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1/*
2 * Copyright 2011 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * VA LINUX SYSTEMS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
19 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
20 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
21 * OTHER DEALINGS IN THE SOFTWARE.
22 */
23
24#ifndef DRM_FOURCC_H
25#define DRM_FOURCC_H
26
27#include "drm.h"
28
29#if defined(__cplusplus)
30extern "C" {
31#endif
32
33/**
34 * DOC: overview
35 *
36 * In the DRM subsystem, framebuffer pixel formats are described using the
37 * fourcc codes defined in `include/uapi/drm/drm_fourcc.h`. In addition to the
38 * fourcc code, a Format Modifier may optionally be provided, in order to
39 * further describe the buffer's format - for example tiling or compression.
40 *
41 * Format Modifiers
42 * ----------------
43 *
44 * Format modifiers are used in conjunction with a fourcc code, forming a
45 * unique fourcc:modifier pair. This format:modifier pair must fully define the
46 * format and data layout of the buffer, and should be the only way to describe
47 * that particular buffer.
48 *
49 * Having multiple fourcc:modifier pairs which describe the same layout should
50 * be avoided, as such aliases run the risk of different drivers exposing
51 * different names for the same data format, forcing userspace to understand
52 * that they are aliases.
53 *
54 * Format modifiers may change any property of the buffer, including the number
55 * of planes and/or the required allocation size. Format modifiers are
56 * vendor-namespaced, and as such the relationship between a fourcc code and a
57 * modifier is specific to the modifer being used. For example, some modifiers
58 * may preserve meaning - such as number of planes - from the fourcc code,
59 * whereas others may not.
60 *
61 * Modifiers must uniquely encode buffer layout. In other words, a buffer must
62 * match only a single modifier. A modifier must not be a subset of layouts of
63 * another modifier. For instance, it's incorrect to encode pitch alignment in
64 * a modifier: a buffer may match a 64-pixel aligned modifier and a 32-pixel
65 * aligned modifier. That said, modifiers can have implicit minimal
66 * requirements.
67 *
68 * For modifiers where the combination of fourcc code and modifier can alias,
69 * a canonical pair needs to be defined and used by all drivers. Preferred
70 * combinations are also encouraged where all combinations might lead to
71 * confusion and unnecessarily reduced interoperability. An example for the
72 * latter is AFBC, where the ABGR layouts are preferred over ARGB layouts.
73 *
74 * There are two kinds of modifier users:
75 *
76 * - Kernel and user-space drivers: for drivers it's important that modifiers
77 * don't alias, otherwise two drivers might support the same format but use
78 * different aliases, preventing them from sharing buffers in an efficient
79 * format.
80 * - Higher-level programs interfacing with KMS/GBM/EGL/Vulkan/etc: these users
81 * see modifiers as opaque tokens they can check for equality and intersect.
82 * These users musn't need to know to reason about the modifier value
83 * (i.e. they are not expected to extract information out of the modifier).
84 *
85 * Vendors should document their modifier usage in as much detail as
86 * possible, to ensure maximum compatibility across devices, drivers and
87 * applications.
88 *
89 * The authoritative list of format modifier codes is found in
90 * `include/uapi/drm/drm_fourcc.h`
91 */
92
93#define fourcc_code(a, b, c, d) ((__u32)(a) | ((__u32)(b) << 8) | \
94 ((__u32)(c) << 16) | ((__u32)(d) << 24))
95
96#define DRM_FORMAT_BIG_ENDIAN (1U<<31) /* format is big endian instead of little endian */
97
98/* Reserve 0 for the invalid format specifier */
99#define DRM_FORMAT_INVALID 0
100
101/* color index */
102#define DRM_FORMAT_C1 fourcc_code('C', '1', ' ', ' ') /* [7:0] C0:C1:C2:C3:C4:C5:C6:C7 1:1:1:1:1:1:1:1 eight pixels/byte */
103#define DRM_FORMAT_C2 fourcc_code('C', '2', ' ', ' ') /* [7:0] C0:C1:C2:C3 2:2:2:2 four pixels/byte */
104#define DRM_FORMAT_C4 fourcc_code('C', '4', ' ', ' ') /* [7:0] C0:C1 4:4 two pixels/byte */
105#define DRM_FORMAT_C8 fourcc_code('C', '8', ' ', ' ') /* [7:0] C */
106
107/* 1 bpp Darkness (inverse relationship between channel value and brightness) */
108#define DRM_FORMAT_D1 fourcc_code('D', '1', ' ', ' ') /* [7:0] D0:D1:D2:D3:D4:D5:D6:D7 1:1:1:1:1:1:1:1 eight pixels/byte */
109
110/* 2 bpp Darkness (inverse relationship between channel value and brightness) */
111#define DRM_FORMAT_D2 fourcc_code('D', '2', ' ', ' ') /* [7:0] D0:D1:D2:D3 2:2:2:2 four pixels/byte */
112
113/* 4 bpp Darkness (inverse relationship between channel value and brightness) */
114#define DRM_FORMAT_D4 fourcc_code('D', '4', ' ', ' ') /* [7:0] D0:D1 4:4 two pixels/byte */
115
116/* 8 bpp Darkness (inverse relationship between channel value and brightness) */
117#define DRM_FORMAT_D8 fourcc_code('D', '8', ' ', ' ') /* [7:0] D */
118
119/* 1 bpp Red (direct relationship between channel value and brightness) */
120#define DRM_FORMAT_R1 fourcc_code('R', '1', ' ', ' ') /* [7:0] R0:R1:R2:R3:R4:R5:R6:R7 1:1:1:1:1:1:1:1 eight pixels/byte */
121
122/* 2 bpp Red (direct relationship between channel value and brightness) */
123#define DRM_FORMAT_R2 fourcc_code('R', '2', ' ', ' ') /* [7:0] R0:R1:R2:R3 2:2:2:2 four pixels/byte */
124
125/* 4 bpp Red (direct relationship between channel value and brightness) */
126#define DRM_FORMAT_R4 fourcc_code('R', '4', ' ', ' ') /* [7:0] R0:R1 4:4 two pixels/byte */
127
128/* 8 bpp Red (direct relationship between channel value and brightness) */
129#define DRM_FORMAT_R8 fourcc_code('R', '8', ' ', ' ') /* [7:0] R */
130
131/* 10 bpp Red (direct relationship between channel value and brightness) */
132#define DRM_FORMAT_R10 fourcc_code('R', '1', '0', ' ') /* [15:0] x:R 6:10 little endian */
133
134/* 12 bpp Red (direct relationship between channel value and brightness) */
135#define DRM_FORMAT_R12 fourcc_code('R', '1', '2', ' ') /* [15:0] x:R 4:12 little endian */
136
137/* 16 bpp Red (direct relationship between channel value and brightness) */
138#define DRM_FORMAT_R16 fourcc_code('R', '1', '6', ' ') /* [15:0] R little endian */
139
140/* 16 bpp RG */
141#define DRM_FORMAT_RG88 fourcc_code('R', 'G', '8', '8') /* [15:0] R:G 8:8 little endian */
142#define DRM_FORMAT_GR88 fourcc_code('G', 'R', '8', '8') /* [15:0] G:R 8:8 little endian */
143
144/* 32 bpp RG */
145#define DRM_FORMAT_RG1616 fourcc_code('R', 'G', '3', '2') /* [31:0] R:G 16:16 little endian */
146#define DRM_FORMAT_GR1616 fourcc_code('G', 'R', '3', '2') /* [31:0] G:R 16:16 little endian */
147
148/* 8 bpp RGB */
149#define DRM_FORMAT_RGB332 fourcc_code('R', 'G', 'B', '8') /* [7:0] R:G:B 3:3:2 */
150#define DRM_FORMAT_BGR233 fourcc_code('B', 'G', 'R', '8') /* [7:0] B:G:R 2:3:3 */
151
152/* 16 bpp RGB */
153#define DRM_FORMAT_XRGB4444 fourcc_code('X', 'R', '1', '2') /* [15:0] x:R:G:B 4:4:4:4 little endian */
154#define DRM_FORMAT_XBGR4444 fourcc_code('X', 'B', '1', '2') /* [15:0] x:B:G:R 4:4:4:4 little endian */
155#define DRM_FORMAT_RGBX4444 fourcc_code('R', 'X', '1', '2') /* [15:0] R:G:B:x 4:4:4:4 little endian */
156#define DRM_FORMAT_BGRX4444 fourcc_code('B', 'X', '1', '2') /* [15:0] B:G:R:x 4:4:4:4 little endian */
157
158#define DRM_FORMAT_ARGB4444 fourcc_code('A', 'R', '1', '2') /* [15:0] A:R:G:B 4:4:4:4 little endian */
159#define DRM_FORMAT_ABGR4444 fourcc_code('A', 'B', '1', '2') /* [15:0] A:B:G:R 4:4:4:4 little endian */
160#define DRM_FORMAT_RGBA4444 fourcc_code('R', 'A', '1', '2') /* [15:0] R:G:B:A 4:4:4:4 little endian */
161#define DRM_FORMAT_BGRA4444 fourcc_code('B', 'A', '1', '2') /* [15:0] B:G:R:A 4:4:4:4 little endian */
162
