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1#ifndef _LINUX_FB_H 2#define _LINUX_FB_H 3 4#include <linux/types.h> 5#include <linux/i2c.h> 6#ifdef __KERNEL__ 7#include <linux/kgdb.h> 8#endif /* __KERNEL__ */ 9 10/* Definitions of frame buffers */ 11 12#define FB_MAX 32 /* sufficient for now */ 13 14/* ioctls 15 0x46 is 'F' */ 16#define FBIOGET_VSCREENINFO 0x4600 17#define FBIOPUT_VSCREENINFO 0x4601 18#define FBIOGET_FSCREENINFO 0x4602 19#define FBIOGETCMAP 0x4604 20#define FBIOPUTCMAP 0x4605 21#define FBIOPAN_DISPLAY 0x4606 22#ifdef __KERNEL__ 23#define FBIO_CURSOR _IOWR('F', 0x08, struct fb_cursor_user) 24#else 25#define FBIO_CURSOR _IOWR('F', 0x08, struct fb_cursor) 26#endif 27/* 0x4607-0x460B are defined below */ 28/* #define FBIOGET_MONITORSPEC 0x460C */ 29/* #define FBIOPUT_MONITORSPEC 0x460D */ 30/* #define FBIOSWITCH_MONIBIT 0x460E */ 31#define FBIOGET_CON2FBMAP 0x460F 32#define FBIOPUT_CON2FBMAP 0x4610 33#define FBIOBLANK 0x4611 /* arg: 0 or vesa level + 1 */ 34#define FBIOGET_VBLANK _IOR('F', 0x12, struct fb_vblank) 35#define FBIO_ALLOC 0x4613 36#define FBIO_FREE 0x4614 37#define FBIOGET_GLYPH 0x4615 38#define FBIOGET_HWCINFO 0x4616 39#define FBIOPUT_MODEINFO 0x4617 40#define FBIOGET_DISPINFO 0x4618 41#define FBIO_WAITFORVSYNC _IOW('F', 0x20, __u32) 42 43#define FB_TYPE_PACKED_PIXELS 0 /* Packed Pixels */ 44#define FB_TYPE_PLANES 1 /* Non interleaved planes */ 45#define FB_TYPE_INTERLEAVED_PLANES 2 /* Interleaved planes */ 46#define FB_TYPE_TEXT 3 /* Text/attributes */ 47#define FB_TYPE_VGA_PLANES 4 /* EGA/VGA planes */ 48#define FB_TYPE_FOURCC 5 /* Type identified by a V4L2 FOURCC */ 49 50#define FB_AUX_TEXT_MDA 0 /* Monochrome text */ 51#define FB_AUX_TEXT_CGA 1 /* CGA/EGA/VGA Color text */ 52#define FB_AUX_TEXT_S3_MMIO 2 /* S3 MMIO fasttext */ 53#define FB_AUX_TEXT_MGA_STEP16 3 /* MGA Millenium I: text, attr, 14 reserved bytes */ 54#define FB_AUX_TEXT_MGA_STEP8 4 /* other MGAs: text, attr, 6 reserved bytes */ 55#define FB_AUX_TEXT_SVGA_GROUP 8 /* 8-15: SVGA tileblit compatible modes */ 56#define FB_AUX_TEXT_SVGA_MASK 7 /* lower three bits says step */ 57#define FB_AUX_TEXT_SVGA_STEP2 8 /* SVGA text mode: text, attr */ 58#define FB_AUX_TEXT_SVGA_STEP4 9 /* SVGA text mode: text, attr, 2 reserved bytes */ 59#define FB_AUX_TEXT_SVGA_STEP8 10 /* SVGA text mode: text, attr, 6 reserved bytes */ 60#define FB_AUX_TEXT_SVGA_STEP16 11 /* SVGA text mode: text, attr, 14 reserved bytes */ 61#define FB_AUX_TEXT_SVGA_LAST 15 /* reserved up to 15 */ 62 63#define FB_AUX_VGA_PLANES_VGA4 0 /* 16 color planes (EGA/VGA) */ 64#define FB_AUX_VGA_PLANES_CFB4 1 /* CFB4 in planes (VGA) */ 65#define FB_AUX_VGA_PLANES_CFB8 2 /* CFB8 in planes (VGA) */ 66 67#define FB_VISUAL_MONO01 0 /* Monochr. 1=Black 0=White */ 68#define FB_VISUAL_MONO10 1 /* Monochr. 1=White 0=Black */ 69#define FB_VISUAL_TRUECOLOR 2 /* True color */ 70#define FB_VISUAL_PSEUDOCOLOR 3 /* Pseudo color (like atari) */ 71#define FB_VISUAL_DIRECTCOLOR 4 /* Direct color */ 72#define FB_VISUAL_STATIC_PSEUDOCOLOR 5 /* Pseudo color readonly */ 73#define FB_VISUAL_FOURCC 6 /* Visual identified by a V4L2 FOURCC */ 74 75#define FB_ACCEL_NONE 0 /* no hardware accelerator */ 76#define FB_ACCEL_ATARIBLITT 1 /* Atari Blitter */ 77#define FB_ACCEL_AMIGABLITT 2 /* Amiga Blitter */ 78#define FB_ACCEL_S3_TRIO64 3 /* Cybervision64 (S3 Trio64) */ 79#define FB_ACCEL_NCR_77C32BLT 4 /* RetinaZ3 (NCR 77C32BLT) */ 80#define FB_ACCEL_S3_VIRGE 5 /* Cybervision64/3D (S3 ViRGE) */ 81#define FB_ACCEL_ATI_MACH64GX 6 /* ATI Mach 64GX family */ 82#define FB_ACCEL_DEC_TGA 7 /* DEC 21030 TGA */ 83#define FB_ACCEL_ATI_MACH64CT 8 /* ATI Mach 64CT family */ 84#define FB_ACCEL_ATI_MACH64VT 9 /* ATI Mach 64CT family VT class */ 85#define FB_ACCEL_ATI_MACH64GT 10 /* ATI Mach 64CT family GT class */ 86#define FB_ACCEL_SUN_CREATOR 11 /* Sun Creator/Creator3D */ 87#define FB_ACCEL_SUN_CGSIX 12 /* Sun cg6 */ 88#define FB_ACCEL_SUN_LEO 13 /* Sun leo/zx */ 89#define FB_ACCEL_IMS_TWINTURBO 14 /* IMS Twin Turbo */ 90#define FB_ACCEL_3DLABS_PERMEDIA2 15 /* 3Dlabs Permedia 2 */ 91#define FB_ACCEL_MATROX_MGA2064W 16 /* Matrox MGA2064W (Millenium) */ 92#define FB_ACCEL_MATROX_MGA1064SG 17 /* Matrox MGA1064SG (Mystique) */ 93#define FB_ACCEL_MATROX_MGA2164W 18 /* Matrox MGA2164W (Millenium II) */ 94#define FB_ACCEL_MATROX_MGA2164W_AGP 19 /* Matrox MGA2164W (Millenium II) */ 95#define FB_ACCEL_MATROX_MGAG100 20 /* Matrox G100 (Productiva G100) */ 96#define FB_ACCEL_MATROX_MGAG200 21 /* Matrox G200 (Myst, Mill, ...) */ 97#define FB_ACCEL_SUN_CG14 22 /* Sun cgfourteen */ 98#define FB_ACCEL_SUN_BWTWO 23 /* Sun bwtwo */ 99#define FB_ACCEL_SUN_CGTHREE 24 /* Sun cgthree */ 100#define FB_ACCEL_SUN_TCX 25 /* Sun tcx */ 101#define FB_ACCEL_MATROX_MGAG400 26 /* Matrox G400 */ 102#define FB_ACCEL_NV3 27 /* nVidia RIVA 128 */ 103#define FB_ACCEL_NV4 28 /* nVidia RIVA TNT */ 104#define FB_ACCEL_NV5 29 /* nVidia