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1/* SPDX-License-Identifier: GPL-2.0 */ 2#ifndef __LINUX_NODEMASK_H 3#define __LINUX_NODEMASK_H 4 5/* 6 * Nodemasks provide a bitmap suitable for representing the 7 * set of Node's in a system, one bit position per Node number. 8 * 9 * See detailed comments in the file linux/bitmap.h describing the 10 * data type on which these nodemasks are based. 11 * 12 * For details of nodemask_parse_user(), see bitmap_parse_user() in 13 * lib/bitmap.c. For details of nodelist_parse(), see bitmap_parselist(), 14 * also in bitmap.c. For details of node_remap(), see bitmap_bitremap in 15 * lib/bitmap.c. For details of nodes_remap(), see bitmap_remap in 16 * lib/bitmap.c. For details of nodes_onto(), see bitmap_onto in 17 * lib/bitmap.c. For details of nodes_fold(), see bitmap_fold in 18 * lib/bitmap.c. 19 * 20 * The available nodemask operations are: 21 * 22 * void node_set(node, mask) turn on bit 'node' in mask 23 * void node_clear(node, mask) turn off bit 'node' in mask 24 * void nodes_setall(mask) set all bits 25 * void nodes_clear(mask) clear all bits 26 * int node_isset(node, mask) true iff bit 'node' set in mask 27 * int node_test_and_set(node, mask) test and set bit 'node' in mask 28 * 29 * void nodes_and(dst, src1, src2) dst = src1 & src2 [intersection] 30 * void nodes_or(dst, src1, src2) dst = src1 | src2 [union] 31 * void nodes_xor(dst, src1, src2) dst = src1 ^ src2 32 * void nodes_andnot(dst, src1, src2) dst = src1 & ~src2 33 * void nodes_complement(dst, src) dst = ~src 34 * 35 * int nodes_equal(mask1, mask2) Does mask1 == mask2? 36 * int nodes_intersects(mask1, mask2) Do mask1 and mask2 intersect? 37 * int nodes_subset(mask1, mask2) Is mask1 a subset of mask2? 38 * int nodes_empty(mask) Is mask empty (no bits sets)? 39 * int nodes_full(mask) Is mask full (all bits sets)? 40 * int nodes_weight(mask) Hamming weight - number of set bits 41 * 42 * void nodes_shift_right(dst, src, n) Shift right 43 * void nodes_shift_left(dst, src, n) Shift left 44 * 45 * int first_node(mask) Number lowest set bit, or MAX_NUMNODES 46 * int next_node(node, mask) Next node past 'node', or MAX_NUMNODES 47 * int next_node_in(node, mask) Next node past 'node', or wrap to first, 48 * or MAX_NUMNODES 49 * int first_unset_node(mask) First node not set in mask, or 50 * MAX_NUMNODES 51 * 52 * nodemask_t nodemask_of_node(node) Return nodemask with bit 'node' set 53 * NODE_MASK_ALL Initializer - all bits set 54 * NODE_MASK_NONE Initializer - no bits set 55 * unsigned long *nodes_addr(mask) Array of unsigned long's in mask 56 * 57 * int nodemask_parse_user(ubuf, ulen, mask) Parse ascii string as nodemask 58 * int nodelist_parse(buf, map) Parse ascii string as nodelist 59 * int node_remap(oldbit, old, new) newbit = map(old, new)(oldbit) 60 * void nodes_remap(dst, src, old, new) *dst = map(old, new)(src) 61 * void nodes_onto(dst, orig, relmap) *dst = orig relative to relmap 62 * void nodes_fold(dst, orig, sz) dst bits = orig bits mod sz 63 * 64 * for_each_node_mask(node, mask) for-loop node over mask 65 * 66 * int num_online_nodes() Number of online Nodes 67 * int num_possible_nodes() Number of all possible Nodes 68 * 69 * int node_random(mask) Random node with set bit in mask 70 * 71 * int node_online(node) Is some node online? 72 * int node_possible(node) Is some node possible? 73 * 74 * node_set_online(node) set bit 'node' in node_online_map 75 * node_set_offline(node) clear bit 'node' in node_online_map 76 * 77 * for_each_node(node) for-loop node over node_possible_map 78 * for_each_online_node(node) for-loop node over node_online_map 79 * 80 * Subtlety: 81 * 1) The 'type-checked' form of node_isset() causes gcc (3.3.2, anyway) 82 * to generate slightly worse code. So use a simple one-line #define 83 * for node_isset(), instead of wrapping an inline inside a macro, the 84 * way we do the other calls. 