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1// SPDX-License-Identifier: GPL-2.0+ 2/* 3 * util.c 4 * 5 * ORIGINAL AUTHOR: Savio Lam (lam836@cs.cuhk.hk) 6 * MODIFIED FOR LINUX KERNEL CONFIG BY: William Roadcap (roadcap@cfw.com) 7 */ 8 9#include <stdarg.h> 10 11#include "dialog.h" 12 13/* Needed in signal handler in mconf.c */ 14int saved_x, saved_y; 15 16struct dialog_info dlg; 17 18static void set_mono_theme(void) 19{ 20 dlg.title.atr = A_BOLD; 21 dlg.button_active.atr = A_REVERSE; 22 dlg.button_inactive.atr = A_DIM; 23 dlg.button_key_active.atr = A_REVERSE; 24 dlg.button_key_inactive.atr = A_BOLD; 25 dlg.button_label_active.atr = A_REVERSE; 26 dlg.position_indicator.atr = A_BOLD; 27 dlg.item_selected.atr = A_REVERSE; 28 dlg.tag.atr = A_BOLD; 29 dlg.tag_selected.atr = A_REVERSE; 30 dlg.tag_key.atr = A_BOLD; 31 dlg.tag_key_selected.atr = A_REVERSE; 32 dlg.check.atr = A_BOLD; 33 dlg.check_selected.atr = A_REVERSE; 34 dlg.uarrow.atr = A_BOLD; 35 dlg.darrow.atr = A_BOLD; 36} 37 38#define DLG_COLOR(dialog, f, b, h) \ 39do { \ 40 dlg.dialog.fg = (f); \ 41 dlg.dialog.bg = (b); \ 42 dlg.dialog.hl = (h); \ 43} while (0) 44 45static void set_classic_theme(void) 46{ 47 DLG_COLOR(screen, COLOR_CYAN, COLOR_BLUE, true); 48 DLG_COLOR(shadow, COLOR_BLACK, COLOR_BLACK, true); 49 DLG_COLOR(dialog, COLOR_BLACK, COLOR_WHITE, false); 50 DLG_COLOR(title, COLOR_YELLOW, COLOR_WHITE, true); 51 DLG_COLOR(border, COLOR_WHITE, COLOR_WHITE, true); 52 DLG_COLOR(button_active, COLOR_WHITE, COLOR_BLUE, true); 53 DLG_COLOR(button_inactive, COLOR_BLACK, COLOR_WHITE, false); 54 DLG_COLOR(button_key_active, COLOR_WHITE, COLOR_BLUE, true); 55 DLG_COLOR(button_key_inactive, COLOR_RED, COLOR_WHITE, false); 56 DLG_COLOR(button_label_active, COLOR_YELLOW, COLOR_BLUE, true); 57 DLG_COLOR(button_label_inactive, COLOR_BLACK, COLOR_WHITE, true); 58 DLG_COLOR(inputbox, COLOR_BLACK, COLOR_WHITE, false); 59 DLG_COLOR(position_indicator, COLOR_YELLOW, COLOR_WHITE, true); 60 DLG_COLOR(menubox, COLOR_BLACK, COLOR_WHITE, false); 61 DLG_COLOR(menubox_border, COLOR_WHITE, COLOR_WHITE, true); 62 DLG_COLOR(item, COLOR_BLACK, COLOR_WHITE, false); 63 DLG_COLOR(item_selected, COLOR_WHITE, COLOR_BLUE, true); 64 DLG_COLOR(tag, COLOR_YELLOW, COLOR_WHITE, true); 65 DLG_COLOR(tag_selected, COLOR_YELLOW, COLOR_BLUE, true); 66 DLG_COLOR(tag_key, COLOR_YELLOW, COLOR_WHITE, true); 67 DLG_COLOR(tag_key_selected, COLOR_YELLOW, COLOR_BLUE, true); 68 DLG_COLOR(check, COLOR_BLACK, COLOR_WHITE, false); 69 DLG_COLOR(check_selected, COLOR_WHITE, COLOR_BLUE, true); 70 DLG_COLOR(uarrow, COLOR_GREEN, COLOR_WHITE, true); 71 DLG_COLOR(darrow, COLOR_GREEN, COLOR_WHITE, true); 72} 73 74static void set_blackbg_theme(void) 75{ 76 DLG_COLOR(screen, COLOR_RED, COLOR_BLACK, true); 77 DLG_COLOR(shadow, COLOR_BLACK, COLOR_BLACK, false); 78 DLG_COLOR(dialog, COLOR_WHITE, COLOR_BLACK, false); 79 DLG_COLOR(title, COLOR_RED, COLOR_BLACK, false); 80 