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1/* SPDX-License-Identifier: GPL-2.0 */ 2#ifndef __LINUX_BITMAP_H 3#define __LINUX_BITMAP_H 4 5#ifndef __ASSEMBLY__ 6 7#include <linux/align.h> 8#include <linux/bitops.h> 9#include <linux/limits.h> 10#include <linux/string.h> 11#include <linux/types.h> 12 13struct device; 14 15/* 16 * bitmaps provide bit arrays that consume one or more unsigned 17 * longs. The bitmap interface and available operations are listed 18 * here, in bitmap.h 19 * 20 * Function implementations generic to all architectures are in 21 * lib/bitmap.c. Functions implementations that are architecture 22 * specific are in various include/asm-<arch>/bitops.h headers 23 * and other arch/<arch> specific files. 24 * 25 * See lib/bitmap.c for more details. 26 */ 27 28/** 29 * DOC: bitmap overview 30 * 31 * The available bitmap operations and their rough meaning in the 32 * case that the bitmap is a single unsigned long are thus: 33 * 34 * The generated code is more efficient when nbits is known at 35 * compile-time and at most BITS_PER_LONG. 36 * 37 * :: 38 * 39 * bitmap_zero(dst, nbits) *dst = 0UL 40 * bitmap_fill(dst, nbits) *dst = ~0UL 41 * bitmap_copy(dst, src, nbits) *dst = *src 42 * bitmap_and(dst, src1, src2, nbits) *dst = *src1 & *src2 43 * bitmap_or(dst, src1, src2, nbits) *dst = *src1 | *src2 44 * bitmap_xor(dst, src1, src2, nbits) *dst = *src1 ^ *src2 45 * bitmap_andnot(dst, src1, src2, nbits) *dst = *src1 & ~(*src2) 46 * bitmap_complement(dst, src, nbits) *dst = ~(*src) 47 * bitmap_equal(src1, src2, nbits) Are *src1 and *src2 equal? 48 * bitmap_intersects(src1, src2, nbits) Do *src1 and *src2 overlap? 49 * bitmap_subset(src1, src2, nbits) Is *src1 a subset of *src2? 50 * bitmap_empty(src, nbits) Are all bits zero in *src? 51 * bitmap_full(src, nbits) Are all bits set in *src? 52 * bitmap_weight(src, nbits) Hamming Weight: number set bits 53 * bitmap_set(dst, pos, nbits) Set specified bit area 54 * bitmap_clear(dst, pos, nbits) Clear specified bit area 55 * bitmap_find_next_zero_area(buf, len, pos, n, mask) Find bit free area 56 * bitmap_find_next_zero_area_off(buf, len, pos, n, mask, mask_off) as above 57 * bitmap_next_clear_region(map, &start, &end, nbits) Find next clear region 58 * bitmap_next_set_region(map, &start, &end, nbits) Find next set region 59 * bitmap_for_each_clear_region(map, rs, re, start, end) 60 * Iterate over all clear regions 61 * bitmap_for_each_set_region(map, rs, re, start, end) 62 * Iterate over all set regions 63 * bitmap_shift_right(dst, src, n, nbits) *dst = *src >> n 64 * bitmap_shift_left(dst, src, n, nbits) *dst = *src << n 65 * bitmap_cut(dst, src, first, n, nbits) Cut n bits from first, copy rest 66 * bitmap_replace(dst, old, new, mask, nbits) *dst = (*old & ~(*mask)) | (*new & *mask) 67 * bitmap_remap(dst, src, old, new, nbits) *dst = map(old, new)(src) 68 * bitmap_bitremap(oldbit, old, new, nbits) newbit = map(old, new)(oldbit) 69 * bitmap_onto(dst, orig, relmap, nbits) *dst = orig relative to relmap 70 * bitmap_fold(dst, orig, sz, nbits) dst bits = orig bits mod sz 71 * bitmap_parse(buf, buflen, dst, nbits) Parse bitmap dst from kernel buf 72 * bitmap_parse_user(ubuf, ulen, dst, nbits) Parse bitmap dst from user buf 73 * bitmap_parselist(buf, dst, nbits) Parse