_TAG_MF 13 // Media Foundation tags : series of null-terminated UTF-8 strings
664
+
#define BASS_TAG_WAVEFORMAT 14 // WAVE format : WAVEFORMATEEX structure
665
+
#define BASS_TAG_AM_NAME 16 // Android Media codec name : ASCII string
666
+
#define BASS_TAG_ID3V2_2 17 // ID3v2 tags (2nd block) : variable length block
667
+
#define BASS_TAG_AM_MIME 18 // Android Media MIME type : ASCII string
668
+
#define BASS_TAG_LOCATION 19 // redirected URL : ASCII string
669
+
#define BASS_TAG_RIFF_INFO 0x100 // RIFF "INFO" tags : series of null-terminated ANSI strings
670
+
#define BASS_TAG_RIFF_BEXT 0x101 // RIFF/BWF "bext" tags : TAG_BEXT structure
671
+
#define BASS_TAG_RIFF_CART 0x102 // RIFF/BWF "cart" tags : TAG_CART structure
672
+
#define BASS_TAG_RIFF_DISP 0x103 // RIFF "DISP" text tag : ANSI string
673
+
#define BASS_TAG_RIFF_CUE 0x104 // RIFF "cue " chunk : TAG_CUE structure
674
+
#define BASS_TAG_RIFF_SMPL 0x105 // RIFF "smpl" chunk : TAG_SMPL structure
675
+
#define BASS_TAG_APE_BINARY 0x1000 // + index #, binary APE tag : TAG_APE_BINARY structure
676
+
#define BASS_TAG_MUSIC_NAME 0x10000 // MOD music name : ANSI string
677
+
#define BASS_TAG_MUSIC_MESSAGE 0x10001 // MOD message : ANSI string
678
+
#define BASS_TAG_MUSIC_ORDERS 0x10002 // MOD order list : BYTE array of pattern numbers
679
+
#define BASS_TAG_MUSIC_AUTH 0x10003 // MOD author : UTF-8 string
680
+
#define BASS_TAG_MUSIC_INST 0x10100 // + instrument #, MOD instrument name : ANSI string
681
+
#define BASS_TAG_MUSIC_CHAN 0x10200 // + channel #, MOD channel name : ANSI string
682
+
#define BASS_TAG_MUSIC_SAMPLE 0x10300 // + sample #, MOD sample name : ANSI string
683
+
684
+
// ID3v1 tag structure
685
+
typedef struct {
686
+
char id[3];
687
+
char title[30];
688
+
char artist[30];
689
+
char album[30];
690
+
char year[4];
691
+
char comment[30];
692
+
BYTE genre;
693
+
} TAG_ID3;
694
+
695
+
// Binary APE tag structure
696
+
typedef struct {
697
+
const char *key;
698
+
const void *data;
699
+
DWORD length;
700
+
} TAG_APE_BINARY;
701
+
702
+
// BWF "bext" tag structure
703
+
#ifdef _MSC_VER
704
+
#pragma warning(push)
705
+
#pragma warning(disable:4200)
706
+
#endif
707
+
#pragma pack(push,1)
708
+
typedef struct {
709
+
char Description[256]; // description
710
+
char Originator[32]; // name of the originator
711
+
char OriginatorReference[32]; // reference of the originator
712
+
char OriginationDate[10]; // date of creation (yyyy-mm-dd)
713
+
char OriginationTime[8]; // time of creation (hh-mm-ss)
714
+
QWORD TimeReference; // first sample count since midnight (little-endian)
715
+
WORD Version; // BWF version (little-endian)
716
+
BYTE UMID[64]; // SMPTE UMID
717
+
BYTE Reserved[190];
718
+
#if defined(__GNUC__) && __GNUC__<3
719
+
char CodingHistory[0]; // history
720
+
#elif 1 // change to 0 if compiler fails the following line
721
+
char CodingHistory[]; // history
722
+
#else
723
+
char CodingHistory[1]; // history
724
+
#endif
725
+
} TAG_BEXT;
726
+
#pragma pack(pop)
727
+
728
+
// BWF "cart" tag structures
729
+
typedef struct
730
+
{
731
+
DWORD dwUsage; // FOURCC timer usage ID
732
+
DWORD dwValue; // timer value in samples from head
733
+
} TAG_CART_TIMER;
734
+
735
+
typedef struct
736
+
{
737
+
char Version[4]; // version of the data structure
738
+
char Title[64]; // title of cart audio sequence
739
+
char Artist[64]; // artist or creator name
740
+
char CutID[64]; // cut number identification
741
+
char ClientID[64]; // client identification
742
+
char Category[64]; // category ID, PSA, NEWS, etc
743
+
char Classification[64]; // classification or auxiliary key
744
+
char OutCue[64]; // out cue text
745
+
char StartDate[10]; // yyyy-mm-dd
746
+
char StartTime[8]; // hh:mm:ss
747
+
char EndDate[10]; // yyyy-mm-dd
748
+
char EndTime[8]; // hh:mm:ss
749
+
char ProducerAppID[64]; // name of vendor or application
750
+
char ProducerAppVersion[64]; // version of producer application
751
+
char UserDef[64]; // user defined text
752
+
DWORD dwLevelReference; // sample value for 0 dB reference
753
+
TAG_CART_TIMER PostTimer[8]; // 8 time markers after head
754
+
char Reserved[276];
755
+
char URL[1024]; // uniform resource locator
756
+
#if defined(__GNUC__) && __GNUC__<3
757
+
char TagText[0]; // free form text for scripts or tags
758
+
#elif 1 // change to 0 if compiler fails the following line
759
+
char TagText[]; // free form text for scripts or tags
760
+
#else
761
+
char TagText[1]; // free form text for scripts or tags
762
+
#endif
763
+
} TAG_CART;
764
+
765
+
// RIFF "cue " tag structures
766
+
typedef struct
767
+
{
768
+
DWORD dwName;
769
+
DWORD dwPosition;
770
+
DWORD fccChunk;
771
+
DWORD dwChunkStart;
772
+
DWORD dwBlockStart;
773
+
DWORD dwSampleOffset;
774
+
} TAG_CUE_POINT;
775
+
776
+
typedef struct
777
+
{
778
+
DWORD dwCuePoints;
779
+
#if defined(__GNUC__) && __GNUC__<3
780
+
TAG_CUE_POINT CuePoints[0];
781
+
#elif 1 // change to 0 if compiler fails the following line
782
+
TAG_CUE_POINT CuePoints[];
783
+
#else
784
+
TAG_CUE_POINT CuePoints[1];
785
+
#endif
786
+
} TAG_CUE;
787
+
788
+
// RIFF "smpl" tag structures
789
+
typedef struct
790
+
{
791
+
DWORD dwIdentifier;
792
+
DWORD dwType;
793
+
DWORD dwStart;
794
+
DWORD dwEnd;
795
+
DWORD dwFraction;
796
+
DWORD dwPlayCount;
797
+
} TAG_SMPL_LOOP;
798
+
799
+
typedef struct
800
+
{
801
+
DWORD dwManufacturer;
802
+
DWORD dwProduct;
803
+
DWORD dwSamplePeriod;
804
+
DWORD dwMIDIUnityNote;
805
+
DWORD dwMIDIPitchFraction;
806
+
DWORD dwSMPTEFormat;
807
+
DWORD dwSMPTEOffset;
808
+
DWORD cSampleLoops;
809
+
DWORD cbSamplerData;
810
+
#if defined(__GNUC__) && __GNUC__<3
811
+
TAG_SMPL_LOOP SampleLoops[0];
812
+
#elif 1 // change to 0 if compiler fails the following line
