A modern Music Player Daemon based on Rockbox open source high quality audio player
libadwaita
audio
rust
zig
deno
mpris
rockbox
mpd
1/***************************************************************************
2* __________ __ ___.
3* Open \______ \ ____ ____ | | _\_ |__ _______ ___
4* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
7* \/ \/ \/ \/ \/
8* $Id$
9*
10* New greyscale framework
11* Scrolling routines
12*
13* This is a generic framework to display 129 shades of grey on low-depth
14* bitmap LCDs (Archos b&w, Iriver & Ipod 4-grey) within plugins.
15*
16* Copyright (C) 2008 Jens Arnold
17*
18* This program is free software; you can redistribute it and/or
19* modify it under the terms of the GNU General Public License
20* as published by the Free Software Foundation; either version 2
21* of the License, or (at your option) any later version.
22*
23* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
24* KIND, either express or implied.
25*
26****************************************************************************/
27
28#include "plugin.h"
29#include "grey.h"
30
31extern struct viewport _grey_default_vp;
32
33/*** Scrolling ***/
34
35/* Scroll left */
36void grey_scroll_left(int count)
37{
38 struct viewport *vp = &_grey_default_vp;
39 unsigned char *data, *data_end;
40 int length, blank;
41
42 if ((unsigned)count >= (unsigned)_grey_info.width)
43 {
44 grey_clear_display();
45 return;
46 }
47
48 data = _grey_info.buffer;
49 data_end = data + _GREY_MULUQ(_grey_info.width, _grey_info.height);
50 length = _grey_info.width - count;
51 blank = (vp->drawmode & DRMODE_INVERSEVID) ? vp->fg_pattern : vp->bg_pattern;
52
53 do
54 {
55 rb->memmove(data, data + count, length);
56 data += length;
57 rb->memset(data, blank, count);
58 data += count;
59 }
60 while (data < data_end);
61}
62
63/* Scroll right */
64void grey_scroll_right(int count)
65{
66 struct viewport *vp = &_grey_default_vp;
67 unsigned char *data, *data_end;
68 int length, blank;
69
70 if ((unsigned)count >= (unsigned)_grey_info.width)
71 {
72 grey_clear_display();
73 return;
74 }
75
76 data = _grey_info.buffer;
77 data_end = data + _GREY_MULUQ(_grey_info.width, _grey_info.height);
78 length = _grey_info.width - count;
79 blank = (vp->drawmode & DRMODE_INVERSEVID) ? vp->fg_pattern : vp->bg_pattern;
80
81 do
82 {
83 rb->memmove(data + count, data, length);
84 rb->memset(data, blank, count);
85 data += _grey_info.width;
86 }
87 while (data < data_end);
88}
89
90/* Scroll up */
91void grey_scroll_up(int count)
92{
93 struct viewport *vp = &_grey_default_vp;
94 long shift, length;
95 int blank;
96
97 if ((unsigned)count >= (unsigned)_grey_info.height)
98 {
99 grey_clear_display();
100 return;
101 }
102
103 shift = _GREY_MULUQ(_grey_info.width, count);
104 length = _GREY_MULUQ(_grey_info.width, _grey_info.height - count);
105 blank = (vp->drawmode & DRMODE_INVERSEVID) ? vp->fg_pattern : vp->bg_pattern;
106
107 rb->memmove(_grey_info.buffer, _grey_info.buffer + shift,
108 length);
109 rb->memset(_grey_info.buffer + length, blank, shift);
110}
111
112/* Scroll down */
113void grey_scroll_down(int count)
114{
115 struct viewport *vp = &_grey_default_vp;
116 long shift, length;
117 int blank;
118
119 if ((unsigned)count >= (unsigned)_grey_info.height)
120 {
121 grey_clear_display();
122 return;
123 }
124
125 shift = _GREY_MULUQ(_grey_info.width, count);
126 length = _GREY_MULUQ(_grey_info.width, _grey_info.height - count);
127 blank = (vp->drawmode & DRMODE_INVERSEVID) ? vp->fg_pattern : vp->bg_pattern;
128
129 rb->memmove(_grey_info.buffer + shift, _grey_info.buffer,
130 length);
131 rb->memset(_grey_info.buffer, blank, shift);
132}
133
134/*** Unbuffered scrolling functions ***/
135
136/* Scroll left */
137void grey_ub_scroll_left(int count)
138{
139 struct viewport *vp = &_grey_default_vp;
140 unsigned char *data, *data_end;
141 int blank, length;
142
143 if ((unsigned)count >= (unsigned)_grey_info.width)
144 {
145 grey_ub_clear_display();
146 return;
147 }
148
149 data = _grey_info.values;
150 data_end = data + _GREY_MULUQ(_grey_info.width, _grey_info.height);
151 length = (_grey_info.width - count) << _GREY_BSHIFT;
152 count <<= _GREY_BSHIFT;
153 blank = _grey_info.gvalue[(vp->drawmode & DRMODE_INVERSEVID) ?