bitmap dst from kernel buf 74 * bitmap_parselist_user(buf, dst, nbits) Parse bitmap dst from user buf 75 * bitmap_find_free_region(bitmap, bits, order) Find and allocate bit region 76 * bitmap_release_region(bitmap, pos, order) Free specified bit region 77 * bitmap_allocate_region(bitmap, pos, order) Allocate specified bit region 78 * bitmap_from_arr32(dst, buf, nbits) Copy nbits from u32[] buf to dst 79 * bitmap_to_arr32(buf, src, nbits) Copy nbits from buf to u32[] dst 80 * bitmap_get_value8(map, start) Get 8bit value from map at start 81 * bitmap_set_value8(map, value, start) Set 8bit value to map at start 82 * 83 * Note, bitmap_zero() and bitmap_fill() operate over the region of 84 * unsigned longs, that is, bits behind bitmap till the unsigned long 85 * boundary will be zeroed or filled as well. Consider to use 86 * bitmap_clear() or bitmap_set() to make explicit zeroing or filling 87 * respectively. 88 */ 89 90/** 91 * DOC: bitmap bitops 92 * 93 * Also the following operations in asm/bitops.h apply to bitmaps.:: 94 * 95 * set_bit(bit, addr) *addr |= bit 96 * clear_bit(bit, addr) *addr &= ~bit 97 * change_bit(bit, addr) *addr ^= bit 98 * test_bit(bit, addr) Is bit set in *addr? 99 * test_and_set_bit(bit, addr) Set bit and return old value 100 * test_and_clear_bit(bit, addr) Clear bit and return old value 101 * test_and_change_bit(bit, addr) Change bit and return old value 102 * find_first_zero_bit(addr, nbits) Position first zero bit in *addr 103 * find_first_bit(addr, nbits) Position first set bit in *addr 104 * find_next_zero_bit(addr, nbits, bit) 105 * Position next zero bit in *addr >= bit 106 * find_next_bit(addr, nbits, bit) Position next set bit in *addr >= bit 107 * find_next_and_bit(addr1, addr2, nbits, bit) 108 * Same as find_next_bit, but in 109 * (*addr1 & *addr2) 110 * 111 */ 112 113/** 114 * DOC: declare bitmap 115 * The DECLARE_BITMAP(name,bits) macro, in linux/types.h, can be used 116 * to declare an array named 'name' of just enough unsigned longs to 117 * contain all bit positions from 0 to 'bits' - 1. 118 */ 119 120/* 121 * Allocation and deallocation of bitmap. 122 * Provided in lib/bitmap.c to avoid circular dependency. 123 */ 124unsigned long *bitmap_alloc(unsigned int nbits, gfp_t flags); 125unsigned long *bitmap_zalloc(unsigned int nbits, gfp_t flags); 126unsigned long *bitmap_alloc_node(unsigned int nbits, gfp_t flags, int node); 127unsigned long *bitmap_zalloc_node(unsigned int nbits, gfp_t flags, int node); 128void bitmap_free(const unsigned long *bitmap); 129 130/* Managed variants of the above. */ 131unsigned long *devm_bitmap_alloc(struct device *dev, 132 unsigned int nbits, gfp_t flags); 133unsigned long *devm_bitmap_zalloc(struct device *dev, 134 unsigned int nbits, gfp_t flags); 135 136/* 137 * lib/bitmap.c provides these functions: 138 */ 139 140int __bitmap_equal(const unsigned long *bitmap1, 141 const unsigned long *bitmap2, unsigned int nbits); 142bool __pure __bitmap_or_equal(const unsigned long *src1, 143 const unsigned long *src2, 144 const unsigned long *src3, 145 unsigned int nbits); 146void __bitmap_complement(unsigned long *dst, const unsigned long *src, 147 unsigned int nbits); 148void __bitmap_shift_right(unsigned long *dst, const unsigned long *src, 