813
+
TAG_SMPL_LOOP SampleLoops[];
814
+
#else
815
+
TAG_SMPL_LOOP SampleLoops[1];
816
+
#endif
817
+
} TAG_SMPL;
818
+
#ifdef _MSC_VER
819
+
#pragma warning(pop)
820
+
#endif
821
+
822
+
// CoreAudio codec info structure
823
+
typedef struct {
824
+
DWORD ftype; // file format
825
+
DWORD atype; // audio format
826
+
const char *name; // description
827
+
} TAG_CA_CODEC;
828
+
829
+
#ifndef _WAVEFORMATEX_
830
+
#define _WAVEFORMATEX_
831
+
#pragma pack(push,1)
832
+
typedef struct tWAVEFORMATEX
833
+
{
834
+
WORD wFormatTag;
835
+
WORD nChannels;
836
+
DWORD nSamplesPerSec;
837
+
DWORD nAvgBytesPerSec;
838
+
WORD nBlockAlign;
839
+
WORD wBitsPerSample;
840
+
WORD cbSize;
841
+
} WAVEFORMATEX, *PWAVEFORMATEX, *LPWAVEFORMATEX;
842
+
typedef const WAVEFORMATEX *LPCWAVEFORMATEX;
843
+
#pragma pack(pop)
844
+
#endif
845
+
846
+
// BASS_ChannelGetLength/GetPosition/SetPosition modes
847
+
#define BASS_POS_BYTE 0 // byte position
848
+
#define BASS_POS_MUSIC_ORDER 1 // order.row position, MAKELONG(order,row)
849
+
#define BASS_POS_OGG 3 // OGG bitstream number
850
+
#define BASS_POS_END 0x10 // trimmed end position
851
+
#define BASS_POS_LOOP 0x11 // loop start positiom
852
+
#define BASS_POS_FLUSH 0x1000000 // flag: flush decoder/FX buffers
853
+
#define BASS_POS_RESET 0x2000000 // flag: reset user file buffers
854
+
#define BASS_POS_RELATIVE 0x4000000 // flag: seek relative to the current position
855
+
#define BASS_POS_INEXACT 0x8000000 // flag: allow seeking to inexact position
856
+
#define BASS_POS_DECODE 0x10000000 // flag: get the decoding (not playing) position
857
+
#define BASS_POS_DECODETO 0x20000000 // flag: decode to the position instead of seeking
858
+
#define BASS_POS_SCAN 0x40000000 // flag: scan to the position
859
+
860
+
// BASS_ChannelSetDevice/GetDevice option
861
+
#define BASS_NODEVICE 0x20000
862
+
863
+
// BASS_RecordSetInput flags
864
+
#define BASS_INPUT_OFF 0x10000
865
+
#define BASS_INPUT_ON 0x20000
866
+
867
+
#define BASS_INPUT_TYPE_MASK 0xff000000
868
+
#define BASS_INPUT_TYPE_UNDEF 0x00000000
869
+
#define BASS_INPUT_TYPE_DIGITAL 0x01000000
870
+
#define BASS_INPUT_TYPE_LINE 0x02000000
871
+
#define BASS_INPUT_TYPE_MIC 0x03000000
872
+
#define BASS_INPUT_TYPE_SYNTH 0x04000000
873
+
#define BASS_INPUT_TYPE_CD 0x05000000
874
+
#define BASS_INPUT_TYPE_PHONE 0x06000000
875
+
#define BASS_INPUT_TYPE_SPEAKER 0x07000000
876
+
#define BASS_INPUT_TYPE_WAVE 0x08000000
877
+
#define BASS_INPUT_TYPE_AUX 0x09000000
878
+
#define BASS_INPUT_TYPE_ANALOG 0x0a000000
879
+
880
+
// BASS_ChannelSetFX effect types
881
+
#define BASS_FX_DX8_CHORUS 0
882
+
#define BASS_FX_DX8_COMPRESSOR 1
883
+
#define BASS_FX_DX8_DISTORTION 2
884
+
#define BASS_FX_DX8_ECHO 3
885
+
#define BASS_FX_DX8_FLANGER 4
886
+
#define BASS_FX_DX8_GARGLE 5
887
+
#define BASS_FX_DX8_I3DL2REVERB 6
888
+
#define BASS_FX_DX8_PARAMEQ 7
889
+
#define BASS_FX_DX8_REVERB 8
890
+
#define BASS_FX_VOLUME 9
891
+
892
+
typedef struct {
893
+
float fWetDryMix;
894
+
float fDepth;
895
+
float fFeedback;
896
+
float fFrequency;
897
+
DWORD lWaveform; // 0=triangle, 1=sine
898
+
float fDelay;
899
+
DWORD lPhase; // BASS_DX8_PHASE_xxx
900
+
} BASS_DX8_CHORUS;
901
+
902
+
typedef struct {
903
+
float fGain;
904
+
float fAttack;
905
+
float fRelease;
906
+
float fThreshold;
907
+
float fRatio;
908
+
float fPredelay;
909
+
} BASS_DX8_COMPRESSOR;
910
+
911
+
typedef struct {
912
+
float fGain;
913
+
float fEdge;
914
+
float fPostEQCenterFrequency;
915
+
float fPostEQBandwidth;
916
+
float fPreLowpassCutoff;
917
+
} BASS_DX8_DISTORTION;
918
+
919
+
typedef struct {
920
+
float fWetDryMix;
921
+
float fFeedback;
922
+
float fLeftDelay;
923
+
float fRightDelay;
924
+
BOOL lPanDelay;
925
+
} BASS_DX8_ECHO;
926
+
927
+
typedef struct {
928
+
float fWetDryMix;
929
+
float fDepth;
930
+
float fFeedback;
931
+
float fFrequency;
932
+
DWORD lWaveform; // 0=triangle, 1=sine
933
+
float fDelay;
934
+
DWORD lPhase; // BASS_DX8_PHASE_xxx
935
+
} BASS_DX8_FLANGER;
936
+
937
+
typedef struct {
938
+
DWORD dwRateHz; // Rate of modulation in hz
939
+
DWORD dwWaveShape; // 0=triangle, 1=square
940
+
} BASS_DX8_GARGLE;
941
+
942
+
typedef struct {
943
+
int lRoom; // [-10000, 0] default: -1000 mB
944
+
int lRoomHF; // [-10000, 0] default: 0 mB
945
+
float flRoomRolloffFactor; // [0.0, 10.0] default: 0.0
946
+
float flDecayTime; // [0.1, 20.0] default: 1.49s
947
+
float flDecayHFRatio; // [0.1, 2.0] default: 0.83
948
+
int lReflections; // [-10000, 1000] default: -2602 mB
949
+
float flReflectionsDelay; // [0.0, 0.3] default: 0.007 s
950
+
int lReverb; // [-10000, 2000] default: 200 mB
951
+
float flReverbDelay; // [0.0, 0.1] default: 0.011 s
952
+
float flDiffusion; // [0.0, 100.0] default: 100.0 %
953
+
float flDensity; // [0.0, 100.0] default: 100.0 %
954
+
float flHFReference; // [20.0, 20000.0] default: 5000.0 Hz
955
+
} BASS_DX8_I3DL2REVERB;
956
+
957
+
typedef struct {
958
+
float fCenter;
959
+
float fBandwidth;
960
+
float fGain;
961
+
} BASS_DX8_PARAMEQ;
962
+
963
+
typedef struct {
964
+
float fInGain; // [-96.0,0.0] default: 0.0 dB
965
+
float fReverbMix; // [-96.0,0.0] default: 0.0 db
966
+
float fReverbTime; // [0.001,3000.0] default: 1000.0 ms
967
+
float fHighFreqRTRatio; // [0.001,0.999] default: 0.001
968
+
} BASS_DX8_REVERB;
969
+
970
+
#define BASS_DX8_PHASE_NEG_180 0
971
+
#define BASS_DX8_PHASE_NEG_90 1
972
+
#define BASS_DX8_PHASE_ZERO 2
973
+
#define BASS_DX8_PHASE_90 3
974
+
#define BASS_DX8_PHASE_180 4
975
+
976
+
typedef struct {
977
+
float fTarget;
978
+
float fCurrent;
979
+
float fTime;
980
+
DWORD lCurve;
981
+
} BASS_FX_VOLUME_PARAM;
982
+
983
+
typedef void (CALLBACK IOSNOTIFYPROC)(DWORD status);
984
+
/* iOS notification callback function.