154 vp->fg_pattern : vp->bg_pattern];
155 do
156 {
157 rb->memmove(data, data + count, length);
158 data += length;
159 rb->memset(data, blank, count);
160 data += count;
161 }
162 while (data < data_end);
163#ifdef SIMULATOR
164 rb->sim_lcd_ex_update_rect(_grey_info.x, _grey_info.y,
165 _grey_info.width, _grey_info.height);
166#endif
167}
168
169/* Scroll right */
170void grey_ub_scroll_right(int count)
171{
172 struct viewport *vp = &_grey_default_vp;
173 unsigned char *data, *data_end;
174 int blank, length;
175
176 if ((unsigned)count >= (unsigned)_grey_info.width)
177 {
178 grey_ub_clear_display();
179 return;
180 }
181
182 data = _grey_info.values;
183 data_end = data + _GREY_MULUQ(_grey_info.width, _grey_info.height);
184 length = (_grey_info.width - count) << _GREY_BSHIFT;
185 count <<= _GREY_BSHIFT;
186 blank = _grey_info.gvalue[(vp->drawmode & DRMODE_INVERSEVID) ?
187 vp->fg_pattern : vp->bg_pattern];
188 do
189 {
190 rb->memmove(data + count, data, length);
191 rb->memset(data, blank, count);
192 data += _grey_info.width << _GREY_BSHIFT;
193 }
194 while (data < data_end);
195#ifdef SIMULATOR
196 rb->sim_lcd_ex_update_rect(_grey_info.x, _grey_info.y,
197 _grey_info.width, _grey_info.height);
198#endif
199}
200
201/* Scroll up */
202void grey_ub_scroll_up(int count)
203{
204 struct viewport *vp = &_grey_default_vp;
205 unsigned char *dst, *end, *src;
206 int blank;
207
208 if ((unsigned)count >= (unsigned)_grey_info.height)
209 {
210 grey_ub_clear_display();
211 return;
212 }
213
214 dst = _grey_info.values;
215 end = dst + _GREY_MULUQ(_grey_info.height, _grey_info.width);
216 blank = _grey_info.gvalue[(vp->drawmode & DRMODE_INVERSEVID) ?
