Inspired by 2020's April Fools' 20w14infinite Snapshot, this mod brings endless randomly generated dimensions into Minecraft.
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start addressing the fixmes

+6 -13
+1 -1
src/main/java/net/lerariemann/infinity/entity/client/ChaosPawnTint.java
··· 69 69 else { 70 70 color = VersionMethods.opaque(color); 71 71 } 72 - //fixme 1.21.10 this probably shouldn't be null 72 + //FIXME 1.21.10 this probably shouldn't be null 73 73 vertexConsumer.submitModelPart(part, matrixStack, RenderType.cutout(), light, overlay, null, color, null); 74 74 } 75 75 *///?} else if >1.21.5 {
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src/main/java/net/lerariemann/infinity/mixin/iridescence/PostEffectProcessorMixin.java
··· 16 16 17 17 @Mixin(PostChain.class) 18 18 public abstract class PostEffectProcessorMixin { 19 - //FIXME 1.21.10 19 + //FIXME 1.21.8 20 20 //? if <1.21.2 { 21 21 /*@Shadow 22 22 private float time;
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src/main/java/net/lerariemann/infinity/mixin/options/BackgroundRendererMixin.java
··· 24 24 25 25 @Mixin(FogRenderer.class) 26 26 public class BackgroundRendererMixin { 27 - //FIXME 1.21.10 27 + //FIXME 1.21.8 28 28 //? if <1.21.2 { 29 29 /*@Shadow 30 30 private static float fogRed;
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src/main/java/net/lerariemann/infinity/options/SkyRenderer.java
··· 1 1 package net.lerariemann.infinity.options; 2 2 3 - //FIXME 1.21.10 3 + //FIXME 1.21.8 4 4 //? if <1.21.2 { 5 5 6 6 /*import com.mojang.blaze3d.platform.GlStateManager;
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src/main/java/net/lerariemann/infinity/registry/core/ModItems.java
··· 147 147 public static final RegistrySupplier<Item> IRIDESCENT_POTION = 148 148 registerItemAfter("iridescent_potion", Items.HONEY_BOTTLE, settings -> 149 149 new IridescentPotionItem(glintProperties(settings).rarity(Rarity.UNCOMMON), 150 - //FIXME 1.21.8 151 - //? if >1.21.2 { 152 - 4 153 - //?} else { 154 - /*RandomProvider.ruleInt("iridescencePotionLevel") 155 - *///?} 156 - 150 + RandomProvider.ruleInt("iridescencePotionLevel") 157 151 )); 158 152 public static final RegistrySupplier<Item> CHROMATIC_POTION = 159 153 registerItemAfter("chromatic_potion", Items.HONEY_BOTTLE, settings ->
+1 -2
src/main/java/net/lerariemann/infinity/util/config/ConfigGenInvocation.java
··· 20 20 public BlockPos pos; 21 21 22 22 public static void invokeOn(ServerPlayer player) { 23 - //FIXME - 1.21.10 height check 24 23 //? if <1.21.2 { 25 24 /*ServerLevel w = player.serverLevel(); 26 25 int y = w.getMaxBuildHeight() - 10; 27 26 *///?} else { 28 27 ServerLevel w = player.level(); 29 - int y = 256; 28 + int y= w.getMaxY(); 30 29 //?} 31 30 BlockPos pos = new BlockPos(player.getBlockX(), y, player.getBlockZ()); 32 31 (new ConfigGenInvocation(w, pos)).run();