Going through rustlings for the first time

init rustlings

Initialise this repo using

cargo install rustlings
rustlings init

chay.dev 9f6eb02b

+4442
+3
.gitignore
··· 1 + Cargo.lock 2 + target/ 3 + .vscode/
+5
.rustlings-state.txt
··· 1 + DON'T EDIT THIS FILE! 2 + 3 + intro2 4 + 5 + intro1
+222
Cargo.toml
··· 1 + bin = [ 2 + { name = "intro1", path = "exercises/00_intro/intro1.rs" }, 3 + { name = "intro1_sol", path = "solutions/00_intro/intro1.rs" }, 4 + { name = "intro2", path = "exercises/00_intro/intro2.rs" }, 5 + { name = "intro2_sol", path = "solutions/00_intro/intro2.rs" }, 6 + { name = "variables1", path = "exercises/01_variables/variables1.rs" }, 7 + { name = "variables1_sol", path = "solutions/01_variables/variables1.rs" }, 8 + { name = "variables2", path = "exercises/01_variables/variables2.rs" }, 9 + { name = "variables2_sol", path = "solutions/01_variables/variables2.rs" }, 10 + { name = "variables3", path = "exercises/01_variables/variables3.rs" }, 11 + { name = "variables3_sol", path = "solutions/01_variables/variables3.rs" }, 12 + { name = "variables4", path = "exercises/01_variables/variables4.rs" }, 13 + { name = "variables4_sol", path = "solutions/01_variables/variables4.rs" }, 14 + { name = "variables5", path = "exercises/01_variables/variables5.rs" }, 15 + { name = "variables5_sol", path = "solutions/01_variables/variables5.rs" }, 16 + { name = "variables6", path = "exercises/01_variables/variables6.rs" }, 17 + { name = "variables6_sol", path = "solutions/01_variables/variables6.rs" }, 18 + { name = "functions1", path = "exercises/02_functions/functions1.rs" }, 19 + { name = "functions1_sol", path = "solutions/02_functions/functions1.rs" }, 20 + { name = "functions2", path = "exercises/02_functions/functions2.rs" }, 21 + { name = "functions2_sol", path = "solutions/02_functions/functions2.rs" }, 22 + { name = "functions3", path = "exercises/02_functions/functions3.rs" }, 23 + { name = "functions3_sol", path = "solutions/02_functions/functions3.rs" }, 24 + { name = "functions4", path = "exercises/02_functions/functions4.rs" }, 25 + { name = "functions4_sol", path = "solutions/02_functions/functions4.rs" }, 26 + { name = "functions5", path = "exercises/02_functions/functions5.rs" }, 27 + { name = "functions5_sol", path = "solutions/02_functions/functions5.rs" }, 28 + { name = "if1", path = "exercises/03_if/if1.rs" }, 29 + { name = "if1_sol", path = "solutions/03_if/if1.rs" }, 30 + { name = "if2", path = "exercises/03_if/if2.rs" }, 31 + { name = "if2_sol", path = "solutions/03_if/if2.rs" }, 32 + { name = "if3", path = "exercises/03_if/if3.rs" }, 33 + { name = "if3_sol", path = "solutions/03_if/if3.rs" }, 34 + { name = "quiz1", path = "exercises/quizzes/quiz1.rs" }, 35 + { name = "quiz1_sol", path = "solutions/quizzes/quiz1.rs" }, 36 + { name = "primitive_types1", path = "exercises/04_primitive_types/primitive_types1.rs" }, 37 + { name = "primitive_types1_sol", path = "solutions/04_primitive_types/primitive_types1.rs" }, 38 + { name = "primitive_types2", path = "exercises/04_primitive_types/primitive_types2.rs" }, 39 + { name = "primitive_types2_sol", path = "solutions/04_primitive_types/primitive_types2.rs" }, 40 + { name = "primitive_types3", path = "exercises/04_primitive_types/primitive_types3.rs" }, 41 + { name = "primitive_types3_sol", path = "solutions/04_primitive_types/primitive_types3.rs" }, 42 + { name = "primitive_types4", path = "exercises/04_primitive_types/primitive_types4.rs" }, 43 + { name = "primitive_types4_sol", path = "solutions/04_primitive_types/primitive_types4.rs" }, 44 + { name = "primitive_types5", path = "exercises/04_primitive_types/primitive_types5.rs" }, 45 + { name = "primitive_types5_sol", path = "solutions/04_primitive_types/primitive_types5.rs" }, 46 + { name = "primitive_types6", path = "exercises/04_primitive_types/primitive_types6.rs" }, 47 + { name = "primitive_types6_sol", path = "solutions/04_primitive_types/primitive_types6.rs" }, 48 + { name = "vecs1", path = "exercises/05_vecs/vecs1.rs" }, 49 + { name = "vecs1_sol", path = "solutions/05_vecs/vecs1.rs" }, 50 + { name = "vecs2", path = "exercises/05_vecs/vecs2.rs" }, 51 + { name = "vecs2_sol", path = "solutions/05_vecs/vecs2.rs" }, 52 + { name = "move_semantics1", path = "exercises/06_move_semantics/move_semantics1.rs" }, 53 + { name = "move_semantics1_sol", path = "solutions/06_move_semantics/move_semantics1.rs" }, 54 + { name = "move_semantics2", path = "exercises/06_move_semantics/move_semantics2.rs" }, 55 + { name = "move_semantics2_sol", path = "solutions/06_move_semantics/move_semantics2.rs" }, 56 + { name = "move_semantics3", path = "exercises/06_move_semantics/move_semantics3.rs" }, 57 + { name = "move_semantics3_sol", path = "solutions/06_move_semantics/move_semantics3.rs" }, 58 + { name = "move_semantics4", path = "exercises/06_move_semantics/move_semantics4.rs" }, 59 + { name = "move_semantics4_sol", path = "solutions/06_move_semantics/move_semantics4.rs" }, 60 + { name = "move_semantics5", path = "exercises/06_move_semantics/move_semantics5.rs" }, 61 + { name = "move_semantics5_sol", path = "solutions/06_move_semantics/move_semantics5.rs" }, 62 + { name = "structs1", path = "exercises/07_structs/structs1.rs" }, 63 + { name = "structs1_sol", path = "solutions/07_structs/structs1.rs" }, 64 + { name = "structs2", path = "exercises/07_structs/structs2.rs" }, 65 + { name = "structs2_sol", path = "solutions/07_structs/structs2.rs" }, 66 + { name = "structs3", path = "exercises/07_structs/structs3.rs" }, 67 + { name = "structs3_sol", path = "solutions/07_structs/structs3.rs" }, 68 + { name = "enums1", path = "exercises/08_enums/enums1.rs" }, 69 + { name = "enums1_sol", path = "solutions/08_enums/enums1.rs" }, 70 + { name = "enums2", path = "exercises/08_enums/enums2.rs" }, 71 + { name = "enums2_sol", path = "solutions/08_enums/enums2.rs" }, 72 + { name = "enums3", path = "exercises/08_enums/enums3.rs" }, 73 + { name = "enums3_sol", path = "solutions/08_enums/enums3.rs" }, 74 + { name = "strings1", path = "exercises/09_strings/strings1.rs" }, 75 + { name = "strings1_sol", path = "solutions/09_strings/strings1.rs" }, 76 + { name = "strings2", path = "exercises/09_strings/strings2.rs" }, 77 + { name = "strings2_sol", path = "solutions/09_strings/strings2.rs" }, 78 + { name = "strings3", path = "exercises/09_strings/strings3.rs" }, 79 + { name = "strings3_sol", path = "solutions/09_strings/strings3.rs" }, 80 + { name = "strings4", path = "exercises/09_strings/strings4.rs" }, 81 + { name = "strings4_sol", path = "solutions/09_strings/strings4.rs" }, 82 + { name = "modules1", path = "exercises/10_modules/modules1.rs" }, 83 + { name = "modules1_sol", path = "solutions/10_modules/modules1.rs" }, 84 + { name = "modules2", path = "exercises/10_modules/modules2.rs" }, 85 + { name = "modules2_sol", path = "solutions/10_modules/modules2.rs" }, 86 + { name = "modules3", path = "exercises/10_modules/modules3.rs" }, 87 + { name = "modules3_sol", path = "solutions/10_modules/modules3.rs" }, 88 + { name = "hashmaps1", path = "exercises/11_hashmaps/hashmaps1.rs" }, 89 + { name = "hashmaps1_sol", path = "solutions/11_hashmaps/hashmaps1.rs" }, 90 + { name = "hashmaps2", path = "exercises/11_hashmaps/hashmaps2.rs" }, 91 + { name = "hashmaps2_sol", path = "solutions/11_hashmaps/hashmaps2.rs" }, 92 + { name = "hashmaps3", path = "exercises/11_hashmaps/hashmaps3.rs" }, 93 + { name = "hashmaps3_sol", path = "solutions/11_hashmaps/hashmaps3.rs" }, 94 + { name = "quiz2", path = "exercises/quizzes/quiz2.rs" }, 95 + { name = "quiz2_sol", path = "solutions/quizzes/quiz2.rs" }, 96 + { name = "options1", path = "exercises/12_options/options1.rs" }, 97 + { name = "options1_sol", path = "solutions/12_options/options1.rs" }, 98 + { name = "options2", path = "exercises/12_options/options2.rs" }, 99 + { name = "options2_sol", path = "solutions/12_options/options2.rs" }, 100 + { name = "options3", path = "exercises/12_options/options3.rs" }, 101 + { name = "options3_sol", path = "solutions/12_options/options3.rs" }, 102 + { name = "errors1", path = "exercises/13_error_handling/errors1.rs" }, 103 + { name = "errors1_sol", path = "solutions/13_error_handling/errors1.rs" }, 104 + { name = "errors2", path = "exercises/13_error_handling/errors2.rs" }, 105 + { name = "errors2_sol", path = "solutions/13_error_handling/errors2.rs" }, 106 + { name = "errors3", path = "exercises/13_error_handling/errors3.rs" }, 107 + { name = "errors3_sol", path = "solutions/13_error_handling/errors3.rs" }, 108 + { name = "errors4", path = "exercises/13_error_handling/errors4.rs" }, 109 + { name = "errors4_sol", path = "solutions/13_error_handling/errors4.rs" }, 110 + { name = "errors5", path = "exercises/13_error_handling/errors5.rs" }, 111 + { name = "errors5_sol", path = "solutions/13_error_handling/errors5.rs" }, 112 + { name = "errors6", path = "exercises/13_error_handling/errors6.rs" }, 113 + { name = "errors6_sol", path = "solutions/13_error_handling/errors6.rs" }, 114 + { name = "generics1", path = "exercises/14_generics/generics1.rs" }, 115 + { name = "generics1_sol", path = "solutions/14_generics/generics1.rs" }, 116 + { name = "generics2", path = "exercises/14_generics/generics2.rs" }, 117 + { name = "generics2_sol", path = "solutions/14_generics/generics2.rs" }, 118 + { name = "traits1", path = "exercises/15_traits/traits1.rs" }, 119 + { name = "traits1_sol", path = "solutions/15_traits/traits1.rs" }, 120 + { name = "traits2", path = "exercises/15_traits/traits2.rs" }, 121 + { name = "traits2_sol", path = "solutions/15_traits/traits2.rs" }, 122 + { name = "traits3", path = "exercises/15_traits/traits3.rs" }, 123 + { name = "traits3_sol", path = "solutions/15_traits/traits3.rs" }, 124 + { name = "traits4", path = "exercises/15_traits/traits4.rs" }, 125 + { name = "traits4_sol", path = "solutions/15_traits/traits4.rs" }, 126 + { name = "traits5", path = "exercises/15_traits/traits5.rs" }, 127 + { name = "traits5_sol", path = "solutions/15_traits/traits5.rs" }, 128 + { name = "quiz3", path = "exercises/quizzes/quiz3.rs" }, 129 + { name = "quiz3_sol", path = "solutions/quizzes/quiz3.rs" }, 130 + { name = "lifetimes1", path = "exercises/16_lifetimes/lifetimes1.rs" }, 131 + { name = "lifetimes1_sol", path = "solutions/16_lifetimes/lifetimes1.rs" }, 132 + { name = "lifetimes2", path = "exercises/16_lifetimes/lifetimes2.rs" }, 133 + { name = "lifetimes2_sol", path = "solutions/16_lifetimes/lifetimes2.rs" }, 134 + { name = "lifetimes3", path = "exercises/16_lifetimes/lifetimes3.rs" }, 135 + { name = "lifetimes3_sol", path = "solutions/16_lifetimes/lifetimes3.rs" }, 136 + { name = "tests1", path = "exercises/17_tests/tests1.rs" }, 137 + { name = "tests1_sol", path = "solutions/17_tests/tests1.rs" }, 138 + { name = "tests2", path = "exercises/17_tests/tests2.rs" }, 139 + { name = "tests2_sol", path = "solutions/17_tests/tests2.rs" }, 140 + { name = "tests3", path = "exercises/17_tests/tests3.rs" }, 141 + { name = "tests3_sol", path = "solutions/17_tests/tests3.rs" }, 142 + { name = "iterators1", path = "exercises/18_iterators/iterators1.rs" }, 143 + { name = "iterators1_sol", path = "solutions/18_iterators/iterators1.rs" }, 144 + { name = "iterators2", path = "exercises/18_iterators/iterators2.rs" }, 145 + { name = "iterators2_sol", path = "solutions/18_iterators/iterators2.rs" }, 146 + { name = "iterators3", path = "exercises/18_iterators/iterators3.rs" }, 147 + { name = "iterators3_sol", path = "solutions/18_iterators/iterators3.rs" }, 148 + { name = "iterators4", path = "exercises/18_iterators/iterators4.rs" }, 149 + { name = "iterators4_sol", path = "solutions/18_iterators/iterators4.rs" }, 150 + { name = "iterators5", path = "exercises/18_iterators/iterators5.rs" }, 151 + { name = "iterators5_sol", path = "solutions/18_iterators/iterators5.rs" }, 152 + { name = "box1", path = "exercises/19_smart_pointers/box1.rs" }, 153 + { name = "box1_sol", path = "solutions/19_smart_pointers/box1.rs" }, 154 + { name = "rc1", path = "exercises/19_smart_pointers/rc1.rs" }, 155 + { name = "rc1_sol", path = "solutions/19_smart_pointers/rc1.rs" }, 156 + { name = "arc1", path = "exercises/19_smart_pointers/arc1.rs" }, 157 + { name = "arc1_sol", path = "solutions/19_smart_pointers/arc1.rs" }, 158 + { name = "cow1", path = "exercises/19_smart_pointers/cow1.rs" }, 159 + { name = "cow1_sol", path = "solutions/19_smart_pointers/cow1.rs" }, 160 + { name = "threads1", path = "exercises/20_threads/threads1.rs" }, 161 + { name = "threads1_sol", path = "solutions/20_threads/threads1.rs" }, 162 + { name = "threads2", path = "exercises/20_threads/threads2.rs" }, 163 + { name = "threads2_sol", path = "solutions/20_threads/threads2.rs" }, 164 + { name = "threads3", path = "exercises/20_threads/threads3.rs" }, 165 + { name = "threads3_sol", path = "solutions/20_threads/threads3.rs" }, 166 + { name = "macros1", path = "exercises/21_macros/macros1.rs" }, 167 + { name = "macros1_sol", path = "solutions/21_macros/macros1.rs" }, 168 + { name = "macros2", path = "exercises/21_macros/macros2.rs" }, 169 + { name = "macros2_sol", path = "solutions/21_macros/macros2.rs" }, 170 + { name = "macros3", path = "exercises/21_macros/macros3.rs" }, 171 + { name = "macros3_sol", path = "solutions/21_macros/macros3.rs" }, 172 + { name = "macros4", path = "exercises/21_macros/macros4.rs" }, 173 + { name = "macros4_sol", path = "solutions/21_macros/macros4.rs" }, 174 + { name = "clippy1", path = "exercises/22_clippy/clippy1.rs" }, 175 + { name = "clippy1_sol", path = "solutions/22_clippy/clippy1.rs" }, 176 + { name = "clippy2", path = "exercises/22_clippy/clippy2.rs" }, 177 + { name = "clippy2_sol", path = "solutions/22_clippy/clippy2.rs" }, 178 + { name = "clippy3", path = "exercises/22_clippy/clippy3.rs" }, 179 + { name = "clippy3_sol", path = "solutions/22_clippy/clippy3.rs" }, 180 + { name = "using_as", path = "exercises/23_conversions/using_as.rs" }, 181 + { name = "using_as_sol", path = "solutions/23_conversions/using_as.rs" }, 182 + { name = "from_into", path = "exercises/23_conversions/from_into.rs" }, 183 + { name = "from_into_sol", path = "solutions/23_conversions/from_into.rs" }, 184 + { name = "from_str", path = "exercises/23_conversions/from_str.rs" }, 185 + { name = "from_str_sol", path = "solutions/23_conversions/from_str.rs" }, 186 + { name = "try_from_into", path = "exercises/23_conversions/try_from_into.rs" }, 187 + { name = "try_from_into_sol", path = "solutions/23_conversions/try_from_into.rs" }, 188 + { name = "as_ref_mut", path = "exercises/23_conversions/as_ref_mut.rs" }, 189 + { name = "as_ref_mut_sol", path = "solutions/23_conversions/as_ref_mut.rs" }, 190 + ] 191 + 192 + [package] 193 + name = "exercises" 194 + edition = "2021" 195 + # Don't publish the exercises on crates.io! 196 + publish = false 197 + 198 + [profile.release] 199 + panic = "abort" 200 + 201 + [profile.dev] 202 + panic = "abort" 203 + 204 + [lints.rust] 205 + # You shouldn't write unsafe code in Rustlings! 206 + unsafe_code = "forbid" 207 + # You don't need unstable features in Rustlings and shouldn't rely on them while learning Rust. 208 + unstable_features = "forbid" 209 + # Dead code warnings can't be avoided in some exercises and might distract while learning. 210 + dead_code = "allow" 211 + 212 + [lints.clippy] 213 + # You forgot a `todo!()`! 214 + todo = "forbid" 215 + # This can only happen by mistake in Rustlings. 216 + empty_loop = "forbid" 217 + # No infinite loops are needed in Rustlings. 218 + infinite_loop = "deny" 219 + # You shouldn't leak memory while still learning Rust! 220 + mem_forget = "deny" 221 + # Currently, there are no disallowed methods. This line avoids problems when developing Rustlings. 222 + disallowed_methods = "allow"
+8
exercises/00_intro/README.md
··· 1 + # Intro 2 + 3 + Rust uses the `print!` and `println!` macros to print text to the console. 4 + 5 + ## Further information 6 + 7 + - [Hello World](https://doc.rust-lang.org/rust-by-example/hello.html) 8 + - [Formatted print](https://doc.rust-lang.org/rust-by-example/hello/print.html)
+24
exercises/00_intro/intro1.rs
··· 1 + // TODO: We sometimes encourage you to keep trying things on a given exercise 2 + // even after you already figured it out. If you got everything working and feel 3 + // ready for the next exercise, enter `n` in the terminal. 4 + // 5 + // The exercise file will be reloaded when you change one of the lines below! 6 + // Try adding a new `println!` and check the updated output in the terminal. 7 + 8 + fn main() { 9 + println!(r#" Welcome to... "#); 10 + println!(r#" _ _ _ "#); 11 + println!(r#" _ __ _ _ ___| |_| (_)_ __ __ _ ___ "#); 12 + println!(r#" | '__| | | / __| __| | | '_ \ / _` / __| "#); 13 + println!(r#" | | | |_| \__ \ |_| | | | | | (_| \__ \ "#); 14 + println!(r#" |_| \__,_|___/\__|_|_|_| |_|\__, |___/ "#); 15 + println!(r#" |___/ "#); 16 + println!(); 17 + println!("This exercise compiles successfully. The remaining exercises contain a compiler"); 18 + println!("or logic error. The central concept behind Rustlings is to fix these errors and"); 19 + println!("solve the exercises. Good luck!"); 20 + println!(); 21 + println!("The file of this exercise is `exercises/00_intro/intro1.rs`. Have a look!"); 22 + println!("The current exercise path will be always shown under the progress bar."); 23 + println!("You can click on the path to open the exercise file in your editor."); 24 + }
+4
exercises/00_intro/intro2.rs
··· 1 + fn main() { 2 + // TODO: Fix the code to print "Hello world!". 3 + printline!("Hello world!"); 4 + }
+9
exercises/01_variables/README.md
··· 1 + # Variables 2 + 3 + In Rust, variables are immutable by default. 4 + When a variable is immutable, once a value is bound to a name, you can’t change that value. 5 + You can make them mutable by adding `mut` in front of the variable name. 6 + 7 + ## Further information 8 + 9 + - [Variables and Mutability](https://doc.rust-lang.org/book/ch03-01-variables-and-mutability.html)
+6
exercises/01_variables/variables1.rs
··· 1 + fn main() { 2 + // TODO: Add the missing keyword. 3 + x = 5; 4 + 5 + println!("x has the value {x}"); 6 + }
+10
exercises/01_variables/variables2.rs
··· 1 + fn main() { 2 + // TODO: Change the line below to fix the compiler error. 3 + let x; 4 + 5 + if x == 10 { 6 + println!("x is ten!"); 7 + } else { 8 + println!("x is not ten!"); 9 + } 10 + }
