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1/* SPDX-License-Identifier: GPL-2.0 */
2#ifndef _LINUX_STATIC_CALL_H
3#define _LINUX_STATIC_CALL_H
4
5/*
6 * Static call support
7 *
8 * Static calls use code patching to hard-code function pointers into direct
9 * branch instructions. They give the flexibility of function pointers, but
10 * with improved performance. This is especially important for cases where
11 * retpolines would otherwise be used, as retpolines can significantly impact
12 * performance.
13 *
14 *
15 * API overview:
16 *
17 * DECLARE_STATIC_CALL(name, func);
18 * DEFINE_STATIC_CALL(name, func);
19 * DEFINE_STATIC_CALL_NULL(name, typename);
20 * static_call(name)(args...);
21 * static_call_cond(name)(args...);
22 * static_call_update(name, func);
23 * static_call_query(name);
24 *
25 * Usage example:
26 *
27 * # Start with the following functions (with identical prototypes):
28 * int func_a(int arg1, int arg2);
29 * int func_b(int arg1, int arg2);
30 *
31 * # Define a 'my_name' reference, associated with func_a() by default
32 * DEFINE_STATIC_CALL(my_name, func_a);
33 *
34 * # Call func_a()
35 * static_call(my_name)(arg1, arg2);
36 *
37 * # Update 'my_name' to point to func_b()
38 * static_call_update(my_name, &func_b);
39 *
40 * # Call func_b()
41 * static_call(my_name)(arg1, arg2);
42 *
43 *
44 * Implementation details:
45 *
46 * This requires some arch-specific code (CONFIG_HAVE_STATIC_CALL).
47 * Otherwise basic indirect calls are used (with function pointers).
48 *
49 * Each static_call() site calls into a trampoline associated with the name.
50 * The trampoline has a direct branch to the default function. Updates to a
51 * name will modify the trampoline's branch destination.
52 *
53 * If the arch has CONFIG_HAVE_STATIC_CALL_INLINE, then the call sites
54 * themselves will be patched at runtime to call the functions directly,
55 * rather than calling through the trampoline. This requires objtool or a
56 * compiler plugin to detect all the static_call() sites and annotate them
57 * in the .static_call_sites section.
58 *
59 *
60 * Notes on NULL function pointers:
61 *
62 * Static_call()s support NULL functions, with many of the caveats that
63 * regular function pointers have.
64 *
65 * Clearly calling a NULL function pointer is 'BAD', so too for
66 * static_call()s (although when HAVE_STATIC_CALL it might not be immediately
67 * fatal). A NULL static_call can be the result of:
68 *
69 * DECLARE_STATIC_CALL_NULL(my_static_call, void (*)(int));
70 *
71 * which is equivalent to declaring a NULL function pointer with just a
72 * typename:
73 *
74 * void (*my_func_ptr)(int arg1) = NULL;
75 *
76 * or using static_call_update() with a NULL function. In both cases the
77 * HAVE_STATIC_CALL implementation will patch the trampoline with a RET
78 * instruction, instead of an immediate tail-call JMP. HAVE_STATIC_CALL_INLINE
79 * architectures can patch the trampoline call to a NOP.
80 *
81 * In all cases, any argument evaluation is unconditional. Unlike a regular
82 * conditional function pointer call:
83 *
84 * if (my_func_ptr)
85 * my_func_ptr(arg1)
86 *
87 * where the argument evaludation also depends on the pointer value.
88 *
89 * When calling a static_call that can be NULL, use:
90 *
91 * static_call_cond(name)(arg1);
92 *
93 * which will include the required value tests to avoid NULL-pointer
94 * dereferences.
95 *
96 * To query which function is currently set to be called, use:
97 *
98 * func = static_call_query(name);
99 */
100
101#include <linux/types.h>
102#include <linux/cpu.h>
103#include <linux/static_call_types.h>
104
105#ifdef CONFIG_HAVE_STATIC_CALL
106#include <asm/static_call.h>
107
108/*
109 * Either @site or @tramp can be NULL.
