Linux kernel mirror (for testing)
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1/* SPDX-License-Identifier: GPL-2.0-only */
2/*
3 * Copyright (C) 2015 Broadcom
4 */
5#ifndef _VC4_DRV_H_
6#define _VC4_DRV_H_
7
8#include <linux/delay.h>
9#include <linux/refcount.h>
10#include <linux/uaccess.h>
11
12#include <drm/drm_atomic.h>
13#include <drm/drm_debugfs.h>
14#include <drm/drm_device.h>
15#include <drm/drm_encoder.h>
16#include <drm/drm_gem_cma_helper.h>
17#include <drm/drm_managed.h>
18#include <drm/drm_mm.h>
19#include <drm/drm_modeset_lock.h>
20
21#include "uapi/drm/vc4_drm.h"
22
23struct drm_device;
24struct drm_gem_object;
25
26/* Don't forget to update vc4_bo.c: bo_type_names[] when adding to
27 * this.
28 */
29enum vc4_kernel_bo_type {
30 /* Any kernel allocation (gem_create_object hook) before it
31 * gets another type set.
32 */
33 VC4_BO_TYPE_KERNEL,
34 VC4_BO_TYPE_V3D,
35 VC4_BO_TYPE_V3D_SHADER,
36 VC4_BO_TYPE_DUMB,
37 VC4_BO_TYPE_BIN,
38 VC4_BO_TYPE_RCL,
39 VC4_BO_TYPE_BCL,
40 VC4_BO_TYPE_KERNEL_CACHE,
41 VC4_BO_TYPE_COUNT
42};
43
44/* Performance monitor object. The perform lifetime is controlled by userspace
45 * using perfmon related ioctls. A perfmon can be attached to a submit_cl
46 * request, and when this is the case, HW perf counters will be activated just
47 * before the submit_cl is submitted to the GPU and disabled when the job is
48 * done. This way, only events related to a specific job will be counted.
49 */
50struct vc4_perfmon {
51 /* Tracks the number of users of the perfmon, when this counter reaches
52 * zero the perfmon is destroyed.
53 */
54 refcount_t refcnt;
55
56 /* Number of counters activated in this perfmon instance
57 * (should be less than DRM_VC4_MAX_PERF_COUNTERS).
58 */
59 u8 ncounters;
60
61 /* Events counted by the HW perf counters. */
62 u8 events[DRM_VC4_MAX_PERF_COUNTERS];
63
64 /* Storage for counter values. Counters are incremented by the HW
65 * perf counter values every time the perfmon is attached to a GPU job.
66 * This way, perfmon users don't have to retrieve the results after
67 * each job if they want to track events covering several submissions.
68 * Note that counter values can't be reset, but you can fake a reset by
69 * destroying the perfmon and creating a new one.
70 */
71 u64 counters[];
72};
73
74struct vc4_dev {
75 struct drm_device base;
76
77 struct vc4_hvs *hvs;
78 struct vc4_v3d *v3d;
79 struct vc4_dpi *dpi;
80 struct vc4_dsi *dsi1;
81 struct vc4_vec *vec;
82 struct vc4_txp *txp;
83
84 struct vc4_hang_state *hang_state;
85
86 /* The kernel-space BO cache. Tracks buffers that have been
87 * unreferenced by all other users (refcounts of 0!) but not
88 * yet freed, so we can do cheap allocations.
89 */
90 struct vc4_bo_cache {
91 /* Array of list heads for entries in the BO cache,
92 * based on number of pages, so we can do O(1) lookups
93 * in the cache when allocating.
94 */
95 struct list_head *size_list;
96 uint32_t size_list_size;
97
98 /* List of all BOs in the cache, ordered by age, so we
99 * can do O(1) lookups when trying to free old
100 * buffers.
101 */
102 struct list_head time_list;
103 struct work_struct time_work;
104 struct timer_list time_timer;
105 } bo_cache;
106
107 u32 num_labels;
108 struct vc4_label {
109 const char *name;
110 u32 num_allocated;
111 u32 size_allocated;
112 } *bo_labels;
113
114 /* Protects bo_cache and bo_labels. */
115 struct mutex bo_lock;
116
117 /* Purgeable BO pool. All BOs in this pool can have their memory
118 * reclaimed if the driver is unable to allocate new BOs. We also
119 * keep stats related to the purge mechanism here.
120 */
121 struct {
122 struct list_head list;
123 unsigned int num;
124 size_t size;
125 unsigned int purged_num;
126 size_t purged_size;
127 struct mutex lock;
128 } purgeable;
129
130 uint64_t dma_fence_context;
131
132 /* Sequence number for the last job queued in bin_job_list.
