Linux kernel mirror (for testing)
git.kernel.org/pub/scm/linux/kernel/git/torvalds/linux.git
kernel
os
linux
1/* SPDX-License-Identifier: GPL-2.0 */
2/* Copyright 2018 Marty E. Plummer <hanetzer@startmail.com> */
3/* Copyright 2019 Linaro, Ltd, Rob Herring <robh@kernel.org> */
4/*
5 * Register definitions based on mali_midg_regmap.h
6 * (C) COPYRIGHT 2010-2018 ARM Limited. All rights reserved.
7 */
8#ifndef __PANFROST_REGS_H__
9#define __PANFROST_REGS_H__
10
11#define GPU_ID 0x00
12#define GPU_L2_FEATURES 0x004 /* (RO) Level 2 cache features */
13#define GPU_CORE_FEATURES 0x008 /* (RO) Shader Core Features */
14#define GPU_TILER_FEATURES 0x00C /* (RO) Tiler Features */
15#define GPU_MEM_FEATURES 0x010 /* (RO) Memory system features */
16#define GROUPS_L2_COHERENT BIT(0) /* Cores groups are l2 coherent */
17
18#define GPU_MMU_FEATURES 0x014 /* (RO) MMU features */
19#define GPU_MMU_FEATURES_VA_BITS(x) ((x) & GENMASK(7, 0))
20#define GPU_MMU_FEATURES_PA_BITS(x) (((x) >> 8) & GENMASK(7, 0))
21#define GPU_AS_PRESENT 0x018 /* (RO) Address space slots present */
22#define GPU_JS_PRESENT 0x01C /* (RO) Job slots present */
23
24#define GPU_INT_RAWSTAT 0x20
25#define GPU_INT_CLEAR 0x24
26#define GPU_INT_MASK 0x28
27#define GPU_INT_STAT 0x2c
28#define GPU_IRQ_FAULT BIT(0)
29#define GPU_IRQ_MULTIPLE_FAULT BIT(7)
30#define GPU_IRQ_RESET_COMPLETED BIT(8)
31#define GPU_IRQ_POWER_CHANGED BIT(9)
32#define GPU_IRQ_POWER_CHANGED_ALL BIT(10)
33#define GPU_IRQ_PERFCNT_SAMPLE_COMPLETED BIT(16)
34#define GPU_IRQ_CLEAN_CACHES_COMPLETED BIT(17)
35#define GPU_IRQ_MASK_ALL \
36 (GPU_IRQ_FAULT |\
37 GPU_IRQ_MULTIPLE_FAULT |\
38 GPU_IRQ_RESET_COMPLETED |\
39 GPU_IRQ_POWER_CHANGED |\
40 GPU_IRQ_POWER_CHANGED_ALL |\
41 GPU_IRQ_PERFCNT_SAMPLE_COMPLETED |\
42 GPU_IRQ_CLEAN_CACHES_COMPLETED)
43#define GPU_IRQ_MASK_ERROR \
44 ( \
45 GPU_IRQ_FAULT |\
46 GPU_IRQ_MULTIPLE_FAULT)
47#define GPU_CMD 0x30
48#define GPU_CMD_SOFT_RESET 0x01
49#define GPU_CMD_HARD_RESET 0x02
50#define GPU_CMD_PERFCNT_CLEAR 0x03
51#define GPU_CMD_PERFCNT_SAMPLE 0x04
52#define GPU_CMD_CYCLE_COUNT_START 0x05
53#define GPU_CMD_CYCLE_COUNT_STOP 0x06
54#define GPU_CMD_CLEAN_CACHES 0x07
55#define GPU_CMD_CLEAN_INV_CACHES 0x08
56#define GPU_STATUS 0x34
57#define GPU_STATUS_PRFCNT_ACTIVE BIT(2)
58#define GPU_LATEST_FLUSH_ID 0x38
59#define GPU_PWR_KEY 0x50 /* (WO) Power manager key register */
60#define GPU_PWR_KEY_UNLOCK 0x2968A819
61#define GPU_PWR_OVERRIDE0 0x54 /* (RW) Power manager override settings */
62#define GPU_PWR_OVERRIDE1 0x58 /* (RW) Power manager override settings */
63#define GPU_FAULT_STATUS 0x3C
64#define GPU_FAULT_ADDRESS_LO 0x40
65#define GPU_FAULT_ADDRESS_HI 0x44
66