110 */
111extern void arch_static_call_transform(void *site, void *tramp, void *func, bool tail);
112
113#define STATIC_CALL_TRAMP_ADDR(name) &STATIC_CALL_TRAMP(name)
114
115#else
116#define STATIC_CALL_TRAMP_ADDR(name) NULL
117#endif
118
119#define static_call_update(name, func) \
120({ \
121 typeof(&STATIC_CALL_TRAMP(name)) __F = (func); \
122 __static_call_update(&STATIC_CALL_KEY(name), \
123 STATIC_CALL_TRAMP_ADDR(name), __F); \
124})
125
126#define static_call_query(name) (READ_ONCE(STATIC_CALL_KEY(name).func))
127
128#ifdef CONFIG_HAVE_STATIC_CALL_INLINE
129
130extern int __init static_call_init(void);
131
132struct static_call_mod {
133 struct static_call_mod *next;
134 struct module *mod; /* for vmlinux, mod == NULL */
135 struct static_call_site *sites;
136};
137
138/* For finding the key associated with a trampoline */
139struct static_call_tramp_key {
140 s32 tramp;
141 s32 key;
142};
143
144extern void __static_call_update(struct static_call_key *key, void *tramp, void *func);
145extern int static_call_mod_init(struct module *mod);
146extern int static_call_text_reserved(void *start, void *end);
147
148extern long __static_call_return0(void);
149
150#define __DEFINE_STATIC_CALL(name, _func, _func_init) \
151 DECLARE_STATIC_CALL(name, _func); \
152 struct static_call_key STATIC_CALL_KEY(name) = { \
153 .func = _func_init, \
154 .type = 1, \
155 }; \
156 ARCH_DEFINE_STATIC_CALL_TRAMP(name, _func_init)
157
158#define DEFINE_STATIC_CALL_NULL(name, _func) \
159 DECLARE_STATIC_CALL(name, _func); \
160 struct static_call_key STATIC_CALL_KEY(name) = { \
161 .func = NULL, \
162 .type = 1, \
163 }; \
164 ARCH_DEFINE_STATIC_CALL_NULL_TRAMP(name)
165
166#define static_call_cond(name) (void)__static_call(name)
167
168#define EXPORT_STATIC_CALL(name) \
169 EXPORT_SYMBOL(STATIC_CALL_KEY(name)); \
170 EXPORT_SYMBOL(STATIC_CALL_TRAMP(name))
171#define EXPORT_STATIC_CALL_GPL(name) \
172 EXPORT_SYMBOL_GPL(STATIC_CALL_KEY(name)); \
173 EXPORT_SYMBOL_GPL(STATIC_CALL_TRAMP(name))
174
175/* Leave the key unexported, so modules can't change static call targets: */
176#define EXPORT_STATIC_CALL_TRAMP(name) \
177 EXPORT_SYMBOL(STATIC_CALL_TRAMP(name)); \
178 ARCH_ADD_TRAMP_KEY(name)
179#define EXPORT_STATIC_CALL_TRAMP_GPL(name) \
180 EXPORT_SYMBOL_GPL(STATIC_CALL_TRAMP(name)); \
181 ARCH_ADD_TRAMP_KEY(name)
182
183#elif defined(CONFIG_HAVE_STATIC_CALL)
184
185static inline int static_call_init(void) { return 0; }
186
187#define __DEFINE_STATIC_CALL(name, _func, _func_init) \
188 DECLARE_STATIC_CALL(name, _func); \
189 struct static_call_key STATIC_CALL_KEY(name) = { \
190 .func = _func_init, \
191 }; \
192 ARCH_DEFINE_STATIC_CALL_TRAMP(name, _func_init)
193
194#define DEFINE_STATIC_CALL_NULL(name, _func) \
195 DECLARE_STATIC_CALL(name, _func); \
196 struct static_call_key STATIC_CALL_KEY(name) = { \
197 .func = NULL, \
198 }; \
199 ARCH_DEFINE_STATIC_CALL_NULL_TRAMP(name)
200
201
202#define static_call_cond(name) (void)__static_call(name)