DLG_COLOR(border, COLOR_BLACK, COLOR_BLACK, true); 81 82 DLG_COLOR(button_active, COLOR_YELLOW, COLOR_RED, false); 83 DLG_COLOR(button_inactive, COLOR_YELLOW, COLOR_BLACK, false); 84 DLG_COLOR(button_key_active, COLOR_YELLOW, COLOR_RED, true); 85 DLG_COLOR(button_key_inactive, COLOR_RED, COLOR_BLACK, false); 86 DLG_COLOR(button_label_active, COLOR_WHITE, COLOR_RED, false); 87 DLG_COLOR(button_label_inactive, COLOR_WHITE, COLOR_BLACK, false); 88 89 DLG_COLOR(inputbox, COLOR_YELLOW, COLOR_BLACK, false); 90 91 DLG_COLOR(position_indicator, COLOR_RED, COLOR_BLACK, false); 92 93 DLG_COLOR(menubox, COLOR_YELLOW, COLOR_BLACK, false); 94 DLG_COLOR(menubox_border, COLOR_BLACK, COLOR_BLACK, true); 95 96 DLG_COLOR(item, COLOR_WHITE, COLOR_BLACK, false); 97 DLG_COLOR(item_selected, COLOR_WHITE, COLOR_RED, false); 98 99 DLG_COLOR(tag, COLOR_RED, COLOR_BLACK, false); 100 DLG_COLOR(tag_selected, COLOR_YELLOW, COLOR_RED, true); 101 DLG_COLOR(tag_key, COLOR_RED, COLOR_BLACK, false); 102 DLG_COLOR(tag_key_selected, COLOR_YELLOW, COLOR_RED, true); 103 104 DLG_COLOR(check, COLOR_YELLOW, COLOR_BLACK, false); 105 DLG_COLOR(check_selected, COLOR_YELLOW, COLOR_RED, true); 106 107 DLG_COLOR(uarrow, COLOR_RED, COLOR_BLACK, false); 108 DLG_COLOR(darrow, COLOR_RED, COLOR_BLACK, false); 109} 110 111static void set_bluetitle_theme(void) 112{ 113 set_classic_theme(); 114 DLG_COLOR(title, COLOR_BLUE, COLOR_WHITE, true); 115 DLG_COLOR(button_key_active, COLOR_YELLOW, COLOR_BLUE, true); 116 DLG_COLOR(button_label_active, COLOR_WHITE, COLOR_BLUE, true); 117 DLG_COLOR(position_indicator, COLOR_BLUE, COLOR_WHITE, true); 118 DLG_COLOR(tag, COLOR_BLUE, COLOR_WHITE, true); 119 DLG_COLOR(tag_key, COLOR_BLUE, COLOR_WHITE, true); 120 121} 122 123/* 124 * Select color theme 125 */ 126static int set_theme(const char *theme) 127{ 128 int use_color = 1; 129 if (!theme) 130 set_bluetitle_theme(); 131 else if (strcmp(theme, "classic") == 0) 132 set_classic_theme(); 133 else if (strcmp(theme, "bluetitle") == 0) 134 set_bluetitle_theme(); 135 else if (strcmp(theme, "blackbg") == 0) 136 set_blackbg_theme(); 137 else if (strcmp(theme, "mono") == 0) 138 use_color = 0; 139 140 return use_color; 141} 142 143static void init_one_color(struct dialog_color *color) 144{ 145 static int pair = 0; 146 147 pair++; 148 init_pair(pair, color->fg, color->bg); 149 if (color->hl) 150 color->atr = A_BOLD | COLOR_PAIR(pair); 151 else 152 color->atr = COLOR_PAIR(pair); 153} 154 155static void init_dialog_colors(void) 156{ 157 init_one_color(&dlg.screen); 158 init_one_color(&dlg.shadow); 159 init_one_color(&dlg.dialog); 160 init_one_color(&dlg.title); 161 init_one_color(&dlg.border); 162 init_one_color(&dlg.button_active); 163 init_one_color(&dlg.button_inactive); 164 init_one_color(&dlg.button_key_active); 165 init_one_color(&dlg.button_key_inactive); 166 init_one_color(&dlg.button_label_active); 167 init_one_color(&dlg.button_label_inactive); 168 init_one_color(&dlg.inputbox); 