+6
exercises/01_variables/variables3.rs
··· 1 + fn main() { 2 + // TODO: Change the line below to fix the compiler error. 3 + let x: i32; 4 + 5 + println!("Number {x}"); 6 + }
+8
exercises/01_variables/variables4.rs
··· 1 + // TODO: Fix the compiler error. 2 + fn main() { 3 + let x = 3; 4 + println!("Number {x}"); 5 + 6 + x = 5; // Don't change this line 7 + println!("Number {x}"); 8 + }
+8
exercises/01_variables/variables5.rs
··· 1 + fn main() { 2 + let number = "T-H-R-E-E"; // Don't change this line 3 + println!("Spell a number: {}", number); 4 + 5 + // TODO: Fix the compiler error by changing the line below without renaming the variable. 6 + number = 3; 7 + println!("Number plus two is: {}", number + 2); 8 + }
+6
exercises/01_variables/variables6.rs
··· 1 + // TODO: Change the line below to fix the compiler error. 2 + const NUMBER = 3; 3 + 4 + fn main() { 5 + println!("Number: {NUMBER}"); 6 + }
+8
exercises/02_functions/README.md
··· 1 + # Functions 2 + 3 + Here, you'll learn how to write functions and how the Rust compiler can help you debug errors even 4 + in more complex code. 5 + 6 + ## Further information 7 + 8 + - [How Functions Work](https://doc.rust-lang.org/book/ch03-03-how-functions-work.html)
+5
exercises/02_functions/functions1.rs
··· 1 + // TODO: Add some function with the name `call_me` without arguments or a return value. 2 + 3 + fn main() { 4 + call_me(); // Don't change this line 5 + }
+10
exercises/02_functions/functions2.rs
··· 1 + // TODO: Add the missing type of the argument `num` after the colon `:`. 2 + fn call_me(num:) { 3 + for i in 0..num { 4 + println!("Ring! Call number {}", i + 1); 5 + } 6 + } 7 + 8 + fn main() { 9 + call_me(3); 10 + }
+10
exercises/02_functions/functions3.rs
··· 1 + fn call_me(num: u8) { 2 + for i in 0..num { 3 + println!("Ring! Call number {}", i + 1); 4 + } 5 + } 6 + 7 + fn main() { 8 + // TODO: Fix the function call. 9 + call_me(); 10 + }
+22
exercises/02_functions/functions4.rs
··· 1 + // This store is having a sale where if the price is an even number, you get 10 2 + // Rustbucks off, but if it's an odd number, it's 3 Rustbucks off. 3 + // Don't worry about the function bodies themselves, we are only interested in 4 + // the signatures for now. 5 + 6 + fn is_even(num: i64) -> bool { 7 + num % 2 == 0 8 + } 9 + 10 + // TODO: Fix the function signature. 11 + fn sale_price(price: i64) -> { 12 + if is_even(price) { 13 + price - 10 14 + } else { 15 + price - 3 16 + } 17 + } 18 + 19 + fn main() { 20 + let original_price = 51; 21 + println!("Your sale price is {}", sale_price(original_price)); 22 + }
+9
exercises/02_functions/functions5.rs
··· 1 + // TODO: Fix the function body without changing the signature. 2 + fn square(num: i32) -> i32 { 3 + num * num; 4 + } 5 + 6 + fn main() { 7 + let answer = square(3); 8 + println!("The square of 3 is {answer}"); 9 + }
+7
exercises/03_if/README.md
··· 1 + # If 2 + 3 + `if`, the most basic (but still surprisingly versatile!) type of control flow, is what you'll learn here. 4 + 5 + ## Further information 6 + 7 + - [Control Flow - if expressions](https://doc.rust-lang.org/book/ch03-05-control-flow.html#if-expressions)
+32
exercises/03_if/if1.rs
··· 1 + fn bigger(a: i32, b: i32) -> i32 { 2 + // TODO: Complete this function to return the bigger number! 3 + // If both numbers are equal, any of them can be returned. 4 + // Do not use: 5 + // - another function call 6 + // - additional variables 7 + } 8 + 9 + fn main() { 10 + // You can optionally experiment here. 11 + } 12 + 13 + // Don't mind this for now :) 14 + #[cfg(test)] 15 + mod tests { 16 + use super::*; 17 + 18 + #[test] 19 + fn ten_is_bigger_than_eight() { 20 + assert_eq!(10, bigger(10, 8)); 21 + } 22 + 23 + #[test] 24 + fn fortytwo_is_bigger_than_thirtytwo() { 25 + assert_eq!(42, bigger(32, 42)); 26 + } 27 + 28 + #[test] 29 + fn equal_numbers() { 30 + assert_eq!(42, bigger(42, 42)); 31 + } 32 + }
+37
exercises/03_if/if2.rs
··· 1 + // TODO: Fix the compiler error on this function. 2 + fn picky_eater(food: &str) -> &str { 3 + if food == "strawberry" { 4 + "Yummy!" 5 + } else { 6 + 1 7 + } 8 + } 9 + 10 + fn main() { 11 + // You can optionally experiment here. 12 + } 13 + 14 + // TODO: Read the tests to understand the desired behavior. 15 + // Make all tests pass without changing them. 16 + #[cfg(test)] 17 + mod tests { 18 + use super::*; 19 + 20 + #[test] 21 + fn yummy_food() { 22 + // This means that calling `picky_eater` with the argument "food" should return "Yummy!". 23 + assert_eq!(picky_eater("strawberry"), "Yummy!"); 24 + } 25 + 26 + #[test] 27 + fn neutral_food() { 28 + assert_eq!(picky_eater("potato"), "I guess I can eat that."); 29 + } 30 + 31 + #[test] 32 + fn default_disliked_food() { 33 + assert_eq!(picky_eater("broccoli"), "No thanks!"); 34 + assert_eq!(picky_eater("gummy bears"), "No thanks!"); 35 + assert_eq!(picky_eater("literally anything"), "No thanks!"); 36 + } 37 + }
+53
exercises/03_if/if3.rs
··· 1 + fn animal_habitat(animal: &str) -> &str { 2 + // TODO: Fix the compiler error in the statement below. 3 + let identifier = if animal == "crab" { 4 + 1 5 + } else if animal == "gopher" { 6 + 2.0 7 + } else if animal == "snake" { 8 + 3 9 + } else { 10 + "Unknown" 11 + }; 12 + 13 + // Don't change the expression below! 14 + if identifier == 1 { 15 + "Beach" 16 + } else if identifier == 2 { 17 + "Burrow" 18 + } else if identifier == 3 { 19 + "Desert" 20 + } else { 21 + "Unknown" 22 + } 23 + } 24 + 25 + fn main() { 26 + // You can optionally experiment here. 27 + } 28 + 29 + // Don't change the tests! 30 + #[cfg(test)] 31 + mod tests { 32 + use super::*; 33 + 34 + #[test] 35 + fn gopher_lives_in_burrow() { 36 + assert_eq!(animal_habitat("gopher"), "Burrow") 37 + } 38 + 39 + #[test] 40 + fn snake_lives_in_desert() { 41 + assert_eq!(animal_habitat("snake"), "Desert") 42 + } 43 + 44 + #[test] 45 + fn crab_lives_on_beach() { 46 + assert_eq!(animal_habitat("crab"), "Beach") 47 + } 48 + 49 + #[test] 50 + fn unknown_animal() { 51 + assert_eq!(animal_habitat("dinosaur"), "Unknown") 52 + } 53 + }
+9
exercises/04_primitive_types/README.md
··· 1 + # Primitive Types 2 + 3 + Rust has a couple of basic types that are directly implemented into the 4 + compiler. In this section, we'll go through the most important ones. 5 + 6 + ## Further information 7 + 8 + - [Data Types](https://doc.rust-lang.org/book/ch03-02-data-types.html) 9 + - [The Slice Type](https://doc.rust-lang.org/book/ch04-03-slices.html)
+15
exercises/04_primitive_types/primitive_types1.rs
··· 1 + // Booleans (`bool`) 2 + 3 + fn main() { 4 + let is_morning = true; 5 + if is_morning { 6 + println!("Good morning!"); 7 + } 8 + 9 + // TODO: Define a boolean variable with the name `is_evening` before the `if` statement below. 10 + // The value of the variable should be the negation (opposite) of `is_morning`. 11 + // let … 12 + if is_evening { 13 + println!("Good evening!"); 14 + } 15 + }
+28
exercises/04_primitive_types/primitive_types2.rs
··· 1 + // Characters (`char`) 2 + 3 + fn main() { 4 + // Note the _single_ quotes, these are different from the double quotes 5 + // you've been seeing around. 6 + let my_first_initial = 'C'; 7 + if my_first_initial.is_alphabetic() { 8 + println!("Alphabetical!"); 9 + } else if my_first_initial.is_numeric() { 10 + println!("Numerical!"); 11 + } else { 12 + println!("Neither alphabetic nor numeric!"); 13 + } 14 + 15 + // TODO: Analogous to the example before, declare a variable called `your_character` 16 + // below with your favorite character. 17 + // Try a letter, try a digit (in single quotes), try a special character, try a character 18 + // from a different language than your own, try an emoji 😉 19 + // let your_character = ''; 20 + 21 + if your_character.is_alphabetic() { 22 + println!("Alphabetical!"); 23 + } else if your_character.is_numeric() { 24 + println!("Numerical!"); 25 + } else { 26 + println!("Neither alphabetic nor numeric!"); 27 + } 28 + }
+11
exercises/04_primitive_types/primitive_types3.rs
··· 1 + fn main() { 2 + // TODO: Create an array called `a` with at least 100 elements in it. 3 + // let a = ??? 4 + 5 + if a.len() >= 100 { 6 + println!("Wow, that's a big array!"); 7 + } else { 8 + println!("Meh, I eat arrays like that for breakfast."); 9 + panic!("Array not big enough, more elements needed"); 10 + } 11 + }
+16
exercises/04_primitive_types/primitive_types4.rs
··· 1 + fn main() { 2 + // You can optionally experiment here. 3 + } 4 + 5 + #[cfg(test)] 6 + mod tests { 7 + #[test] 8 + fn slice_out_of_array() { 9 + let a = [1, 2, 3, 4, 5]; 10 + 11 + // TODO: Get a slice called `nice_slice` out of the array `a` so that the test passes. 12 + // let nice_slice = ??? 13 + 14 + assert_eq!([2, 3, 4], nice_slice); 15 + } 16 + }
+8
exercises/04_primitive_types/primitive_types5.rs
··· 1 + fn main() { 2 + let cat = ("Furry McFurson", 3.5); 3 + 4 + // TODO: Destructure the `cat` tuple in one statement so that the println works. 5 + // let /* your pattern here */ = cat; 6 + 7 + println!("{name} is {age} years old"); 8 + }
+17
exercises/04_primitive_types/primitive_types6.rs
··· 1 + fn main() { 2 + // You can optionally experiment here. 3 + } 4 + 5 + #[cfg(test)] 6 + mod tests { 7 + #[test] 8 + fn indexing_tuple() { 9 + let numbers = (1, 2, 3); 10 + 11 + // TODO: Use a tuple index to access the second element of `numbers` 12 + // and assign it to a variable called `second`. 13 + // let second = ???; 14 + 15 + assert_eq!(second, 2, "This is not the 2nd number in the tuple!"); 16 + } 17 + }
+17
exercises/05_vecs/README.md
··· 1 + # Vectors 2 + 3 + Vectors are one of the most-used Rust data structures. In other programming 4 + languages, they'd simply be called Arrays, but since Rust operates on a 5 + bit of a lower level, an array in Rust is stored on the stack (meaning it 6 + can't grow or shrink, and the size needs to be known at compile time), 7 + and a Vector is stored in the heap (where these restrictions do not apply). 8 + 9 + Vectors are a bit of a later chapter in the book, but we think that they're 10 + useful enough to talk about them a bit earlier. We shall be talking about 11 + the other useful data structure, hash maps, later. 12 + 13 + ## Further information 14 + 15 + - [Storing Lists of Values with Vectors](https://doc.rust-lang.org/book/ch08-01-vectors.html) 16 + - [`iter_mut`](https://doc.rust-lang.org/std/primitive.slice.html#method.iter_mut) 17 + - [`map`](https://doc.rust-lang.org/std/iter/trait.Iterator.html#method.map)
+24
exercises/05_vecs/vecs1.rs
··· 1 + fn array_and_vec() -> ([i32; 4], Vec<i32>) { 2 + let a = [10, 20, 30, 40]; // Array 3 + 4 + // TODO: Create a vector called `v` which contains the exact same elements as in the array `a`. 5 + // Use the vector macro. 6 + // let v = ???; 7 + 8 + (a, v) 9 + } 10 + 11 + fn main() { 12 + // You can optionally experiment here. 13 + } 14 + 15 + #[cfg(test)] 16 + mod tests { 17 + use super::*; 18 + 19 + #[test] 20 + fn test_array_and_vec_similarity() { 21 + let (a, v) = array_and_vec(); 22 + assert_eq!(a, *v); 23 + } 24 + }
+60
exercises/05_vecs/vecs2.rs
··· 1 + fn vec_loop(input: &[i32]) -> Vec<i32> { 2 + let mut output = Vec::new(); 3 + 4 + for element in input { 5 + // TODO: Multiply each element in the `input` slice by 2 and push it to 6 + // the `output` vector. 7 + } 8 + 9 + output 10 + } 11 + 12 + fn vec_map_example(input: &[i32]) -> Vec<i32> { 13 + // An example of collecting a vector after mapping. 14 + // We map each element of the `input` slice to its value plus 1. 15 + // If the input is `[1, 2, 3]`, the output is `[2, 3, 4]`. 16 + input.iter().map(|element| element + 1).collect() 17 + } 18 + 19 + fn vec_map(input: &[i32]) -> Vec<i32> { 20 + // TODO: Here, we also want to multiply each element in the `input` slice 21 + // by 2, but with iterator mapping instead of manually pushing into an empty 22 + // vector. 23 + // See the example in the function `vec_map_example` above. 24 + input 25 + .iter() 26 + .map(|element| { 27 + // ??? 28 + }) 29 + .collect() 30 + } 31 + 32 + fn main() { 33 + // You can optionally experiment here. 34 + } 35 + 36 + #[cfg(test)] 37 + mod tests { 38 + use super::*; 39 + 40 + #[test] 41 + fn test_vec_loop() { 42 + let input = [2, 4, 6, 8, 10]; 43 + let ans = vec_loop(&input); 44 + assert_eq!(ans, [4, 8, 12, 16, 20]); 45 + } 46 + 47 + #[test] 48 + fn test_vec_map_example() { 49 + let input = [1, 2, 3]; 50 + let ans = vec_map_example(&input); 51 + assert_eq!(ans, [2, 3, 4]); 52 + } 53 + 54 + #[test] 55 + fn test_vec_map() { 56 + let input = [2, 4, 6, 8, 10]; 57 + let ans = vec_map(&input); 58 + assert_eq!(ans, [4, 8, 12, 16, 20]); 59 + } 60 + }
+10
exercises/06_move_semantics/README.md
··· 1 + # Move Semantics 2 + 3 + These exercises are adapted from [pnkfelix](https://github.com/pnkfelix)'s [Rust Tutorial](https://pnkfelix.github.io/rust-examples-icfp2014/) -- Thank you Felix!!! 4 + 5 + ## Further information 6 + 7 + For this section, the book links are especially important. 8 + 9 + - [Ownership](https://doc.rust-lang.org/book/ch04-01-what-is-ownership.html) 10 + - [Reference and borrowing](https://doc.rust-lang.org/book/ch04-02-references-and-borrowing.html)
+24
exercises/06_move_semantics/move_semantics1.rs
··· 1 + // TODO: Fix the compiler error in this function. 2 + fn fill_vec(vec: Vec<i32>) -> Vec<i32> { 3 + let vec = vec; 4 + 5 + vec.push(88); 6 + 7 + vec 8 + } 9 + 10 + fn main() { 11 + // You can optionally experiment here. 12 + } 13 + 14 + #[cfg(test)] 15 + mod tests { 16 + use super::*; 17 + 18 + #[test] 19 + fn move_semantics1() { 20 + let vec0 = vec![22, 44, 66]; 21 + let vec1 = fill_vec(vec0); 22 + assert_eq!(vec1, vec![22, 44, 66, 88]); 23 + } 24 + }
+28
exercises/06_move_semantics/move_semantics2.rs
··· 1 + fn fill_vec(vec: Vec<i32>) -> Vec<i32> { 2 + let mut vec = vec; 3 + 4 + vec.push(88); 5 + 6 + vec 7 + } 8 + 9 + fn main() { 10 + // You can optionally experiment here. 11 + } 12 + 13 + #[cfg(test)] 14 + mod tests { 15 + use super::*; 16 + 17 + // TODO: Make both vectors `vec0` and `vec1` accessible at the same time to 18 + // fix the compiler error in the test. 19 + #[test] 20 + fn move_semantics2() { 21 + let vec0 = vec![22, 44, 66]; 22 + 23 + let vec1 = fill_vec(vec0); 24 + 25 + assert_eq!(vec0, [22, 44, 66]); 26 + assert_eq!(vec1, [22, 44, 66, 88]); 27 + } 28 + }
+22
exercises/06_move_semantics/move_semantics3.rs
··· 1 + // TODO: Fix the compiler error in the function without adding any new line. 2 + fn fill_vec(vec: Vec<i32>) -> Vec<i32> { 3 + vec.push(88); 4 + 5 + vec 6 + } 7 + 8 + fn main() { 9 + // You can optionally experiment here. 10 + } 11 + 12 + #[cfg(test)] 13 + mod tests { 14 + use super::*; 15 + 16 + #[test] 17 + fn move_semantics3() { 18 + let vec0 = vec![22, 44, 66]; 19 + let vec1 = fill_vec(vec0); 20 + assert_eq!(vec1, [22, 44, 66, 88]); 21 + } 22 + }
+18
exercises/06_move_semantics/move_semantics4.rs
··· 1 + fn main() { 2 + // You can optionally experiment here. 3 + } 4 + 5 + #[cfg(test)] 6 + mod tests { 7 + // TODO: Fix the compiler errors only by reordering the lines in the test. 8 + // Don't add, change or remove any line. 9 + #[test] 10 + fn move_semantics4() { 11 + let mut x = Vec::new(); 12 + let y = &mut x; 13 + let z = &mut x; 14 + y.push(42); 15 + z.push(13); 16 + assert_eq!(x, [42, 13]); 17 + } 18 + }
+24
exercises/06_move_semantics/move_semantics5.rs
··· 1 + #![allow(clippy::ptr_arg)] 2 + 3 + // TODO: Fix the compiler errors without changing anything except adding or 4 + // removing references (the character `&`). 5 + 6 + // Shouldn't take ownership 7 + fn get_char(data: String) -> char { 8 + data.chars().last().unwrap() 9 + } 10 + 11 + // Should take ownership 12 + fn string_uppercase(mut data: &String) { 13 + data = data.to_uppercase(); 14 + 15 + println!("{data}"); 16 + } 17 + 18 + fn main() { 19 + let data = "Rust is great!".to_string(); 20 + 21 + get_char(data); 22 + 23 + string_uppercase(&data); 24 + }
+8
exercises/07_structs/README.md
··· 1 + # Structs 2 + 3 + Rust has three struct types: a classic C struct, a tuple struct, and a unit struct. 4 + 5 + ## Further information 6 + 7 + - [Structures](https://doc.rust-lang.org/book/ch05-01-defining-structs.html) 8 + - [Method Syntax](https://doc.rust-lang.org/book/ch05-03-method-syntax.html)
+47
exercises/07_structs/structs1.rs
··· 1 + struct ColorRegularStruct { 2 + // TODO: Add the fields that the test `regular_structs` expects. 3 + // What types should the fields have? What are the minimum and maximum values for RGB colors? 4 + } 5 + 6 + struct ColorTupleStruct(/* TODO: Add the fields that the test `tuple_structs` expects */); 7 + 8 + #[derive(Debug)] 9 + struct UnitStruct; 10 + 11 + fn main() { 12 + // You can optionally experiment here. 13 + } 14 + 15 + #[cfg(test)] 16 + mod tests { 17 + use super::*; 18 + 19 + #[test] 20 + fn regular_structs() { 21 + // TODO: Instantiate a regular struct. 22 + // let green = 23 + 24 + assert_eq!(green.red, 0); 25 + assert_eq!(green.green, 255); 26 + assert_eq!(green.blue, 0); 27 + } 28 + 29 + #[test] 30 + fn tuple_structs() { 31 + // TODO: Instantiate a tuple struct. 32 + // let green = 33 + 34 + assert_eq!(green.0, 0); 35 + assert_eq!(green.1, 255); 36 + assert_eq!(green.2, 0); 37 + } 38 + 39 + #[test] 40 + fn unit_structs() { 41 + // TODO: Instantiate a unit struct. 42 + // let unit_struct = 43 + let message = format!("{unit_struct:?}s are fun!"); 44 + 45 + assert_eq!(message, "UnitStructs are fun!"); 46 + } 47 + }
+47
exercises/07_structs/structs2.rs
··· 1 + #[derive(Debug)] 2 + struct Order { 3 + name: String, 4 + year: u32, 5 + made_by_phone: bool, 6 + made_by_mobile: bool, 7 + made_by_email: bool, 8 + item_number: u32, 9 + count: u32, 10 + } 11 + 12 + fn create_order_template() -> Order { 13 + Order { 14 + name: String::from("Bob"), 15 + year: 2019, 16 + made_by_phone: false, 17 + made_by_mobile: false, 18 + made_by_email: true, 19 + item_number: 123, 20 + count: 0, 21 + } 22 + } 23 + 24 + fn main() { 25 + // You can optionally experiment here. 26 + } 27 + 28 + #[cfg(test)] 29 + mod tests { 30 + use super::*; 31 + 32 + #[test] 33 + fn your_order() { 34 + let order_template = create_order_template(); 35 + 36 + // TODO: Create your own order using the update syntax and template above! 37 + // let your_order = 38 + 39 + assert_eq!(your_order.name, "Hacker in Rust"); 40 + assert_eq!(your_order.year, order_template.year); 41 + assert_eq!(your_order.made_by_phone, order_template.made_by_phone); 42 + assert_eq!(your_order.made_by_mobile, order_template.made_by_mobile); 43 + assert_eq!(your_order.made_by_email, order_template.made_by_email); 44 + assert_eq!(your_order.item_number, order_template.item_number); 45 + assert_eq!(your_order.count, 1); 46 + } 47 + }
