A 3D game engine from scratch.
at main 11 lines 150 B view raw
1// (c) 2020 Vlad-Stefan Harbuz <vlad@vladh.net> 2 3in BLOCK { 4 vec4 color; 5} fs_in; 6 7out vec4 frag_color; 8 9void main() { 10 frag_color = fs_in.color; 11}