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1/* SPDX-License-Identifier: GPL-2.0 */ 2#ifndef _LINUX_STATIC_CALL_H 3#define _LINUX_STATIC_CALL_H 4 5/* 6 * Static call support 7 * 8 * Static calls use code patching to hard-code function pointers into direct 9 * branch instructions. They give the flexibility of function pointers, but 10 * with improved performance. This is especially important for cases where 11 * retpolines would otherwise be used, as retpolines can significantly impact 12 * performance. 13 * 14 * 15 * API overview: 16 * 17 * DECLARE_STATIC_CALL(name, func); 18 * DEFINE_STATIC_CALL(name, func); 19 * DEFINE_STATIC_CALL_NULL(name, typename); 20 * DEFINE_STATIC_CALL_RET0(name, typename); 21 * 22 * __static_call_return0; 23 * 24 * static_call(name)(args...); 25 * static_call_cond(name)(args...); 26 * static_call_update(name, func); 27 * static_call_query(name); 28 * 29 * EXPORT_STATIC_CALL{,_TRAMP}{,_GPL}() 30 * 31 * Usage example: 32 * 33 * # Start with the following functions (with identical prototypes): 34 * int func_a(int arg1, int arg2); 35 * int func_b(int arg1, int arg2); 36 * 37 * # Define a 'my_name' reference, associated with func_a() by default 38 * DEFINE_STATIC_CALL(my_name, func_a); 39 * 40 * # Call func_a() 41 * static_call(my_name)(arg1, arg2); 42 * 43 * # Update 'my_name' to point to func_b() 44 * static_call_update(my_name, &func_b); 45 * 46 * # Call func_b() 47 * static_call(my_name)(arg1, arg2); 48 * 49 * 50 * Implementation details: 51 * 52 * This requires some arch-specific code (CONFIG_HAVE_STATIC_CALL). 53 * Otherwise basic indirect calls are used (with function pointers). 54 * 55 * Each static_call() site calls into a trampoline associated with the name. 56 * The trampoline has a direct branch to the default function. Updates to a 57 * name will modify the trampoline's branch destination. 58 * 59 * If the arch has CONFIG_HAVE_STATIC_CALL_INLINE, then the call sites 60 * themselves will be patched at runtime to call the functions directly, 61 * rather than calling through the trampoline. This requires objtool or a 62 * compiler plugin to detect all the static_call() sites and annotate them 63 * in the .static_call_sites section. 64 * 65 * 66 * Notes on NULL function pointers: 67 * 68 * Static_call()s support NULL functions, with many of the caveats that 69 * regular function pointers have. 70 * 71 * Clearly calling a NULL function pointer is 'BAD', so too for 72 * static_call()s (although when HAVE_STATIC_CALL it might not be immediately 73 * fatal). A NULL static_call can be the result of: 74 * 75 * DECLARE_STATIC_CALL_NULL(my_static_call, void (*)(int)); 76 * 77 * which is equivalent to declaring a NULL function pointer with just a 78 * typename: 79 * 80 * void (*my_func_ptr)(int arg1) = NULL; 81 * 82 * or using static_call_update() with a NULL function. In both cases the 83 * HAVE_STATIC_CALL implementation will patch the trampoline with a RET 84 * instruction, instead of an immediate tail-call JMP. HAVE_STATIC_CALL_INLINE 85 * architectures can patch the trampoline call to a NOP. 86 * 87 * In all cases, any argument evaluation is unconditional. Unlike a regular 88 * conditional function pointer call: 89 * 90 * if (my_func_ptr) 91 * my_func_ptr(arg1) 92 * 93 * where the argument evaludation also depends on the pointer value. 94 * 95 * When calling a static_call that can be NULL, use: 96 * 97 * static_call_cond(name)(arg1); 98 * 99 * which will include the required value tests to avoid NULL-pointer 100 * dereferences. 101 * 102 * To query which function is currently set to be called, use: 103 * 104 * func = static_call_query(name); 105 * 106 * 107 * DEFINE_STATIC_CALL_RET0 / __static_call_return0: 108 * 109 * Just like how DEFINE_STATIC_CALL_NULL() / static_call_cond() optimize the 110 * conditional void function call, DEFINE_STATIC_CALL_RET0 / 111 * __static_call_return0 optimize the do nothing return 0 function. 