+87
exercises/07_structs/structs3.rs
··· 1 + // Structs contain data, but can also have logic. In this exercise, we have 2 + // defined the `Package` struct, and we want to test some logic attached to it. 3 + 4 + #[derive(Debug)] 5 + struct Package { 6 + sender_country: String, 7 + recipient_country: String, 8 + weight_in_grams: u32, 9 + } 10 + 11 + impl Package { 12 + fn new(sender_country: String, recipient_country: String, weight_in_grams: u32) -> Self { 13 + if weight_in_grams < 10 { 14 + // This isn't how you should handle errors in Rust, but we will 15 + // learn about error handling later. 16 + panic!("Can't ship a package with weight below 10 grams"); 17 + } 18 + 19 + Self { 20 + sender_country, 21 + recipient_country, 22 + weight_in_grams, 23 + } 24 + } 25 + 26 + // TODO: Add the correct return type to the function signature. 27 + fn is_international(&self) { 28 + // TODO: Read the tests that use this method to find out when a package 29 + // is considered international. 30 + } 31 + 32 + // TODO: Add the correct return type to the function signature. 33 + fn get_fees(&self, cents_per_gram: u32) { 34 + // TODO: Calculate the package's fees. 35 + } 36 + } 37 + 38 + fn main() { 39 + // You can optionally experiment here. 40 + } 41 + 42 + #[cfg(test)] 43 + mod tests { 44 + use super::*; 45 + 46 + #[test] 47 + #[should_panic] 48 + fn fail_creating_weightless_package() { 49 + let sender_country = String::from("Spain"); 50 + let recipient_country = String::from("Austria"); 51 + 52 + Package::new(sender_country, recipient_country, 5); 53 + } 54 + 55 + #[test] 56 + fn create_international_package() { 57 + let sender_country = String::from("Spain"); 58 + let recipient_country = String::from("Russia"); 59 + 60 + let package = Package::new(sender_country, recipient_country, 1200); 61 + 62 + assert!(package.is_international()); 63 + } 64 + 65 + #[test] 66 + fn create_local_package() { 67 + let sender_country = String::from("Canada"); 68 + let recipient_country = sender_country.clone(); 69 + 70 + let package = Package::new(sender_country, recipient_country, 1200); 71 + 72 + assert!(!package.is_international()); 73 + } 74 + 75 + #[test] 76 + fn calculate_transport_fees() { 77 + let sender_country = String::from("Spain"); 78 + let recipient_country = String::from("Spain"); 79 + 80 + let cents_per_gram = 3; 81 + 82 + let package = Package::new(sender_country, recipient_country, 1500); 83 + 84 + assert_eq!(package.get_fees(cents_per_gram), 4500); 85 + assert_eq!(package.get_fees(cents_per_gram * 2), 9000); 86 + } 87 + }
+10
exercises/08_enums/README.md
··· 1 + # Enums 2 + 3 + Rust allows you to define types called "enums" which enumerate possible values. 4 + Enums are a feature in many languages, but their capabilities differ in each language. Rust’s enums are most similar to algebraic data types in functional languages, such as F#, OCaml, and Haskell. 5 + Useful in combination with enums is Rust's "pattern matching" facility, which makes it easy to run different code for different values of an enumeration. 6 + 7 + ## Further information 8 + 9 + - [Enums](https://doc.rust-lang.org/book/ch06-00-enums.html) 10 + - [Pattern syntax](https://doc.rust-lang.org/book/ch18-03-pattern-syntax.html)
+12
exercises/08_enums/enums1.rs
··· 1 + #[derive(Debug)] 2 + enum Message { 3 + // TODO: Define a few types of messages as used below. 4 + } 5 + 6 + fn main() { 7 + println!("{:?}", Message::Resize); 8 + println!("{:?}", Message::Move); 9 + println!("{:?}", Message::Echo); 10 + println!("{:?}", Message::ChangeColor); 11 + println!("{:?}", Message::Quit); 12 + }
+33
exercises/08_enums/enums2.rs
··· 1 + #[derive(Debug)] 2 + struct Point { 3 + x: u64, 4 + y: u64, 5 + } 6 + 7 + #[derive(Debug)] 8 + enum Message { 9 + // TODO: Define the different variants used below. 10 + } 11 + 12 + impl Message { 13 + fn call(&self) { 14 + println!("{self:?}"); 15 + } 16 + } 17 + 18 + fn main() { 19 + let messages = [ 20 + Message::Resize { 21 + width: 10, 22 + height: 30, 23 + }, 24 + Message::Move(Point { x: 10, y: 15 }), 25 + Message::Echo(String::from("hello world")), 26 + Message::ChangeColor(200, 255, 255), 27 + Message::Quit, 28 + ]; 29 + 30 + for message in &messages { 31 + message.call(); 32 + } 33 + }
+88
exercises/08_enums/enums3.rs
··· 1 + struct Point { 2 + x: u64, 3 + y: u64, 4 + } 5 + 6 + enum Message { 7 + Resize { width: u64, height: u64 }, 8 + Move(Point), 9 + Echo(String), 10 + ChangeColor(u8, u8, u8), 11 + Quit, 12 + } 13 + 14 + struct State { 15 + width: u64, 16 + height: u64, 17 + position: Point, 18 + message: String, 19 + // RGB color composed of red, green and blue. 20 + color: (u8, u8, u8), 21 + quit: bool, 22 + } 23 + 24 + impl State { 25 + fn resize(&mut self, width: u64, height: u64) { 26 + self.width = width; 27 + self.height = height; 28 + } 29 + 30 + fn move_position(&mut self, point: Point) { 31 + self.position = point; 32 + } 33 + 34 + fn echo(&mut self, s: String) { 35 + self.message = s; 36 + } 37 + 38 + fn change_color(&mut self, red: u8, green: u8, blue: u8) { 39 + self.color = (red, green, blue); 40 + } 41 + 42 + fn quit(&mut self) { 43 + self.quit = true; 44 + } 45 + 46 + fn process(&mut self, message: Message) { 47 + // TODO: Create a match expression to process the different message 48 + // variants using the methods defined above. 49 + } 50 + } 51 + 52 + fn main() { 53 + // You can optionally experiment here. 54 + } 55 + 56 + #[cfg(test)] 57 + mod tests { 58 + use super::*; 59 + 60 + #[test] 61 + fn test_match_message_call() { 62 + let mut state = State { 63 + width: 0, 64 + height: 0, 65 + position: Point { x: 0, y: 0 }, 66 + message: String::from("hello world"), 67 + color: (0, 0, 0), 68 + quit: false, 69 + }; 70 + 71 + state.process(Message::Resize { 72 + width: 10, 73 + height: 30, 74 + }); 75 + state.process(Message::Move(Point { x: 10, y: 15 })); 76 + state.process(Message::Echo(String::from("Hello world!"))); 77 + state.process(Message::ChangeColor(255, 0, 255)); 78 + state.process(Message::Quit); 79 + 80 + assert_eq!(state.width, 10); 81 + assert_eq!(state.height, 30); 82 + assert_eq!(state.position.x, 10); 83 + assert_eq!(state.position.y, 15); 84 + assert_eq!(state.message, "Hello world!"); 85 + assert_eq!(state.color, (255, 0, 255)); 86 + assert!(state.quit); 87 + } 88 + }
+9
exercises/09_strings/README.md
··· 1 + # Strings 2 + 3 + Rust has two string types, a string slice (`&str`) and an owned string (`String`). 4 + We're not going to dictate when you should use which one, but we'll show you how 5 + to identify and create them, as well as use them. 6 + 7 + ## Further information 8 + 9 + - [Strings](https://doc.rust-lang.org/book/ch08-02-strings.html)
+9
exercises/09_strings/strings1.rs
··· 1 + // TODO: Fix the compiler error without changing the function signature. 2 + fn current_favorite_color() -> String { 3 + "blue" 4 + } 5 + 6 + fn main() { 7 + let answer = current_favorite_color(); 8 + println!("My current favorite color is {answer}"); 9 + }
+14
exercises/09_strings/strings2.rs
··· 1 + // TODO: Fix the compiler error in the `main` function without changing this function. 2 + fn is_a_color_word(attempt: &str) -> bool { 3 + attempt == "green" || attempt == "blue" || attempt == "red" 4 + } 5 + 6 + fn main() { 7 + let word = String::from("green"); // Don't change this line. 8 + 9 + if is_a_color_word(word) { 10 + println!("That is a color word I know!"); 11 + } else { 12 + println!("That is not a color word I know."); 13 + } 14 + }
+45
exercises/09_strings/strings3.rs
··· 1 + fn trim_me(input: &str) -> &str { 2 + // TODO: Remove whitespace from both ends of a string. 3 + } 4 + 5 + fn compose_me(input: &str) -> String { 6 + // TODO: Add " world!" to the string! There are multiple ways to do this. 7 + } 8 + 9 + fn replace_me(input: &str) -> String { 10 + // TODO: Replace "cars" in the string with "balloons". 11 + } 12 + 13 + fn main() { 14 + // You can optionally experiment here. 15 + } 16 + 17 + #[cfg(test)] 18 + mod tests { 19 + use super::*; 20 + 21 + #[test] 22 + fn trim_a_string() { 23 + assert_eq!(trim_me("Hello! "), "Hello!"); 24 + assert_eq!(trim_me(" What's up!"), "What's up!"); 25 + assert_eq!(trim_me(" Hola! "), "Hola!"); 26 + } 27 + 28 + #[test] 29 + fn compose_a_string() { 30 + assert_eq!(compose_me("Hello"), "Hello world!"); 31 + assert_eq!(compose_me("Goodbye"), "Goodbye world!"); 32 + } 33 + 34 + #[test] 35 + fn replace_a_string() { 36 + assert_eq!( 37 + replace_me("I think cars are cool"), 38 + "I think balloons are cool", 39 + ); 40 + assert_eq!( 41 + replace_me("I love to look at cars"), 42 + "I love to look at balloons", 43 + ); 44 + } 45 + }
+37
exercises/09_strings/strings4.rs
··· 1 + // Calls of this function should be replaced with calls of `string_slice` or `string`. 2 + fn placeholder() {} 3 + 4 + fn string_slice(arg: &str) { 5 + println!("{arg}"); 6 + } 7 + 8 + fn string(arg: String) { 9 + println!("{arg}"); 10 + } 11 + 12 + // TODO: Here are a bunch of values - some are `String`, some are `&str`. 13 + // Your task is to replace `placeholder(…)` with either `string_slice(…)` 14 + // or `string(…)` depending on what you think each value is. 15 + fn main() { 16 + placeholder("blue"); 17 + 18 + placeholder("red".to_string()); 19 + 20 + placeholder(String::from("hi")); 21 + 22 + placeholder("rust is fun!".to_owned()); 23 + 24 + placeholder("nice weather".into()); 25 + 26 + placeholder(format!("Interpolation {}", "Station")); 27 + 28 + // WARNING: This is byte indexing, not character indexing. 29 + // Character indexing can be done using `s.chars().nth(INDEX)`. 30 + placeholder(&String::from("abc")[0..1]); 31 + 32 + placeholder(" hello there ".trim()); 33 + 34 + placeholder("Happy Monday!".replace("Mon", "Tues")); 35 + 36 + placeholder("mY sHiFt KeY iS sTiCkY".to_lowercase()); 37 + }
+7
exercises/10_modules/README.md
··· 1 + # Modules 2 + 3 + In this section we'll give you an introduction to Rust's module system. 4 + 5 + ## Further information 6 + 7 + - [The Module System](https://doc.rust-lang.org/book/ch07-00-managing-growing-projects-with-packages-crates-and-modules.html)
+16
exercises/10_modules/modules1.rs
··· 1 + // TODO: Fix the compiler error about calling a private function. 2 + mod sausage_factory { 3 + // Don't let anybody outside of this module see this! 4 + fn get_secret_recipe() -> String { 5 + String::from("Ginger") 6 + } 7 + 8 + fn make_sausage() { 9 + get_secret_recipe(); 10 + println!("sausage!"); 11 + } 12 + } 13 + 14 + fn main() { 15 + sausage_factory::make_sausage(); 16 + }
+26
exercises/10_modules/modules2.rs
··· 1 + // You can bring module paths into scopes and provide new names for them with 2 + // the `use` and `as` keywords. 3 + 4 + mod delicious_snacks { 5 + // TODO: Add the following two `use` statements after fixing them. 6 + // use self::fruits::PEAR as ???; 7 + // use self::veggies::CUCUMBER as ???; 8 + 9 + mod fruits { 10 + pub const PEAR: &str = "Pear"; 11 + pub const APPLE: &str = "Apple"; 12 + } 13 + 14 + mod veggies { 15 + pub const CUCUMBER: &str = "Cucumber"; 16 + pub const CARROT: &str = "Carrot"; 17 + } 18 + } 19 + 20 + fn main() { 21 + println!( 22 + "favorite snacks: {} and {}", 23 + delicious_snacks::fruit, 24 + delicious_snacks::veggie, 25 + ); 26 + }
+13
exercises/10_modules/modules3.rs
··· 1 + // You can use the `use` keyword to bring module paths from modules from 2 + // anywhere and especially from the standard library into your scope. 3 + 4 + // TODO: Bring `SystemTime` and `UNIX_EPOCH` from the `std::time` module into 5 + // your scope. Bonus style points if you can do it with one line! 6 + // use ???; 7 + 8 + fn main() { 9 + match SystemTime::now().duration_since(UNIX_EPOCH) { 10 + Ok(n) => println!("1970-01-01 00:00:00 UTC was {} seconds ago!", n.as_secs()), 11 + Err(_) => panic!("SystemTime before UNIX EPOCH!"), 12 + } 13 + }
+12
exercises/11_hashmaps/README.md
··· 1 + # Hashmaps 2 + 3 + A *hash map* allows you to associate a value with a particular key. 4 + You may also know this by the names [*unordered map* in C++](https://en.cppreference.com/w/cpp/container/unordered_map), 5 + [*dictionary* in Python](https://docs.python.org/3/tutorial/datastructures.html#dictionaries) or an *associative array* in other languages. 6 + 7 + This is the other data structure that we've been talking about before, when 8 + talking about Vecs. 9 + 10 + ## Further information 11 + 12 + - [Storing Keys with Associated Values in Hash Maps](https://doc.rust-lang.org/book/ch08-03-hash-maps.html)
+40
exercises/11_hashmaps/hashmaps1.rs
··· 1 + // A basket of fruits in the form of a hash map needs to be defined. The key 2 + // represents the name of the fruit and the value represents how many of that 3 + // particular fruit is in the basket. You have to put at least 3 different 4 + // types of fruits (e.g. apple, banana, mango) in the basket and the total count 5 + // of all the fruits should be at least 5. 6 + 7 + use std::collections::HashMap; 8 + 9 + fn fruit_basket() -> HashMap<String, u32> { 10 + // TODO: Declare the hash map. 11 + // let mut basket = 12 + 13 + // Two bananas are already given for you :) 14 + basket.insert(String::from("banana"), 2); 15 + 16 + // TODO: Put more fruits in your basket. 17 + 18 + basket 19 + } 20 + 21 + fn main() { 22 + // You can optionally experiment here. 23 + } 24 + 25 + #[cfg(test)] 26 + mod tests { 27 + use super::*; 28 + 29 + #[test] 30 + fn at_least_three_types_of_fruits() { 31 + let basket = fruit_basket(); 32 + assert!(basket.len() >= 3); 33 + } 34 + 35 + #[test] 36 + fn at_least_five_fruits() { 37 + let basket = fruit_basket(); 38 + assert!(basket.values().sum::<u32>() >= 5); 39 + } 40 + }
+97
exercises/11_hashmaps/hashmaps2.rs
··· 1 + // We're collecting different fruits to bake a delicious fruit cake. For this, 2 + // we have a basket, which we'll represent in the form of a hash map. The key 3 + // represents the name of each fruit we collect and the value represents how 4 + // many of that particular fruit we have collected. Three types of fruits - 5 + // Apple (4), Mango (2) and Lychee (5) are already in the basket hash map. You 6 + // must add fruit to the basket so that there is at least one of each kind and 7 + // more than 11 in total - we have a lot of mouths to feed. You are not allowed 8 + // to insert any more of the fruits that are already in the basket (Apple, 9 + // Mango, and Lychee). 10 + 11 + use std::collections::HashMap; 12 + 13 + #[derive(Hash, PartialEq, Eq, Debug)] 14 + enum Fruit { 15 + Apple, 16 + Banana, 17 + Mango, 18 + Lychee, 19 + Pineapple, 20 + } 21 + 22 + fn fruit_basket(basket: &mut HashMap<Fruit, u32>) { 23 + let fruit_kinds = [ 24 + Fruit::Apple, 25 + Fruit::Banana, 26 + Fruit::Mango, 27 + Fruit::Lychee, 28 + Fruit::Pineapple, 29 + ]; 30 + 31 + for fruit in fruit_kinds { 32 + // TODO: Insert new fruits if they are not already present in the 33 + // basket. Note that you are not allowed to put any type of fruit that's 34 + // already present! 35 + } 36 + } 37 + 38 + fn main() { 39 + // You can optionally experiment here. 40 + } 41 + 42 + #[cfg(test)] 43 + mod tests { 44 + use super::*; 45 + 46 + // Don't modify this function! 47 + fn get_fruit_basket() -> HashMap<Fruit, u32> { 48 + let content = [(Fruit::Apple, 4), (Fruit::Mango, 2), (Fruit::Lychee, 5)]; 49 + HashMap::from_iter(content) 50 + } 51 + 52 + #[test] 53 + fn test_given_fruits_are_not_modified() { 54 + let mut basket = get_fruit_basket(); 55 + fruit_basket(&mut basket); 56 + assert_eq!(*basket.get(&Fruit::Apple).unwrap(), 4); 57 + assert_eq!(*basket.get(&Fruit::Mango).unwrap(), 2); 58 + assert_eq!(*basket.get(&Fruit::Lychee).unwrap(), 5); 59 + } 60 + 61 + #[test] 62 + fn at_least_five_types_of_fruits() { 63 + let mut basket = get_fruit_basket(); 64 + fruit_basket(&mut basket); 65 + let count_fruit_kinds = basket.len(); 66 + assert!(count_fruit_kinds >= 5); 67 + } 68 + 69 + #[test] 70 + fn greater_than_eleven_fruits() { 71 + let mut basket = get_fruit_basket(); 72 + fruit_basket(&mut basket); 73 + let count = basket.values().sum::<u32>(); 74 + assert!(count > 11); 75 + } 76 + 77 + #[test] 78 + fn all_fruit_types_in_basket() { 79 + let fruit_kinds = [ 80 + Fruit::Apple, 81 + Fruit::Banana, 82 + Fruit::Mango, 83 + Fruit::Lychee, 84 + Fruit::Pineapple, 85 + ]; 86 + 87 + let mut basket = get_fruit_basket(); 88 + fruit_basket(&mut basket); 89 + 90 + for fruit_kind in fruit_kinds { 91 + let Some(amount) = basket.get(&fruit_kind) else { 92 + panic!("Fruit kind {fruit_kind:?} was not found in basket"); 93 + }; 94 + assert!(*amount > 0); 95 + } 96 + } 97 + }
+77
exercises/11_hashmaps/hashmaps3.rs
··· 1 + // A list of scores (one per line) of a soccer match is given. Each line is of 2 + // the form "<team_1_name>,<team_2_name>,<team_1_goals>,<team_2_goals>" 3 + // Example: "England,France,4,2" (England scored 4 goals, France 2). 4 + // 5 + // You have to build a scores table containing the name of the team, the total 6 + // number of goals the team scored, and the total number of goals the team 7 + // conceded. 8 + 9 + use std::collections::HashMap; 10 + 11 + // A structure to store the goal details of a team. 12 + #[derive(Default)] 13 + struct TeamScores { 14 + goals_scored: u8, 15 + goals_conceded: u8, 16 + } 17 + 18 + fn build_scores_table(results: &str) -> HashMap<&str, TeamScores> { 19 + // The name of the team is the key and its associated struct is the value. 20 + let mut scores = HashMap::<&str, TeamScores>::new(); 21 + 22 + for line in results.lines() { 23 + let mut split_iterator = line.split(','); 24 + // NOTE: We use `unwrap` because we didn't deal with error handling yet. 25 + let team_1_name = split_iterator.next().unwrap(); 26 + let team_2_name = split_iterator.next().unwrap(); 27 + let team_1_score: u8 = split_iterator.next().unwrap().parse().unwrap(); 28 + let team_2_score: u8 = split_iterator.next().unwrap().parse().unwrap(); 29 + 30 + // TODO: Populate the scores table with the extracted details. 31 + // Keep in mind that goals scored by team 1 will be the number of goals 32 + // conceded by team 2. Similarly, goals scored by team 2 will be the 33 + // number of goals conceded by team 1. 34 + } 35 + 36 + scores 37 + } 38 + 39 + fn main() { 40 + // You can optionally experiment here. 41 + } 42 + 43 + #[cfg(test)] 44 + mod tests { 45 + use super::*; 46 + 47 + const RESULTS: &str = "England,France,4,2 48 + France,Italy,3,1 49 + Poland,Spain,2,0 50 + Germany,England,2,1 51 + England,Spain,1,0"; 52 + 53 + #[test] 54 + fn build_scores() { 55 + let scores = build_scores_table(RESULTS); 56 + 57 + assert!(["England", "France", "Germany", "Italy", "Poland", "Spain"] 58 + .into_iter() 59 + .all(|team_name| scores.contains_key(team_name))); 60 + } 61 + 62 + #[test] 63 + fn validate_team_score_1() { 64 + let scores = build_scores_table(RESULTS); 65 + let team = scores.get("England").unwrap(); 66 + assert_eq!(team.goals_scored, 6); 67 + assert_eq!(team.goals_conceded, 4); 68 + } 69 + 70 + #[test] 71 + fn validate_team_score_2() { 72 + let scores = build_scores_table(RESULTS); 73 + let team = scores.get("Spain").unwrap(); 74 + assert_eq!(team.goals_scored, 0); 75 + assert_eq!(team.goals_conceded, 3); 76 + } 77 + }
