{ alsa-lib, autoPatchelfHook, copyDesktopItems, fetchurl, fetchzip, lib, libGL, libXScrnSaver, libXcursor, libXi, libXinerama, libXrandr, libXxf86vm, libpulseaudio, libudev0-shim, makeDesktopItem, nix-update-script, stdenv, vulkan-loader, pname ? "daggerfall-unity", includeUnfree ? false, }: let docFiles = [ (fetchurl { url = "https://www.dfworkshop.net/static_files/daggerfallunity/Daggerfall%20Unity%20Manual.pdf"; hash = "sha256-FywlD0K5b4vUWzyzANlF9575XTDLivbsym7F+qe0Dm8="; name = "Daggerfall Unity Manual.pdf"; meta.license = lib.licenses.mit; }) ] ++ lib.optionals includeUnfree [ (fetchurl { url = "https://cdn.bethsoft.com/bethsoft.com/manuals/Daggerfall/daggerfall-en.pdf"; hash = "sha256-24KSP/E7+KvSRTMDq63NVlVWTFZnQj1yya8wc36yrC0="; meta.license = lib.licenses.unfree; }) ]; in stdenv.mkDerivation (finalAttrs: { inherit pname; version = "1.1.1"; src = fetchzip { url = "https://github.com/Interkarma/daggerfall-unity/releases/download/v${finalAttrs.version}/dfu_linux_64bit-v${finalAttrs.version}.zip"; hash = "sha256-JuhhVLpREM9e9UtlDttvFUhHWpH7Sh79OEo1OM4ggKA="; stripRoot = false; }; nativeBuildInputs = [ autoPatchelfHook copyDesktopItems ]; buildInputs = [ alsa-lib libGL libXScrnSaver libXcursor libXi libXinerama libXrandr libXxf86vm libpulseaudio libudev0-shim vulkan-loader ]; strictDeps = true; installPhase = '' runHook preInstall mkdir --parents "$out/bin" "$out/share/doc" "$out/share/pixmaps/" cp --recursive * "$out" ln --symbolic "../${finalAttrs.meta.mainProgram}" "$out/bin/" ln --symbolic ../../DaggerfallUnity_Data/Resources/UnityPlayer.png "$out/share/pixmaps/" ${lib.strings.concatMapStringsSep "\n" (file: '' cp "${file}" "$out/share/doc/${file.name}" '') docFiles} runHook postInstall ''; appendRunpaths = [ (lib.makeLibraryPath finalAttrs.buildInputs) ]; desktopItems = [ (makeDesktopItem { name = "daggerfall-unity"; desktopName = "Daggerfall Unity"; comment = finalAttrs.meta.description; icon = "UnityPlayer"; exec = finalAttrs.meta.mainProgram; categories = [ "Game" ]; }) ]; passthru.updateScript = nix-update-script { extraArgs = [ "--version-regex=^v(\\d+(\\.\\d+)*)$" ]; }; meta = { homepage = "https://www.dfworkshop.net/"; description = "Open source recreation of Daggerfall in the Unity engine"; longDescription = '' Daggerfall Unity is an open source recreation of Daggerfall in the Unity engine created by Daggerfall Workshop. Experience the adventure and intrigue of Daggerfall with all of its original charm along with hundreds of fixes, quality of life enhancements, and extensive mod support. Includes Daggerfall Unity manual. ${lib.optionalString includeUnfree '' This "unfree" variant also includes the manual for Daggerfall (the game, not the open source engine). ''} ''; changelog = "https://github.com/Interkarma/daggerfall-unity/releases/tag/v${finalAttrs.version}"; mainProgram = "DaggerfallUnity.x86_64"; license = lib.licenses.mit; maintainers = with lib.maintainers; [ l0b0 ]; platforms = [ "x86_64-linux" ]; }; })