Linux kernel mirror (for testing)
git.kernel.org/pub/scm/linux/kernel/git/torvalds/linux.git
kernel
os
linux
1/*
2 * Copyright (C) 2013 Red Hat
3 * Author: Rob Clark <robdclark@gmail.com>
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
9 * and/or sell copies of the Software, and to permit persons to whom the
10 * Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
14 * Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
22 * SOFTWARE.
23 */
24
25#ifndef __MSM_DRM_H__
26#define __MSM_DRM_H__
27
28#include "drm.h"
29
30#if defined(__cplusplus)
31extern "C" {
32#endif
33
34/* Please note that modifications to all structs defined here are
35 * subject to backwards-compatibility constraints:
36 * 1) Do not use pointers, use __u64 instead for 32 bit / 64 bit
37 * user/kernel compatibility
38 * 2) Keep fields aligned to their size
39 * 3) Because of how drm_ioctl() works, we can add new fields at
40 * the end of an ioctl if some care is taken: drm_ioctl() will
41 * zero out the new fields at the tail of the ioctl, so a zero
42 * value should have a backwards compatible meaning. And for
43 * output params, userspace won't see the newly added output
44 * fields.. so that has to be somehow ok.
45 */
46
47#define MSM_PIPE_NONE 0x00
48#define MSM_PIPE_2D0 0x01
49#define MSM_PIPE_2D1 0x02
50#define MSM_PIPE_3D0 0x10
51
52/* The pipe-id just uses the lower bits, so can be OR'd with flags in
53 * the upper 16 bits (which could be extended further, if needed, maybe
54 * we extend/overload the pipe-id some day to deal with multiple rings,
55 * but even then I don't think we need the full lower 16 bits).
56 */
57#define MSM_PIPE_ID_MASK 0xffff
58#define MSM_PIPE_ID(x) ((x) & MSM_PIPE_ID_MASK)
59#define MSM_PIPE_FLAGS(x) ((x) & ~MSM_PIPE_ID_MASK)
60
61/* timeouts are specified in clock-monotonic absolute times (to simplify
62 * restarting interrupted ioctls). The following struct is logically the
63 * same as 'struct timespec' but 32/64b ABI safe.
64 */
65struct drm_msm_timespec {
66 __s64 tv_sec; /* seconds */
67 __s64 tv_nsec; /* nanoseconds */
68};
69
70/* Below "RO" indicates a read-only param, "WO" indicates write-only, and
71 * "RW" indicates a param that can be both read (GET_PARAM) and written
72 * (SET_PARAM)
73 */
74#define MSM_PARAM_GPU_ID 0x01 /* RO */
75#define MSM_PARAM_GMEM_SIZE 0x02 /* RO */
76#define MSM_PARAM_CHIP_ID 0x03 /* RO */
77#define MSM_PARAM_MAX_FREQ 0x04 /* RO */
78#define MSM_PARAM_TIMESTAMP 0x05 /* RO */
79#define MSM_PARAM_GMEM_BASE 0x06 /* RO */
80#define MSM_PARAM_PRIORITIES 0x07 /* RO: The # of priority levels */
81#define MSM_PARAM_PP_PGTABLE 0x08 /* RO: Deprecated, always returns zero */
82#define MSM_PARAM_FAULTS 0x09 /* RO */
83#define MSM_PARAM_SUSPENDS 0x0a /* RO */
84#define MSM_PARAM_SYSPROF 0x0b /* WO: 1 preserves perfcntrs, 2 also disables suspend */
85#define MSM_PARAM_COMM 0x0c /* WO: override for task->comm */
86#define MSM_PARAM_CMDLINE 0x0d /* WO: override for task cmdline */
87#define MSM_PARAM_VA_START 0x0e /* RO: start of valid GPU iova range */
88#define MSM_PARAM_VA_SIZE 0x0f /* RO: size of valid GPU iova range (bytes) */
89
90/* For backwards compat. The original support for preemption was based on
91 * a single ring per priority level so # of priority levels equals the #
92 * of rings. With drm/scheduler providing additional levels of priority,
93 * the number of priorities is greater than the # of rings. The param is
94 * renamed to better reflect this.