133 * Starts at 0 (no jobs emitted).
134 */
135 uint64_t emit_seqno;
136
137 /* Sequence number for the last completed job on the GPU.
138 * Starts at 0 (no jobs completed).
139 */
140 uint64_t finished_seqno;
141
142 /* List of all struct vc4_exec_info for jobs to be executed in
143 * the binner. The first job in the list is the one currently
144 * programmed into ct0ca for execution.
145 */
146 struct list_head bin_job_list;
147
148 /* List of all struct vc4_exec_info for jobs that have
149 * completed binning and are ready for rendering. The first
150 * job in the list is the one currently programmed into ct1ca
151 * for execution.
152 */
153 struct list_head render_job_list;
154
155 /* List of the finished vc4_exec_infos waiting to be freed by
156 * job_done_work.
157 */
158 struct list_head job_done_list;
159 /* Spinlock used to synchronize the job_list and seqno
160 * accesses between the IRQ handler and GEM ioctls.
161 */
162 spinlock_t job_lock;
163 wait_queue_head_t job_wait_queue;
164 struct work_struct job_done_work;
165
166 /* Used to track the active perfmon if any. Access to this field is
167 * protected by job_lock.
168 */
169 struct vc4_perfmon *active_perfmon;
170
171 /* List of struct vc4_seqno_cb for callbacks to be made from a
172 * workqueue when the given seqno is passed.
173 */
174 struct list_head seqno_cb_list;
175
176 /* The memory used for storing binner tile alloc, tile state,
177 * and overflow memory allocations. This is freed when V3D
178 * powers down.
179 */
180 struct vc4_bo *bin_bo;
181
182 /* Size of blocks allocated within bin_bo. */
183 uint32_t bin_alloc_size;
184
185 /* Bitmask of the bin_alloc_size chunks in bin_bo that are
186 * used.
187 */
188 uint32_t bin_alloc_used;
189
190 /* Bitmask of the current bin_alloc used for overflow memory. */
191 uint32_t bin_alloc_overflow;
192
193 /* Incremented when an underrun error happened after an atomic commit.
194 * This is particularly useful to detect when a specific modeset is too
195 * demanding in term of memory or HVS bandwidth which is hard to guess
196 * at atomic check time.
197 */
198 atomic_t underrun;
199
200 struct work_struct overflow_mem_work;
201
202 int power_refcount;
203
204 /* Set to true when the load tracker is supported. */
205 bool load_tracker_available;
206
207 /* Set to true when the load tracker is active. */
208 bool load_tracker_enabled;
209
210 /* Mutex controlling the power refcount. */
211 struct mutex power_lock;
212
213 struct {
214 struct timer_list timer;
215 struct work_struct reset_work;
216 } hangcheck;
217
218 struct semaphore async_modeset;
219
220 struct drm_modeset_lock ctm_state_lock;
221 struct drm_private_obj ctm_manager;
222 struct drm_private_obj load_tracker;
223
224 /* List of vc4_debugfs_info_entry for adding to debugfs once
225 * the minor is available (after drm_dev_register()).
226 */
227 struct list_head debugfs_list;
228
229 /* Mutex for binner bo allocation. */
230 struct mutex bin_bo_lock;
231 /* Reference count for our binner bo. */
232 struct kref bin_bo_kref;
233};
234
235static inline struct vc4_dev *
236to_vc4_dev(struct drm_device *dev)
237{
238 return container_of(dev, struct vc4_dev, base);
239}
240
241struct vc4_bo {
242 struct drm_gem_cma_object base;
243
244 /* seqno of the last job to render using this BO. */
245 uint64_t seqno;
246
247 /* seqno of the last job to use the RCL to write to this BO.
248 *
249 * Note that this doesn't include binner overflow memory
250 * writes.
251 */
252 uint64_t write_seqno;
253
254 bool t_format;
255
256 /* List entry for the BO's position in either
257 * vc4_exec_info->unref_list or vc4_dev->bo_cache.time_list
258 */
259 struct list_head unref_head;
260
261 /* Time in jiffies when the BO was put in vc4->bo_cache. */
262 unsigned long free_time;
263
264 /* List entry for the BO's position in vc4_dev->bo_cache.size_list */
265 struct list_head size_head;
266
267 /* Struct for shader validation state, if created by
268 * DRM_IOCTL_VC4_CREATE_SHADER_BO.
269 */
270 struct vc4_validated_shader_info *validated_shader;
271
272 /* One of enum vc4_kernel_bo_type, or VC4_BO_TYPE_COUNT + i
273 * for user-allocated labels.
