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1#ifndef __LINUX_NODEMASK_H 2#define __LINUX_NODEMASK_H 3 4/* 5 * Nodemasks provide a bitmap suitable for representing the 6 * set of Node's in a system, one bit position per Node number. 7 * 8 * See detailed comments in the file linux/bitmap.h describing the 9 * data type on which these nodemasks are based. 10 * 11 * For details of nodemask_parse_user(), see bitmap_parse_user() in 12 * lib/bitmap.c. For details of nodelist_parse(), see bitmap_parselist(), 13 * also in bitmap.c. For details of node_remap(), see bitmap_bitremap in 14 * lib/bitmap.c. For details of nodes_remap(), see bitmap_remap in 15 * lib/bitmap.c. For details of nodes_onto(), see bitmap_onto in 16 * lib/bitmap.c. For details of nodes_fold(), see bitmap_fold in 17 * lib/bitmap.c. 18 * 19 * The available nodemask operations are: 20 * 21 * void node_set(node, mask) turn on bit 'node' in mask 22 * void node_clear(node, mask) turn off bit 'node' in mask 23 * void nodes_setall(mask) set all bits 24 * void nodes_clear(mask) clear all bits 25 * int node_isset(node, mask) true iff bit 'node' set in mask 26 * int node_test_and_set(node, mask) test and set bit 'node' in mask 27 * 28 * void nodes_and(dst, src1, src2) dst = src1 & src2 [intersection] 29 * void nodes_or(dst, src1, src2) dst = src1 | src2 [union] 30 * void nodes_xor(dst, src1, src2) dst = src1 ^ src2 31 * void nodes_andnot(dst, src1, src2) dst = src1 & ~src2 32 * void nodes_complement(dst, src) dst = ~src 33 * 34 * int nodes_equal(mask1, mask2) Does mask1 == mask2? 35 * int nodes_intersects(mask1, mask2) Do mask1 and mask2 intersect? 36 * int nodes_subset(mask1, mask2) Is mask1 a subset of mask2? 37 * int nodes_empty(mask) Is mask empty (no bits sets)? 38 * int nodes_full(mask) Is mask full (all bits sets)? 39 * int nodes_weight(mask) Hamming weight - number of set bits 40 * 41 * void nodes_shift_right(dst, src, n) Shift right 42 * void nodes_shift_left(dst, src, n) Shift left 43 * 44 * int first_node(mask) Number lowest set bit, or MAX_NUMNODES 45 * int next_node(node, mask) Next node past 'node', or MAX_NUMNODES 46 * int next_node_in(node, mask) Next node past 'node', or wrap to first, 47 * or MAX_NUMNODES 48 * int first_unset_node(mask) First node not set in mask, or 49 * MAX_NUMNODES 50 * 51 * nodemask_t nodemask_of_node(node) Return nodemask with bit 'node' set 52 * NODE_MASK_ALL Initializer - all bits set 53 * NODE_MASK_NONE Initializer - no bits set 54 * unsigned long *nodes_addr(mask) Array of unsigned long's in mask 55 * 56 * int nodemask_parse_user(ubuf, ulen, mask) Parse ascii string as nodemask 57 * int nodelist_parse(buf, map) Parse ascii string as nodelist 58 * int node_remap(oldbit, old, new) newbit = map(old, new)(oldbit) 59 * void nodes_remap(dst, src, old, new) *dst = map(old, new)(src) 60 * void nodes_onto(dst, orig, relmap) *dst = orig relative to relmap 61 * void nodes_fold(dst, orig, sz) dst bits = orig bits mod sz 62 * 63 * for_each_node_mask(node, mask) for-loop node over mask 64 * 65 * int num_online_nodes() Number of online Nodes 66 * int num_possible_nodes() Number of all possible Nodes 67 * 68 * int node_random(mask) Random node with set bit in mask 69 * 70 * int node_online(node) Is some node online? 71 * int node_possible(node) Is some node possible? 72 * 73 * node_set_online(node) set bit 'node' in node_online_map 74 * node_set_offline(node) clear bit 'node' in node_online_map 75 * 76 * for_each_node(node) for-loop node over node_possible_map 77 * for_each_online_node(node) for-loop node over node_online_map 78 * 79 * Subtlety: 80 * 1) The 'type-checked' form of node_isset() causes gcc (3.3.2, anyway) 81 * to generate slightly worse code. So use a simple one-line #define 82 * for node_isset(), instead of wrapping an inline inside a macro, the 83 * way we do the other calls. 