85 * 86 * NODEMASK_SCRATCH 87 * When doing above logical AND, OR, XOR, Remap operations the callers tend to 88 * need temporary nodemask_t's on the stack. But if NODES_SHIFT is large, 89 * nodemask_t's consume too much stack space. NODEMASK_SCRATCH is a helper 90 * for such situations. See below and CPUMASK_ALLOC also. 91 */ 92 93#include <linux/kernel.h> 94#include <linux/threads.h> 95#include <linux/bitmap.h> 96#include <linux/numa.h> 97 98typedef struct { DECLARE_BITMAP(bits, MAX_NUMNODES); } nodemask_t; 99extern nodemask_t _unused_nodemask_arg_; 100 101/** 102 * nodemask_pr_args - printf args to output a nodemask 103 * @maskp: nodemask to be printed 104 * 105 * Can be used to provide arguments for '%*pb[l]' when printing a nodemask. 106 */ 107#define nodemask_pr_args(maskp) MAX_NUMNODES, (maskp)->bits 108 109/* 110 * The inline keyword gives the compiler room to decide to inline, or 111 * not inline a function as it sees best. However, as these functions 112 * are called in both __init and non-__init functions, if they are not 113 * inlined we will end up with a section mis-match error (of the type of 114 * freeable items not being freed). So we must use __always_inline here 115 * to fix the problem. If other functions in the future also end up in 116 * this situation they will also need to be annotated as __always_inline 117 */ 118#define node_set(node, dst) __node_set((node), &(dst)) 119static __always_inline void __node_set(int node, volatile nodemask_t *dstp) 120{ 121 set_bit(node, dstp->bits); 122} 123 124#define node_clear(node, dst) __node_clear((node), &(dst)) 125static inline void __node_clear(int node, volatile nodemask_t *dstp) 126{ 127 clear_bit(node, dstp->bits); 128} 129 130#define nodes_setall(dst) __nodes_setall(&(dst), MAX_NUMNODES) 131static inline void __nodes_setall(nodemask_t *dstp, unsigned int nbits) 132{ 133 bitmap_fill(dstp->bits, nbits); 134} 135 136#define nodes_clear(dst) __nodes_clear(&(dst), MAX_NUMNODES) 137static inline void __nodes_clear(nodemask_t *dstp, unsigned int nbits) 138{ 139 bitmap_zero(dstp->bits, nbits); 140} 141 142/* No static inline type checking - see Subtlety (1) above. */ 143#define node_isset(node, nodemask) test_bit((node), (nodemask).bits) 144 145#define node_test_and_set(node, nodemask) \ 146 __node_test_and_set((node), &(nodemask)) 147static inline int __node_test_and_set(int node, nodemask_t *addr) 148{ 149 return test_and_set_bit(node, addr->bits); 150} 151 152#define nodes_and(dst, src1, src2) \ 153 __nodes_and(&(dst), &(src1), &(src2), MAX_NUMNODES) 154static inline void __nodes_and(nodemask_t *dstp, const nodemask_t *src1p, 155 const nodemask_t *src2p, unsigned int nbits) 156{ 157 bitmap_and(dstp->bits, src1p->bits, src2p->bits, nbits); 158} 159 160#define nodes_or(dst, src1, src2) \ 161 __nodes_or(&(dst), &(src1), &(src2), MAX_NUMNODES) 162static inline void __nodes_or(nodemask_t *dstp, const nodemask_t *src1p, 163 const nodemask_t *src2p, unsigned int nbits) 164{ 165 bitmap_or(dstp->bits, src1p->bits, src2p->bits, nbits); 166} 167 168#define nodes_xor(dst, src1, src2) \ 169 __nodes_xor(&(dst), &(src1), &(src2), MAX_NUMNODES) 170static inline void __nodes_xor(nodemask_t *dstp, const nodemask_t *src1p, 171 const nodemask_t *src2p, unsigned int nbits) 172{ 173 bitmap_xor(dstp->bits, src1p->bits, src2p->bits, nbits); 174} 175 176#define nodes_andnot(dst, src1, src2) \ 177 __nodes_andnot(&(dst), &(src1), &(src2), MAX_NUMNODES) 