A dungeon delver roguelike using Pathfinder 2nd edition rules

Adding note for occlusion material mask formula from YouTube video

Changed files
+3
+3
occlusion-formula.txt
··· 1 + Occulision: 2 + 3 + mask = clamp((1.0 - dot(normalize(playerLoc - cameraPos), normalize(pixelLoc - cameraPos))) * pixelDepth / 40.0, 0.0, 1.0)