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1/* 2 * Copyright © 2008-2015 Intel Corporation 3 * 4 * Permission is hereby granted, free of charge, to any person obtaining a 5 * copy of this software and associated documentation files (the "Software"), 6 * to deal in the Software without restriction, including without limitation 7 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 8 * and/or sell copies of the Software, and to permit persons to whom the 9 * Software is furnished to do so, subject to the following conditions: 10 * 11 * The above copyright notice and this permission notice (including the next 12 * paragraph) shall be included in all copies or substantial portions of the 13 * Software. 14 * 15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS 21 * IN THE SOFTWARE. 22 */ 23 24#include <drm/i915_drm.h> 25#include "i915_drv.h" 26 27/** 28 * DOC: fence register handling 29 * 30 * Important to avoid confusions: "fences" in the i915 driver are not execution 31 * fences used to track command completion but hardware detiler objects which 32 * wrap a given range of the global GTT. Each platform has only a fairly limited 33 * set of these objects. 34 * 35 * Fences are used to detile GTT memory mappings. They're also connected to the 36 * hardware frontbuffer render tracking and hence interact with frontbuffer 37 * compression. Furthermore on older platforms fences are required for tiled 38 * objects used by the display engine. They can also be used by the render 39 * engine - they're required for blitter commands and are optional for render 40 * commands. But on gen4+ both display (with the exception of fbc) and rendering 41 * have their own tiling state bits and don't need fences. 42 * 43 * Also note that fences only support X and Y tiling and hence can't be used for 44 * the fancier new tiling formats like W, Ys and Yf. 45 * 46 * Finally note that because fences are such a restricted resource they're 47 * dynamically associated with objects. Furthermore fence state is committed to 48 * the hardware lazily to avoid unnecessary stalls on gen2/3. Therefore code must 49 * explicitly call i915_gem_object_get_fence() to synchronize fencing status 50 * for cpu access. Also note that some code wants an unfenced view, for those 51 * cases the fence can be removed forcefully with i915_gem_object_put_fence(). 52 * 53 * Internally these functions will synchronize with userspace access by removing 54 * CPU ptes into GTT mmaps (not the GTT ptes themselves) as needed. 55 */ 56 57#define pipelined 0 58 59static void i965_write_fence_reg(struct drm_i915_fence_reg *fence, 60 struct i915_vma *vma) 61{ 62 i915_reg_t fence_reg_lo, fence_reg_hi; 63 int fence_pitch_shift; 64 u64 val; 65 66 if (INTEL_GEN(fence->i915) >= 6) { 67 fence_reg_lo = FENCE_REG_GEN6_LO(fence->id); 68 fence_reg_hi = FENCE_REG_GEN6_HI(fence->id); 69 fence_pitch_shift = GEN6_FENCE_PITCH_SHIFT; 70 71 } else { 72 fence_reg_lo = FENCE_REG_965_LO(fence->id); 73 fence_reg_hi = FENCE_REG_965_HI(fence->id); 74 fence_pitch_shift = I965_FENCE_PITCH_SHIFT; 75 } 76 77 val = 0; 78 if (vma) { 79 unsigned int stride = i915_gem_object_get_stride(vma->obj); 80 81 GEM_BUG_ON(!i915_vma_is_map_and_fenceable(vma)); 82 GEM_BUG_ON(!IS_ALIGNED(vma->node.start, I965_FENCE_PAGE)); 83 