67#define GPU_PERFCNT_BASE_LO 0x60
68#define GPU_PERFCNT_BASE_HI 0x64
69#define GPU_PERFCNT_CFG 0x68
70#define GPU_PERFCNT_CFG_MODE(x) (x)
71#define GPU_PERFCNT_CFG_MODE_OFF 0
72#define GPU_PERFCNT_CFG_MODE_MANUAL 1
73#define GPU_PERFCNT_CFG_MODE_TILE 2
74#define GPU_PERFCNT_CFG_AS(x) ((x) << 4)
75#define GPU_PERFCNT_CFG_SETSEL(x) ((x) << 8)
76#define GPU_PRFCNT_JM_EN 0x6c
77#define GPU_PRFCNT_SHADER_EN 0x70
78#define GPU_PRFCNT_TILER_EN 0x74
79#define GPU_PRFCNT_MMU_L2_EN 0x7c
80
81#define GPU_CYCLE_COUNT_LO 0x90
82#define GPU_CYCLE_COUNT_HI 0x94
83#define GPU_TIMESTAMP_LO 0x98
84#define GPU_TIMESTAMP_HI 0x9C
85
86#define GPU_THREAD_MAX_THREADS 0x0A0 /* (RO) Maximum number of threads per core */
87#define GPU_THREAD_MAX_WORKGROUP_SIZE 0x0A4 /* (RO) Maximum workgroup size */
88#define GPU_THREAD_MAX_BARRIER_SIZE 0x0A8 /* (RO) Maximum threads waiting at a barrier */
89#define GPU_THREAD_FEATURES 0x0AC /* (RO) Thread features */
90#define GPU_THREAD_TLS_ALLOC 0x310 /* (RO) Number of threads per core that
91 * TLS must be allocated for */
92
93#define GPU_TEXTURE_FEATURES(n) (0x0B0 + ((n) * 4))
94#define GPU_JS_FEATURES(n) (0x0C0 + ((n) * 4))
95#define GPU_AFBC_FEATURES (0x4C) /* (RO) AFBC support on Bifrost */
96
97#define GPU_SHADER_PRESENT_LO 0x100 /* (RO) Shader core present bitmap, low word */
98#define GPU_SHADER_PRESENT_HI 0x104 /* (RO) Shader core present bitmap, high word */
99#define GPU_TILER_PRESENT_LO 0x110 /* (RO) Tiler core present bitmap, low word */
100#define GPU_TILER_PRESENT_HI 0x114 /* (RO) Tiler core present bitmap, high word */
101
102#define GPU_L2_PRESENT_LO 0x120 /* (RO) Level 2 cache present bitmap, low word */
103#define GPU_L2_PRESENT_HI 0x124 /* (RO) Level 2 cache present bitmap, high word */
104
105#define GPU_COHERENCY_FEATURES 0x300 /* (RO) Coherency features present */
106#define COHERENCY_ACE_LITE BIT(0)
107#define COHERENCY_ACE BIT(1)
108
109#define GPU_STACK_PRESENT_LO 0xE00 /* (RO) Core stack present bitmap, low word */
110#define GPU_STACK_PRESENT_HI 0xE04 /* (RO) Core stack present bitmap, high word */
111
112#define SHADER_READY_LO 0x140 /* (RO) Shader core ready bitmap, low word */
113#define SHADER_READY_HI 0x144 /* (RO) Shader core ready bitmap, high word */
114
115#define TILER_READY_LO 0x150 /* (RO) Tiler core ready bitmap, low word */
116#define TILER_READY_HI 0x154 /* (RO) Tiler core ready bitmap, high word */
117
118#define L2_READY_LO 0x160 /* (RO) Level 2 cache ready bitmap, low word */
119#define L2_READY_HI 0x164 /* (RO) Level 2 cache ready bitmap, high word */
120
121#define STACK_READY_LO 0xE10 /* (RO) Core stack ready bitmap, low word */
122#define STACK_READY_HI 0xE14 /* (RO) Core stack ready bitmap, high word */