163#define DRM_FORMAT_XRGB1555 fourcc_code('X', 'R', '1', '5') /* [15:0] x:R:G:B 1:5:5:5 little endian */
164#define DRM_FORMAT_XBGR1555 fourcc_code('X', 'B', '1', '5') /* [15:0] x:B:G:R 1:5:5:5 little endian */
165#define DRM_FORMAT_RGBX5551 fourcc_code('R', 'X', '1', '5') /* [15:0] R:G:B:x 5:5:5:1 little endian */
166#define DRM_FORMAT_BGRX5551 fourcc_code('B', 'X', '1', '5') /* [15:0] B:G:R:x 5:5:5:1 little endian */
167
168#define DRM_FORMAT_ARGB1555 fourcc_code('A', 'R', '1', '5') /* [15:0] A:R:G:B 1:5:5:5 little endian */
169#define DRM_FORMAT_ABGR1555 fourcc_code('A', 'B', '1', '5') /* [15:0] A:B:G:R 1:5:5:5 little endian */
170#define DRM_FORMAT_RGBA5551 fourcc_code('R', 'A', '1', '5') /* [15:0] R:G:B:A 5:5:5:1 little endian */
171#define DRM_FORMAT_BGRA5551 fourcc_code('B', 'A', '1', '5') /* [15:0] B:G:R:A 5:5:5:1 little endian */
172
173#define DRM_FORMAT_RGB565 fourcc_code('R', 'G', '1', '6') /* [15:0] R:G:B 5:6:5 little endian */
174#define DRM_FORMAT_BGR565 fourcc_code('B', 'G', '1', '6') /* [15:0] B:G:R 5:6:5 little endian */
175
176/* 24 bpp RGB */
177#define DRM_FORMAT_RGB888 fourcc_code('R', 'G', '2', '4') /* [23:0] R:G:B little endian */
178#define DRM_FORMAT_BGR888 fourcc_code('B', 'G', '2', '4') /* [23:0] B:G:R little endian */
179
180/* 32 bpp RGB */
181#define DRM_FORMAT_XRGB8888 fourcc_code('X', 'R', '2', '4') /* [31:0] x:R:G:B 8:8:8:8 little endian */
182#define DRM_FORMAT_XBGR8888 fourcc_code('X', 'B', '2', '4') /* [31:0] x:B:G:R 8:8:8:8 little endian */
183#define DRM_FORMAT_RGBX8888 fourcc_code('R', 'X', '2', '4') /* [31:0] R:G:B:x 8:8:8:8 little endian */
184#define DRM_FORMAT_BGRX8888 fourcc_code('B', 'X', '2', '4') /* [31:0] B:G:R:x 8:8:8:8 little endian */
185
186#define DRM_FORMAT_ARGB8888 fourcc_code('A', 'R', '2', '4') /* [31:0] A:R:G:B 8:8:8:8 little endian */
187#define DRM_FORMAT_ABGR8888 fourcc_code('A', 'B', '2', '4') /* [31:0] A:B:G:R 8:8:8:8 little endian */
188#define DRM_FORMAT_RGBA8888 fourcc_code('R', 'A', '2', '4') /* [31:0] R:G:B:A 8:8:8:8 little endian */
189#define DRM_FORMAT_BGRA8888 fourcc_code('B', 'A', '2', '4') /* [31:0] B:G:R:A 8:8:8:8 little endian */
190
191#define DRM_FORMAT_XRGB2101010 fourcc_code('X', 'R', '3', '0') /* [31:0] x:R:G:B 2:10:10:10 little endian */
192#define DRM_FORMAT_XBGR2101010 fourcc_code('X', 'B', '3', '0') /* [31:0] x:B:G:R 2:10:10:10 little endian */
193#define DRM_FORMAT_RGBX1010102 fourcc_code('R', 'X', '3', '0') /* [31:0] R:G:B:x 10:10:10:2 little endian */
194#define DRM_FORMAT_BGRX1010102 fourcc_code('B', 'X', '3', '0') /* [31:0] B:G:R:x 10:10:10:2 little endian */
195
196#define DRM_FORMAT_ARGB2101010 fourcc_code('A', 'R', '3', '0') /* [31:0] A:R:G:B 2:10:10:10 little endian */
197#define DRM_FORMAT_ABGR2101010 fourcc_code('A', 'B', '3', '0') /* [31:0] A:B:G:R 2:10:10:10 little endian */
198#define DRM_FORMAT_RGBA1010102 fourcc_code('R', 'A', '3', '0') /* [31:0] R:G:B:A 10:10:10:2 little endian */
199#define DRM_FORMAT_BGRA1010102 fourcc_code('B', 'A', '3', '0') /* [31:0] B:G:R:A 10:10:10:2 little endian */
200
201/* 64 bpp RGB */
202#define DRM_FORMAT_XRGB16161616 fourcc_code('X', 'R', '4', '8') /* [63:0] x:R:G:B 16:16:16:16 little endian */
203#define DRM_FORMAT_XBGR16161616 fourcc_code('X', 'B', '4', '8') /* [63:0] x:B:G:R 16:16:16:16 little endian */
204
205#define DRM_FORMAT_ARGB16161616 fourcc_code('A', 'R', '4', '8') /* [63:0] A:R:G:B 16:16:16:16 little endian */
206#define DRM_FORMAT_ABGR16161616 fourcc_code('A', 'B', '4', '8') /* [63:0] A:B:G:R 16:16:16:16 little endian */
207
208/*
209 * Floating point 64bpp RGB
210 * IEEE 754-2008 binary16 half-precision float
211 * [15:0] sign:exponent:mantissa 1:5:10
212 */
213#define DRM_FORMAT_XRGB16161616F fourcc_code('X', 'R', '4', 'H') /* [63:0] x:R:G:B 16:16:16:16 little endian */
214#define DRM_FORMAT_XBGR16161616F fourcc_code('X', 'B', '4', 'H') /* [63:0] x:B:G:R 16:16:16:16 little endian */
215
216#define DRM_FORMAT_ARGB16161616F fourcc_code('A', 'R', '4', 'H') /* [63:0] A:R:G:B 16:16:16:16 little endian */
217#define DRM_FORMAT_ABGR16161616F fourcc_code('A', 'B', '4', 'H') /* [63:0] A:B:G:R 16:16:16:16 little endian */
218
219/*
220 * RGBA format with 10-bit components packed in 64-bit per pixel, with 6 bits
221 * of unused padding per component:
222 */
223#define DRM_FORMAT_AXBXGXRX106106106106 fourcc_code('A', 'B', '1', '0') /* [63:0] A:x:B:x:G:x:R:x 10:6:10:6:10:6:10:6 little endian */
224
225/* packed YCbCr */
226#define DRM_FORMAT_YUYV fourcc_code('Y', 'U', 'Y', 'V') /* [31:0] Cr0:Y1:Cb0:Y0 8:8:8:8 little endian */
227#define DRM_FORMAT_YVYU fourcc_code('Y', 'V', 'Y', 'U') /* [31:0] Cb0:Y1:Cr0:Y0 8:8:8:8 little endian */
228#define DRM_FORMAT_UYVY fourcc_code('U', 'Y', 'V', 'Y') /* [31:0] Y1:Cr0:Y0:Cb0 8:8:8:8 little endian */
229#define DRM_FORMAT_VYUY fourcc_code('V', 'Y', 'U', 'Y') /* [31:0] Y1:Cb0:Y0:Cr0 8:8:8:8 little endian */
230
231#define DRM_FORMAT_AYUV fourcc_code('A', 'Y', 'U', 'V') /* [31:0] A:Y:Cb:Cr 8:8:8:8 little endian */
232#define DRM_FORMAT_AVUY8888 fourcc_code('A', 'V', 'U', 'Y') /* [31:0] A:Cr:Cb:Y 8:8:8:8 little endian */
233#define DRM_FORMAT_XYUV8888 fourcc_code('X', 'Y', 'U', 'V') /* [31:0] X:Y:Cb:Cr 8:8:8:8 little endian */
234#define DRM_FORMAT_XVUY8888 fourcc_code('X', 'V', 'U', 'Y') /* [31:0] X:Cr:Cb:Y 8:8:8:8 little endian */
235#define DRM_FORMAT_VUY888 fourcc_code('V', 'U', '2', '4') /* [23:0] Cr:Cb:Y 8:8:8 little endian */
236#define DRM_FORMAT_VUY101010 fourcc_code('V', 'U', '3', '0') /* Y followed by U then V, 10:10:10. Non-linear modifier only */
237
238/*
239 * packed Y2xx indicate for each component, xx valid data occupy msb
240 * 16-xx padding occupy lsb
241 */
242#define DRM_FORMAT_Y210 fourcc_code('Y', '2', '1', '0') /* [63:0] Cr0:0:Y1:0:Cb0:0:Y0:0 10:6:10:6:10:6:10:6 little endian per 2 Y pixels */
243#define DRM_FORMAT_Y212 fourcc_code('Y', '2', '1', '2') /* [63:0] Cr0:0:Y1:0:Cb0:0:Y0:0 12:4:12:4:12:4:12:4 little endian per 2 Y pixels */
244#define DRM_FORMAT_Y216 fourcc_code('Y', '2', '1', '6') /* [63:0] Cr0:Y1:Cb0:Y0 16:16:16:16 little endian per 2 Y pixels */
245
246/*
247 * packed Y4xx indicate for each component, xx valid data occupy msb
248 * 16-xx padding occupy lsb except Y410
249 */
250#define DRM_FORMAT_Y410 fourcc_code('Y', '4', '1', '0') /* [31:0] A:Cr:Y:Cb 2:10:10:10 little endian */
251#define DRM_FORMAT_Y412 fourcc_code('Y', '4', '1', '2') /* [63:0] A:0:Cr:0:Y:0:Cb:0 12:4:12:4:12:4:12:4 little endian */
252#define DRM_FORMAT_Y416 fourcc_code('Y', '4', '1', '6') /* [63:0] A:Cr:Y:Cb 16:16:16:16 little endian */
253
254#define DRM_FORMAT_XVYU2101010 fourcc_code('X', 'V', '3', '0') /* [31:0] X:Cr:Y:Cb 2:10:10:10 little endian */
255#define DRM_FORMAT_XVYU12_16161616 fourcc_code('X', 'V', '3', '6') /* [63:0] X:0:Cr:0:Y:0:Cb:0 12:4:12:4:12:4:12:4 little endian */
256#define DRM_FORMAT_XVYU16161616 fourcc_code('X', 'V', '4', '8') /* [63:0] X:Cr:Y:Cb 16:16:16:16 little endian */
257
258/*
259 * packed YCbCr420 2x2 tiled formats
260 * first 64 bits will contain Y,Cb,Cr components for a 2x2 tile
261 */
262/* [63:0] A3:A2:Y3:0:Cr0:0:Y2:0:A1:A0:Y1:0:Cb0:0:Y0:0 1:1:8:2:8:2:8:2:1:1:8:2:8:2:8:2 little endian */
263#define DRM_FORMAT_Y0L0 fourcc_code('Y', '0', 'L', '0')
264/* [63:0] X3:X2:Y3:0:Cr0:0:Y2:0:X1:X0:Y1:0:Cb0:0:Y0:0 1:1:8:2:8:2:8:2:1:1:8:2:8:2:8:2 little endian */
265#define DRM_FORMAT_X0L0 fourcc_code('X', '0', 'L', '0')
266
267/* [63:0] A3:A2:Y3:Cr0:Y2:A1:A0:Y1:Cb0:Y0 1:1:10:10:10:1:1:10:10:10 little endian */
268#define DRM_FORMAT_Y0L2 fourcc_code('Y', '0', 'L', '2')
269/* [63:0] X3:X2:Y3:Cr0:Y2:X1:X0:Y1:Cb0:Y0 1:1:10:10:10:1:1:10:10:10 little endian */
270#define DRM_FORMAT_X0L2 fourcc_code('X', '0', 'L', '2')
271
272/*
273 * 1-plane YUV 4:2:0
274 * In these formats, the component ordering is specified (Y, followed by U
275 * then V), but the exact Linear layout is undefined.