GEM_BUG_ON(!IS_ALIGNED(vma->fence_size, I965_FENCE_PAGE)); 84 GEM_BUG_ON(!IS_ALIGNED(stride, 128)); 85 86 val = (vma->node.start + vma->fence_size - I965_FENCE_PAGE) << 32; 87 val |= vma->node.start; 88 val |= (u64)((stride / 128) - 1) << fence_pitch_shift; 89 if (i915_gem_object_get_tiling(vma->obj) == I915_TILING_Y) 90 val |= BIT(I965_FENCE_TILING_Y_SHIFT); 91 val |= I965_FENCE_REG_VALID; 92 } 93 94 if (!pipelined) { 95 struct drm_i915_private *dev_priv = fence->i915; 96 97 /* To w/a incoherency with non-atomic 64-bit register updates, 98 * we split the 64-bit update into two 32-bit writes. In order 99 * for a partial fence not to be evaluated between writes, we 100 * precede the update with write to turn off the fence register, 101 * and only enable the fence as the last step. 102 * 103 * For extra levels of paranoia, we make sure each step lands 104 * before applying the next step. 105 */ 106 I915_WRITE(fence_reg_lo, 0); 107 POSTING_READ(fence_reg_lo); 108 109 I915_WRITE(fence_reg_hi, upper_32_bits(val)); 110 I915_WRITE(fence_reg_lo, lower_32_bits(val)); 111 POSTING_READ(fence_reg_lo); 112 } 113} 114 115static void i915_write_fence_reg(struct drm_i915_fence_reg *fence, 116 struct i915_vma *vma) 117{ 118 u32 val; 119 120 val = 0; 121 if (vma) { 122 unsigned int tiling = i915_gem_object_get_tiling(vma->obj); 123 bool is_y_tiled = tiling == I915_TILING_Y; 124 unsigned int stride = i915_gem_object_get_stride(vma->obj); 125 126 GEM_BUG_ON(!i915_vma_is_map_and_fenceable(vma)); 127 GEM_BUG_ON(vma->node.start & ~I915_FENCE_START_MASK); 128 GEM_BUG_ON(!is_power_of_2(vma->fence_size)); 129 GEM_BUG_ON(!IS_ALIGNED(vma->node.start, vma->fence_size)); 130 131 if (is_y_tiled && HAS_128_BYTE_Y_TILING(fence->i915)) 132 stride /= 128; 133 else 134 stride /= 512; 135 GEM_BUG_ON(!is_power_of_2(stride)); 136 137 val = vma->node.start; 138 if (is_y_tiled) 139 val |= BIT(I830_FENCE_TILING_Y_SHIFT); 140 val |= I915_FENCE_SIZE_BITS(vma->fence_size); 141 val |= ilog2(stride) << I830_FENCE_PITCH_SHIFT; 142 143 val |= I830_FENCE_REG_VALID; 144 } 145 146 if (!pipelined) { 147 struct drm_i915_private *dev_priv = fence->i915; 148 i915_reg_t reg = FENCE_REG(fence->id); 149 150 I915_WRITE(reg, val); 151 POSTING_READ(reg); 152 } 153} 154 155static void i830_write_fence_reg(struct drm_i915_fence_reg *fence, 156 struct i915_vma *vma) 157{ 158 u32 val; 159 160 val = 0; 161 if (vma) { 162 unsigned int stride = i915_gem_object_get_stride(vma->obj); 163 164 GEM_BUG_ON(!i915_vma_is_map_and_fenceable(vma)); 165 GEM_BUG_ON(vma->node.start & ~I830_FENCE_START_MASK); 166 GEM_BUG_ON(!is_power_of_2(vma->fence_size)); 167 GEM_BUG_ON(!is_power_of_2(stride / 128)); 168 GEM_BUG_ON(!IS_ALIGNED(vma->node.start, vma->fence_size)); 169 170 val = vma->node.start; 171 if (i915_gem_object_get_tiling(vma->obj) == I915_TILING_Y) 172 val |= BIT(I830_FENCE_TILING_Y_SHIFT); 173 val |= I830_FENCE_SIZE_BITS(vma->fence_size); 174 val |= ilog2(stride / 128) << I830_FENCE_PITCH_SHIFT; 175 val |= I830_FENCE_REG_VALID; 176 } 177 178 if (!pipelined) { 179 struct drm_i915_private *dev_priv = fence->i915; 180 i915_reg_t reg = FENCE_REG(fence->id); 181 182 I915_WRITE(reg, val); 183 POSTING_READ(reg); 184 } 185} 186 187static void fence_write(struct drm_i915_fence_reg *fence, 188 struct i915_vma *vma) 189{ 190 /* Previous access through the fence register is marshalled by 191 * the mb() inside the fault handlers (i915_gem_release_mmaps) 192 * and explicitly managed for internal users. 