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1/* r128_drm.h -- Public header for the r128 driver -*- linux-c -*- 2 * Created: Wed Apr 5 19:24:19 2000 by kevin@precisioninsight.com 3 */ 4/* 5 * Copyright 2000 Precision Insight, Inc., Cedar Park, Texas. 6 * Copyright 2000 VA Linux Systems, Inc., Sunnyvale, California. 7 * All rights reserved. 8 * 9 * Permission is hereby granted, free of charge, to any person obtaining a 10 * copy of this software and associated documentation files (the "Software"), 11 * to deal in the Software without restriction, including without limitation 12 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 13 * and/or sell copies of the Software, and to permit persons to whom the 14 * Software is furnished to do so, subject to the following conditions: 15 * 16 * The above copyright notice and this permission notice (including the next 17 * paragraph) shall be included in all copies or substantial portions of the 18 * Software. 19 * 20 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 21 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 22 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 23 * PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR 24 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, 25 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER 26 * DEALINGS IN THE SOFTWARE. 27 * 28 * Authors: 29 * Gareth Hughes <gareth@valinux.com> 30 * Kevin E. Martin <martin@valinux.com> 31 */ 32 33#ifndef __R128_DRM_H__ 34#define __R128_DRM_H__ 35 36#include "drm.h" 37 38/* WARNING: If you change any of these defines, make sure to change the 39 * defines in the X server file (r128_sarea.h) 40 */ 41#ifndef __R128_SAREA_DEFINES__ 42#define __R128_SAREA_DEFINES__ 43 44/* What needs to be changed for the current vertex buffer? 45 */ 46#define R128_UPLOAD_CONTEXT 0x001 47#define R128_UPLOAD_SETUP 0x002 48#define R128_UPLOAD_TEX0 0x004 49#define R128_UPLOAD_TEX1 0x008 50#define R128_UPLOAD_TEX0IMAGES 0x010 51#define R128_UPLOAD_TEX1IMAGES 0x020 52#define R128_UPLOAD_CORE 0x040 53#define R128_UPLOAD_MASKS 0x080 54#define R128_UPLOAD_WINDOW 0x100 55#define R128_UPLOAD_CLIPRECTS 0x200 /* handled client-side */ 56#define R128_REQUIRE_QUIESCENCE 0x400 57#define R128_UPLOAD_ALL 0x7ff 58 59#define R128_FRONT 0x1 60#define R128_BACK 0x2 61#define R128_DEPTH 0x4 62 63/* Primitive types 64 */ 65#define R128_POINTS 0x1 66#define R128_LINES 0x2 67#define R128_LINE_STRIP 0x3 68#define R128_TRIANGLES 0x4 69#define R128_TRIANGLE_FAN 0x5 70#define R128_TRIANGLE_STRIP 0x6 71 72/* Vertex/indirect buffer size 73 */ 74#define R128_BUFFER_SIZE 16384 75 76/* Byte offsets for indirect buffer data 77 */ 78#define R128_INDEX_PRIM_OFFSET 20 79#define R128_HOSTDATA_BLIT_OFFSET 32 80 81/* Keep these small for testing. 82 */ 83#define R128_NR_SAREA_CLIPRECTS 12 84 85/* There are 2 heaps (local/AGP). Each region within a heap is a 86 * minimum of 64k, and there are at most 64 of them per heap. 87 */ 88#define R128_LOCAL_TEX_HEAP 0 89#define R128_AGP_TEX_HEAP 1 90#define R128_NR_TEX_HEAPS 2 91#define R128_NR_TEX_REGIONS 64 92#define R128_LOG_TEX_GRANULARITY 16 93 94#define R128_NR_CONTEXT_REGS 12 95 96#define R128_MAX_TEXTURE_LEVELS 11 97#define R128_MAX_TEXTURE_UNITS 2 98 99#endif /* __R128_SAREA_DEFINES__ */ 100 101typedef struct { 102 /* Context state - can be written in one large chunk */ 103 unsigned int dst_pitch_offset_c; 104 unsigned int dp_gui_master_cntl_c; 105 unsigned int sc_top_left_c; 106 unsigned int sc_bottom_right_c; 