84 * 85 * NODEMASK_SCRATCH 86 * When doing above logical AND, OR, XOR, Remap operations the callers tend to 87 * need temporary nodemask_t's on the stack. But if NODES_SHIFT is large, 88 * nodemask_t's consume too much stack space. NODEMASK_SCRATCH is a helper 89 * for such situations. See below and CPUMASK_ALLOC also. 90 */ 91 92#include <linux/kernel.h> 93#include <linux/threads.h> 94#include <linux/bitmap.h> 95#include <linux/numa.h> 96 97typedef struct { DECLARE_BITMAP(bits, MAX_NUMNODES); } nodemask_t; 98extern nodemask_t _unused_nodemask_arg_; 99 100/** 101 * nodemask_pr_args - printf args to output a nodemask 102 * @maskp: nodemask to be printed 103 * 104 * Can be used to provide arguments for '%*pb[l]' when printing a nodemask. 105 */ 106#define nodemask_pr_args(maskp) MAX_NUMNODES, (maskp)->bits 107 108/* 109 * The inline keyword gives the compiler room to decide to inline, or 110 * not inline a function as it sees best. However, as these functions 111 * are called in both __init and non-__init functions, if they are not 112 * inlined we will end up with a section mis-match error (of the type of 113 * freeable items not being freed). So we must use __always_inline here 114 * to fix the problem. If other functions in the future also end up in 115 * this situation they will also need to be annotated as __always_inline 116 */ 117#define node_set(node, dst) __node_set((node), &(dst)) 118static __always_inline void __node_set(int node, volatile nodemask_t *dstp) 119{ 120 set_bit(node, dstp->bits); 121} 122 123#define node_clear(node, dst) __node_clear((node), &(dst)) 124static inline void __node_clear(int node, volatile nodemask_t *dstp) 125{ 126 clear_bit(node, dstp->bits); 127} 128 129#define nodes_setall(dst) __nodes_setall(&(dst), MAX_NUMNODES) 130static inline void __nodes_setall(nodemask_t *dstp, unsigned int nbits) 131{ 132 bitmap_fill(dstp->bits, nbits); 133} 134 135#define nodes_clear(dst) __nodes_clear(&(dst), MAX_NUMNODES) 136static inline void __nodes_clear(nodemask_t *dstp, unsigned int nbits) 137{ 138 bitmap_zero(dstp->bits, nbits); 139} 140 141/* No static inline type checking - see Subtlety (1) above. */ 142#define node_isset(node, nodemask) test_bit((node), (nodemask).bits) 143 144#define node_test_and_set(node, nodemask) \ 145 __node_test_and_set((node), &(nodemask)) 146static inline int __node_test_and_set(int node, nodemask_t *addr) 147{ 148 return test_and_set_bit(node, addr->bits); 149} 150 151#define nodes_and(dst, src1, src2) \ 152 __nodes_and(&(dst), &(src1), &(src2), MAX_NUMNODES) 153static inline void __nodes_and(nodemask_t *dstp, const nodemask_t *src1p, 154 const nodemask_t *src2p, unsigned int nbits) 155{ 156 bitmap_and(dstp->bits, src1p->bits, src2p->bits, nbits); 157} 158 159#define nodes_or(dst, src1, src2) \ 160 __nodes_or(&(dst), &(src1), &(src2), MAX_NUMNODES) 161static inline void __nodes_or(nodemask_t *dstp, const nodemask_t *src1p, 162 const nodemask_t *src2p, unsigned int nbits) 163{ 164 bitmap_or(dstp->bits, src1p->bits, src2p->bits, nbits); 165} 166 167#define nodes_xor(dst, src1, src2) \ 168 __nodes_xor(&(dst), &(src1), &(src2), MAX_NUMNODES) 169static inline void __nodes_xor(nodemask_t *dstp, const nodemask_t *src1p, 170 const nodemask_t *src2p, unsigned int nbits) 171{ 172 bitmap_xor(dstp->bits, src1p->bits, src2p->bits, nbits); 173} 174 175#define nodes_andnot(dst, src1, src2) \ 176 __nodes_andnot(&(dst), &(src1), &(src2), MAX_NUMNODES) 177static inline