274 */
275 int label;
276
277 /* Count the number of active users. This is needed to determine
278 * whether we can move the BO to the purgeable list or not (when the BO
279 * is used by the GPU or the display engine we can't purge it).
280 */
281 refcount_t usecnt;
282
283 /* Store purgeable/purged state here */
284 u32 madv;
285 struct mutex madv_lock;
286};
287
288static inline struct vc4_bo *
289to_vc4_bo(struct drm_gem_object *bo)
290{
291 return container_of(to_drm_gem_cma_obj(bo), struct vc4_bo, base);
292}
293
294struct vc4_fence {
295 struct dma_fence base;
296 struct drm_device *dev;
297 /* vc4 seqno for signaled() test */
298 uint64_t seqno;
299};
300
301static inline struct vc4_fence *
302to_vc4_fence(struct dma_fence *fence)
303{
304 return container_of(fence, struct vc4_fence, base);
305}
306
307struct vc4_seqno_cb {
308 struct work_struct work;
309 uint64_t seqno;
310 void (*func)(struct vc4_seqno_cb *cb);
311};
312
313struct vc4_v3d {
314 struct vc4_dev *vc4;
315 struct platform_device *pdev;
316 void __iomem *regs;
317 struct clk *clk;
318 struct debugfs_regset32 regset;
319};
320
321struct vc4_hvs {
322 struct platform_device *pdev;
323 void __iomem *regs;
324 u32 __iomem *dlist;
325
326 struct clk *core_clk;
327
328 /* Memory manager for CRTCs to allocate space in the display
329 * list. Units are dwords.
330 */
331 struct drm_mm dlist_mm;
332 /* Memory manager for the LBM memory used by HVS scaling. */
333 struct drm_mm lbm_mm;
334 spinlock_t mm_lock;
335
336 struct drm_mm_node mitchell_netravali_filter;
337
338 struct debugfs_regset32 regset;
339
340 /* HVS version 5 flag, therefore requires updated dlist structures */
341 bool hvs5;
342};
343
344struct vc4_plane {
345 struct drm_plane base;
346};
347
348static inline struct vc4_plane *
349to_vc4_plane(struct drm_plane *plane)
350{
351 return container_of(plane, struct vc4_plane, base);
352}
353
354enum vc4_scaling_mode {
355 VC4_SCALING_NONE,
356 VC4_SCALING_TPZ,
357 VC4_SCALING_PPF,
358};
359
360struct vc4_plane_state {
361 struct drm_plane_state base;
362 /* System memory copy of the display list for this element, computed
363 * at atomic_check time.
364 */
365 u32 *dlist;
366 u32 dlist_size; /* Number of dwords allocated for the display list */
367 u32 dlist_count; /* Number of used dwords in the display list. */
368
369 /* Offset in the dlist to various words, for pageflip or
370 * cursor updates.
371 */
372 u32 pos0_offset;
373 u32 pos2_offset;
374 u32 ptr0_offset;
375 u32 lbm_offset;
376
377 /* Offset where the plane's dlist was last stored in the
378 * hardware at vc4_crtc_atomic_flush() time.
379 */
380 u32 __iomem *hw_dlist;
381
382 /* Clipped coordinates of the plane on the display. */
383 int crtc_x, crtc_y, crtc_w, crtc_h;
384 /* Clipped area being scanned from in the FB. */
385 u32 src_x, src_y;
386
387 u32 src_w[2], src_h[2];
388
389 /* Scaling selection for the RGB/Y plane and the Cb/Cr planes. */
390 enum vc4_scaling_mode x_scaling[2], y_scaling[2];
391 bool is_unity;
392 bool is_yuv;
393
394 /* Offset to start scanning out from the start of the plane's
395 * BO.
396 */
397 u32 offsets[3];
398
399 /* Our allocation in LBM for temporary storage during scaling. */
400 struct drm_mm_node lbm;
401
402 /* Set when the plane has per-pixel alpha content or does not cover
403 * the entire screen. This is a hint to the CRTC that it might need
404 * to enable background color fill.
405 */
406 bool needs_bg_fill;
407
408 /* Mark the dlist as initialized. Useful to avoid initializing it twice
409 * when async update is not possible.
410 */
411 bool dlist_initialized;
412
413 /* Load of this plane on the HVS block. The load is expressed in HVS
414 * cycles/sec.
415 */
416 u64 hvs_load;
417
418 /* Memory bandwidth needed for this plane. This is expressed in
419 * bytes/sec.