193 */ 194 195 if (IS_GEN(fence->i915, 2)) 196 i830_write_fence_reg(fence, vma); 197 else if (IS_GEN(fence->i915, 3)) 198 i915_write_fence_reg(fence, vma); 199 else 200 i965_write_fence_reg(fence, vma); 201 202 /* Access through the fenced region afterwards is 203 * ordered by the posting reads whilst writing the registers. 204 */ 205 206 fence->dirty = false; 207} 208 209static int fence_update(struct drm_i915_fence_reg *fence, 210 struct i915_vma *vma) 211{ 212 intel_wakeref_t wakeref; 213 int ret; 214 215 if (vma) { 216 if (!i915_vma_is_map_and_fenceable(vma)) 217 return -EINVAL; 218 219 if (WARN(!i915_gem_object_get_stride(vma->obj) || 220 !i915_gem_object_get_tiling(vma->obj), 221 "bogus fence setup with stride: 0x%x, tiling mode: %i\n", 222 i915_gem_object_get_stride(vma->obj), 223 i915_gem_object_get_tiling(vma->obj))) 224 return -EINVAL; 225 226 ret = i915_active_request_retire(&vma->last_fence, 227 &vma->obj->base.dev->struct_mutex); 228 if (ret) 229 return ret; 230 } 231 232 if (fence->vma) { 233 struct i915_vma *old = fence->vma; 234 235 ret = i915_active_request_retire(&old->last_fence, 236 &old->obj->base.dev->struct_mutex); 237 if (ret) 238 return ret; 239 240 i915_vma_flush_writes(old); 241 } 242 243 if (fence->vma && fence->vma != vma) { 244 /* Ensure that all userspace CPU access is completed before 245 * stealing the fence. 246 */ 247 GEM_BUG_ON(fence->vma->fence != fence); 248 i915_vma_revoke_mmap(fence->vma); 249 250 fence->vma->fence = NULL; 251 fence->vma = NULL; 252 253 list_move(&fence->link, &fence->i915->mm.fence_list); 254 } 255 256 /* We only need to update the register itself if the device is awake. 257 * If the device is currently powered down, we will defer the write 258 * to the runtime resume, see i915_gem_restore_fences(). 259 */ 260 wakeref = intel_runtime_pm_get_if_in_use(fence->i915); 261 if (wakeref) { 262 fence_write(fence, vma); 263 intel_runtime_pm_put(fence->i915, wakeref); 264 } 265 266 if (vma) { 267 if (fence->vma != vma) { 268 vma->fence = fence; 269 fence->vma = vma; 270 } 271 272 list_move_tail(&fence->link, &fence->i915->mm.fence_list); 273 } 274 275 return 0; 276} 277 278/** 279 * i915_vma_put_fence - force-remove fence for a VMA 280 * @vma: vma to map linearly (not through a fence reg) 281 * 282 * This function force-removes any fence from the given object, which is useful 283 * if the kernel wants to do untiled GTT access. 284 * 285 * Returns: 286 * 287 * 0 on success, negative error code on failure. 288 */ 289int i915_vma_put_fence(struct i915_vma *vma) 290{ 291 struct drm_i915_fence_reg *fence = vma->fence; 292 293 if (!fence) 294 return 0; 295 296 if (fence->pin_count) 297 return -EBUSY; 298 299 return fence_update(fence, NULL); 300} 301 302static struct drm_i915_fence_reg *fence_find(struct drm_i915_private *dev_priv) 303{ 304 struct drm_i915_fence_reg *fence; 305 306 list_for_each_entry(fence, &dev_priv->mm.fence_list, link) { 307 GEM_BUG_ON(fence->vma && fence->vma->fence != fence); 308 309 if (fence->pin_count) 310 continue; 311 312 return fence; 313 } 314 315 /* Wait for completion of pending flips which consume fences */ 316 if (intel_has_pending_fb_unpin(dev_priv)) 317 return ERR_PTR(-EAGAIN); 318 319 return ERR_PTR(-EDEADLK); 320} 321 322/** 323 * i915_vma_pin_fence - set up fencing for a vma 324 * @vma: vma to map through a fence reg 325 * 326 * When mapping objects through the GTT, userspace wants to be able to write 327 * to them without having to worry about swizzling if the object is tiled. 