void __nodes_andnot(nodemask_t *dstp, const nodemask_t *src1p, 178 const nodemask_t *src2p, unsigned int nbits) 179{ 180 bitmap_andnot(dstp->bits, src1p->bits, src2p->bits, nbits); 181} 182 183#define nodes_complement(dst, src) \ 184 __nodes_complement(&(dst), &(src), MAX_NUMNODES) 185static inline void __nodes_complement(nodemask_t *dstp, 186 const nodemask_t *srcp, unsigned int nbits) 187{ 188 bitmap_complement(dstp->bits, srcp->bits, nbits); 189} 190 191#define nodes_equal(src1, src2) \ 192 __nodes_equal(&(src1), &(src2), MAX_NUMNODES) 193static inline int __nodes_equal(const nodemask_t *src1p, 194 const nodemask_t *src2p, unsigned int nbits) 195{ 196 return bitmap_equal(src1p->bits, src2p->bits, nbits); 197} 198 199#define nodes_intersects(src1, src2) \ 200 __nodes_intersects(&(src1), &(src2), MAX_NUMNODES) 201static inline int __nodes_intersects(const nodemask_t *src1p, 202 const nodemask_t *src2p, unsigned int nbits) 203{ 204 return bitmap_intersects(src1p->bits, src2p->bits, nbits); 205} 206 207#define nodes_subset(src1, src2) \ 208 __nodes_subset(&(src1), &(src2), MAX_NUMNODES) 209static inline int __nodes_subset(const nodemask_t *src1p, 210 const nodemask_t *src2p, unsigned int nbits) 211{ 212 return bitmap_subset(src1p->bits, src2p->bits, nbits); 213} 214 215#define nodes_empty(src) __nodes_empty(&(src), MAX_NUMNODES) 216static inline int __nodes_empty(const nodemask_t *srcp, unsigned int nbits) 217{ 218 return bitmap_empty(srcp->bits, nbits); 219} 220 221#define nodes_full(nodemask) __nodes_full(&(nodemask), MAX_NUMNODES) 222static inline int __nodes_full(const nodemask_t *srcp, unsigned int nbits) 223{ 224 return bitmap_full(srcp->bits, nbits); 225} 226 227#define nodes_weight(nodemask) __nodes_weight(&(nodemask), MAX_NUMNODES) 228static inline int __nodes_weight(const nodemask_t *srcp, unsigned int nbits) 229{ 230 return bitmap_weight(srcp->bits, nbits); 231} 232 233#define nodes_shift_right(dst, src, n) \ 234 __nodes_shift_right(&(dst), &(src), (n), MAX_NUMNODES) 235static inline void __nodes_shift_right(nodemask_t *dstp, 236 const nodemask_t *srcp, int n, int nbits) 237{ 238 bitmap_shift_right(dstp->bits, srcp->bits, n, nbits); 239} 240 241#define nodes_shift_left(dst, src, n) \ 242 __nodes_shift_left(&(dst), &(src), (n), MAX_NUMNODES) 243static inline void __nodes_shift_left(nodemask_t *dstp, 244 const nodemask_t *srcp, int n, int nbits) 245{ 246 bitmap_shift_left(dstp->bits, srcp->bits, n, nbits); 247} 248 249/* FIXME: better would be to fix all architectures to never return 250 > MAX_NUMNODES, then the silly min_ts could be dropped. */ 251 252#define first_node(src) __first_node(&(src)) 253static inline int __first_node(const nodemask_t *srcp) 254{ 255 return min_t(int, MAX_NUMNODES, find_first_bit(srcp->bits, MAX_NUMNODES)); 256} 257 258#define next_node(n, src) __next_node((n), &(src)) 259static inline int __next_node(int n, const nodemask_t *srcp) 260{ 261 return min_t(int,MAX_NUMNODES,find_next_bit(srcp->bits, MAX_NUMNODES, n+1)); 262} 263 264/* 265 * Find the next present node in src, starting after node n, wrapping around to 266 * the first node in src if needed. Returns MAX_NUMNODES if src is empty. 