95 */
96#define MSM_PARAM_NR_RINGS MSM_PARAM_PRIORITIES
97
98struct drm_msm_param {
99 __u32 pipe; /* in, MSM_PIPE_x */
100 __u32 param; /* in, MSM_PARAM_x */
101 __u64 value; /* out (get_param) or in (set_param) */
102 __u32 len; /* zero for non-pointer params */
103 __u32 pad; /* must be zero */
104};
105
106/*
107 * GEM buffers:
108 */
109
110#define MSM_BO_SCANOUT 0x00000001 /* scanout capable */
111#define MSM_BO_GPU_READONLY 0x00000002
112#define MSM_BO_CACHE_MASK 0x000f0000
113/* cache modes */
114#define MSM_BO_CACHED 0x00010000
115#define MSM_BO_WC 0x00020000
116#define MSM_BO_UNCACHED 0x00040000 /* deprecated, use MSM_BO_WC */
117#define MSM_BO_CACHED_COHERENT 0x080000
118
119#define MSM_BO_FLAGS (MSM_BO_SCANOUT | \
120 MSM_BO_GPU_READONLY | \
121 MSM_BO_CACHE_MASK)
122
123struct drm_msm_gem_new {
124 __u64 size; /* in */
125 __u32 flags; /* in, mask of MSM_BO_x */
126 __u32 handle; /* out */
127};
128
129/* Get or set GEM buffer info. The requested value can be passed
130 * directly in 'value', or for data larger than 64b 'value' is a
131 * pointer to userspace buffer, with 'len' specifying the number of
132 * bytes copied into that buffer. For info returned by pointer,
133 * calling the GEM_INFO ioctl with null 'value' will return the
134 * required buffer size in 'len'
135 */
136#define MSM_INFO_GET_OFFSET 0x00 /* get mmap() offset, returned by value */
137#define MSM_INFO_GET_IOVA 0x01 /* get iova, returned by value */
138#define MSM_INFO_SET_NAME 0x02 /* set the debug name (by pointer) */
139#define MSM_INFO_GET_NAME 0x03 /* get debug name, returned by pointer */
140#define MSM_INFO_SET_IOVA 0x04 /* set the iova, passed by value */
141
142struct drm_msm_gem_info {
143 __u32 handle; /* in */
144 __u32 info; /* in - one of MSM_INFO_* */
145 __u64 value; /* in or out */
146 __u32 len; /* in or out */
147 __u32 pad;
148};
149
150#define MSM_PREP_READ 0x01
151#define MSM_PREP_WRITE 0x02
152#define MSM_PREP_NOSYNC 0x04
153
154#define MSM_PREP_FLAGS (MSM_PREP_READ | MSM_PREP_WRITE | MSM_PREP_NOSYNC)
155
156struct drm_msm_gem_cpu_prep {
157 __u32 handle; /* in */
158 __u32 op; /* in, mask of MSM_PREP_x */
159 struct drm_msm_timespec timeout; /* in */
160};
161
162struct drm_msm_gem_cpu_fini {
163 __u32 handle; /* in */
164};
165
166/*
167 * Cmdstream Submission:
168 */
169
170/* The value written into the cmdstream is logically:
171 *
172 * ((relocbuf->gpuaddr + reloc_offset) << shift) | or
173 *
174 * When we have GPU's w/ >32bit ptrs, it should be possible to deal
175 * with this by emit'ing two reloc entries with appropriate shift
176 * values. Or a new MSM_SUBMIT_CMD_x type would also be an option.
177 *
178 * NOTE that reloc's must be sorted by order of increasing submit_offset,
179 * otherwise EINVAL.