178static inline void __nodes_andnot(nodemask_t *dstp, const nodemask_t *src1p, 179 const nodemask_t *src2p, unsigned int nbits) 180{ 181 bitmap_andnot(dstp->bits, src1p->bits, src2p->bits, nbits); 182} 183 184#define nodes_complement(dst, src) \ 185 __nodes_complement(&(dst), &(src), MAX_NUMNODES) 186static inline void __nodes_complement(nodemask_t *dstp, 187 const nodemask_t *srcp, unsigned int nbits) 188{ 189 bitmap_complement(dstp->bits, srcp->bits, nbits); 190} 191 192#define nodes_equal(src1, src2) \ 193 __nodes_equal(&(src1), &(src2), MAX_NUMNODES) 194static inline int __nodes_equal(const nodemask_t *src1p, 195 const nodemask_t *src2p, unsigned int nbits) 196{ 197 return bitmap_equal(src1p->bits, src2p->bits, nbits); 198} 199 200#define nodes_intersects(src1, src2) \ 201 __nodes_intersects(&(src1), &(src2), MAX_NUMNODES) 202static inline int __nodes_intersects(const nodemask_t *src1p, 203 const nodemask_t *src2p, unsigned int nbits) 204{ 205 return bitmap_intersects(src1p->bits, src2p->bits, nbits); 206} 207 208#define nodes_subset(src1, src2) \ 209 __nodes_subset(&(src1), &(src2), MAX_NUMNODES) 210static inline int __nodes_subset(const nodemask_t *src1p, 211 const nodemask_t *src2p, unsigned int nbits) 212{ 213 return bitmap_subset(src1p->bits, src2p->bits, nbits); 214} 215 216#define nodes_empty(src) __nodes_empty(&(src), MAX_NUMNODES) 217static inline int __nodes_empty(const nodemask_t *srcp, unsigned int nbits) 218{ 219 return bitmap_empty(srcp->bits, nbits); 220} 221 222#define nodes_full(nodemask) __nodes_full(&(nodemask), MAX_NUMNODES) 223static inline int __nodes_full(const nodemask_t *srcp, unsigned int nbits) 224{ 225 return bitmap_full(srcp->bits, nbits); 226} 227 228#define nodes_weight(nodemask) __nodes_weight(&(nodemask), MAX_NUMNODES) 229static inline int __nodes_weight(const nodemask_t *srcp, unsigned int nbits) 230{ 231 return bitmap_weight(srcp->bits, nbits); 232} 233 234#define nodes_shift_right(dst, src, n) \ 235 __nodes_shift_right(&(dst), &(src), (n), MAX_NUMNODES) 236static inline void __nodes_shift_right(nodemask_t *dstp, 237 const nodemask_t *srcp, int n, int nbits) 238{ 239 bitmap_shift_right(dstp->bits, srcp->bits, n, nbits); 240} 241 242#define nodes_shift_left(dst, src, n) \ 243 __nodes_shift_left(&(dst), &(src), (n), MAX_NUMNODES) 244static inline void __nodes_shift_left(nodemask_t *dstp, 245 const nodemask_t *srcp, int n, int nbits) 246{ 247 bitmap_shift_left(dstp->bits, srcp->bits, n, nbits); 248} 249 250/* FIXME: better would be to fix all architectures to never return 251 > MAX_NUMNODES, then the silly min_ts could be dropped. */ 252 253#define first_node(src) __first_node(&(src)) 254static inline int __first_node(const nodemask_t *srcp) 255{ 256 return min_t(int, MAX_NUMNODES, find_first_bit(srcp->bits, MAX_NUMNODES)); 257} 258 259#define next_node(n, src) __next_node((n), &(src)) 260static inline int __next_node(int n, const nodemask_t *srcp) 261{ 262 return min_t(int,MAX_NUMNODES,find_next_bit(srcp->bits, MAX_NUMNODES, n+1)); 263} 264 265/* 266 * Find the next present node in src, starting after node n, wrapping around to 267 * the first node in src if needed. Returns MAX_NUMNODES if src is empty. 