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at devShellTools-shell 31 lines 1.6 kB view raw
1diff --git a/librashader-capi/Cargo.toml b/librashader-capi/Cargo.toml 2index 4a103ab7..38971ddb 100644 3--- a/librashader-capi/Cargo.toml 4+++ b/librashader-capi/Cargo.toml 5@@ -17,12 +17,12 @@ crate-type = [ "cdylib", "staticlib" ] 6 [features] 7 default = ["runtime-all" ] 8 runtime-all = ["runtime-opengl", "runtime-d3d9", "runtime-d3d11", "runtime-d3d12", "runtime-vulkan", "runtime-metal"] 9-runtime-opengl = ["glow", "librashader/runtime-gl"] 10-runtime-d3d11 = ["windows", "librashader/runtime-d3d11", "windows/Win32_Graphics_Direct3D11"] 11-runtime-d3d12 = ["windows", "librashader/runtime-d3d12", "windows/Win32_Graphics_Direct3D12"] 12-runtime-d3d9 = ["windows", "librashader/runtime-d3d9", "windows/Win32_Graphics_Direct3D9"] 13+runtime-opengl = ["dep:glow", "librashader/runtime-gl"] 14+runtime-d3d11 = ["dep:windows", "librashader/runtime-d3d11", "windows/Win32_Graphics_Direct3D11"] 15+runtime-d3d12 = ["dep:windows", "librashader/runtime-d3d12", "windows/Win32_Graphics_Direct3D12"] 16+runtime-d3d9 = ["dep:windows", "librashader/runtime-d3d9", "windows/Win32_Graphics_Direct3D9"] 17 18-runtime-vulkan = ["ash", "librashader/runtime-vk"] 19+runtime-vulkan = ["dep:ash", "librashader/runtime-vk"] 20 runtime-metal = ["__cbindgen_internal_objc", "librashader/runtime-metal"] 21 22 reflect-unstable = [] 23@@ -33,7 +33,7 @@ __cbindgen_internal = ["runtime-all"] 24 25 # make runtime-metal depend on this, so its automatically implied. 26 # this will make cbindgen generate __OBJC__ ifdefs for metal functions. 27-__cbindgen_internal_objc = ["objc2-metal", "objc2"] 28+__cbindgen_internal_objc = ["dep:objc2-metal", "dep:objc2"] 29 30 [dependencies] 31 thiserror = "2"