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1{ 2 lib, 3 stdenv, 4 fetchurl, 5 p7zip, 6 cmake, 7 SDL2, 8 openal, 9 fluidsynth, 10 soundfont-fluid, 11 bzip2, 12 zlib, 13 libjpeg, 14 game-music-emu, 15 libsndfile, 16 mpg123, 17}: 18 19stdenv.mkDerivation rec { 20 pname = "zdoom"; 21 majorVersion = "2.8"; 22 version = "${majorVersion}.1"; 23 24 src = fetchurl { 25 url = "https://zdoom.org/files/zdoom/${majorVersion}/zdoom-${version}-src.7z"; 26 sha256 = "0453fqrh9l00xwphfxni5qkf9y134n3s1mr1dvi5cbkxcva7j8bq"; 27 }; 28 29 nativeBuildInputs = [ 30 p7zip 31 cmake 32 ]; 33 buildInputs = [ 34 SDL2 35 openal 36 fluidsynth 37 bzip2 38 zlib 39 libjpeg 40 game-music-emu 41 libsndfile 42 mpg123 43 ]; 44 45 cmakeFlags = [ 46 "-DFORCE_INTERNAL_GME=OFF" 47 "-DGME_INCLUDE_DIR=${game-music-emu}/include" 48 "-DGME_LIBRARIES=${game-music-emu}/lib/libgme.so" 49 ]; 50 51 sourceRoot = "."; 52 53 NIX_CFLAGS_LINK = [ 54 "-lopenal" 55 "-lfluidsynth" 56 ]; 57 58 preConfigure = '' 59 sed -i \ 60 -e "s@/usr/share/sounds/sf2/@${soundfont-fluid}/share/soundfonts/@g" \ 61 -e "s@FluidR3_GM.sf2@FluidR3_GM2-2.sf2@g" \ 62 src/sound/music_fluidsynth_mididevice.cpp 63 ''; 64 65 installPhase = '' 66 install -Dm755 zdoom "$out/lib/zdoom/zdoom" 67 for i in *.pk3; do 68 install -Dm644 "$i" "$out/lib/zdoom/$i" 69 done 70 mkdir -p $out/bin 71 ln -s $out/lib/zdoom/zdoom $out/bin/zdoom 72 ''; 73 74 meta = { 75 homepage = "http://zdoom.org/"; 76 description = "Enhanced port of the official DOOM source code"; 77 # Doom source license, MAME license 78 license = lib.licenses.unfreeRedistributable; 79 platforms = lib.platforms.linux; 80 maintainers = with lib.maintainers; [ lassulus ]; 81 }; 82}