149 unsigned int shift, unsigned int nbits); 150void __bitmap_shift_left(unsigned long *dst, const unsigned long *src, 151 unsigned int shift, unsigned int nbits); 152void bitmap_cut(unsigned long *dst, const unsigned long *src, 153 unsigned int first, unsigned int cut, unsigned int nbits); 154int __bitmap_and(unsigned long *dst, const unsigned long *bitmap1, 155 const unsigned long *bitmap2, unsigned int nbits); 156void __bitmap_or(unsigned long *dst, const unsigned long *bitmap1, 157 const unsigned long *bitmap2, unsigned int nbits); 158void __bitmap_xor(unsigned long *dst, const unsigned long *bitmap1, 159 const unsigned long *bitmap2, unsigned int nbits); 160int __bitmap_andnot(unsigned long *dst, const unsigned long *bitmap1, 161 const unsigned long *bitmap2, unsigned int nbits); 162void __bitmap_replace(unsigned long *dst, 163 const unsigned long *old, const unsigned long *new, 164 const unsigned long *mask, unsigned int nbits); 165int __bitmap_intersects(const unsigned long *bitmap1, 166 const unsigned long *bitmap2, unsigned int nbits); 167int __bitmap_subset(const unsigned long *bitmap1, 168 const unsigned long *bitmap2, unsigned int nbits); 169int __bitmap_weight(const unsigned long *bitmap, unsigned int nbits); 170void __bitmap_set(unsigned long *map, unsigned int start, int len); 171void __bitmap_clear(unsigned long *map, unsigned int start, int len); 172 173unsigned long bitmap_find_next_zero_area_off(unsigned long *map, 174 unsigned long size, 175 unsigned long start, 176 unsigned int nr, 177 unsigned long align_mask, 178 unsigned long align_offset); 179 180/** 181 * bitmap_find_next_zero_area - find a contiguous aligned zero area 182 * @map: The address to base the search on 183 * @size: The bitmap size in bits 184 * @start: The bitnumber to start searching at 185 * @nr: The number of zeroed bits we're looking for 186 * @align_mask: Alignment mask for zero area 187 * 188 * The @align_mask should be one less than a power of 2; the effect is that 189 * the bit offset of all zero areas this function finds is multiples of that 190 * power of 2. A @align_mask of 0 means no alignment is required. 191 */ 192static inline unsigned long 193bitmap_find_next_zero_area(unsigned long *map, 194 unsigned long size, 195 unsigned long start, 196 unsigned int nr, 197 unsigned long align_mask) 198{ 199 return bitmap_find_next_zero_area_off(map, size, start, nr, 200 align_mask, 0); 201} 202 203int bitmap_parse(const char *buf, unsigned int buflen, 204 unsigned long *dst, int nbits); 205int bitmap_parse_user(const char __user *ubuf, unsigned int ulen, 206 unsigned long *dst, int nbits); 207int bitmap_parselist(const char *buf, unsigned long *maskp, 208 int nmaskbits); 209int bitmap_parselist_user(const char __user *ubuf, unsigned int ulen, 210 unsigned long *dst, int nbits); 211void bitmap_remap(unsigned long *dst, const unsigned long *src, 212 const unsigned long *old, const unsigned long *new, unsigned int nbits); 213int bitmap_bitremap(int oldbit, 214 const unsigned long *old, const unsigned long *new, int bits); 215void bitmap_onto(unsigned long *dst, const unsigned long *orig, 216 const unsigned long *relmap, unsigned int bits); 217void bitmap_fold(unsigned long *dst, const unsigned long *orig, 218 unsigned int