267 */ 268#define next_node_in(n, src) __next_node_in((n), &(src)) 269int __next_node_in(int node, const nodemask_t *srcp); 270 271static inline void init_nodemask_of_node(nodemask_t *mask, int node) 272{ 273 nodes_clear(*mask); 274 node_set(node, *mask); 275} 276 277#define nodemask_of_node(node) \ 278({ \ 279 typeof(_unused_nodemask_arg_) m; \ 280 if (sizeof(m) == sizeof(unsigned long)) { \ 281 m.bits[0] = 1UL << (node); \ 282 } else { \ 283 init_nodemask_of_node(&m, (node)); \ 284 } \ 285 m; \ 286}) 287 288#define first_unset_node(mask) __first_unset_node(&(mask)) 289static inline int __first_unset_node(const nodemask_t *maskp) 290{ 291 return min_t(int,MAX_NUMNODES, 292 find_first_zero_bit(maskp->bits, MAX_NUMNODES)); 293} 294 295#define NODE_MASK_LAST_WORD BITMAP_LAST_WORD_MASK(MAX_NUMNODES) 296 297#if MAX_NUMNODES <= BITS_PER_LONG 298 299#define NODE_MASK_ALL \ 300((nodemask_t) { { \ 301 [BITS_TO_LONGS(MAX_NUMNODES)-1] = NODE_MASK_LAST_WORD \ 302} }) 303 304#else 305 306#define NODE_MASK_ALL \ 307((nodemask_t) { { \ 308 [0 ... BITS_TO_LONGS(MAX_NUMNODES)-2] = ~0UL, \ 309 [BITS_TO_LONGS(MAX_NUMNODES)-1] = NODE_MASK_LAST_WORD \ 310} }) 311 312#endif 313 314#define NODE_MASK_NONE \ 315((nodemask_t) { { \ 316 [0 ... BITS_TO_LONGS(MAX_NUMNODES)-1] = 0UL \ 317} }) 318 319#define nodes_addr(src) ((src).bits) 320 321#define nodemask_parse_user(ubuf, ulen, dst) \ 322 __nodemask_parse_user((ubuf), (ulen), &(dst), MAX_NUMNODES) 323static inline int __nodemask_parse_user(const char __user *buf, int len, 324 nodemask_t *dstp, int nbits) 325{ 326 return bitmap_parse_user(buf, len, dstp->bits, nbits); 327} 328 329#define nodelist_parse(buf, dst) __nodelist_parse((buf), &(dst), MAX_NUMNODES) 330static inline int __nodelist_parse(const char *buf, nodemask_t *dstp, int nbits) 331{ 332 return bitmap_parselist(buf, dstp->bits, nbits); 333} 334 335#define node_remap(oldbit, old, new) \ 336 __node_remap((oldbit), &(old), &(new), MAX_NUMNODES) 337static inline int __node_remap(int oldbit, 338 const nodemask_t *oldp, const nodemask_t *newp, int nbits) 339{ 340 return bitmap_bitremap(oldbit, oldp->bits, newp->bits, nbits); 341} 342 343#define nodes_remap(dst, src, old, new) \ 344 __nodes_remap(&(dst), &(src), &(old), &(new), MAX_NUMNODES) 345static inline void __nodes_remap(nodemask_t *dstp, const nodemask_t *srcp, 346 const nodemask_t *oldp, const nodemask_t *newp, int nbits) 347{ 348 bitmap_remap(dstp->bits, srcp->bits, oldp->bits, newp->bits, nbits); 349} 350 351#define nodes_onto(dst, orig, relmap) \ 352 __nodes_onto(&(dst), &(orig), &(relmap), MAX_NUMNODES) 353static inline void __nodes_onto(nodemask_t *dstp, const nodemask_t *origp, 354 const nodemask_t *relmapp, int nbits) 355{ 356 bitmap_onto(dstp->bits, origp->bits, relmapp->bits, nbits); 357} 358 359#define nodes_fold(dst, orig, sz) \ 360 __nodes_fold(&(dst), &(orig), sz, MAX_NUMNODES) 361static inline void __nodes_fold(nodemask_t *dstp, const nodemask_t *origp, 362 int sz, int nbits) 363{ 364 bitmap_fold(dstp->bits, origp->bits, sz, nbits); 365} 366 367#if MAX_NUMNODES > 1 368#define for_each_node_mask(node, mask) \ 369 for ((node) = first_node(mask); \ 370 (node) < MAX_NUMNODES; \ 371 (node) = next_node((node), (mask))) 372#else /* MAX_NUMNODES == 1 */ 373#define for_each_node_mask(node, mask) \ 374 if (!nodes_empty(mask)) \ 375 for ((node) = 0; (node) < 1; (node)++) 376#endif /* MAX_NUMNODES */ 377 378/* 379 * Bitmasks that are kept for all the nodes. 380 */ 381enum node_states { 382 N_POSSIBLE, /* The node could become online at some point */ 383 N_ONLINE, /* The node is online */ 384 N_NORMAL_MEMORY, /* The node has regular memory */ 385#ifdef CONFIG_HIGHMEM 386 N_HIGH_MEMORY, /* The node has regular or high memory */ 387#else 388 N_HIGH_MEMORY = N_NORMAL_MEMORY, 389#endif 390 N_MEMORY, /* The node has memory(regular, high, movable) */ 391 N_CPU, /* The node has one or more cpus */ 392 NR_NODE_STATES 393}; 394 395/* 396 * The following particular system nodemasks and operations 397 * on them manage all possible and online nodes. 