276 * These formats can only be used with a non-Linear modifier.
277 */
278#define DRM_FORMAT_YUV420_8BIT fourcc_code('Y', 'U', '0', '8')
279#define DRM_FORMAT_YUV420_10BIT fourcc_code('Y', 'U', '1', '0')
280
281/*
282 * 2 plane RGB + A
283 * index 0 = RGB plane, same format as the corresponding non _A8 format has
284 * index 1 = A plane, [7:0] A
285 */
286#define DRM_FORMAT_XRGB8888_A8 fourcc_code('X', 'R', 'A', '8')
287#define DRM_FORMAT_XBGR8888_A8 fourcc_code('X', 'B', 'A', '8')
288#define DRM_FORMAT_RGBX8888_A8 fourcc_code('R', 'X', 'A', '8')
289#define DRM_FORMAT_BGRX8888_A8 fourcc_code('B', 'X', 'A', '8')
290#define DRM_FORMAT_RGB888_A8 fourcc_code('R', '8', 'A', '8')
291#define DRM_FORMAT_BGR888_A8 fourcc_code('B', '8', 'A', '8')
292#define DRM_FORMAT_RGB565_A8 fourcc_code('R', '5', 'A', '8')
293#define DRM_FORMAT_BGR565_A8 fourcc_code('B', '5', 'A', '8')
294
295/*
296 * 2 plane YCbCr
297 * index 0 = Y plane, [7:0] Y
298 * index 1 = Cr:Cb plane, [15:0] Cr:Cb little endian
299 * or
300 * index 1 = Cb:Cr plane, [15:0] Cb:Cr little endian
301 */
302#define DRM_FORMAT_NV12 fourcc_code('N', 'V', '1', '2') /* 2x2 subsampled Cr:Cb plane */
303#define DRM_FORMAT_NV21 fourcc_code('N', 'V', '2', '1') /* 2x2 subsampled Cb:Cr plane */
304#define DRM_FORMAT_NV16 fourcc_code('N', 'V', '1', '6') /* 2x1 subsampled Cr:Cb plane */
305#define DRM_FORMAT_NV61 fourcc_code('N', 'V', '6', '1') /* 2x1 subsampled Cb:Cr plane */
306#define DRM_FORMAT_NV24 fourcc_code('N', 'V', '2', '4') /* non-subsampled Cr:Cb plane */
307#define DRM_FORMAT_NV42 fourcc_code('N', 'V', '4', '2') /* non-subsampled Cb:Cr plane */
308/*
309 * 2 plane YCbCr
310 * index 0 = Y plane, [39:0] Y3:Y2:Y1:Y0 little endian
311 * index 1 = Cr:Cb plane, [39:0] Cr1:Cb1:Cr0:Cb0 little endian
312 */
313#define DRM_FORMAT_NV15 fourcc_code('N', 'V', '1', '5') /* 2x2 subsampled Cr:Cb plane */
314
315/*
316 * 2 plane YCbCr MSB aligned
317 * index 0 = Y plane, [15:0] Y:x [10:6] little endian
318 * index 1 = Cr:Cb plane, [31:0] Cr:x:Cb:x [10:6:10:6] little endian
319 */
320#define DRM_FORMAT_P210 fourcc_code('P', '2', '1', '0') /* 2x1 subsampled Cr:Cb plane, 10 bit per channel */
321
322/*
323 * 2 plane YCbCr MSB aligned
324 * index 0 = Y plane, [15:0] Y:x [10:6] little endian
325 * index 1 = Cr:Cb plane, [31:0] Cr:x:Cb:x [10:6:10:6] little endian
326 */
327#define DRM_FORMAT_P010 fourcc_code('P', '0', '1', '0') /* 2x2 subsampled Cr:Cb plane 10 bits per channel */
328
329/*
330 * 2 plane YCbCr MSB aligned
331 * index 0 = Y plane, [15:0] Y:x [12:4] little endian
332 * index 1 = Cr:Cb plane, [31:0] Cr:x:Cb:x [12:4:12:4] little endian
333 */
334#define DRM_FORMAT_P012 fourcc_code('P', '0', '1', '2') /* 2x2 subsampled Cr:Cb plane 12 bits per channel */
335
336/*
337 * 2 plane YCbCr MSB aligned
338 * index 0 = Y plane, [15:0] Y little endian
339 * index 1 = Cr:Cb plane, [31:0] Cr:Cb [16:16] little endian
340 */
341#define DRM_FORMAT_P016 fourcc_code('P', '0', '1', '6') /* 2x2 subsampled Cr:Cb plane 16 bits per channel */
342
343/* 2 plane YCbCr420.
344 * 3 10 bit components and 2 padding bits packed into 4 bytes.
345 * index 0 = Y plane, [31:0] x:Y2:Y1:Y0 2:10:10:10 little endian
346 * index 1 = Cr:Cb plane, [63:0] x:Cr2:Cb2:Cr1:x:Cb1:Cr0:Cb0 [2:10:10:10:2:10:10:10] little endian
347 */
348#define DRM_FORMAT_P030 fourcc_code('P', '0', '3', '0') /* 2x2 subsampled Cr:Cb plane 10 bits per channel packed */
349
350/* 3 plane non-subsampled (444) YCbCr
351 * 16 bits per component, but only 10 bits are used and 6 bits are padded
352 * index 0: Y plane, [15:0] Y:x [10:6] little endian
353 * index 1: Cb plane, [15:0] Cb:x [10:6] little endian
354 * index 2: Cr plane, [15:0] Cr:x [10:6] little endian
355 */
356#define DRM_FORMAT_Q410 fourcc_code('Q', '4', '1', '0')
357
358/* 3 plane non-subsampled (444) YCrCb
359 * 16 bits per component, but only 10 bits are used and 6 bits are padded
360 * index 0: Y plane, [15:0] Y:x [10:6] little endian
361 * index 1: Cr plane, [15:0] Cr:x [10:6] little endian
362 * index 2: Cb plane, [15:0] Cb:x [10:6] little endian
363 */
364#define DRM_FORMAT_Q401 fourcc_code('Q', '4', '0', '1')
365
366/*
367 * 3 plane YCbCr
368 * index 0: Y plane, [7:0] Y
369 * index 1: Cb plane, [7:0] Cb
370 * index 2: Cr plane, [7:0] Cr
371 * or
372 * index 1: Cr plane, [7:0] Cr
373 * index 2: Cb plane, [7:0] Cb
374 */
375#define DRM_FORMAT_YUV410 fourcc_code('Y', 'U', 'V', '9') /* 4x4 subsampled Cb (1) and Cr (2) planes */
376#define DRM_FORMAT_YVU410 fourcc_code('Y', 'V', 'U', '9') /* 4x4 subsampled Cr (1) and Cb (2) planes */
377#define DRM_FORMAT_YUV411 fourcc_code('Y', 'U', '1', '1') /* 4x1 subsampled Cb (1) and Cr (2) planes */
378#define DRM_FORMAT_YVU411 fourcc_code('Y', 'V', '1', '1') /* 4x1 subsampled Cr (1) and Cb (2) planes */
379#define DRM_FORMAT_YUV420 fourcc_code('Y', 'U', '1', '2') /* 2x2 subsampled Cb (1) and Cr (2) planes */
380#define DRM_FORMAT_YVU420 fourcc_code('Y', 'V', '1', '2') /* 2x2 subsampled Cr (1) and Cb (2) planes */
381#define DRM_FORMAT_YUV422 fourcc_code('Y', 'U', '1', '6') /* 2x1 subsampled Cb (1) and Cr (2) planes */
382#define DRM_FORMAT_YVU422 fourcc_code('Y', 'V', '1', '6') /* 2x1 subsampled Cr (1) and Cb (2) planes */
383#define DRM_FORMAT_YUV444 fourcc_code('Y', 'U', '2', '4') /* non-subsampled Cb (1) and Cr (2) planes */
384#define DRM_FORMAT_YVU444 fourcc_code('Y', 'V', '2', '4') /* non-subsampled Cr (1) and Cb (2) planes */
385
386
387/*
388 * Format Modifiers:
389 *
390 * Format modifiers describe, typically, a re-ordering or modification
391 * of the data in a plane of an FB. This can be used to express tiled/
392 * swizzled formats, or compression, or a combination of the two.
393 *
394 * The upper 8 bits of the format modifier are a vendor-id as assigned
395 * below. The lower 56 bits are assigned as vendor sees fit.
396 */
397
398/* Vendor Ids: */
399#define DRM_FORMAT_MOD_VENDOR_NONE 0
400#define DRM_FORMAT_MOD_VENDOR_INTEL 0x01
401#define DRM_FORMAT_MOD_VENDOR_AMD 0x02
402#define DRM_FORMAT_MOD_VENDOR_NVIDIA 0x03
403#define DRM_FORMAT_MOD_VENDOR_SAMSUNG 0x04
404#define DRM_FORMAT_MOD_VENDOR_QCOM 0x05
405#define DRM_FORMAT_MOD_VENDOR_VIVANTE 0x06
406#define DRM_FORMAT_MOD_VENDOR_BROADCOM 0x07
407#define DRM_FORMAT_MOD_VENDOR_ARM 0x08
408#define DRM_FORMAT_MOD_VENDOR_ALLWINNER 0x09
409#define DRM_FORMAT_MOD_VENDOR_AMLOGIC 0x0a
410
411/* add more to the end as needed */
412
413#define DRM_FORMAT_RESERVED ((1ULL << 56) - 1)
414
415#define fourcc_mod_get_vendor(modifier) \
416 (((modifier) >> 56) & 0xff)
417
418#define fourcc_mod_is_vendor(modifier, vendor) \
419 (fourcc_mod_get_vendor(modifier) == DRM_FORMAT_MOD_VENDOR_## vendor)
420
421#define fourcc_mod_code(vendor, val) \
422 ((((__u64)DRM_FORMAT_MOD_VENDOR_## vendor) << 56) | ((val) & 0x00ffffffffffffffULL))
423
424/*
425 * Format Modifier tokens:
426 *
427 * When adding a new token please document the layout with a code comment,
428 * similar to the fourcc codes above. drm_fourcc.h is considered the
429 * authoritative source for all of these.
430 *
431 * Generic modifier names:
432 *
433 * DRM_FORMAT_MOD_GENERIC_* definitions are used to provide vendor-neutral names
434 * for layouts which are common across multiple vendors. To preserve
435 * compatibility, in cases where a vendor-specific definition already exists and
436 * a generic name for it is desired, the common name is a purely symbolic alias
437 * and must use the same numerical value as the original definition.
438 *
439 * Note that generic names should only be used for modifiers which describe
440 * generic layouts (such as pixel re-ordering), which may have
441 * independently-developed support across multiple vendors.