985
+
status : The notification (BASS_IOSNOTIFY_xxx) */
986
+
987
+
#define BASS_IOSNOTIFY_INTERRUPT 1 // interruption started
988
+
#define BASS_IOSNOTIFY_INTERRUPT_END 2 // interruption ended
989
+
990
+
BOOL BASSDEF(BASS_SetConfig)(DWORD option, DWORD value);
991
+
DWORD BASSDEF(BASS_GetConfig)(DWORD option);
992
+
BOOL BASSDEF(BASS_SetConfigPtr)(DWORD option, const void *value);
993
+
const void *BASSDEF(BASS_GetConfigPtr)(DWORD option);
994
+
DWORD BASSDEF(BASS_GetVersion)(void);
995
+
int BASSDEF(BASS_ErrorGetCode)(void);
996
+
997
+
BOOL BASSDEF(BASS_GetDeviceInfo)(DWORD device, BASS_DEVICEINFO *info);
998
+
#if defined(_WIN32) && !defined(_WIN32_WCE) && !(defined(WINAPI_FAMILY) && WINAPI_FAMILY != WINAPI_FAMILY_DESKTOP_APP)
999
+
BOOL BASSDEF(BASS_Init)(int device, DWORD freq, DWORD flags, HWND win, const void *dsguid);
1000
+
#else
1001
+
BOOL BASSDEF(BASS_Init)(int device, DWORD freq, DWORD flags, void *win, const void *dsguid);
1002
+
#endif
1003
+
BOOL BASSDEF(BASS_Free)(void);
1004
+
BOOL BASSDEF(BASS_SetDevice)(DWORD device);
1005
+
DWORD BASSDEF(BASS_GetDevice)(void);
1006
+
BOOL BASSDEF(BASS_GetInfo)(BASS_INFO *info);
1007
+
BOOL BASSDEF(BASS_Start)(void);
1008
+
BOOL BASSDEF(BASS_Stop)(void);
1009
+
BOOL BASSDEF(BASS_Pause)(void);
1010
+
DWORD BASSDEF(BASS_IsStarted)(void);
1011
+
BOOL BASSDEF(BASS_Update)(DWORD length);
1012
+
float BASSDEF(BASS_GetCPU)(void);
1013
+
BOOL BASSDEF(BASS_SetVolume)(float volume);
1014
+
float BASSDEF(BASS_GetVolume)(void);
1015
+
#if defined(_WIN32) && !defined(_WIN32_WCE) && !(defined(WINAPI_FAMILY) && WINAPI_FAMILY != WINAPI_FAMILY_DESKTOP_APP)
1016
+
void *BASSDEF(BASS_GetDSoundObject)(DWORD object);
1017
+
#endif
1018
+
1019
+
BOOL BASSDEF(BASS_Set3DFactors)(float distf, float rollf, float doppf);
1020
+
BOOL BASSDEF(BASS_Get3DFactors)(float *distf, float *rollf, float *doppf);
1021
+
BOOL BASSDEF(BASS_Set3DPosition)(const BASS_3DVECTOR *pos, const BASS_3DVECTOR *vel, const BASS_3DVECTOR *front, const BASS_3DVECTOR *top);
1022
+
BOOL BASSDEF(BASS_Get3DPosition)(BASS_3DVECTOR *pos, BASS_3DVECTOR *vel, BASS_3DVECTOR *front, BASS_3DVECTOR *top);
1023
+
void BASSDEF(BASS_Apply3D)(void);
1024
+
1025
+
HPLUGIN BASSDEF(BASS_PluginLoad)(const char *file, DWORD flags);
1026
+
BOOL BASSDEF(BASS_PluginFree)(HPLUGIN handle);
1027
+
BOOL BASSDEF(BASS_PluginEnable)(HPLUGIN handle, BOOL enable);
1028
+
const BASS_PLUGININFO *BASSDEF(BASS_PluginGetInfo)(HPLUGIN handle);
1029
+
1030
+
HSAMPLE BASSDEF(BASS_SampleLoad)(BOOL mem, const void *file, QWORD offset, DWORD length, DWORD max, DWORD flags);
1031
+
HSAMPLE BASSDEF(BASS_SampleCreate)(DWORD length, DWORD freq, DWORD chans, DWORD max, DWORD flags);
1032
+
BOOL BASSDEF(BASS_SampleFree)(HSAMPLE handle);
1033
+
BOOL BASSDEF(BASS_SampleSetData)(HSAMPLE handle, const void *buffer);
1034
+
BOOL BASSDEF(BASS_SampleGetData)(HSAMPLE handle, void *buffer);
1035
+
BOOL BASSDEF(BASS_SampleGetInfo)(HSAMPLE handle, BASS_SAMPLE *info);
1036
+
BOOL BASSDEF(BASS_SampleSetInfo)(HSAMPLE handle, const BASS_SAMPLE *info);
1037
+
DWORD BASSDEF(BASS_SampleGetChannel)(HSAMPLE handle, DWORD flags);
1038
+
DWORD BASSDEF(BASS_SampleGetChannels)(HSAMPLE handle, HCHANNEL *channels);
1039
+
BOOL BASSDEF(BASS_SampleStop)(HSAMPLE handle);
1040
+
1041
+
HSTREAM BASSDEF(BASS_StreamCreate)(DWORD freq, DWORD chans, DWORD flags, STREAMPROC *proc, void *user);
1042
+
HSTREAM BASSDEF(BASS_StreamCreateFile)(BOOL mem, const void *file, QWORD offset, QWORD length, DWORD flags);
1043
+
HSTREAM BASSDEF(BASS_StreamCreateURL)(const char *url, DWORD offset, DWORD flags, DOWNLOADPROC *proc, void *user);
1044
+
HSTREAM BASSDEF(BASS_StreamCreateFileUser)(DWORD system, DWORD flags, const BASS_FILEPROCS *proc, void *user);
1045
+
BOOL BASSDEF(BASS_StreamFree)(HSTREAM handle);
1046
+
QWORD BASSDEF(BASS_StreamGetFilePosition)(HSTREAM handle, DWORD mode);
1047
+
DWORD BASSDEF(BASS_StreamPutData)(HSTREAM handle, const void *buffer, DWORD length);
1048
+
DWORD BASSDEF(BASS_StreamPutFileData)(HSTREAM handle, const void *buffer, DWORD length);
1049
+
1050
+
HMUSIC BASSDEF(BASS_MusicLoad)(BOOL mem, const void *file, QWORD offset, DWORD length, DWORD flags, DWORD freq);
1051
+
BOOL BASSDEF(BASS_MusicFree)(HMUSIC handle);
1052
+
1053
+
BOOL BASSDEF(BASS_RecordGetDeviceInfo)(DWORD device, BASS_DEVICEINFO *info);
1054
+
BOOL BASSDEF(BASS_RecordInit)(int device);
1055
+
BOOL BASSDEF(BASS_RecordFree)(void);
1056
+
BOOL BASSDEF(BASS_RecordSetDevice)(DWORD device);
1057
+
DWORD BASSDEF(BASS_RecordGetDevice)(void);
1058
+
BOOL BASSDEF(BASS_RecordGetInfo)(BASS_RECORDINFO *info);
1059
+
const char *BASSDEF(BASS_RecordGetInputName)(int input);
1060
+
BOOL BASSDEF(BASS_RecordSetInput)(int input, DWORD flags, float volume);
1061
+
DWORD BASSDEF(BASS_RecordGetInput)(int input, float *volume);
1062
+
HRECORD BASSDEF(BASS_RecordStart)(DWORD freq, DWORD chans, DWORD flags, RECORDPROC *proc, void *user);
1063
+
1064
+
double BASSDEF(BASS_ChannelBytes2Seconds)(DWORD handle, QWORD pos);
1065
+