+21
exercises/12_options/README.md
··· 1 + # Options 2 + 3 + Type Option represents an optional value: every Option is either Some and contains a value, or None, and does not. 4 + Option types are very common in Rust code, as they have a number of uses: 5 + 6 + - Initial values 7 + - Return values for functions that are not defined over their entire input range (partial functions) 8 + - Return value for otherwise reporting simple errors, where None is returned on error 9 + - Optional struct fields 10 + - Struct fields that can be loaned or "taken" 11 + - Optional function arguments 12 + - Nullable pointers 13 + - Swapping things out of difficult situations 14 + 15 + ## Further Information 16 + 17 + - [Option Enum Format](https://doc.rust-lang.org/book/ch10-01-syntax.html#in-enum-definitions) 18 + - [Option Module Documentation](https://doc.rust-lang.org/std/option/) 19 + - [Option Enum Documentation](https://doc.rust-lang.org/std/option/enum.Option.html) 20 + - [if let](https://doc.rust-lang.org/rust-by-example/flow_control/if_let.html) 21 + - [while let](https://doc.rust-lang.org/rust-by-example/flow_control/while_let.html)
+36
exercises/12_options/options1.rs
··· 1 + // This function returns how much icecream there is left in the fridge. 2 + // If it's before 22:00 (24-hour system), then 5 scoops are left. At 22:00, 3 + // someone eats it all, so no icecream is left (value 0). Return `None` if 4 + // `hour_of_day` is higher than 23. 5 + fn maybe_icecream(hour_of_day: u16) -> Option<u16> { 6 + // TODO: Complete the function body. 7 + } 8 + 9 + fn main() { 10 + // You can optionally experiment here. 11 + } 12 + 13 + #[cfg(test)] 14 + mod tests { 15 + use super::*; 16 + 17 + #[test] 18 + fn raw_value() { 19 + // TODO: Fix this test. How do you get the value contained in the 20 + // Option? 21 + let icecreams = maybe_icecream(12); 22 + 23 + assert_eq!(icecreams, 5); // Don't change this line. 24 + } 25 + 26 + #[test] 27 + fn check_icecream() { 28 + assert_eq!(maybe_icecream(0), Some(5)); 29 + assert_eq!(maybe_icecream(9), Some(5)); 30 + assert_eq!(maybe_icecream(18), Some(5)); 31 + assert_eq!(maybe_icecream(22), Some(0)); 32 + assert_eq!(maybe_icecream(23), Some(0)); 33 + assert_eq!(maybe_icecream(24), None); 34 + assert_eq!(maybe_icecream(25), None); 35 + } 36 + }
+39
exercises/12_options/options2.rs
··· 1 + fn main() { 2 + // You can optionally experiment here. 3 + } 4 + 5 + #[cfg(test)] 6 + mod tests { 7 + #[test] 8 + fn simple_option() { 9 + let target = "rustlings"; 10 + let optional_target = Some(target); 11 + 12 + // TODO: Make this an if-let statement whose value is `Some`. 13 + word = optional_target { 14 + assert_eq!(word, target); 15 + } 16 + } 17 + 18 + #[test] 19 + fn layered_option() { 20 + let range = 10; 21 + let mut optional_integers: Vec<Option<i8>> = vec![None]; 22 + 23 + for i in 1..=range { 24 + optional_integers.push(Some(i)); 25 + } 26 + 27 + let mut cursor = range; 28 + 29 + // TODO: Make this a while-let statement. Remember that `Vec::pop()` 30 + // adds another layer of `Option`. You can do nested pattern matching 31 + // in if-let and while-let statements. 32 + integer = optional_integers.pop() { 33 + assert_eq!(integer, cursor); 34 + cursor -= 1; 35 + } 36 + 37 + assert_eq!(cursor, 0); 38 + } 39 + }
+17
exercises/12_options/options3.rs
··· 1 + #[derive(Debug)] 2 + struct Point { 3 + x: i32, 4 + y: i32, 5 + } 6 + 7 + fn main() { 8 + let optional_point = Some(Point { x: 100, y: 200 }); 9 + 10 + // TODO: Fix the compiler error by adding something to this match statement. 11 + match optional_point { 12 + Some(p) => println!("Co-ordinates are {},{}", p.x, p.y), 13 + _ => panic!("No match!"), 14 + } 15 + 16 + println!("{optional_point:?}"); // Don't change this line. 17 + }
+12
exercises/13_error_handling/README.md
··· 1 + # Error handling 2 + 3 + Most errors aren’t serious enough to require the program to stop entirely. 4 + Sometimes, when a function fails, it’s for a reason that you can easily interpret and respond to. 5 + For example, if you try to open a file and that operation fails because the file doesn’t exist, you might want to create the file instead of terminating the process. 6 + 7 + ## Further information 8 + 9 + - [Error Handling](https://doc.rust-lang.org/book/ch09-02-recoverable-errors-with-result.html) 10 + - [Generics](https://doc.rust-lang.org/book/ch10-01-syntax.html) 11 + - [Result](https://doc.rust-lang.org/rust-by-example/error/result.html) 12 + - [Boxing errors](https://doc.rust-lang.org/rust-by-example/error/multiple_error_types/boxing_errors.html)
+41
exercises/13_error_handling/errors1.rs
··· 1 + // TODO: This function refuses to generate text to be printed on a nametag if 2 + // you pass it an empty string. It'd be nicer if it explained what the problem 3 + // was instead of just returning `None`. Thankfully, Rust has a similar 4 + // construct to `Option` that can be used to express error conditions. Change 5 + // the function signature and body to return `Result<String, String>` instead 6 + // of `Option<String>`. 7 + fn generate_nametag_text(name: String) -> Option<String> { 8 + if name.is_empty() { 9 + // Empty names aren't allowed 10 + None 11 + } else { 12 + Some(format!("Hi! My name is {name}")) 13 + } 14 + } 15 + 16 + fn main() { 17 + // You can optionally experiment here. 18 + } 19 + 20 + #[cfg(test)] 21 + mod tests { 22 + use super::*; 23 + 24 + #[test] 25 + fn generates_nametag_text_for_a_nonempty_name() { 26 + assert_eq!( 27 + generate_nametag_text("Beyoncé".to_string()).as_deref(), 28 + Ok("Hi! My name is Beyoncé"), 29 + ); 30 + } 31 + 32 + #[test] 33 + fn explains_why_generating_nametag_text_fails() { 34 + assert_eq!( 35 + generate_nametag_text(String::new()) 36 + .as_ref() 37 + .map_err(|e| e.as_str()), 38 + Err("Empty names aren't allowed"), 39 + ); 40 + } 41 + }
+50
exercises/13_error_handling/errors2.rs
··· 1 + // Say we're writing a game where you can buy items with tokens. All items cost 2 + // 5 tokens, and whenever you purchase items there is a processing fee of 1 3 + // token. A player of the game will type in how many items they want to buy, and 4 + // the `total_cost` function will calculate the total cost of the items. Since 5 + // the player typed in the quantity, we get it as a string. They might have 6 + // typed anything, not just numbers! 7 + // 8 + // Right now, this function isn't handling the error case at all. What we want 9 + // to do is: If we call the `total_cost` function on a string that is not a 10 + // number, that function will return a `ParseIntError`. In that case, we want to 11 + // immediately return that error from our function and not try to multiply and 12 + // add. 13 + // 14 + // There are at least two ways to implement this that are both correct. But one 15 + // is a lot shorter! 16 + 17 + use std::num::ParseIntError; 18 + 19 + fn total_cost(item_quantity: &str) -> Result<i32, ParseIntError> { 20 + let processing_fee = 1; 21 + let cost_per_item = 5; 22 + 23 + // TODO: Handle the error case as described above. 24 + let qty = item_quantity.parse::<i32>(); 25 + 26 + Ok(qty * cost_per_item + processing_fee) 27 + } 28 + 29 + fn main() { 30 + // You can optionally experiment here. 31 + } 32 + 33 + #[cfg(test)] 34 + mod tests { 35 + use super::*; 36 + use std::num::IntErrorKind; 37 + 38 + #[test] 39 + fn item_quantity_is_a_valid_number() { 40 + assert_eq!(total_cost("34"), Ok(171)); 41 + } 42 + 43 + #[test] 44 + fn item_quantity_is_an_invalid_number() { 45 + assert_eq!( 46 + total_cost("beep boop").unwrap_err().kind(), 47 + &IntErrorKind::InvalidDigit, 48 + ); 49 + } 50 + }
+31
exercises/13_error_handling/errors3.rs
··· 1 + // This is a program that is trying to use a completed version of the 2 + // `total_cost` function from the previous exercise. It's not working though! 3 + // Why not? What should we do to fix it? 4 + 5 + use std::num::ParseIntError; 6 + 7 + // Don't change this function. 8 + fn total_cost(item_quantity: &str) -> Result<i32, ParseIntError> { 9 + let processing_fee = 1; 10 + let cost_per_item = 5; 11 + let qty = item_quantity.parse::<i32>()?; 12 + 13 + Ok(qty * cost_per_item + processing_fee) 14 + } 15 + 16 + // TODO: Fix the compiler error by changing the signature and body of the 17 + // `main` function. 18 + fn main() { 19 + let mut tokens = 100; 20 + let pretend_user_input = "8"; 21 + 22 + // Don't change this line. 23 + let cost = total_cost(pretend_user_input)?; 24 + 25 + if cost > tokens { 26 + println!("You can't afford that many!"); 27 + } else { 28 + tokens -= cost; 29 + println!("You now have {tokens} tokens."); 30 + } 31 + }
+37
exercises/13_error_handling/errors4.rs
··· 1 + #[derive(PartialEq, Debug)] 2 + enum CreationError { 3 + Negative, 4 + Zero, 5 + } 6 + 7 + #[derive(PartialEq, Debug)] 8 + struct PositiveNonzeroInteger(u64); 9 + 10 + impl PositiveNonzeroInteger { 11 + fn new(value: i64) -> Result<Self, CreationError> { 12 + // TODO: This function shouldn't always return an `Ok`. 13 + Ok(Self(value as u64)) 14 + } 15 + } 16 + 17 + fn main() { 18 + // You can optionally experiment here. 19 + } 20 + 21 + #[cfg(test)] 22 + mod tests { 23 + use super::*; 24 + 25 + #[test] 26 + fn test_creation() { 27 + assert_eq!( 28 + PositiveNonzeroInteger::new(10), 29 + Ok(PositiveNonzeroInteger(10)), 30 + ); 31 + assert_eq!( 32 + PositiveNonzeroInteger::new(-10), 33 + Err(CreationError::Negative), 34 + ); 35 + assert_eq!(PositiveNonzeroInteger::new(0), Err(CreationError::Zero)); 36 + } 37 + }
+56
exercises/13_error_handling/errors5.rs
··· 1 + // This exercise is an altered version of the `errors4` exercise. It uses some 2 + // concepts that we won't get to until later in the course, like `Box` and the 3 + // `From` trait. It's not important to understand them in detail right now, but 4 + // you can read ahead if you like. For now, think of the `Box<dyn ???>` type as 5 + // an "I want anything that does ???" type. 6 + // 7 + // In short, this particular use case for boxes is for when you want to own a 8 + // value and you care only that it is a type which implements a particular 9 + // trait. To do so, The `Box` is declared as of type `Box<dyn Trait>` where 10 + // `Trait` is the trait the compiler looks for on any value used in that 11 + // context. For this exercise, that context is the potential errors which 12 + // can be returned in a `Result`. 13 + 14 + use std::error::Error; 15 + use std::fmt; 16 + 17 + #[derive(PartialEq, Debug)] 18 + enum CreationError { 19 + Negative, 20 + Zero, 21 + } 22 + 23 + // This is required so that `CreationError` can implement `Error`. 24 + impl fmt::Display for CreationError { 25 + fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result { 26 + let description = match *self { 27 + CreationError::Negative => "number is negative", 28 + CreationError::Zero => "number is zero", 29 + }; 30 + f.write_str(description) 31 + } 32 + } 33 + 34 + impl Error for CreationError {} 35 + 36 + #[derive(PartialEq, Debug)] 37 + struct PositiveNonzeroInteger(u64); 38 + 39 + impl PositiveNonzeroInteger { 40 + fn new(value: i64) -> Result<PositiveNonzeroInteger, CreationError> { 41 + match value { 42 + x if x < 0 => Err(CreationError::Negative), 43 + 0 => Err(CreationError::Zero), 44 + x => Ok(PositiveNonzeroInteger(x as u64)), 45 + } 46 + } 47 + } 48 + 49 + // TODO: Add the correct return type `Result<(), Box<dyn ???>>`. What can we 50 + // use to describe both errors? Is there a trait which both errors implement? 51 + fn main() { 52 + let pretend_user_input = "42"; 53 + let x: i64 = pretend_user_input.parse()?; 54 + println!("output={:?}", PositiveNonzeroInteger::new(x)?); 55 + Ok(()) 56 + }
+89
exercises/13_error_handling/errors6.rs
··· 1 + // Using catch-all error types like `Box<dyn Error>` isn't recommended for 2 + // library code where callers might want to make decisions based on the error 3 + // content instead of printing it out or propagating it further. Here, we define 4 + // a custom error type to make it possible for callers to decide what to do next 5 + // when our function returns an error. 6 + 7 + use std::num::ParseIntError; 8 + 9 + #[derive(PartialEq, Debug)] 10 + enum CreationError { 11 + Negative, 12 + Zero, 13 + } 14 + 15 + // A custom error type that we will be using in `PositiveNonzeroInteger::parse`. 16 + #[derive(PartialEq, Debug)] 17 + enum ParsePosNonzeroError { 18 + Creation(CreationError), 19 + ParseInt(ParseIntError), 20 + } 21 + 22 + impl ParsePosNonzeroError { 23 + fn from_creation(err: CreationError) -> Self { 24 + Self::Creation(err) 25 + } 26 + 27 + // TODO: Add another error conversion function here. 28 + // fn from_parse_int(???) -> Self { ??? } 29 + } 30 + 31 + #[derive(PartialEq, Debug)] 32 + struct PositiveNonzeroInteger(u64); 33 + 34 + impl PositiveNonzeroInteger { 35 + fn new(value: i64) -> Result<Self, CreationError> { 36 + match value { 37 + x if x < 0 => Err(CreationError::Negative), 38 + 0 => Err(CreationError::Zero), 39 + x => Ok(Self(x as u64)), 40 + } 41 + } 42 + 43 + fn parse(s: &str) -> Result<Self, ParsePosNonzeroError> { 44 + // TODO: change this to return an appropriate error instead of panicking 45 + // when `parse()` returns an error. 46 + let x: i64 = s.parse().unwrap(); 47 + Self::new(x).map_err(ParsePosNonzeroError::from_creation) 48 + } 49 + } 50 + 51 + fn main() { 52 + // You can optionally experiment here. 53 + } 54 + 55 + #[cfg(test)] 56 + mod test { 57 + use super::*; 58 + 59 + #[test] 60 + fn test_parse_error() { 61 + assert!(matches!( 62 + PositiveNonzeroInteger::parse("not a number"), 63 + Err(ParsePosNonzeroError::ParseInt(_)), 64 + )); 65 + } 66 + 67 + #[test] 68 + fn test_negative() { 69 + assert_eq!( 70 + PositiveNonzeroInteger::parse("-555"), 71 + Err(ParsePosNonzeroError::Creation(CreationError::Negative)), 72 + ); 73 + } 74 + 75 + #[test] 76 + fn test_zero() { 77 + assert_eq!( 78 + PositiveNonzeroInteger::parse("0"), 79 + Err(ParsePosNonzeroError::Creation(CreationError::Zero)), 80 + ); 81 + } 82 + 83 + #[test] 84 + fn test_positive() { 85 + let x = PositiveNonzeroInteger::new(42).unwrap(); 86 + assert_eq!(x.0, 42); 87 + assert_eq!(PositiveNonzeroInteger::parse("42"), Ok(x)); 88 + } 89 + }
+11
exercises/14_generics/README.md
··· 1 + # Generics 2 + 3 + Generics is the topic of generalizing types and functionalities to broader cases. 4 + This is extremely useful for reducing code duplication in many ways, but can call for some rather involved syntax. 5 + Namely, being generic requires taking great care to specify over which types a generic type is actually considered valid. 6 + The simplest and most common use of generics is for type parameters. 7 + 8 + ## Further information 9 + 10 + - [Generic Data Types](https://doc.rust-lang.org/book/ch10-01-syntax.html) 11 + - [Bounds](https://doc.rust-lang.org/rust-by-example/generics/bounds.html)
+18
exercises/14_generics/generics1.rs
··· 1 + // `Vec<T>` is generic over the type `T`. In most cases, the compiler is able to 2 + // infer `T`, for example after pushing a value with a concrete type to the vector. 3 + // But in this exercise, the compiler needs some help through a type annotation. 4 + 5 + fn main() { 6 + // TODO: Fix the compiler error by annotating the type of the vector 7 + // `Vec<T>`. Choose `T` as some integer type that can be created from 8 + // `u8` and `i8`. 9 + let mut numbers = Vec::new(); 10 + 11 + // Don't change the lines below. 12 + let n1: u8 = 42; 13 + numbers.push(n1.into()); 14 + let n2: i8 = -1; 15 + numbers.push(n2.into()); 16 + 17 + println!("{numbers:?}"); 18 + }
+31
exercises/14_generics/generics2.rs
··· 1 + // This powerful wrapper provides the ability to store a positive integer value. 2 + // TODO: Rewrite it using a generic so that it supports wrapping ANY type. 3 + struct Wrapper { 4 + value: u32, 5 + } 6 + 7 + // TODO: Adapt the struct's implementation to be generic over the wrapped value. 8 + impl Wrapper { 9 + fn new(value: u32) -> Self { 10 + Wrapper { value } 11 + } 12 + } 13 + 14 + fn main() { 15 + // You can optionally experiment here. 16 + } 17 + 18 + #[cfg(test)] 19 + mod tests { 20 + use super::*; 21 + 22 + #[test] 23 + fn store_u32_in_wrapper() { 24 + assert_eq!(Wrapper::new(42).value, 42); 25 + } 26 + 27 + #[test] 28 + fn store_str_in_wrapper() { 29 + assert_eq!(Wrapper::new("Foo").value, "Foo"); 30 + } 31 + }
+19
exercises/15_traits/README.md
··· 1 + # Traits 2 + 3 + A trait is a collection of methods. 4 + 5 + Data types can implement traits. To do so, the methods making up the trait are defined for the data type. For example, the `String` data type implements the `From<&str>` trait. This allows a user to write `String::from("hello")`. 6 + 7 + In this way, traits are somewhat similar to Java interfaces and C++ abstract classes. 8 + 9 + Some additional common Rust traits include: 10 + 11 + - `Clone` (the `clone` method) 12 + - `Display` (which allows formatted display via `{}`) 13 + - `Debug` (which allows formatted display via `{:?}`) 14 + 15 + Because traits indicate shared behavior between data types, they are useful when writing generics. 16 + 17 + ## Further information 18 + 19 + - [Traits](https://doc.rust-lang.org/book/ch10-02-traits.html)