328 * This function walks the fence regs looking for a free one for @obj, 329 * stealing one if it can't find any. 330 * 331 * It then sets up the reg based on the object's properties: address, pitch 332 * and tiling format. 333 * 334 * For an untiled surface, this removes any existing fence. 335 * 336 * Returns: 337 * 338 * 0 on success, negative error code on failure. 339 */ 340int 341i915_vma_pin_fence(struct i915_vma *vma) 342{ 343 struct drm_i915_fence_reg *fence; 344 struct i915_vma *set = i915_gem_object_is_tiled(vma->obj) ? vma : NULL; 345 int err; 346 347 /* Note that we revoke fences on runtime suspend. Therefore the user 348 * must keep the device awake whilst using the fence. 349 */ 350 assert_rpm_wakelock_held(vma->vm->i915); 351 352 /* Just update our place in the LRU if our fence is getting reused. */ 353 if (vma->fence) { 354 fence = vma->fence; 355 GEM_BUG_ON(fence->vma != vma); 356 fence->pin_count++; 357 if (!fence->dirty) { 358 list_move_tail(&fence->link, 359 &fence->i915->mm.fence_list); 360 return 0; 361 } 362 } else if (set) { 363 fence = fence_find(vma->vm->i915); 364 if (IS_ERR(fence)) 365 return PTR_ERR(fence); 366 367 GEM_BUG_ON(fence->pin_count); 368 fence->pin_count++; 369 } else 370 return 0; 371 372 err = fence_update(fence, set); 373 if (err) 374 goto out_unpin; 375 376 GEM_BUG_ON(fence->vma != set); 377 GEM_BUG_ON(vma->fence != (set ? fence : NULL)); 378 379 if (set) 380 return 0; 381 382out_unpin: 383 fence->pin_count--; 384 return err; 385} 386 387/** 388 * i915_reserve_fence - Reserve a fence for vGPU 389 * @dev_priv: i915 device private 390 * 391 * This function walks the fence regs looking for a free one and remove 392 * it from the fence_list. It is used to reserve fence for vGPU to use. 393 */ 394struct drm_i915_fence_reg * 395i915_reserve_fence(struct drm_i915_private *dev_priv) 396{ 397 struct drm_i915_fence_reg *fence; 398 int count; 399 int ret; 400 401 lockdep_assert_held(&dev_priv->drm.struct_mutex); 402 403 /* Keep at least one fence available for the display engine. */ 404 count = 0; 405 list_for_each_entry(fence, &dev_priv->mm.fence_list, link) 406 count += !fence->pin_count; 407 if (count <= 1) 408 return ERR_PTR(-ENOSPC); 409 410 fence = fence_find(dev_priv); 411 if (IS_ERR(fence)) 412 return fence; 413 414 if (fence->vma) { 415 /* Force-remove fence from VMA */ 416 ret = fence_update(fence, NULL); 417 if (ret) 418 return ERR_PTR(ret); 419 } 420 421 list_del(&fence->link); 422 return fence; 423} 424 425/** 426 * i915_unreserve_fence - Reclaim a reserved fence 427 * @fence: the fence reg 428 * 429 * This function add a reserved fence register from vGPU to the fence_list. 430 */ 431void i915_unreserve_fence(struct drm_i915_fence_reg *fence) 432{ 433 lockdep_assert_held(&fence->i915->drm.struct_mutex); 434 435 list_add(&fence->link, &fence->i915->mm.fence_list); 436} 437 438/** 439 * i915_gem_revoke_fences - revoke fence state 440 * @dev_priv: i915 device private 441 * 442 * Removes all GTT mmappings via the fence registers. This forces any user 443 * of the fence to reacquire that fence before continuing with their access. 