A modern Music Player Daemon based on Rockbox open source high quality audio player
libadwaita audio rust zig deno mpris rockbox mpd
2
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1 2/* Ripped off from Game_Music_Emu 0.5.2. http://www.slack.net/~ant/ */ 3 4#include <codecs/lib/codeclib.h> 5#include "libgme/gbs_emu.h" 6 7CODEC_HEADER 8 9/* Maximum number of bytes to process in one iteration */ 10#define CHUNK_SIZE (1024*2) 11 12static int16_t samples[CHUNK_SIZE] IBSS_ATTR; 13static struct Gbs_Emu gbs_emu; 14 15/****************** rockbox interface ******************/ 16 17static void set_codec_track(int t) { 18 Gbs_start_track(&gbs_emu, t); 19 20 /* for loop mode we disable track limits */ 21 if (!ci->loop_track()) { 22 Track_set_fade(&gbs_emu, Track_get_length( &gbs_emu, t ), 4000); 23 } 24 ci->set_elapsed(t*1000); /* t is track no to display */ 25} 26 27/* this is the codec entry point */ 28enum codec_status codec_main(enum codec_entry_call_reason reason) 29{ 30 if (reason == CODEC_LOAD) { 31 /* we only render 16 bits */ 32 ci->configure(DSP_SET_SAMPLE_DEPTH, 16); 33 34 /* 44 Khz, Interleaved stereo */ 35 ci->configure(DSP_SET_FREQUENCY, 44100); 36 ci->configure(DSP_SET_STEREO_MODE, STEREO_INTERLEAVED); 37 38 Gbs_init(&gbs_emu); 39 Gbs_set_sample_rate(&gbs_emu, 44100); 40 } 41 42 return CODEC_OK; 43} 44 45/* this is called for each file to process */ 46enum codec_status codec_run(void) 47{ 48 blargg_err_t err; 49 uint8_t *buf; 50 size_t n; 51 intptr_t param; 52 int track = 0; 53 54 DEBUGF("GBS: next_track\n"); 55 if (codec_init()) { 56 return CODEC_ERROR; 57 } 58 59 codec_set_replaygain(ci->id3); 60 61 /* Read the entire file */ 62 DEBUGF("GBS: request file\n"); 63 ci->seek_buffer(0); 64 buf = ci->request_buffer(&n, ci->filesize); 65 if (!buf || n < (size_t)ci->filesize) { 66 DEBUGF("GBS: file load failed\n"); 67 return CODEC_ERROR; 68 } 69 70 if ((err = Gbs_load_mem(&gbs_emu, buf, ci->filesize))) { 71 DEBUGF("GBS: Gbs_load_mem failed (%s)\n", err); 72 return CODEC_ERROR; 73 } 74 75 /* Update internal track count */ 76 if (gbs_emu.m3u.size > 0) 77 gbs_emu.track_count = gbs_emu.m3u.size; 78 79 if (ci->id3->elapsed) { 80 track = ci->id3->elapsed/1000; 81 if (track >= gbs_emu.track_count) return CODEC_OK; 82 } 83 84next_track: 85 set_codec_track(track); 86 87 /* The main decoder loop */ 88 while (1) { 89 long action = ci->get_command(&param); 90 91 if (action == CODEC_ACTION_HALT) 92 break; 93 94 if (action == CODEC_ACTION_SEEK_TIME) { 95 track = param/1000; 96 ci->seek_complete(); 97 if (track >= gbs_emu.track_count) break; 98 goto next_track; 99 } 100 101 /* Generate audio buffer */ 102 err = Gbs_play(&gbs_emu, CHUNK_SIZE, samples); 103 if (err || Track_ended(&gbs_emu)) { 104 track++; 105 if (track >= gbs_emu.track_count) break; 106 goto next_track; 107 } 108 109 ci->pcmbuf_insert(samples, NULL, CHUNK_SIZE >> 1); 110 } 111 112 return CODEC_OK; 113}