268 */ 269#define next_node_in(n, src) __next_node_in((n), &(src)) 270int __next_node_in(int node, const nodemask_t *srcp); 271 272static inline void init_nodemask_of_node(nodemask_t *mask, int node) 273{ 274 nodes_clear(*mask); 275 node_set(node, *mask); 276} 277 278#define nodemask_of_node(node) \ 279({ \ 280 typeof(_unused_nodemask_arg_) m; \ 281 if (sizeof(m) == sizeof(unsigned long)) { \ 282 m.bits[0] = 1UL << (node); \ 283 } else { \ 284 init_nodemask_of_node(&m, (node)); \ 285 } \ 286 m; \ 287}) 288 289#define first_unset_node(mask) __first_unset_node(&(mask)) 290static inline int __first_unset_node(const nodemask_t *maskp) 291{ 292 return min_t(int,MAX_NUMNODES, 293 find_first_zero_bit(maskp->bits, MAX_NUMNODES)); 294} 295 296#define NODE_MASK_LAST_WORD BITMAP_LAST_WORD_MASK(MAX_NUMNODES) 297 298#if MAX_NUMNODES <= BITS_PER_LONG 299 300#define NODE_MASK_ALL \ 301((nodemask_t) { { \ 302 [BITS_TO_LONGS(MAX_NUMNODES)-1] = NODE_MASK_LAST_WORD \ 303} }) 304 305#else 306 307#define NODE_MASK_ALL \ 308((nodemask_t) { { \ 309 [0 ... BITS_TO_LONGS(MAX_NUMNODES)-2] = ~0UL, \ 310 [BITS_TO_LONGS(MAX_NUMNODES)-1] = NODE_MASK_LAST_WORD \ 311} }) 312 313#endif 314 315#define NODE_MASK_NONE \ 316((nodemask_t) { { \ 317 [0 ... BITS_TO_LONGS(MAX_NUMNODES)-1] = 0UL \ 318} }) 319 320#define nodes_addr(src) ((src).bits) 321 322#define nodemask_parse_user(ubuf, ulen, dst) \ 323 __nodemask_parse_user((ubuf), (ulen), &(dst), MAX_NUMNODES) 324static inline int __nodemask_parse_user(const char __user *buf, int len, 325 nodemask_t *dstp, int nbits) 326{ 327 return bitmap_parse_user(buf, len, dstp->bits, nbits); 328} 329 330#define nodelist_parse(buf, dst) __nodelist_parse((buf), &(dst), MAX_NUMNODES) 331static inline int __nodelist_parse(const char *buf, nodemask_t *dstp, int nbits) 332{ 333 return bitmap_parselist(buf, dstp->bits, nbits); 334} 335 336#define node_remap(oldbit, old, new) \ 337 __node_remap((oldbit), &(old), &(new), MAX_NUMNODES) 338static inline int __node_remap(int oldbit, 339 const nodemask_t *oldp, const nodemask_t *newp, int nbits) 340{ 341 return bitmap_bitremap(oldbit, oldp->bits, newp->bits, nbits); 342} 343 344#define nodes_remap(dst, src, old, new) \ 345 __nodes_remap(&(dst), &(src), &(old), &(new), MAX_NUMNODES) 346static inline void __nodes_remap(nodemask_t *dstp, const nodemask_t *srcp, 347 const nodemask_t *oldp, const nodemask_t *newp, int nbits) 348{ 349 bitmap_remap(dstp->bits, srcp->bits, oldp->bits, newp->bits, nbits); 350} 351 352#define nodes_onto(dst, orig, relmap) \ 353 __nodes_onto(&(dst), &(orig), &(relmap), MAX_NUMNODES) 354static inline void __nodes_onto(nodemask_t *dstp, const nodemask_t *origp, 355 const nodemask_t *relmapp, int nbits) 356{ 357 bitmap_onto(dstp->bits, origp->bits, relmapp->bits, nbits); 358} 359 360#define nodes_fold(dst, orig, sz) \ 361 __nodes_fold(&(dst), &(orig), sz, MAX_NUMNODES) 362static inline void __nodes_fold(nodemask_t *dstp, const nodemask_t *origp, 363 int sz, int nbits) 364{ 365 bitmap_fold(dstp->bits, origp->bits, sz, nbits); 366} 367 368#if MAX_NUMNODES > 1 369#define for_each_node_mask(node, mask) \ 370 for ((node) = first_node(mask); \ 371 (node) < MAX_NUMNODES; \ 372 (node) = next_node((node), (mask))) 373#else /* MAX_NUMNODES == 1 */ 374#define for_each_node_mask(node, mask) \ 375 if (!nodes_empty(mask)) \ 376 for ((node) = 0; (node) < 1; (node)++) 377#endif /* MAX_NUMNODES */ 378 379/* 380 * Bitmasks that are kept for all the nodes. 381 */ 382enum node_states { 383 N_POSSIBLE, /* The node could become online at some point */ 384 N_ONLINE, /* The node is online */ 385 N_NORMAL_MEMORY, /* The node has regular memory */ 386#ifdef CONFIG_HIGHMEM 387 N_HIGH_MEMORY, /* The node has regular or high memory */ 388#else 389 N_HIGH_MEMORY = N_NORMAL_MEMORY, 390#endif 391 N_MEMORY, /* The node has memory(regular, high, movable) */ 392 N_CPU, /* The node has one or more cpus */ 393 NR_NODE_STATES 394}; 395 396/* 397 * The following particular system nodemasks and operations 398 * on them manage all possible and online nodes. 