+30
exercises/15_traits/traits1.rs
··· 1 + // The trait `AppendBar` has only one function which appends "Bar" to any object 2 + // implementing this trait. 3 + trait AppendBar { 4 + fn append_bar(self) -> Self; 5 + } 6 + 7 + impl AppendBar for String { 8 + // TODO: Implement `AppendBar` for the type `String`. 9 + } 10 + 11 + fn main() { 12 + let s = String::from("Foo"); 13 + let s = s.append_bar(); 14 + println!("s: {s}"); 15 + } 16 + 17 + #[cfg(test)] 18 + mod tests { 19 + use super::*; 20 + 21 + #[test] 22 + fn is_foo_bar() { 23 + assert_eq!(String::from("Foo").append_bar(), "FooBar"); 24 + } 25 + 26 + #[test] 27 + fn is_bar_bar() { 28 + assert_eq!(String::from("").append_bar().append_bar(), "BarBar"); 29 + } 30 + }
+22
exercises/15_traits/traits2.rs
··· 1 + trait AppendBar { 2 + fn append_bar(self) -> Self; 3 + } 4 + 5 + // TODO: Implement the trait `AppendBar` for a vector of strings. 6 + // `append_bar` should push the string "Bar" into the vector. 7 + 8 + fn main() { 9 + // You can optionally experiment here. 10 + } 11 + 12 + #[cfg(test)] 13 + mod tests { 14 + use super::*; 15 + 16 + #[test] 17 + fn is_vec_pop_eq_bar() { 18 + let mut foo = vec![String::from("Foo")].append_bar(); 19 + assert_eq!(foo.pop().unwrap(), "Bar"); 20 + assert_eq!(foo.pop().unwrap(), "Foo"); 21 + } 22 + }
+38
exercises/15_traits/traits3.rs
··· 1 + trait Licensed { 2 + // TODO: Add a default implementation for `licensing_info` so that 3 + // implementors like the two structs below can share that default behavior 4 + // without repeating the function. 5 + // The default license information should be the string "Default license". 6 + fn licensing_info(&self) -> String; 7 + } 8 + 9 + struct SomeSoftware { 10 + version_number: i32, 11 + } 12 + 13 + struct OtherSoftware { 14 + version_number: String, 15 + } 16 + 17 + impl Licensed for SomeSoftware {} // Don't edit this line. 18 + impl Licensed for OtherSoftware {} // Don't edit this line. 19 + 20 + fn main() { 21 + // You can optionally experiment here. 22 + } 23 + 24 + #[cfg(test)] 25 + mod tests { 26 + use super::*; 27 + 28 + #[test] 29 + fn is_licensing_info_the_same() { 30 + let licensing_info = "Default license"; 31 + let some_software = SomeSoftware { version_number: 1 }; 32 + let other_software = OtherSoftware { 33 + version_number: "v2.0.0".to_string(), 34 + }; 35 + assert_eq!(some_software.licensing_info(), licensing_info); 36 + assert_eq!(other_software.licensing_info(), licensing_info); 37 + } 38 + }
+35
exercises/15_traits/traits4.rs
··· 1 + trait Licensed { 2 + fn licensing_info(&self) -> String { 3 + "Default license".to_string() 4 + } 5 + } 6 + 7 + struct SomeSoftware; 8 + struct OtherSoftware; 9 + 10 + impl Licensed for SomeSoftware {} 11 + impl Licensed for OtherSoftware {} 12 + 13 + // TODO: Fix the compiler error by only changing the signature of this function. 14 + fn compare_license_types(software1: ???, software2: ???) -> bool { 15 + software1.licensing_info() == software2.licensing_info() 16 + } 17 + 18 + fn main() { 19 + // You can optionally experiment here. 20 + } 21 + 22 + #[cfg(test)] 23 + mod tests { 24 + use super::*; 25 + 26 + #[test] 27 + fn compare_license_information() { 28 + assert!(compare_license_types(SomeSoftware, OtherSoftware)); 29 + } 30 + 31 + #[test] 32 + fn compare_license_information_backwards() { 33 + assert!(compare_license_types(OtherSoftware, SomeSoftware)); 34 + } 35 + }
+39
exercises/15_traits/traits5.rs
··· 1 + trait SomeTrait { 2 + fn some_function(&self) -> bool { 3 + true 4 + } 5 + } 6 + 7 + trait OtherTrait { 8 + fn other_function(&self) -> bool { 9 + true 10 + } 11 + } 12 + 13 + struct SomeStruct; 14 + impl SomeTrait for SomeStruct {} 15 + impl OtherTrait for SomeStruct {} 16 + 17 + struct OtherStruct; 18 + impl SomeTrait for OtherStruct {} 19 + impl OtherTrait for OtherStruct {} 20 + 21 + // TODO: Fix the compiler error by only changing the signature of this function. 22 + fn some_func(item: ???) -> bool { 23 + item.some_function() && item.other_function() 24 + } 25 + 26 + fn main() { 27 + // You can optionally experiment here. 28 + } 29 + 30 + #[cfg(test)] 31 + mod tests { 32 + use super::*; 33 + 34 + #[test] 35 + fn test_some_func() { 36 + assert!(some_func(SomeStruct)); 37 + assert!(some_func(OtherStruct)); 38 + } 39 + }
+22
exercises/16_lifetimes/README.md
··· 1 + # Lifetimes 2 + 3 + Lifetimes tell the compiler how to check whether references live long 4 + enough to be valid in any given situation. For example lifetimes say 5 + "make sure parameter 'a' lives as long as parameter 'b' so that the return 6 + value is valid". 7 + 8 + They are only necessary on borrows, i.e. references, 9 + since copied parameters or moves are owned in their scope and cannot 10 + be referenced outside. Lifetimes mean that calling code of e.g. functions 11 + can be checked to make sure their arguments are valid. Lifetimes are 12 + restrictive of their callers. 13 + 14 + If you'd like to learn more about lifetime annotations, the 15 + [lifetimekata](https://tfpk.github.io/lifetimekata/) project 16 + has a similar style of exercises to Rustlings, but is all about 17 + learning to write lifetime annotations. 18 + 19 + ## Further information 20 + 21 + - [Lifetimes (in Rust By Example)](https://doc.rust-lang.org/stable/rust-by-example/scope/lifetime.html) 22 + - [Validating References with Lifetimes](https://doc.rust-lang.org/book/ch10-03-lifetime-syntax.html)
+28
exercises/16_lifetimes/lifetimes1.rs
··· 1 + // The Rust compiler needs to know how to check whether supplied references are 2 + // valid, so that it can let the programmer know if a reference is at risk of 3 + // going out of scope before it is used. Remember, references are borrows and do 4 + // not own their own data. What if their owner goes out of scope? 5 + 6 + // TODO: Fix the compiler error by updating the function signature. 7 + fn longest(x: &str, y: &str) -> &str { 8 + if x.len() > y.len() { 9 + x 10 + } else { 11 + y 12 + } 13 + } 14 + 15 + fn main() { 16 + // You can optionally experiment here. 17 + } 18 + 19 + #[cfg(test)] 20 + mod tests { 21 + use super::*; 22 + 23 + #[test] 24 + fn test_longest() { 25 + assert_eq!(longest("abcd", "123"), "abcd"); 26 + assert_eq!(longest("abc", "1234"), "1234"); 27 + } 28 + }
+20
exercises/16_lifetimes/lifetimes2.rs
··· 1 + // Don't change this function. 2 + fn longest<'a>(x: &'a str, y: &'a str) -> &'a str { 3 + if x.len() > y.len() { 4 + x 5 + } else { 6 + y 7 + } 8 + } 9 + 10 + fn main() { 11 + // TODO: Fix the compiler error by moving one line. 12 + 13 + let string1 = String::from("long string is long"); 14 + let result; 15 + { 16 + let string2 = String::from("xyz"); 17 + result = longest(&string1, &string2); 18 + } 19 + println!("The longest string is '{result}'"); 20 + }
+16
exercises/16_lifetimes/lifetimes3.rs
··· 1 + // Lifetimes are also needed when structs hold references. 2 + 3 + // TODO: Fix the compiler errors about the struct. 4 + struct Book { 5 + author: &str, 6 + title: &str, 7 + } 8 + 9 + fn main() { 10 + let book = Book { 11 + author: "George Orwell", 12 + title: "1984", 13 + }; 14 + 15 + println!("{} by {}", book.title, book.author); 16 + }
+7
exercises/17_tests/README.md
··· 1 + # Tests 2 + 3 + Going out of order from the book to cover tests -- many of the following exercises will ask you to make tests pass! 4 + 5 + ## Further information 6 + 7 + - [Writing Tests](https://doc.rust-lang.org/book/ch11-01-writing-tests.html)
+23
exercises/17_tests/tests1.rs
··· 1 + // Tests are important to ensure that your code does what you think it should 2 + // do. 3 + 4 + fn is_even(n: i64) -> bool { 5 + n % 2 == 0 6 + } 7 + 8 + fn main() { 9 + // You can optionally experiment here. 10 + } 11 + 12 + #[cfg(test)] 13 + mod tests { 14 + // TODO: Import `is_even`. You can use a wildcard to import everything in 15 + // the outer module. 16 + 17 + #[test] 18 + fn you_can_assert() { 19 + // TODO: Test the function `is_even` with some values. 20 + assert!(); 21 + assert!(); 22 + } 23 + }
+23
exercises/17_tests/tests2.rs
··· 1 + // Calculates the power of 2 using a bit shift. 2 + // `1 << n` is equivalent to "2 to the power of n". 3 + fn power_of_2(n: u8) -> u64 { 4 + 1 << n 5 + } 6 + 7 + fn main() { 8 + // You can optionally experiment here. 9 + } 10 + 11 + #[cfg(test)] 12 + mod tests { 13 + use super::*; 14 + 15 + #[test] 16 + fn you_can_assert_eq() { 17 + // TODO: Test the function `power_of_2` with some values. 18 + assert_eq!(); 19 + assert_eq!(); 20 + assert_eq!(); 21 + assert_eq!(); 22 + } 23 + }
+49
exercises/17_tests/tests3.rs
··· 1 + struct Rectangle { 2 + width: i32, 3 + height: i32, 4 + } 5 + 6 + impl Rectangle { 7 + // Don't change this function. 8 + fn new(width: i32, height: i32) -> Self { 9 + if width <= 0 || height <= 0 { 10 + // Returning a `Result` would be better here. But we want to learn 11 + // how to test functions that can panic. 12 + panic!("Rectangle width and height must be positive"); 13 + } 14 + 15 + Rectangle { width, height } 16 + } 17 + } 18 + 19 + fn main() { 20 + // You can optionally experiment here. 21 + } 22 + 23 + #[cfg(test)] 24 + mod tests { 25 + use super::*; 26 + 27 + #[test] 28 + fn correct_width_and_height() { 29 + // TODO: This test should check if the rectangle has the size that we 30 + // pass to its constructor. 31 + let rect = Rectangle::new(10, 20); 32 + assert_eq!(todo!(), 10); // Check width 33 + assert_eq!(todo!(), 20); // Check height 34 + } 35 + 36 + // TODO: This test should check if the program panics when we try to create 37 + // a rectangle with negative width. 38 + #[test] 39 + fn negative_width() { 40 + let _rect = Rectangle::new(-10, 10); 41 + } 42 + 43 + // TODO: This test should check if the program panics when we try to create 44 + // a rectangle with negative height. 45 + #[test] 46 + fn negative_height() { 47 + let _rect = Rectangle::new(10, -10); 48 + } 49 + }
+8
exercises/18_iterators/README.md
··· 1 + # Iterators 2 + 3 + This section will teach you about Iterators. 4 + 5 + ## Further information 6 + 7 + - [Iterator](https://doc.rust-lang.org/book/ch13-02-iterators.html) 8 + - [Iterator documentation](https://doc.rust-lang.org/stable/std/iter/)
+25
exercises/18_iterators/iterators1.rs
··· 1 + // When performing operations on elements within a collection, iterators are 2 + // essential. This module helps you get familiar with the structure of using an 3 + // iterator and how to go through elements within an iterable collection. 4 + 5 + fn main() { 6 + // You can optionally experiment here. 7 + } 8 + 9 + #[cfg(test)] 10 + mod tests { 11 + #[test] 12 + fn iterators() { 13 + let my_fav_fruits = ["banana", "custard apple", "avocado", "peach", "raspberry"]; 14 + 15 + // TODO: Create an iterator over the array. 16 + let mut fav_fruits_iterator = todo!(); 17 + 18 + assert_eq!(fav_fruits_iterator.next(), Some(&"banana")); 19 + assert_eq!(fav_fruits_iterator.next(), todo!()); // TODO: Replace `todo!()` 20 + assert_eq!(fav_fruits_iterator.next(), Some(&"avocado")); 21 + assert_eq!(fav_fruits_iterator.next(), todo!()); // TODO: Replace `todo!()` 22 + assert_eq!(fav_fruits_iterator.next(), Some(&"raspberry")); 23 + assert_eq!(fav_fruits_iterator.next(), todo!()); // TODO: Replace `todo!()` 24 + } 25 + }
+57
exercises/18_iterators/iterators2.rs
··· 1 + // In this exercise, you'll learn some of the unique advantages that iterators 2 + // can offer. 3 + 4 + // TODO: Complete the `capitalize_first` function. 5 + // "hello" -> "Hello" 6 + fn capitalize_first(input: &str) -> String { 7 + let mut chars = input.chars(); 8 + match chars.next() { 9 + None => String::new(), 10 + Some(first) => todo!(), 11 + } 12 + } 13 + 14 + // TODO: Apply the `capitalize_first` function to a slice of string slices. 15 + // Return a vector of strings. 16 + // ["hello", "world"] -> ["Hello", "World"] 17 + fn capitalize_words_vector(words: &[&str]) -> Vec<String> { 18 + // ??? 19 + } 20 + 21 + // TODO: Apply the `capitalize_first` function again to a slice of string 22 + // slices. Return a single string. 23 + // ["hello", " ", "world"] -> "Hello World" 24 + fn capitalize_words_string(words: &[&str]) -> String { 25 + // ??? 26 + } 27 + 28 + fn main() { 29 + // You can optionally experiment here. 30 + } 31 + 32 + #[cfg(test)] 33 + mod tests { 34 + use super::*; 35 + 36 + #[test] 37 + fn test_success() { 38 + assert_eq!(capitalize_first("hello"), "Hello"); 39 + } 40 + 41 + #[test] 42 + fn test_empty() { 43 + assert_eq!(capitalize_first(""), ""); 44 + } 45 + 46 + #[test] 47 + fn test_iterate_string_vec() { 48 + let words = vec!["hello", "world"]; 49 + assert_eq!(capitalize_words_vector(&words), ["Hello", "World"]); 50 + } 51 + 52 + #[test] 53 + fn test_iterate_into_string() { 54 + let words = vec!["hello", " ", "world"]; 55 + assert_eq!(capitalize_words_string(&words), "Hello World"); 56 + } 57 + }
+73
exercises/18_iterators/iterators3.rs
··· 1 + #[derive(Debug, PartialEq, Eq)] 2 + enum DivisionError { 3 + // Example: 42 / 0 4 + DivideByZero, 5 + // Only case for `i64`: `i64::MIN / -1` because the result is `i64::MAX + 1` 6 + IntegerOverflow, 7 + // Example: 5 / 2 = 2.5 8 + NotDivisible, 9 + } 10 + 11 + // TODO: Calculate `a` divided by `b` if `a` is evenly divisible by `b`. 12 + // Otherwise, return a suitable error. 13 + fn divide(a: i64, b: i64) -> Result<i64, DivisionError> { 14 + todo!(); 15 + } 16 + 17 + // TODO: Add the correct return type and complete the function body. 18 + // Desired output: `Ok([1, 11, 1426, 3])` 19 + fn result_with_list() { 20 + let numbers = [27, 297, 38502, 81]; 21 + let division_results = numbers.into_iter().map(|n| divide(n, 27)); 22 + } 23 + 24 + // TODO: Add the correct return type and complete the function body. 25 + // Desired output: `[Ok(1), Ok(11), Ok(1426), Ok(3)]` 26 + fn list_of_results() { 27 + let numbers = [27, 297, 38502, 81]; 28 + let division_results = numbers.into_iter().map(|n| divide(n, 27)); 29 + } 30 + 31 + fn main() { 32 + // You can optionally experiment here. 33 + } 34 + 35 + #[cfg(test)] 36 + mod tests { 37 + use super::*; 38 + 39 + #[test] 40 + fn test_success() { 41 + assert_eq!(divide(81, 9), Ok(9)); 42 + } 43 + 44 + #[test] 45 + fn test_divide_by_0() { 46 + assert_eq!(divide(81, 0), Err(DivisionError::DivideByZero)); 47 + } 48 + 49 + #[test] 50 + fn test_integer_overflow() { 51 + assert_eq!(divide(i64::MIN, -1), Err(DivisionError::IntegerOverflow)); 52 + } 53 + 54 + #[test] 55 + fn test_not_divisible() { 56 + assert_eq!(divide(81, 6), Err(DivisionError::NotDivisible)); 57 + } 58 + 59 + #[test] 60 + fn test_divide_0_by_something() { 61 + assert_eq!(divide(0, 81), Ok(0)); 62 + } 63 + 64 + #[test] 65 + fn test_result_with_list() { 66 + assert_eq!(result_with_list().unwrap(), [1, 11, 1426, 3]); 67 + } 68 + 69 + #[test] 70 + fn test_list_of_results() { 71 + assert_eq!(list_of_results(), [Ok(1), Ok(11), Ok(1426), Ok(3)]); 72 + } 73 + }
+41
exercises/18_iterators/iterators4.rs
··· 1 + fn factorial(num: u64) -> u64 { 2 + // TODO: Complete this function to return the factorial of `num` which is 3 + // defined as `1 * 2 * 3 * … * num`. 4 + // https://en.wikipedia.org/wiki/Factorial 5 + // 6 + // Do not use: 7 + // - early returns (using the `return` keyword explicitly) 8 + // Try not to use: 9 + // - imperative style loops (for/while) 10 + // - additional variables 11 + // For an extra challenge, don't use: 12 + // - recursion 13 + } 14 + 15 + fn main() { 16 + // You can optionally experiment here. 17 + } 18 + 19 + #[cfg(test)] 20 + mod tests { 21 + use super::*; 22 + 23 + #[test] 24 + fn factorial_of_0() { 25 + assert_eq!(factorial(0), 1); 26 + } 27 + 28 + #[test] 29 + fn factorial_of_1() { 30 + assert_eq!(factorial(1), 1); 31 + } 32 + #[test] 33 + fn factorial_of_2() { 34 + assert_eq!(factorial(2), 2); 35 + } 36 + 37 + #[test] 38 + fn factorial_of_4() { 39 + assert_eq!(factorial(4), 24); 40 + } 41 + }
+153
exercises/18_iterators/iterators5.rs
··· 1 + // Let's define a simple model to track Rustlings' exercise progress. Progress 2 + // will be modelled using a hash map. The name of the exercise is the key and 3 + // the progress is the value. Two counting functions were created to count the 4 + // number of exercises with a given progress. Recreate this counting 5 + // functionality using iterators. Try to not use imperative loops (for/while). 6 + 7 + use std::collections::HashMap; 8 + 9 + #[derive(Clone, Copy, PartialEq, Eq)] 10 + enum Progress { 11 + None, 12 + Some, 13 + Complete, 14 + } 15 + 16 + fn count_for(map: &HashMap<String, Progress>, value: Progress) -> usize { 17 + let mut count = 0; 18 + for val in map.values() { 19 + if *val == value { 20 + count += 1; 21 + } 22 + } 23 + count 24 + } 25 + 26 + // TODO: Implement the functionality of `count_for` but with an iterator instead 27 + // of a `for` loop. 28 + fn count_iterator(map: &HashMap<String, Progress>, value: Progress) -> usize { 29 + // `map` is a hash map with `String` keys and `Progress` values. 30 + // map = { "variables1": Complete, "from_str": None, … } 31 + } 32 + 33 + fn count_collection_for(collection: &[HashMap<String, Progress>], value: Progress) -> usize { 34 + let mut count = 0; 35 + for map in collection { 36 + for val in map.values() { 37 + if *val == value { 38 + count += 1; 39 + } 40 + } 41 + } 42 + count 43 + } 44 + 45 + // TODO: Implement the functionality of `count_collection_for` but with an 46 + // iterator instead of a `for` loop. 47 + fn count_collection_iterator(collection: &[HashMap<String, Progress>], value: Progress) -> usize { 48 + // `collection` is a slice of hash maps. 49 + // collection = [{ "variables1": Complete, "from_str": None, … }, 50 + // { "variables2": Complete, … }, … ] 51 + } 52 + 53 + fn main() { 54 + // You can optionally experiment here. 55 + } 56 + 57 + #[cfg(test)] 58 + mod tests { 59 + use super::*; 60 + 61 + fn get_map() -> HashMap<String, Progress> { 62 + use Progress::*; 63 + 64 + let mut map = HashMap::new(); 65 + map.insert(String::from("variables1"), Complete); 66 + map.insert(String::from("functions1"), Complete); 67 + map.insert(String::from("hashmap1"), Complete); 68 + map.insert(String::from("arc1"), Some); 69 + map.insert(String::from("as_ref_mut"), None); 70 + map.insert(String::from("from_str"), None); 71 + 72 + map 73 + } 74 + 75 + fn get_vec_map() -> Vec<HashMap<String, Progress>> { 76 + use Progress::*; 77 + 78 + let map = get_map(); 79 + 80 + let mut other = HashMap::new(); 81 + other.insert(String::from("variables2"), Complete); 82 + other.insert(String::from("functions2"), Complete); 83 + other.insert(String::from("if1"), Complete); 84 + other.insert(String::from("from_into"), None); 85 + other.insert(String::from("try_from_into"), None); 86 + 87 + vec![map, other] 88 + } 89 + 90 + #[test] 91 + fn count_complete() { 92 + let map = get_map(); 93 + assert_eq!(count_iterator(&map, Progress::Complete), 3); 94 + } 95 + 96 + #[test] 97 + fn count_some() { 98 + let map = get_map(); 99 + assert_eq!(count_iterator(&map, Progress::Some), 1); 100 + } 101 + 102 + #[test] 103 + fn count_none() { 104 + let map = get_map(); 105 + assert_eq!(count_iterator(&map, Progress::None), 2); 106 + } 107 + 108 + #[test] 109 + fn count_complete_equals_for() { 110 + let map = get_map(); 111 + let progress_states = [Progress::Complete, Progress::Some, Progress::None]; 112 + for progress_state in progress_states { 113 + assert_eq!( 114 + count_for(&map, progress_state), 115 + count_iterator(&map, progress_state), 116 + ); 117 + } 118 + } 119 + 120 + #[test] 121 + fn count_collection_complete() { 122 + let collection = get_vec_map(); 123 + assert_eq!( 124 + count_collection_iterator(&collection, Progress::Complete), 125 + 6, 126 + ); 127 + } 128 + 129 + #[test] 130 + fn count_collection_some() { 131 + let collection = get_vec_map(); 132 + assert_eq!(count_collection_iterator(&collection, Progress::Some), 1); 133 + } 134 + 135 + #[test] 136 + fn count_collection_none() { 137 + let collection = get_vec_map(); 138 + assert_eq!(count_collection_iterator(&collection, Progress::None), 4); 139 + } 140 + 141 + #[test] 142 + fn count_collection_equals_for() { 143 + let collection = get_vec_map(); 144 + let progress_states = [Progress::Complete, Progress::Some, Progress::None]; 145 + 146 + for progress_state in progress_states { 147 + assert_eq!( 148 + count_collection_for(&collection, progress_state), 149 + count_collection_iterator(&collection, progress_state), 150 + ); 151 + } 152 + } 153 + }
