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1/* SPDX-License-Identifier: GPL-2.0 */
2#ifndef _LINUX_STATIC_CALL_H
3#define _LINUX_STATIC_CALL_H
4
5/*
6 * Static call support
7 *
8 * Static calls use code patching to hard-code function pointers into direct
9 * branch instructions. They give the flexibility of function pointers, but
10 * with improved performance. This is especially important for cases where
11 * retpolines would otherwise be used, as retpolines can significantly impact
12 * performance.
13 *
14 *
15 * API overview:
16 *
17 * DECLARE_STATIC_CALL(name, func);
18 * DEFINE_STATIC_CALL(name, func);
19 * DEFINE_STATIC_CALL_NULL(name, typename);
20 * static_call(name)(args...);
21 * static_call_cond(name)(args...);
22 * static_call_update(name, func);
23 *
24 * Usage example:
25 *
26 * # Start with the following functions (with identical prototypes):
27 * int func_a(int arg1, int arg2);
28 * int func_b(int arg1, int arg2);
29 *
30 * # Define a 'my_name' reference, associated with func_a() by default
31 * DEFINE_STATIC_CALL(my_name, func_a);
32 *
33 * # Call func_a()
34 * static_call(my_name)(arg1, arg2);
35 *
36 * # Update 'my_name' to point to func_b()
37 * static_call_update(my_name, &func_b);
38 *
39 * # Call func_b()
40 * static_call(my_name)(arg1, arg2);
41 *
42 *
43 * Implementation details:
44 *
45 * This requires some arch-specific code (CONFIG_HAVE_STATIC_CALL).
46 * Otherwise basic indirect calls are used (with function pointers).
47 *
48 * Each static_call() site calls into a trampoline associated with the name.
49 * The trampoline has a direct branch to the default function. Updates to a
50 * name will modify the trampoline's branch destination.
51 *
52 * If the arch has CONFIG_HAVE_STATIC_CALL_INLINE, then the call sites
53 * themselves will be patched at runtime to call the functions directly,
54 * rather than calling through the trampoline. This requires objtool or a
55 * compiler plugin to detect all the static_call() sites and annotate them
56 * in the .static_call_sites section.
57 *
58 *
59 * Notes on NULL function pointers:
60 *
61 * Static_call()s support NULL functions, with many of the caveats that
62 * regular function pointers have.
63 *
64 * Clearly calling a NULL function pointer is 'BAD', so too for
65 * static_call()s (although when HAVE_STATIC_CALL it might not be immediately
66 * fatal). A NULL static_call can be the result of:
67 *
68 * DECLARE_STATIC_CALL_NULL(my_static_call, void (*)(int));
69 *
70 * which is equivalent to declaring a NULL function pointer with just a
71 * typename:
72 *
73 * void (*my_func_ptr)(int arg1) = NULL;
74 *
75 * or using static_call_update() with a NULL function. In both cases the
76 * HAVE_STATIC_CALL implementation will patch the trampoline with a RET
77 * instruction, instead of an immediate tail-call JMP. HAVE_STATIC_CALL_INLINE
78 * architectures can patch the trampoline call to a NOP.
79 *
80 * In all cases, any argument evaluation is unconditional. Unlike a regular
81 * conditional function pointer call:
82 *
83 * if (my_func_ptr)
84 * my_func_ptr(arg1)
85 *
86 * where the argument evaludation also depends on the pointer value.
87 *
88 * When calling a static_call that can be NULL, use:
89 *
90 * static_call_cond(name)(arg1);
91 *
92 * which will include the required value tests to avoid NULL-pointer
93 * dereferences.
94 */
95
96#include <linux/types.h>
97#include <linux/cpu.h>
98#include <linux/static_call_types.h>
99
100#ifdef CONFIG_HAVE_STATIC_CALL
101#include <asm/static_call.h>
102
103/*
104 * Either @site or @tramp can be NULL.