QWORD BASSDEF(BASS_ChannelSeconds2Bytes)(DWORD handle, double pos);
1066
+
DWORD BASSDEF(BASS_ChannelGetDevice)(DWORD handle);
1067
+
BOOL BASSDEF(BASS_ChannelSetDevice)(DWORD handle, DWORD device);
1068
+
DWORD BASSDEF(BASS_ChannelIsActive)(DWORD handle);
1069
+
BOOL BASSDEF(BASS_ChannelGetInfo)(DWORD handle, BASS_CHANNELINFO *info);
1070
+
const char *BASSDEF(BASS_ChannelGetTags)(DWORD handle, DWORD tags);
1071
+
DWORD BASSDEF(BASS_ChannelFlags)(DWORD handle, DWORD flags, DWORD mask);
1072
+
BOOL BASSDEF(BASS_ChannelLock)(DWORD handle, BOOL lock);
1073
+
BOOL BASSDEF(BASS_ChannelFree)(DWORD handle);
1074
+
BOOL BASSDEF(BASS_ChannelPlay)(DWORD handle, BOOL restart);
1075
+
BOOL BASSDEF(BASS_ChannelStart)(DWORD handle);
1076
+
BOOL BASSDEF(BASS_ChannelStop)(DWORD handle);
1077
+
BOOL BASSDEF(BASS_ChannelPause)(DWORD handle);
1078
+
BOOL BASSDEF(BASS_ChannelUpdate)(DWORD handle, DWORD length);
1079
+
BOOL BASSDEF(BASS_ChannelSetAttribute)(DWORD handle, DWORD attrib, float value);
1080
+
BOOL BASSDEF(BASS_ChannelGetAttribute)(DWORD handle, DWORD attrib, float *value);
1081
+
BOOL BASSDEF(BASS_ChannelSlideAttribute)(DWORD handle, DWORD attrib, float value, DWORD time);
1082
+
BOOL BASSDEF(BASS_ChannelIsSliding)(DWORD handle, DWORD attrib);
1083
+
BOOL BASSDEF(BASS_ChannelSetAttributeEx)(DWORD handle, DWORD attrib, void *value, DWORD size);
1084
+
DWORD BASSDEF(BASS_ChannelGetAttributeEx)(DWORD handle, DWORD attrib, void *value, DWORD size);
1085
+
BOOL BASSDEF(BASS_ChannelSet3DAttributes)(DWORD handle, int mode, float min, float max, int iangle, int oangle, float outvol);
1086
+
BOOL BASSDEF(BASS_ChannelGet3DAttributes)(DWORD handle, DWORD *mode, float *min, float *max, DWORD *iangle, DWORD *oangle, float *outvol);
1087
+
BOOL BASSDEF(BASS_ChannelSet3DPosition)(DWORD handle, const BASS_3DVECTOR *pos, const BASS_3DVECTOR *orient, const BASS_3DVECTOR *vel);
1088
+
BOOL BASSDEF(BASS_ChannelGet3DPosition)(DWORD handle, BASS_3DVECTOR *pos, BASS_3DVECTOR *orient, BASS_3DVECTOR *vel);
1089
+
QWORD BASSDEF(BASS_ChannelGetLength)(DWORD handle, DWORD mode);
1090
+
BOOL BASSDEF(BASS_ChannelSetPosition)(DWORD handle, QWORD pos, DWORD mode);
1091
+
QWORD BASSDEF(BASS_ChannelGetPosition)(DWORD handle, DWORD mode);
1092
+
DWORD BASSDEF(BASS_ChannelGetLevel)(DWORD handle);
1093
+
BOOL BASSDEF(BASS_ChannelGetLevelEx)(DWORD handle, float *levels, float length, DWORD flags);
1094
+
DWORD BASSDEF(BASS_ChannelGetData)(DWORD handle, void *buffer, DWORD length);
1095
+
HSYNC BASSDEF(BASS_ChannelSetSync)(DWORD handle, DWORD type, QWORD param, SYNCPROC *proc, void *user);
1096
+
BOOL BASSDEF(BASS_ChannelRemoveSync)(DWORD handle, HSYNC sync);
1097
+
BOOL BASSDEF(BASS_ChannelSetLink)(DWORD handle, DWORD chan);
1098
+
BOOL BASSDEF(BASS_ChannelRemoveLink)(DWORD handle, DWORD chan);
1099
+
HDSP BASSDEF(BASS_ChannelSetDSP)(DWORD handle, DSPPROC *proc, void *user, int priority);
1100
+
BOOL BASSDEF(BASS_ChannelRemoveDSP)(DWORD handle, HDSP dsp);
1101
+
HFX BASSDEF(BASS_ChannelSetFX)(DWORD handle, DWORD type, int priority);
1102
+
BOOL BASSDEF(BASS_ChannelRemoveFX)(DWORD handle, HFX fx);
1103
+
1104
+
BOOL BASSDEF(BASS_FXSetParameters)(HFX handle, const void *params);
1105
+
BOOL BASSDEF(BASS_FXGetParameters)(HFX handle, void *params);
1106
+
BOOL BASSDEF(BASS_FXSetPriority)(HFX handle, int priority);
1107
+
BOOL BASSDEF(BASS_FXReset)(DWORD handle);
1108
+
1109
+
#ifdef __cplusplus
1110
+
}
1111
+
1112
+
#if defined(_WIN32) && !defined(NOBASSOVERLOADS)
1113
+
static inline HPLUGIN BASS_PluginLoad(const WCHAR *file, DWORD flags)
1114
+
{
1115
+
return BASS_PluginLoad((const char*)file, flags | BASS_UNICODE);
1116
+
}
1117
+
1118
+
static inline HMUSIC BASS_MusicLoad(BOOL mem, const WCHAR *file, QWORD offset, DWORD length, DWORD flags, DWORD freq)
1119
+
{
1120
+
return BASS_MusicLoad(mem, (const void*)file, offset, length, flags | BASS_UNICODE, freq);
1121
+
}
1122
+
1123
+
static inline HSAMPLE BASS_SampleLoad(BOOL mem, const WCHAR *file, QWORD offset, DWORD length, DWORD max, DWORD flags)
1124
+
{
1125
+
return BASS_SampleLoad(mem, (const void*)file, offset, length, max, flags | BASS_UNICODE);
1126
+
}
1127
+
1128
+
static inline HSTREAM BASS_StreamCreateFile(BOOL mem, const WCHAR *file, QWORD offset, QWORD length, DWORD flags)
1129
+
{
1130
+
return BASS_StreamCreateFile(mem, (const void*)file, offset, length, flags | BASS_UNICODE);
1131
+
}
1132
+
1133
+
static inline HSTREAM BASS_StreamCreateURL(const WCHAR *url, DWORD offset, DWORD flags, DOWNLOADPROC *proc, void *user)
1134
+
{
1135
+
return BASS_StreamCreateURL((const char*)url, offset, flags | BASS_UNICODE, proc, user);
1136
+
}
1137
+
1138
+
static inline BOOL BASS_SetConfigPtr(DWORD option, const WCHAR *value)
1139
+
{
1140
+
return BASS_SetConfigPtr(option | BASS_UNICODE, (const void*)value);
1141
+
}
1142
+
#endif
1143
+
#endif
1144
+
1145
+
#ifdef __OBJC__
1146
+
#undef BOOL
1147
+
#endif
1148
+
1149
+
#endif
libs/bass.lib
libs/bass.lib
This is a binary file and will not be displayed.