420 */
421 u64 membus_load;
422};
423
424static inline struct vc4_plane_state *
425to_vc4_plane_state(struct drm_plane_state *state)
426{
427 return container_of(state, struct vc4_plane_state, base);
428}
429
430enum vc4_encoder_type {
431 VC4_ENCODER_TYPE_NONE,
432 VC4_ENCODER_TYPE_HDMI0,
433 VC4_ENCODER_TYPE_HDMI1,
434 VC4_ENCODER_TYPE_VEC,
435 VC4_ENCODER_TYPE_DSI0,
436 VC4_ENCODER_TYPE_DSI1,
437 VC4_ENCODER_TYPE_SMI,
438 VC4_ENCODER_TYPE_DPI,
439};
440
441struct vc4_encoder {
442 struct drm_encoder base;
443 enum vc4_encoder_type type;
444 u32 clock_select;
445
446 void (*pre_crtc_configure)(struct drm_encoder *encoder);
447 void (*pre_crtc_enable)(struct drm_encoder *encoder);
448 void (*post_crtc_enable)(struct drm_encoder *encoder);
449
450 void (*post_crtc_disable)(struct drm_encoder *encoder);
451 void (*post_crtc_powerdown)(struct drm_encoder *encoder);
452};
453
454static inline struct vc4_encoder *
455to_vc4_encoder(struct drm_encoder *encoder)
456{
457 return container_of(encoder, struct vc4_encoder, base);
458}
459
460struct vc4_crtc_data {
461 /* Bitmask of channels (FIFOs) of the HVS that the output can source from */
462 unsigned int hvs_available_channels;
463
464 /* Which output of the HVS this pixelvalve sources from. */
465 int hvs_output;
466};
467
468struct vc4_pv_data {
469 struct vc4_crtc_data base;
470
471 /* Depth of the PixelValve FIFO in bytes */
472 unsigned int fifo_depth;
473
474 /* Number of pixels output per clock period */
475 u8 pixels_per_clock;
476
477 enum vc4_encoder_type encoder_types[4];
478 const char *debugfs_name;
479
480};
481
482struct vc4_crtc {
483 struct drm_crtc base;
484 struct platform_device *pdev;
485 const struct vc4_crtc_data *data;
486 void __iomem *regs;
487
488 /* Timestamp at start of vblank irq - unaffected by lock delays. */
489 ktime_t t_vblank;
490
491 u8 lut_r[256];
492 u8 lut_g[256];
493 u8 lut_b[256];
494
495 struct drm_pending_vblank_event *event;
496
497 struct debugfs_regset32 regset;
498};
499
500static inline struct vc4_crtc *
501to_vc4_crtc(struct drm_crtc *crtc)
502{
503 return container_of(crtc, struct vc4_crtc, base);
504}
505
506static inline const struct vc4_crtc_data *
507vc4_crtc_to_vc4_crtc_data(const struct vc4_crtc *crtc)
508{
509 return crtc->data;
510}
511
512static inline const struct vc4_pv_data *
513vc4_crtc_to_vc4_pv_data(const struct vc4_crtc *crtc)
514{
515 const struct vc4_crtc_data *data = vc4_crtc_to_vc4_crtc_data(crtc);
516
517 return container_of(data, struct vc4_pv_data, base);
518}
519
520struct vc4_crtc_state {
521 struct drm_crtc_state base;
522 /* Dlist area for this CRTC configuration. */
523 struct drm_mm_node mm;
524 bool feed_txp;
525 bool txp_armed;
526 unsigned int assigned_channel;
527
528 struct {
529 unsigned int left;
530 unsigned int right;
531 unsigned int top;
532 unsigned int bottom;
533 } margins;
534};
535
536#define VC4_HVS_CHANNEL_DISABLED ((unsigned int)-1)
537
538static inline struct vc4_crtc_state *
539to_vc4_crtc_state(struct drm_crtc_state *crtc_state)
540{
541 return container_of(crtc_state, struct vc4_crtc_state, base);
542}
543
544#define V3D_READ(offset) readl(vc4->v3d->regs + offset)
545#define V3D_WRITE(offset, val) writel(val, vc4->v3d->regs + offset)
546#define HVS_READ(offset) readl(vc4->hvs->regs + offset)
547#define HVS_WRITE(offset, val) writel(val, vc4->hvs->regs + offset)
548
549#define VC4_REG32(reg) { .name = #reg, .offset = reg }
550
551struct vc4_exec_info {
552 /* Sequence number for this bin/render job. */
553 uint64_t seqno;
554
555 /* Latest write_seqno of any BO that binning depends on. */
556 uint64_t bin_dep_seqno;
557
558 struct dma_fence *fence;
559
560 /* Last current addresses the hardware was processing when the
561 * hangcheck timer checked on us.