+12
exercises/19_smart_pointers/README.md
··· 1 + # Smart Pointers 2 + 3 + In Rust, smart pointers are variables that contain an address in memory and reference some other data, but they also have additional metadata and capabilities. 4 + Smart pointers in Rust often own the data they point to, while references only borrow data. 5 + 6 + ## Further Information 7 + 8 + - [Smart Pointers](https://doc.rust-lang.org/book/ch15-00-smart-pointers.html) 9 + - [Using Box to Point to Data on the Heap](https://doc.rust-lang.org/book/ch15-01-box.html) 10 + - [Rc\<T\>, the Reference Counted Smart Pointer](https://doc.rust-lang.org/book/ch15-04-rc.html) 11 + - [Shared-State Concurrency](https://doc.rust-lang.org/book/ch16-03-shared-state.html) 12 + - [Cow Documentation](https://doc.rust-lang.org/std/borrow/enum.Cow.html)
+45
exercises/19_smart_pointers/arc1.rs
··· 1 + // In this exercise, we are given a `Vec` of `u32` called `numbers` with values 2 + // ranging from 0 to 99. We would like to use this set of numbers within 8 3 + // different threads simultaneously. Each thread is going to get the sum of 4 + // every eighth value with an offset. 5 + // 6 + // The first thread (offset 0), will sum 0, 8, 16, … 7 + // The second thread (offset 1), will sum 1, 9, 17, … 8 + // The third thread (offset 2), will sum 2, 10, 18, … 9 + // … 10 + // The eighth thread (offset 7), will sum 7, 15, 23, … 11 + // 12 + // Each thread should own a reference-counting pointer to the vector of 13 + // numbers. But `Rc` isn't thread-safe. Therefore, we need to use `Arc`. 14 + // 15 + // Don't get distracted by how threads are spawned and joined. We will practice 16 + // that later in the exercises about threads. 17 + 18 + // Don't change the lines below. 19 + #![forbid(unused_imports)] 20 + use std::{sync::Arc, thread}; 21 + 22 + fn main() { 23 + let numbers: Vec<_> = (0..100u32).collect(); 24 + 25 + // TODO: Define `shared_numbers` by using `Arc`. 26 + // let shared_numbers = ???; 27 + 28 + let mut join_handles = Vec::new(); 29 + 30 + for offset in 0..8 { 31 + // TODO: Define `child_numbers` using `shared_numbers`. 32 + // let child_numbers = ???; 33 + 34 + let handle = thread::spawn(move || { 35 + let sum: u32 = child_numbers.iter().filter(|&&n| n % 8 == offset).sum(); 36 + println!("Sum of offset {offset} is {sum}"); 37 + }); 38 + 39 + join_handles.push(handle); 40 + } 41 + 42 + for handle in join_handles.into_iter() { 43 + handle.join().unwrap(); 44 + } 45 + }
+50
exercises/19_smart_pointers/box1.rs
··· 1 + // At compile time, Rust needs to know how much space a type takes up. This 2 + // becomes problematic for recursive types, where a value can have as part of 3 + // itself another value of the same type. To get around the issue, we can use a 4 + // `Box` - a smart pointer used to store data on the heap, which also allows us 5 + // to wrap a recursive type. 6 + // 7 + // The recursive type we're implementing in this exercise is the "cons list", a 8 + // data structure frequently found in functional programming languages. Each 9 + // item in a cons list contains two elements: The value of the current item and 10 + // the next item. The last item is a value called `Nil`. 11 + 12 + // TODO: Use a `Box` in the enum definition to make the code compile. 13 + #[derive(PartialEq, Debug)] 14 + enum List { 15 + Cons(i32, List), 16 + Nil, 17 + } 18 + 19 + // TODO: Create an empty cons list. 20 + fn create_empty_list() -> List { 21 + todo!() 22 + } 23 + 24 + // TODO: Create a non-empty cons list. 25 + fn create_non_empty_list() -> List { 26 + todo!() 27 + } 28 + 29 + fn main() { 30 + println!("This is an empty cons list: {:?}", create_empty_list()); 31 + println!( 32 + "This is a non-empty cons list: {:?}", 33 + create_non_empty_list(), 34 + ); 35 + } 36 + 37 + #[cfg(test)] 38 + mod tests { 39 + use super::*; 40 + 41 + #[test] 42 + fn test_create_empty_list() { 43 + assert_eq!(create_empty_list(), List::Nil); 44 + } 45 + 46 + #[test] 47 + fn test_create_non_empty_list() { 48 + assert_ne!(create_empty_list(), create_non_empty_list()); 49 + } 50 + }
+69
exercises/19_smart_pointers/cow1.rs
··· 1 + // This exercise explores the `Cow` (Clone-On-Write) smart pointer. It can 2 + // enclose and provide immutable access to borrowed data and clone the data 3 + // lazily when mutation or ownership is required. The type is designed to work 4 + // with general borrowed data via the `Borrow` trait. 5 + 6 + use std::borrow::Cow; 7 + 8 + fn abs_all(input: &mut Cow<[i32]>) { 9 + for ind in 0..input.len() { 10 + let value = input[ind]; 11 + if value < 0 { 12 + // Clones into a vector if not already owned. 13 + input.to_mut()[ind] = -value; 14 + } 15 + } 16 + } 17 + 18 + fn main() { 19 + // You can optionally experiment here. 20 + } 21 + 22 + #[cfg(test)] 23 + mod tests { 24 + use super::*; 25 + 26 + #[test] 27 + fn reference_mutation() { 28 + // Clone occurs because `input` needs to be mutated. 29 + let vec = vec![-1, 0, 1]; 30 + let mut input = Cow::from(&vec); 31 + abs_all(&mut input); 32 + assert!(matches!(input, Cow::Owned(_))); 33 + } 34 + 35 + #[test] 36 + fn reference_no_mutation() { 37 + // No clone occurs because `input` doesn't need to be mutated. 38 + let vec = vec![0, 1, 2]; 39 + let mut input = Cow::from(&vec); 40 + abs_all(&mut input); 41 + // TODO: Replace `todo!()` with `Cow::Owned(_)` or `Cow::Borrowed(_)`. 42 + assert!(matches!(input, todo!())); 43 + } 44 + 45 + #[test] 46 + fn owned_no_mutation() { 47 + // We can also pass `vec` without `&` so `Cow` owns it directly. In this 48 + // case, no mutation occurs (all numbers are already absolute) and thus 49 + // also no clone. But the result is still owned because it was never 50 + // borrowed or mutated. 51 + let vec = vec![0, 1, 2]; 52 + let mut input = Cow::from(vec); 53 + abs_all(&mut input); 54 + // TODO: Replace `todo!()` with `Cow::Owned(_)` or `Cow::Borrowed(_)`. 55 + assert!(matches!(input, todo!())); 56 + } 57 + 58 + #[test] 59 + fn owned_mutation() { 60 + // Of course this is also the case if a mutation does occur (not all 61 + // numbers are absolute). In this case, the call to `to_mut()` in the 62 + // `abs_all` function returns a reference to the same data as before. 63 + let vec = vec![-1, 0, 1]; 64 + let mut input = Cow::from(vec); 65 + abs_all(&mut input); 66 + // TODO: Replace `todo!()` with `Cow::Owned(_)` or `Cow::Borrowed(_)`. 67 + assert!(matches!(input, todo!())); 68 + } 69 + }
+105
exercises/19_smart_pointers/rc1.rs
··· 1 + // In this exercise, we want to express the concept of multiple owners via the 2 + // `Rc<T>` type. This is a model of our solar system - there is a `Sun` type and 3 + // multiple `Planet`s. The planets take ownership of the sun, indicating that 4 + // they revolve around the sun. 5 + 6 + use std::rc::Rc; 7 + 8 + #[derive(Debug)] 9 + struct Sun; 10 + 11 + #[derive(Debug)] 12 + enum Planet { 13 + Mercury(Rc<Sun>), 14 + Venus(Rc<Sun>), 15 + Earth(Rc<Sun>), 16 + Mars(Rc<Sun>), 17 + Jupiter(Rc<Sun>), 18 + Saturn(Rc<Sun>), 19 + Uranus(Rc<Sun>), 20 + Neptune(Rc<Sun>), 21 + } 22 + 23 + impl Planet { 24 + fn details(&self) { 25 + println!("Hi from {self:?}!"); 26 + } 27 + } 28 + 29 + fn main() { 30 + // You can optionally experiment here. 31 + } 32 + 33 + #[cfg(test)] 34 + mod tests { 35 + use super::*; 36 + 37 + #[test] 38 + fn rc1() { 39 + let sun = Rc::new(Sun); 40 + println!("reference count = {}", Rc::strong_count(&sun)); // 1 reference 41 + 42 + let mercury = Planet::Mercury(Rc::clone(&sun)); 43 + println!("reference count = {}", Rc::strong_count(&sun)); // 2 references 44 + mercury.details(); 45 + 46 + let venus = Planet::Venus(Rc::clone(&sun)); 47 + println!("reference count = {}", Rc::strong_count(&sun)); // 3 references 48 + venus.details(); 49 + 50 + let earth = Planet::Earth(Rc::clone(&sun)); 51 + println!("reference count = {}", Rc::strong_count(&sun)); // 4 references 52 + earth.details(); 53 + 54 + let mars = Planet::Mars(Rc::clone(&sun)); 55 + println!("reference count = {}", Rc::strong_count(&sun)); // 5 references 56 + mars.details(); 57 + 58 + let jupiter = Planet::Jupiter(Rc::clone(&sun)); 59 + println!("reference count = {}", Rc::strong_count(&sun)); // 6 references 60 + jupiter.details(); 61 + 62 + // TODO 63 + let saturn = Planet::Saturn(Rc::new(Sun)); 64 + println!("reference count = {}", Rc::strong_count(&sun)); // 7 references 65 + saturn.details(); 66 + 67 + // TODO 68 + let uranus = Planet::Uranus(Rc::new(Sun)); 69 + println!("reference count = {}", Rc::strong_count(&sun)); // 8 references 70 + uranus.details(); 71 + 72 + // TODO 73 + let neptune = Planet::Neptune(Rc::new(Sun)); 74 + println!("reference count = {}", Rc::strong_count(&sun)); // 9 references 75 + neptune.details(); 76 + 77 + assert_eq!(Rc::strong_count(&sun), 9); 78 + 79 + drop(neptune); 80 + println!("reference count = {}", Rc::strong_count(&sun)); // 8 references 81 + 82 + drop(uranus); 83 + println!("reference count = {}", Rc::strong_count(&sun)); // 7 references 84 + 85 + drop(saturn); 86 + println!("reference count = {}", Rc::strong_count(&sun)); // 6 references 87 + 88 + drop(jupiter); 89 + println!("reference count = {}", Rc::strong_count(&sun)); // 5 references 90 + 91 + drop(mars); 92 + println!("reference count = {}", Rc::strong_count(&sun)); // 4 references 93 + 94 + // TODO 95 + println!("reference count = {}", Rc::strong_count(&sun)); // 3 references 96 + 97 + // TODO 98 + println!("reference count = {}", Rc::strong_count(&sun)); // 2 references 99 + 100 + // TODO 101 + println!("reference count = {}", Rc::strong_count(&sun)); // 1 reference 102 + 103 + assert_eq!(Rc::strong_count(&sun), 1); 104 + } 105 + }
+10
exercises/20_threads/README.md
··· 1 + # Threads 2 + 3 + In most current operating systems, an executed program's code is run in a process, and the operating system manages multiple processes at once. 4 + Within your program, you can also have independent parts that run simultaneously. The features that run these independent parts are called threads. 5 + 6 + ## Further information 7 + 8 + - [Dining Philosophers example](https://doc.rust-lang.org/1.4.0/book/dining-philosophers.html) 9 + - [Using Threads to Run Code Simultaneously](https://doc.rust-lang.org/book/ch16-01-threads.html) 10 + - [Using Message Passing to Transfer Data Between Threads](https://doc.rust-lang.org/book/ch16-02-message-passing.html)
+37
exercises/20_threads/threads1.rs
··· 1 + // This program spawns multiple threads that each runs for at least 250ms, and 2 + // each thread returns how much time it took to complete. The program should 3 + // wait until all the spawned threads have finished and should collect their 4 + // return values into a vector. 5 + 6 + use std::{ 7 + thread, 8 + time::{Duration, Instant}, 9 + }; 10 + 11 + fn main() { 12 + let mut handles = Vec::new(); 13 + for i in 0..10 { 14 + let handle = thread::spawn(move || { 15 + let start = Instant::now(); 16 + thread::sleep(Duration::from_millis(250)); 17 + println!("Thread {i} done"); 18 + start.elapsed().as_millis() 19 + }); 20 + handles.push(handle); 21 + } 22 + 23 + let mut results = Vec::new(); 24 + for handle in handles { 25 + // TODO: Collect the results of all threads into the `results` vector. 26 + // Use the `JoinHandle` struct which is returned by `thread::spawn`. 27 + } 28 + 29 + if results.len() != 10 { 30 + panic!("Oh no! Some thread isn't done yet!"); 31 + } 32 + 33 + println!(); 34 + for (i, result) in results.into_iter().enumerate() { 35 + println!("Thread {i} took {result}ms"); 36 + } 37 + }
+34
exercises/20_threads/threads2.rs
··· 1 + // Building on the last exercise, we want all of the threads to complete their 2 + // work. But this time, the spawned threads need to be in charge of updating a 3 + // shared value: `JobStatus.jobs_done` 4 + 5 + use std::{sync::Arc, thread, time::Duration}; 6 + 7 + struct JobStatus { 8 + jobs_done: u32, 9 + } 10 + 11 + fn main() { 12 + // TODO: `Arc` isn't enough if you want a **mutable** shared state. 13 + let status = Arc::new(JobStatus { jobs_done: 0 }); 14 + 15 + let mut handles = Vec::new(); 16 + for _ in 0..10 { 17 + let status_shared = Arc::clone(&status); 18 + let handle = thread::spawn(move || { 19 + thread::sleep(Duration::from_millis(250)); 20 + 21 + // TODO: You must take an action before you update a shared value. 22 + status_shared.jobs_done += 1; 23 + }); 24 + handles.push(handle); 25 + } 26 + 27 + // Waiting for all jobs to complete. 28 + for handle in handles { 29 + handle.join().unwrap(); 30 + } 31 + 32 + // TODO: Print the value of `JobStatus.jobs_done`. 33 + println!("Jobs done: {}", todo!()); 34 + }
+60
exercises/20_threads/threads3.rs
··· 1 + use std::{sync::mpsc, thread, time::Duration}; 2 + 3 + struct Queue { 4 + first_half: Vec<u32>, 5 + second_half: Vec<u32>, 6 + } 7 + 8 + impl Queue { 9 + fn new() -> Self { 10 + Self { 11 + first_half: vec![1, 2, 3, 4, 5], 12 + second_half: vec![6, 7, 8, 9, 10], 13 + } 14 + } 15 + } 16 + 17 + fn send_tx(q: Queue, tx: mpsc::Sender<u32>) { 18 + // TODO: We want to send `tx` to both threads. But currently, it is moved 19 + // into the first thread. How could you solve this problem? 20 + thread::spawn(move || { 21 + for val in q.first_half { 22 + println!("Sending {val:?}"); 23 + tx.send(val).unwrap(); 24 + thread::sleep(Duration::from_millis(250)); 25 + } 26 + }); 27 + 28 + thread::spawn(move || { 29 + for val in q.second_half { 30 + println!("Sending {val:?}"); 31 + tx.send(val).unwrap(); 32 + thread::sleep(Duration::from_millis(250)); 33 + } 34 + }); 35 + } 36 + 37 + fn main() { 38 + // You can optionally experiment here. 39 + } 40 + 41 + #[cfg(test)] 42 + mod tests { 43 + use super::*; 44 + 45 + #[test] 46 + fn threads3() { 47 + let (tx, rx) = mpsc::channel(); 48 + let queue = Queue::new(); 49 + 50 + send_tx(queue, tx); 51 + 52 + let mut received = Vec::with_capacity(10); 53 + for value in rx { 54 + received.push(value); 55 + } 56 + 57 + received.sort(); 58 + assert_eq!(received, [1, 2, 3, 4, 5, 6, 7, 8, 9, 10]); 59 + } 60 + }
+14
exercises/21_macros/README.md
··· 1 + # Macros 2 + 3 + Rust's macro system is very powerful, but also kind of difficult to wrap your 4 + head around. We're not going to teach you how to write your own fully-featured 5 + macros. Instead, we'll show you how to use and create them. 6 + 7 + If you'd like to learn more about writing your own macros, the 8 + [macrokata](https://github.com/tfpk/macrokata) project has a similar style 9 + of exercises to Rustlings, but is all about learning to write Macros. 10 + 11 + ## Further information 12 + 13 + - [Macros](https://doc.rust-lang.org/book/ch19-06-macros.html) 14 + - [The Little Book of Rust Macros](https://veykril.github.io/tlborm/)
+10
exercises/21_macros/macros1.rs
··· 1 + macro_rules! my_macro { 2 + () => { 3 + println!("Check out my macro!"); 4 + }; 5 + } 6 + 7 + fn main() { 8 + // TODO: Fix the macro call. 9 + my_macro(); 10 + }
+10
exercises/21_macros/macros2.rs
··· 1 + fn main() { 2 + my_macro!(); 3 + } 4 + 5 + // TODO: Fix the compiler error by moving the whole definition of this macro. 6 + macro_rules! my_macro { 7 + () => { 8 + println!("Check out my macro!"); 9 + }; 10 + }
+13
exercises/21_macros/macros3.rs
··· 1 + // TODO: Fix the compiler error without taking the macro definition out of this 2 + // module. 3 + mod macros { 4 + macro_rules! my_macro { 5 + () => { 6 + println!("Check out my macro!"); 7 + }; 8 + } 9 + } 10 + 11 + fn main() { 12 + my_macro!(); 13 + }
+15
exercises/21_macros/macros4.rs
··· 1 + // TODO: Fix the compiler error by adding one or two characters. 2 + #[rustfmt::skip] 3 + macro_rules! my_macro { 4 + () => { 5 + println!("Check out my macro!"); 6 + } 7 + ($val:expr) => { 8 + println!("Look at this other macro: {}", $val); 9 + } 10 + } 11 + 12 + fn main() { 13 + my_macro!(); 14 + my_macro!(7777); 15 + }
+10
exercises/22_clippy/README.md
··· 1 + # Clippy 2 + 3 + The Clippy tool is a collection of lints to analyze your code so you can catch common mistakes and improve your Rust code. 4 + 5 + If you used the installation script for Rustlings, Clippy should be already installed. 6 + If not you can install it manually via `rustup component add clippy`. 7 + 8 + ## Further information 9 + 10 + - [GitHub Repository](https://github.com/rust-lang/rust-clippy).
