Linux kernel mirror (for testing)
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linux
1# SPDX-License-Identifier: GPL-2.0-only
2#
3# Input device configuration
4#
5
6menu "Input device support"
7 depends on !UML
8
9config INPUT
10 tristate "Generic input layer (needed for keyboard, mouse, ...)" if EXPERT
11 default y
12 help
13 Say Y here if you have any input device (mouse, keyboard, tablet,
14 joystick, steering wheel ...) connected to your system and want
15 it to be available to applications. This includes standard PS/2
16 keyboard and mouse.
17
18 Say N here if you have a headless (no monitor, no keyboard) system.
19
20 More information is available: <file:Documentation/input/input.rst>
21
22 If unsure, say Y.
23
24 To compile this driver as a module, choose M here: the
25 module will be called input.
26
27if INPUT
28
29config INPUT_LEDS
30 tristate "Export input device LEDs in sysfs"
31 depends on LEDS_CLASS
32 default INPUT
33 help
34 Say Y here if you would like to export LEDs on input devices
35 as standard LED class devices in sysfs.
36
37 If unsure, say Y.
38
39 To compile this driver as a module, choose M here: the
40 module will be called input-leds.
41
42config INPUT_FF_MEMLESS
43 tristate "Support for memoryless force-feedback devices"
44 help
45 Say Y here if you have memoryless force-feedback input device
46 such as Logitech WingMan Force 3D, ThrustMaster FireStorm Dual
47 Power 2, or similar. You will also need to enable hardware-specific
48 driver.
49
50 If unsure, say N.
51
52 To compile this driver as a module, choose M here: the
53 module will be called ff-memless.
54
55config INPUT_SPARSEKMAP
56 tristate "Sparse keymap support library"
57 help
58 Say Y here if you are using a driver for an input
59 device that uses sparse keymap. This option is only
60 useful for out-of-tree drivers since in-tree drivers
61 select it automatically.
62
63 If unsure, say N.
64
65 To compile this driver as a module, choose M here: the
66 module will be called sparse-keymap.
67
68config INPUT_MATRIXKMAP
69 tristate "Matrix keymap support library"
70 help
71 Say Y here if you are using a driver for an input
72 device that uses matrix keymap. This option is only
73 useful for out-of-tree drivers since in-tree drivers
74 select it automatically.
75
76 If unsure, say N.
77
78 To compile this driver as a module, choose M here: the
79 module will be called matrix-keymap.
80
81comment "Userland interfaces"
82
83config INPUT_MOUSEDEV
84 tristate "Mouse interface"
85 help
86 Say Y here if you want your mouse to be accessible as char devices
87 13:32+ - /dev/input/mouseX and 13:63 - /dev/input/mice as an
88 emulated IntelliMouse Explorer PS/2 mouse. That way, all user space
89 programs (including SVGAlib, GPM and X) will be able to use your
90 mouse.
91
92 If unsure, say Y.
93
94 To compile this driver as a module, choose M here: the
95 module will be called mousedev.
96
97config INPUT_MOUSEDEV_PSAUX
98 bool "Provide legacy /dev/psaux device"
99 depends on INPUT_MOUSEDEV
100 help
101 Say Y here if you want your mouse also be accessible as char device
102 10:1 - /dev/psaux. The data available through /dev/psaux is exactly
103 the same as the data from /dev/input/mice.
104
105 If unsure, say Y.
106
107config INPUT_MOUSEDEV_SCREEN_X
108 int "Horizontal screen resolution"
109 depends on INPUT_MOUSEDEV
110 default "1024"
111 help
112 If you're using a digitizer, or a graphic tablet, and want to use
113 it as a mouse then the mousedev driver needs to know the X window
114 screen resolution you are using to correctly scale the data. If
115 you're not using a digitizer, this value is ignored.
116
117config INPUT_MOUSEDEV_SCREEN_Y
118 int "Vertical screen resolution"
119 depends on INPUT_MOUSEDEV
120 default "768"
121 help
122 If you're using a digitizer, or a graphic tablet, and want to use
123 it as a mouse then the mousedev driver needs to know the X window
124 screen resolution you are using to correctly scale the data. If
125 you're not using a digitizer, this value is ignored.
126
127config INPUT_JOYDEV
128 tristate "Joystick interface"
129 help
130 Say Y here if you want your joystick or gamepad to be
131 accessible as char device 13:0+ - /dev/input/jsX device.
132
133 If unsure, say Y.
134
135 More information is available: <file:Documentation/input/joydev/joystick.rst>
136
137 To compile this driver as a module, choose M here: the
138 module will be called joydev.
139
140config INPUT_EVDEV
141 tristate "Event interface"
142 help
143 Say Y here if you want your input device events be accessible
144 under char device 13:64+ - /dev/input/eventX in a generic way.
145
146 To compile this driver as a module, choose M here: the
147 module will be called evdev.
148
149config INPUT_EVBUG
150 tristate "Event debugging"
151 help
152 Say Y here if you have a problem with the input subsystem and
153 want all events (keypresses, mouse movements), to be output to
154 the system log. While this is useful for debugging, it's also
155 a security threat - your keypresses include your passwords, of
156 course.
157
158 If unsure, say N.
159
160 To compile this driver as a module, choose M here: the
161 module will be called evbug.
162
163config INPUT_APMPOWER
164 tristate "Input Power Event -> APM Bridge" if EXPERT
165 depends on INPUT && APM_EMULATION
166 help
167 Say Y here if you want suspend key events to trigger a user
168 requested suspend through APM. This is useful on embedded
169 systems where such behaviour is desired without userspace
170 interaction. If unsure, say N.
171
172 To compile this driver as a module, choose M here: the
173 module will be called apm-power.
174
175comment "Input Device Drivers"
176
177source "drivers/input/keyboard/Kconfig"
178
179source "drivers/input/mouse/Kconfig"
180
181source "drivers/input/joystick/Kconfig"
182
183source "drivers/input/tablet/Kconfig"
184
185source "drivers/input/touchscreen/Kconfig"
186
187source "drivers/input/misc/Kconfig"
188
189source "drivers/input/rmi4/Kconfig"
190
191endif
192
193menu "Hardware I/O ports"
194
195source "drivers/input/serio/Kconfig"
196
197source "drivers/input/gameport/Kconfig"
198
199endmenu
200
201endmenu
202