+291
-153
main.cpp
+291
-153
main.cpp
···
3
3
#include <stdio.h>
4
4
#include <string.h>
5
5
#include <mmsystem.h>
6
+
#include <wininet.h>
7
+
#include "libs/bass.h"
6
8
7
9
#pragma comment(lib, "winmm.lib")
10
+
#pragma comment(lib, "wininet.lib")
8
11
9
12
#define ID_ABOUT 1001
10
13
#define ID_EXIT 1002
···
19
22
float frequency;
20
23
char name[64];
21
24
char description[128];
25
+
char streamUrl[256];
22
26
} RadioStation;
23
27
24
28
RadioStation g_stations[] = {
25
-
{14.230f, "BBC World Service", "International news and current affairs"},
26
-
{15.770f, "Radio Moscow", "Russian international broadcast"},
27
-
{17.895f, "Voice of America", "American international news"},
28
-
{21.500f, "Radio Australia", "Australian international service"},
29
-
{25.820f, "Radio Canada", "Canadian international broadcast"},
30
-
{28.400f, "Amateur Radio", "Ham radio operators"},
31
-
{31.100f, "Time Signal", "Atomic clock time broadcast"}
29
+
{14.230f, "SomaFM Groove", "Downtempo and chillout", "http://ice1.somafm.com/groovesalad-128-mp3"},
30
+
{15.770f, "Radio Paradise", "Eclectic music mix", "http://stream.radioparadise.com/mp3-128"},
31
+
{17.895f, "Jazz Radio", "Smooth jazz", "http://jazz-wr04.ice.infomaniak.ch/jazz-wr04-128.mp3"},
32
+
{21.500f, "Classical Music", "Classical radio", "http://stream.wqxr.org/wqxr"},
33
+
{31.100f, "Chillout Lounge", "Relaxing music", "http://air.radiorecord.ru:805/chil_320"}
32
34
};
33
35
34
36
#define NUM_STATIONS (sizeof(g_stations) / sizeof(RadioStation))
···
40
42
41
43
// Audio state
42
44
typedef struct {
43
-
HWAVEOUT hWaveOut;
44
-
WAVEHDR waveHeaders[NUM_BUFFERS];
45
-
short audioBuffers[NUM_BUFFERS][BUFFER_SIZE];
46
-
int currentBuffer;
45
+
// BASS handles
46
+
HSTREAM currentStream;
47
+
HSTREAM staticStream;
47
48
int isPlaying;
48
49
float staticVolume;
49
50
float radioVolume;
51
+
52
+
// Station tracking
53
+
RadioStation* currentStation;
50
54
} AudioState;
51
55
52
56
// Radio state
···
59
63
int isDraggingVolume;
60
64
} RadioState;
61
65
62
-
RadioState g_radio = {14.230f, 0.5f, 0, 0, 0, 0};
66
+
RadioState g_radio = {14.230f, 0.8f, 0, 0, 0, 0}; // Increase default volume to 0.8
63
67
AudioState g_audio = {0};
64
68
65
69
LRESULT CALLBACK WindowProc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam);
···
77
81
// Audio functions
78
82
int InitializeAudio();
79
83
void CleanupAudio();
80
-
void GenerateStaticBuffer(short* buffer, int size);
81
-
void FillAudioBuffer(short* buffer, int size);
82
-
void CALLBACK WaveOutProc(HWAVEOUT hwo, UINT uMsg, DWORD_PTR dwInstance, DWORD_PTR dwParam1, DWORD_PTR dwParam2);
83
84
void StartAudio();
84
85
void StopAudio();
85
86
RadioStation* FindNearestStation(float frequency);
86
87
float GetStationSignalStrength(RadioStation* station, float currentFreq);
88
+
89
+
// BASS streaming functions
90
+
int StartBassStreaming(RadioStation* station);
91
+
void StopBassStreaming();
87
92
88
93
int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE, LPSTR, int nCmdShow) {
94
+
// Allocate console for debugging
95
+
AllocConsole();
96
+
freopen("CONOUT$", "w", stdout);
97
+
freopen("CONOUT$", "w", stderr);
98
+
printf("Shortwave Radio Debug Console\n");
99
+
printf("=============================\n");
100
+
89
101
const char* CLASS_NAME = "ShortwaveRadio";
90
102
91
103
WNDCLASS wc = {};
···
174
186
case WM_LBUTTONDOWN: {
175
187
int mouseX = LOWORD(lParam);
176
188
int mouseY = HIWORD(lParam);
177
-
189
+
178
190
// Check if clicking on tuning dial
179
191
if (IsPointInCircle(mouseX, mouseY, 150, 200, 60)) {
180
192
g_radio.isDraggingDial = 1;
···
227
239
return 0;
228
240
}
229
241
242
+
case WM_KEYDOWN: {
243
+
switch (wParam) {
244
+
case VK_UP: {
245
+
// Increase frequency by 0.1 MHz (fine tuning)
246
+
g_radio.frequency += 0.1f;
247
+
if (g_radio.frequency > 34.0f) g_radio.frequency = 34.0f;
248
+
249
+
// Update signal strength for new frequency
250
+
RadioStation* station = FindNearestStation(g_radio.frequency);
251
+
if (station) {
252
+
g_radio.signalStrength = (int)(GetStationSignalStrength(station, g_radio.frequency) * 100.0f);
253
+
if (g_radio.signalStrength > 50 && station != g_audio.currentStation) {
254
+
StopBassStreaming();
255
+
StartBassStreaming(station);
256
+
}
257
+
} else {
258
+
g_radio.signalStrength = 5 + (int)(15.0f * sin(g_radio.frequency));
259
+
StopBassStreaming();
260
+
}
261
+
262
+
if (g_radio.signalStrength < 0) g_radio.signalStrength = 0;
263
+
if (g_radio.signalStrength > 100) g_radio.signalStrength = 100;
264
+
265
+
InvalidateRect(hwnd, NULL, TRUE);
266
+
break;
267
+
}
268
+
269
+
case VK_DOWN: {
270
+
// Decrease frequency by 0.1 MHz (fine tuning)
271
+
g_radio.frequency -= 0.1f;
272
+
if (g_radio.frequency < 10.0f) g_radio.frequency = 10.0f;
273
+
274
+
// Update signal strength for new frequency
275
+
RadioStation* station = FindNearestStation(g_radio.frequency);
276
+
if (station) {
277
+
g_radio.signalStrength = (int)(GetStationSignalStrength(station, g_radio.frequency) * 100.0f);
278
+
if (g_radio.signalStrength > 50 && station != g_audio.currentStation) {
279
+
StopBassStreaming();
280
+
StartBassStreaming(station);
281
+
}
282
+
} else {
283
+
g_radio.signalStrength = 5 + (int)(15.0f * sin(g_radio.frequency));
284
+
StopBassStreaming();
285
+
}
286
+
287
+
if (g_radio.signalStrength < 0) g_radio.signalStrength = 0;
288
+
if (g_radio.signalStrength > 100) g_radio.signalStrength = 100;
289
+
290
+
InvalidateRect(hwnd, NULL, TRUE);
291
+
break;
292
+
}
293
+
294
+
case VK_RIGHT: {
295
+
// Increase frequency by 1.0 MHz (coarse tuning)
296
+
g_radio.frequency += 1.0f;
297
+
if (g_radio.frequency > 34.0f) g_radio.frequency = 34.0f;
298
+
299
+
// Update signal strength for new frequency
300
+
RadioStation* station = FindNearestStation(g_radio.frequency);
301
+
if (station) {
302
+
g_radio.signalStrength = (int)(GetStationSignalStrength(station, g_radio.frequency) * 100.0f);
303
+
if (g_radio.signalStrength > 50 && station != g_audio.currentStation) {