sz, unsigned int nbits); 219int bitmap_find_free_region(unsigned long *bitmap, unsigned int bits, int order); 220void bitmap_release_region(unsigned long *bitmap, unsigned int pos, int order); 221int bitmap_allocate_region(unsigned long *bitmap, unsigned int pos, int order); 222 223#ifdef __BIG_ENDIAN 224void bitmap_copy_le(unsigned long *dst, const unsigned long *src, unsigned int nbits); 225#else 226#define bitmap_copy_le bitmap_copy 227#endif 228unsigned int bitmap_ord_to_pos(const unsigned long *bitmap, unsigned int ord, unsigned int nbits); 229int bitmap_print_to_pagebuf(bool list, char *buf, 230 const unsigned long *maskp, int nmaskbits); 231 232extern int bitmap_print_bitmask_to_buf(char *buf, const unsigned long *maskp, 233 int nmaskbits, loff_t off, size_t count); 234 235extern int bitmap_print_list_to_buf(char *buf, const unsigned long *maskp, 236 int nmaskbits, loff_t off, size_t count); 237 238#define BITMAP_FIRST_WORD_MASK(start) (~0UL << ((start) & (BITS_PER_LONG - 1))) 239#define BITMAP_LAST_WORD_MASK(nbits) (~0UL >> (-(nbits) & (BITS_PER_LONG - 1))) 240 241static inline void bitmap_zero(unsigned long *dst, unsigned int nbits) 242{ 243 unsigned int len = BITS_TO_LONGS(nbits) * sizeof(unsigned long); 244 memset(dst, 0, len); 245} 246 247static inline void bitmap_fill(unsigned long *dst, unsigned int nbits) 248{ 249 unsigned int len = BITS_TO_LONGS(nbits) * sizeof(unsigned long); 250 memset(dst, 0xff, len); 251} 252 253static inline void bitmap_copy(unsigned long *dst, const unsigned long *src, 254 unsigned int nbits) 255{ 256 unsigned int len = BITS_TO_LONGS(nbits) * sizeof(unsigned long); 257 memcpy(dst, src, len); 258} 259 260/* 261 * Copy bitmap and clear tail bits in last word. 262 */ 263static inline void bitmap_copy_clear_tail(unsigned long *dst, 264 const unsigned long *src, unsigned int nbits) 265{ 266 bitmap_copy(dst, src, nbits); 267 if (nbits % BITS_PER_LONG) 268 dst[nbits / BITS_PER_LONG] &= BITMAP_LAST_WORD_MASK(nbits); 269} 270 271/* 272 * On 32-bit systems bitmaps are represented as u32 arrays internally, and 273 * therefore conversion is not needed when copying data from/to arrays of u32. 274 */ 275#if BITS_PER_LONG == 64 276void bitmap_from_arr32(unsigned long *bitmap, const u32 *buf, 277 unsigned int nbits); 278void bitmap_to_arr32(u32 *buf, const unsigned long *bitmap, 279 unsigned int nbits); 280#else 281#define bitmap_from_arr32(bitmap, buf, nbits) \ 282 bitmap_copy_clear_tail((unsigned long *) (bitmap), \ 283 (const unsigned long *) (buf), (nbits)) 284#define bitmap_to_arr32(buf, bitmap, nbits) \ 285 bitmap_copy_clear_tail((unsigned long *) (buf), \ 286 (const unsigned long *) (bitmap), (nbits)) 287#endif 288 289static inline int bitmap_and(unsigned long *dst, const unsigned long *src1, 290 const unsigned long *src2, unsigned int nbits) 291{ 292 if (small_const_nbits(nbits)) 293 return (*dst = *src1 & *src2 & BITMAP_LAST_WORD_MASK(nbits)) != 0; 294 return __bitmap_and(dst, src1, src2, nbits); 295} 296 297static inline void bitmap_or(unsigned long *dst, const unsigned long *src1, 298 const unsigned long *src2, unsigned int nbits) 299{ 300 if (small_const_nbits(nbits)) 301 *dst = *src1 | *src2; 302 else 303 __bitmap_or(dst, src1, src2, nbits); 304} 305 306static inline void