169 init_one_color(&dlg.position_indicator); 170 init_one_color(&dlg.menubox); 171 init_one_color(&dlg.menubox_border); 172 init_one_color(&dlg.item); 173 init_one_color(&dlg.item_selected); 174 init_one_color(&dlg.tag); 175 init_one_color(&dlg.tag_selected); 176 init_one_color(&dlg.tag_key); 177 init_one_color(&dlg.tag_key_selected); 178 init_one_color(&dlg.check); 179 init_one_color(&dlg.check_selected); 180 init_one_color(&dlg.uarrow); 181 init_one_color(&dlg.darrow); 182} 183 184/* 185 * Setup for color display 186 */ 187static void color_setup(const char *theme) 188{ 189 int use_color; 190 191 use_color = set_theme(theme); 192 if (use_color && has_colors()) { 193 start_color(); 194 init_dialog_colors(); 195 } else 196 set_mono_theme(); 197} 198 199/* 200 * Set window to attribute 'attr' 201 */ 202void attr_clear(WINDOW * win, int height, int width, chtype attr) 203{ 204 int i, j; 205 206 wattrset(win, attr); 207 for (i = 0; i < height; i++) { 208 wmove(win, i, 0); 209 for (j = 0; j < width; j++) 210 waddch(win, ' '); 211 } 212 touchwin(win); 213} 214 215void dialog_clear(void) 216{ 217 int lines, columns; 218 219 lines = getmaxy(stdscr); 220 columns = getmaxx(stdscr); 221 222 attr_clear(stdscr, lines, columns, dlg.screen.atr); 223 /* Display background title if it exists ... - SLH */ 224 if (dlg.backtitle != NULL) { 225 int i, len = 0, skip = 0; 226 struct subtitle_list *pos; 227 228 wattrset(stdscr, dlg.screen.atr); 229 mvwaddstr(stdscr, 0, 1, (char *)dlg.backtitle); 230 231 for (pos = dlg.subtitles; pos != NULL; pos = pos->next) { 232 /* 3 is for the arrow and spaces */ 233 len += strlen(pos->text) + 3; 234 } 235 236 wmove(stdscr, 1, 1); 237 if (len > columns - 2) { 238 const char *ellipsis = "[...] "; 239 waddstr(stdscr, ellipsis); 240 skip = len - (columns - 2 - strlen(ellipsis)); 241 } 242 243 for (pos = dlg.subtitles; pos != NULL; pos = pos->next) { 244 if (skip == 0) 245 waddch(stdscr, ACS_RARROW); 246 else 247 skip--; 248 249 if (skip == 0) 250 waddch(stdscr, ' '); 251 else 252 skip--; 253 254 if (skip < strlen(pos->text)) { 255 waddstr(stdscr, pos->text + skip); 256 skip = 0; 257 } else 258 skip -= strlen(pos->text); 259 260 if (skip == 0) 261 waddch(stdscr, ' '); 262 else 263 skip--; 264 } 265 266 for (i = len + 1; i < columns - 1; i++) 267 waddch(stdscr, ACS_HLINE); 268 } 269 wnoutrefresh(stdscr); 270} 271 272/* 273 * Do some initialization for dialog 274 */ 275int init_dialog(const char *backtitle) 276{ 277 int height, width; 278 279 initscr(); /* Init curses */ 280 281 /* Get current cursor position for signal handler in mconf.c */ 282 getyx(stdscr, saved_y, saved_x); 283 284 getmaxyx(stdscr, height, width); 285 if (height < WINDOW_HEIGHT_MIN || width < WINDOW_WIDTH_MIN) { 286 endwin(); 287 return -ERRDISPLAYTOOSMALL; 288 } 289 290 dlg.backtitle = backtitle; 291 color_setup(getenv("MENUCONFIG_COLOR")); 292 293 keypad(stdscr, TRUE); 294 cbreak(); 295 noecho(); 296 dialog_clear(); 297 298 return 0; 299} 300 301void set_dialog_backtitle(const char *backtitle) 302{ 303 dlg.backtitle = backtitle; 304} 305 306void set_dialog_subtitles(struct subtitle_list *subtitles) 307{ 308 dlg.subtitles = subtitles; 309} 310 311/* 312 * End using dialog functions. 