123
124
125#define SHADER_PWRON_LO 0x180 /* (WO) Shader core power on bitmap, low word */
126#define SHADER_PWRON_HI 0x184 /* (WO) Shader core power on bitmap, high word */
127
128#define TILER_PWRON_LO 0x190 /* (WO) Tiler core power on bitmap, low word */
129#define TILER_PWRON_HI 0x194 /* (WO) Tiler core power on bitmap, high word */
130
131#define L2_PWRON_LO 0x1A0 /* (WO) Level 2 cache power on bitmap, low word */
132#define L2_PWRON_HI 0x1A4 /* (WO) Level 2 cache power on bitmap, high word */
133
134#define STACK_PWRON_LO 0xE20 /* (RO) Core stack power on bitmap, low word */
135#define STACK_PWRON_HI 0xE24 /* (RO) Core stack power on bitmap, high word */
136
137
138#define SHADER_PWROFF_LO 0x1C0 /* (WO) Shader core power off bitmap, low word */
139#define SHADER_PWROFF_HI 0x1C4 /* (WO) Shader core power off bitmap, high word */
140
141#define TILER_PWROFF_LO 0x1D0 /* (WO) Tiler core power off bitmap, low word */
142#define TILER_PWROFF_HI 0x1D4 /* (WO) Tiler core power off bitmap, high word */
143
144#define L2_PWROFF_LO 0x1E0 /* (WO) Level 2 cache power off bitmap, low word */
145#define L2_PWROFF_HI 0x1E4 /* (WO) Level 2 cache power off bitmap, high word */
146
147#define STACK_PWROFF_LO 0xE30 /* (RO) Core stack power off bitmap, low word */
148#define STACK_PWROFF_HI 0xE34 /* (RO) Core stack power off bitmap, high word */
149
150
151#define SHADER_PWRTRANS_LO 0x200 /* (RO) Shader core power transition bitmap, low word */
152#define SHADER_PWRTRANS_HI 0x204 /* (RO) Shader core power transition bitmap, high word */
153
154#define TILER_PWRTRANS_LO 0x210 /* (RO) Tiler core power transition bitmap, low word */
155#define TILER_PWRTRANS_HI 0x214 /* (RO) Tiler core power transition bitmap, high word */
156
157#define L2_PWRTRANS_LO 0x220 /* (RO) Level 2 cache power transition bitmap, low word */
158#define L2_PWRTRANS_HI 0x224 /* (RO) Level 2 cache power transition bitmap, high word */
159
160#define STACK_PWRTRANS_LO 0xE40 /* (RO) Core stack power transition bitmap, low word */
161#define STACK_PWRTRANS_HI 0xE44 /* (RO) Core stack power transition bitmap, high word */
162
163
164#define SHADER_PWRACTIVE_LO 0x240 /* (RO) Shader core active bitmap, low word */
165#define SHADER_PWRACTIVE_HI 0x244 /* (RO) Shader core active bitmap, high word */
166
167#define TILER_PWRACTIVE_LO 0x250 /* (RO) Tiler core active bitmap, low word */
168#define TILER_PWRACTIVE_HI 0x254 /* (RO) Tiler core active bitmap, high word */
169
170#define L2_PWRACTIVE_LO 0x260 /* (RO) Level 2 cache active bitmap, low word */
171#define L2_PWRACTIVE_HI 0x264 /* (RO) Level 2 cache active bitmap, high word */
172
