A set of Docker Container usefull to automate build of Godot games with Woodpecker CI.

Add image prune

Bigaston 391808a7 8b2ef809

+1
.woodpecker/build_discord.yml
··· 16 16 - docker push codeberg.org/bigaston/discordnotification:latest 17 17 18 18 - docker builder prune --filter until=24h --force 19 + - docker image prune --filter until=24h --force 19 20 20 21 volumes: 21 22 - /var/run/docker.sock:/var/run/docker.sock
+1
.woodpecker/build_godot.yml
··· 17 17 - docker push ghcr.io/bigaston/godotci:${GODOT_VERSION} 18 18 19 19 - docker builder prune --filter until=24h --force 20 + - docker image prune --filter until=24h --force 20 21 21 22 volumes: 22 23 - /var/run/docker.sock:/var/run/docker.sock
+2 -1
.woodpecker/build_godot_android.yml
··· 15 15 - docker login -u $DOCKER_USERNAME -p $DOCKER_PASSWORD ghcr.io 16 16 - docker build -t ghcr.io/bigaston/godotci:android-${GODOT_VERSION} --build-arg VERSION=${GODOT_VERSION} --target android godotci 17 17 - docker push ghcr.io/bigaston/godotci:android-${GODOT_VERSION} 18 - 18 + 19 19 - docker builder prune --filter until=24h --force 20 + - docker image prune --filter until=24h --force 20 21 21 22 volumes: 22 23 - /var/run/docker.sock:/var/run/docker.sock
+1
.woodpecker/build_itchio.yml
··· 16 16 - docker push codeberg.org/bigaston/itchci:latest 17 17 18 18 - docker builder prune --filter until=24h --force 19 + - docker image prune --filter until=24h --force 19 20 20 21 volumes: 21 22 - /var/run/docker.sock:/var/run/docker.sock
+1
.woodpecker/build_steam.yml
··· 16 16 - docker push codeberg.org/bigaston/steamci:latest 17 17 18 18 - docker builder prune --filter until=24h --force 19 + - docker image prune --filter until=24h --force 19 20 20 21 volumes: 21 22 - /var/run/docker.sock:/var/run/docker.sock