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1// SPDX-License-Identifier: GPL-2.0-or-later 2 3#include <linux/module.h> 4 5/** 6 * DOC: overview 7 * 8 * This library provides &struct drm_gem_vram_object (GEM VRAM), a GEM 9 * buffer object that is backed by video RAM. It can be used for 10 * framebuffer devices with dedicated memory. The video RAM is managed 11 * by &struct drm_vram_mm (VRAM MM). 12 * 13 * With the GEM interface userspace applications create, manage and destroy 14 * graphics buffers, such as an on-screen framebuffer. GEM does not provide 15 * an implementation of these interfaces. It's up to the DRM driver to 16 * provide an implementation that suits the hardware. If the hardware device 17 * contains dedicated video memory, the DRM driver can use the VRAM helper 18 * library. Each active buffer object is stored in video RAM. Active 19 * buffer are used for drawing the current frame, typically something like 20 * the frame's scanout buffer or the cursor image. If there's no more space 21 * left in VRAM, inactive GEM objects can be moved to system memory. 22 * 23 * The easiest way to use the VRAM helper library is to call 24 * drm_vram_helper_alloc_mm(). The function allocates and initializes an 25 * instance of &struct drm_vram_mm in &struct drm_device.vram_mm . Use 26 * &DRM_GEM_VRAM_DRIVER to initialize &struct drm_driver and 27 * &DRM_VRAM_MM_FILE_OPERATIONS to initialize &struct file_operations; 28 * as illustrated below. 29 * 30 * .. code-block:: c 31 * 32 * struct file_operations fops ={ 33 * .owner = THIS_MODULE, 34 * DRM_VRAM_MM_FILE_OPERATION 35 * }; 36 * struct drm_driver drv = { 37 * .driver_feature = DRM_ ... , 38 * .fops = &fops, 39 * DRM_GEM_VRAM_DRIVER 40 * }; 41 * 42 * int init_drm_driver() 43 * { 44 * struct drm_device *dev; 45 * uint64_t vram_base; 46 * unsigned long vram_size; 47 * int ret; 48 * 49 * // setup device, vram base and size 50 * // ... 51 * 52 * ret = drm_vram_helper_alloc_mm(dev, vram_base, vram_size); 53 * if (ret) 54 * return ret; 55 * return 0; 56 * } 57 * 58 * This creates an instance of &struct drm_vram_mm, exports DRM userspace 59 * interfaces for GEM buffer management and initializes file operations to 60 * allow for accessing created GEM buffers. With this setup, the DRM driver 61 * manages an area of video RAM with VRAM MM and provides GEM VRAM objects 62 * to userspace. 63 * 64 * To clean up the VRAM memory management, call drm_vram_helper_release_mm() 65 * in the driver's clean-up code. 66 * 67 * .. code-block:: c 68 * 69 * void fini_drm_driver() 70 * { 71 * struct drm_device *dev = ...; 72 * 73 * drm_vram_helper_release_mm(dev); 74 * } 75 * 76 * For drawing or scanout operations, buffer object have to be pinned in video 77 * RAM. Call drm_gem_vram_pin() with &DRM_GEM_VRAM_PL_FLAG_VRAM or 78 * &DRM_GEM_VRAM_PL_FLAG_SYSTEM to pin a buffer object in video RAM or system 79 * memory. Call drm_gem_vram_unpin() to release the pinned object afterwards. 80 * 81 * A buffer object that is pinned in video RAM has a fixed address within that 82 * memory region. Call drm_gem_vram_offset() to retrieve this value. Typically 83 * it's used to program the hardware's scanout engine for framebuffers, set 84 * the cursor overlay's image for a mouse cursor, or use it as input to the 85 * hardware's draing engine. 86 * 87 * To access a buffer object's memory from the DRM driver, call 88 * drm_gem_vram_kmap(). It (optionally) maps the buffer into kernel address 89 * space and returns the memory address. Use drm_gem_vram_kunmap() to 90 * release the mapping. 91 */ 92 93MODULE_DESCRIPTION("DRM VRAM memory-management helpers"); 94MODULE_LICENSE("GPL");