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1/* SPDX-License-Identifier: GPL-2.0 */ 2#ifndef _TOOLS_LINUX_BITOPS_H_ 3#define _TOOLS_LINUX_BITOPS_H_ 4 5#include <asm/types.h> 6#include <limits.h> 7#ifndef __WORDSIZE 8#define __WORDSIZE (__SIZEOF_LONG__ * 8) 9#endif 10 11#ifndef BITS_PER_LONG 12# define BITS_PER_LONG __WORDSIZE 13#endif 14#include <linux/bits.h> 15#include <linux/compiler.h> 16 17#define BITS_TO_LONGS(nr) DIV_ROUND_UP(nr, BITS_PER_BYTE * sizeof(long)) 18#define BITS_TO_U64(nr) DIV_ROUND_UP(nr, BITS_PER_BYTE * sizeof(u64)) 19#define BITS_TO_U32(nr) DIV_ROUND_UP(nr, BITS_PER_BYTE * sizeof(u32)) 20#define BITS_TO_BYTES(nr) DIV_ROUND_UP(nr, BITS_PER_BYTE) 21 22extern unsigned int __sw_hweight8(unsigned int w); 23extern unsigned int __sw_hweight16(unsigned int w); 24extern unsigned int __sw_hweight32(unsigned int w); 25extern unsigned long __sw_hweight64(__u64 w); 26 27/* 28 * Include this here because some architectures need generic_ffs/fls in 29 * scope 30 * 31 * XXX: this needs to be asm/bitops.h, when we get to per arch optimizations 32 */ 33#include <asm-generic/bitops.h> 34 35#define for_each_set_bit(bit, addr, size) \ 36 for ((bit) = find_first_bit((addr), (size)); \ 37 (bit) < (size); \ 38 (bit) = find_next_bit((addr), (size), (bit) + 1)) 39 40#define for_each_clear_bit(bit, addr, size) \ 41 for ((bit) = find_first_zero_bit((addr), (size)); \ 42 (bit) < (size); \ 43 (bit) = find_next_zero_bit((addr), (size), (bit) + 1)) 44 45/* same as for_each_set_bit() but use bit as value to start with */ 46#define for_each_set_bit_from(bit, addr, size) \ 47 for ((bit) = find_next_bit((addr), (size), (bit)); \ 48 (bit) < (size); \ 49 (bit) = find_next_bit((addr), (size), (bit) + 1)) 50 51static inline unsigned long hweight_long(unsigned long w) 52{ 53 return sizeof(w) == 4 ? hweight32(w) : hweight64(w); 54} 55 56static inline unsigned fls_long(unsigned long l) 57{ 58 if (sizeof(l) == 4) 59 return fls(l); 60 return fls64(l); 61} 62 63/** 64 * rol32 - rotate a 32-bit value left 65 * @word: value to rotate 66 * @shift: bits to roll 67 */ 68static inline __u32 rol32(__u32 word, unsigned int shift) 69{ 70 return (word << shift) | (word >> ((-shift) & 31)); 71} 72 73#endif