304
+
StopBassStreaming();
305
+
StartBassStreaming(station);
306
+
}
307
+
} else {
308
+
g_radio.signalStrength = 5 + (int)(15.0f * sin(g_radio.frequency));
309
+
StopBassStreaming();
310
+
}
311
+
312
+
if (g_radio.signalStrength < 0) g_radio.signalStrength = 0;
313
+
if (g_radio.signalStrength > 100) g_radio.signalStrength = 100;
314
+
315
+
InvalidateRect(hwnd, NULL, TRUE);
316
+
break;
317
+
}
318
+
319
+
case VK_LEFT: {
320
+
// Decrease frequency by 1.0 MHz (coarse tuning)
321
+
g_radio.frequency -= 1.0f;
322
+
if (g_radio.frequency < 10.0f) g_radio.frequency = 10.0f;
323
+
324
+
// Update signal strength for new frequency
325
+
RadioStation* station = FindNearestStation(g_radio.frequency);
326
+
if (station) {
327
+
g_radio.signalStrength = (int)(GetStationSignalStrength(station, g_radio.frequency) * 100.0f);
328
+
if (g_radio.signalStrength > 50 && station != g_audio.currentStation) {
329
+
StopBassStreaming();
330
+
StartBassStreaming(station);
331
+
}
332
+
} else {
333
+
g_radio.signalStrength = 5 + (int)(15.0f * sin(g_radio.frequency));
334
+
StopBassStreaming();
335
+
}
336
+
337
+
if (g_radio.signalStrength < 0) g_radio.signalStrength = 0;
338
+
if (g_radio.signalStrength > 100) g_radio.signalStrength = 100;
339
+
340
+
InvalidateRect(hwnd, NULL, TRUE);
341
+
break;
342
+
}
343
+
}
344
+
return 0;
345
+
}
346
+
230
347
case WM_COMMAND:
231
348
switch (LOWORD(wParam)) {
232
349
case ID_ABOUT: {
···
238
355
"Features:\n"
239
356
"- Realistic tuning interface\n"
240
357
"- Internet radio streaming\n"
241
-
"- Authentic static noise";
358
+
"- Authentic static noise\n\n"
359
+
"Controls:\n"
360
+
"- Drag tuning dial to change frequency\n"
361
+
"- UP/DOWN arrows: Fine tuning (0.1 MHz)\n"
362
+
"- LEFT/RIGHT arrows: Coarse tuning (1.0 MHz)\n"
363
+
"- Click power button to turn on/off\n"
364
+
"- Drag volume knob to adjust volume";
242
365
MessageBox(hwnd, aboutText, "About Shortwave Radio",
243
366
MB_OK | MB_ICONINFORMATION);
244
367
break;
···
268
391
// Draw panel border (raised effect)
269
392
HPEN lightPen = CreatePen(PS_SOLID, 2, RGB(140, 100, 60));
270
393
HPEN darkPen = CreatePen(PS_SOLID, 2, RGB(40, 25, 15));
271
-
394
+
272
395
SelectObject(hdc, lightPen);
273
396
MoveToEx(hdc, panel.left, panel.bottom, NULL);
274
397
LineTo(hdc, panel.left, panel.top);
275
398
LineTo(hdc, panel.right, panel.top);
276
-
399
+
277
400
SelectObject(hdc, darkPen);
278
401
LineTo(hdc, panel.right, panel.bottom);
279
402
LineTo(hdc, panel.left, panel.bottom);
280
-
403
+
281
404
DeleteObject(lightPen);
282
405
DeleteObject(darkPen);
283
406
···
303
426
HBRUSH stationBrush = CreateSolidBrush(RGB(0, 0, 0));
304
427
FillRect(hdc, &stationRect, stationBrush);
305
428
DeleteObject(stationBrush);
306
-
429
+
307
430
HPEN stationPen = CreatePen(PS_SOLID, 1, RGB(100, 100, 100));
308
431
SelectObject(hdc, stationPen);
309
432
Rectangle(hdc, stationRect.left, stationRect.top, stationRect.right, stationRect.bottom);
310
433
DeleteObject(stationPen);
311
-
434
+
312
435
SetTextColor(hdc, RGB(0, 255, 0));
313
436
HFONT stationFont = CreateFont(12, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE,
314
437
DEFAULT_CHARSET, OUT_DEFAULT_PRECIS,
315
438
CLIP_DEFAULT_PRECIS, DEFAULT_QUALITY,
316
439
DEFAULT_PITCH | FF_SWISS, "Arial");
317
440
SelectObject(hdc, stationFont);
318
-
441
+
319
442
char stationText[256];
320
-
sprintf(stationText, "%.3f MHz - %s: %s",
443
+
sprintf(stationText, "%.3f MHz - %s: %s",
321
444
currentStation->frequency, currentStation->name, currentStation->description);
322
-
445
+
323
446
SetTextAlign(hdc, TA_LEFT);
324
447
TextOut(hdc, stationRect.left + 5, stationRect.top + 5, stationText, strlen(stationText));
325
-
448
+
326
449
DeleteObject(stationFont);
327
450
}
328
451
···
359
482
// Draw frequency text
360
483
char freqText[32];
361
484
sprintf(freqText, "%.3f MHz", frequency);
362
-
485
+
363
486
SetBkMode(hdc, TRANSPARENT);
364
487
SetTextColor(hdc, RGB(0, 255, 0)); // Green LCD color
365
488
HFONT lcdFont = CreateFont(16, 0, 0, 0, FW_BOLD, FALSE, FALSE, FALSE,
···
367
490
CLIP_DEFAULT_PRECIS, DEFAULT_QUALITY,
368
491
FIXED_PITCH | FF_MODERN, "Courier New");
369
492
SelectObject(hdc, lcdFont);
370
-
493
+
371
494
SetTextAlign(hdc, TA_CENTER);
372
495
TextOut(hdc, x, y - 8, freqText, strlen(freqText));
373
-
496
+
374
497
DeleteObject(lcdFont);
375
498
}
376
499
···
400
523
float angle = (float)i * 3.14159f / 6.0f;
401
524
int markX = x + (int)((radius - 15) * cos(angle));
402
525
int markY = y + (int)((radius - 15) * sin(angle));
403
-
526
+
404
527
char mark[8];
405
528
sprintf(mark, "%d", 10 + i * 2);
406
529
TextOut(hdc, markX, markY - 5, mark, strlen(mark));
···
410
533
float angle = (frequency - 10.0f) / 24.0f * 3.14159f;
411
534
int pointerX = x + (int)((radius - 10) * cos(angle));
412
535
int pointerY = y + (int)((radius - 10) * sin(angle));
413
-
536
+
414
537
HPEN pointerPen = CreatePen(PS_SOLID, 3, RGB(255, 0, 0));
415
538
SelectObject(hdc, pointerPen);
416
539
MoveToEx(hdc, x, y, NULL);
···
437
560
float angle = volume * 3.14159f * 1.5f - 3.14159f * 0.75f;
438
561
int indicatorX = x + (int)((radius - 5) * cos(angle));
439
562
int indicatorY = y + (int)((radius - 5) * sin(angle));
440
-
563
+
441
564
HPEN indicatorPen = CreatePen(PS_SOLID, 2, RGB(255, 255, 255));
442
565
SelectObject(hdc, indicatorPen);
443
566
MoveToEx(hdc, x, y, NULL);
···
462
585
int barWidth = 8;
463
586
int numBars = strength / 10;
464
587
for (int i = 0; i < numBars && i < 10; i++) {
465
-
RECT bar = {x + 2 + i * barWidth, y + 2,
588
+
RECT bar = {x + 2 + i * barWidth, y + 2,
466
589
x + 2 + (i + 1) * barWidth - 1, y + 18};
467
-
590
+
468
591
COLORREF barColor;
469
592
if (i < 3) barColor = RGB(0, 255, 0); // Green
470
593
else if (i < 7) barColor = RGB(255, 255, 0); // Yellow
471
594
else barColor = RGB(255, 0, 0); // Red
472
-
595
+
473
596
HBRUSH barBrush = CreateSolidBrush(barColor);
474
597
FillRect(hdc, &bar, barBrush);
475
598
DeleteObject(barBrush);
···
494
617