217 vp->fg_pattern : vp->bg_pattern];
218
219#if (LCD_PIXELFORMAT == VERTICAL_PACKING) \
220 || (LCD_PIXELFORMAT == VERTICAL_INTERLEAVED)
221 if (count & _GREY_BMASK)
222 {
223 /* Scrolling by fractional blocks - move pixel wise. */
224 unsigned char *line_end;
225 int ys, yd;
226
227 for (ys = count, yd = 0; ys < _grey_info.height; ys++, yd++)
228 {
229 dst = _grey_info.values
230 + _GREY_MULUQ(_grey_info.width, yd & ~_GREY_BMASK)
231 + (~yd & _GREY_BMASK);
232 src = _grey_info.values
233 + _GREY_MULUQ(_grey_info.width, ys & ~_GREY_BMASK)
234 + (~ys & _GREY_BMASK);
235 line_end = dst + _grey_info.width * _GREY_BSIZE;
236
237 do
238 {
239 *dst = *src;
240 dst += _GREY_BSIZE;
241 src += _GREY_BSIZE;
242 }
243 while (dst < line_end);
244 }
245 for (; yd & _GREY_BMASK; yd++) /* Fill remainder of current block. */
246 {
247 dst = _grey_info.values
248 + _GREY_MULUQ(_grey_info.width, yd & ~_GREY_BMASK)
249 + (~yd & _GREY_BMASK);
250 line_end = dst + _grey_info.width * _GREY_BSIZE;
251
252 do
253 {
254 *dst = blank;
255 dst += _GREY_BSIZE;
256 }
257 while (dst < line_end);
258 }
259 }
260 else
261#endif
262 {
263 int blen = _GREY_MULUQ(_grey_info.height - count, _grey_info.width);
264
265 src = dst + _GREY_MULUQ(count, _grey_info.width);
266 rb->memmove(dst, src, blen);
267 dst += blen;
268 }
269 rb->memset(dst, blank, end - dst); /* Fill remainder at once. */
270#ifdef SIMULATOR
271 rb->sim_lcd_ex_update_rect(_grey_info.x, _grey_info.y,
272 _grey_info.width, _grey_info.height);
273#endif
274}
275
276/* Scroll down */
277void grey_ub_scroll_down(int count)
278{
279 struct viewport *vp = &_grey_default_vp;
280 unsigned char *start, *dst;
281 int blank;
282
283 if ((unsigned)count >= (unsigned)_grey_info.height)
284 {
285 grey_ub_clear_display();
286 return;
287 }
288
289 start = _grey_info.values;
290 dst = start + _GREY_MULUQ(_grey_info.height, _grey_info.width);
291 blank = _grey_info.gvalue[(vp->drawmode & DRMODE_INVERSEVID) ?
292 vp->fg_pattern : vp->bg_pattern];
293
294#if (LCD_PIXELFORMAT == VERTICAL_PACKING) \
295 || (LCD_PIXELFORMAT == VERTICAL_INTERLEAVED)
296 if (count & _GREY_BMASK)
297 {
298 /* Scrolling by fractional blocks - move pixel wise. */
299 unsigned char *src, *line_end;
300 int ys, yd;
301
302 yd = _grey_info.height - 1;
303 for (ys = yd - count; ys >= 0; ys--, yd--)
304 {
305 dst = _grey_info.values
306 + _GREY_MULUQ(_grey_info.width, yd & ~_GREY_BMASK)
307 + (~yd & _GREY_BMASK);
308 src = _grey_info.values
309 + _GREY_MULUQ(_grey_info.width, ys & ~_GREY_BMASK)
310 + (~ys & _GREY_BMASK);
311 line_end = dst + _grey_info.width * _GREY_BSIZE;
312
313 do
314 {
315 *dst = *src;
316 dst += _GREY_BSIZE;
317 src += _GREY_BSIZE;
318 }
319 while (dst < line_end);
320 }
321 for (; ~yd & _GREY_BMASK; yd--) /* Fill remainder of current block. */
322 {
323 dst = _grey_info.values
324 + _GREY_MULUQ(_grey_info.width, yd & ~_GREY_BMASK)
325 + (~yd & _GREY_BMASK);
326 line_end = dst + _grey_info.width * _GREY_BSIZE;
327
328 do
329 {
330 line_end -= _GREY_BSIZE;
331 *line_end = blank;
332 }
333 while (dst < line_end);
334 }
335 /* Top pixel in a block has the highest address, but dst must point
336 * to the lowest address in that block for the subsequent fill. */
337 dst -= _GREY_BMASK;
338 }
339 else
340#endif
341 {
342 int blen = _GREY_MULUQ(_grey_info.height - count, _grey_info.width);
343
344 dst -= blen;
345 rb->memmove(dst, start, blen);
346 }
347 rb->memset(start, blank, dst - start);
348 /* Fill remainder at once. */
349#ifdef SIMULATOR
350 rb->sim_lcd_ex_update_rect(_grey_info.x, _grey_info.y,
351 _grey_info.width, _grey_info.height);
352#endif
353}