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1{ 2 fetchurl, 3 godot, 4 hash, 5 lib, 6 stdenvNoCC, 7 unzip, 8 version, 9 withMono ? false, 10}: 11# Export templates is necessary for setting up Godot engine, it's used when exporting projects. 12# Godot applications/games packages needs to reference export templates. 13# Export templates version should be kept in sync with Godot version. 14# https://docs.godotengine.org/en/stable/tutorials/export/exporting_projects.html#export-templates 15let 16 self = stdenvNoCC.mkDerivation { 17 pname = "godot-export-templates${lib.optionalString withMono "-mono"}-bin"; 18 version = version; 19 20 src = fetchurl { 21 url = "https://github.com/godotengine/godot/releases/download/${version}/Godot_v${version}${lib.optionalString withMono "_mono"}_export_templates.tpz"; 22 inherit hash; 23 }; 24 25 nativeBuildInputs = [ 26 unzip 27 ]; 28 29 unpackPhase = '' 30 runHook preUnpack 31 unzip -q "$src" 32 runHook postUnpack 33 ''; 34 35 installPhase = '' 36 templates="$out"/share/godot/export_templates 37 mkdir -p "$templates" 38 read version < templates/version.txt 39 mv templates "$templates/$version" 40 ''; 41 42 meta = { 43 inherit (godot.meta) 44 changelog 45 description 46 homepage 47 license 48 maintainers 49 ; 50 sourceProvenance = [ lib.sourceTypes.binaryNativeCode ]; 51 }; 52 }; 53in 54self