if (power) {
495
618
HPEN symbolPen = CreatePen(PS_SOLID, 3, RGB(255, 255, 255));
496
619
SelectObject(hdc, symbolPen);
497
-
620
+
498
621
// Draw power symbol (circle with line)
499
622
Arc(hdc, x - 8, y - 8, x + 8, y + 8, x + 6, y - 6, x - 6, y - 6);
500
623
MoveToEx(hdc, x, y - 10, NULL);
501
624
LineTo(hdc, x, y - 2);
502
-
625
+
503
626
DeleteObject(symbolPen);
504
627
}
505
628
}
···
516
639
517
640
void UpdateFrequencyFromMouse(int mouseX, int mouseY) {
518
641
float angle = GetAngleFromPoint(mouseX, mouseY, 150, 200);
519
-
642
+
520
643
// Convert angle to frequency (10-34 MHz range)
521
644
// Normalize angle from -PI to PI to 0-1 range
522
645
float normalizedAngle = (angle + 3.14159f) / (2.0f * 3.14159f);
523
-
646
+
524
647
// Map to frequency range
525
648
g_radio.frequency = 10.0f + normalizedAngle * 24.0f;
526
-
649
+
527
650
// Clamp frequency
528
651
if (g_radio.frequency < 10.0f) g_radio.frequency = 10.0f;
529
652
if (g_radio.frequency > 34.0f) g_radio.frequency = 34.0f;
530
-
653
+
531
654
// Calculate signal strength based on nearest station
532
655
RadioStation* nearestStation = FindNearestStation(g_radio.frequency);
533
656
if (nearestStation) {
534
657
g_radio.signalStrength = (int)(GetStationSignalStrength(nearestStation, g_radio.frequency) * 100.0f);
658
+
659
+
// Start streaming if signal is strong enough and station changed
660
+
if (g_radio.signalStrength > 50 && nearestStation != g_audio.currentStation) {
661
+
StopBassStreaming();
662
+
StartBassStreaming(nearestStation);
663
+
}
535
664
} else {
536
665
g_radio.signalStrength = 5 + (int)(15.0f * sin(g_radio.frequency));
666
+
StopBassStreaming();
537
667
}
538
-
668
+
539
669
if (g_radio.signalStrength < 0) g_radio.signalStrength = 0;
540
670
if (g_radio.signalStrength > 100) g_radio.signalStrength = 100;
541
671
}
542
672
543
673
void UpdateVolumeFromMouse(int mouseX, int mouseY) {
544
674
float angle = GetAngleFromPoint(mouseX, mouseY, 350, 200);
545
-
675
+
546
676
// Convert angle to volume (0-1 range)
547
677
// Map from -135 degrees to +135 degrees
548
678
float normalizedAngle = (angle + 3.14159f * 0.75f) / (3.14159f * 1.5f);
549
-
679
+
550
680
g_radio.volume = normalizedAngle;
551
-
681
+
552
682
// Clamp volume
553
683
if (g_radio.volume < 0.0f) g_radio.volume = 0.0f;
554
684
if (g_radio.volume > 1.0f) g_radio.volume = 1.0f;
555
685
}
556
686
557
687
int InitializeAudio() {
558
-
WAVEFORMATEX waveFormat;
559
-
waveFormat.wFormatTag = WAVE_FORMAT_PCM;
560
-
waveFormat.nChannels = CHANNELS;
561
-
waveFormat.nSamplesPerSec = SAMPLE_RATE;
562
-
waveFormat.wBitsPerSample = BITS_PER_SAMPLE;
563
-
waveFormat.nBlockAlign = (waveFormat.nChannels * waveFormat.wBitsPerSample) / 8;
564
-
waveFormat.nAvgBytesPerSec = waveFormat.nSamplesPerSec * waveFormat.nBlockAlign;
565
-
waveFormat.cbSize = 0;
566
-
567
-
MMRESULT result = waveOutOpen(&g_audio.hWaveOut, WAVE_MAPPER, &waveFormat,
568
-
(DWORD_PTR)WaveOutProc, 0, CALLBACK_FUNCTION);
688
+
// Initialize BASS with more detailed error reporting
689
+
printf("Initializing BASS audio system...\n");
569
690
570
-
if (result != MMSYSERR_NOERROR) {
571
-
return -1;
572
-
}
573
-
574
-
// Initialize audio buffers
575
-
for (int i = 0; i < NUM_BUFFERS; i++) {
576
-
memset(&g_audio.waveHeaders[i], 0, sizeof(WAVEHDR));
577
-
g_audio.waveHeaders[i].lpData = (LPSTR)g_audio.audioBuffers[i];
578
-
g_audio.waveHeaders[i].dwBufferLength = BUFFER_SIZE * sizeof(short);
579
-
g_audio.waveHeaders[i].dwFlags = 0;
691
+
if (!BASS_Init(-1, 44100, 0, 0, NULL)) {
692
+
DWORD error = BASS_ErrorGetCode();
693
+
printf("BASS initialization failed (Error: %lu)\n", error);
580
694
581
-
result = waveOutPrepareHeader(g_audio.hWaveOut, &g_audio.waveHeaders[i], sizeof(WAVEHDR));
582
-
if (result != MMSYSERR_NOERROR) {
695
+
// Try alternative initialization methods
696
+
printf("Trying alternative audio device...\n");
697
+
if (!BASS_Init(0, 44100, 0, 0, NULL)) {
698
+
error = BASS_ErrorGetCode();
699
+
printf("Alternative BASS init also failed (Error: %lu)\n", error);
700
+
printf("BASS Error meanings:\n");
701
+
printf(" 1 = BASS_ERROR_MEM (memory error)\n");
702
+
printf(" 2 = BASS_ERROR_FILEOPEN (file/URL error)\n");
703
+
printf(" 3 = BASS_ERROR_DRIVER (no audio driver)\n");
704
+
printf(" 8 = BASS_ERROR_ALREADY (already initialized)\n");
705
+
printf(" 14 = BASS_ERROR_DEVICE (invalid device)\n");
583
706
return -1;
584
707
}
585
708
}
586
-
587
-
g_audio.currentBuffer = 0;
709
+
710
+
printf("BASS initialized successfully\n");
711
+
712
+
// Get BASS version info
713
+
DWORD version = BASS_GetVersion();
714
+
printf("BASS version: %d.%d.%d.%d\n",
715
+
HIBYTE(HIWORD(version)), LOBYTE(HIWORD(version)),
716
+
HIBYTE(LOWORD(version)), LOBYTE(LOWORD(version)));
717
+
718
+
g_audio.currentStream = 0;
719
+
g_audio.staticStream = 0;
588
720
g_audio.isPlaying = 0;
589
-
g_audio.staticVolume = 0.3f;
721
+
g_audio.staticVolume = 0.8f;
590
722
g_audio.radioVolume = 0.0f;
723
+
g_audio.currentStation = NULL;
591
724
592
725
return 0;
593
726
}
594
727
595
728
void CleanupAudio() {
596
-
if (g_audio.hWaveOut) {
597
-
waveOutReset(g_audio.hWaveOut);
598
-
599
-
for (int i = 0; i < NUM_BUFFERS; i++) {
600
-
waveOutUnprepareHeader(g_audio.hWaveOut, &g_audio.waveHeaders[i], sizeof(WAVEHDR));
601
-
}
602
-
603
-
waveOutClose(g_audio.hWaveOut);
604
-
g_audio.hWaveOut = NULL;
605
-
}
606
-
}
607
-
608
-
void GenerateStaticBuffer(short* buffer, int size) {
609
-
for (int i = 0; i < size; i++) {
610
-
// Generate white noise
611
-
float noise = ((float)rand() / RAND_MAX) * 2.0f - 1.0f;
612
-
613
-
// Apply volume and convert to 16-bit
614
-
float volume = g_audio.staticVolume * g_radio.volume;
615
-
buffer[i] = (short)(noise * volume * 32767.0f);
616
-
}
617
-
}
618
-
619
-
void FillAudioBuffer(short* buffer, int size) {
620
-
// Only generate audio if radio is powered on
621
-
if (!g_radio.power) {
622
-
memset(buffer, 0, size * sizeof(short));
623
-
return;
624
-
}
729
+
StopBassStreaming();
