Clone of https://github.com/NixOS/nixpkgs.git (to stress-test knotserver)
1{ 2 lib, 3 stdenv, 4 fetchurl, 5 cmake, 6 libglut, 7 libGLU, 8 libGL, 9 glfw2, 10 glew, 11 libX11, 12 xorgproto, 13 libXi, 14 libXmu, 15 fetchpatch, 16 libXrandr, 17}: 18 19stdenv.mkDerivation rec { 20 pname = "chipmunk"; 21 majorVersion = "7"; 22 version = "${majorVersion}.0.3"; 23 24 src = fetchurl { 25 url = "https://chipmunk-physics.net/release/Chipmunk-${majorVersion}.x/Chipmunk-${version}.tgz"; 26 sha256 = "06j9cfxsyrrnyvl7hsf55ac5mgff939mmijliampphlizyg0r2q4"; 27 }; 28 29 patches = [ 30 (fetchpatch { 31 url = "https://github.com/slembcke/Chipmunk2D/commit/9a051e6fb970c7afe09ce2d564c163b81df050a8.patch"; 32 sha256 = "0ps8bjba1k544vcdx5w0qk7gcjq94yfigxf67j50s63yf70k2n70"; 33 }) 34 ]; 35 36 nativeBuildInputs = [ cmake ]; 37 buildInputs = [ 38 libglut 39 libGLU 40 libGL 41 glfw2 42 glew 43 libX11 44 xorgproto 45 libXi 46 libXmu 47 libXrandr 48 ]; 49 50 postInstall = '' 51 mkdir -p $out/bin 52 cp demo/chipmunk_demos $out/bin 53 ''; 54 55 meta = with lib; { 56 description = "Fast and lightweight 2D game physics library"; 57 mainProgram = "chipmunk_demos"; 58 homepage = "http://chipmunk2d.net/"; 59 license = licenses.mit; 60 platforms = platforms.unix; # supports Windows and MacOS as well, but those require more work 61 }; 62}