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1#ifndef __LINUX_NODEMASK_H 2#define __LINUX_NODEMASK_H 3 4/* 5 * Nodemasks provide a bitmap suitable for representing the 6 * set of Node's in a system, one bit position per Node number. 7 * 8 * See detailed comments in the file linux/bitmap.h describing the 9 * data type on which these nodemasks are based. 10 * 11 * For details of nodemask_scnprintf() and nodemask_parse_user(), 12 * see bitmap_scnprintf() and bitmap_parse_user() in lib/bitmap.c. 13 * For details of nodelist_scnprintf() and nodelist_parse(), see 14 * bitmap_scnlistprintf() and bitmap_parselist(), also in bitmap.c. 15 * For details of node_remap(), see bitmap_bitremap in lib/bitmap.c. 16 * For details of nodes_remap(), see bitmap_remap in lib/bitmap.c. 17 * For details of nodes_onto(), see bitmap_onto in lib/bitmap.c. 18 * For details of nodes_fold(), see bitmap_fold in lib/bitmap.c. 19 * 20 * The available nodemask operations are: 21 * 22 * void node_set(node, mask) turn on bit 'node' in mask 23 * void node_clear(node, mask) turn off bit 'node' in mask 24 * void nodes_setall(mask) set all bits 25 * void nodes_clear(mask) clear all bits 26 * int node_isset(node, mask) true iff bit 'node' set in mask 27 * int node_test_and_set(node, mask) test and set bit 'node' in mask 28 * 29 * void nodes_and(dst, src1, src2) dst = src1 & src2 [intersection] 30 * void nodes_or(dst, src1, src2) dst = src1 | src2 [union] 31 * void nodes_xor(dst, src1, src2) dst = src1 ^ src2 32 * void nodes_andnot(dst, src1, src2) dst = src1 & ~src2 33 * void nodes_complement(dst, src) dst = ~src 34 * 35 * int nodes_equal(mask1, mask2) Does mask1 == mask2? 36 * int nodes_intersects(mask1, mask2) Do mask1 and mask2 intersect? 37 * int nodes_subset(mask1, mask2) Is mask1 a subset of mask2? 38 * int nodes_empty(mask) Is mask empty (no bits sets)? 39 * int nodes_full(mask) Is mask full (all bits sets)? 40 * int nodes_weight(mask) Hamming weight - number of set bits 41 * 42 * void nodes_shift_right(dst, src, n) Shift right 43 * void nodes_shift_left(dst, src, n) Shift left 44 * 45 * int first_node(mask) Number lowest set bit, or MAX_NUMNODES 46 * int next_node(node, mask) Next node past 'node', or MAX_NUMNODES 47 * int first_unset_node(mask) First node not set in mask, or 48 * MAX_NUMNODES. 49 * 50 * nodemask_t nodemask_of_node(node) Return nodemask with bit 'node' set 51 * NODE_MASK_ALL Initializer - all bits set 52 * NODE_MASK_NONE Initializer - no bits set 53 * unsigned long *nodes_addr(mask) Array of unsigned long's in mask 54 * 55 * int nodemask_scnprintf(buf, len, mask) Format nodemask for printing 56 * int nodemask_parse_user(ubuf, ulen, mask) Parse ascii string as nodemask 57 * int nodelist_scnprintf(buf, len, mask) Format nodemask as list for printing 58 * int nodelist_parse(buf, map) Parse ascii string as nodelist 59 * int node_remap(oldbit, old, new) newbit = map(old, new)(oldbit) 60 * void nodes_remap(dst, src, old, new) *dst = map(old, new)(src) 61 * void nodes_onto(dst, orig, relmap) *dst = orig relative to relmap 62 * void nodes_fold(dst, orig, sz) dst bits = orig bits mod sz 63 * 64 * for_each_node_mask(node, mask) for-loop node over mask 65 * 66 * int num_online_nodes() Number of online Nodes 67 * int num_possible_nodes() Number of all possible Nodes 68 * 69 * int node_random(mask) Random node with set bit in mask 70 * 71 * int node_online(node) Is some node online? 72 * int node_possible(node) Is some node possible? 