444 * One use is during GPU reset where the fence register is lost and we need to 445 * revoke concurrent userspace access via GTT mmaps until the hardware has been 446 * reset and the fence registers have been restored. 447 */ 448void i915_gem_revoke_fences(struct drm_i915_private *dev_priv) 449{ 450 int i; 451 452 lockdep_assert_held(&dev_priv->drm.struct_mutex); 453 454 for (i = 0; i < dev_priv->num_fence_regs; i++) { 455 struct drm_i915_fence_reg *fence = &dev_priv->fence_regs[i]; 456 457 GEM_BUG_ON(fence->vma && fence->vma->fence != fence); 458 459 if (fence->vma) 460 i915_vma_revoke_mmap(fence->vma); 461 } 462} 463 464/** 465 * i915_gem_restore_fences - restore fence state 466 * @dev_priv: i915 device private 467 * 468 * Restore the hw fence state to match the software tracking again, to be called 469 * after a gpu reset and on resume. Note that on runtime suspend we only cancel 470 * the fences, to be reacquired by the user later. 471 */ 472void i915_gem_restore_fences(struct drm_i915_private *dev_priv) 473{ 474 int i; 475 476 for (i = 0; i < dev_priv->num_fence_regs; i++) { 477 struct drm_i915_fence_reg *reg = &dev_priv->fence_regs[i]; 478 struct i915_vma *vma = reg->vma; 479 480 GEM_BUG_ON(vma && vma->fence != reg); 481 482 /* 483 * Commit delayed tiling changes if we have an object still 484 * attached to the fence, otherwise just clear the fence. 485 */ 486 if (vma && !i915_gem_object_is_tiled(vma->obj)) { 487 GEM_BUG_ON(!reg->dirty); 488 GEM_BUG_ON(i915_vma_has_userfault(vma)); 489 490 list_move(&reg->link, &dev_priv->mm.fence_list); 491 vma->fence = NULL; 492 vma = NULL; 493 } 494 495 fence_write(reg, vma); 496 reg->vma = vma; 497 } 498} 499 500/** 501 * DOC: tiling swizzling details 502 * 503 * The idea behind tiling is to increase cache hit rates by rearranging 504 * pixel data so that a group of pixel accesses are in the same cacheline. 505 * Performance improvement from doing this on the back/depth buffer are on 506 * the order of 30%. 507 * 508 * Intel architectures make this somewhat more complicated, though, by 509 * adjustments made to addressing of data when the memory is in interleaved 510 * mode (matched pairs of DIMMS) to improve memory bandwidth. 511 * For interleaved memory, the CPU sends every sequential 64 bytes 512 * to an alternate memory channel so it can get the bandwidth from both. 513 * 514 * The GPU also rearranges its accesses for increased bandwidth to interleaved 515 * memory, and it matches what the CPU does for non-tiled. However, when tiled 516 * it does it a little differently, since one walks addresses not just in the 517 * X direction but also Y. So, along with alternating channels when bit 518 * 6 of the address flips, it also alternates when other bits flip -- Bits 9 519 * (every 512 bytes, an X tile scanline) and 10 (every two X tile scanlines) 520 * are common to both the 915 and 965-class hardware. 521 * 522 * The CPU also sometimes XORs in higher bits as well, to improve 523 * bandwidth doing strided access like we do so frequently in graphics. This 524 * is called "Channel XOR Randomization" in the MCH documentation. The result 525 * is that the CPU is XORing in either bit 11 or bit 17 to bit 6 of its address 526 * decode. 