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1/* SPDX-License-Identifier: GPL-2.0 */ 2/* 3 * include/linux/vt_buffer.h -- Access to VT screen buffer 4 * 5 * (c) 1998 Martin Mares <mj@ucw.cz> 6 * 7 * This is a set of macros and functions which are used in the 8 * console driver and related code to access the screen buffer. 9 * In most cases the console works with simple in-memory buffer, 10 * but when handling hardware text mode consoles, we store 11 * the foreground console directly in video memory. 12 */ 13 14#ifndef _LINUX_VT_BUFFER_H_ 15#define _LINUX_VT_BUFFER_H_ 16 17#include <linux/string.h> 18 19#if IS_ENABLED(CONFIG_VGA_CONSOLE) || IS_ENABLED(CONFIG_MDA_CONSOLE) 20#include <asm/vga.h> 21#endif 22 23#ifndef VT_BUF_HAVE_RW 24#define scr_writew(val, addr) (*(addr) = (val)) 25#define scr_readw(addr) (*(addr)) 26#endif 27 28#ifndef VT_BUF_HAVE_MEMSETW 29static inline void scr_memsetw(u16 *s, u16 c, unsigned int count) 30{ 31 memset16(s, c, count / 2); 32} 33#endif 34 35#ifndef VT_BUF_HAVE_MEMCPYW 36static inline void scr_memcpyw(u16 *d, const u16 *s, unsigned int count) 37{ 38 memcpy(d, s, count); 39} 40#endif 41 42#ifndef VT_BUF_HAVE_MEMMOVEW 43static inline void scr_memmovew(u16 *d, const u16 *s, unsigned int count) 44{ 45 memmove(d, s, count); 46} 47#endif 48 49#endif