180 */
181struct drm_msm_gem_submit_reloc {
182 __u32 submit_offset; /* in, offset from submit_bo */
183 __u32 or; /* in, value OR'd with result */
184 __s32 shift; /* in, amount of left shift (can be negative) */
185 __u32 reloc_idx; /* in, index of reloc_bo buffer */
186 __u64 reloc_offset; /* in, offset from start of reloc_bo */
187};
188
189/* submit-types:
190 * BUF - this cmd buffer is executed normally.
191 * IB_TARGET_BUF - this cmd buffer is an IB target. Reloc's are
192 * processed normally, but the kernel does not setup an IB to
193 * this buffer in the first-level ringbuffer
194 * CTX_RESTORE_BUF - only executed if there has been a GPU context
195 * switch since the last SUBMIT ioctl
196 */
197#define MSM_SUBMIT_CMD_BUF 0x0001
198#define MSM_SUBMIT_CMD_IB_TARGET_BUF 0x0002
199#define MSM_SUBMIT_CMD_CTX_RESTORE_BUF 0x0003
200struct drm_msm_gem_submit_cmd {
201 __u32 type; /* in, one of MSM_SUBMIT_CMD_x */
202 __u32 submit_idx; /* in, index of submit_bo cmdstream buffer */
203 __u32 submit_offset; /* in, offset into submit_bo */
204 __u32 size; /* in, cmdstream size */
205 __u32 pad;
206 __u32 nr_relocs; /* in, number of submit_reloc's */
207 __u64 relocs; /* in, ptr to array of submit_reloc's */
208};
209
210/* Each buffer referenced elsewhere in the cmdstream submit (ie. the
211 * cmdstream buffer(s) themselves or reloc entries) has one (and only
212 * one) entry in the submit->bos[] table.
213 *
214 * As a optimization, the current buffer (gpu virtual address) can be
215 * passed back through the 'presumed' field. If on a subsequent reloc,
216 * userspace passes back a 'presumed' address that is still valid,
217 * then patching the cmdstream for this entry is skipped. This can
218 * avoid kernel needing to map/access the cmdstream bo in the common
219 * case.
220 */
221#define MSM_SUBMIT_BO_READ 0x0001
222#define MSM_SUBMIT_BO_WRITE 0x0002
223#define MSM_SUBMIT_BO_DUMP 0x0004
224
225#define MSM_SUBMIT_BO_FLAGS (MSM_SUBMIT_BO_READ | \
226 MSM_SUBMIT_BO_WRITE | \
227 MSM_SUBMIT_BO_DUMP)
228
229struct drm_msm_gem_submit_bo {
230 __u32 flags; /* in, mask of MSM_SUBMIT_BO_x */
231 __u32 handle; /* in, GEM handle */
232 __u64 presumed; /* in/out, presumed buffer address */
233};
234
235/* Valid submit ioctl flags: */
236#define MSM_SUBMIT_NO_IMPLICIT 0x80000000 /* disable implicit sync */
237#define MSM_SUBMIT_FENCE_FD_IN 0x40000000 /* enable input fence_fd */
238#define MSM_SUBMIT_FENCE_FD_OUT 0x20000000 /* enable output fence_fd */
239#define MSM_SUBMIT_SUDO 0x10000000 /* run submitted cmds from RB */
240#define MSM_SUBMIT_SYNCOBJ_IN 0x08000000 /* enable input syncobj */
241#define MSM_SUBMIT_SYNCOBJ_OUT 0x04000000 /* enable output syncobj */
242#define MSM_SUBMIT_FENCE_SN_IN 0x02000000 /* userspace passes in seqno fence */
243#define MSM_SUBMIT_FLAGS ( \
244 MSM_SUBMIT_NO_IMPLICIT | \
245 MSM_SUBMIT_FENCE_FD_IN | \
246 MSM_SUBMIT_FENCE_FD_OUT | \
247 MSM_SUBMIT_SUDO | \
248 MSM_SUBMIT_SYNCOBJ_IN | \
249 MSM_SUBMIT_SYNCOBJ_OUT | \
250 MSM_SUBMIT_FENCE_SN_IN | \
251 0)
252
253#define MSM_SUBMIT_SYNCOBJ_RESET 0x00000001 /* Reset syncobj after wait. */
254#define MSM_SUBMIT_SYNCOBJ_FLAGS ( \
255 MSM_SUBMIT_SYNCOBJ_RESET | \
256 0)
257
258struct drm_msm_gem_submit_syncobj {
259 __u32 handle; /* in, syncobj handle. */
260 __u32 flags; /* in, from MSM_SUBMIT_SYNCOBJ_FLAGS */
261 __u64 point; /* in, timepoint for timeline syncobjs. */
262};
263
264/* Each cmdstream submit consists of a table of buffers involved, and
265 * one or more cmdstream buffers. This allows for conditional execution
266 * (context-restore), and IB buffers needed for per tile/bin draw cmds.