73 * 74 * node_set_online(node) set bit 'node' in node_online_map 75 * node_set_offline(node) clear bit 'node' in node_online_map 76 * 77 * for_each_node(node) for-loop node over node_possible_map 78 * for_each_online_node(node) for-loop node over node_online_map 79 * 80 * Subtlety: 81 * 1) The 'type-checked' form of node_isset() causes gcc (3.3.2, anyway) 82 * to generate slightly worse code. So use a simple one-line #define 83 * for node_isset(), instead of wrapping an inline inside a macro, the 84 * way we do the other calls. 85 * 86 * NODEMASK_SCRATCH 87 * When doing above logical AND, OR, XOR, Remap operations the callers tend to 88 * need temporary nodemask_t's on the stack. But if NODES_SHIFT is large, 89 * nodemask_t's consume too much stack space. NODEMASK_SCRATCH is a helper 90 * for such situations. See below and CPUMASK_ALLOC also. 91 */ 92 93#include <linux/kernel.h> 94#include <linux/threads.h> 95#include <linux/bitmap.h> 96#include <linux/numa.h> 97 98typedef struct { DECLARE_BITMAP(bits, MAX_NUMNODES); } nodemask_t; 99extern nodemask_t _unused_nodemask_arg_; 100 101#define node_set(node, dst) __node_set((node), &(dst)) 102static inline void __node_set(int node, volatile nodemask_t *dstp) 103{ 104 set_bit(node, dstp->bits); 105} 106 107#define node_clear(node, dst) __node_clear((node), &(dst)) 108static inline void __node_clear(int node, volatile nodemask_t *dstp) 109{ 110 clear_bit(node, dstp->bits); 111} 112 113#define nodes_setall(dst) __nodes_setall(&(dst), MAX_NUMNODES) 114static inline void __nodes_setall(nodemask_t *dstp, int nbits) 115{ 116 bitmap_fill(dstp->bits, nbits); 117} 118 119#define nodes_clear(dst) __nodes_clear(&(dst), MAX_NUMNODES) 120static inline void __nodes_clear(nodemask_t *dstp, int nbits) 121{ 122 bitmap_zero(dstp->bits, nbits); 123} 124 125/* No static inline type checking - see Subtlety (1) above. */ 126#define node_isset(node, nodemask) test_bit((node), (nodemask).bits) 127 128#define node_test_and_set(node, nodemask) \ 129 __node_test_and_set((node), &(nodemask)) 130static inline int __node_test_and_set(int node, nodemask_t *addr) 131{ 132 return test_and_set_bit(node, addr->bits); 133} 134 135#define nodes_and(dst, src1, src2) \ 136 __nodes_and(&(dst), &(src1), &(src2), MAX_NUMNODES) 137static inline void __nodes_and(nodemask_t *dstp, const nodemask_t *src1p, 138 const nodemask_t *src2p, int nbits) 139{ 140 bitmap_and(dstp->bits, src1p->bits, src2p->bits, nbits); 141} 142 143#define nodes_or(dst, src1, src2) \ 144 __nodes_or(&(dst), &(src1), &(src2), MAX_NUMNODES) 145static inline void __nodes_or(nodemask_t *dstp, const nodemask_t *src1p, 146 const nodemask_t *src2p, int nbits) 147{ 148 bitmap_or(dstp->bits, src1p->bits, src2p->bits, nbits); 149} 150 151#define nodes_xor(dst, src1, src2) \ 152 __nodes_xor(&(dst), &(src1), &(src2), MAX_NUMNODES) 153static inline void __nodes_xor(nodemask_t *dstp, const nodemask_t *src1p, 154 const nodemask_t *src2p, int nbits) 155{ 156 bitmap_xor(dstp->bits, src1p->bits, src2p->bits, nbits); 157} 158 159#define nodes_andnot(dst, src1, src2) \ 160 __nodes_andnot(&(dst), &(src1), &(src2), MAX_NUMNODES) 161static inline void __nodes_andnot(nodemask_t *dstp, const nodemask_t *src1p, 162 const nodemask_t *src2p, int nbits) 163{ 164 bitmap_andnot(dstp->bits, src1p->bits, src2p->bits, nbits); 165} 166 167#define nodes_complement(dst, src) \ 168 __nodes_complement(&(dst), &(src), MAX_NUMNODES) 169static inline void __nodes_complement(nodemask_t *dstp, 170 const nodemask_t *srcp, int nbits) 