{ lib, stdenv, fetchFromGitHub, cmake, ninja, libtiff, libwebp, SDL2, SDL2_image, SDL2_ttf, SDL2_mixer, nix-update-script, }: stdenv.mkDerivation (finalAttrs: { pname = "minesector"; version = "1.1.5"; src = fetchFromGitHub { owner = "grassdne"; repo = "minesector"; tag = finalAttrs.version; hash = "sha256-VMTXZ4CIk9RpE4R9shHPl0R/T7mJUKY2b8Zi0DPW0/Q="; }; nativeBuildInputs = [ cmake ninja ]; buildInputs = [ libtiff libwebp SDL2 SDL2_image SDL2_ttf SDL2_mixer ]; strictDeps = true; postPatch = '' substituteInPlace CMakeLists.txt \ --replace-fail "set(STATIC_LINK" "# set(STATIC_LINK" ''; passthru.updateScript = nix-update-script { }; meta = { mainProgram = "minesector"; description = "Snazzy Minesweeper-based game built with SDL2"; homepage = "https://github.com/grassdne/minesector"; license = lib.licenses.mit; platforms = lib.platforms.unix; maintainers = with lib.maintainers; [ federicoschonborn ]; }; })