267 */
268struct drm_msm_gem_submit {
269 __u32 flags; /* MSM_PIPE_x | MSM_SUBMIT_x */
270 __u32 fence; /* out (or in with MSM_SUBMIT_FENCE_SN_IN flag) */
271 __u32 nr_bos; /* in, number of submit_bo's */
272 __u32 nr_cmds; /* in, number of submit_cmd's */
273 __u64 bos; /* in, ptr to array of submit_bo's */
274 __u64 cmds; /* in, ptr to array of submit_cmd's */
275 __s32 fence_fd; /* in/out fence fd (see MSM_SUBMIT_FENCE_FD_IN/OUT) */
276 __u32 queueid; /* in, submitqueue id */
277 __u64 in_syncobjs; /* in, ptr to array of drm_msm_gem_submit_syncobj */
278 __u64 out_syncobjs; /* in, ptr to array of drm_msm_gem_submit_syncobj */
279 __u32 nr_in_syncobjs; /* in, number of entries in in_syncobj */
280 __u32 nr_out_syncobjs; /* in, number of entries in out_syncobj. */
281 __u32 syncobj_stride; /* in, stride of syncobj arrays. */
282 __u32 pad; /*in, reserved for future use, always 0. */
283
284};
285
286/* The normal way to synchronize with the GPU is just to CPU_PREP on
287 * a buffer if you need to access it from the CPU (other cmdstream
288 * submission from same or other contexts, PAGE_FLIP ioctl, etc, all
289 * handle the required synchronization under the hood). This ioctl
290 * mainly just exists as a way to implement the gallium pipe_fence
291 * APIs without requiring a dummy bo to synchronize on.
292 */
293struct drm_msm_wait_fence {
294 __u32 fence; /* in */
295 __u32 pad;
296 struct drm_msm_timespec timeout; /* in */
297 __u32 queueid; /* in, submitqueue id */
298};
299
300/* madvise provides a way to tell the kernel in case a buffers contents
301 * can be discarded under memory pressure, which is useful for userspace
302 * bo cache where we want to optimistically hold on to buffer allocate
303 * and potential mmap, but allow the pages to be discarded under memory
304 * pressure.
305 *
306 * Typical usage would involve madvise(DONTNEED) when buffer enters BO
307 * cache, and madvise(WILLNEED) if trying to recycle buffer from BO cache.
308 * In the WILLNEED case, 'retained' indicates to userspace whether the
309 * backing pages still exist.
310 */
311#define MSM_MADV_WILLNEED 0 /* backing pages are needed, status returned in 'retained' */
312#define MSM_MADV_DONTNEED 1 /* backing pages not needed */
313#define __MSM_MADV_PURGED 2 /* internal state */
314
315struct drm_msm_gem_madvise {
316 __u32 handle; /* in, GEM handle */
317 __u32 madv; /* in, MSM_MADV_x */
318 __u32 retained; /* out, whether backing store still exists */
319};
320
321/*
322 * Draw queues allow the user to set specific submission parameter. Command
323 * submissions specify a specific submitqueue to use. ID 0 is reserved for
324 * backwards compatibility as a "default" submitqueue
325 */
326
327#define MSM_SUBMITQUEUE_FLAGS (0)
328
329/*
330 * The submitqueue priority should be between 0 and MSM_PARAM_PRIORITIES-1,
331 * a lower numeric value is higher priority.