203
204static inline
205void __static_call_update(struct static_call_key *key, void *tramp, void *func)
206{
207 cpus_read_lock();
208 WRITE_ONCE(key->func, func);
209 arch_static_call_transform(NULL, tramp, func, false);
210 cpus_read_unlock();
211}
212
213static inline int static_call_text_reserved(void *start, void *end)
214{
215 return 0;
216}
217
218static inline long __static_call_return0(void)
219{
220 return 0;
221}
222
223#define EXPORT_STATIC_CALL(name) \
224 EXPORT_SYMBOL(STATIC_CALL_KEY(name)); \
225 EXPORT_SYMBOL(STATIC_CALL_TRAMP(name))
226#define EXPORT_STATIC_CALL_GPL(name) \
227 EXPORT_SYMBOL_GPL(STATIC_CALL_KEY(name)); \
228 EXPORT_SYMBOL_GPL(STATIC_CALL_TRAMP(name))
229
230/* Leave the key unexported, so modules can't change static call targets: */
231#define EXPORT_STATIC_CALL_TRAMP(name) \
232 EXPORT_SYMBOL(STATIC_CALL_TRAMP(name))
233#define EXPORT_STATIC_CALL_TRAMP_GPL(name) \
234 EXPORT_SYMBOL_GPL(STATIC_CALL_TRAMP(name))
235
236#else /* Generic implementation */
237
238static inline int static_call_init(void) { return 0; }
239
240static inline long __static_call_return0(void)
241{
242 return 0;
243}
244
245#define __DEFINE_STATIC_CALL(name, _func, _func_init) \
246 DECLARE_STATIC_CALL(name, _func); \
247 struct static_call_key STATIC_CALL_KEY(name) = { \
248 .func = _func_init, \
249 }
250
251#define DEFINE_STATIC_CALL_NULL(name, _func) \
252 DECLARE_STATIC_CALL(name, _func); \
253 struct static_call_key STATIC_CALL_KEY(name) = { \
254 .func = NULL, \
255 }
256
257static inline void __static_call_nop(void) { }
258
259/*
260 * This horrific hack takes care of two things:
261 *
262 * - it ensures the compiler will only load the function pointer ONCE,
263 * which avoids a reload race.
264 *
265 * - it ensures the argument evaluation is unconditional, similar
266 * to the HAVE_STATIC_CALL variant.
267 *
268 * Sadly current GCC/Clang (10 for both) do not optimize this properly
269 * and will emit an indirect call for the NULL case :-(
270 */
271#define __static_call_cond(name) \
272({ \
273 void *func = READ_ONCE(STATIC_CALL_KEY(name).func); \
274 if (!func) \
275 func = &__static_call_nop; \
276 (typeof(STATIC_CALL_TRAMP(name))*)func; \
277})
278
279#define static_call_cond(name) (void)__static_call_cond(name)
280
281static inline
282void __static_call_update(struct static_call_key *key, void *tramp, void *func)
283{
284 WRITE_ONCE(key->func, func);
285}
286
287static inline int static_call_text_reserved(void *start, void *end)
288{
289 return 0;
290}
291
292#define EXPORT_STATIC_CALL(name) EXPORT_SYMBOL(STATIC_CALL_KEY(name))
293#define EXPORT_STATIC_CALL_GPL(name) EXPORT_SYMBOL_GPL(STATIC_CALL_KEY(name))
294
295#endif /* CONFIG_HAVE_STATIC_CALL */
296
297#define DEFINE_STATIC_CALL(name, _func) \
298 __DEFINE_STATIC_CALL(name, _func, _func)
299
300#define DEFINE_STATIC_CALL_RET0(name, _func) \
301 __DEFINE_STATIC_CALL(name, _func, __static_call_return0)
302
303#endif /* _LINUX_STATIC_CALL_H */