442 *
443 * In future cases where a generic layout is identified before merging with a
444 * vendor-specific modifier, a new 'GENERIC' vendor or modifier using vendor
445 * 'NONE' could be considered. This should only be for obvious, exceptional
446 * cases to avoid polluting the 'GENERIC' namespace with modifiers which only
447 * apply to a single vendor.
448 *
449 * Generic names should not be used for cases where multiple hardware vendors
450 * have implementations of the same standardised compression scheme (such as
451 * AFBC). In those cases, all implementations should use the same format
452 * modifier(s), reflecting the vendor of the standard.
453 */
454
455#define DRM_FORMAT_MOD_GENERIC_16_16_TILE DRM_FORMAT_MOD_SAMSUNG_16_16_TILE
456
457/*
458 * Invalid Modifier
459 *
460 * This modifier can be used as a sentinel to terminate the format modifiers
461 * list, or to initialize a variable with an invalid modifier. It might also be
462 * used to report an error back to userspace for certain APIs.
463 */
464#define DRM_FORMAT_MOD_INVALID fourcc_mod_code(NONE, DRM_FORMAT_RESERVED)
465
466/*
467 * Linear Layout
468 *
469 * Just plain linear layout. Note that this is different from no specifying any
470 * modifier (e.g. not setting DRM_MODE_FB_MODIFIERS in the DRM_ADDFB2 ioctl),
471 * which tells the driver to also take driver-internal information into account
472 * and so might actually result in a tiled framebuffer.
473 */
474#define DRM_FORMAT_MOD_LINEAR fourcc_mod_code(NONE, 0)
475
476/*
477 * Deprecated: use DRM_FORMAT_MOD_LINEAR instead
478 *
479 * The "none" format modifier doesn't actually mean that the modifier is
480 * implicit, instead it means that the layout is linear. Whether modifiers are
481 * used is out-of-band information carried in an API-specific way (e.g. in a
482 * flag for drm_mode_fb_cmd2).
483 */
484#define DRM_FORMAT_MOD_NONE 0
485
486/* Intel framebuffer modifiers */
487
488/*
489 * Intel X-tiling layout
490 *
491 * This is a tiled layout using 4Kb tiles (except on gen2 where the tiles 2Kb)
492 * in row-major layout. Within the tile bytes are laid out row-major, with
493 * a platform-dependent stride. On top of that the memory can apply
494 * platform-depending swizzling of some higher address bits into bit6.
495 *
496 * Note that this layout is only accurate on intel gen 8+ or valleyview chipsets.
497 * On earlier platforms the is highly platforms specific and not useful for
498 * cross-driver sharing. It exists since on a given platform it does uniquely
499 * identify the layout in a simple way for i915-specific userspace, which
500 * facilitated conversion of userspace to modifiers. Additionally the exact
501 * format on some really old platforms is not known.
502 */
503#define I915_FORMAT_MOD_X_TILED fourcc_mod_code(INTEL, 1)
504
505/*
506 * Intel Y-tiling layout
507 *
508 * This is a tiled layout using 4Kb tiles (except on gen2 where the tiles 2Kb)
509 * in row-major layout. Within the tile bytes are laid out in OWORD (16 bytes)
510 * chunks column-major, with a platform-dependent height. On top of that the
511 * memory can apply platform-depending swizzling of some higher address bits
512 * into bit6.
513 *
514 * Note that this layout is only accurate on intel gen 8+ or valleyview chipsets.
515 * On earlier platforms the is highly platforms specific and not useful for
516 * cross-driver sharing. It exists since on a given platform it does uniquely
517 * identify the layout in a simple way for i915-specific userspace, which
518 * facilitated conversion of userspace to modifiers. Additionally the exact
519 * format on some really old platforms is not known.
520 */
521#define I915_FORMAT_MOD_Y_TILED fourcc_mod_code(INTEL, 2)
522
523/*
524 * Intel Yf-tiling layout
525 *
526 * This is a tiled layout using 4Kb tiles in row-major layout.
527 * Within the tile pixels are laid out in 16 256 byte units / sub-tiles which
528 * are arranged in four groups (two wide, two high) with column-major layout.
529 * Each group therefore consits out of four 256 byte units, which are also laid
530 * out as 2x2 column-major.
531 * 256 byte units are made out of four 64 byte blocks of pixels, producing
532 * either a square block or a 2:1 unit.
533 * 64 byte blocks of pixels contain four pixel rows of 16 bytes, where the width
534 * in pixel depends on the pixel depth.
535 */
536#define I915_FORMAT_MOD_Yf_TILED fourcc_mod_code(INTEL, 3)
537
538/*
539 * Intel color control surface (CCS) for render compression
540 *
541 * The framebuffer format must be one of the 8:8:8:8 RGB formats.
542 * The main surface will be plane index 0 and must be Y/Yf-tiled,
543 * the CCS will be plane index 1.
544 *
545 * Each CCS tile matches a 1024x512 pixel area of the main surface.
546 * To match certain aspects of the 3D hardware the CCS is
547 * considered to be made up of normal 128Bx32 Y tiles, Thus
548 * the CCS pitch must be specified in multiples of 128 bytes.
549 *
550 * In reality the CCS tile appears to be a 64Bx64 Y tile, composed
551 * of QWORD (8 bytes) chunks instead of OWORD (16 bytes) chunks.
552 * But that fact is not relevant unless the memory is accessed
553 * directly.
554 */
555#define I915_FORMAT_MOD_Y_TILED_CCS fourcc_mod_code(INTEL, 4)
556#define I915_FORMAT_MOD_Yf_TILED_CCS fourcc_mod_code(INTEL, 5)
557
558/*
559 * Intel color control surfaces (CCS) for Gen-12 render compression.
560 *
561 * The main surface is Y-tiled and at plane index 0, the CCS is linear and
562 * at index 1. A 64B CCS cache line corresponds to an area of 4x1 tiles in
563 * main surface. In other words, 4 bits in CCS map to a main surface cache
564 * line pair. The main surface pitch is required to be a multiple of four
565 * Y-tile widths.
566 */
567#define I915_FORMAT_MOD_Y_TILED_GEN12_RC_CCS fourcc_mod_code(INTEL, 6)
568
569/*
570 * Intel color control surfaces (CCS) for Gen-12 media compression
571 *
572 * The main surface is Y-tiled and at plane index 0, the CCS is linear and
573 * at index 1. A 64B CCS cache line corresponds to an area of 4x1 tiles in
574 * main surface. In other words, 4 bits in CCS map to a main surface cache
575 * line pair. The main surface pitch is required to be a multiple of four
576 * Y-tile widths. For semi-planar formats like NV12, CCS planes follow the
577 * Y and UV planes i.e., planes 0 and 1 are used for Y and UV surfaces,
578 * planes 2 and 3 for the respective CCS.
579 */
580#define I915_FORMAT_MOD_Y_TILED_GEN12_MC_CCS fourcc_mod_code(INTEL, 7)
581
582/*
583 * Intel Color Control Surface with Clear Color (CCS) for Gen-12 render
584 * compression.
585 *
586 * The main surface is Y-tiled and is at plane index 0 whereas CCS is linear
587 * and at index 1. The clear color is stored at index 2, and the pitch should
588 * be 64 bytes aligned. The clear color structure is 256 bits. The first 128 bits
589 * represents Raw Clear Color Red, Green, Blue and Alpha color each represented
590 * by 32 bits. The raw clear color is consumed by the 3d engine and generates
591 * the converted clear color of size 64 bits. The first 32 bits store the Lower
592 * Converted Clear Color value and the next 32 bits store the Higher Converted
593 * Clear Color value when applicable. The Converted Clear Color values are
594 * consumed by the DE. The last 64 bits are used to store Color Discard Enable
595 * and Depth Clear Value Valid which are ignored by the DE. A CCS cache line
596 * corresponds to an area of 4x1 tiles in the main surface. The main surface
597 * pitch is required to be a multiple of 4 tile widths.
598 */
599#define I915_FORMAT_MOD_Y_TILED_GEN12_RC_CCS_CC fourcc_mod_code(INTEL, 8)
600
601/*
602 * Intel Tile 4 layout
603 *
604 * This is a tiled layout using 4KB tiles in a row-major layout. It has the same
605 * shape as Tile Y at two granularities: 4KB (128B x 32) and 64B (16B x 4). It
606 * only differs from Tile Y at the 256B granularity in between. At this
607 * granularity, Tile Y has a shape of 16B x 32 rows, but this tiling has a shape
608 * of 64B x 8 rows.
609 */
610#define I915_FORMAT_MOD_4_TILED fourcc_mod_code(INTEL, 9)
611
612/*
613 * Intel color control surfaces (CCS) for DG2 render compression.
614 *
615 * The main surface is Tile 4 and at plane index 0. The CCS data is stored
616 * outside of the GEM object in a reserved memory area dedicated for the
617 * storage of the CCS data for all RC/RC_CC/MC compressible GEM objects. The
618 * main surface pitch is required to be a multiple of four Tile 4 widths.
619 */
620#define I915_FORMAT_MOD_4_TILED_DG2_RC_CCS fourcc_mod_code(INTEL, 10)
621
622/*
623 * Intel color control surfaces (CCS) for DG2 media compression.
624 *
625 * The main surface is Tile 4 and at plane index 0. For semi-planar formats
626 * like NV12, the Y and UV planes are Tile 4 and are located at plane indices
627 * 0 and 1, respectively. The CCS for all planes are stored outside of the
628 * GEM object in a reserved memory area dedicated for the storage of the
629 * CCS data for all RC/RC_CC/MC compressible GEM objects. The main surface
630 * pitch is required to be a multiple of four Tile 4 widths.
631 */
632#define I915_FORMAT_MOD_4_TILED_DG2_MC_CCS fourcc_mod_code(INTEL, 11)
633
634/*
635 * Intel Color Control Surface with Clear Color (CCS) for DG2 render compression.
636 *
637 * The main surface is Tile 4 and at plane index 0. The CCS data is stored
638 * outside of the GEM object in a reserved memory area dedicated for the
639 * storage of the CCS data for all RC/RC_CC/MC compressible GEM objects. The
640 * main surface pitch is required to be a multiple of four Tile 4 widths. The
641 * clear color is stored at plane index 1 and the pitch should be 64 bytes
642 * aligned. The format of the 256 bits of clear color data matches the one used
643 * for the I915_FORMAT_MOD_Y_TILED_GEN12_RC_CCS_CC modifier, see its description
644 * for details.