bitmap_xor(unsigned long *dst, const unsigned long *src1, 307 const unsigned long *src2, unsigned int nbits) 308{ 309 if (small_const_nbits(nbits)) 310 *dst = *src1 ^ *src2; 311 else 312 __bitmap_xor(dst, src1, src2, nbits); 313} 314 315static inline int bitmap_andnot(unsigned long *dst, const unsigned long *src1, 316 const unsigned long *src2, unsigned int nbits) 317{ 318 if (small_const_nbits(nbits)) 319 return (*dst = *src1 & ~(*src2) & BITMAP_LAST_WORD_MASK(nbits)) != 0; 320 return __bitmap_andnot(dst, src1, src2, nbits); 321} 322 323static inline void bitmap_complement(unsigned long *dst, const unsigned long *src, 324 unsigned int nbits) 325{ 326 if (small_const_nbits(nbits)) 327 *dst = ~(*src); 328 else 329 __bitmap_complement(dst, src, nbits); 330} 331 332#ifdef __LITTLE_ENDIAN 333#define BITMAP_MEM_ALIGNMENT 8 334#else 335#define BITMAP_MEM_ALIGNMENT (8 * sizeof(unsigned long)) 336#endif 337#define BITMAP_MEM_MASK (BITMAP_MEM_ALIGNMENT - 1) 338 339static inline int bitmap_equal(const unsigned long *src1, 340 const unsigned long *src2, unsigned int nbits) 341{ 342 if (small_const_nbits(nbits)) 343 return !((*src1 ^ *src2) & BITMAP_LAST_WORD_MASK(nbits)); 344 if (__builtin_constant_p(nbits & BITMAP_MEM_MASK) && 345 IS_ALIGNED(nbits, BITMAP_MEM_ALIGNMENT)) 346 return !memcmp(src1, src2, nbits / 8); 347 return __bitmap_equal(src1, src2, nbits); 348} 349 350/** 351 * bitmap_or_equal - Check whether the or of two bitmaps is equal to a third 352 * @src1: Pointer to bitmap 1 353 * @src2: Pointer to bitmap 2 will be or'ed with bitmap 1 354 * @src3: Pointer to bitmap 3. Compare to the result of *@src1 | *@src2 355 * @nbits: number of bits in each of these bitmaps 356 * 357 * Returns: True if (*@src1 | *@src2) == *@src3, false otherwise 358 */ 359static inline bool bitmap_or_equal(const unsigned long *src1, 360 const unsigned long *src2, 361 const unsigned long *src3, 362 unsigned int nbits) 363{ 364 if (!small_const_nbits(nbits)) 365 return __bitmap_or_equal(src1, src2, src3, nbits); 366 367 return !(((*src1 | *src2) ^ *src3) & BITMAP_LAST_WORD_MASK(nbits)); 368} 369 370static inline int bitmap_intersects(const unsigned long *src1, 371 const unsigned long *src2, unsigned int nbits) 372{ 373 if (small_const_nbits(nbits)) 374 return ((*src1 & *src2) & BITMAP_LAST_WORD_MASK(nbits)) != 0; 375 else 376 return __bitmap_intersects(src1, src2, nbits); 377} 378 379static inline int bitmap_subset(const unsigned long *src1, 380 const unsigned long *src2, unsigned int nbits) 381{ 382 if (small_const_nbits(nbits)) 383 return ! ((*src1 & ~(*src2)) & BITMAP_LAST_WORD_MASK(nbits)); 384 else 385 return __bitmap_subset(src1, src2, nbits); 386} 387 388static inline bool bitmap_empty(const unsigned long *src, unsigned nbits) 389{ 390 if (small_const_nbits(nbits)) 391 return ! (*src & BITMAP_LAST_WORD_MASK(nbits)); 392 393 return find_first_bit(src, nbits) == nbits; 394} 395 396static inline bool bitmap_full(const unsigned long *src, unsigned int nbits) 397{ 398 if (small_const_nbits(nbits)) 399 return ! (~(*src) & BITMAP_LAST_WORD_MASK(nbits)); 400 401 return find_first_zero_bit(src, nbits) == nbits; 402} 403 404static __always_inline int bitmap_weight(const unsigned long *src, unsigned int nbits) 405{ 406 if (small_const_nbits(nbits)) 407 