107 unsigned int z_offset_c; 108 unsigned int z_pitch_c; 109 unsigned int z_sten_cntl_c; 110 unsigned int tex_cntl_c; 111 unsigned int misc_3d_state_cntl_reg; 112 unsigned int texture_clr_cmp_clr_c; 113 unsigned int texture_clr_cmp_msk_c; 114 unsigned int fog_color_c; 115 116 /* Texture state */ 117 unsigned int tex_size_pitch_c; 118 unsigned int constant_color_c; 119 120 /* Setup state */ 121 unsigned int pm4_vc_fpu_setup; 122 unsigned int setup_cntl; 123 124 /* Mask state */ 125 unsigned int dp_write_mask; 126 unsigned int sten_ref_mask_c; 127 unsigned int plane_3d_mask_c; 128 129 /* Window state */ 130 unsigned int window_xy_offset; 131 132 /* Core state */ 133 unsigned int scale_3d_cntl; 134} drm_r128_context_regs_t; 135 136/* Setup registers for each texture unit 137 */ 138typedef struct { 139 unsigned int tex_cntl; 140 unsigned int tex_combine_cntl; 141 unsigned int tex_size_pitch; 142 unsigned int tex_offset[R128_MAX_TEXTURE_LEVELS]; 143 unsigned int tex_border_color; 144} drm_r128_texture_regs_t; 145 146typedef struct drm_r128_sarea { 147 /* The channel for communication of state information to the kernel 148 * on firing a vertex buffer. 149 */ 150 drm_r128_context_regs_t context_state; 151 drm_r128_texture_regs_t tex_state[R128_MAX_TEXTURE_UNITS]; 152 unsigned int dirty; 153 unsigned int vertsize; 154 unsigned int vc_format; 155 156 /* The current cliprects, or a subset thereof. 157 */ 158 struct drm_clip_rect boxes[R128_NR_SAREA_CLIPRECTS]; 159 unsigned int nbox; 160 161 /* Counters for client-side throttling of rendering clients. 162 */ 163 unsigned int last_frame; 164 unsigned int last_dispatch; 165 166 struct drm_tex_region tex_list[R128_NR_TEX_HEAPS][R128_NR_TEX_REGIONS + 1]; 167 unsigned int tex_age[R128_NR_TEX_HEAPS]; 168 int ctx_owner; 169 int pfAllowPageFlip; /* number of 3d windows (0,1,2 or more) */ 170 int pfCurrentPage; /* which buffer is being displayed? */ 171} drm_r128_sarea_t; 172 173/* WARNING: If you change any of these defines, make sure to change the 174 * defines in the Xserver file (xf86drmR128.h) 175 */ 176 177/* Rage 128 specific ioctls 178 * The device specific ioctl range is 0x40 to 0x79. 179 */ 180#define DRM_R128_INIT 0x00 181#define DRM_R128_CCE_START 0x01 182#define DRM_R128_CCE_STOP 0x02 183#define DRM_R128_CCE_RESET 0x03 184#define DRM_R128_CCE_IDLE 0x04 185/* 0x05 not used */ 186#define DRM_R128_RESET 0x06 187#define DRM_R128_SWAP 0x07 188#define DRM_R128_CLEAR 0x08 189#define DRM_R128_VERTEX 0x09 190#define DRM_R128_INDICES 0x0a 191#define DRM_R128_BLIT 0x0b 192#define DRM_R128_DEPTH 0x0c 193#define DRM_R128_STIPPLE 0x0d 194/* 0x0e not used */ 195#define DRM_R128_INDIRECT 0x0f 196#define DRM_R128_FULLSCREEN 0x10 197#define DRM_R128_CLEAR2 0x11 198#define DRM_R128_GETPARAM 0x12 199#define DRM_R128_FLIP 0x13 200 201#define DRM_IOCTL_R128_INIT DRM_IOW( DRM_COMMAND_BASE + DRM_R128_INIT, drm_r128_init_t) 202#define DRM_IOCTL_R128_CCE_START DRM_IO( DRM_COMMAND_BASE + DRM_R128_CCE_START) 203#define DRM_IOCTL_R128_CCE_STOP DRM_IOW( DRM_COMMAND_BASE + DRM_R128_CCE_STOP, drm_r128_cce_stop_t) 204#define DRM_IOCTL_R128_CCE_RESET DRM_IO( DRM_COMMAND_BASE + DRM_R128_CCE_RESET) 205#define DRM_IOCTL_R128_CCE_IDLE DRM_IO( DRM_COMMAND_BASE + DRM_R128_CCE_IDLE) 206/* 0x05 not used */ 207#define DRM_IOCTL_R128_RESET DRM_IO( DRM_COMMAND_BASE + DRM_R128_RESET) 208#define DRM_IOCTL_R128_SWAP DRM_IO( DRM_COMMAND_BASE + DRM_R128_SWAP) 209#define DRM_IOCTL_R128_CLEAR DRM_IOW( DRM_COMMAND_BASE + DRM_R128_CLEAR, drm_r128_clear_t) 