112 * 113 * This feature is strictly UB per the C standard (since it casts a function 114 * pointer to a different signature) and relies on the architecture ABI to 115 * make things work. In particular it relies on Caller Stack-cleanup and the 116 * whole return register being clobbered for short return values. All normal 117 * CDECL style ABIs conform. 118 * 119 * In particular the x86_64 implementation replaces the 5 byte CALL 120 * instruction at the callsite with a 5 byte clear of the RAX register, 121 * completely eliding any function call overhead. 122 * 123 * Notably argument setup is unconditional. 124 * 125 * 126 * EXPORT_STATIC_CALL() vs EXPORT_STATIC_CALL_TRAMP(): 127 * 128 * The difference is that the _TRAMP variant tries to only export the 129 * trampoline with the result that a module can use static_call{,_cond}() but 130 * not static_call_update(). 131 * 132 */ 133 134#include <linux/types.h> 135#include <linux/cpu.h> 136#include <linux/static_call_types.h> 137 138#ifdef CONFIG_HAVE_STATIC_CALL 139#include <asm/static_call.h> 140 141/* 142 * Either @site or @tramp can be NULL. 143 */ 144extern void arch_static_call_transform(void *site, void *tramp, void *func, bool tail); 145 146#define STATIC_CALL_TRAMP_ADDR(name) &STATIC_CALL_TRAMP(name) 147 148#else 149#define STATIC_CALL_TRAMP_ADDR(name) NULL 150#endif 151 152#define static_call_update(name, func) \ 153({ \ 154 typeof(&STATIC_CALL_TRAMP(name)) __F = (func); \ 155 __static_call_update(&STATIC_CALL_KEY(name), \ 156 STATIC_CALL_TRAMP_ADDR(name), __F); \ 157}) 158 159#define static_call_query(name) (READ_ONCE(STATIC_CALL_KEY(name).func)) 160 161#ifdef CONFIG_HAVE_STATIC_CALL_INLINE 162 163extern int static_call_initialized; 164 165extern int __init static_call_init(void); 166 167extern void static_call_force_reinit(void); 168 169struct static_call_mod { 170 struct static_call_mod *next; 171 struct module *mod; /* for vmlinux, mod == NULL */ 172 struct static_call_site *sites; 173}; 174 175/* For finding the key associated with a trampoline */ 176struct static_call_tramp_key { 177 s32 tramp; 178 s32 key; 179}; 180 181extern void __static_call_update(struct static_call_key *key, void *tramp, void *func); 182extern int static_call_mod_init(struct module *mod); 183extern int static_call_text_reserved(void *start, void *end); 184 185extern long __static_call_return0(void); 186 187#define DEFINE_STATIC_CALL(name, _func) \ 188 DECLARE_STATIC_CALL(name, _func); \ 189 struct static_call_key STATIC_CALL_KEY(name) = { \ 190 .func = _func, \ 191 .type = 1, \ 192 }; \ 193 ARCH_DEFINE_STATIC_CALL_TRAMP(name, _func) 194 195#define DEFINE_STATIC_CALL_NULL(name, _func) \ 196 DECLARE_STATIC_CALL(name, _func); \ 197 struct static_call_key STATIC_CALL_KEY(name) = { \ 198 .func = NULL, \ 199 .type = 1, \ 200 }; \ 201 ARCH_DEFINE_STATIC_CALL_NULL_TRAMP(name) 202 203#define DEFINE_STATIC_CALL_RET0(name, _func) \ 204 DECLARE_STATIC_CALL(name, _func); \ 205 struct static_call_key STATIC_CALL_KEY(name) = { \ 206 .func = __static_call_return0, \ 207 .type = 1, \ 208 }; \ 209 ARCH_DEFINE_STATIC_CALL_RET0_TRAMP(name) 210 211#define static_call_cond(name) (void)__static_call(name) 212 213#define EXPORT_STATIC_CALL(name) \ 214 EXPORT_SYMBOL(STATIC_CALL_KEY(name)); \ 215 EXPORT_SYMBOL(STATIC_CALL_TRAMP(name)) 216#define EXPORT_STATIC_CALL_GPL(name) \ 217 EXPORT_SYMBOL_GPL(STATIC_CALL_KEY(name)); \ 218 EXPORT_SYMBOL_GPL(STATIC_CALL_TRAMP(name)) 219 220/* Leave the key unexported, so modules can't change static call targets: */ 221#define EXPORT_STATIC_CALL_TRAMP(name) \ 222 EXPORT_SYMBOL(STATIC_CALL_TRAMP(name)); \ 223 ARCH_ADD_TRAMP_KEY(name) 224#define EXPORT_STATIC_CALL_TRAMP_GPL(name) \ 225 EXPORT_SYMBOL_GPL(STATIC_CALL_TRAMP(name)); \ 