return hweight_long(*src & BITMAP_LAST_WORD_MASK(nbits)); 408 return __bitmap_weight(src, nbits); 409} 410 411static __always_inline void bitmap_set(unsigned long *map, unsigned int start, 412 unsigned int nbits) 413{ 414 if (__builtin_constant_p(nbits) && nbits == 1) 415 __set_bit(start, map); 416 else if (__builtin_constant_p(start & BITMAP_MEM_MASK) && 417 IS_ALIGNED(start, BITMAP_MEM_ALIGNMENT) && 418 __builtin_constant_p(nbits & BITMAP_MEM_MASK) && 419 IS_ALIGNED(nbits, BITMAP_MEM_ALIGNMENT)) 420 memset((char *)map + start / 8, 0xff, nbits / 8); 421 else 422 __bitmap_set(map, start, nbits); 423} 424 425static __always_inline void bitmap_clear(unsigned long *map, unsigned int start, 426 unsigned int nbits) 427{ 428 if (__builtin_constant_p(nbits) && nbits == 1) 429 __clear_bit(start, map); 430 else if (__builtin_constant_p(start & BITMAP_MEM_MASK) && 431 IS_ALIGNED(start, BITMAP_MEM_ALIGNMENT) && 432 __builtin_constant_p(nbits & BITMAP_MEM_MASK) && 433 IS_ALIGNED(nbits, BITMAP_MEM_ALIGNMENT)) 434 memset((char *)map + start / 8, 0, nbits / 8); 435 else 436 __bitmap_clear(map, start, nbits); 437} 438 439static inline void bitmap_shift_right(unsigned long *dst, const unsigned long *src, 440 unsigned int shift, unsigned int nbits) 441{ 442 if (small_const_nbits(nbits)) 443 *dst = (*src & BITMAP_LAST_WORD_MASK(nbits)) >> shift; 444 else 445 __bitmap_shift_right(dst, src, shift, nbits); 446} 447 448static inline void bitmap_shift_left(unsigned long *dst, const unsigned long *src, 449 unsigned int shift, unsigned int nbits) 450{ 451 if (small_const_nbits(nbits)) 452 *dst = (*src << shift) & BITMAP_LAST_WORD_MASK(nbits); 453 else 454 __bitmap_shift_left(dst, src, shift, nbits); 455} 456 457static inline void bitmap_replace(unsigned long *dst, 458 const unsigned long *old, 459 const unsigned long *new, 460 const unsigned long *mask, 461 unsigned int nbits) 462{ 463 if (small_const_nbits(nbits)) 464 *dst = (*old & ~(*mask)) | (*new & *mask); 465 else 466 __bitmap_replace(dst, old, new, mask, nbits); 467} 468 469static inline void bitmap_next_clear_region(unsigned long *bitmap, 470 unsigned int *rs, unsigned int *re, 471 unsigned int end) 472{ 473 *rs = find_next_zero_bit(bitmap, end, *rs); 474 *re = find_next_bit(bitmap, end, *rs + 1); 475} 476 477static inline void bitmap_next_set_region(unsigned long *bitmap, 478 unsigned int *rs, unsigned int *re, 479 unsigned int end) 480{ 481 *rs = find_next_bit(bitmap, end, *rs); 482 *re = find_next_zero_bit(bitmap, end, *rs + 1); 483} 484 485/* 486 * Bitmap region iterators. Iterates over the bitmap between [@start, @end). 487 * @rs and @re should be integer variables and will be set to start and end 488 * index of the current clear or set region. 489 */ 490#define bitmap_for_each_clear_region(bitmap, rs, re, start, end) \ 491 for ((rs) = (start), \ 492 bitmap_next_clear_region((bitmap), &(rs), &(re), (end)); \ 493 (rs) < (re); \ 494 (rs) = (re) + 1, \ 495 bitmap_next_clear_region((bitmap), &(rs), &(re), (end))) 496 497#define bitmap_for_each_set_region(bitmap, rs, re, start, end) \ 498 for ((rs) = (start), \ 499 bitmap_next_set_region((bitmap), &(rs), &(re), (end)); \ 500 (rs) < (re); \ 501 (rs) = (re) + 1, \ 502 bitmap_next_set_region((bitmap), &(rs), &(re), (end))) 503 504/** 505 * BITMAP_FROM_U64() - Represent u64 value in the format suitable for bitmap. 