332 */
333struct drm_msm_submitqueue {
334 __u32 flags; /* in, MSM_SUBMITQUEUE_x */
335 __u32 prio; /* in, Priority level */
336 __u32 id; /* out, identifier */
337};
338
339#define MSM_SUBMITQUEUE_PARAM_FAULTS 0
340
341struct drm_msm_submitqueue_query {
342 __u64 data;
343 __u32 id;
344 __u32 param;
345 __u32 len;
346 __u32 pad;
347};
348
349#define DRM_MSM_GET_PARAM 0x00
350#define DRM_MSM_SET_PARAM 0x01
351#define DRM_MSM_GEM_NEW 0x02
352#define DRM_MSM_GEM_INFO 0x03
353#define DRM_MSM_GEM_CPU_PREP 0x04
354#define DRM_MSM_GEM_CPU_FINI 0x05
355#define DRM_MSM_GEM_SUBMIT 0x06
356#define DRM_MSM_WAIT_FENCE 0x07
357#define DRM_MSM_GEM_MADVISE 0x08
358/* placeholder:
359#define DRM_MSM_GEM_SVM_NEW 0x09
360 */
361#define DRM_MSM_SUBMITQUEUE_NEW 0x0A
362#define DRM_MSM_SUBMITQUEUE_CLOSE 0x0B
363#define DRM_MSM_SUBMITQUEUE_QUERY 0x0C
364
365#define DRM_IOCTL_MSM_GET_PARAM DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GET_PARAM, struct drm_msm_param)
366#define DRM_IOCTL_MSM_SET_PARAM DRM_IOW (DRM_COMMAND_BASE + DRM_MSM_SET_PARAM, struct drm_msm_param)
367#define DRM_IOCTL_MSM_GEM_NEW DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GEM_NEW, struct drm_msm_gem_new)
368#define DRM_IOCTL_MSM_GEM_INFO DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GEM_INFO, struct drm_msm_gem_info)
369#define DRM_IOCTL_MSM_GEM_CPU_PREP DRM_IOW (DRM_COMMAND_BASE + DRM_MSM_GEM_CPU_PREP, struct drm_msm_gem_cpu_prep)
370#define DRM_IOCTL_MSM_GEM_CPU_FINI DRM_IOW (DRM_COMMAND_BASE + DRM_MSM_GEM_CPU_FINI, struct drm_msm_gem_cpu_fini)
371#define DRM_IOCTL_MSM_GEM_SUBMIT DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GEM_SUBMIT, struct drm_msm_gem_submit)
372#define DRM_IOCTL_MSM_WAIT_FENCE DRM_IOW (DRM_COMMAND_BASE + DRM_MSM_WAIT_FENCE, struct drm_msm_wait_fence)
373#define DRM_IOCTL_MSM_GEM_MADVISE DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GEM_MADVISE, struct drm_msm_gem_madvise)
374#define DRM_IOCTL_MSM_SUBMITQUEUE_NEW DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_SUBMITQUEUE_NEW, struct drm_msm_submitqueue)
375#define DRM_IOCTL_MSM_SUBMITQUEUE_CLOSE DRM_IOW (DRM_COMMAND_BASE + DRM_MSM_SUBMITQUEUE_CLOSE, __u32)
376#define DRM_IOCTL_MSM_SUBMITQUEUE_QUERY DRM_IOW (DRM_COMMAND_BASE + DRM_MSM_SUBMITQUEUE_QUERY, struct drm_msm_submitqueue_query)
377
378#if defined(__cplusplus)
379}
380#endif
381
382#endif /* __MSM_DRM_H__ */