Playing around with reading gameboy roms, and maybe emulation

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README.md
··· 1 - # GameBoyPlayground 1 + # DMG Playground 2 + 3 + Just some experiments with Gameboy emulation. Right now it just reads 4 + the [Cartridge Header](https://gbdev.io/pandocs/The_Cartridge_Header.html) of a GB rom and parses it 5 + out 6 + 7 + 1. Obtain a `LegallyObtainedRom.gb` and name it as such in the root of the project 8 + 2. `cargo run` You should see it list out things like the name of the game, etc