RIVA TNT2 */ 105#define FB_ACCEL_CT_6555x 30 /* C&T 6555x */ 106#define FB_ACCEL_3DFX_BANSHEE 31 /* 3Dfx Banshee */ 107#define FB_ACCEL_ATI_RAGE128 32 /* ATI Rage128 family */ 108#define FB_ACCEL_IGS_CYBER2000 33 /* CyberPro 2000 */ 109#define FB_ACCEL_IGS_CYBER2010 34 /* CyberPro 2010 */ 110#define FB_ACCEL_IGS_CYBER5000 35 /* CyberPro 5000 */ 111#define FB_ACCEL_SIS_GLAMOUR 36 /* SiS 300/630/540 */ 112#define FB_ACCEL_3DLABS_PERMEDIA3 37 /* 3Dlabs Permedia 3 */ 113#define FB_ACCEL_ATI_RADEON 38 /* ATI Radeon family */ 114#define FB_ACCEL_I810 39 /* Intel 810/815 */ 115#define FB_ACCEL_SIS_GLAMOUR_2 40 /* SiS 315, 650, 740 */ 116#define FB_ACCEL_SIS_XABRE 41 /* SiS 330 ("Xabre") */ 117#define FB_ACCEL_I830 42 /* Intel 830M/845G/85x/865G */ 118#define FB_ACCEL_NV_10 43 /* nVidia Arch 10 */ 119#define FB_ACCEL_NV_20 44 /* nVidia Arch 20 */ 120#define FB_ACCEL_NV_30 45 /* nVidia Arch 30 */ 121#define FB_ACCEL_NV_40 46 /* nVidia Arch 40 */ 122#define FB_ACCEL_XGI_VOLARI_V 47 /* XGI Volari V3XT, V5, V8 */ 123#define FB_ACCEL_XGI_VOLARI_Z 48 /* XGI Volari Z7 */ 124#define FB_ACCEL_OMAP1610 49 /* TI OMAP16xx */ 125#define FB_ACCEL_TRIDENT_TGUI 50 /* Trident TGUI */ 126#define FB_ACCEL_TRIDENT_3DIMAGE 51 /* Trident 3DImage */ 127#define FB_ACCEL_TRIDENT_BLADE3D 52 /* Trident Blade3D */ 128#define FB_ACCEL_TRIDENT_BLADEXP 53 /* Trident BladeXP */ 129#define FB_ACCEL_CIRRUS_ALPINE 53 /* Cirrus Logic 543x/544x/5480 */ 130#define FB_ACCEL_NEOMAGIC_NM2070 90 /* NeoMagic NM2070 */ 131#define FB_ACCEL_NEOMAGIC_NM2090 91 /* NeoMagic NM2090 */ 132#define FB_ACCEL_NEOMAGIC_NM2093 92 /* NeoMagic NM2093 */ 133#define FB_ACCEL_NEOMAGIC_NM2097 93 /* NeoMagic NM2097 */ 134#define FB_ACCEL_NEOMAGIC_NM2160 94 /* NeoMagic NM2160 */ 135#define FB_ACCEL_NEOMAGIC_NM2200 95 /* NeoMagic NM2200 */ 136#define FB_ACCEL_NEOMAGIC_NM2230 96 /* NeoMagic NM2230 */ 137#define FB_ACCEL_NEOMAGIC_NM2360 97 /* NeoMagic NM2360 */ 138#define FB_ACCEL_NEOMAGIC_NM2380 98 /* NeoMagic NM2380 */ 139#define FB_ACCEL_PXA3XX 99 /* PXA3xx */ 140 141#define FB_ACCEL_SAVAGE4 0x80 /* S3 Savage4 */ 142#define FB_ACCEL_SAVAGE3D 0x81 /* S3 Savage3D */ 143#define FB_ACCEL_SAVAGE3D_MV 0x82 /* S3 Savage3D-MV */ 144#define FB_ACCEL_SAVAGE2000 0x83 /* S3 Savage2000 */ 145#define FB_ACCEL_SAVAGE_MX_MV 0x84 /* S3 Savage/MX-MV */ 146#define FB_ACCEL_SAVAGE_MX 0x85 /* S3 Savage/MX */ 147#define FB_ACCEL_SAVAGE_IX_MV 0x86 /* S3 Savage/IX-MV */ 148#define FB_ACCEL_SAVAGE_IX 0x87 /* S3 Savage/IX */ 149#define FB_ACCEL_PROSAVAGE_PM 0x88 /* S3 ProSavage PM133 */ 150#define FB_ACCEL_PROSAVAGE_KM 0x89 /* S3 ProSavage KM133 */ 151#define FB_ACCEL_S3TWISTER_P 0x8a /* S3 Twister */ 152#define FB_ACCEL_S3TWISTER_K 0x8b /* S3 TwisterK */ 153#define FB_ACCEL_SUPERSAVAGE 0x8c /* S3 Supersavage */ 154#define FB_ACCEL_PROSAVAGE_DDR 0x8d /* S3 ProSavage DDR */ 155#define FB_ACCEL_PROSAVAGE_DDRK 0x8e /* S3 ProSavage DDR-K */ 156 157#define FB_ACCEL_PUV3_UNIGFX 0xa0 /* PKUnity-v3 Unigfx */ 158 159#define FB_CAP_FOURCC 1 /* Device supports FOURCC-based formats */ 160 161struct fb_fix_screeninfo { 162 char id[16]; /* identification string eg "TT Builtin" */ 163 unsigned long smem_start; /* Start of frame buffer mem */ 164 /* (physical address) */ 165 __u32 smem_len; /* Length of frame buffer mem */ 166 __u32 type; /* see FB_TYPE_* */ 167 __u32 type_aux; /* Interleave for interleaved Planes */ 168 __u32 visual; /* see FB_VISUAL_* */ 169 __u16 xpanstep; /* zero if no hardware panning */ 170 __u16 ypanstep; /* zero if no hardware panning */ 171 __u16 ywrapstep; /* zero if no hardware ywrap */ 172 __u32 line_length; /* length of a line in bytes */ 173 unsigned long mmio_start; /* Start of Memory Mapped I/O */ 174 /* (physical address) */ 175 __u32 mmio_len; /* Length of Memory Mapped I/O */ 176 __u32 accel; /* Indicate to driver which */ 177 /* specific chip/card we have */ 178 __u16 capabilities; /* see FB_CAP_* */ 179 __u16 reserved[2]; /* Reserved for future compatibility */ 180}; 181 182/* Interpretation of offset for color fields: All offsets are from the right, 183 * inside a "pixel" value, which is exactly 'bits_per_pixel' wide (means: you 184 * can use the offset as right argument to <<). A pixel afterwards is a bit 185 * stream and is written to video memory as that unmodified. 186 * 187 * For pseudocolor: offset and length should be the same for all color 188 * components. Offset specifies the position of the least significant bit 189 * of the pallette index in a pixel value. Length indicates the number 190 * of available palette entries (i.e. # of entries = 1 << length). 