171{ 172 bitmap_complement(dstp->bits, srcp->bits, nbits); 173} 174 175#define nodes_equal(src1, src2) \ 176 __nodes_equal(&(src1), &(src2), MAX_NUMNODES) 177static inline int __nodes_equal(const nodemask_t *src1p, 178 const nodemask_t *src2p, int nbits) 179{ 180 return bitmap_equal(src1p->bits, src2p->bits, nbits); 181} 182 183#define nodes_intersects(src1, src2) \ 184 __nodes_intersects(&(src1), &(src2), MAX_NUMNODES) 185static inline int __nodes_intersects(const nodemask_t *src1p, 186 const nodemask_t *src2p, int nbits) 187{ 188 return bitmap_intersects(src1p->bits, src2p->bits, nbits); 189} 190 191#define nodes_subset(src1, src2) \ 192 __nodes_subset(&(src1), &(src2), MAX_NUMNODES) 193static inline int __nodes_subset(const nodemask_t *src1p, 194 const nodemask_t *src2p, int nbits) 195{ 196 return bitmap_subset(src1p->bits, src2p->bits, nbits); 197} 198 199#define nodes_empty(src) __nodes_empty(&(src), MAX_NUMNODES) 200static inline int __nodes_empty(const nodemask_t *srcp, int nbits) 201{ 202 return bitmap_empty(srcp->bits, nbits); 203} 204 205#define nodes_full(nodemask) __nodes_full(&(nodemask), MAX_NUMNODES) 206static inline int __nodes_full(const nodemask_t *srcp, int nbits) 207{ 208 return bitmap_full(srcp->bits, nbits); 209} 210 211#define nodes_weight(nodemask) __nodes_weight(&(nodemask), MAX_NUMNODES) 212static inline int __nodes_weight(const nodemask_t *srcp, int nbits) 213{ 214 return bitmap_weight(srcp->bits, nbits); 215} 216 217#define nodes_shift_right(dst, src, n) \ 218 __nodes_shift_right(&(dst), &(src), (n), MAX_NUMNODES) 219static inline void __nodes_shift_right(nodemask_t *dstp, 220 const nodemask_t *srcp, int n, int nbits) 221{ 222 bitmap_shift_right(dstp->bits, srcp->bits, n, nbits); 223} 224 225#define nodes_shift_left(dst, src, n) \ 226 __nodes_shift_left(&(dst), &(src), (n), MAX_NUMNODES) 227static inline void __nodes_shift_left(nodemask_t *dstp, 228 const nodemask_t *srcp, int n, int nbits) 229{ 230 bitmap_shift_left(dstp->bits, srcp->bits, n, nbits); 231} 232 233/* FIXME: better would be to fix all architectures to never return 234 > MAX_NUMNODES, then the silly min_ts could be dropped. */ 235 236#define first_node(src) __first_node(&(src)) 237static inline int __first_node(const nodemask_t *srcp) 238{ 239 return min_t(int, MAX_NUMNODES, find_first_bit(srcp->bits, MAX_NUMNODES)); 240} 241 242#define next_node(n, src) __next_node((n), &(src)) 243static inline int __next_node(int n, const nodemask_t *srcp) 244{ 245 return min_t(int,MAX_NUMNODES,find_next_bit(srcp->bits, MAX_NUMNODES, n+1)); 246} 247 248static inline void init_nodemask_of_node(nodemask_t *mask, int node) 249{ 250 nodes_clear(*mask); 251 node_set(node, *mask); 252} 253 254#define nodemask_of_node(node) \ 255({ \ 256 typeof(_unused_nodemask_arg_) m; \ 257 if (sizeof(m) == sizeof(unsigned long)) { \ 258 m.bits[0] = 1UL << (node); \ 259 } else { \ 260 init_nodemask_of_node(&m, (node)); \ 261 } \ 262 m; \ 263}) 264 265#define first_unset_node(mask) __first_unset_node(&(mask)) 266static inline int __first_unset_node(const nodemask_t *maskp) 267{ 268 return min_t(int,MAX_NUMNODES, 269 find_first_zero_bit(maskp->bits, MAX_NUMNODES)); 270} 271 272#define NODE_MASK_LAST_WORD BITMAP_LAST_WORD_MASK(MAX_NUMNODES) 273 274#if MAX_NUMNODES <= BITS_PER_LONG 275 276#define NODE_MASK_ALL \ 277((nodemask_t) { { \ 278 [BITS_TO_LONGS(MAX_NUMNODES)-1] = NODE_MASK_LAST_WORD \ 279} }) 280 281#else 282 283#define NODE_MASK_ALL \ 284((nodemask_t) { { \ 285 [0 ... BITS_TO_LONGS(MAX_NUMNODES)-2] = ~0UL, \ 286 [BITS_TO_LONGS(MAX_NUMNODES)-1] = NODE_MASK_LAST_WORD \ 287} }) 288 289#endif 290 291#define NODE_MASK_NONE \ 292((nodemask_t) { { \ 293 [0 ... BITS_TO_LONGS(MAX_NUMNODES)-1] = 0UL \ 294} }) 295 296#define nodes_addr(src) ((src).bits) 297 298#define nodemask_scnprintf(buf, len, src) \ 299 __nodemask_scnprintf((buf), (len), &(src), MAX_NUMNODES) 300static inline int __nodemask_scnprintf(char *buf, int len, 301 const nodemask_t *srcp, int nbits) 302{ 303 return bitmap_scnprintf(buf, len, srcp->bits, nbits); 304} 305 306#define nodemask_parse_user(ubuf, ulen, dst) \ 307 __nodemask_parse_user((ubuf), (ulen), &(dst), MAX_NUMNODES) 308static inline int __nodemask_parse_user(const char __user *buf, int len, 309 nodemask_t *dstp, int nbits) 310{ 311 return bitmap_parse_user(buf, len, dstp->bits, nbits); 312} 313 314#define nodelist_scnprintf(buf, len, src) \ 315 __nodelist_scnprintf((buf), (len), &(src), MAX_NUMNODES) 316static inline int __nodelist_scnprintf(char *buf, int len, 317 const nodemask_t *srcp, int nbits) 318{ 319 return bitmap_scnlistprintf(buf, len, srcp->bits, nbits); 320} 321 322#define nodelist_parse(buf, dst) __nodelist_parse((buf), &(dst), MAX_NUMNODES) 323static inline int __nodelist_parse(const char *buf, nodemask_t *dstp, int nbits) 324{ 325 return bitmap_parselist(buf, dstp->bits, nbits); 326} 327 328#define node_remap(oldbit, old, new) \ 329 __node_remap((oldbit), &(old), &(new), MAX_NUMNODES) 330static inline int __node_remap(int oldbit, 331 const nodemask_t *oldp, const nodemask_t *newp, int nbits) 332{ 333 return bitmap_bitremap(oldbit, oldp->bits, newp->bits, nbits); 334} 335 336#define nodes_remap(dst, src, old, new) \ 337 __nodes_remap(&(dst), &(src), &(old), &(new), MAX_NUMNODES) 338static inline void __nodes_remap(nodemask_t *dstp, const nodemask_t *srcp, 339 const nodemask_t *oldp, const nodemask_t *newp, int nbits) 340{ 341 bitmap_remap(dstp->bits, srcp->bits, oldp->bits, newp->bits, nbits); 342} 343 344#define nodes_onto(dst, orig, relmap) \ 345 __nodes_onto(&(dst), &(orig), &(relmap), MAX_NUMNODES) 346static inline void __nodes_onto(nodemask_t *dstp, const nodemask_t *origp, 347 const nodemask_t *relmapp, int nbits) 348{ 349 bitmap_onto(dstp->bits, origp->bits, relmapp->bits, nbits); 350} 351 352#define nodes_fold(dst, orig, sz) \ 353 __nodes_fold(&(dst), &(orig), sz, MAX_NUMNODES) 354static inline void __nodes_fold(nodemask_t *dstp, const nodemask_t *origp, 355 int sz, int nbits) 356{ 357 bitmap_fold(dstp->bits, origp->bits, sz, nbits); 358} 359 360#if MAX_NUMNODES > 1 361#define for_each_node_mask(node, mask) \ 362 for ((node) = first_node(mask); \ 363 (node) < MAX_NUMNODES; \ 364 (node) = next_node((node), (mask))) 365#else /* MAX_NUMNODES == 1 */ 366#define for_each_node_mask(node, mask) \ 367 if (!nodes_empty(mask)) \ 368 for ((node) = 0; (node) < 1; (node)++) 369#endif /* MAX_NUMNODES */ 370 371/* 372 * Bitmasks that are kept for all the nodes. 373 */ 374enum node_states { 375 N_POSSIBLE, /* The node could become online at some point */ 376 N_ONLINE, /* The node is online */ 377 N_NORMAL_MEMORY, /* The node has regular memory */ 378#ifdef CONFIG_HIGHMEM 379 N_HIGH_MEMORY, /* The node has regular or high memory */ 380#else 381 N_HIGH_MEMORY = N_NORMAL_MEMORY, 382#endif 383 N_CPU, /* The node has one or more cpus */ 384 NR_NODE_STATES 385}; 386 387/* 388 * The following particular system nodemasks and operations 389 * on them manage all possible and online nodes. 