527 * 528 * All of this bit 6 XORing has an effect on our memory management, 529 * as we need to make sure that the 3d driver can correctly address object 530 * contents. 531 * 532 * If we don't have interleaved memory, all tiling is safe and no swizzling is 533 * required. 534 * 535 * When bit 17 is XORed in, we simply refuse to tile at all. Bit 536 * 17 is not just a page offset, so as we page an object out and back in, 537 * individual pages in it will have different bit 17 addresses, resulting in 538 * each 64 bytes being swapped with its neighbor! 539 * 540 * Otherwise, if interleaved, we have to tell the 3d driver what the address 541 * swizzling it needs to do is, since it's writing with the CPU to the pages 542 * (bit 6 and potentially bit 11 XORed in), and the GPU is reading from the 543 * pages (bit 6, 9, and 10 XORed in), resulting in a cumulative bit swizzling 544 * required by the CPU of XORing in bit 6, 9, 10, and potentially 11, in order 545 * to match what the GPU expects. 546 */ 547 548/** 549 * i915_gem_detect_bit_6_swizzle - detect bit 6 swizzling pattern 550 * @dev_priv: i915 device private 551 * 552 * Detects bit 6 swizzling of address lookup between IGD access and CPU 553 * access through main memory. 554 */ 555void 556i915_gem_detect_bit_6_swizzle(struct drm_i915_private *dev_priv) 557{ 558 u32 swizzle_x = I915_BIT_6_SWIZZLE_UNKNOWN; 559 u32 swizzle_y = I915_BIT_6_SWIZZLE_UNKNOWN; 560 561 if (INTEL_GEN(dev_priv) >= 8 || IS_VALLEYVIEW(dev_priv)) { 562 /* 563 * On BDW+, swizzling is not used. We leave the CPU memory 564 * controller in charge of optimizing memory accesses without 565 * the extra address manipulation GPU side. 566 * 567 * VLV and CHV don't have GPU swizzling. 568 */ 569 swizzle_x = I915_BIT_6_SWIZZLE_NONE; 570 swizzle_y = I915_BIT_6_SWIZZLE_NONE; 571 } else if (INTEL_GEN(dev_priv) >= 6) { 572 if (dev_priv->preserve_bios_swizzle) { 573 if (I915_READ(DISP_ARB_CTL) & 574 DISP_TILE_SURFACE_SWIZZLING) { 575 swizzle_x = I915_BIT_6_SWIZZLE_9_10; 576 swizzle_y = I915_BIT_6_SWIZZLE_9; 577 } else { 578 swizzle_x = I915_BIT_6_SWIZZLE_NONE; 579 swizzle_y = I915_BIT_6_SWIZZLE_NONE; 580 } 581 } else { 582 u32 dimm_c0, dimm_c1; 583 dimm_c0 = I915_READ(MAD_DIMM_C0); 584 dimm_c1 = I915_READ(MAD_DIMM_C1); 585 dimm_c0 &= MAD_DIMM_A_SIZE_MASK | MAD_DIMM_B_SIZE_MASK; 586 dimm_c1 &= MAD_DIMM_A_SIZE_MASK | MAD_DIMM_B_SIZE_MASK; 587 /* Enable swizzling when the channels are populated 588 * with identically sized dimms. We don't need to check 589 * the 3rd channel because no cpu with gpu attached 590 * ships in that configuration. Also, swizzling only 591 * makes sense for 2 channels anyway. */ 592 if (dimm_c0 == dimm_c1) { 593 swizzle_x = I915_BIT_6_SWIZZLE_9_10; 594 swizzle_y = I915_BIT_6_SWIZZLE_9; 595 } else { 596 swizzle_x = I915_BIT_6_SWIZZLE_NONE; 597 swizzle_y = I915_BIT_6_SWIZZLE_NONE; 598 } 599 } 600 } else if (IS_GEN(dev_priv, 5)) { 601 /* On Ironlake whatever DRAM config, GPU always do 602 * same swizzling setup. 603 */ 604 swizzle_x = I915_BIT_6_SWIZZLE_9_10; 605 swizzle_y = I915_BIT_6_SWIZZLE_9; 606 } else if (IS_GEN(dev_priv, 2)) { 607 /* As far as we know, the 865 doesn't have these bit 6 608 * swizzling issues. 