191 */ 192struct fb_bitfield { 193 __u32 offset; /* beginning of bitfield */ 194 __u32 length; /* length of bitfield */ 195 __u32 msb_right; /* != 0 : Most significant bit is */ 196 /* right */ 197}; 198 199#define FB_NONSTD_HAM 1 /* Hold-And-Modify (HAM) */ 200#define FB_NONSTD_REV_PIX_IN_B 2 /* order of pixels in each byte is reversed */ 201 202#define FB_ACTIVATE_NOW 0 /* set values immediately (or vbl)*/ 203#define FB_ACTIVATE_NXTOPEN 1 /* activate on next open */ 204#define FB_ACTIVATE_TEST 2 /* don't set, round up impossible */ 205#define FB_ACTIVATE_MASK 15 206 /* values */ 207#define FB_ACTIVATE_VBL 16 /* activate values on next vbl */ 208#define FB_CHANGE_CMAP_VBL 32 /* change colormap on vbl */ 209#define FB_ACTIVATE_ALL 64 /* change all VCs on this fb */ 210#define FB_ACTIVATE_FORCE 128 /* force apply even when no change*/ 211#define FB_ACTIVATE_INV_MODE 256 /* invalidate videomode */ 212 213#define FB_ACCELF_TEXT 1 /* (OBSOLETE) see fb_info.flags and vc_mode */ 214 215#define FB_SYNC_HOR_HIGH_ACT 1 /* horizontal sync high active */ 216#define FB_SYNC_VERT_HIGH_ACT 2 /* vertical sync high active */ 217#define FB_SYNC_EXT 4 /* external sync */ 218#define FB_SYNC_COMP_HIGH_ACT 8 /* composite sync high active */ 219#define FB_SYNC_BROADCAST 16 /* broadcast video timings */ 220 /* vtotal = 144d/288n/576i => PAL */ 221 /* vtotal = 121d/242n/484i => NTSC */ 222#define FB_SYNC_ON_GREEN 32 /* sync on green */ 223 224#define FB_VMODE_NONINTERLACED 0 /* non interlaced */ 225#define FB_VMODE_INTERLACED 1 /* interlaced */ 226#define FB_VMODE_DOUBLE 2 /* double scan */ 227#define FB_VMODE_ODD_FLD_FIRST 4 /* interlaced: top line first */ 228#define FB_VMODE_MASK 255 229 230#define FB_VMODE_YWRAP 256 /* ywrap instead of panning */ 231#define FB_VMODE_SMOOTH_XPAN 512 /* smooth xpan possible (internally used) */ 232#define FB_VMODE_CONUPDATE 512 /* don't update x/yoffset */ 233 234/* 235 * Display rotation support 236 */ 237#define FB_ROTATE_UR 0 238#define FB_ROTATE_CW 1 239#define FB_ROTATE_UD 2 240#define FB_ROTATE_CCW 3 241 242#define PICOS2KHZ(a) (1000000000UL/(a)) 243#define KHZ2PICOS(a) (1000000000UL/(a)) 244 245struct fb_var_screeninfo { 246 __u32 xres; /* visible resolution */ 247 __u32 yres; 248 __u32 xres_virtual; /* virtual resolution */ 249 __u32 yres_virtual; 250 __u32 xoffset; /* offset from virtual to visible */ 251 __u32 yoffset; /* resolution */ 252 253 __u32 bits_per_pixel; /* guess what */ 254 __u32 grayscale; /* 0 = color, 1 = grayscale, */ 255 /* >1 = FOURCC */ 256 struct fb_bitfield red; /* bitfield in fb mem if true color, */ 257 struct fb_bitfield green; /* else only length is significant */ 258 struct fb_bitfield blue; 259 struct fb_bitfield transp; /* transparency */ 260 261 __u32 nonstd; /* != 0 Non standard pixel format */ 262 263 __u32 activate; /* see FB_ACTIVATE_* */ 264 265 __u32 height; /* height of picture in mm */ 266 __u32 width; /* width of picture in mm */ 267 268 __u32 accel_flags; /* (OBSOLETE) see fb_info.flags */ 269 270 /* Timing: All values in pixclocks, except pixclock (of course) */ 271 __u32 pixclock; /* pixel clock in ps (pico seconds) */ 272 __u32 left_margin; /* time from sync to picture */ 273 __u32 right_margin; /* time from picture to sync */ 274 __u32 upper_margin; /* time from sync to picture */ 275 __u32 lower_margin; 276 __u32 hsync_len; /* length of horizontal sync */ 277 __u32 vsync_len; /* length of vertical sync */ 278 __u32 sync; /* see FB_SYNC_* */ 279 __u32 vmode; /* see FB_VMODE_* */ 280 __u32 rotate; /* angle we rotate counter clockwise */ 281 __u32 colorspace; /* colorspace for FOURCC-based modes */ 282 __u32 reserved[4]; /* Reserved for future compatibility */ 283}; 284 285struct fb_cmap { 286 __u32 start; /* First entry */ 287 __u32 len; /* Number of entries */ 288 __u16 *red; /* Red values */ 289 __u16 *green; 290 __u16 *blue; 291 __u16 *transp; /* transparency, can be NULL */ 292}; 293 294struct fb_con2fbmap { 295 __u32 console; 296 __u32 framebuffer; 297}; 298 299/* VESA Blanking Levels */ 300#define VESA_NO_BLANKING 0 301#define VESA_VSYNC_SUSPEND 1 302#define VESA_HSYNC_SUSPEND 2 303#define VESA_POWERDOWN 3 304 305 306enum { 307 /* screen: unblanked, hsync: on, vsync: on */ 308 FB_BLANK_UNBLANK = VESA_NO_BLANKING, 309 310 /* screen: blanked, hsync: on, vsync: on */ 311 FB_BLANK_NORMAL = VESA_NO_BLANKING + 1, 312 313 /* screen: blanked, hsync: on, vsync: off */ 314 FB_BLANK_VSYNC_SUSPEND = VESA_VSYNC_SUSPEND + 1, 315 316 /* screen: blanked, hsync: off, vsync: on */ 317 FB_BLANK_HSYNC_SUSPEND = VESA_HSYNC_SUSPEND + 1, 318 319 /* screen: blanked, hsync: off, vsync: off */ 320 FB_BLANK_POWERDOWN = VESA_POWERDOWN + 1 321}; 322 323#define FB_VBLANK_VBLANKING 0x001 /* currently in a vertical blank */ 324#define FB_VBLANK_HBLANKING 0x002 /* currently in a horizontal blank */ 325#define FB_VBLANK_HAVE_VBLANK 0x004 /* vertical blanks can be detected */ 326#define FB_VBLANK_HAVE_HBLANK 0x008 /* horizontal blanks can be detected */ 327#define FB_VBLANK_HAVE_COUNT 0x010 /* global retrace counter is available */ 328#define FB_VBLANK_HAVE_VCOUNT 0x020 /* the vcount field is valid */ 329#define FB_VBLANK_HAVE_HCOUNT 0x040 /* the hcount field is valid */ 330#define