399 */ 400 401extern nodemask_t node_states[NR_NODE_STATES]; 402 403#if MAX_NUMNODES > 1 404static inline int node_state(int node, enum node_states state) 405{ 406 return node_isset(node, node_states[state]); 407} 408 409static inline void node_set_state(int node, enum node_states state) 410{ 411 __node_set(node, &node_states[state]); 412} 413 414static inline void node_clear_state(int node, enum node_states state) 415{ 416 __node_clear(node, &node_states[state]); 417} 418 419static inline int num_node_state(enum node_states state) 420{ 421 return nodes_weight(node_states[state]); 422} 423 424#define for_each_node_state(__node, __state) \ 425 for_each_node_mask((__node), node_states[__state]) 426 427#define first_online_node first_node(node_states[N_ONLINE]) 428#define first_memory_node first_node(node_states[N_MEMORY]) 429static inline int next_online_node(int nid) 430{ 431 return next_node(nid, node_states[N_ONLINE]); 432} 433static inline int next_memory_node(int nid) 434{ 435 return next_node(nid, node_states[N_MEMORY]); 436} 437 438extern int nr_node_ids; 439extern int nr_online_nodes; 440 441static inline void node_set_online(int nid) 442{ 443 node_set_state(nid, N_ONLINE); 444 nr_online_nodes = num_node_state(N_ONLINE); 445} 446 447static inline void node_set_offline(int nid) 448{ 449 node_clear_state(nid, N_ONLINE); 450 nr_online_nodes = num_node_state(N_ONLINE); 451} 452 453#else 454 455static inline int node_state(int node, enum node_states state) 456{ 457 return node == 0; 458} 459 460static inline void node_set_state(int node, enum node_states state) 461{ 462} 463 464static inline void node_clear_state(int node, enum node_states state) 465{ 466} 467 468static inline int num_node_state(enum node_states state) 469{ 470 return 1; 471} 472 473#define for_each_node_state(node, __state) \ 474 for ( (node) = 0; (node) == 0; (node) = 1) 475 476#define first_online_node 0 477#define first_memory_node 0 478#define next_online_node(nid) (MAX_NUMNODES) 479#define nr_node_ids 1 480#define nr_online_nodes 1 481 482#define node_set_online(node) node_set_state((node), N_ONLINE) 483#define node_set_offline(node) node_clear_state((node), N_ONLINE) 484 485#endif 486 487#if defined(CONFIG_NUMA) && (MAX_NUMNODES > 1) 488extern int node_random(const nodemask_t *maskp); 489#else 490static inline int node_random(const nodemask_t *mask) 491{ 492 return 0; 493} 494#endif 495 496#define node_online_map node_states[N_ONLINE] 497#define node_possible_map node_states[N_POSSIBLE] 498 499#define num_online_nodes() num_node_state(N_ONLINE) 500#define num_possible_nodes() num_node_state(N_POSSIBLE) 501#define node_online(node) node_state((node), N_ONLINE) 502#define node_possible(node) node_state((node), N_POSSIBLE) 503 504#define for_each_node(node) for_each_node_state(node, N_POSSIBLE) 505#define for_each_online_node(node) for_each_node_state(node, N_ONLINE) 506 507/* 508 * For nodemask scrach area. 509 * NODEMASK_ALLOC(type, name) allocates an object with a specified type and 510 * name. 511 */ 512#if NODES_SHIFT > 8 /* nodemask_t > 256 bytes */ 513#define NODEMASK_ALLOC(type, name, gfp_flags) \ 514 type *name = kmalloc(sizeof(*name), gfp_flags) 515#define NODEMASK_FREE(m) kfree(m) 516#else 517#define NODEMASK_ALLOC(type, name, gfp_flags) type _##name, *name = &_##name 518#define NODEMASK_FREE(m) do {} while (0) 519#endif 520 521/* A example struture for using NODEMASK_ALLOC, used in mempolicy. */ 522struct nodemask_scratch { 523 nodemask_t mask1; 524 nodemask_t mask2; 525}; 526 527#define NODEMASK_SCRATCH(x) \ 528 NODEMASK_ALLOC(struct nodemask_scratch, x, \ 529 GFP_KERNEL | __GFP_NORETRY) 530#define NODEMASK_SCRATCH_FREE(x) NODEMASK_FREE(x) 531 532 533#endif /* __LINUX_NODEMASK_H */