609 */ 610 swizzle_x = I915_BIT_6_SWIZZLE_NONE; 611 swizzle_y = I915_BIT_6_SWIZZLE_NONE; 612 } else if (IS_MOBILE(dev_priv) || 613 IS_I915G(dev_priv) || IS_I945G(dev_priv)) { 614 u32 dcc; 615 616 /* On 9xx chipsets, channel interleave by the CPU is 617 * determined by DCC. For single-channel, neither the CPU 618 * nor the GPU do swizzling. For dual channel interleaved, 619 * the GPU's interleave is bit 9 and 10 for X tiled, and bit 620 * 9 for Y tiled. The CPU's interleave is independent, and 621 * can be based on either bit 11 (haven't seen this yet) or 622 * bit 17 (common). 623 */ 624 dcc = I915_READ(DCC); 625 switch (dcc & DCC_ADDRESSING_MODE_MASK) { 626 case DCC_ADDRESSING_MODE_SINGLE_CHANNEL: 627 case DCC_ADDRESSING_MODE_DUAL_CHANNEL_ASYMMETRIC: 628 swizzle_x = I915_BIT_6_SWIZZLE_NONE; 629 swizzle_y = I915_BIT_6_SWIZZLE_NONE; 630 break; 631 case DCC_ADDRESSING_MODE_DUAL_CHANNEL_INTERLEAVED: 632 if (dcc & DCC_CHANNEL_XOR_DISABLE) { 633 /* This is the base swizzling by the GPU for 634 * tiled buffers. 635 */ 636 swizzle_x = I915_BIT_6_SWIZZLE_9_10; 637 swizzle_y = I915_BIT_6_SWIZZLE_9; 638 } else if ((dcc & DCC_CHANNEL_XOR_BIT_17) == 0) { 639 /* Bit 11 swizzling by the CPU in addition. */ 640 swizzle_x = I915_BIT_6_SWIZZLE_9_10_11; 641 swizzle_y = I915_BIT_6_SWIZZLE_9_11; 642 } else { 643 /* Bit 17 swizzling by the CPU in addition. */ 644 swizzle_x = I915_BIT_6_SWIZZLE_9_10_17; 645 swizzle_y = I915_BIT_6_SWIZZLE_9_17; 646 } 647 break; 648 } 649 650 /* check for L-shaped memory aka modified enhanced addressing */ 651 if (IS_GEN(dev_priv, 4) && 652 !(I915_READ(DCC2) & DCC2_MODIFIED_ENHANCED_DISABLE)) { 653 swizzle_x = I915_BIT_6_SWIZZLE_UNKNOWN; 654 swizzle_y = I915_BIT_6_SWIZZLE_UNKNOWN; 655 } 656 657 if (dcc == 0xffffffff) { 658 DRM_ERROR("Couldn't read from MCHBAR. " 659 "Disabling tiling.\n"); 660 swizzle_x = I915_BIT_6_SWIZZLE_UNKNOWN; 661 swizzle_y = I915_BIT_6_SWIZZLE_UNKNOWN; 662 } 663 } else { 664 /* The 965, G33, and newer, have a very flexible memory 665 * configuration. It will enable dual-channel mode 666 * (interleaving) on as much memory as it can, and the GPU 667 * will additionally sometimes enable different bit 6 668 * swizzling for tiled objects from the CPU. 669 * 670 * Here's what I found on the G965: 671 * slot fill memory size swizzling 672 * 0A 0B 1A 1B 1-ch 2-ch 673 * 512 0 0 0 512 0 O 674 * 512 0 512 0 16 1008 X 675 * 512 0 0 512 16 1008 X 676 * 0 512 0 512 16 1008 X 677 * 1024 1024 1024 0 2048 1024 O 678 * 679 * We could probably detect this based on either the DRB 680 * matching, which was the case for the swizzling required in 681 * the table above, or from the 1-ch value being less than 682 * the minimum size of a rank. 683 * 684 * Reports indicate that the swizzling actually 685 * varies depending upon page placement inside the 686 * channels, i.e. we see swizzled pages where the 687 * banks of memory are paired and unswizzled on the 688 * uneven portion, so leave that as unknown. 689 */ 690 if (I915_READ16(C0DRB3) == I915_READ16(C1DRB3)) { 691 swizzle_x = I915_BIT_6_SWIZZLE_9_10; 692 swizzle_y = I915_BIT_6_SWIZZLE_9; 693 } 694 } 695 696 if (swizzle_x == I915_BIT_6_SWIZZLE_UNKNOWN || 697 swizzle_y == I915_BIT_6_SWIZZLE_UNKNOWN) { 698 /* Userspace likes to explode if it sees unknown swizzling, 699 * so lie. We will finish the lie when reporting through 700 * the get-tiling-ioctl by reporting the physical swizzle 701 * mode as unknown instead. 