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1{ 2 lib, 3 stdenv, 4 fetchFromGitHub, 5 cmake, 6 pkg-config, 7 enet, 8 yaml-cpp, 9 SDL2, 10 SDL2_image, 11 SDL2_mixer, 12 zlib, 13 unstableGitUpdater, 14 makeWrapper, 15}: 16 17stdenv.mkDerivation (finalAttrs: { 18 pname = "supermariowar"; 19 version = "2024-unstable-2025-06-18"; 20 21 src = fetchFromGitHub { 22 owner = "mmatyas"; 23 repo = "supermariowar"; 24 rev = "71383b07b99a52b57be79cf371ab718337365019"; 25 hash = "sha256-PjweE8cGAp8V4LY0/6QzLekQ80Q1qbwDiiSzDirA29s="; 26 fetchSubmodules = true; 27 }; 28 29 nativeBuildInputs = [ 30 cmake 31 pkg-config 32 makeWrapper 33 ]; 34 35 buildInputs = [ 36 enet 37 yaml-cpp 38 SDL2 39 SDL2_image 40 SDL2_mixer 41 zlib 42 ]; 43 44 cmakeFlags = [ "-DBUILD_STATIC_LIBS=OFF" ]; 45 46 postInstall = '' 47 mkdir -p $out/bin 48 49 for app in smw smw-leveledit smw-worldedit; do 50 makeWrapper $out/games/$app $out/bin/$app \ 51 --add-flags "--datadir $out/share/games/smw" 52 done 53 54 ln -s $out/games/smw-server $out/bin/smw-server 55 ''; 56 57 passthru.updateScript = unstableGitUpdater { }; 58 59 meta = { 60 description = "Fan-made multiplayer Super Mario Bros. style deathmatch game"; 61 homepage = "https://github.com/mmatyas/supermariowar"; 62 changelog = "https://github.com/mmatyas/supermariowar/blob/${finalAttrs.src.rev}/CHANGELOG"; 63 license = lib.licenses.gpl2Plus; 64 maintainers = with lib.maintainers; [ theobori ]; 65 mainProgram = "smw"; 66 platforms = lib.platforms.linux; 67 }; 68})