506 * @n: u64 value 507 * 508 * Linux bitmaps are internally arrays of unsigned longs, i.e. 32-bit 509 * integers in 32-bit environment, and 64-bit integers in 64-bit one. 510 * 511 * There are four combinations of endianness and length of the word in linux 512 * ABIs: LE64, BE64, LE32 and BE32. 513 * 514 * On 64-bit kernels 64-bit LE and BE numbers are naturally ordered in 515 * bitmaps and therefore don't require any special handling. 516 * 517 * On 32-bit kernels 32-bit LE ABI orders lo word of 64-bit number in memory 518 * prior to hi, and 32-bit BE orders hi word prior to lo. The bitmap on the 519 * other hand is represented as an array of 32-bit words and the position of 520 * bit N may therefore be calculated as: word #(N/32) and bit #(N%32) in that 521 * word. For example, bit #42 is located at 10th position of 2nd word. 522 * It matches 32-bit LE ABI, and we can simply let the compiler store 64-bit 523 * values in memory as it usually does. But for BE we need to swap hi and lo 524 * words manually. 525 * 526 * With all that, the macro BITMAP_FROM_U64() does explicit reordering of hi and 527 * lo parts of u64. For LE32 it does nothing, and for BE environment it swaps 528 * hi and lo words, as is expected by bitmap. 529 */ 530#if __BITS_PER_LONG == 64 531#define BITMAP_FROM_U64(n) (n) 532#else 533#define BITMAP_FROM_U64(n) ((unsigned long) ((u64)(n) & ULONG_MAX)), \ 534 ((unsigned long) ((u64)(n) >> 32)) 535#endif 536 537/** 538 * bitmap_from_u64 - Check and swap words within u64. 539 * @mask: source bitmap 540 * @dst: destination bitmap 541 * 542 * In 32-bit Big Endian kernel, when using ``(u32 *)(&val)[*]`` 543 * to read u64 mask, we will get the wrong word. 544 * That is ``(u32 *)(&val)[0]`` gets the upper 32 bits, 545 * but we expect the lower 32-bits of u64. 546 */ 547static inline void bitmap_from_u64(unsigned long *dst, u64 mask) 548{ 549 dst[0] = mask & ULONG_MAX; 550 551 if (sizeof(mask) > sizeof(unsigned long)) 552 dst[1] = mask >> 32; 553} 554 555/** 556 * bitmap_get_value8 - get an 8-bit value within a memory region 557 * @map: address to the bitmap memory region 558 * @start: bit offset of the 8-bit value; must be a multiple of 8 559 * 560 * Returns the 8-bit value located at the @start bit offset within the @src 561 * memory region. 562 */ 563static inline unsigned long bitmap_get_value8(const unsigned long *map, 564 unsigned long start) 565{ 566 const size_t index = BIT_WORD(start); 567 const unsigned long offset = start % BITS_PER_LONG; 568 569 return (map[index] >> offset) & 0xFF; 570} 571 572/** 573 * bitmap_set_value8 - set an 8-bit value within a memory region 574 * @map: address to the bitmap memory region 575 * @value: the 8-bit value; values wider than 8 bits may clobber bitmap 576 * @start: bit offset of the 8-bit value; must be a multiple of 8 577 */ 578static inline void bitmap_set_value8(unsigned long *map, unsigned long value, 579 unsigned long start) 580{ 581 const size_t index = BIT_WORD(start); 582 const unsigned long offset = start % BITS_PER_LONG; 583 584 map[index] &= ~(0xFFUL << offset); 585 map[index] |= value << offset; 586} 587 588#endif /* __ASSEMBLY__ */ 589 590#endif /* __LINUX_BITMAP_H */