105 */
106extern void arch_static_call_transform(void *site, void *tramp, void *func, bool tail);
107
108#define STATIC_CALL_TRAMP_ADDR(name) &STATIC_CALL_TRAMP(name)
109
110#else
111#define STATIC_CALL_TRAMP_ADDR(name) NULL
112#endif
113
114#define static_call_update(name, func) \
115({ \
116 BUILD_BUG_ON(!__same_type(*(func), STATIC_CALL_TRAMP(name))); \
117 __static_call_update(&STATIC_CALL_KEY(name), \
118 STATIC_CALL_TRAMP_ADDR(name), func); \
119})
120
121#ifdef CONFIG_HAVE_STATIC_CALL_INLINE
122
123extern int __init static_call_init(void);
124
125struct static_call_mod {
126 struct static_call_mod *next;
127 struct module *mod; /* for vmlinux, mod == NULL */
128 struct static_call_site *sites;
129};
130
131struct static_call_key {
132 void *func;
133 union {
134 /* bit 0: 0 = mods, 1 = sites */
135 unsigned long type;
136 struct static_call_mod *mods;
137 struct static_call_site *sites;
138 };
139};
140
141/* For finding the key associated with a trampoline */
142struct static_call_tramp_key {
143 s32 tramp;
144 s32 key;
145};
146
147extern void __static_call_update(struct static_call_key *key, void *tramp, void *func);
148extern int static_call_mod_init(struct module *mod);
149extern int static_call_text_reserved(void *start, void *end);
150
151extern long __static_call_return0(void);
152
153#define __DEFINE_STATIC_CALL(name, _func, _func_init) \
154 DECLARE_STATIC_CALL(name, _func); \
155 struct static_call_key STATIC_CALL_KEY(name) = { \
156 .func = _func_init, \
157 .type = 1, \
158 }; \
159 ARCH_DEFINE_STATIC_CALL_TRAMP(name, _func_init)
160
161#define DEFINE_STATIC_CALL_NULL(name, _func) \
162 DECLARE_STATIC_CALL(name, _func); \
163 struct static_call_key STATIC_CALL_KEY(name) = { \
164 .func = NULL, \
165 .type = 1, \
166 }; \
167 ARCH_DEFINE_STATIC_CALL_NULL_TRAMP(name)
168
169#define static_call_cond(name) (void)__static_call(name)
170
171#define EXPORT_STATIC_CALL(name) \
172 EXPORT_SYMBOL(STATIC_CALL_KEY(name)); \
173 EXPORT_SYMBOL(STATIC_CALL_TRAMP(name))
174#define EXPORT_STATIC_CALL_GPL(name) \
175 EXPORT_SYMBOL_GPL(STATIC_CALL_KEY(name)); \
176 EXPORT_SYMBOL_GPL(STATIC_CALL_TRAMP(name))
177
178/* Leave the key unexported, so modules can't change static call targets: */
179#define EXPORT_STATIC_CALL_TRAMP(name) \
180 EXPORT_SYMBOL(STATIC_CALL_TRAMP(name)); \
181 ARCH_ADD_TRAMP_KEY(name)
182#define EXPORT_STATIC_CALL_TRAMP_GPL(name) \
183 EXPORT_SYMBOL_GPL(STATIC_CALL_TRAMP(name)); \
184 ARCH_ADD_TRAMP_KEY(name)
185
186#elif defined(CONFIG_HAVE_STATIC_CALL)
187
188static inline int static_call_init(void) { return 0; }
189
190struct static_call_key {
191 void *func;
192};
193
194#define __DEFINE_STATIC_CALL(name, _func, _func_init) \
195 DECLARE_STATIC_CALL(name, _func); \
196 struct static_call_key STATIC_CALL_KEY(name) = { \
197 .func = _func_init, \
198 }; \
199 ARCH_DEFINE_STATIC_CALL_TRAMP(name, _func_init)
200
201#define DEFINE_STATIC_CALL_NULL(name, _func) \
202 DECLARE_STATIC_CALL(name, _func); \
203 struct static_call_key STATIC_CALL_KEY(name) = { \
204 .func = NULL, \
205 }; \
206 ARCH_DEFINE_STATIC_CALL_NULL_TRAMP(name)