562 */
563 uint32_t last_ct0ca, last_ct1ca;
564
565 /* Kernel-space copy of the ioctl arguments */
566 struct drm_vc4_submit_cl *args;
567
568 /* This is the array of BOs that were looked up at the start of exec.
569 * Command validation will use indices into this array.
570 */
571 struct drm_gem_cma_object **bo;
572 uint32_t bo_count;
573
574 /* List of BOs that are being written by the RCL. Other than
575 * the binner temporary storage, this is all the BOs written
576 * by the job.
577 */
578 struct drm_gem_cma_object *rcl_write_bo[4];
579 uint32_t rcl_write_bo_count;
580
581 /* Pointers for our position in vc4->job_list */
582 struct list_head head;
583
584 /* List of other BOs used in the job that need to be released
585 * once the job is complete.
586 */
587 struct list_head unref_list;
588
589 /* Current unvalidated indices into @bo loaded by the non-hardware
590 * VC4_PACKET_GEM_HANDLES.
591 */
592 uint32_t bo_index[2];
593
594 /* This is the BO where we store the validated command lists, shader
595 * records, and uniforms.
596 */
597 struct drm_gem_cma_object *exec_bo;
598
599 /**
600 * This tracks the per-shader-record state (packet 64) that
601 * determines the length of the shader record and the offset
602 * it's expected to be found at. It gets read in from the
603 * command lists.
604 */
605 struct vc4_shader_state {
606 uint32_t addr;
607 /* Maximum vertex index referenced by any primitive using this
608 * shader state.
609 */
610 uint32_t max_index;
611 } *shader_state;
612
613 /** How many shader states the user declared they were using. */
614 uint32_t shader_state_size;
615 /** How many shader state records the validator has seen. */
616 uint32_t shader_state_count;
617
618 bool found_tile_binning_mode_config_packet;
619 bool found_start_tile_binning_packet;
620 bool found_increment_semaphore_packet;
621 bool found_flush;
622 uint8_t bin_tiles_x, bin_tiles_y;
623 /* Physical address of the start of the tile alloc array
624 * (where each tile's binned CL will start)
625 */
626 uint32_t tile_alloc_offset;
627 /* Bitmask of which binner slots are freed when this job completes. */
628 uint32_t bin_slots;
629
630 /**
631 * Computed addresses pointing into exec_bo where we start the
632 * bin thread (ct0) and render thread (ct1).
633 */
634 uint32_t ct0ca, ct0ea;
635 uint32_t ct1ca, ct1ea;
636
637 /* Pointer to the unvalidated bin CL (if present). */
638 void *bin_u;
639
640 /* Pointers to the shader recs. These paddr gets incremented as CL
641 * packets are relocated in validate_gl_shader_state, and the vaddrs
642 * (u and v) get incremented and size decremented as the shader recs
643 * themselves are validated.
644 */
645 void *shader_rec_u;
646 void *shader_rec_v;
647 uint32_t shader_rec_p;
648 uint32_t shader_rec_size;
649
650 /* Pointers to the uniform data. These pointers are incremented, and
651 * size decremented, as each batch of uniforms is uploaded.
652 */
653 void *uniforms_u;
654 void *uniforms_v;
655 uint32_t uniforms_p;
656 uint32_t uniforms_size;
657
658 /* Pointer to a performance monitor object if the user requested it,
659 * NULL otherwise.
660 */
661 struct vc4_perfmon *perfmon;
662
663 /* Whether the exec has taken a reference to the binner BO, which should
664 * happen with a VC4_PACKET_TILE_BINNING_MODE_CONFIG packet.
665 */
666 bool bin_bo_used;
667};
668
669/* Per-open file private data. Any driver-specific resource that has to be
670 * released when the DRM file is closed should be placed here.
671 */
672struct vc4_file {
673 struct {
674 struct idr idr;
675 struct mutex lock;
676 } perfmon;
677
678 bool bin_bo_used;
679};
680
681static inline struct vc4_exec_info *
682vc4_first_bin_job(struct vc4_dev *vc4)
683{
684 return list_first_entry_or_null(&vc4->bin_job_list,
685 struct vc4_exec_info, head);
686}
687
688static inline struct vc4_exec_info *
689vc4_first_render_job(struct vc4_dev *vc4)
690{
691 return list_first_entry_or_null(&vc4->render_job_list,
692 struct vc4_exec_info, head);
693}
694
695static inline struct vc4_exec_info *
696vc4_last_render_job(struct vc4_dev *vc4)
697{
698 if (list_empty(&vc4->render_job_list))
699 return NULL;
700 return list_last_entry(&vc4->render_job_list,
701 struct vc4_exec_info, head);
702}
703
704/**
705 * struct vc4_texture_sample_info - saves the offsets into the UBO for texture
706 * setup parameters.