226 ARCH_ADD_TRAMP_KEY(name) 227 228#elif defined(CONFIG_HAVE_STATIC_CALL) 229 230#define static_call_initialized 0 231 232static inline int static_call_init(void) { return 0; } 233 234#define DEFINE_STATIC_CALL(name, _func) \ 235 DECLARE_STATIC_CALL(name, _func); \ 236 struct static_call_key STATIC_CALL_KEY(name) = { \ 237 .func = _func, \ 238 }; \ 239 ARCH_DEFINE_STATIC_CALL_TRAMP(name, _func) 240 241#define DEFINE_STATIC_CALL_NULL(name, _func) \ 242 DECLARE_STATIC_CALL(name, _func); \ 243 struct static_call_key STATIC_CALL_KEY(name) = { \ 244 .func = NULL, \ 245 }; \ 246 ARCH_DEFINE_STATIC_CALL_NULL_TRAMP(name) 247 248#define DEFINE_STATIC_CALL_RET0(name, _func) \ 249 DECLARE_STATIC_CALL(name, _func); \ 250 struct static_call_key STATIC_CALL_KEY(name) = { \ 251 .func = __static_call_return0, \ 252 }; \ 253 ARCH_DEFINE_STATIC_CALL_RET0_TRAMP(name) 254 255#define static_call_cond(name) (void)__static_call(name) 256 257static inline 258void __static_call_update(struct static_call_key *key, void *tramp, void *func) 259{ 260 cpus_read_lock(); 261 WRITE_ONCE(key->func, func); 262 arch_static_call_transform(NULL, tramp, func, false); 263 cpus_read_unlock(); 264} 265 266static inline int static_call_text_reserved(void *start, void *end) 267{ 268 return 0; 269} 270 271extern long __static_call_return0(void); 272 273#define EXPORT_STATIC_CALL(name) \ 274 EXPORT_SYMBOL(STATIC_CALL_KEY(name)); \ 275 EXPORT_SYMBOL(STATIC_CALL_TRAMP(name)) 276#define EXPORT_STATIC_CALL_GPL(name) \ 277 EXPORT_SYMBOL_GPL(STATIC_CALL_KEY(name)); \ 278 EXPORT_SYMBOL_GPL(STATIC_CALL_TRAMP(name)) 279 280/* Leave the key unexported, so modules can't change static call targets: */ 281#define EXPORT_STATIC_CALL_TRAMP(name) \ 282 EXPORT_SYMBOL(STATIC_CALL_TRAMP(name)) 283#define EXPORT_STATIC_CALL_TRAMP_GPL(name) \ 284 EXPORT_SYMBOL_GPL(STATIC_CALL_TRAMP(name)) 285 286#else /* Generic implementation */ 287 288#define static_call_initialized 0 289 290static inline int static_call_init(void) { return 0; } 291 292static inline long __static_call_return0(void) 293{ 294 return 0; 295} 296 297#define __DEFINE_STATIC_CALL(name, _func, _func_init) \ 298 DECLARE_STATIC_CALL(name, _func); \ 299 struct static_call_key STATIC_CALL_KEY(name) = { \ 300 .func = _func_init, \ 301 } 302 303#define DEFINE_STATIC_CALL(name, _func) \ 304 __DEFINE_STATIC_CALL(name, _func, _func) 305 306#define DEFINE_STATIC_CALL_NULL(name, _func) \ 307 __DEFINE_STATIC_CALL(name, _func, NULL) 308 309#define DEFINE_STATIC_CALL_RET0(name, _func) \ 310 __DEFINE_STATIC_CALL(name, _func, __static_call_return0) 311 312static inline void __static_call_nop(void) { } 313 314/* 315 * This horrific hack takes care of two things: 316 * 317 * - it ensures the compiler will only load the function pointer ONCE, 318 * which avoids a reload race. 319 * 320 * - it ensures the argument evaluation is unconditional, similar 321 * to the HAVE_STATIC_CALL variant. 322 * 323 * Sadly current GCC/Clang (10 for both) do not optimize this properly 324 * and will emit an indirect call for the NULL case :-( 325 */ 326#define __static_call_cond(name) \ 327({ \ 328 void *func = READ_ONCE(STATIC_CALL_KEY(name).func); \ 329 if (!func) \ 330 func = &__static_call_nop; \ 331 (typeof(STATIC_CALL_TRAMP(name))*)func; \ 332}) 333 334#define static_call_cond(name) (void)__static_call_cond(name) 335 336static inline 337void __static_call_update(struct static_call_key *key, void *tramp, void *func) 338{ 339 WRITE_ONCE(key->func, func); 340} 341 342static inline int static_call_text_reserved(void *start, void *end) 343{ 344 return 0; 345} 346 347#define EXPORT_STATIC_CALL(name) EXPORT_SYMBOL(STATIC_CALL_KEY(name)) 348#define EXPORT_STATIC_CALL_GPL(name) EXPORT_SYMBOL_GPL(STATIC_CALL_KEY(name)) 349 350#endif /* CONFIG_HAVE_STATIC_CALL */ 351 352#endif /* _LINUX_STATIC_CALL_H */