207
208#define static_call_cond(name) (void)__static_call(name)
209
210static inline
211void __static_call_update(struct static_call_key *key, void *tramp, void *func)
212{
213 cpus_read_lock();
214 WRITE_ONCE(key->func, func);
215 arch_static_call_transform(NULL, tramp, func, false);
216 cpus_read_unlock();
217}
218
219static inline int static_call_text_reserved(void *start, void *end)
220{
221 return 0;
222}
223
224static inline long __static_call_return0(void)
225{
226 return 0;
227}
228
229#define EXPORT_STATIC_CALL(name) \
230 EXPORT_SYMBOL(STATIC_CALL_KEY(name)); \
231 EXPORT_SYMBOL(STATIC_CALL_TRAMP(name))
232#define EXPORT_STATIC_CALL_GPL(name) \
233 EXPORT_SYMBOL_GPL(STATIC_CALL_KEY(name)); \
234 EXPORT_SYMBOL_GPL(STATIC_CALL_TRAMP(name))
235
236/* Leave the key unexported, so modules can't change static call targets: */
237#define EXPORT_STATIC_CALL_TRAMP(name) \
238 EXPORT_SYMBOL(STATIC_CALL_TRAMP(name))
239#define EXPORT_STATIC_CALL_TRAMP_GPL(name) \
240 EXPORT_SYMBOL_GPL(STATIC_CALL_TRAMP(name))
241
242#else /* Generic implementation */
243
244static inline int static_call_init(void) { return 0; }
245
246struct static_call_key {
247 void *func;
248};
249
250static inline long __static_call_return0(void)
251{
252 return 0;
253}
254
255#define __DEFINE_STATIC_CALL(name, _func, _func_init) \
256 DECLARE_STATIC_CALL(name, _func); \
257 struct static_call_key STATIC_CALL_KEY(name) = { \
258 .func = _func_init, \
259 }
260
261#define DEFINE_STATIC_CALL_NULL(name, _func) \
262 DECLARE_STATIC_CALL(name, _func); \
263 struct static_call_key STATIC_CALL_KEY(name) = { \
264 .func = NULL, \
265 }
266
267static inline void __static_call_nop(void) { }
268
269/*
270 * This horrific hack takes care of two things:
271 *
272 * - it ensures the compiler will only load the function pointer ONCE,
273 * which avoids a reload race.
274 *
275 * - it ensures the argument evaluation is unconditional, similar
276 * to the HAVE_STATIC_CALL variant.
277 *
278 * Sadly current GCC/Clang (10 for both) do not optimize this properly
279 * and will emit an indirect call for the NULL case :-(
280 */
281#define __static_call_cond(name) \
282({ \
283 void *func = READ_ONCE(STATIC_CALL_KEY(name).func); \
284 if (!func) \
285 func = &__static_call_nop; \
286 (typeof(STATIC_CALL_TRAMP(name))*)func; \
287})
288
289#define static_call_cond(name) (void)__static_call_cond(name)
290
291static inline
292void __static_call_update(struct static_call_key *key, void *tramp, void *func)
293{
294 WRITE_ONCE(key->func, func);
295}
296
297static inline int static_call_text_reserved(void *start, void *end)
298{
299 return 0;
300}
301
302#define EXPORT_STATIC_CALL(name) EXPORT_SYMBOL(STATIC_CALL_KEY(name))
303#define EXPORT_STATIC_CALL_GPL(name) EXPORT_SYMBOL_GPL(STATIC_CALL_KEY(name))
304
305#endif /* CONFIG_HAVE_STATIC_CALL */
306
307#define DEFINE_STATIC_CALL(name, _func) \
308 __DEFINE_STATIC_CALL(name, _func, _func)
309
310#define DEFINE_STATIC_CALL_RET0(name, _func) \
311 __DEFINE_STATIC_CALL(name, _func, __static_call_return0)
312
313#endif /* _LINUX_STATIC_CALL_H */