707 *
708 * This will be used at draw time to relocate the reference to the texture
709 * contents in p0, and validate that the offset combined with
710 * width/height/stride/etc. from p1 and p2/p3 doesn't sample outside the BO.
711 * Note that the hardware treats unprovided config parameters as 0, so not all
712 * of them need to be set up for every texure sample, and we'll store ~0 as
713 * the offset to mark the unused ones.
714 *
715 * See the VC4 3D architecture guide page 41 ("Texture and Memory Lookup Unit
716 * Setup") for definitions of the texture parameters.
717 */
718struct vc4_texture_sample_info {
719 bool is_direct;
720 uint32_t p_offset[4];
721};
722
723/**
724 * struct vc4_validated_shader_info - information about validated shaders that
725 * needs to be used from command list validation.
726 *
727 * For a given shader, each time a shader state record references it, we need
728 * to verify that the shader doesn't read more uniforms than the shader state
729 * record's uniform BO pointer can provide, and we need to apply relocations
730 * and validate the shader state record's uniforms that define the texture
731 * samples.
732 */
733struct vc4_validated_shader_info {
734 uint32_t uniforms_size;
735 uint32_t uniforms_src_size;
736 uint32_t num_texture_samples;
737 struct vc4_texture_sample_info *texture_samples;
738
739 uint32_t num_uniform_addr_offsets;
740 uint32_t *uniform_addr_offsets;
741
742 bool is_threaded;
743};
744
745/**
746 * __wait_for - magic wait macro
747 *
748 * Macro to help avoid open coding check/wait/timeout patterns. Note that it's
749 * important that we check the condition again after having timed out, since the
750 * timeout could be due to preemption or similar and we've never had a chance to
751 * check the condition before the timeout.
752 */
753#define __wait_for(OP, COND, US, Wmin, Wmax) ({ \
754 const ktime_t end__ = ktime_add_ns(ktime_get_raw(), 1000ll * (US)); \
755 long wait__ = (Wmin); /* recommended min for usleep is 10 us */ \
756 int ret__; \
757 might_sleep(); \
758 for (;;) { \
759 const bool expired__ = ktime_after(ktime_get_raw(), end__); \
760 OP; \
761 /* Guarantee COND check prior to timeout */ \
762 barrier(); \
763 if (COND) { \
764 ret__ = 0; \
765 break; \
766 } \
767 if (expired__) { \
768 ret__ = -ETIMEDOUT; \
769 break; \
770 } \
771 usleep_range(wait__, wait__ * 2); \
772 if (wait__ < (Wmax)) \
773 wait__ <<= 1; \
774 } \
775 ret__; \
776})
777
778#define _wait_for(COND, US, Wmin, Wmax) __wait_for(, (COND), (US), (Wmin), \
779 (Wmax))
780#define wait_for(COND, MS) _wait_for((COND), (MS) * 1000, 10, 1000)
781
782/* vc4_bo.c */
783struct drm_gem_object *vc4_create_object(struct drm_device *dev, size_t size);
784void vc4_free_object(struct drm_gem_object *gem_obj);
785struct vc4_bo *vc4_bo_create(struct drm_device *dev, size_t size,
786 bool from_cache, enum vc4_kernel_bo_type type);
787int vc4_dumb_create(struct drm_file *file_priv,
788 struct drm_device *dev,
789 struct drm_mode_create_dumb *args);
790struct dma_buf *vc4_prime_export(struct drm_gem_object *obj, int flags);
791int vc4_create_bo_ioctl(struct drm_device *dev, void *data,
792 struct drm_file *file_priv);
793int vc4_create_shader_bo_ioctl(struct drm_device *dev, void *data,
794 struct drm_file *file_priv);
795int vc4_mmap_bo_ioctl(struct drm_device *dev, void *data,
796 struct drm_file *file_priv);
797int vc4_set_tiling_ioctl(struct drm_device *dev, void *data,
798 struct drm_file *file_priv);
799int vc4_get_tiling_ioctl(struct drm_device *dev, void *data,
800 struct drm_file *file_priv);
801int vc4_get_hang_state_ioctl(struct drm_device *dev, void *data,
802 struct drm_file *file_priv);