173#define GPU_JM_CONFIG 0xF00 /* (RW) Job Manager configuration register (Implementation specific register) */
174#define GPU_SHADER_CONFIG 0xF04 /* (RW) Shader core configuration settings (Implementation specific register) */
175#define GPU_TILER_CONFIG 0xF08 /* (RW) Tiler core configuration settings (Implementation specific register) */
176#define GPU_L2_MMU_CONFIG 0xF0C /* (RW) Configuration of the L2 cache and MMU (Implementation specific register) */
177
178/* L2_MMU_CONFIG register */
179#define L2_MMU_CONFIG_ALLOW_SNOOP_DISPARITY_SHIFT 23
180#define L2_MMU_CONFIG_ALLOW_SNOOP_DISPARITY (0x1 << L2_MMU_CONFIG_ALLOW_SNOOP_DISPARITY_SHIFT)
181#define L2_MMU_CONFIG_LIMIT_EXTERNAL_READS_SHIFT 24
182#define L2_MMU_CONFIG_LIMIT_EXTERNAL_READS (0x3 << L2_MMU_CONFIG_LIMIT_EXTERNAL_READS_SHIFT)
183#define L2_MMU_CONFIG_LIMIT_EXTERNAL_READS_OCTANT (0x1 << L2_MMU_CONFIG_LIMIT_EXTERNAL_READS_SHIFT)
184#define L2_MMU_CONFIG_LIMIT_EXTERNAL_READS_QUARTER (0x2 << L2_MMU_CONFIG_LIMIT_EXTERNAL_READS_SHIFT)
185#define L2_MMU_CONFIG_LIMIT_EXTERNAL_READS_HALF (0x3 << L2_MMU_CONFIG_LIMIT_EXTERNAL_READS_SHIFT)
186
187#define L2_MMU_CONFIG_LIMIT_EXTERNAL_WRITES_SHIFT 26
188#define L2_MMU_CONFIG_LIMIT_EXTERNAL_WRITES (0x3 << L2_MMU_CONFIG_LIMIT_EXTERNAL_WRITES_SHIFT)
189#define L2_MMU_CONFIG_LIMIT_EXTERNAL_WRITES_OCTANT (0x1 << L2_MMU_CONFIG_LIMIT_EXTERNAL_WRITES_SHIFT)
190#define L2_MMU_CONFIG_LIMIT_EXTERNAL_WRITES_QUARTER (0x2 << L2_MMU_CONFIG_LIMIT_EXTERNAL_WRITES_SHIFT)
191#define L2_MMU_CONFIG_LIMIT_EXTERNAL_WRITES_HALF (0x3 << L2_MMU_CONFIG_LIMIT_EXTERNAL_WRITES_SHIFT)
192
193#define L2_MMU_CONFIG_3BIT_LIMIT_EXTERNAL_READS_SHIFT 12
194#define L2_MMU_CONFIG_3BIT_LIMIT_EXTERNAL_READS (0x7 << L2_MMU_CONFIG_LIMIT_EXTERNAL_READS_SHIFT)
195
196#define L2_MMU_CONFIG_3BIT_LIMIT_EXTERNAL_WRITES_SHIFT 15
197#define L2_MMU_CONFIG_3BIT_LIMIT_EXTERNAL_WRITES (0x7 << L2_MMU_CONFIG_LIMIT_EXTERNAL_WRITES_SHIFT)
198
199/* SHADER_CONFIG register */
200#define SC_ALT_COUNTERS BIT(3)
201#define SC_OVERRIDE_FWD_PIXEL_KILL BIT(4)
202#define SC_SDC_DISABLE_OQ_DISCARD BIT(6)
203#define SC_LS_ALLOW_ATTR_TYPES BIT(16)
204#define SC_LS_PAUSEBUFFER_DISABLE BIT(16)
205#define SC_TLS_HASH_ENABLE BIT(17)
206#define SC_LS_ATTR_CHECK_DISABLE BIT(18)
207#define SC_ENABLE_TEXGRD_FLAGS BIT(25)
208#define SC_VAR_ALGORITHM BIT(29)
209/* End SHADER_CONFIG register */
210
211/* TILER_CONFIG register */
212#define TC_CLOCK_GATE_OVERRIDE BIT(0)
213
214/* JM_CONFIG register */
215#define JM_TIMESTAMP_OVERRIDE BIT(0)
216#define JM_CLOCK_GATE_OVERRIDE BIT(1)
217#define JM_JOB_THROTTLE_ENABLE BIT(2)
218#define JM_JOB_THROTTLE_LIMIT_SHIFT 3
219#define JM_MAX_JOB_THROTTLE_LIMIT 0x3F
220#define JM_FORCE_COHERENCY_FEATURES_SHIFT 2