FB_VBLANK_VSYNCING 0x080 /* currently in a vsync */ 331#define FB_VBLANK_HAVE_VSYNC 0x100 /* verical syncs can be detected */ 332 333struct fb_vblank { 334 __u32 flags; /* FB_VBLANK flags */ 335 __u32 count; /* counter of retraces since boot */ 336 __u32 vcount; /* current scanline position */ 337 __u32 hcount; /* current scandot position */ 338 __u32 reserved[4]; /* reserved for future compatibility */ 339}; 340 341/* Internal HW accel */ 342#define ROP_COPY 0 343#define ROP_XOR 1 344 345struct fb_copyarea { 346 __u32 dx; 347 __u32 dy; 348 __u32 width; 349 __u32 height; 350 __u32 sx; 351 __u32 sy; 352}; 353 354struct fb_fillrect { 355 __u32 dx; /* screen-relative */ 356 __u32 dy; 357 __u32 width; 358 __u32 height; 359 __u32 color; 360 __u32 rop; 361}; 362 363struct fb_image { 364 __u32 dx; /* Where to place image */ 365 __u32 dy; 366 __u32 width; /* Size of image */ 367 __u32 height; 368 __u32 fg_color; /* Only used when a mono bitmap */ 369 __u32 bg_color; 370 __u8 depth; /* Depth of the image */ 371 const char *data; /* Pointer to image data */ 372 struct fb_cmap cmap; /* color map info */ 373}; 374 375/* 376 * hardware cursor control 377 */ 378 379#define FB_CUR_SETIMAGE 0x01 380#define FB_CUR_SETPOS 0x02 381#define FB_CUR_SETHOT 0x04 382#define FB_CUR_SETCMAP 0x08 383#define FB_CUR_SETSHAPE 0x10 384#define FB_CUR_SETSIZE 0x20 385#define FB_CUR_SETALL 0xFF 386 387struct fbcurpos { 388 __u16 x, y; 389}; 390 391struct fb_cursor { 392 __u16 set; /* what to set */ 393 __u16 enable; /* cursor on/off */ 394 __u16 rop; /* bitop operation */ 395 const char *mask; /* cursor mask bits */ 396 struct fbcurpos hot; /* cursor hot spot */ 397 struct fb_image image; /* Cursor image */ 398}; 399 400#ifdef CONFIG_FB_BACKLIGHT 401/* Settings for the generic backlight code */ 402#define FB_BACKLIGHT_LEVELS 128 403#define FB_BACKLIGHT_MAX 0xFF 404#endif 405 406#ifdef __KERNEL__ 407 408#include <linux/fs.h> 409#include <linux/init.h> 410#include <linux/device.h> 411#include <linux/workqueue.h> 412#include <linux/notifier.h> 413#include <linux/list.h> 414#include <linux/backlight.h> 415#include <linux/slab.h> 416#include <asm/io.h> 417 418struct vm_area_struct; 419struct fb_info; 420struct device; 421struct file; 422 423/* Definitions below are used in the parsed monitor specs */ 424#define FB_DPMS_ACTIVE_OFF 1 425#define FB_DPMS_SUSPEND 2 426#define FB_DPMS_STANDBY 4 427 428#define FB_DISP_DDI 1 429#define FB_DISP_ANA_700_300 2 430#define FB_DISP_ANA_714_286 4 431#define FB_DISP_ANA_1000_400 8 432#define FB_DISP_ANA_700_000 16 433 434#define FB_DISP_MONO 32 435#define FB_DISP_RGB 64 436#define FB_DISP_MULTI 128 437#define FB_DISP_UNKNOWN 256 438 439#define FB_SIGNAL_NONE 0 440#define FB_SIGNAL_BLANK_BLANK 1 441#define FB_SIGNAL_SEPARATE 2 442#define FB_SIGNAL_COMPOSITE 4 443#define FB_SIGNAL_SYNC_ON_GREEN 8 444#define FB_SIGNAL_SERRATION_ON 16 445 446#define FB_MISC_PRIM_COLOR 1 447#define FB_MISC_1ST_DETAIL 2 /* First Detailed Timing is preferred */ 448struct fb_chroma { 449 __u32 redx; /* in fraction of 1024 */ 450 __u32 greenx; 451 __u32 bluex; 452 __u32 whitex; 453 __u32 redy; 454 __u32 greeny; 455 __u32 bluey; 456 __u32 whitey; 457}; 458 459struct fb_monspecs { 460 struct fb_chroma chroma; 461 struct fb_videomode *modedb; /* mode database */ 462 __u8 manufacturer[4]; /* Manufacturer */ 463 __u8 monitor[14]; /* Monitor String */ 464 __u8 serial_no[14]; /* Serial Number */ 465 __u8 ascii[14]; /* ? */ 466 __u32 modedb_len; /* mode database length */ 467 __u32 model; /* Monitor Model */ 468 __u32 serial; /* Serial Number - Integer */ 469 __u32 year; /* Year manufactured */ 470 __u32 week; /* Week Manufactured */ 471 __u32 hfmin; /* hfreq lower limit (Hz) */ 472 __u32 hfmax; /* hfreq upper limit (Hz) */ 473 __u32 dclkmin; /* pixelclock lower limit (Hz) */ 474 __u32 dclkmax; /* pixelclock upper limit (Hz) */ 475 __u16 input; /* display type - see FB_DISP_* */ 476 __u16 dpms; /* DPMS support - see FB_DPMS_ */ 477 __u16 signal; /* Signal Type - see FB_SIGNAL_* */ 478 __u16 vfmin; /* vfreq lower limit (Hz) */ 479 __u16 vfmax; /* vfreq upper limit (Hz) */ 480 __u16 gamma; /* Gamma - in fractions of 100 */ 481 __u16 gtf : 1; /* supports GTF */ 482 __u16 misc; /* Misc flags - see FB_MISC_* */ 483 __u8 version; /* EDID version... */ 484 __u8 revision; /* ...and revision */ 485 __u8 max_x; /* Maximum horizontal size (cm) */ 486 __u8 max_y; /* Maximum vertical size (cm) */ 487}; 488 489struct fb_cmap_user { 490 __u32 start; /* First entry */ 491 __u32 len; /* Number of entries */ 492 __u16 __user *red; /* Red values */ 493 __u16 __user *green; 494 __u16 __user *blue; 495 __u16 __user *transp; /* transparency, can be NULL */ 496}; 497 498struct fb_image_user { 499 __u32 dx; /* Where to place image */ 500 __u32 dy; 501 __u32 width; /* Size of image */ 502 __u32 height; 503 __u32 fg_color; /* Only used when a mono bitmap */ 504 __u32 bg_color; 