803int vc4_label_bo_ioctl(struct drm_device *dev, void *data,
804 struct drm_file *file_priv);
805vm_fault_t vc4_fault(struct vm_fault *vmf);
806int vc4_mmap(struct file *filp, struct vm_area_struct *vma);
807int vc4_prime_mmap(struct drm_gem_object *obj, struct vm_area_struct *vma);
808struct drm_gem_object *vc4_prime_import_sg_table(struct drm_device *dev,
809 struct dma_buf_attachment *attach,
810 struct sg_table *sgt);
811void *vc4_prime_vmap(struct drm_gem_object *obj);
812int vc4_bo_cache_init(struct drm_device *dev);
813int vc4_bo_inc_usecnt(struct vc4_bo *bo);
814void vc4_bo_dec_usecnt(struct vc4_bo *bo);
815void vc4_bo_add_to_purgeable_pool(struct vc4_bo *bo);
816void vc4_bo_remove_from_purgeable_pool(struct vc4_bo *bo);
817
818/* vc4_crtc.c */
819extern struct platform_driver vc4_crtc_driver;
820int vc4_crtc_disable_at_boot(struct drm_crtc *crtc);
821int vc4_crtc_init(struct drm_device *drm, struct vc4_crtc *vc4_crtc,
822 const struct drm_crtc_funcs *crtc_funcs,
823 const struct drm_crtc_helper_funcs *crtc_helper_funcs);
824void vc4_crtc_destroy(struct drm_crtc *crtc);
825int vc4_page_flip(struct drm_crtc *crtc,
826 struct drm_framebuffer *fb,
827 struct drm_pending_vblank_event *event,
828 uint32_t flags,
829 struct drm_modeset_acquire_ctx *ctx);
830struct drm_crtc_state *vc4_crtc_duplicate_state(struct drm_crtc *crtc);
831void vc4_crtc_destroy_state(struct drm_crtc *crtc,
832 struct drm_crtc_state *state);
833void vc4_crtc_reset(struct drm_crtc *crtc);
834void vc4_crtc_handle_vblank(struct vc4_crtc *crtc);
835void vc4_crtc_get_margins(struct drm_crtc_state *state,
836 unsigned int *right, unsigned int *left,
837 unsigned int *top, unsigned int *bottom);
838
839/* vc4_debugfs.c */
840void vc4_debugfs_init(struct drm_minor *minor);
841#ifdef CONFIG_DEBUG_FS
842void vc4_debugfs_add_file(struct drm_device *drm,
843 const char *filename,
844 int (*show)(struct seq_file*, void*),
845 void *data);
846void vc4_debugfs_add_regset32(struct drm_device *drm,
847 const char *filename,
848 struct debugfs_regset32 *regset);
849#else
850static inline void vc4_debugfs_add_file(struct drm_device *drm,
851 const char *filename,
852 int (*show)(struct seq_file*, void*),
853 void *data)
854{
855}
856
857static inline void vc4_debugfs_add_regset32(struct drm_device *drm,
858 const char *filename,
859 struct debugfs_regset32 *regset)
860{
861}
862#endif
863
864/* vc4_drv.c */
865void __iomem *vc4_ioremap_regs(struct platform_device *dev, int index);
866
867/* vc4_dpi.c */
868extern struct platform_driver vc4_dpi_driver;
869
870/* vc4_dsi.c */
871extern struct platform_driver vc4_dsi_driver;
872
873/* vc4_fence.c */
874extern const struct dma_fence_ops vc4_fence_ops;
875
876/* vc4_gem.c */
877int vc4_gem_init(struct drm_device *dev);
878int vc4_submit_cl_ioctl(struct drm_device *dev, void *data,
879 struct drm_file *file_priv);
880int vc4_wait_seqno_ioctl(struct drm_device *dev, void *data,
881 struct drm_file *file_priv);
882int vc4_wait_bo_ioctl(struct drm_device *dev, void *data,
883 struct drm_file *file_priv);
884void vc4_submit_next_bin_job(struct drm_device *dev);
885void vc4_submit_next_render_job(struct drm_device *dev);
886void vc4_move_job_to_render(struct drm_device *dev, struct vc4_exec_info *exec);
887int vc4_wait_for_seqno(struct drm_device *dev, uint64_t seqno,
888 uint64_t timeout_ns, bool interruptible);
889void vc4_job_handle_completed(struct vc4_dev *vc4);
890int vc4_queue_seqno_cb(struct drm_device *dev,
891 struct vc4_seqno_cb *cb, uint64_t seqno,
892 void (*func)(struct vc4_seqno_cb *cb));
893int vc4_gem_madvise_ioctl(struct drm_device *dev, void *data,
894 struct drm_file *file_priv);
895