313 */ 314void end_dialog(int x, int y) 315{ 316 /* move cursor back to original position */ 317 move(y, x); 318 refresh(); 319 endwin(); 320} 321 322/* Print the title of the dialog. Center the title and truncate 323 * tile if wider than dialog (- 2 chars). 324 **/ 325void print_title(WINDOW *dialog, const char *title, int width) 326{ 327 if (title) { 328 int tlen = MIN(width - 2, strlen(title)); 329 wattrset(dialog, dlg.title.atr); 330 mvwaddch(dialog, 0, (width - tlen) / 2 - 1, ' '); 331 mvwaddnstr(dialog, 0, (width - tlen)/2, title, tlen); 332 waddch(dialog, ' '); 333 } 334} 335 336/* 337 * Print a string of text in a window, automatically wrap around to the 338 * next line if the string is too long to fit on one line. Newline 339 * characters '\n' are properly processed. We start on a new line 340 * if there is no room for at least 4 nonblanks following a double-space. 341 */ 342void print_autowrap(WINDOW * win, const char *prompt, int width, int y, int x) 343{ 344 int newl, cur_x, cur_y; 345 int prompt_len, room, wlen; 346 char tempstr[MAX_LEN + 1], *word, *sp, *sp2, *newline_separator = 0; 347 348 snprintf(tempstr, sizeof(tempstr), "%s", prompt); 349 prompt_len = strlen(tempstr); 350 351 if (prompt_len <= width - x * 2) { /* If prompt is short */ 352 wmove(win, y, (width - prompt_len) / 2); 353 waddstr(win, tempstr); 354 } else { 355 cur_x = x; 356 cur_y = y; 357 newl = 1; 358 word = tempstr; 359 while (word && *word) { 360 sp = strpbrk(word, "\n "); 361 if (sp && *sp == '\n') 362 newline_separator = sp; 363 364 if (sp) 365 *sp++ = 0; 366 367 /* Wrap to next line if either the word does not fit, 368 or it is the first word of a new sentence, and it is 369 short, and the next word does not fit. */ 370 room = width - cur_x; 371 wlen = strlen(word); 372 if (wlen > room || 373 (newl && wlen < 4 && sp 374 && wlen + 1 + strlen(sp) > room 375 && (!(sp2 = strpbrk(sp, "\n ")) 376 || wlen + 1 + (sp2 - sp) > room))) { 377 cur_y++; 378 cur_x = x; 379 } 380 wmove(win, cur_y, cur_x); 381 waddstr(win, word); 382 getyx(win, cur_y, cur_x); 383 384 /* Move to the next line if the word separator was a newline */ 385 if (newline_separator) { 386 cur_y++; 387 cur_x = x; 388 newline_separator = 0; 389 } else 390 cur_x++; 391 392 if (sp && *sp == ' ') { 393 cur_x++; /* double space */ 394 while (*++sp == ' ') ; 395 newl = 1; 396 } else 397 newl = 0; 398 word = sp; 399 } 400 } 401} 402 403/* 404 * Print a button 405 */ 406void print_button(WINDOW * win, const char *label, int y, int x, int selected) 407{ 408 int i, temp; 409 410 wmove(win, y, x); 411 wattrset(win, selected ? dlg.button_active.atr 412 : dlg.button_inactive.atr); 413 waddstr(win, "<"); 414 temp = strspn(label, " "); 415 label += temp; 416 wattrset(win, selected ? dlg.button_label_active.atr 417 : dlg.button_label_inactive.atr); 418 for (i = 0; i < temp; i++) 419 waddch(win, ' '); 420 wattrset(win, selected ? dlg.button_key_active.atr 421 : dlg.button_key_inactive.atr); 422 waddch(win, label[0]); 423 wattrset(win, selected ? dlg.button_label_active.atr 424 : dlg.button_label_inactive.atr); 425 waddstr(win, (char *)label + 1); 426 wattrset(win, selected ? dlg.button_active.atr 427 : dlg.button_inactive.atr); 428 waddstr(win, ">"); 429 wmove(win, y, x + temp + 1); 430} 431 432/* 433 * Draw a rectangular box with line drawing characters 434 */ 435void 436draw_box(WINDOW * win, int y, int x, int height, int width, 437 chtype box, chtype border) 438{ 439 int i, j; 440 441 wattrset(win, 0); 442 for (i = 0; i < height; i++) { 443 wmove(win, y + i, x); 444 for (j = 0; j < width; j++) 445 if (!i && !j) 446 waddch(win, border | ACS_ULCORNER); 447 else if (i == height - 1 && !j) 448 waddch(win, border | ACS_LLCORNER); 449 else if (!i && j == width - 1) 450 waddch(win, box | ACS_URCORNER); 451 else if (i == height - 1 && j == width - 1) 452 waddch(win, box | ACS_LRCORNER); 453 else if (!i) 454 waddch(win, border | ACS_HLINE); 455 else if (i == height - 1) 456 waddch(win, box | ACS_HLINE); 457 else if (!j) 458 waddch(win, border | ACS_VLINE); 459 else if (j == width - 1) 460 waddch(win, box | ACS_VLINE); 461 else 462 waddch(win, box | ' '); 463 } 464} 465 466/* 467 * Draw shadows along the right and bottom edge to give a more 3D look 468 * to the boxes 469 */ 470void draw_shadow(WINDOW * win, int y, int x, int height, int width) 471{ 472 int i; 473 474 if (has_colors()) { /* Whether terminal supports color? */ 475 wattrset(win, dlg.shadow.atr); 476 wmove(win, y + height, x + 2); 477 for (i = 0; i < width; i++) 478 waddch(win, winch(win) & A_CHARTEXT); 479 for (i = y + 1; i < y + height + 1; i++) { 480 wmove(win, i, x + width); 481 waddch(win, winch(win) & A_CHARTEXT); 482 waddch(win, winch(win) & A_CHARTEXT); 483 } 484 wnoutrefresh(win); 485 } 486} 487 488/* 489 * Return the position of the first alphabetic character in a string. 490 */ 491int first_alpha(const char *string, const char *exempt) 492{ 493 int i, in_paren = 0, c; 494 495 for (i = 0; i < strlen(string); i++) { 496 c = tolower(string[i]); 497 498 if (strchr("<[(", c)) 499 ++in_paren; 500 if (strchr(">])", c) && in_paren > 0) 501 --in_paren; 502 503 if ((!in_paren) && isalpha(c) && strchr(exempt, c) == 0) 504 return i; 505 } 506 507 return 0; 508} 509 510/* 511 * ncurses uses ESC to detect escaped char sequences. This resutl in 512 * a small timeout before ESC is actually delivered to the application. 513 * lxdialog suggest <ESC> <ESC> which is correctly translated to two 514 * times esc. But then we need to ignore the second esc to avoid stepping 515 * out one menu too much. Filter away all escaped key sequences since 516 * keypad(FALSE) turn off ncurses support for escape sequences - and that's 517 * needed to make notimeout() do as expected. 