645 */
646#define I915_FORMAT_MOD_4_TILED_DG2_RC_CCS_CC fourcc_mod_code(INTEL, 12)
647
648/*
649 * Tiled, NV12MT, grouped in 64 (pixels) x 32 (lines) -sized macroblocks
650 *
651 * Macroblocks are laid in a Z-shape, and each pixel data is following the
652 * standard NV12 style.
653 * As for NV12, an image is the result of two frame buffers: one for Y,
654 * one for the interleaved Cb/Cr components (1/2 the height of the Y buffer).
655 * Alignment requirements are (for each buffer):
656 * - multiple of 128 pixels for the width
657 * - multiple of 32 pixels for the height
658 *
659 * For more information: see https://linuxtv.org/downloads/v4l-dvb-apis/re32.html
660 */
661#define DRM_FORMAT_MOD_SAMSUNG_64_32_TILE fourcc_mod_code(SAMSUNG, 1)
662
663/*
664 * Tiled, 16 (pixels) x 16 (lines) - sized macroblocks
665 *
666 * This is a simple tiled layout using tiles of 16x16 pixels in a row-major
667 * layout. For YCbCr formats Cb/Cr components are taken in such a way that
668 * they correspond to their 16x16 luma block.
669 */
670#define DRM_FORMAT_MOD_SAMSUNG_16_16_TILE fourcc_mod_code(SAMSUNG, 2)
671
672/*
673 * Qualcomm Compressed Format
674 *
675 * Refers to a compressed variant of the base format that is compressed.
676 * Implementation may be platform and base-format specific.
677 *
678 * Each macrotile consists of m x n (mostly 4 x 4) tiles.
679 * Pixel data pitch/stride is aligned with macrotile width.
680 * Pixel data height is aligned with macrotile height.
681 * Entire pixel data buffer is aligned with 4k(bytes).
682 */
683#define DRM_FORMAT_MOD_QCOM_COMPRESSED fourcc_mod_code(QCOM, 1)
684
685/*
686 * Qualcomm Tiled Format
687 *
688 * Similar to DRM_FORMAT_MOD_QCOM_COMPRESSED but not compressed.
689 * Implementation may be platform and base-format specific.
690 *
691 * Each macrotile consists of m x n (mostly 4 x 4) tiles.
692 * Pixel data pitch/stride is aligned with macrotile width.
693 * Pixel data height is aligned with macrotile height.
694 * Entire pixel data buffer is aligned with 4k(bytes).
695 */
696#define DRM_FORMAT_MOD_QCOM_TILED3 fourcc_mod_code(QCOM, 3)
697
698/*
699 * Qualcomm Alternate Tiled Format
700 *
701 * Alternate tiled format typically only used within GMEM.
702 * Implementation may be platform and base-format specific.
703 */
704#define DRM_FORMAT_MOD_QCOM_TILED2 fourcc_mod_code(QCOM, 2)
705
706
707/* Vivante framebuffer modifiers */
708
709/*
710 * Vivante 4x4 tiling layout
711 *
712 * This is a simple tiled layout using tiles of 4x4 pixels in a row-major
713 * layout.
714 */
715#define DRM_FORMAT_MOD_VIVANTE_TILED fourcc_mod_code(VIVANTE, 1)
716
717/*
718 * Vivante 64x64 super-tiling layout
719 *
720 * This is a tiled layout using 64x64 pixel super-tiles, where each super-tile
721 * contains 8x4 groups of 2x4 tiles of 4x4 pixels (like above) each, all in row-
722 * major layout.
723 *
724 * For more information: see
725 * https://github.com/etnaviv/etna_viv/blob/master/doc/hardware.md#texture-tiling
726 */
727#define DRM_FORMAT_MOD_VIVANTE_SUPER_TILED fourcc_mod_code(VIVANTE, 2)
728
729/*
730 * Vivante 4x4 tiling layout for dual-pipe
731 *
732 * Same as the 4x4 tiling layout, except every second 4x4 pixel tile starts at a
733 * different base address. Offsets from the base addresses are therefore halved
734 * compared to the non-split tiled layout.
735 */
736#define DRM_FORMAT_MOD_VIVANTE_SPLIT_TILED fourcc_mod_code(VIVANTE, 3)
737
738/*
739 * Vivante 64x64 super-tiling layout for dual-pipe
740 *
741 * Same as the 64x64 super-tiling layout, except every second 4x4 pixel tile
742 * starts at a different base address. Offsets from the base addresses are
743 * therefore halved compared to the non-split super-tiled layout.
744 */
745#define DRM_FORMAT_MOD_VIVANTE_SPLIT_SUPER_TILED fourcc_mod_code(VIVANTE, 4)
746
747/*
748 * Vivante TS (tile-status) buffer modifiers. They can be combined with all of
749 * the color buffer tiling modifiers defined above. When TS is present it's a
750 * separate buffer containing the clear/compression status of each tile. The
751 * modifiers are defined as VIVANTE_MOD_TS_c_s, where c is the color buffer
752 * tile size in bytes covered by one entry in the status buffer and s is the
753 * number of status bits per entry.
754 * We reserve the top 8 bits of the Vivante modifier space for tile status
755 * clear/compression modifiers, as future cores might add some more TS layout
756 * variations.
757 */
758#define VIVANTE_MOD_TS_64_4 (1ULL << 48)
759#define VIVANTE_MOD_TS_64_2 (2ULL << 48)
760#define VIVANTE_MOD_TS_128_4 (3ULL << 48)
761#define VIVANTE_MOD_TS_256_4 (4ULL << 48)
762#define VIVANTE_MOD_TS_MASK (0xfULL << 48)
763
764/*
765 * Vivante compression modifiers. Those depend on a TS modifier being present
766 * as the TS bits get reinterpreted as compression tags instead of simple
767 * clear markers when compression is enabled.
768 */
769#define VIVANTE_MOD_COMP_DEC400 (1ULL << 52)
770#define VIVANTE_MOD_COMP_MASK (0xfULL << 52)
771
772/* Masking out the extension bits will yield the base modifier. */
773#define VIVANTE_MOD_EXT_MASK (VIVANTE_MOD_TS_MASK | \
774 VIVANTE_MOD_COMP_MASK)
775
776/* NVIDIA frame buffer modifiers */
777
778/*
779 * Tegra Tiled Layout, used by Tegra 2, 3 and 4.
780 *
781 * Pixels are arranged in simple tiles of 16 x 16 bytes.
782 */
783#define DRM_FORMAT_MOD_NVIDIA_TEGRA_TILED fourcc_mod_code(NVIDIA, 1)
784
785/*
786 * Generalized Block Linear layout, used by desktop GPUs starting with NV50/G80,
787 * and Tegra GPUs starting with Tegra K1.
788 *
789 * Pixels are arranged in Groups of Bytes (GOBs). GOB size and layout varies
790 * based on the architecture generation. GOBs themselves are then arranged in
791 * 3D blocks, with the block dimensions (in terms of GOBs) always being a power
792 * of two, and hence expressible as their log2 equivalent (E.g., "2" represents
793 * a block depth or height of "4").
794 *
795 * Chapter 20 "Pixel Memory Formats" of the Tegra X1 TRM describes this format
796 * in full detail.
797 *
798 * Macro
799 * Bits Param Description
800 * ---- ----- -----------------------------------------------------------------
801 *
802 * 3:0 h log2(height) of each block, in GOBs. Placed here for
803 * compatibility with the existing
804 * DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK()-based modifiers.
805 *
806 * 4:4 - Must be 1, to indicate block-linear layout. Necessary for
807 * compatibility with the existing
808 * DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK()-based modifiers.
809 *
810 * 8:5 - Reserved (To support 3D-surfaces with variable log2(depth) block
811 * size). Must be zero.
812 *
813 * Note there is no log2(width) parameter. Some portions of the
814 * hardware support a block width of two gobs, but it is impractical
815 * to use due to lack of support elsewhere, and has no known
816 * benefits.
817 *
818 * 11:9 - Reserved (To support 2D-array textures with variable array stride
819 * in blocks, specified via log2(tile width in blocks)). Must be
820 * zero.
821 *
822 * 19:12 k Page Kind. This value directly maps to a field in the page
823 * tables of all GPUs >= NV50. It affects the exact layout of bits
824 * in memory and can be derived from the tuple
825 *
826 * (format, GPU model, compression type, samples per pixel)
827 *
828 * Where compression type is defined below. If GPU model were
829 * implied by the format modifier, format, or memory buffer, page
830 * kind would not need to be included in the modifier itself, but
831 * since the modifier should define the layout of the associated
832 * memory buffer independent from any device or other context, it
833 * must be included here.
834 *
835 * 21:20 g GOB Height and Page Kind Generation. The height of a GOB changed
836 * starting with Fermi GPUs. Additionally, the mapping between page
837 * kind and bit layout has changed at various points.
838 *
839 * 0 = Gob Height 8, Fermi - Volta, Tegra K1+ Page Kind mapping
840 * 1 = Gob Height 4, G80 - GT2XX Page Kind mapping
841 * 2 = Gob Height 8, Turing+ Page Kind mapping
842 * 3 = Reserved for future use.
843 *
844 * 22:22 s Sector layout. On Tegra GPUs prior to Xavier, there is a further
845 * bit remapping step that occurs at an even lower level than the
846 * page kind and block linear swizzles. This causes the layout of
847 * surfaces mapped in those SOC's GPUs to be incompatible with the
848 * equivalent mapping on other GPUs in the same system.
849 *
850 * 0 = Tegra K1 - Tegra Parker/TX2 Layout.
851 * 1 = Desktop GPU and Tegra Xavier+ Layout
852 *
853 * 25:23 c Lossless Framebuffer Compression type.
854 *
855 * 0 = none
856 * 1 = ROP/3D, layout 1, exact compression format implied by Page
857 * Kind field
858 * 2 = ROP/3D, layout 2, exact compression format implied by Page
859 * Kind field
860 * 3 = CDE horizontal
861 * 4 = CDE vertical
862 * 5 = Reserved for future use
863 * 6 = Reserved for future use
864 * 7 = Reserved for future use
865 *
866 * 55:25 - Reserved for future use. Must be zero.
867 */
868#define DRM_FORMAT_MOD_NVIDIA_BLOCK_LINEAR_2D(c, s, g, k, h) \
869 fourcc_mod_code(NVIDIA, (0x10 | \
870 ((h) & 0xf) | \
871 (((k) & 0xff) << 12) | \
872 (((g) & 0x3) << 20) | \
873 (((s) & 0x1) << 22) | \
874 (((c) & 0x7) << 23)))
875
876/* To grandfather in prior block linear format modifiers to the above layout,
877 * the page kind "0", which corresponds to "pitch/linear" and hence is unusable
878 * with block-linear layouts, is remapped within drivers to the value 0xfe,
879 * which corresponds to the "generic" kind used for simple single-sample
880 * uncompressed color formats on Fermi - Volta GPUs.