221#define JM_IDVS_GROUP_SIZE_SHIFT 16
222#define JM_DEFAULT_IDVS_GROUP_SIZE 0xF
223#define JM_MAX_IDVS_GROUP_SIZE 0x3F
224
225
226/* Job Control regs */
227#define JOB_INT_RAWSTAT 0x1000
228#define JOB_INT_CLEAR 0x1004
229#define JOB_INT_MASK 0x1008
230#define JOB_INT_STAT 0x100c
231#define JOB_INT_JS_STATE 0x1010
232#define JOB_INT_THROTTLE 0x1014
233
234#define MK_JS_MASK(j) (0x10001 << (j))
235#define JOB_INT_MASK_ERR(j) BIT((j) + 16)
236#define JOB_INT_MASK_DONE(j) BIT(j)
237
238#define JS_BASE 0x1800
239#define JS_SLOT_STRIDE 0x80
240
241#define JS_HEAD_LO(n) (JS_BASE + ((n) * JS_SLOT_STRIDE) + 0x00)
242#define JS_HEAD_HI(n) (JS_BASE + ((n) * JS_SLOT_STRIDE) + 0x04)
243#define JS_TAIL_LO(n) (JS_BASE + ((n) * JS_SLOT_STRIDE) + 0x08)
244#define JS_TAIL_HI(n) (JS_BASE + ((n) * JS_SLOT_STRIDE) + 0x0c)
245#define JS_AFFINITY_LO(n) (JS_BASE + ((n) * JS_SLOT_STRIDE) + 0x10)
246#define JS_AFFINITY_HI(n) (JS_BASE + ((n) * JS_SLOT_STRIDE) + 0x14)
247#define JS_CONFIG(n) (JS_BASE + ((n) * JS_SLOT_STRIDE) + 0x18)
248#define JS_XAFFINITY(n) (JS_BASE + ((n) * JS_SLOT_STRIDE) + 0x1c)
249#define JS_COMMAND(n) (JS_BASE + ((n) * JS_SLOT_STRIDE) + 0x20)
250#define JS_STATUS(n) (JS_BASE + ((n) * JS_SLOT_STRIDE) + 0x24)
251#define JS_HEAD_NEXT_LO(n) (JS_BASE + ((n) * JS_SLOT_STRIDE) + 0x40)
252#define JS_HEAD_NEXT_HI(n) (JS_BASE + ((n) * JS_SLOT_STRIDE) + 0x44)
253#define JS_AFFINITY_NEXT_LO(n) (JS_BASE + ((n) * JS_SLOT_STRIDE) + 0x50)
254#define JS_AFFINITY_NEXT_HI(n) (JS_BASE + ((n) * JS_SLOT_STRIDE) + 0x54)
255#define JS_CONFIG_NEXT(n) (JS_BASE + ((n) * JS_SLOT_STRIDE) + 0x58)
256#define JS_COMMAND_NEXT(n) (JS_BASE + ((n) * JS_SLOT_STRIDE) + 0x60)
257#define JS_FLUSH_ID_NEXT(n) (JS_BASE + ((n) * JS_SLOT_STRIDE) + 0x70)
258
259/* Possible values of JS_CONFIG and JS_CONFIG_NEXT registers */
260#define JS_CONFIG_START_FLUSH_CLEAN BIT(8)
261#define JS_CONFIG_START_FLUSH_CLEAN_INVALIDATE (3u << 8)
262#define JS_CONFIG_START_MMU BIT(10)
263#define JS_CONFIG_JOB_CHAIN_FLAG BIT(11)
264#define JS_CONFIG_END_FLUSH_CLEAN BIT(12)
265#define JS_CONFIG_END_FLUSH_CLEAN_INVALIDATE (3u << 12)
266#define JS_CONFIG_ENABLE_FLUSH_REDUCTION BIT(14)
267#define JS_CONFIG_DISABLE_DESCRIPTOR_WR_BK BIT(15)
268#define JS_CONFIG_THREAD_PRI(n) ((n) << 16)
269
270#define JS_COMMAND_NOP 0x00
271#define JS_COMMAND_START 0x01
272#define JS_COMMAND_SOFT_STOP 0x02 /* Gently stop processing a job chain */
273#define JS_COMMAND_HARD_STOP 0x03 /* Rudely stop processing a job chain */
274#define JS_COMMAND_SOFT_STOP_0 0x04 /* Execute SOFT_STOP if JOB_CHAIN_FLAG is 0 */
275#define JS_COMMAND_HARD_STOP_0 0x05 /* Execute HARD_STOP if JOB_CHAIN_FLAG is 0 */