625
730
626
-
// Generate static
627
-
GenerateStaticBuffer(buffer, size);
628
-
629
-
// Find nearest station and mix in signal
630
-
RadioStation* station = FindNearestStation(g_radio.frequency);
631
-
if (station && g_radio.signalStrength > 20) {
632
-
float signalStrength = GetStationSignalStrength(station, g_radio.frequency);
633
-
float radioVolume = signalStrength * g_radio.volume * 0.7f;
634
-
635
-
for (int i = 0; i < size; i++) {
636
-
// Generate different tones for different stations
637
-
float time = (float)i / SAMPLE_RATE;
638
-
float tone1 = sin(2.0f * 3.14159f * (station->frequency * 50.0f) * time);
639
-
float tone2 = sin(2.0f * 3.14159f * (station->frequency * 75.0f) * time) * 0.5f;
640
-
float tone = (tone1 + tone2) * 0.5f;
641
-
642
-
// Add some modulation to simulate voice/music
643
-
float modulation = sin(2.0f * 3.14159f * 3.0f * time) * 0.3f + 0.7f;
644
-
tone *= modulation;
645
-
646
-
// Mix tone with existing static
647
-
float mixed = (float)buffer[i] / 32767.0f;
648
-
mixed = mixed * (1.0f - radioVolume) + tone * radioVolume;
649
-
650
-
buffer[i] = (short)(mixed * 32767.0f);
651
-
}
652
-
}
653
-
}
654
-
655
-
void CALLBACK WaveOutProc(HWAVEOUT hwo, UINT uMsg, DWORD_PTR dwInstance,
656
-
DWORD_PTR dwParam1, DWORD_PTR dwParam2) {
657
-
if (uMsg == WOM_DONE && g_audio.isPlaying) {
658
-
WAVEHDR* waveHeader = (WAVEHDR*)dwParam1;
659
-
660
-
// Refill the buffer
661
-
FillAudioBuffer((short*)waveHeader->lpData, BUFFER_SIZE);
662
-
663
-
// Queue the buffer for playback
664
-
waveOutWrite(g_audio.hWaveOut, waveHeader, sizeof(WAVEHDR));
665
-
}
731
+
// Free BASS
732
+
BASS_Free();
733
+
printf("BASS cleaned up\n");
666
734
}
667
735
668
736
void StartAudio() {
669
737
if (!g_audio.isPlaying) {
670
738
g_audio.isPlaying = 1;
671
-
672
-
// Fill and queue all buffers
673
-
for (int i = 0; i < NUM_BUFFERS; i++) {
674
-
FillAudioBuffer(g_audio.audioBuffers[i], BUFFER_SIZE);
675
-
waveOutWrite(g_audio.hWaveOut, &g_audio.waveHeaders[i], sizeof(WAVEHDR));
676
-
}
739
+
printf("Audio started\n");
677
740
}
678
741
}
679
742
680
743
void StopAudio() {
681
744
if (g_audio.isPlaying) {
682
745
g_audio.isPlaying = 0;
683
-
waveOutReset(g_audio.hWaveOut);
746
+
StopBassStreaming();
747
+
printf("Audio stopped\n");
684
748
}
685
749
}
686
750
687
751
RadioStation* FindNearestStation(float frequency) {
688
752
RadioStation* nearest = NULL;
689
753
float minDistance = 999.0f;
690
-
754
+
691
755
for (int i = 0; i < NUM_STATIONS; i++) {
692
756
float distance = fabs(g_stations[i].frequency - frequency);
693
757
if (distance < minDistance) {
···
695
759
nearest = &g_stations[i];
696
760
}
697
761
}
698
-
762
+
699
763
// Only return station if we're close enough (within 0.5 MHz)
700
764
if (minDistance <= 0.5f) {
701
765
return nearest;
702
766
}
703
-
767
+
704
768
return NULL;
705
769
}
706
770
707
771
float GetStationSignalStrength(RadioStation* station, float currentFreq) {
708
772
if (!station) return 0.0f;
709
-
773
+
710
774
float distance = fabs(station->frequency - currentFreq);
711
-
775
+
712
776
// Signal strength drops off with distance from exact frequency
713
777
if (distance < 0.05f) {
714
778
return 0.9f; // Very strong signal
···
719
783
} else if (distance < 0.5f) {
720
784
return 0.2f; // Weak signal
721
785
}
722
-
786
+
723
787
return 0.0f; // No signal
724
788
}
789
+
790
+
int StartBassStreaming(RadioStation* station) {
791
+
if (!station) {
792
+
printf("StartBassStreaming failed: no station\n");
793
+
return 0;
794
+
}
795
+
796
+
StopBassStreaming();
797
+
798
+
printf("Attempting to stream: %s at %s\n", station->name, station->streamUrl);
799
+
800
+
// Check if BASS is initialized
801
+
if (!BASS_GetVersion()) {
802
+
printf("BASS not initialized - cannot stream\n");
803
+
return 0;
804
+
}
805
+
806
+
// Create BASS stream from URL with more options
807
+
printf("Creating BASS stream...\n");
808
+
g_audio.currentStream = BASS_StreamCreateURL(station->streamUrl, 0,
809
+
BASS_STREAM_BLOCK | BASS_STREAM_STATUS | BASS_STREAM_AUTOFREE, NULL, 0);
810
+
811
+
if (g_audio.currentStream) {
812
+
printf("Successfully connected to stream: %s\n", station->name);
813
+
814
+
// Get stream info
815
+
BASS_CHANNELINFO info;
816
+
if (BASS_ChannelGetInfo(g_audio.currentStream, &info)) {
817
+
printf("Stream info: %lu Hz, %lu channels, type=%lu\n",
818
+
info.freq, info.chans, info.ctype);
819
+
}
820
+
821
+
// Set volume based on signal strength and radio volume
822
+
float volume = g_radio.volume * (g_radio.signalStrength / 100.0f);
823
+
BASS_ChannelSetAttribute(g_audio.currentStream, BASS_ATTRIB_VOL, volume);
824
+
printf("Set volume to: %.2f\n", volume);
825
+
826
+
// Start playing
827
+
if (BASS_ChannelPlay(g_audio.currentStream, FALSE)) {
828
+
printf("Stream playback started\n");
829
+
} else {
830
+
DWORD error = BASS_ErrorGetCode();
831
+
printf("Failed to start playback (BASS Error: %lu)\n", error);
832
+
}
833
+
834
+
g_audio.currentStation = station;
835
+
return 1;
836
+
} else {
837
+
DWORD error = BASS_ErrorGetCode();
838
+
printf("Failed to connect to stream: %s (BASS Error: %lu)\n", station->name, error);
839
+
printf("BASS Error meanings:\n");
840
+
printf(" 1 = BASS_ERROR_MEM (out of memory)\n");
841
+
printf(" 2 = BASS_ERROR_FILEOPEN (file/URL cannot be opened)\n");
842
+
printf(" 3 = BASS_ERROR_DRIVER (no audio driver available)\n");
843
+
printf(" 6 = BASS_ERROR_FORMAT (unsupported format)\n");
844
+
printf(" 7 = BASS_ERROR_POSITION (invalid position)\n");
845
+
printf(" 14 = BASS_ERROR_DEVICE (invalid device)\n");
846
+
printf(" 21 = BASS_ERROR_TIMEOUT (connection timeout)\n");
847
+
printf(" 41 = BASS_ERROR_SSL (SSL/HTTPS not supported)\n");
848
+
}
849
+
850
+
return 0;
851
+
}
852
+
853
+
void StopBassStreaming() {
854
+
if (g_audio.currentStream) {
855
+
BASS_StreamFree(g_audio.currentStream);
856
+
g_audio.currentStream = 0;
857
+
printf("Stopped streaming\n");
858
+
}
859
+
860
+
g_audio.currentStation = NULL;
861
+
}
862
+