505 __u8 depth; /* Depth of the image */ 506 const char __user *data; /* Pointer to image data */ 507 struct fb_cmap_user cmap; /* color map info */ 508}; 509 510struct fb_cursor_user { 511 __u16 set; /* what to set */ 512 __u16 enable; /* cursor on/off */ 513 __u16 rop; /* bitop operation */ 514 const char __user *mask; /* cursor mask bits */ 515 struct fbcurpos hot; /* cursor hot spot */ 516 struct fb_image_user image; /* Cursor image */ 517}; 518 519/* 520 * Register/unregister for framebuffer events 521 */ 522 523/* The resolution of the passed in fb_info about to change */ 524#define FB_EVENT_MODE_CHANGE 0x01 525/* The display on this fb_info is beeing suspended, no access to the 526 * framebuffer is allowed any more after that call returns 527 */ 528#define FB_EVENT_SUSPEND 0x02 529/* The display on this fb_info was resumed, you can restore the display 530 * if you own it 531 */ 532#define FB_EVENT_RESUME 0x03 533/* An entry from the modelist was removed */ 534#define FB_EVENT_MODE_DELETE 0x04 535/* A driver registered itself */ 536#define FB_EVENT_FB_REGISTERED 0x05 537/* A driver unregistered itself */ 538#define FB_EVENT_FB_UNREGISTERED 0x06 539/* CONSOLE-SPECIFIC: get console to framebuffer mapping */ 540#define FB_EVENT_GET_CONSOLE_MAP 0x07 541/* CONSOLE-SPECIFIC: set console to framebuffer mapping */ 542#define FB_EVENT_SET_CONSOLE_MAP 0x08 543/* A hardware display blank change occurred */ 544#define FB_EVENT_BLANK 0x09 545/* Private modelist is to be replaced */ 546#define FB_EVENT_NEW_MODELIST 0x0A 547/* The resolution of the passed in fb_info about to change and 548 all vc's should be changed */ 549#define FB_EVENT_MODE_CHANGE_ALL 0x0B 550/* A software display blank change occurred */ 551#define FB_EVENT_CONBLANK 0x0C 552/* Get drawing requirements */ 553#define FB_EVENT_GET_REQ 0x0D 554/* Unbind from the console if possible */ 555#define FB_EVENT_FB_UNBIND 0x0E 556/* CONSOLE-SPECIFIC: remap all consoles to new fb - for vga switcheroo */ 557#define FB_EVENT_REMAP_ALL_CONSOLE 0x0F 558 559struct fb_event { 560 struct fb_info *info; 561 void *data; 562}; 563 564struct fb_blit_caps { 565 u32 x; 566 u32 y; 567 u32 len; 568 u32 flags; 569}; 570 571extern int fb_register_client(struct notifier_block *nb); 572extern int fb_unregister_client(struct notifier_block *nb); 573extern int fb_notifier_call_chain(unsigned long val, void *v); 574/* 575 * Pixmap structure definition 576 * 577 * The purpose of this structure is to translate data 578 * from the hardware independent format of fbdev to what 579 * format the hardware needs. 580 */ 581 582#define FB_PIXMAP_DEFAULT 1 /* used internally by fbcon */ 583#define FB_PIXMAP_SYSTEM 2 /* memory is in system RAM */ 584#define FB_PIXMAP_IO 4 /* memory is iomapped */ 585#define FB_PIXMAP_SYNC 256 /* set if GPU can DMA */ 586 587struct fb_pixmap { 588 u8 *addr; /* pointer to memory */ 589 u32 size; /* size of buffer in bytes */ 590 u32 offset; /* current offset to buffer */ 591 u32 buf_align; /* byte alignment of each bitmap */ 592 u32 scan_align; /* alignment per scanline */ 593 u32 access_align; /* alignment per read/write (bits) */ 594 u32 flags; /* see FB_PIXMAP_* */ 595 u32 blit_x; /* supported bit block dimensions (1-32)*/ 596 u32 blit_y; /* Format: blit_x = 1 << (width - 1) */ 597 /* blit_y = 1 << (height - 1) */ 598 /* if 0, will be set to 0xffffffff (all)*/ 599 /* access methods */ 600 void (*writeio)(struct fb_info *info, void __iomem *dst, void *src, unsigned int size); 601 void (*readio) (struct fb_info *info, void *dst, void __iomem *src, unsigned int size); 602}; 603 604#ifdef CONFIG_FB_DEFERRED_IO 605struct fb_deferred_io { 606 /* delay between mkwrite and deferred handler */ 607 unsigned long delay; 608 struct mutex lock; /* mutex that protects the page list */ 609 struct list_head pagelist; /* list of touched pages */ 610 /* callback */ 611 void (*deferred_io)(struct fb_info *info, struct list_head *pagelist); 612}; 613#endif 614 615/* 616 * Frame buffer operations 617 * 618 * LOCKING NOTE: those functions must _ALL_ be called with the console 619 * semaphore held, this is the only suitable locking mechanism we have 620 * in 2.6. Some may be called at interrupt time at this point though. 621 * 622 * The exception to this is the debug related hooks. Putting the fb 623 * into a debug state (e.g. flipping to the kernel console) and restoring 624 * it must be done in a lock-free manner, so low level drivers should 625 * keep track of the initial console (if applicable) and may need to 626 * perform direct, unlocked hardware writes in these hooks. 