Clone of https://github.com/NixOS/nixpkgs.git (to stress-test knotserver)
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1{ stdenv, lib, fetchFromGitHub, cmake, pkg-config, doxygen, libGL, glew 2, xorg, ffmpeg_4, libjpeg, libpng, libtiff, eigen 3, Carbon ? null, Cocoa ? null 4}: 5 6stdenv.mkDerivation rec { 7 pname = "pangolin"; 8 9 version = "0.8"; 10 11 src = fetchFromGitHub { 12 owner = "stevenlovegrove"; 13 repo = "Pangolin"; 14 rev = "v${version}"; 15 sha256 = "sha256-X8TZWJOQOCItYt/F8E5ahiaPJXoppu9qBlEqfHP0vRc="; 16 }; 17 18 nativeBuildInputs = [ cmake pkg-config doxygen ]; 19 20 buildInputs = [ 21 libGL 22 glew 23 xorg.libX11 24 ffmpeg_4 25 libjpeg 26 libpng 27 libtiff 28 eigen 29 ] 30 ++ lib.optionals stdenv.isDarwin [ Carbon Cocoa ]; 31 32 # The tests use cmake's findPackage to find the installed version of 33 # pangolin, which isn't what we want (or available). 34 doCheck = false; 35 cmakeFlags = [ "-DBUILD_TESTS=OFF" ]; 36 37 meta = { 38 description = "A lightweight portable rapid development library for managing OpenGL display / interaction and abstracting video input"; 39 longDescription = '' 40 Pangolin is a lightweight portable rapid development library for managing 41 OpenGL display / interaction and abstracting video input. At its heart is 42 a simple OpenGl viewport manager which can help to modularise 3D 43 visualisation without adding to its complexity, and offers an advanced 44 but intuitive 3D navigation handler. Pangolin also provides a mechanism 45 for manipulating program variables through config files and ui 46 integration, and has a flexible real-time plotter for visualising 47 graphical data. 48 ''; 49 homepage = "https://github.com/stevenlovegrove/Pangolin"; 50 license = lib.licenses.mit; 51 maintainers = [ lib.maintainers.expipiplus1 ]; 52 platforms = lib.platforms.all; 53 }; 54}