···2020* particles,
2121* status effects,
2222* block tags,
2323+* structures plus some of their additional data,
2324* biomes and surface rules for them.
24252526Blocks are auto-assigned tags needed for the generator to know which parts of worldgen are they usable for ("full", "laggy" etc.,
···2728Mobs are auto-tagged with their spawn group (monsters, underwater creatures etc.). Music is also auto-chosen from the list of sounds,
2829although the way the game checks for that is currently imperfect (it just checks if the ID of the sound event contains the
2930substrings "music" or "disc"). When scanning for biomes, the game ignores all the ones from Infinite Dimensions itself as to not
3030-introduce mod-generated biomes into the pool of ones to choose from when you specifically want to _not_ generate one.
3131+introduce mod-generated biomes into the pool of ones to choose from when you specifically want to _not_ generate one; a similar thing happens
3232+with structures.
31333234All the entries in all these lists are assigned the default weight of 1.0. You're free to edit these weights as you wish after
3335the invocation if you want to tweak the rarity of certain blocks/mobs/etc. or disable some of them from appearing in mod's dimensions
+2-2
docs/Updating-the-mod.mdx
···1717If you never modified any configs, you should be able to update the mod normally.
18181919## Minor updates
2020-When the update only differs in the last version number (i.e. 1.5.3 to 1.5.4), you are completely safe from all the dangers above. *However*, even minor updates can alter generation of specific dimensions in such a way that old seeds (book texts) will lead to completely different generation after the update. This, however, won't break existing dimensions in your existing worlds, as all data for them is already generated; even new chunks generated in them will be consistent with old ones.
2020+When the update only differs in the last version number (i.e. 2.1.0 to 2.1.3), you are completely safe from all the dangers above. *However*, even minor updates can alter generation of specific dimensions in such a way that old seeds (book texts) will lead to completely different generation after the update. This, however, won't break existing dimensions in your existing worlds, as all data for them is already generated; even new chunks generated in them will be consistent with old ones.
21212222## My world won't load!
2323-If your world won't load even after deleting your `config/infinity` files, or if you are updating from a dramatically different version like Infinite Dimensions 1.0 or Minecraft 1.20, you may need to manually clear out the old datapack files. With Minecraft open, select your world and choose Edit. Click "Open World Folder", and delete the `datapacks` folder. You should now be able to load into the world. If this does not work, please report it to the issue tracker.
2323+If your world won't load even after deleting your `config/infinity` files, or if you are updating from a dramatically different version like Infinite Dimensions 1.x.y or Minecraft 1.20.1, you may need to manually clear out the old datapack files. With Minecraft open, select your world and choose Edit. Click "Open World Folder", and delete the `datapacks` folder. You should now be able to load into the world. If this does not work, please report it to the issue tracker.
24242525If you are playing on a server, you can delete the files from inside your `world/datapacks` folder.
2626