881 */
882static inline __u64
883drm_fourcc_canonicalize_nvidia_format_mod(__u64 modifier)
884{
885 if (!(modifier & 0x10) || (modifier & (0xff << 12)))
886 return modifier;
887 else
888 return modifier | (0xfe << 12);
889}
890
891/*
892 * 16Bx2 Block Linear layout, used by Tegra K1 and later
893 *
894 * Pixels are arranged in 64x8 Groups Of Bytes (GOBs). GOBs are then stacked
895 * vertically by a power of 2 (1 to 32 GOBs) to form a block.
896 *
897 * Within a GOB, data is ordered as 16B x 2 lines sectors laid in Z-shape.
898 *
899 * Parameter 'v' is the log2 encoding of the number of GOBs stacked vertically.
900 * Valid values are:
901 *
902 * 0 == ONE_GOB
903 * 1 == TWO_GOBS
904 * 2 == FOUR_GOBS
905 * 3 == EIGHT_GOBS
906 * 4 == SIXTEEN_GOBS
907 * 5 == THIRTYTWO_GOBS
908 *
909 * Chapter 20 "Pixel Memory Formats" of the Tegra X1 TRM describes this format
910 * in full detail.
911 */
912#define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(v) \
913 DRM_FORMAT_MOD_NVIDIA_BLOCK_LINEAR_2D(0, 0, 0, 0, (v))
914
915#define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_ONE_GOB \
916 DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(0)
917#define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_TWO_GOB \
918 DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(1)
919#define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_FOUR_GOB \
920 DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(2)
921#define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_EIGHT_GOB \
922 DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(3)
923#define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_SIXTEEN_GOB \
924 DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(4)
925#define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_THIRTYTWO_GOB \
926 DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(5)
927
928/*
929 * Some Broadcom modifiers take parameters, for example the number of
930 * vertical lines in the image. Reserve the lower 32 bits for modifier
931 * type, and the next 24 bits for parameters. Top 8 bits are the
932 * vendor code.
933 */
934#define __fourcc_mod_broadcom_param_shift 8
935#define __fourcc_mod_broadcom_param_bits 48
936#define fourcc_mod_broadcom_code(val, params) \
937 fourcc_mod_code(BROADCOM, ((((__u64)params) << __fourcc_mod_broadcom_param_shift) | val))
938#define fourcc_mod_broadcom_param(m) \
939 ((int)(((m) >> __fourcc_mod_broadcom_param_shift) & \
940 ((1ULL << __fourcc_mod_broadcom_param_bits) - 1)))
941#define fourcc_mod_broadcom_mod(m) \
942 ((m) & ~(((1ULL << __fourcc_mod_broadcom_param_bits) - 1) << \
943 __fourcc_mod_broadcom_param_shift))
944
945/*
946 * Broadcom VC4 "T" format
947 *
948 * This is the primary layout that the V3D GPU can texture from (it
949 * can't do linear). The T format has:
950 *
951 * - 64b utiles of pixels in a raster-order grid according to cpp. It's 4x4
952 * pixels at 32 bit depth.
953 *
954 * - 1k subtiles made of a 4x4 raster-order grid of 64b utiles (so usually
955 * 16x16 pixels).
956 *
957 * - 4k tiles made of a 2x2 grid of 1k subtiles (so usually 32x32 pixels). On
958 * even 4k tile rows, they're arranged as (BL, TL, TR, BR), and on odd rows
959 * they're (TR, BR, BL, TL), where bottom left is start of memory.
960 *
961 * - an image made of 4k tiles in rows either left-to-right (even rows of 4k
962 * tiles) or right-to-left (odd rows of 4k tiles).
963 */
964#define DRM_FORMAT_MOD_BROADCOM_VC4_T_TILED fourcc_mod_code(BROADCOM, 1)
965
966/*
967 * Broadcom SAND format
968 *
969 * This is the native format that the H.264 codec block uses. For VC4
970 * HVS, it is only valid for H.264 (NV12/21) and RGBA modes.
971 *
972 * The image can be considered to be split into columns, and the
973 * columns are placed consecutively into memory. The width of those
974 * columns can be either 32, 64, 128, or 256 pixels, but in practice
975 * only 128 pixel columns are used.
976 *
977 * The pitch between the start of each column is set to optimally
978 * switch between SDRAM banks. This is passed as the number of lines
979 * of column width in the modifier (we can't use the stride value due
980 * to various core checks that look at it , so you should set the
981 * stride to width*cpp).
982 *
983 * Note that the column height for this format modifier is the same
984 * for all of the planes, assuming that each column contains both Y
985 * and UV. Some SAND-using hardware stores UV in a separate tiled
986 * image from Y to reduce the column height, which is not supported
987 * with these modifiers.
988 *
989 * The DRM_FORMAT_MOD_BROADCOM_SAND128_COL_HEIGHT modifier is also
990 * supported for DRM_FORMAT_P030 where the columns remain as 128 bytes
991 * wide, but as this is a 10 bpp format that translates to 96 pixels.
992 */
993
994#define DRM_FORMAT_MOD_BROADCOM_SAND32_COL_HEIGHT(v) \
995 fourcc_mod_broadcom_code(2, v)
996#define DRM_FORMAT_MOD_BROADCOM_SAND64_COL_HEIGHT(v) \
997 fourcc_mod_broadcom_code(3, v)
998#define DRM_FORMAT_MOD_BROADCOM_SAND128_COL_HEIGHT(v) \
999 fourcc_mod_broadcom_code(4, v)
1000#define DRM_FORMAT_MOD_BROADCOM_SAND256_COL_HEIGHT(v) \
1001 fourcc_mod_broadcom_code(5, v)
1002
1003#define DRM_FORMAT_MOD_BROADCOM_SAND32 \
1004 DRM_FORMAT_MOD_BROADCOM_SAND32_COL_HEIGHT(0)
1005#define DRM_FORMAT_MOD_BROADCOM_SAND64 \
1006 DRM_FORMAT_MOD_BROADCOM_SAND64_COL_HEIGHT(0)
1007#define DRM_FORMAT_MOD_BROADCOM_SAND128 \
1008 DRM_FORMAT_MOD_BROADCOM_SAND128_COL_HEIGHT(0)
1009#define DRM_FORMAT_MOD_BROADCOM_SAND256 \
1010 DRM_FORMAT_MOD_BROADCOM_SAND256_COL_HEIGHT(0)
1011
1012/* Broadcom UIF format
1013 *
1014 * This is the common format for the current Broadcom multimedia
1015 * blocks, including V3D 3.x and newer, newer video codecs, and
1016 * displays.
1017 *
1018 * The image consists of utiles (64b blocks), UIF blocks (2x2 utiles),
1019 * and macroblocks (4x4 UIF blocks). Those 4x4 UIF block groups are
1020 * stored in columns, with padding between the columns to ensure that
1021 * moving from one column to the next doesn't hit the same SDRAM page
1022 * bank.
1023 *
1024 * To calculate the padding, it is assumed that each hardware block
1025 * and the software driving it knows the platform's SDRAM page size,
1026 * number of banks, and XOR address, and that it's identical between
1027 * all blocks using the format. This tiling modifier will use XOR as
1028 * necessary to reduce the padding. If a hardware block can't do XOR,
1029 * the assumption is that a no-XOR tiling modifier will be created.
1030 */
1031#define DRM_FORMAT_MOD_BROADCOM_UIF fourcc_mod_code(BROADCOM, 6)
1032
1033/*
1034 * Arm Framebuffer Compression (AFBC) modifiers
1035 *
1036 * AFBC is a proprietary lossless image compression protocol and format.
1037 * It provides fine-grained random access and minimizes the amount of data
1038 * transferred between IP blocks.
1039 *
1040 * AFBC has several features which may be supported and/or used, which are
1041 * represented using bits in the modifier. Not all combinations are valid,
1042 * and different devices or use-cases may support different combinations.
1043 *
1044 * Further information on the use of AFBC modifiers can be found in
1045 * Documentation/gpu/afbc.rst
1046 */
1047
1048/*
1049 * The top 4 bits (out of the 56 bits alloted for specifying vendor specific
1050 * modifiers) denote the category for modifiers. Currently we have three
1051 * categories of modifiers ie AFBC, MISC and AFRC. We can have a maximum of
1052 * sixteen different categories.
1053 */
1054#define DRM_FORMAT_MOD_ARM_CODE(__type, __val) \
1055 fourcc_mod_code(ARM, ((__u64)(__type) << 52) | ((__val) & 0x000fffffffffffffULL))
1056
1057#define DRM_FORMAT_MOD_ARM_TYPE_AFBC 0x00
1058#define DRM_FORMAT_MOD_ARM_TYPE_MISC 0x01
1059
1060#define DRM_FORMAT_MOD_ARM_AFBC(__afbc_mode) \
1061 DRM_FORMAT_MOD_ARM_CODE(DRM_FORMAT_MOD_ARM_TYPE_AFBC, __afbc_mode)
1062
1063/*
1064 * AFBC superblock size
1065 *
1066 * Indicates the superblock size(s) used for the AFBC buffer. The buffer
1067 * size (in pixels) must be aligned to a multiple of the superblock size.
1068 * Four lowest significant bits(LSBs) are reserved for block size.
1069 *
1070 * Where one superblock size is specified, it applies to all planes of the
1071 * buffer (e.g. 16x16, 32x8). When multiple superblock sizes are specified,
1072 * the first applies to the Luma plane and the second applies to the Chroma
1073 * plane(s). e.g. (32x8_64x4 means 32x8 Luma, with 64x4 Chroma).
1074 * Multiple superblock sizes are only valid for multi-plane YCbCr formats.
1075 */
1076#define AFBC_FORMAT_MOD_BLOCK_SIZE_MASK 0xf
1077#define AFBC_FORMAT_MOD_BLOCK_SIZE_16x16 (1ULL)
1078#define AFBC_FORMAT_MOD_BLOCK_SIZE_32x8 (2ULL)
1079#define AFBC_FORMAT_MOD_BLOCK_SIZE_64x4 (3ULL)
1080#define AFBC_FORMAT_MOD_BLOCK_SIZE_32x8_64x4 (4ULL)
1081
1082/*
1083 * AFBC lossless colorspace transform
1084 *
1085 * Indicates that the buffer makes use of the AFBC lossless colorspace
1086 * transform.
1087 */
1088#define AFBC_FORMAT_MOD_YTR (1ULL << 4)
1089
1090/*
1091 * AFBC block-split
1092 *
1093 * Indicates that the payload of each superblock is split. The second
1094 * half of the payload is positioned at a predefined offset from the start
1095 * of the superblock payload.