896/* vc4_hdmi.c */
897extern struct platform_driver vc4_hdmi_driver;
898
899/* vc4_vec.c */
900extern struct platform_driver vc4_vec_driver;
901
902/* vc4_txp.c */
903extern struct platform_driver vc4_txp_driver;
904
905/* vc4_irq.c */
906irqreturn_t vc4_irq(int irq, void *arg);
907void vc4_irq_preinstall(struct drm_device *dev);
908int vc4_irq_postinstall(struct drm_device *dev);
909void vc4_irq_uninstall(struct drm_device *dev);
910void vc4_irq_reset(struct drm_device *dev);
911
912/* vc4_hvs.c */
913extern struct platform_driver vc4_hvs_driver;
914void vc4_hvs_stop_channel(struct drm_device *dev, unsigned int output);
915int vc4_hvs_get_fifo_from_output(struct drm_device *dev, unsigned int output);
916int vc4_hvs_atomic_check(struct drm_crtc *crtc, struct drm_crtc_state *state);
917void vc4_hvs_atomic_enable(struct drm_crtc *crtc, struct drm_crtc_state *old_state);
918void vc4_hvs_atomic_disable(struct drm_crtc *crtc, struct drm_crtc_state *old_state);
919void vc4_hvs_atomic_flush(struct drm_crtc *crtc, struct drm_crtc_state *state);
920void vc4_hvs_dump_state(struct drm_device *dev);
921void vc4_hvs_unmask_underrun(struct drm_device *dev, int channel);
922void vc4_hvs_mask_underrun(struct drm_device *dev, int channel);
923
924/* vc4_kms.c */
925int vc4_kms_load(struct drm_device *dev);
926
927/* vc4_plane.c */
928struct drm_plane *vc4_plane_init(struct drm_device *dev,
929 enum drm_plane_type type);
930int vc4_plane_create_additional_planes(struct drm_device *dev);
931u32 vc4_plane_write_dlist(struct drm_plane *plane, u32 __iomem *dlist);
932u32 vc4_plane_dlist_size(const struct drm_plane_state *state);
933void vc4_plane_async_set_fb(struct drm_plane *plane,
934 struct drm_framebuffer *fb);
935
936/* vc4_v3d.c */
937extern struct platform_driver vc4_v3d_driver;
938extern const struct of_device_id vc4_v3d_dt_match[];
939int vc4_v3d_get_bin_slot(struct vc4_dev *vc4);
940int vc4_v3d_bin_bo_get(struct vc4_dev *vc4, bool *used);
941void vc4_v3d_bin_bo_put(struct vc4_dev *vc4);
942int vc4_v3d_pm_get(struct vc4_dev *vc4);
943void vc4_v3d_pm_put(struct vc4_dev *vc4);
944
945/* vc4_validate.c */
946int
947vc4_validate_bin_cl(struct drm_device *dev,
948 void *validated,
949 void *unvalidated,
950 struct vc4_exec_info *exec);
951
952int
953vc4_validate_shader_recs(struct drm_device *dev, struct vc4_exec_info *exec);
954
955struct drm_gem_cma_object *vc4_use_bo(struct vc4_exec_info *exec,
956 uint32_t hindex);
957
958int vc4_get_rcl(struct drm_device *dev, struct vc4_exec_info *exec);
959
960bool vc4_check_tex_size(struct vc4_exec_info *exec,
961 struct drm_gem_cma_object *fbo,
962 uint32_t offset, uint8_t tiling_format,
963 uint32_t width, uint32_t height, uint8_t cpp);
964
965/* vc4_validate_shader.c */
966struct vc4_validated_shader_info *
967vc4_validate_shader(struct drm_gem_cma_object *shader_obj);
968
969/* vc4_perfmon.c */
970void vc4_perfmon_get(struct vc4_perfmon *perfmon);
971void vc4_perfmon_put(struct vc4_perfmon *perfmon);
972void vc4_perfmon_start(struct vc4_dev *vc4, struct vc4_perfmon *perfmon);
973void vc4_perfmon_stop(struct vc4_dev *vc4, struct vc4_perfmon *perfmon,
974 bool capture);
975struct vc4_perfmon *vc4_perfmon_find(struct vc4_file *vc4file, int id);
976void vc4_perfmon_open_file(struct vc4_file *vc4file);
977void vc4_perfmon_close_file(struct vc4_file *vc4file);
978int vc4_perfmon_create_ioctl(struct drm_device *dev, void *data,
979 struct drm_file *file_priv);
980int vc4_perfmon_destroy_ioctl(struct drm_device *dev, void *data,
981 struct drm_file *file_priv);
982int vc4_perfmon_get_values_ioctl(struct drm_device *dev, void *data,
983 struct drm_file *file_priv);
984
985#endif /* _VC4_DRV_H_ */