390 */ 391 392extern nodemask_t node_states[NR_NODE_STATES]; 393 394#if MAX_NUMNODES > 1 395static inline int node_state(int node, enum node_states state) 396{ 397 return node_isset(node, node_states[state]); 398} 399 400static inline void node_set_state(int node, enum node_states state) 401{ 402 __node_set(node, &node_states[state]); 403} 404 405static inline void node_clear_state(int node, enum node_states state) 406{ 407 __node_clear(node, &node_states[state]); 408} 409 410static inline int num_node_state(enum node_states state) 411{ 412 return nodes_weight(node_states[state]); 413} 414 415#define for_each_node_state(__node, __state) \ 416 for_each_node_mask((__node), node_states[__state]) 417 418#define first_online_node first_node(node_states[N_ONLINE]) 419#define next_online_node(nid) next_node((nid), node_states[N_ONLINE]) 420 421extern int nr_node_ids; 422extern int nr_online_nodes; 423 424static inline void node_set_online(int nid) 425{ 426 node_set_state(nid, N_ONLINE); 427 nr_online_nodes = num_node_state(N_ONLINE); 428} 429 430static inline void node_set_offline(int nid) 431{ 432 node_clear_state(nid, N_ONLINE); 433 nr_online_nodes = num_node_state(N_ONLINE); 434} 435 436#else 437 438static inline int node_state(int node, enum node_states state) 439{ 440 return node == 0; 441} 442 443static inline void node_set_state(int node, enum node_states state) 444{ 445} 446 447static inline void node_clear_state(int node, enum node_states state) 448{ 449} 450 451static inline int num_node_state(enum node_states state) 452{ 453 return 1; 454} 455 456#define for_each_node_state(node, __state) \ 457 for ( (node) = 0; (node) == 0; (node) = 1) 458 459#define first_online_node 0 460#define next_online_node(nid) (MAX_NUMNODES) 461#define nr_node_ids 1 462#define nr_online_nodes 1 463 464#define node_set_online(node) node_set_state((node), N_ONLINE) 465#define node_set_offline(node) node_clear_state((node), N_ONLINE) 466 467#endif 468 469#if defined(CONFIG_NUMA) && (MAX_NUMNODES > 1) 470extern int node_random(const nodemask_t *maskp); 471#else 472static inline int node_random(const nodemask_t *mask) 473{ 474 return 0; 475} 476#endif 477 478#define node_online_map node_states[N_ONLINE] 479#define node_possible_map node_states[N_POSSIBLE] 480 481#define num_online_nodes() num_node_state(N_ONLINE) 482#define num_possible_nodes() num_node_state(N_POSSIBLE) 483#define node_online(node) node_state((node), N_ONLINE) 484#define node_possible(node) node_state((node), N_POSSIBLE) 485 486#define for_each_node(node) for_each_node_state(node, N_POSSIBLE) 487#define for_each_online_node(node) for_each_node_state(node, N_ONLINE) 488 489/* 490 * For nodemask scrach area. 491 * NODEMASK_ALLOC(type, name) allocates an object with a specified type and 492 * name. 493 */ 494#if NODES_SHIFT > 8 /* nodemask_t > 256 bytes */ 495#define NODEMASK_ALLOC(type, name, gfp_flags) \ 496 type *name = kmalloc(sizeof(*name), gfp_flags) 497#define NODEMASK_FREE(m) kfree(m) 498#else 499#define NODEMASK_ALLOC(type, name, gfp_flags) type _##name, *name = &_##name 500#define NODEMASK_FREE(m) do {} while (0) 501#endif 502 503/* A example struture for using NODEMASK_ALLOC, used in mempolicy. */ 504struct nodemask_scratch { 505 nodemask_t mask1; 506 nodemask_t mask2; 507}; 508 509#define NODEMASK_SCRATCH(x) \ 510 NODEMASK_ALLOC(struct nodemask_scratch, x, \ 511 GFP_KERNEL | __GFP_NORETRY) 512#define NODEMASK_SCRATCH_FREE(x) NODEMASK_FREE(x) 513 514 515#endif /* __LINUX_NODEMASK_H */