1096 */
1097#define AFBC_FORMAT_MOD_SPLIT (1ULL << 5)
1098
1099/*
1100 * AFBC sparse layout
1101 *
1102 * This flag indicates that the payload of each superblock must be stored at a
1103 * predefined position relative to the other superblocks in the same AFBC
1104 * buffer. This order is the same order used by the header buffer. In this mode
1105 * each superblock is given the same amount of space as an uncompressed
1106 * superblock of the particular format would require, rounding up to the next
1107 * multiple of 128 bytes in size.
1108 */
1109#define AFBC_FORMAT_MOD_SPARSE (1ULL << 6)
1110
1111/*
1112 * AFBC copy-block restrict
1113 *
1114 * Buffers with this flag must obey the copy-block restriction. The restriction
1115 * is such that there are no copy-blocks referring across the border of 8x8
1116 * blocks. For the subsampled data the 8x8 limitation is also subsampled.
1117 */
1118#define AFBC_FORMAT_MOD_CBR (1ULL << 7)
1119
1120/*
1121 * AFBC tiled layout
1122 *
1123 * The tiled layout groups superblocks in 8x8 or 4x4 tiles, where all
1124 * superblocks inside a tile are stored together in memory. 8x8 tiles are used
1125 * for pixel formats up to and including 32 bpp while 4x4 tiles are used for
1126 * larger bpp formats. The order between the tiles is scan line.
1127 * When the tiled layout is used, the buffer size (in pixels) must be aligned
1128 * to the tile size.
1129 */
1130#define AFBC_FORMAT_MOD_TILED (1ULL << 8)
1131
1132/*
1133 * AFBC solid color blocks
1134 *
1135 * Indicates that the buffer makes use of solid-color blocks, whereby bandwidth
1136 * can be reduced if a whole superblock is a single color.
1137 */
1138#define AFBC_FORMAT_MOD_SC (1ULL << 9)
1139
1140/*
1141 * AFBC double-buffer
1142 *
1143 * Indicates that the buffer is allocated in a layout safe for front-buffer
1144 * rendering.
1145 */
1146#define AFBC_FORMAT_MOD_DB (1ULL << 10)
1147
1148/*
1149 * AFBC buffer content hints
1150 *
1151 * Indicates that the buffer includes per-superblock content hints.
1152 */
1153#define AFBC_FORMAT_MOD_BCH (1ULL << 11)
1154
1155/* AFBC uncompressed storage mode
1156 *
1157 * Indicates that the buffer is using AFBC uncompressed storage mode.
1158 * In this mode all superblock payloads in the buffer use the uncompressed
1159 * storage mode, which is usually only used for data which cannot be compressed.
1160 * The buffer layout is the same as for AFBC buffers without USM set, this only
1161 * affects the storage mode of the individual superblocks. Note that even a
1162 * buffer without USM set may use uncompressed storage mode for some or all
1163 * superblocks, USM just guarantees it for all.
1164 */
1165#define AFBC_FORMAT_MOD_USM (1ULL << 12)
1166
1167/*
1168 * Arm Fixed-Rate Compression (AFRC) modifiers
1169 *
1170 * AFRC is a proprietary fixed rate image compression protocol and format,
1171 * designed to provide guaranteed bandwidth and memory footprint
1172 * reductions in graphics and media use-cases.
1173 *
1174 * AFRC buffers consist of one or more planes, with the same components
1175 * and meaning as an uncompressed buffer using the same pixel format.
1176 *
1177 * Within each plane, the pixel/luma/chroma values are grouped into
1178 * "coding unit" blocks which are individually compressed to a
1179 * fixed size (in bytes). All coding units within a given plane of a buffer
1180 * store the same number of values, and have the same compressed size.
1181 *
1182 * The coding unit size is configurable, allowing different rates of compression.
1183 *
1184 * The start of each AFRC buffer plane must be aligned to an alignment granule which
1185 * depends on the coding unit size.
1186 *
1187 * Coding Unit Size Plane Alignment
1188 * ---------------- ---------------
1189 * 16 bytes 1024 bytes
1190 * 24 bytes 512 bytes
1191 * 32 bytes 2048 bytes
1192 *
1193 * Coding units are grouped into paging tiles. AFRC buffer dimensions must be aligned
1194 * to a multiple of the paging tile dimensions.
1195 * The dimensions of each paging tile depend on whether the buffer is optimised for
1196 * scanline (SCAN layout) or rotated (ROT layout) access.
1197 *
1198 * Layout Paging Tile Width Paging Tile Height
1199 * ------ ----------------- ------------------
1200 * SCAN 16 coding units 4 coding units
1201 * ROT 8 coding units 8 coding units
1202 *
1203 * The dimensions of each coding unit depend on the number of components
1204 * in the compressed plane and whether the buffer is optimised for
1205 * scanline (SCAN layout) or rotated (ROT layout) access.
1206 *
1207 * Number of Components in Plane Layout Coding Unit Width Coding Unit Height
1208 * ----------------------------- --------- ----------------- ------------------
1209 * 1 SCAN 16 samples 4 samples
1210 * Example: 16x4 luma samples in a 'Y' plane
1211 * 16x4 chroma 'V' values, in the 'V' plane of a fully-planar YUV buffer
1212 * ----------------------------- --------- ----------------- ------------------
1213 * 1 ROT 8 samples 8 samples
1214 * Example: 8x8 luma samples in a 'Y' plane
1215 * 8x8 chroma 'V' values, in the 'V' plane of a fully-planar YUV buffer
1216 * ----------------------------- --------- ----------------- ------------------
1217 * 2 DONT CARE 8 samples 4 samples
1218 * Example: 8x4 chroma pairs in the 'UV' plane of a semi-planar YUV buffer
1219 * ----------------------------- --------- ----------------- ------------------
1220 * 3 DONT CARE 4 samples 4 samples
1221 * Example: 4x4 pixels in an RGB buffer without alpha
1222 * ----------------------------- --------- ----------------- ------------------
1223 * 4 DONT CARE 4 samples 4 samples
1224 * Example: 4x4 pixels in an RGB buffer with alpha
1225 */
1226
1227#define DRM_FORMAT_MOD_ARM_TYPE_AFRC 0x02
1228
1229#define DRM_FORMAT_MOD_ARM_AFRC(__afrc_mode) \
1230 DRM_FORMAT_MOD_ARM_CODE(DRM_FORMAT_MOD_ARM_TYPE_AFRC, __afrc_mode)
1231
1232/*
1233 * AFRC coding unit size modifier.
1234 *
1235 * Indicates the number of bytes used to store each compressed coding unit for
1236 * one or more planes in an AFRC encoded buffer. The coding unit size for chrominance
1237 * is the same for both Cb and Cr, which may be stored in separate planes.
1238 *
1239 * AFRC_FORMAT_MOD_CU_SIZE_P0 indicates the number of bytes used to store
1240 * each compressed coding unit in the first plane of the buffer. For RGBA buffers
1241 * this is the only plane, while for semi-planar and fully-planar YUV buffers,
1242 * this corresponds to the luma plane.
1243 *
1244 * AFRC_FORMAT_MOD_CU_SIZE_P12 indicates the number of bytes used to store
1245 * each compressed coding unit in the second and third planes in the buffer.
1246 * For semi-planar and fully-planar YUV buffers, this corresponds to the chroma plane(s).
1247 *
1248 * For single-plane buffers, AFRC_FORMAT_MOD_CU_SIZE_P0 must be specified
1249 * and AFRC_FORMAT_MOD_CU_SIZE_P12 must be zero.
1250 * For semi-planar and fully-planar buffers, both AFRC_FORMAT_MOD_CU_SIZE_P0 and
1251 * AFRC_FORMAT_MOD_CU_SIZE_P12 must be specified.
1252 */
1253#define AFRC_FORMAT_MOD_CU_SIZE_MASK 0xf
1254#define AFRC_FORMAT_MOD_CU_SIZE_16 (1ULL)
1255#define AFRC_FORMAT_MOD_CU_SIZE_24 (2ULL)
1256#define AFRC_FORMAT_MOD_CU_SIZE_32 (3ULL)
1257
1258#define AFRC_FORMAT_MOD_CU_SIZE_P0(__afrc_cu_size) (__afrc_cu_size)
1259#define AFRC_FORMAT_MOD_CU_SIZE_P12(__afrc_cu_size) ((__afrc_cu_size) << 4)
1260
1261/*
1262 * AFRC scanline memory layout.
1263 *
1264 * Indicates if the buffer uses the scanline-optimised layout
1265 * for an AFRC encoded buffer, otherwise, it uses the rotation-optimised layout.
1266 * The memory layout is the same for all planes.
1267 */
1268#define AFRC_FORMAT_MOD_LAYOUT_SCAN (1ULL << 8)
1269
1270/*
1271 * Arm 16x16 Block U-Interleaved modifier
1272 *
1273 * This is used by Arm Mali Utgard and Midgard GPUs. It divides the image
1274 * into 16x16 pixel blocks. Blocks are stored linearly in order, but pixels
1275 * in the block are reordered.
1276 */
1277#define DRM_FORMAT_MOD_ARM_16X16_BLOCK_U_INTERLEAVED \
1278 DRM_FORMAT_MOD_ARM_CODE(DRM_FORMAT_MOD_ARM_TYPE_MISC, 1ULL)
1279
1280/*
1281 * Allwinner tiled modifier
1282 *
1283 * This tiling mode is implemented by the VPU found on all Allwinner platforms,
1284 * codenamed sunxi. It is associated with a YUV format that uses either 2 or 3
1285 * planes.
1286 *
1287 * With this tiling, the luminance samples are disposed in tiles representing
1288 * 32x32 pixels and the chrominance samples in tiles representing 32x64 pixels.
1289 * The pixel order in each tile is linear and the tiles are disposed linearly,
1290 * both in row-major order.
1291 */
1292#define DRM_FORMAT_MOD_ALLWINNER_TILED fourcc_mod_code(ALLWINNER, 1)
1293
1294/*
1295 * Amlogic Video Framebuffer Compression modifiers
1296 *
1297 * Amlogic uses a proprietary lossless image compression protocol and format
1298 * for their hardware video codec accelerators, either video decoders or
1299 * video input encoders.
1300 *
1301 * It considerably reduces memory bandwidth while writing and reading
1302 * frames in memory.
1303 *
1304 * The underlying storage is considered to be 3 components, 8bit or 10-bit
1305 * per component YCbCr 420, single plane :
1306 * - DRM_FORMAT_YUV420_8BIT
1307 * - DRM_FORMAT_YUV420_10BIT
1308 *
1309 * The first 8 bits of the mode defines the layout, then the following 8 bits
1310 * defines the options changing the layout.