518 */ 519int on_key_esc(WINDOW *win) 520{ 521 int key; 522 int key2; 523 int key3; 524 525 nodelay(win, TRUE); 526 keypad(win, FALSE); 527 key = wgetch(win); 528 key2 = wgetch(win); 529 do { 530 key3 = wgetch(win); 531 } while (key3 != ERR); 532 nodelay(win, FALSE); 533 keypad(win, TRUE); 534 if (key == KEY_ESC && key2 == ERR) 535 return KEY_ESC; 536 else if (key != ERR && key != KEY_ESC && key2 == ERR) 537 ungetch(key); 538 539 return -1; 540} 541 542/* redraw screen in new size */ 543int on_key_resize(void) 544{ 545 dialog_clear(); 546 return KEY_RESIZE; 547} 548 549struct dialog_list *item_cur; 550struct dialog_list item_nil; 551struct dialog_list *item_head; 552 553void item_reset(void) 554{ 555 struct dialog_list *p, *next; 556 557 for (p = item_head; p; p = next) { 558 next = p->next; 559 free(p); 560 } 561 item_head = NULL; 562 item_cur = &item_nil; 563} 564 565void item_make(const char *fmt, ...) 566{ 567 va_list ap; 568 struct dialog_list *p = malloc(sizeof(*p)); 569 570 if (item_head) 571 item_cur->next = p; 572 else 573 item_head = p; 574 item_cur = p; 575 memset(p, 0, sizeof(*p)); 576 577 va_start(ap, fmt); 578 vsnprintf(item_cur->node.str, sizeof(item_cur->node.str), fmt, ap); 579 va_end(ap); 580} 581 582void item_add_str(const char *fmt, ...) 583{ 584 va_list ap; 585 size_t avail; 586 587 avail = sizeof(item_cur->node.str) - strlen(item_cur->node.str); 588 589 va_start(ap, fmt); 590 vsnprintf(item_cur->node.str + strlen(item_cur->node.str), 591 avail, fmt, ap); 592 item_cur->node.str[sizeof(item_cur->node.str) - 1] = '\0'; 593 va_end(ap); 594} 595 596void item_set_tag(char tag) 597{ 598 item_cur->node.tag = tag; 599} 600void item_set_data(void *ptr) 601{ 602 item_cur->node.data = ptr; 603} 604 605void item_set_selected(int val) 606{ 607 item_cur->node.selected = val; 608} 609 610int item_activate_selected(void) 611{ 612 item_foreach() 613 if (item_is_selected()) 614 return 1; 615 return 0; 616} 617 618void *item_data(void) 619{ 620 return item_cur->node.data; 621} 622 623char item_tag(void) 624{ 625 return item_cur->node.tag; 626} 627 628int item_count(void) 629{ 630 int n = 0; 631 struct dialog_list *p; 632 633 for (p = item_head; p; p = p->next) 634 n++; 635 return n; 636} 637 638void item_set(int n) 639{ 640 int i = 0; 641 item_foreach() 642 if (i++ == n) 643 return; 644} 645 646int item_n(void) 647{ 648 int n = 0; 649 struct dialog_list *p; 650 651 for (p = item_head; p; p = p->next) { 652 if (p == item_cur) 653 return n; 654 n++; 655 } 656 return 0; 657} 658 659const char *item_str(void) 660{ 661 return item_cur->node.str; 662} 663 664int item_is_selected(void) 665{ 666 return (item_cur->node.selected != 0); 667} 668 669int item_is_tag(char tag) 670{ 671 return (item_cur->node.tag == tag); 672}