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blit-tech
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A WebGPU retro game engine for TypeScript, inspired by RetroBlit. Build pixel-perfect 2D games with a clean, fantasy-console-style API.
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blit-tech
/
tests
/
visual
2 folders
·
7 files
at
main
Vaclav Vancura
·
chore(docs): normalize em and en dashes to ascii hyphens
·
5mo ago
f0e66423
__snapshots__
test(visual): refresh software-mode baselines after ticker changes
5mo ago
fixtures
chore(docs): normalize em and en dashes to ascii hyphens
5mo ago
camera.spec.ts
test(renderer): add software-mode visual regression specs and baselines
5mo ago
coverage-fixture.ts
feat(blit-tech): extend ESLint and TypeScript for visual test fixtures
7mo ago
fonts.spec.ts
test(renderer): add software-mode visual regression specs and baselines
5mo ago
mixed.spec.ts
test(renderer): add software-mode visual regression specs and baselines
5mo ago
post-process.spec.ts
feat(renderer): split post-process into pixel + display tiers
6mo ago
primitives.spec.ts
test(renderer): add software-mode visual regression specs and baselines
5mo ago
sprites.spec.ts
test(renderer): add software-mode visual regression specs and baselines
5mo ago