627 */ 628 629struct fb_ops { 630 /* open/release and usage marking */ 631 struct module *owner; 632 int (*fb_open)(struct fb_info *info, int user); 633 int (*fb_release)(struct fb_info *info, int user); 634 635 /* For framebuffers with strange non linear layouts or that do not 636 * work with normal memory mapped access 637 */ 638 ssize_t (*fb_read)(struct fb_info *info, char __user *buf, 639 size_t count, loff_t *ppos); 640 ssize_t (*fb_write)(struct fb_info *info, const char __user *buf, 641 size_t count, loff_t *ppos); 642 643 /* checks var and eventually tweaks it to something supported, 644 * DO NOT MODIFY PAR */ 645 int (*fb_check_var)(struct fb_var_screeninfo *var, struct fb_info *info); 646 647 /* set the video mode according to info->var */ 648 int (*fb_set_par)(struct fb_info *info); 649 650 /* set color register */ 651 int (*fb_setcolreg)(unsigned regno, unsigned red, unsigned green, 652 unsigned blue, unsigned transp, struct fb_info *info); 653 654 /* set color registers in batch */ 655 int (*fb_setcmap)(struct fb_cmap *cmap, struct fb_info *info); 656 657 /* blank display */ 658 int (*fb_blank)(int blank, struct fb_info *info); 659 660 /* pan display */ 661 int (*fb_pan_display)(struct fb_var_screeninfo *var, struct fb_info *info); 662 663 /* Draws a rectangle */ 664 void (*fb_fillrect) (struct fb_info *info, const struct fb_fillrect *rect); 665 /* Copy data from area to another */ 666 void (*fb_copyarea) (struct fb_info *info, const struct fb_copyarea *region); 667 /* Draws a image to the display */ 668 void (*fb_imageblit) (struct fb_info *info, const struct fb_image *image); 669 670 /* Draws cursor */ 671 int (*fb_cursor) (struct fb_info *info, struct fb_cursor *cursor); 672 673 /* Rotates the display */ 674 void (*fb_rotate)(struct fb_info *info, int angle); 675 676 /* wait for blit idle, optional */ 677 int (*fb_sync)(struct fb_info *info); 678 679 /* perform fb specific ioctl (optional) */ 680 int (*fb_ioctl)(struct fb_info *info, unsigned int cmd, 681 unsigned long arg); 682 683 /* Handle 32bit compat ioctl (optional) */ 684 int (*fb_compat_ioctl)(struct fb_info *info, unsigned cmd, 685 unsigned long arg); 686 687 /* perform fb specific mmap */ 688 int (*fb_mmap)(struct fb_info *info, struct vm_area_struct *vma); 689 690 /* get capability given var */ 691 void (*fb_get_caps)(struct fb_info *info, struct fb_blit_caps *caps, 692 struct fb_var_screeninfo *var); 693 694 /* teardown any resources to do with this framebuffer */ 695 void (*fb_destroy)(struct fb_info *info); 696 697 /* called at KDB enter and leave time to prepare the console */ 698 int (*fb_debug_enter)(struct fb_info *info); 699 int (*fb_debug_leave)(struct fb_info *info); 700}; 701 702#ifdef CONFIG_FB_TILEBLITTING 703#define FB_TILE_CURSOR_NONE 0 704#define FB_TILE_CURSOR_UNDERLINE 1 705#define FB_TILE_CURSOR_LOWER_THIRD 2 706#define FB_TILE_CURSOR_LOWER_HALF 3 707#define FB_TILE_CURSOR_TWO_THIRDS 4 708#define FB_TILE_CURSOR_BLOCK 5 709 710struct fb_tilemap { 711 __u32 width; /* width of each tile in pixels */ 712 __u32 height; /* height of each tile in scanlines */ 713 __u32 depth; /* color depth of each tile */ 714 __u32 length; /* number of tiles in the map */ 715 const __u8 *data; /* actual tile map: a bitmap array, packed 716 to the nearest byte */ 717}; 718 719struct fb_tilerect { 720 __u32 sx; /* origin in the x-axis */ 721 __u32 sy; /* origin in the y-axis */ 722 __u32 width; /* number of tiles in the x-axis */ 723 __u32 height; /* number of tiles in the y-axis */ 724 __u32 index; /* what tile to use: index to tile map */ 725 __u32 fg; /* foreground color */ 726 __u32 bg; /* background color */ 727 __u32 rop; /* raster operation */ 728}; 729 730struct fb_tilearea { 731 __u32 sx; /* source origin in the x-axis */ 732 __u32 sy; /* source origin in the y-axis */ 733 __u32 dx; /* destination origin in the x-axis */ 734 __u32 dy; /* destination origin in the y-axis */ 735 __u32 width; /* number of tiles in the x-axis */ 736 __u32 height; /* number of tiles in the y-axis */ 737}; 738 739struct fb_tileblit { 740 __u32 sx; /* origin in the x-axis */ 741 __u32 sy; /* origin in the y-axis */ 742 __u32 width; /* number of tiles in the x-axis */ 743 __u32 height; /* number of tiles in the y-axis */ 744 __u32 fg; /* foreground color */ 745 __u32 bg; /* background color */ 746 __u32 length; /* number of tiles to draw */ 747 __u32 *indices; /* array of indices to tile map */ 748}; 749 750struct fb_tilecursor { 751 __u32 sx; /* cursor position in the x-axis */ 752 __u32 sy; /* cursor position in the y-axis */ 753 __u32 mode; /* 0 = erase, 1 = draw */ 754 __u32 shape; /* see FB_TILE_CURSOR_* */ 755 __u32 fg; /* foreground color */ 756 __u32 bg; /* background color */ 757}; 758 759struct fb_tile_ops { 760 /* set tile characteristics */ 761 void (*fb_settile)(struct fb_info *info, struct fb_tilemap *map); 762 763 /* all dimensions from hereon are in terms of tiles */ 764 765 /* move a rectangular region of tiles from one area to another*/ 766 void (*fb_tilecopy)(struct fb_info *info, struct fb_tilearea *area); 767 /* fill a rectangular region with a tile */ 768 void (*fb_tilefill)(struct fb_info *info, struct fb_tilerect *rect); 