+15
exercises/22_clippy/clippy1.rs
··· 1 + // The Clippy tool is a collection of lints to analyze your code so you can 2 + // catch common mistakes and improve your Rust code. 3 + // 4 + // For these exercises, the code will fail to compile when there are Clippy 5 + // warnings. Check Clippy's suggestions from the output to solve the exercise. 6 + 7 + fn main() { 8 + // TODO: Fix the Clippy lint in this line. 9 + let pi = 3.14; 10 + let radius: f32 = 5.0; 11 + 12 + let area = pi * radius.powi(2); 13 + 14 + println!("The area of a circle with radius {radius:.2} is {area:.5}"); 15 + }
+10
exercises/22_clippy/clippy2.rs
··· 1 + fn main() { 2 + let mut res = 42; 3 + let option = Some(12); 4 + // TODO: Fix the Clippy lint. 5 + for x in option { 6 + res += x; 7 + } 8 + 9 + println!("{res}"); 10 + }
+27
exercises/22_clippy/clippy3.rs
··· 1 + // Here are some more easy Clippy fixes so you can see its utility 📎 2 + // TODO: Fix all the Clippy lints. 3 + 4 + #[rustfmt::skip] 5 + #[allow(unused_variables, unused_assignments)] 6 + fn main() { 7 + let my_option: Option<()> = None; 8 + if my_option.is_none() { 9 + println!("{:?}", my_option.unwrap()); 10 + } 11 + 12 + let my_arr = &[ 13 + -1, -2, -3 14 + -4, -5, -6 15 + ]; 16 + println!("My array! Here it is: {my_arr:?}"); 17 + 18 + let my_empty_vec = vec![1, 2, 3, 4, 5].resize(0, 5); 19 + println!("This Vec is empty, see? {my_empty_vec:?}"); 20 + 21 + let mut value_a = 45; 22 + let mut value_b = 66; 23 + // Let's swap these two! 24 + value_a = value_b; 25 + value_b = value_a; 26 + println!("value a: {value_a}; value b: {value_b}"); 27 + }
+23
exercises/23_conversions/README.md
··· 1 + # Type conversions 2 + 3 + Rust offers a multitude of ways to convert a value of a given type into another type. 4 + 5 + The simplest form of type conversion is a type cast expression. It is denoted with the binary operator `as`. For instance, `println!("{}", 1 + 1.0);` would not compile, since `1` is an integer while `1.0` is a float. However, `println!("{}", 1 as f32 + 1.0)` should compile. The exercise [`using_as`](using_as.rs) tries to cover this. 6 + 7 + Rust also offers traits that facilitate type conversions upon implementation. These traits can be found under the [`convert`](https://doc.rust-lang.org/std/convert/index.html) module. 8 + The traits are the following: 9 + 10 + - `From` and `Into` covered in [`from_into`](from_into.rs) 11 + - `TryFrom` and `TryInto` covered in [`try_from_into`](try_from_into.rs) 12 + - `AsRef` and `AsMut` covered in [`as_ref_mut`](as_ref_mut.rs) 13 + 14 + Furthermore, the `std::str` module offers a trait called [`FromStr`](https://doc.rust-lang.org/std/str/trait.FromStr.html) which helps with converting strings into target types via the `parse` method on strings. If properly implemented for a given type `Person`, then `let p: Person = "Mark,20".parse().unwrap()` should both compile and run without panicking. 15 + 16 + These should be the main ways ***within the standard library*** to convert data into your desired types. 17 + 18 + ## Further information 19 + 20 + These are not directly covered in the book, but the standard library has a great documentation for it. 21 + 22 + - [conversions](https://doc.rust-lang.org/std/convert/index.html) 23 + - [`FromStr` trait](https://doc.rust-lang.org/std/str/trait.FromStr.html)
+62
exercises/23_conversions/as_ref_mut.rs
··· 1 + // AsRef and AsMut allow for cheap reference-to-reference conversions. Read more 2 + // about them at https://doc.rust-lang.org/std/convert/trait.AsRef.html and 3 + // https://doc.rust-lang.org/std/convert/trait.AsMut.html, respectively. 4 + 5 + // Obtain the number of bytes (not characters) in the given argument 6 + // (`.len()` returns the number of bytes in a string). 7 + // TODO: Add the `AsRef` trait appropriately as a trait bound. 8 + fn byte_counter<T>(arg: T) -> usize { 9 + arg.as_ref().len() 10 + } 11 + 12 + // Obtain the number of characters (not bytes) in the given argument. 13 + // TODO: Add the `AsRef` trait appropriately as a trait bound. 14 + fn char_counter<T>(arg: T) -> usize { 15 + arg.as_ref().chars().count() 16 + } 17 + 18 + // Squares a number using `as_mut()`. 19 + // TODO: Add the appropriate trait bound. 20 + fn num_sq<T>(arg: &mut T) { 21 + // TODO: Implement the function body. 22 + } 23 + 24 + fn main() { 25 + // You can optionally experiment here. 26 + } 27 + 28 + #[cfg(test)] 29 + mod tests { 30 + use super::*; 31 + 32 + #[test] 33 + fn different_counts() { 34 + let s = "Café au lait"; 35 + assert_ne!(char_counter(s), byte_counter(s)); 36 + } 37 + 38 + #[test] 39 + fn same_counts() { 40 + let s = "Cafe au lait"; 41 + assert_eq!(char_counter(s), byte_counter(s)); 42 + } 43 + 44 + #[test] 45 + fn different_counts_using_string() { 46 + let s = String::from("Café au lait"); 47 + assert_ne!(char_counter(s.clone()), byte_counter(s)); 48 + } 49 + 50 + #[test] 51 + fn same_counts_using_string() { 52 + let s = String::from("Cafe au lait"); 53 + assert_eq!(char_counter(s.clone()), byte_counter(s)); 54 + } 55 + 56 + #[test] 57 + fn mut_box() { 58 + let mut num: Box<u32> = Box::new(3); 59 + num_sq(&mut num); 60 + assert_eq!(*num, 9); 61 + } 62 + }
+130
exercises/23_conversions/from_into.rs
··· 1 + // The `From` trait is used for value-to-value conversions. If `From` is 2 + // implemented, an implementation of `Into` is automatically provided. 3 + // You can read more about it in the documentation: 4 + // https://doc.rust-lang.org/std/convert/trait.From.html 5 + 6 + #[derive(Debug)] 7 + struct Person { 8 + name: String, 9 + age: u8, 10 + } 11 + 12 + // We implement the Default trait to use it as a fallback when the provided 13 + // string is not convertible into a `Person` object. 14 + impl Default for Person { 15 + fn default() -> Self { 16 + Self { 17 + name: String::from("John"), 18 + age: 30, 19 + } 20 + } 21 + } 22 + 23 + // TODO: Complete this `From` implementation to be able to parse a `Person` 24 + // out of a string in the form of "Mark,20". 25 + // Note that you'll need to parse the age component into a `u8` with something 26 + // like `"4".parse::<u8>()`. 27 + // 28 + // Steps: 29 + // 1. Split the given string on the commas present in it. 30 + // 2. If the split operation returns less or more than 2 elements, return the 31 + // default of `Person`. 32 + // 3. Use the first element from the split operation as the name. 33 + // 4. If the name is empty, return the default of `Person`. 34 + // 5. Parse the second element from the split operation into a `u8` as the age. 35 + // 6. If parsing the age fails, return the default of `Person`. 36 + impl From<&str> for Person { 37 + fn from(s: &str) -> Self {} 38 + } 39 + 40 + fn main() { 41 + // Use the `from` function. 42 + let p1 = Person::from("Mark,20"); 43 + println!("{p1:?}"); 44 + 45 + // Since `From` is implemented for Person, we are able to use `Into`. 46 + let p2: Person = "Gerald,70".into(); 47 + println!("{p2:?}"); 48 + } 49 + 50 + #[cfg(test)] 51 + mod tests { 52 + use super::*; 53 + 54 + #[test] 55 + fn test_default() { 56 + let dp = Person::default(); 57 + assert_eq!(dp.name, "John"); 58 + assert_eq!(dp.age, 30); 59 + } 60 + 61 + #[test] 62 + fn test_bad_convert() { 63 + let p = Person::from(""); 64 + assert_eq!(p.name, "John"); 65 + assert_eq!(p.age, 30); 66 + } 67 + 68 + #[test] 69 + fn test_good_convert() { 70 + let p = Person::from("Mark,20"); 71 + assert_eq!(p.name, "Mark"); 72 + assert_eq!(p.age, 20); 73 + } 74 + 75 + #[test] 76 + fn test_bad_age() { 77 + let p = Person::from("Mark,twenty"); 78 + assert_eq!(p.name, "John"); 79 + assert_eq!(p.age, 30); 80 + } 81 + 82 + #[test] 83 + fn test_missing_comma_and_age() { 84 + let p: Person = Person::from("Mark"); 85 + assert_eq!(p.name, "John"); 86 + assert_eq!(p.age, 30); 87 + } 88 + 89 + #[test] 90 + fn test_missing_age() { 91 + let p: Person = Person::from("Mark,"); 92 + assert_eq!(p.name, "John"); 93 + assert_eq!(p.age, 30); 94 + } 95 + 96 + #[test] 97 + fn test_missing_name() { 98 + let p: Person = Person::from(",1"); 99 + assert_eq!(p.name, "John"); 100 + assert_eq!(p.age, 30); 101 + } 102 + 103 + #[test] 104 + fn test_missing_name_and_age() { 105 + let p: Person = Person::from(","); 106 + assert_eq!(p.name, "John"); 107 + assert_eq!(p.age, 30); 108 + } 109 + 110 + #[test] 111 + fn test_missing_name_and_invalid_age() { 112 + let p: Person = Person::from(",one"); 113 + assert_eq!(p.name, "John"); 114 + assert_eq!(p.age, 30); 115 + } 116 + 117 + #[test] 118 + fn test_trailing_comma() { 119 + let p: Person = Person::from("Mike,32,"); 120 + assert_eq!(p.name, "John"); 121 + assert_eq!(p.age, 30); 122 + } 123 + 124 + #[test] 125 + fn test_trailing_comma_and_some_string() { 126 + let p: Person = Person::from("Mike,32,dog"); 127 + assert_eq!(p.name, "John"); 128 + assert_eq!(p.age, 30); 129 + } 130 + }
+113
exercises/23_conversions/from_str.rs
··· 1 + // This is similar to the previous `from_into` exercise. But this time, we'll 2 + // implement `FromStr` and return errors instead of falling back to a default 3 + // value. Additionally, upon implementing `FromStr`, you can use the `parse` 4 + // method on strings to generate an object of the implementor type. You can read 5 + // more about it in the documentation: 6 + // https://doc.rust-lang.org/std/str/trait.FromStr.html 7 + 8 + use std::num::ParseIntError; 9 + use std::str::FromStr; 10 + 11 + #[derive(Debug, PartialEq)] 12 + struct Person { 13 + name: String, 14 + age: u8, 15 + } 16 + 17 + // We will use this error type for the `FromStr` implementation. 18 + #[derive(Debug, PartialEq)] 19 + enum ParsePersonError { 20 + // Incorrect number of fields 21 + BadLen, 22 + // Empty name field 23 + NoName, 24 + // Wrapped error from parse::<u8>() 25 + ParseInt(ParseIntError), 26 + } 27 + 28 + // TODO: Complete this `FromStr` implementation to be able to parse a `Person` 29 + // out of a string in the form of "Mark,20". 30 + // Note that you'll need to parse the age component into a `u8` with something 31 + // like `"4".parse::<u8>()`. 32 + // 33 + // Steps: 34 + // 1. Split the given string on the commas present in it. 35 + // 2. If the split operation returns less or more than 2 elements, return the 36 + // error `ParsePersonError::BadLen`. 37 + // 3. Use the first element from the split operation as the name. 38 + // 4. If the name is empty, return the error `ParsePersonError::NoName`. 39 + // 5. Parse the second element from the split operation into a `u8` as the age. 40 + // 6. If parsing the age fails, return the error `ParsePersonError::ParseInt`. 41 + impl FromStr for Person { 42 + type Err = ParsePersonError; 43 + 44 + fn from_str(s: &str) -> Result<Self, Self::Err> {} 45 + } 46 + 47 + fn main() { 48 + let p = "Mark,20".parse::<Person>(); 49 + println!("{p:?}"); 50 + } 51 + 52 + #[cfg(test)] 53 + mod tests { 54 + use super::*; 55 + use ParsePersonError::*; 56 + 57 + #[test] 58 + fn empty_input() { 59 + assert_eq!("".parse::<Person>(), Err(BadLen)); 60 + } 61 + 62 + #[test] 63 + fn good_input() { 64 + let p = "John,32".parse::<Person>(); 65 + assert!(p.is_ok()); 66 + let p = p.unwrap(); 67 + assert_eq!(p.name, "John"); 68 + assert_eq!(p.age, 32); 69 + } 70 + 71 + #[test] 72 + fn missing_age() { 73 + assert!(matches!("John,".parse::<Person>(), Err(ParseInt(_)))); 74 + } 75 + 76 + #[test] 77 + fn invalid_age() { 78 + assert!(matches!("John,twenty".parse::<Person>(), Err(ParseInt(_)))); 79 + } 80 + 81 + #[test] 82 + fn missing_comma_and_age() { 83 + assert_eq!("John".parse::<Person>(), Err(BadLen)); 84 + } 85 + 86 + #[test] 87 + fn missing_name() { 88 + assert_eq!(",1".parse::<Person>(), Err(NoName)); 89 + } 90 + 91 + #[test] 92 + fn missing_name_and_age() { 93 + assert!(matches!(",".parse::<Person>(), Err(NoName | ParseInt(_)))); 94 + } 95 + 96 + #[test] 97 + fn missing_name_and_invalid_age() { 98 + assert!(matches!( 99 + ",one".parse::<Person>(), 100 + Err(NoName | ParseInt(_)), 101 + )); 102 + } 103 + 104 + #[test] 105 + fn trailing_comma() { 106 + assert_eq!("John,32,".parse::<Person>(), Err(BadLen)); 107 + } 108 + 109 + #[test] 110 + fn trailing_comma_and_some_string() { 111 + assert_eq!("John,32,man".parse::<Person>(), Err(BadLen)); 112 + } 113 + }
+177
exercises/23_conversions/try_from_into.rs
··· 1 + // `TryFrom` is a simple and safe type conversion that may fail in a controlled 2 + // way under some circumstances. Basically, this is the same as `From`. The main 3 + // difference is that this should return a `Result` type instead of the target 4 + // type itself. You can read more about it in the documentation: 5 + // https://doc.rust-lang.org/std/convert/trait.TryFrom.html 6 + 7 + #![allow(clippy::useless_vec)] 8 + use std::convert::{TryFrom, TryInto}; 9 + 10 + #[derive(Debug, PartialEq)] 11 + struct Color { 12 + red: u8, 13 + green: u8, 14 + blue: u8, 15 + } 16 + 17 + // We will use this error type for the `TryFrom` conversions. 18 + #[derive(Debug, PartialEq)] 19 + enum IntoColorError { 20 + // Incorrect length of slice 21 + BadLen, 22 + // Integer conversion error 23 + IntConversion, 24 + } 25 + 26 + // TODO: Tuple implementation. 27 + // Correct RGB color values must be integers in the 0..=255 range. 28 + impl TryFrom<(i16, i16, i16)> for Color { 29 + type Error = IntoColorError; 30 + 31 + fn try_from(tuple: (i16, i16, i16)) -> Result<Self, Self::Error> {} 32 + } 33 + 34 + // TODO: Array implementation. 35 + impl TryFrom<[i16; 3]> for Color { 36 + type Error = IntoColorError; 37 + 38 + fn try_from(arr: [i16; 3]) -> Result<Self, Self::Error> {} 39 + } 40 + 41 + // TODO: Slice implementation. 42 + // This implementation needs to check the slice length. 43 + impl TryFrom<&[i16]> for Color { 44 + type Error = IntoColorError; 45 + 46 + fn try_from(slice: &[i16]) -> Result<Self, Self::Error> {} 47 + } 48 + 49 + fn main() { 50 + // Using the `try_from` function. 51 + let c1 = Color::try_from((183, 65, 14)); 52 + println!("{c1:?}"); 53 + 54 + // Since `TryFrom` is implemented for `Color`, we can use `TryInto`. 55 + let c2: Result<Color, _> = [183, 65, 14].try_into(); 56 + println!("{c2:?}"); 57 + 58 + let v = vec![183, 65, 14]; 59 + // With slice we should use the `try_from` function 60 + let c3 = Color::try_from(&v[..]); 61 + println!("{c3:?}"); 62 + // or put the slice within round brackets and use `try_into`. 63 + let c4: Result<Color, _> = (&v[..]).try_into(); 64 + println!("{c4:?}"); 65 + } 66 + 67 + #[cfg(test)] 68 + mod tests { 69 + use super::*; 70 + use IntoColorError::*; 71 + 72 + #[test] 73 + fn test_tuple_out_of_range_positive() { 74 + assert_eq!(Color::try_from((256, 1000, 10000)), Err(IntConversion)); 75 + } 76 + 77 + #[test] 78 + fn test_tuple_out_of_range_negative() { 79 + assert_eq!(Color::try_from((-1, -10, -256)), Err(IntConversion)); 80 + } 81 + 82 + #[test] 83 + fn test_tuple_sum() { 84 + assert_eq!(Color::try_from((-1, 255, 255)), Err(IntConversion)); 85 + } 86 + 87 + #[test] 88 + fn test_tuple_correct() { 89 + let c: Result<Color, _> = (183, 65, 14).try_into(); 90 + assert!(c.is_ok()); 91 + assert_eq!( 92 + c.unwrap(), 93 + Color { 94 + red: 183, 95 + green: 65, 96 + blue: 14, 97 + } 98 + ); 99 + } 100 + 101 + #[test] 102 + fn test_array_out_of_range_positive() { 103 + let c: Result<Color, _> = [1000, 10000, 256].try_into(); 104 + assert_eq!(c, Err(IntConversion)); 105 + } 106 + 107 + #[test] 108 + fn test_array_out_of_range_negative() { 109 + let c: Result<Color, _> = [-10, -256, -1].try_into(); 110 + assert_eq!(c, Err(IntConversion)); 111 + } 112 + 113 + #[test] 114 + fn test_array_sum() { 115 + let c: Result<Color, _> = [-1, 255, 255].try_into(); 116 + assert_eq!(c, Err(IntConversion)); 117 + } 118 + 119 + #[test] 120 + fn test_array_correct() { 121 + let c: Result<Color, _> = [183, 65, 14].try_into(); 122 + assert!(c.is_ok()); 123 + assert_eq!( 124 + c.unwrap(), 125 + Color { 126 + red: 183, 127 + green: 65, 128 + blue: 14 129 + } 130 + ); 131 + } 132 + 133 + #[test] 134 + fn test_slice_out_of_range_positive() { 135 + let arr = [10000, 256, 1000]; 136 + assert_eq!(Color::try_from(&arr[..]), Err(IntConversion)); 137 + } 138 + 139 + #[test] 140 + fn test_slice_out_of_range_negative() { 141 + let arr = [-256, -1, -10]; 142 + assert_eq!(Color::try_from(&arr[..]), Err(IntConversion)); 143 + } 144 + 145 + #[test] 146 + fn test_slice_sum() { 147 + let arr = [-1, 255, 255]; 148 + assert_eq!(Color::try_from(&arr[..]), Err(IntConversion)); 149 + } 150 + 151 + #[test] 152 + fn test_slice_correct() { 153 + let v = vec![183, 65, 14]; 154 + let c: Result<Color, _> = Color::try_from(&v[..]); 155 + assert!(c.is_ok()); 156 + assert_eq!( 157 + c.unwrap(), 158 + Color { 159 + red: 183, 160 + green: 65, 161 + blue: 14, 162 + } 163 + ); 164 + } 165 + 166 + #[test] 167 + fn test_slice_excess_length() { 168 + let v = vec![0, 0, 0, 0]; 169 + assert_eq!(Color::try_from(&v[..]), Err(BadLen)); 170 + } 171 + 172 + #[test] 173 + fn test_slice_insufficient_length() { 174 + let v = vec![0, 0]; 175 + assert_eq!(Color::try_from(&v[..]), Err(BadLen)); 176 + } 177 + }
+24
exercises/23_conversions/using_as.rs
··· 1 + // Type casting in Rust is done via the usage of the `as` operator. 2 + // Note that the `as` operator is not only used when type casting. It also helps 3 + // with renaming imports. 4 + 5 + fn average(values: &[f64]) -> f64 { 6 + let total = values.iter().sum::<f64>(); 7 + // TODO: Make a conversion before dividing. 8 + total / values.len() 9 + } 10 + 11 + fn main() { 12 + let values = [3.5, 0.3, 13.0, 11.7]; 13 + println!("{}", average(&values)); 14 + } 15 + 16 + #[cfg(test)] 17 + mod tests { 18 + use super::*; 19 + 20 + #[test] 21 + fn returns_proper_type_and_value() { 22 + assert_eq!(average(&[3.5, 0.3, 13.0, 11.7]), 7.125); 23 + } 24 + }
+27
exercises/README.md
··· 1 + # Exercise to Book Chapter mapping 2 + 3 + | Exercise | Book Chapter | 4 + | ---------------------- | ------------------- | 5 + | variables | §3.1 | 6 + | functions | §3.3 | 7 + | if | §3.5 | 8 + | primitive_types | §3.2, §4.3 | 9 + | vecs | §8.1 | 10 + | move_semantics | §4.1-2 | 11 + | structs | §5.1, §5.3 | 12 + | enums | §6, §18.3 | 13 + | strings | §8.2 | 14 + | modules | §7 | 15 + | hashmaps | §8.3 | 16 + | options | §10.1 | 17 + | error_handling | §9 | 18 + | generics | §10 | 19 + | traits | §10.2 | 20 + | lifetimes | §10.3 | 21 + | tests | §11.1 | 22 + | iterators | §13.2-4 | 23 + | smart_pointers | §15, §16.3 | 24 + | threads | §16.1-3 | 25 + | macros | §19.5 | 26 + | clippy | §21.4 | 27 + | conversions | n/a |
+3
exercises/quizzes/README.md
··· 1 + # Quizzes 2 + 3 + After every couple of sections, there will be a quiz in this directory that'll test your knowledge on a bunch of sections at once.