276#define JS_COMMAND_SOFT_STOP_1 0x06 /* Execute SOFT_STOP if JOB_CHAIN_FLAG is 1 */
277#define JS_COMMAND_HARD_STOP_1 0x07 /* Execute HARD_STOP if JOB_CHAIN_FLAG is 1 */
278
279/* MMU regs */
280#define MMU_INT_RAWSTAT 0x2000
281#define MMU_INT_CLEAR 0x2004
282#define MMU_INT_MASK 0x2008
283#define MMU_INT_STAT 0x200c
284
285/* AS_COMMAND register commands */
286#define AS_COMMAND_NOP 0x00 /* NOP Operation */
287#define AS_COMMAND_UPDATE 0x01 /* Broadcasts the values in AS_TRANSTAB and ASn_MEMATTR to all MMUs */
288#define AS_COMMAND_LOCK 0x02 /* Issue a lock region command to all MMUs */
289#define AS_COMMAND_UNLOCK 0x03 /* Issue a flush region command to all MMUs */
290#define AS_COMMAND_FLUSH 0x04 /* Flush all L2 caches then issue a flush region command to all MMUs
291 (deprecated - only for use with T60x) */
292#define AS_COMMAND_FLUSH_PT 0x04 /* Flush all L2 caches then issue a flush region command to all MMUs */
293#define AS_COMMAND_FLUSH_MEM 0x05 /* Wait for memory accesses to complete, flush all the L1s cache then
294 flush all L2 caches then issue a flush region command to all MMUs */
295
296#define MMU_BASE 0x2400
297#define MMU_AS_SHIFT 0x06
298#define MMU_AS(as) (MMU_BASE + ((as) << MMU_AS_SHIFT))
299
300#define AS_TRANSTAB_LO(as) (MMU_AS(as) + 0x00) /* (RW) Translation Table Base Address for address space n, low word */
301#define AS_TRANSTAB_HI(as) (MMU_AS(as) + 0x04) /* (RW) Translation Table Base Address for address space n, high word */
302#define AS_MEMATTR_LO(as) (MMU_AS(as) + 0x08) /* (RW) Memory attributes for address space n, low word. */
303#define AS_MEMATTR_HI(as) (MMU_AS(as) + 0x0C) /* (RW) Memory attributes for address space n, high word. */
304#define AS_MEMATTR_AARCH64_INNER_ALLOC_IMPL (2 << 2)
305#define AS_MEMATTR_AARCH64_INNER_ALLOC_EXPL(w, r) ((3 << 2) | \
306 ((w) ? BIT(0) : 0) | \
307 ((r) ? BIT(1) : 0))
308#define AS_MEMATTR_AARCH64_SH_MIDGARD_INNER (0 << 4)
309#define AS_MEMATTR_AARCH64_SH_CPU_INNER (1 << 4)
310#define AS_MEMATTR_AARCH64_SH_CPU_INNER_SHADER_COH (2 << 4)
311#define AS_MEMATTR_AARCH64_SHARED (0 << 6)
312#define AS_MEMATTR_AARCH64_INNER_OUTER_NC (1 << 6)
313#define AS_MEMATTR_AARCH64_INNER_OUTER_WB (2 << 6)
314#define AS_MEMATTR_AARCH64_FAULT (3 << 6)
315#define AS_LOCKADDR_LO(as) (MMU_AS(as) + 0x10) /* (RW) Lock region address for address space n, low word */
316#define AS_LOCKADDR_HI(as) (MMU_AS(as) + 0x14) /* (RW) Lock region address for address space n, high word */
317#define AS_COMMAND(as) (MMU_AS(as) + 0x18) /* (WO) MMU command register for address space n */
318#define AS_FAULTSTATUS(as) (MMU_AS(as) + 0x1C) /* (RO) MMU fault status register for address space n */