398 */ 399 400extern nodemask_t node_states[NR_NODE_STATES]; 401 402#if MAX_NUMNODES > 1 403static inline int node_state(int node, enum node_states state) 404{ 405 return node_isset(node, node_states[state]); 406} 407 408static inline void node_set_state(int node, enum node_states state) 409{ 410 __node_set(node, &node_states[state]); 411} 412 413static inline void node_clear_state(int node, enum node_states state) 414{ 415 __node_clear(node, &node_states[state]); 416} 417 418static inline int num_node_state(enum node_states state) 419{ 420 return nodes_weight(node_states[state]); 421} 422 423#define for_each_node_state(__node, __state) \ 424 for_each_node_mask((__node), node_states[__state]) 425 426#define first_online_node first_node(node_states[N_ONLINE]) 427#define first_memory_node first_node(node_states[N_MEMORY]) 428static inline int next_online_node(int nid) 429{ 430 return next_node(nid, node_states[N_ONLINE]); 431} 432static inline int next_memory_node(int nid) 433{ 434 return next_node(nid, node_states[N_MEMORY]); 435} 436 437extern int nr_node_ids; 438extern int nr_online_nodes; 439 440static inline void node_set_online(int nid) 441{ 442 node_set_state(nid, N_ONLINE); 443 nr_online_nodes = num_node_state(N_ONLINE); 444} 445 446static inline void node_set_offline(int nid) 447{ 448 node_clear_state(nid, N_ONLINE); 449 nr_online_nodes = num_node_state(N_ONLINE); 450} 451 452#else 453 454static inline int node_state(int node, enum node_states state) 455{ 456 return node == 0; 457} 458 459static inline void node_set_state(int node, enum node_states state) 460{ 461} 462 463static inline void node_clear_state(int node, enum node_states state) 464{ 465} 466 467static inline int num_node_state(enum node_states state) 468{ 469 return 1; 470} 471 472#define for_each_node_state(node, __state) \ 473 for ( (node) = 0; (node) == 0; (node) = 1) 474 475#define first_online_node 0 476#define first_memory_node 0 477#define next_online_node(nid) (MAX_NUMNODES) 478#define nr_node_ids 1 479#define nr_online_nodes 1 480 481#define node_set_online(node) node_set_state((node), N_ONLINE) 482#define node_set_offline(node) node_clear_state((node), N_ONLINE) 483 484#endif 485 486#if defined(CONFIG_NUMA) && (MAX_NUMNODES > 1) 487extern int node_random(const nodemask_t *maskp); 488#else 489static inline int node_random(const nodemask_t *mask) 490{ 491 return 0; 492} 493#endif 494 495#define node_online_map node_states[N_ONLINE] 496#define node_possible_map node_states[N_POSSIBLE] 497 498#define num_online_nodes() num_node_state(N_ONLINE) 499#define num_possible_nodes() num_node_state(N_POSSIBLE) 500#define node_online(node) node_state((node), N_ONLINE) 501#define node_possible(node) node_state((node), N_POSSIBLE) 502 503#define for_each_node(node) for_each_node_state(node, N_POSSIBLE) 504#define for_each_online_node(node) for_each_node_state(node, N_ONLINE) 505 506/* 507 * For nodemask scrach area. 508 * NODEMASK_ALLOC(type, name) allocates an object with a specified type and 509 * name. 510 */ 511#if NODES_SHIFT > 8 /* nodemask_t > 256 bytes */ 512#define NODEMASK_ALLOC(type, name, gfp_flags) \ 513 type *name = kmalloc(sizeof(*name), gfp_flags) 514#define NODEMASK_FREE(m) kfree(m) 515#else 516#define NODEMASK_ALLOC(type, name, gfp_flags) type _##name, *name = &_##name 517#define NODEMASK_FREE(m) do {} while (0) 518#endif 519 520/* A example struture for using NODEMASK_ALLOC, used in mempolicy. */ 521struct nodemask_scratch { 522 nodemask_t mask1; 523 nodemask_t mask2; 524}; 525 526#define NODEMASK_SCRATCH(x) \ 527 NODEMASK_ALLOC(struct nodemask_scratch, x, \ 528 GFP_KERNEL | __GFP_NORETRY) 529#define NODEMASK_SCRATCH_FREE(x) NODEMASK_FREE(x) 530 531 532#endif /* __LINUX_NODEMASK_H */