702 * 703 * As we don't strictly know what the swizzling is, it may be 704 * bit17 dependent, and so we need to also prevent the pages 705 * from being moved. 706 */ 707 dev_priv->quirks |= QUIRK_PIN_SWIZZLED_PAGES; 708 swizzle_x = I915_BIT_6_SWIZZLE_NONE; 709 swizzle_y = I915_BIT_6_SWIZZLE_NONE; 710 } 711 712 dev_priv->mm.bit_6_swizzle_x = swizzle_x; 713 dev_priv->mm.bit_6_swizzle_y = swizzle_y; 714} 715 716/* 717 * Swap every 64 bytes of this page around, to account for it having a new 718 * bit 17 of its physical address and therefore being interpreted differently 719 * by the GPU. 720 */ 721static void 722i915_gem_swizzle_page(struct page *page) 723{ 724 char temp[64]; 725 char *vaddr; 726 int i; 727 728 vaddr = kmap(page); 729 730 for (i = 0; i < PAGE_SIZE; i += 128) { 731 memcpy(temp, &vaddr[i], 64); 732 memcpy(&vaddr[i], &vaddr[i + 64], 64); 733 memcpy(&vaddr[i + 64], temp, 64); 734 } 735 736 kunmap(page); 737} 738 739/** 740 * i915_gem_object_do_bit_17_swizzle - fixup bit 17 swizzling 741 * @obj: i915 GEM buffer object 742 * @pages: the scattergather list of physical pages 743 * 744 * This function fixes up the swizzling in case any page frame number for this 745 * object has changed in bit 17 since that state has been saved with 746 * i915_gem_object_save_bit_17_swizzle(). 747 * 748 * This is called when pinning backing storage again, since the kernel is free 749 * to move unpinned backing storage around (either by directly moving pages or 750 * by swapping them out and back in again). 751 */ 752void 753i915_gem_object_do_bit_17_swizzle(struct drm_i915_gem_object *obj, 754 struct sg_table *pages) 755{ 756 struct sgt_iter sgt_iter; 757 struct page *page; 758 int i; 759 760 if (obj->bit_17 == NULL) 761 return; 762 763 i = 0; 764 for_each_sgt_page(page, sgt_iter, pages) { 765 char new_bit_17 = page_to_phys(page) >> 17; 766 if ((new_bit_17 & 0x1) != (test_bit(i, obj->bit_17) != 0)) { 767 i915_gem_swizzle_page(page); 768 set_page_dirty(page); 769 } 770 i++; 771 } 772} 773 774/** 775 * i915_gem_object_save_bit_17_swizzle - save bit 17 swizzling 776 * @obj: i915 GEM buffer object 777 * @pages: the scattergather list of physical pages 778 * 779 * This function saves the bit 17 of each page frame number so that swizzling 780 * can be fixed up later on with i915_gem_object_do_bit_17_swizzle(). This must 781 * be called before the backing storage can be unpinned. 782 */ 783void 784i915_gem_object_save_bit_17_swizzle(struct drm_i915_gem_object *obj, 785 struct sg_table *pages) 786{ 787 const unsigned int page_count = obj->base.size >> PAGE_SHIFT; 788 struct sgt_iter sgt_iter; 789 struct page *page; 790 int i; 791 792 if (obj->bit_17 == NULL) { 793 obj->bit_17 = kcalloc(BITS_TO_LONGS(page_count), 794 sizeof(long), GFP_KERNEL); 795 if (obj->bit_17 == NULL) { 796 DRM_ERROR("Failed to allocate memory for bit 17 " 797 "record\n"); 798 return; 799 } 800 } 801 802 i = 0; 803 804 for_each_sgt_page(page, sgt_iter, pages) { 805 if (page_to_phys(page) & (1 << 17)) 806 __set_bit(i, obj->bit_17); 807 else 808 __clear_bit(i, obj->bit_17); 809 i++; 810 } 811}