210#define DRM_IOCTL_R128_VERTEX DRM_IOW( DRM_COMMAND_BASE + DRM_R128_VERTEX, drm_r128_vertex_t) 211#define DRM_IOCTL_R128_INDICES DRM_IOW( DRM_COMMAND_BASE + DRM_R128_INDICES, drm_r128_indices_t) 212#define DRM_IOCTL_R128_BLIT DRM_IOW( DRM_COMMAND_BASE + DRM_R128_BLIT, drm_r128_blit_t) 213#define DRM_IOCTL_R128_DEPTH DRM_IOW( DRM_COMMAND_BASE + DRM_R128_DEPTH, drm_r128_depth_t) 214#define DRM_IOCTL_R128_STIPPLE DRM_IOW( DRM_COMMAND_BASE + DRM_R128_STIPPLE, drm_r128_stipple_t) 215/* 0x0e not used */ 216#define DRM_IOCTL_R128_INDIRECT DRM_IOWR(DRM_COMMAND_BASE + DRM_R128_INDIRECT, drm_r128_indirect_t) 217#define DRM_IOCTL_R128_FULLSCREEN DRM_IOW( DRM_COMMAND_BASE + DRM_R128_FULLSCREEN, drm_r128_fullscreen_t) 218#define DRM_IOCTL_R128_CLEAR2 DRM_IOW( DRM_COMMAND_BASE + DRM_R128_CLEAR2, drm_r128_clear2_t) 219#define DRM_IOCTL_R128_GETPARAM DRM_IOWR( DRM_COMMAND_BASE + DRM_R128_GETPARAM, drm_r128_getparam_t) 220#define DRM_IOCTL_R128_FLIP DRM_IO( DRM_COMMAND_BASE + DRM_R128_FLIP) 221 222typedef struct drm_r128_init { 223 enum { 224 R128_INIT_CCE = 0x01, 225 R128_CLEANUP_CCE = 0x02 226 } func; 227 unsigned long sarea_priv_offset; 228 int is_pci; 229 int cce_mode; 230 int cce_secure; 231 int ring_size; 232 int usec_timeout; 233 234 unsigned int fb_bpp; 235 unsigned int front_offset, front_pitch; 236 unsigned int back_offset, back_pitch; 237 unsigned int depth_bpp; 238 unsigned int depth_offset, depth_pitch; 239 unsigned int span_offset; 240 241 unsigned long fb_offset; 242 unsigned long mmio_offset; 243 unsigned long ring_offset; 244 unsigned long ring_rptr_offset; 245 unsigned long buffers_offset; 246 unsigned long agp_textures_offset; 247} drm_r128_init_t; 248 249typedef struct drm_r128_cce_stop { 250 int flush; 251 int idle; 252} drm_r128_cce_stop_t; 253 254typedef struct drm_r128_clear { 255 unsigned int flags; 256 unsigned int clear_color; 257 unsigned int clear_depth; 258 unsigned int color_mask; 259 unsigned int depth_mask; 260} drm_r128_clear_t; 261 262typedef struct drm_r128_vertex { 263 int prim; 264 int idx; /* Index of vertex buffer */ 265 int count; /* Number of vertices in buffer */ 266 int discard; /* Client finished with buffer? */ 267} drm_r128_vertex_t; 268 269typedef struct drm_r128_indices { 270 int prim; 271 int idx; 272 int start; 273 int end; 274 int discard; /* Client finished with buffer? */ 275} drm_r128_indices_t; 276 277typedef struct drm_r128_blit { 278 int idx; 279 int pitch; 280 int offset; 281 int format; 282 unsigned short x, y; 283 unsigned short width, height; 284} drm_r128_blit_t; 285 286typedef struct drm_r128_depth { 287 enum { 288 R128_WRITE_SPAN = 0x01, 289 R128_WRITE_PIXELS = 0x02, 290 R128_READ_SPAN = 0x03, 291 R128_READ_PIXELS = 0x04 292 } func; 293 int n; 294 int __user *x; 295 int __user *y; 296 unsigned int __user *buffer; 297 unsigned char __user *mask; 298} drm_r128_depth_t; 299 300typedef struct drm_r128_stipple { 301 unsigned int __user *mask; 302} drm_r128_stipple_t; 303 304typedef struct drm_r128_indirect { 305 int idx; 306 int start; 307 int end; 308 int discard; 309} drm_r128_indirect_t; 310 311typedef struct drm_r128_fullscreen { 312 enum { 313 R128_INIT_FULLSCREEN = 0x01, 314 R128_CLEANUP_FULLSCREEN = 0x02 315 } func; 316} drm_r128_fullscreen_t; 317 318/* 2.3: An ioctl to get parameters that aren't available to the 3d 319 * client any other way. 320 */ 321#define R128_PARAM_IRQ_NR 1 322 323typedef struct drm_r128_getparam { 324 int param; 325 void __user *value; 326} drm_r128_getparam_t; 327 328#endif