+31
exercises/quizzes/quiz1.rs
··· 1 + // This is a quiz for the following sections: 2 + // - Variables 3 + // - Functions 4 + // - If 5 + // 6 + // Mary is buying apples. The price of an apple is calculated as follows: 7 + // - An apple costs 2 rustbucks. 8 + // - However, if Mary buys more than 40 apples, the price of each apple in the 9 + // entire order is reduced to only 1 rustbuck! 10 + 11 + // TODO: Write a function that calculates the price of an order of apples given 12 + // the quantity bought. 13 + // fn calculate_price_of_apples(???) -> ??? { ??? } 14 + 15 + fn main() { 16 + // You can optionally experiment here. 17 + } 18 + 19 + // Don't change the tests! 20 + #[cfg(test)] 21 + mod tests { 22 + use super::*; 23 + 24 + #[test] 25 + fn verify_test() { 26 + assert_eq!(calculate_price_of_apples(35), 70); 27 + assert_eq!(calculate_price_of_apples(40), 80); 28 + assert_eq!(calculate_price_of_apples(41), 41); 29 + assert_eq!(calculate_price_of_apples(65), 65); 30 + } 31 + }
+63
exercises/quizzes/quiz2.rs
··· 1 + // This is a quiz for the following sections: 2 + // - Strings 3 + // - Vecs 4 + // - Move semantics 5 + // - Modules 6 + // - Enums 7 + // 8 + // Let's build a little machine in the form of a function. As input, we're going 9 + // to give a list of strings and commands. These commands determine what action 10 + // is going to be applied to the string. It can either be: 11 + // - Uppercase the string 12 + // - Trim the string 13 + // - Append "bar" to the string a specified amount of times 14 + // 15 + // The exact form of this will be: 16 + // - The input is going to be a Vector of 2-length tuples, 17 + // the first element is the string, the second one is the command. 18 + // - The output element is going to be a vector of strings. 19 + 20 + enum Command { 21 + Uppercase, 22 + Trim, 23 + Append(usize), 24 + } 25 + 26 + mod my_module { 27 + use super::Command; 28 + 29 + // TODO: Complete the function as described above. 30 + // pub fn transformer(input: ???) -> ??? { ??? } 31 + } 32 + 33 + fn main() { 34 + // You can optionally experiment here. 35 + } 36 + 37 + #[cfg(test)] 38 + mod tests { 39 + // TODO: What do we need to import to have `transformer` in scope? 40 + // use ???; 41 + use super::Command; 42 + 43 + #[test] 44 + fn it_works() { 45 + let input = vec![ 46 + ("hello".to_string(), Command::Uppercase), 47 + (" all roads lead to rome! ".to_string(), Command::Trim), 48 + ("foo".to_string(), Command::Append(1)), 49 + ("bar".to_string(), Command::Append(5)), 50 + ]; 51 + let output = transformer(input); 52 + 53 + assert_eq!( 54 + output, 55 + [ 56 + "HELLO", 57 + "all roads lead to rome!", 58 + "foobar", 59 + "barbarbarbarbarbar", 60 + ] 61 + ); 62 + } 63 + }
+64
exercises/quizzes/quiz3.rs
··· 1 + // This quiz tests: 2 + // - Generics 3 + // - Traits 4 + // 5 + // An imaginary magical school has a new report card generation system written 6 + // in Rust! Currently, the system only supports creating report cards where the 7 + // student's grade is represented numerically (e.g. 1.0 -> 5.5). However, the 8 + // school also issues alphabetical grades (A+ -> F-) and needs to be able to 9 + // print both types of report card! 10 + // 11 + // Make the necessary code changes in the struct `ReportCard` and the impl 12 + // block to support alphabetical report cards in addition to numerical ones. 13 + 14 + // TODO: Adjust the struct as described above. 15 + struct ReportCard { 16 + grade: f32, 17 + student_name: String, 18 + student_age: u8, 19 + } 20 + 21 + // TODO: Adjust the impl block as described above. 22 + impl ReportCard { 23 + fn print(&self) -> String { 24 + format!( 25 + "{} ({}) - achieved a grade of {}", 26 + &self.student_name, &self.student_age, &self.grade, 27 + ) 28 + } 29 + } 30 + 31 + fn main() { 32 + // You can optionally experiment here. 33 + } 34 + 35 + #[cfg(test)] 36 + mod tests { 37 + use super::*; 38 + 39 + #[test] 40 + fn generate_numeric_report_card() { 41 + let report_card = ReportCard { 42 + grade: 2.1, 43 + student_name: "Tom Wriggle".to_string(), 44 + student_age: 12, 45 + }; 46 + assert_eq!( 47 + report_card.print(), 48 + "Tom Wriggle (12) - achieved a grade of 2.1", 49 + ); 50 + } 51 + 52 + #[test] 53 + fn generate_alphabetic_report_card() { 54 + let report_card = ReportCard { 55 + grade: "A+", 56 + student_name: "Gary Plotter".to_string(), 57 + student_age: 11, 58 + }; 59 + assert_eq!( 60 + report_card.print(), 61 + "Gary Plotter (11) - achieved a grade of A+", 62 + ); 63 + } 64 + }
+2
rust-analyzer.toml
··· 1 + check.command = "clippy" 2 + check.extraArgs = ["--profile", "test"]
+5
solutions/00_intro/intro1.rs
··· 1 + fn main() { 2 + // Congratulations, you finished the first exercise 🎉 3 + // As an introduction to Rustlings, the first exercise only required 4 + // entering `n` in the terminal to go to the next exercise. 5 + }
+4
solutions/00_intro/intro2.rs
··· 1 + fn main() { 2 + // DON'T EDIT THIS SOLUTION FILE! 3 + // It will be automatically filled after you finish the exercise. 4 + }
+4
solutions/01_variables/variables1.rs
··· 1 + fn main() { 2 + // DON'T EDIT THIS SOLUTION FILE! 3 + // It will be automatically filled after you finish the exercise. 4 + }
+4
solutions/01_variables/variables2.rs
··· 1 + fn main() { 2 + // DON'T EDIT THIS SOLUTION FILE! 3 + // It will be automatically filled after you finish the exercise. 4 + }
+4
solutions/01_variables/variables3.rs
··· 1 + fn main() { 2 + // DON'T EDIT THIS SOLUTION FILE! 3 + // It will be automatically filled after you finish the exercise. 4 + }
+4
solutions/01_variables/variables4.rs
··· 1 + fn main() { 2 + // DON'T EDIT THIS SOLUTION FILE! 3 + // It will be automatically filled after you finish the exercise. 4 + }
+4
solutions/01_variables/variables5.rs
··· 1 + fn main() { 2 + // DON'T EDIT THIS SOLUTION FILE! 3 + // It will be automatically filled after you finish the exercise. 4 + }
+4
solutions/01_variables/variables6.rs
··· 1 + fn main() { 2 + // DON'T EDIT THIS SOLUTION FILE! 3 + // It will be automatically filled after you finish the exercise. 4 + }
+4
solutions/02_functions/functions1.rs
··· 1 + fn main() { 2 + // DON'T EDIT THIS SOLUTION FILE! 3 + // It will be automatically filled after you finish the exercise. 4 + }
+4
solutions/02_functions/functions2.rs
··· 1 + fn main() { 2 + // DON'T EDIT THIS SOLUTION FILE! 3 + // It will be automatically filled after you finish the exercise. 4 + }
+4
solutions/02_functions/functions3.rs
··· 1 + fn main() { 2 + // DON'T EDIT THIS SOLUTION FILE! 3 + // It will be automatically filled after you finish the exercise. 4 + }
+4
solutions/02_functions/functions4.rs
··· 1 + fn main() { 2 + // DON'T EDIT THIS SOLUTION FILE! 3 + // It will be automatically filled after you finish the exercise. 4 + }
+4
solutions/02_functions/functions5.rs
··· 1 + fn main() { 2 + // DON'T EDIT THIS SOLUTION FILE! 3 + // It will be automatically filled after you finish the exercise. 4 + }
+4
solutions/03_if/if1.rs
··· 1 + fn main() { 2 + // DON'T EDIT THIS SOLUTION FILE! 3 + // It will be automatically filled after you finish the exercise. 4 + }
+4
solutions/03_if/if2.rs
··· 1 + fn main() { 2 + // DON'T EDIT THIS SOLUTION FILE! 3 + // It will be automatically filled after you finish the exercise. 4 + }
+4
solutions/03_if/if3.rs
··· 1 + fn main() { 2 + // DON'T EDIT THIS SOLUTION FILE! 3 + // It will be automatically filled after you finish the exercise. 4 + }
+4
solutions/04_primitive_types/primitive_types1.rs
··· 1 + fn main() { 2 + // DON'T EDIT THIS SOLUTION FILE! 3 + // It will be automatically filled after you finish the exercise. 4 + }
+4
solutions/04_primitive_types/primitive_types2.rs
··· 1 + fn main() { 2 + // DON'T EDIT THIS SOLUTION FILE! 3 + // It will be automatically filled after you finish the exercise. 4 + }
+4
solutions/04_primitive_types/primitive_types3.rs
··· 1 + fn main() { 2 + // DON'T EDIT THIS SOLUTION FILE! 3 + // It will be automatically filled after you finish the exercise. 4 + }
+4
solutions/04_primitive_types/primitive_types4.rs
··· 1 + fn main() { 2 + // DON'T EDIT THIS SOLUTION FILE! 3 + // It will be automatically filled after you finish the exercise. 4 + }
+4
solutions/04_primitive_types/primitive_types5.rs
··· 1 + fn main() { 2 + // DON'T EDIT THIS SOLUTION FILE! 3 + // It will be automatically filled after you finish the exercise. 4 + }
+4
solutions/04_primitive_types/primitive_types6.rs
··· 1 + fn main() { 2 + // DON'T EDIT THIS SOLUTION FILE! 3 + // It will be automatically filled after you finish the exercise. 4 + }
+4
solutions/05_vecs/vecs1.rs
··· 1 + fn main() { 2 + // DON'T EDIT THIS SOLUTION FILE! 3 + // It will be automatically filled after you finish the exercise. 4 + }
+4
solutions/05_vecs/vecs2.rs
··· 1 + fn main() { 2 + // DON'T EDIT THIS SOLUTION FILE! 3 + // It will be automatically filled after you finish the exercise. 4 + }
+4
solutions/06_move_semantics/move_semantics1.rs
··· 1 + fn main() { 2 + // DON'T EDIT THIS SOLUTION FILE! 3 + // It will be automatically filled after you finish the exercise. 4 + }
+4
solutions/06_move_semantics/move_semantics2.rs
··· 1 + fn main() { 2 + // DON'T EDIT THIS SOLUTION FILE! 3 + // It will be automatically filled after you finish the exercise. 4 + }
+4
solutions/06_move_semantics/move_semantics3.rs
··· 1 + fn main() { 2 + // DON'T EDIT THIS SOLUTION FILE! 3 + // It will be automatically filled after you finish the exercise. 4 + }
+4
solutions/06_move_semantics/move_semantics4.rs
··· 1 + fn main() { 2 + // DON'T EDIT THIS SOLUTION FILE! 3 + // It will be automatically filled after you finish the exercise. 4 + }
+4
solutions/06_move_semantics/move_semantics5.rs
··· 1 + fn main() { 2 + // DON'T EDIT THIS SOLUTION FILE! 3 + // It will be automatically filled after you finish the exercise. 4 + }
+4
solutions/07_structs/structs1.rs
··· 1 + fn main() { 2 + // DON'T EDIT THIS SOLUTION FILE! 3 + // It will be automatically filled after you finish the exercise. 4 + }
+4
solutions/07_structs/structs2.rs
··· 1 + fn main() { 2 + // DON'T EDIT THIS SOLUTION FILE! 3 + // It will be automatically filled after you finish the exercise. 4 + }
+4
solutions/07_structs/structs3.rs
··· 1 + fn main() { 2 + // DON'T EDIT THIS SOLUTION FILE! 3 + // It will be automatically filled after you finish the exercise. 4 + }
+4
solutions/08_enums/enums1.rs
··· 1 + fn main() { 2 + // DON'T EDIT THIS SOLUTION FILE! 3 + // It will be automatically filled after you finish the exercise. 4 + }
+4
solutions/08_enums/enums2.rs
··· 1 + fn main() { 2 + // DON'T EDIT THIS SOLUTION FILE! 3 + // It will be automatically filled after you finish the exercise. 4 + }
+4
solutions/08_enums/enums3.rs
··· 1 + fn main() { 2 + // DON'T EDIT THIS SOLUTION FILE! 3 + // It will be automatically filled after you finish the exercise. 4 + }
+4
solutions/09_strings/strings1.rs
··· 1 + fn main() { 2 + // DON'T EDIT THIS SOLUTION FILE! 3 + // It will be automatically filled after you finish the exercise. 4 + }
+4
solutions/09_strings/strings2.rs
··· 1 + fn main() { 2 + // DON'T EDIT THIS SOLUTION FILE! 3 + // It will be automatically filled after you finish the exercise. 4 + }
+4
solutions/09_strings/strings3.rs
··· 1 + fn main() { 2 + // DON'T EDIT THIS SOLUTION FILE! 3 + // It will be automatically filled after you finish the exercise. 4 + }
+4
solutions/09_strings/strings4.rs
··· 1 + fn main() { 2 + // DON'T EDIT THIS SOLUTION FILE! 3 + // It will be automatically filled after you finish the exercise. 4 + }
+4
solutions/10_modules/modules1.rs
··· 1 + fn main() { 2 + // DON'T EDIT THIS SOLUTION FILE! 3 + // It will be automatically filled after you finish the exercise. 4 + }
+4
solutions/10_modules/modules2.rs
··· 1 + fn main() { 2 + // DON'T EDIT THIS SOLUTION FILE! 3 + // It will be automatically filled after you finish the exercise. 4 + }
+4
solutions/10_modules/modules3.rs
··· 1 + fn main() { 2 + // DON'T EDIT THIS SOLUTION FILE! 3 + // It will be automatically filled after you finish the exercise. 4 + }
+4
solutions/11_hashmaps/hashmaps1.rs
··· 1 + fn main() { 2 + // DON'T EDIT THIS SOLUTION FILE! 3 + // It will be automatically filled after you finish the exercise. 4 + }
+4
solutions/11_hashmaps/hashmaps2.rs
··· 1 + fn main() { 2 + // DON'T EDIT THIS SOLUTION FILE! 3 + // It will be automatically filled after you finish the exercise. 4 + }
+4
solutions/11_hashmaps/hashmaps3.rs
··· 1 + fn main() { 2 + // DON'T EDIT THIS SOLUTION FILE! 3 + // It will be automatically filled after you finish the exercise. 4 + }
+4
solutions/12_options/options1.rs
··· 1 + fn main() { 2 + // DON'T EDIT THIS SOLUTION FILE! 3 + // It will be automatically filled after you finish the exercise. 4 + }
+4
solutions/12_options/options2.rs
··· 1 + fn main() { 2 + // DON'T EDIT THIS SOLUTION FILE! 3 + // It will be automatically filled after you finish the exercise. 4 + }
+4
solutions/12_options/options3.rs
··· 1 + fn main() { 2 + // DON'T EDIT THIS SOLUTION FILE! 3 + // It will be automatically filled after you finish the exercise. 4 + }
+4
solutions/13_error_handling/errors1.rs
··· 1 + fn main() { 2 + // DON'T EDIT THIS SOLUTION FILE! 3 + // It will be automatically filled after you finish the exercise. 4 + }
+4
solutions/13_error_handling/errors2.rs
··· 1 + fn main() { 2 + // DON'T EDIT THIS SOLUTION FILE! 3 + // It will be automatically filled after you finish the exercise. 4 + }
+4
solutions/13_error_handling/errors3.rs
··· 1 + fn main() { 2 + // DON'T EDIT THIS SOLUTION FILE! 3 + // It will be automatically filled after you finish the exercise. 4 + }
+4
solutions/13_error_handling/errors4.rs
··· 1 + fn main() { 2 + // DON'T EDIT THIS SOLUTION FILE! 3 + // It will be automatically filled after you finish the exercise. 4 + }
+4
solutions/13_error_handling/errors5.rs
··· 1 + fn main() { 2 + // DON'T EDIT THIS SOLUTION FILE! 3 + // It will be automatically filled after you finish the exercise. 4 + }
+4
solutions/13_error_handling/errors6.rs
··· 1 + fn main() { 2 + // DON'T EDIT THIS SOLUTION FILE! 3 + // It will be automatically filled after you finish the exercise. 4 + }
+4
solutions/14_generics/generics1.rs
··· 1 + fn main() { 2 + // DON'T EDIT THIS SOLUTION FILE! 3 + // It will be automatically filled after you finish the exercise. 4 + }
+4
solutions/14_generics/generics2.rs
··· 1 + fn main() { 2 + // DON'T EDIT THIS SOLUTION FILE! 3 + // It will be automatically filled after you finish the exercise. 4 + }
+4
solutions/15_traits/traits1.rs
··· 1 + fn main() { 2 + // DON'T EDIT THIS SOLUTION FILE! 3 + // It will be automatically filled after you finish the exercise. 4 + }
+4
solutions/15_traits/traits2.rs
··· 1 + fn main() { 2 + // DON'T EDIT THIS SOLUTION FILE! 3 + // It will be automatically filled after you finish the exercise. 4 + }
+4
solutions/15_traits/traits3.rs
··· 1 + fn main() { 2 + // DON'T EDIT THIS SOLUTION FILE! 3 + // It will be automatically filled after you finish the exercise. 4 + }
+4
solutions/15_traits/traits4.rs
··· 1 + fn main() { 2 + // DON'T EDIT THIS SOLUTION FILE! 3 + // It will be automatically filled after you finish the exercise. 4 + }
+4
solutions/15_traits/traits5.rs
··· 1 + fn main() { 2 + // DON'T EDIT THIS SOLUTION FILE! 3 + // It will be automatically filled after you finish the exercise. 4 + }
+4
solutions/16_lifetimes/lifetimes1.rs
··· 1 + fn main() { 2 + // DON'T EDIT THIS SOLUTION FILE! 3 + // It will be automatically filled after you finish the exercise. 4 + }
+4
solutions/16_lifetimes/lifetimes2.rs
··· 1 + fn main() { 2 + // DON'T EDIT THIS SOLUTION FILE! 3 + // It will be automatically filled after you finish the exercise. 4 + }
+4
solutions/16_lifetimes/lifetimes3.rs
··· 1 + fn main() { 2 + // DON'T EDIT THIS SOLUTION FILE! 3 + // It will be automatically filled after you finish the exercise. 4 + }
+4
solutions/17_tests/tests1.rs
··· 1 + fn main() { 2 + // DON'T EDIT THIS SOLUTION FILE! 3 + // It will be automatically filled after you finish the exercise. 4 + }
+4
solutions/17_tests/tests2.rs
··· 1 + fn main() { 2 + // DON'T EDIT THIS SOLUTION FILE! 3 + // It will be automatically filled after you finish the exercise. 4 + }
+4
solutions/17_tests/tests3.rs
··· 1 + fn main() { 2 + // DON'T EDIT THIS SOLUTION FILE! 3 + // It will be automatically filled after you finish the exercise. 4 + }
+4
solutions/18_iterators/iterators1.rs
··· 1 + fn main() { 2 + // DON'T EDIT THIS SOLUTION FILE! 3 + // It will be automatically filled after you finish the exercise. 4 + }
+4
solutions/18_iterators/iterators2.rs
··· 1 + fn main() { 2 + // DON'T EDIT THIS SOLUTION FILE! 3 + // It will be automatically filled after you finish the exercise. 4 + }
+4
solutions/18_iterators/iterators3.rs
··· 1 + fn main() { 2 + // DON'T EDIT THIS SOLUTION FILE! 3 + // It will be automatically filled after you finish the exercise. 4 + }
+4
solutions/18_iterators/iterators4.rs
··· 1 + fn main() { 2 + // DON'T EDIT THIS SOLUTION FILE! 3 + // It will be automatically filled after you finish the exercise. 4 + }
+4
solutions/18_iterators/iterators5.rs
··· 1 + fn main() { 2 + // DON'T EDIT THIS SOLUTION FILE! 3 + // It will be automatically filled after you finish the exercise. 4 + }
+4
solutions/19_smart_pointers/arc1.rs
··· 1 + fn main() { 2 + // DON'T EDIT THIS SOLUTION FILE! 3 + // It will be automatically filled after you finish the exercise. 4 + }
+4
solutions/19_smart_pointers/box1.rs
··· 1 + fn main() { 2 + // DON'T EDIT THIS SOLUTION FILE! 3 + // It will be automatically filled after you finish the exercise. 4 + }
+4
solutions/19_smart_pointers/cow1.rs
··· 1 + fn main() { 2 + // DON'T EDIT THIS SOLUTION FILE! 3 + // It will be automatically filled after you finish the exercise. 4 + }
+4
solutions/19_smart_pointers/rc1.rs
··· 1 + fn main() { 2 + // DON'T EDIT THIS SOLUTION FILE! 3 + // It will be automatically filled after you finish the exercise. 4 + }
+4
solutions/20_threads/threads1.rs
··· 1 + fn main() { 2 + // DON'T EDIT THIS SOLUTION FILE! 3 + // It will be automatically filled after you finish the exercise. 4 + }
+4
solutions/20_threads/threads2.rs
··· 1 + fn main() { 2 + // DON'T EDIT THIS SOLUTION FILE! 3 + // It will be automatically filled after you finish the exercise. 4 + }
+4
solutions/20_threads/threads3.rs
··· 1 + fn main() { 2 + // DON'T EDIT THIS SOLUTION FILE! 3 + // It will be automatically filled after you finish the exercise. 4 + }
+4
solutions/21_macros/macros1.rs
··· 1 + fn main() { 2 + // DON'T EDIT THIS SOLUTION FILE! 3 + // It will be automatically filled after you finish the exercise. 4 + }
+4
solutions/21_macros/macros2.rs
··· 1 + fn main() { 2 + // DON'T EDIT THIS SOLUTION FILE! 3 + // It will be automatically filled after you finish the exercise. 4 + }
+4
solutions/21_macros/macros3.rs
··· 1 + fn main() { 2 + // DON'T EDIT THIS SOLUTION FILE! 3 + // It will be automatically filled after you finish the exercise. 4 + }
+4
solutions/21_macros/macros4.rs
··· 1 + fn main() { 2 + // DON'T EDIT THIS SOLUTION FILE! 3 + // It will be automatically filled after you finish the exercise. 4 + }
+4
solutions/22_clippy/clippy1.rs
··· 1 + fn main() { 2 + // DON'T EDIT THIS SOLUTION FILE! 3 + // It will be automatically filled after you finish the exercise. 4 + }
+4
solutions/22_clippy/clippy2.rs
··· 1 + fn main() { 2 + // DON'T EDIT THIS SOLUTION FILE! 3 + // It will be automatically filled after you finish the exercise. 4 + }
+4
solutions/22_clippy/clippy3.rs
··· 1 + fn main() { 2 + // DON'T EDIT THIS SOLUTION FILE! 3 + // It will be automatically filled after you finish the exercise. 4 + }
+4
solutions/23_conversions/as_ref_mut.rs
··· 1 + fn main() { 2 + // DON'T EDIT THIS SOLUTION FILE! 3 + // It will be automatically filled after you finish the exercise. 4 + }
+4
solutions/23_conversions/from_into.rs
··· 1 + fn main() { 2 + // DON'T EDIT THIS SOLUTION FILE! 3 + // It will be automatically filled after you finish the exercise. 4 + }
+4
solutions/23_conversions/from_str.rs
··· 1 + fn main() { 2 + // DON'T EDIT THIS SOLUTION FILE! 3 + // It will be automatically filled after you finish the exercise. 4 + }
+4
solutions/23_conversions/try_from_into.rs
··· 1 + fn main() { 2 + // DON'T EDIT THIS SOLUTION FILE! 3 + // It will be automatically filled after you finish the exercise. 4 + }
+4
solutions/23_conversions/using_as.rs
··· 1 + fn main() { 2 + // DON'T EDIT THIS SOLUTION FILE! 3 + // It will be automatically filled after you finish the exercise. 4 + }
+6
solutions/README.md
··· 1 + # Official Rustlings solutions 2 + 3 + Before you finish an exercise, its solution file will only contain an empty `main` function. 4 + The content of this file will be automatically replaced by the actual solution once you finish the exercise. 5 + 6 + Note that these solutions are often only _one possibility_ to solve an exercise.
+4
solutions/quizzes/quiz1.rs
··· 1 + fn main() { 2 + // DON'T EDIT THIS SOLUTION FILE! 3 + // It will be automatically filled after you finish the exercise. 4 + }
+4
solutions/quizzes/quiz2.rs
··· 1 + fn main() { 2 + // DON'T EDIT THIS SOLUTION FILE! 3 + // It will be automatically filled after you finish the exercise. 4 + }
+4
solutions/quizzes/quiz3.rs
··· 1 + fn main() { 2 + // DON'T EDIT THIS SOLUTION FILE! 3 + // It will be automatically filled after you finish the exercise. 4 + }