1311 *
1312 * Not all combinations are valid, and different SoCs may support different
1313 * combinations of layout and options.
1314 */
1315#define __fourcc_mod_amlogic_layout_mask 0xff
1316#define __fourcc_mod_amlogic_options_shift 8
1317#define __fourcc_mod_amlogic_options_mask 0xff
1318
1319#define DRM_FORMAT_MOD_AMLOGIC_FBC(__layout, __options) \
1320 fourcc_mod_code(AMLOGIC, \
1321 ((__layout) & __fourcc_mod_amlogic_layout_mask) | \
1322 (((__options) & __fourcc_mod_amlogic_options_mask) \
1323 << __fourcc_mod_amlogic_options_shift))
1324
1325/* Amlogic FBC Layouts */
1326
1327/*
1328 * Amlogic FBC Basic Layout
1329 *
1330 * The basic layout is composed of:
1331 * - a body content organized in 64x32 superblocks with 4096 bytes per
1332 * superblock in default mode.
1333 * - a 32 bytes per 128x64 header block
1334 *
1335 * This layout is transferrable between Amlogic SoCs supporting this modifier.
1336 */
1337#define AMLOGIC_FBC_LAYOUT_BASIC (1ULL)
1338
1339/*
1340 * Amlogic FBC Scatter Memory layout
1341 *
1342 * Indicates the header contains IOMMU references to the compressed
1343 * frames content to optimize memory access and layout.
1344 *
1345 * In this mode, only the header memory address is needed, thus the
1346 * content memory organization is tied to the current producer
1347 * execution and cannot be saved/dumped neither transferrable between
1348 * Amlogic SoCs supporting this modifier.
1349 *
1350 * Due to the nature of the layout, these buffers are not expected to
1351 * be accessible by the user-space clients, but only accessible by the
1352 * hardware producers and consumers.
1353 *
1354 * The user-space clients should expect a failure while trying to mmap
1355 * the DMA-BUF handle returned by the producer.
1356 */
1357#define AMLOGIC_FBC_LAYOUT_SCATTER (2ULL)
1358
1359/* Amlogic FBC Layout Options Bit Mask */
1360
1361/*
1362 * Amlogic FBC Memory Saving mode
1363 *
1364 * Indicates the storage is packed when pixel size is multiple of word
1365 * boudaries, i.e. 8bit should be stored in this mode to save allocation
1366 * memory.
1367 *
1368 * This mode reduces body layout to 3072 bytes per 64x32 superblock with
1369 * the basic layout and 3200 bytes per 64x32 superblock combined with
1370 * the scatter layout.
1371 */
1372#define AMLOGIC_FBC_OPTION_MEM_SAVING (1ULL << 0)
1373
1374/*
1375 * AMD modifiers
1376 *
1377 * Memory layout:
1378 *
1379 * without DCC:
1380 * - main surface
1381 *
1382 * with DCC & without DCC_RETILE:
1383 * - main surface in plane 0
1384 * - DCC surface in plane 1 (RB-aligned, pipe-aligned if DCC_PIPE_ALIGN is set)
1385 *
1386 * with DCC & DCC_RETILE:
1387 * - main surface in plane 0
1388 * - displayable DCC surface in plane 1 (not RB-aligned & not pipe-aligned)
1389 * - pipe-aligned DCC surface in plane 2 (RB-aligned & pipe-aligned)
1390 *
1391 * For multi-plane formats the above surfaces get merged into one plane for
1392 * each format plane, based on the required alignment only.
1393 *
1394 * Bits Parameter Notes
1395 * ----- ------------------------ ---------------------------------------------
1396 *
1397 * 7:0 TILE_VERSION Values are AMD_FMT_MOD_TILE_VER_*
1398 * 12:8 TILE Values are AMD_FMT_MOD_TILE_<version>_*
1399 * 13 DCC
1400 * 14 DCC_RETILE
1401 * 15 DCC_PIPE_ALIGN
1402 * 16 DCC_INDEPENDENT_64B
1403 * 17 DCC_INDEPENDENT_128B
1404 * 19:18 DCC_MAX_COMPRESSED_BLOCK Values are AMD_FMT_MOD_DCC_BLOCK_*
1405 * 20 DCC_CONSTANT_ENCODE
1406 * 23:21 PIPE_XOR_BITS Only for some chips
1407 * 26:24 BANK_XOR_BITS Only for some chips
1408 * 29:27 PACKERS Only for some chips
1409 * 32:30 RB Only for some chips
1410 * 35:33 PIPE Only for some chips
1411 * 55:36 - Reserved for future use, must be zero
1412 */
1413#define AMD_FMT_MOD fourcc_mod_code(AMD, 0)
1414
1415#define IS_AMD_FMT_MOD(val) (((val) >> 56) == DRM_FORMAT_MOD_VENDOR_AMD)
1416
1417/* Reserve 0 for GFX8 and older */
1418#define AMD_FMT_MOD_TILE_VER_GFX9 1
1419#define AMD_FMT_MOD_TILE_VER_GFX10 2
1420#define AMD_FMT_MOD_TILE_VER_GFX10_RBPLUS 3
1421#define AMD_FMT_MOD_TILE_VER_GFX11 4
1422
1423/*
1424 * 64K_S is the same for GFX9/GFX10/GFX10_RBPLUS and hence has GFX9 as canonical
1425 * version.
1426 */
1427#define AMD_FMT_MOD_TILE_GFX9_64K_S 9
1428
1429/*
1430 * 64K_D for non-32 bpp is the same for GFX9/GFX10/GFX10_RBPLUS and hence has
1431 * GFX9 as canonical version.
1432 */
1433#define AMD_FMT_MOD_TILE_GFX9_64K_D 10
1434#define AMD_FMT_MOD_TILE_GFX9_64K_S_X 25
1435#define AMD_FMT_MOD_TILE_GFX9_64K_D_X 26
1436#define AMD_FMT_MOD_TILE_GFX9_64K_R_X 27
1437#define AMD_FMT_MOD_TILE_GFX11_256K_R_X 31
1438
1439#define AMD_FMT_MOD_DCC_BLOCK_64B 0
1440#define AMD_FMT_MOD_DCC_BLOCK_128B 1
1441#define AMD_FMT_MOD_DCC_BLOCK_256B 2
1442
1443#define AMD_FMT_MOD_TILE_VERSION_SHIFT 0
1444#define AMD_FMT_MOD_TILE_VERSION_MASK 0xFF
1445#define AMD_FMT_MOD_TILE_SHIFT 8
1446#define AMD_FMT_MOD_TILE_MASK 0x1F
1447
1448/* Whether DCC compression is enabled. */
1449#define AMD_FMT_MOD_DCC_SHIFT 13
1450#define AMD_FMT_MOD_DCC_MASK 0x1
1451
1452/*
1453 * Whether to include two DCC surfaces, one which is rb & pipe aligned, and
1454 * one which is not-aligned.
1455 */
1456#define AMD_FMT_MOD_DCC_RETILE_SHIFT 14
1457#define AMD_FMT_MOD_DCC_RETILE_MASK 0x1
1458
1459/* Only set if DCC_RETILE = false */
1460#define AMD_FMT_MOD_DCC_PIPE_ALIGN_SHIFT 15
1461#define AMD_FMT_MOD_DCC_PIPE_ALIGN_MASK 0x1
1462
1463#define AMD_FMT_MOD_DCC_INDEPENDENT_64B_SHIFT 16
1464#define AMD_FMT_MOD_DCC_INDEPENDENT_64B_MASK 0x1
1465#define AMD_FMT_MOD_DCC_INDEPENDENT_128B_SHIFT 17
1466#define AMD_FMT_MOD_DCC_INDEPENDENT_128B_MASK 0x1
1467#define AMD_FMT_MOD_DCC_MAX_COMPRESSED_BLOCK_SHIFT 18
1468#define AMD_FMT_MOD_DCC_MAX_COMPRESSED_BLOCK_MASK 0x3
1469
1470/*
1471 * DCC supports embedding some clear colors directly in the DCC surface.
1472 * However, on older GPUs the rendering HW ignores the embedded clear color
1473 * and prefers the driver provided color. This necessitates doing a fastclear
1474 * eliminate operation before a process transfers control.
1475 *
1476 * If this bit is set that means the fastclear eliminate is not needed for these
1477 * embeddable colors.
1478 */
1479#define AMD_FMT_MOD_DCC_CONSTANT_ENCODE_SHIFT 20
1480#define AMD_FMT_MOD_DCC_CONSTANT_ENCODE_MASK 0x1
1481
1482/*
1483 * The below fields are for accounting for per GPU differences. These are only
1484 * relevant for GFX9 and later and if the tile field is *_X/_T.
1485 *
1486 * PIPE_XOR_BITS = always needed
1487 * BANK_XOR_BITS = only for TILE_VER_GFX9
1488 * PACKERS = only for TILE_VER_GFX10_RBPLUS
1489 * RB = only for TILE_VER_GFX9 & DCC
1490 * PIPE = only for TILE_VER_GFX9 & DCC & (DCC_RETILE | DCC_PIPE_ALIGN)
1491 */
1492#define AMD_FMT_MOD_PIPE_XOR_BITS_SHIFT 21
1493#define AMD_FMT_MOD_PIPE_XOR_BITS_MASK 0x7
1494#define AMD_FMT_MOD_BANK_XOR_BITS_SHIFT 24
1495#define AMD_FMT_MOD_BANK_XOR_BITS_MASK 0x7
1496#define AMD_FMT_MOD_PACKERS_SHIFT 27
1497#define AMD_FMT_MOD_PACKERS_MASK 0x7
1498#define AMD_FMT_MOD_RB_SHIFT 30
1499#define AMD_FMT_MOD_RB_MASK 0x7
1500#define AMD_FMT_MOD_PIPE_SHIFT 33
1501#define AMD_FMT_MOD_PIPE_MASK 0x7
1502
1503#define AMD_FMT_MOD_SET(field, value) \
1504 ((__u64)(value) << AMD_FMT_MOD_##field##_SHIFT)
1505#define AMD_FMT_MOD_GET(field, value) \
1506 (((value) >> AMD_FMT_MOD_##field##_SHIFT) & AMD_FMT_MOD_##field##_MASK)
1507#define AMD_FMT_MOD_CLEAR(field) \
1508 (~((__u64)AMD_FMT_MOD_##field##_MASK << AMD_FMT_MOD_##field##_SHIFT))
1509
1510#if defined(__cplusplus)
1511}
1512#endif
1513
1514#endif /* DRM_FOURCC_H */