Play your rhythm game hitsounds with less latency by utilizing ASIO
Rust
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Other
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code
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https://tangled.org/angelo.fyi/asio-hitsound
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apparently collecting Devices to a Vec will somehow make it so that other non-default ASIO host disappear from the enumerable list
added 3rd user question for mode
reworked don & kat to be quieter
extracted pop audio keys to consts