nixpkgs mirror (for testing) github.com/NixOS/nixpkgs
nix
at devShellTools-shell 57 lines 1.2 kB view raw
1{ 2 godot3, 3 callPackage, 4 mkNugetDeps, 5 mono, 6 dotnet-sdk, 7 scons, 8 python311Packages, 9}: 10 11(godot3.override { 12 scons = scons.override { 13 python3Packages = python311Packages; 14 }; 15}).overrideAttrs 16 ( 17 self: base: { 18 pname = "godot3-mono"; 19 20 godotBuildDescription = "mono build"; 21 22 nativeBuildInputs = base.nativeBuildInputs ++ [ 23 mono 24 dotnet-sdk 25 ]; 26 27 glue = callPackage ./glue.nix { }; 28 29 buildInputs = base.buildInputs ++ [ 30 (mkNugetDeps { 31 name = "deps"; 32 sourceFile = ./deps.json; 33 }) 34 ]; 35 36 sconsFlags = base.sconsFlags ++ [ 37 "module_mono_enabled=true" 38 "mono_prefix=${mono}" 39 ]; 40 41 postConfigure = '' 42 echo "Setting up buildhome." 43 mkdir buildhome 44 export HOME="$PWD"/buildhome 45 46 echo "Overlaying godot glue." 47 cp -R --no-preserve=mode "$glue"/. . 48 ''; 49 50 installedGodotShortcutFileName = "org.godotengine.GodotMono3.desktop"; 51 installedGodotShortcutDisplayName = "Godot Engine (Mono) 3"; 52 53 passthru = { 54 make-deps = callPackage ./make-deps.nix { }; 55 }; 56 } 57 )