319#define AS_FAULTADDRESS_LO(as) (MMU_AS(as) + 0x20) /* (RO) Fault Address for address space n, low word */
320#define AS_FAULTADDRESS_HI(as) (MMU_AS(as) + 0x24) /* (RO) Fault Address for address space n, high word */
321#define AS_STATUS(as) (MMU_AS(as) + 0x28) /* (RO) Status flags for address space n */
322/* Additional Bifrost AS registers */
323#define AS_TRANSCFG_LO(as) (MMU_AS(as) + 0x30) /* (RW) Translation table configuration for address space n, low word */
324#define AS_TRANSCFG_HI(as) (MMU_AS(as) + 0x34) /* (RW) Translation table configuration for address space n, high word */
325#define AS_TRANSCFG_ADRMODE_LEGACY (0 << 0)
326#define AS_TRANSCFG_ADRMODE_UNMAPPED (1 << 0)
327#define AS_TRANSCFG_ADRMODE_IDENTITY (2 << 0)
328#define AS_TRANSCFG_ADRMODE_AARCH64_4K (6 << 0)
329#define AS_TRANSCFG_ADRMODE_AARCH64_64K (8 << 0)
330#define AS_TRANSCFG_INA_BITS(x) ((x) << 6)
331#define AS_TRANSCFG_OUTA_BITS(x) ((x) << 14)
332#define AS_TRANSCFG_SL_CONCAT BIT(22)
333#define AS_TRANSCFG_PTW_MEMATTR_NC (1 << 24)
334#define AS_TRANSCFG_PTW_MEMATTR_WB (2 << 24)
335#define AS_TRANSCFG_PTW_SH_NS (0 << 28)
336#define AS_TRANSCFG_PTW_SH_OS (2 << 28)
337#define AS_TRANSCFG_PTW_SH_IS (3 << 28)
338#define AS_TRANSCFG_PTW_RA BIT(30)
339#define AS_TRANSCFG_DISABLE_HIER_AP BIT(33)
340#define AS_TRANSCFG_DISABLE_AF_FAULT BIT(34)
341#define AS_TRANSCFG_WXN BIT(35)
342#define AS_TRANSCFG_XREADABLE BIT(36)
343#define AS_FAULTEXTRA_LO(as) (MMU_AS(as) + 0x38) /* (RO) Secondary fault address for address space n, low word */
344#define AS_FAULTEXTRA_HI(as) (MMU_AS(as) + 0x3C) /* (RO) Secondary fault address for address space n, high word */
345
346#define MMU_AS_STRIDE (1 << MMU_AS_SHIFT)
347
348/*
349 * Begin LPAE MMU TRANSTAB register values
350 */
351#define AS_TRANSTAB_LPAE_ADDR_SPACE_MASK 0xfffffffffffff000
352#define AS_TRANSTAB_LPAE_ADRMODE_IDENTITY 0x2
353#define AS_TRANSTAB_LPAE_ADRMODE_TABLE 0x3
354#define AS_TRANSTAB_LPAE_ADRMODE_MASK 0x3
355#define AS_TRANSTAB_LPAE_READ_INNER BIT(2)
356#define AS_TRANSTAB_LPAE_SHARE_OUTER BIT(4)
357
358/*
359 * Begin AARCH64_4K MMU TRANSTAB register values
360 */
361#define AS_TRANSTAB_AARCH64_4K_ADDR_MASK 0xfffffffffffffff0
362
363#define AS_STATUS_AS_ACTIVE 0x01
364
365#define AS_FAULTSTATUS_ACCESS_TYPE_MASK (0x3 << 8)
366#define AS_FAULTSTATUS_ACCESS_TYPE_ATOMIC (0x0 << 8)
367#define AS_FAULTSTATUS_ACCESS_TYPE_EX (0x1 << 8)
368#define AS_FAULTSTATUS_ACCESS_TYPE_READ (0x2 << 8)
369#define AS_FAULTSTATUS_ACCESS_TYPE_WRITE (0x3 << 8)
370
371#define AS_LOCK_REGION_MIN_SIZE (1ULL << 15)
372
373#define gpu_write(dev, reg, data) writel(data, dev->iomem + reg)
374#define gpu_read(dev, reg) readl(dev->iomem + reg)
375
376#endif