769 /* copy an array of tiles */ 770 void (*fb_tileblit)(struct fb_info *info, struct fb_tileblit *blit); 771 /* cursor */ 772 void (*fb_tilecursor)(struct fb_info *info, 773 struct fb_tilecursor *cursor); 774 /* get maximum length of the tile map */ 775 int (*fb_get_tilemax)(struct fb_info *info); 776}; 777#endif /* CONFIG_FB_TILEBLITTING */ 778 779/* FBINFO_* = fb_info.flags bit flags */ 780#define FBINFO_MODULE 0x0001 /* Low-level driver is a module */ 781#define FBINFO_HWACCEL_DISABLED 0x0002 782 /* When FBINFO_HWACCEL_DISABLED is set: 783 * Hardware acceleration is turned off. Software implementations 784 * of required functions (copyarea(), fillrect(), and imageblit()) 785 * takes over; acceleration engine should be in a quiescent state */ 786 787/* hints */ 788#define FBINFO_VIRTFB 0x0004 /* FB is System RAM, not device. */ 789#define FBINFO_PARTIAL_PAN_OK 0x0040 /* otw use pan only for double-buffering */ 790#define FBINFO_READS_FAST 0x0080 /* soft-copy faster than rendering */ 791 792/* hardware supported ops */ 793/* semantics: when a bit is set, it indicates that the operation is 794 * accelerated by hardware. 795 * required functions will still work even if the bit is not set. 796 * optional functions may not even exist if the flag bit is not set. 797 */ 798#define FBINFO_HWACCEL_NONE 0x0000 799#define FBINFO_HWACCEL_COPYAREA 0x0100 /* required */ 800#define FBINFO_HWACCEL_FILLRECT 0x0200 /* required */ 801#define FBINFO_HWACCEL_IMAGEBLIT 0x0400 /* required */ 802#define FBINFO_HWACCEL_ROTATE 0x0800 /* optional */ 803#define FBINFO_HWACCEL_XPAN 0x1000 /* optional */ 804#define FBINFO_HWACCEL_YPAN 0x2000 /* optional */ 805#define FBINFO_HWACCEL_YWRAP 0x4000 /* optional */ 806 807#define FBINFO_MISC_USEREVENT 0x10000 /* event request 808 from userspace */ 809#define FBINFO_MISC_TILEBLITTING 0x20000 /* use tile blitting */ 810 811/* A driver may set this flag to indicate that it does want a set_par to be 812 * called every time when fbcon_switch is executed. The advantage is that with 813 * this flag set you can really be sure that set_par is always called before 814 * any of the functions dependent on the correct hardware state or altering 815 * that state, even if you are using some broken X releases. The disadvantage 816 * is that it introduces unwanted delays to every console switch if set_par 817 * is slow. It is a good idea to try this flag in the drivers initialization 818 * code whenever there is a bug report related to switching between X and the 819 * framebuffer console. 820 */ 821#define FBINFO_MISC_ALWAYS_SETPAR 0x40000 822 823/* where the fb is a firmware driver, and can be replaced with a proper one */ 824#define FBINFO_MISC_FIRMWARE 0x80000 825/* 826 * Host and GPU endianness differ. 827 */ 828#define FBINFO_FOREIGN_ENDIAN 0x100000 829/* 830 * Big endian math. This is the same flags as above, but with different 831 * meaning, it is set by the fb subsystem depending FOREIGN_ENDIAN flag 832 * and host endianness. Drivers should not use this flag. 833 */ 834#define FBINFO_BE_MATH 0x100000 835 836/* report to the VT layer that this fb driver can accept forced console 837 output like oopses */ 838#define FBINFO_CAN_FORCE_OUTPUT 0x200000 839 840struct fb_info { 841 atomic_t count; 842 int node; 843 int flags; 844 struct mutex lock; /* Lock for open/release/ioctl funcs */ 845 struct mutex mm_lock; /* Lock for fb_mmap and smem_* fields */ 846 struct fb_var_screeninfo var; /* Current var */ 847 struct fb_fix_screeninfo fix; /* Current fix */ 848 struct fb_monspecs monspecs; /* Current Monitor specs */ 849 struct work_struct queue; /* Framebuffer event queue */ 850 struct fb_pixmap pixmap; /* Image hardware mapper */ 851 struct fb_pixmap sprite; /* Cursor hardware mapper */ 852 struct fb_cmap cmap; /* Current cmap */ 853 struct list_head modelist; /* mode list */ 854 struct fb_videomode *mode; /* current mode */ 855 856#ifdef CONFIG_FB_BACKLIGHT 857 /* assigned backlight device */ 858 /* set before framebuffer registration, 859 remove after unregister */ 860 struct backlight_device *bl_dev; 861 862 /* Backlight level curve */ 863 struct mutex bl_curve_mutex; 864 u8 bl_curve[FB_BACKLIGHT_LEVELS]; 865#endif 866#ifdef CONFIG_FB_DEFERRED_IO 867 struct delayed_work deferred_work; 868 struct fb_deferred_io *fbdefio; 869#endif 870 871 struct fb_ops *fbops; 872 struct device *device; /* This is the parent */ 873 struct device *dev; /* This is this fb device */ 874 int class_flag; /* private sysfs flags */ 875#ifdef CONFIG_FB_TILEBLITTING 876 struct fb_tile_ops *tileops; /* Tile Blitting */ 877#endif 878 char __iomem *screen_base; /* Virtual address */ 879 unsigned long screen_size; /* Amount of ioremapped VRAM or 0 */ 880 void *pseudo_palette; /* Fake palette of 16 colors */ 881#define FBINFO_STATE_RUNNING 0 882#define FBINFO_STATE_SUSPENDED 1 883 u32 state; /* Hardware state i.e suspend */ 884 void *fbcon_par; /* fbcon use-only private area */ 885 /* From here on everything is device dependent */ 886 void *par; 887 /* we need the PCI or similar aperture base/size not 888 smem_start/size as smem_start may just be an object 889 allocated inside the aperture so may not actually overlap */ 890 struct apertures_struct { 891 unsigned int count; 892 struct aperture { 893 resource_size_t base; 894 resource_size_t size; 895 } ranges[0]; 896 } *apertures; 897}; 898 899static inline struct apertures_struct *alloc_apertures(unsigned int max_num) { 900 struct apertures_struct *a = kzalloc(sizeof(struct apertures_struct) 901 + max_num * sizeof(struct aperture), GFP_KERNEL); 902 if (!a) 903 return NULL; 904 a->count = max_num; 905 return a; 906} 907 908#ifdef MODULE 909#define FBINFO_DEFAULT FBINFO_MODULE 910#else 911#define FBINFO_DEFAULT 0 912#endif 913 914// This will go away 915#define FBINFO_FLAG_MODULE FBINFO_MODULE 916#define FBINFO_FLAG_DEFAULT FBINFO_DEFAULT 917 918/* This will go away 919 * fbset currently hacks in FB_ACCELF_TEXT into var.accel_flags 920 * when it wants to turn the acceleration engine on. This is 921 * really a separate operation, and should be modified via sysfs. 922 * But for now, we leave it broken with the following define 923 */ 924#define STUPID_ACCELF_TEXT_SHIT 925 926// This will go away 927#if defined(__sparc__) 928 929/* We map all of our framebuffers such that big-endian accesses 930 * are what we want, so the following is sufficient. 931 */ 932 933// This will go away 934#define fb_readb sbus_readb 935#define fb_readw sbus_readw 936#define fb_readl sbus_readl 937#define fb_readq sbus_readq 938#define fb_writeb sbus_writeb 939#define fb_writew sbus_writew 940#define fb_writel sbus_writel 941#define fb_writeq sbus_writeq 942#define fb_memset sbus_memset_io 943#define fb_memcpy_fromfb sbus_memcpy_fromio 944#define fb_memcpy_tofb sbus_memcpy_toio 945 946#elif defined(__i386__) || defined(__alpha__) || defined(__x86_64__) || defined(__hppa__) || defined(__sh__) || defined(__powerpc__) || defined(__avr32__) || defined(__bfin__) 947 948#define fb_readb __raw_readb 949#define fb_readw __raw_readw 950#define fb_readl __raw_readl 951#define fb_readq __raw_readq 952#define fb_writeb __raw_writeb 953#define fb_writew __raw_writew 954#define fb_writel __raw_writel 955#define fb_writeq __raw_writeq 956#define fb_memset memset_io 957#define fb_memcpy_fromfb memcpy_fromio 958#define fb_memcpy_tofb memcpy_toio 959 960#else 961 962#define fb_readb(addr) (*(volatile u8 *) (addr)) 963#define fb_readw(addr) (*(volatile u16 *) (addr)) 964#define fb_readl(addr) (*(volatile u32 *) (addr)) 965#define fb_readq(addr) (*(volatile u64 *) (addr)) 966#define fb_writeb(b,addr) (*(volatile u8 *) (addr) = (b)) 967#define fb_writew(b,addr) (*(volatile u16 *) (addr) = (b)) 968#define fb_writel(b,addr) (*(volatile u32 *) (addr) = (b)) 969#define fb_writeq(b,addr) (*(volatile u64 *) (addr) = (b)) 970#define fb_memset memset 971#define fb_memcpy_fromfb memcpy 972#define fb_memcpy_tofb memcpy 973 974#endif 975 976#define FB_LEFT_POS(p, bpp) (fb_be_math(p) ? (32 - (bpp)) : 0) 977#define FB_SHIFT_HIGH(p, val, bits) (fb_be_math(p) ? (val) >> (bits) : \ 978 (val) << (bits)) 979#define FB_SHIFT_LOW(p, val, bits) (fb_be_math(p) ? (val) << (bits) : \ 980 (val) >> (bits)) 981 982 /* 983 * `Generic' versions of the frame buffer device operations 984 */ 985 986extern int fb_set_var(struct fb_info *info, struct fb_var_screeninfo *var); 987extern int fb_pan_display(struct fb_info *info, struct fb_var_screeninfo *var); 988extern int fb_blank(struct fb_info *info, int blank); 989extern void cfb_fillrect(struct fb_info *info, const struct fb_fillrect *rect); 990extern void cfb_copyarea(struct fb_info *info, const struct fb_copyarea *area); 991extern void cfb_imageblit(struct fb_info *info, const struct fb_image *image); 992/* 993 * Drawing operations where framebuffer is in system RAM 994 */ 995extern void sys_fillrect(struct fb_info *info, const struct fb_fillrect *rect); 996extern void sys_copyarea(struct fb_info *info, const struct fb_copyarea *area); 997extern void sys_imageblit(struct fb_info *info, const struct fb_image *image); 998extern ssize_t fb_sys_read(struct fb_info *info, char __user *buf, 999 size_t count, loff_t *ppos); 1000extern ssize_t fb_sys_write(struct fb_info *info, const char __user *buf, 1001 size_t count, loff_t *ppos); 1002 1003/* drivers/video/fbmem.c */ 1004extern int register_framebuffer(struct fb_info *fb_info); 1005extern int unregister_framebuffer(struct fb_info *fb_info); 1006extern void remove_conflicting_framebuffers(struct apertures_struct *a, 1007 const char *name, bool primary); 1008extern int fb_prepare_logo(struct fb_info *fb_info, int rotate); 1009extern int fb_show_logo(struct fb_info *fb_info, int rotate); 1010extern char* fb_get_buffer_offset(struct fb_info *info, struct fb_pixmap *buf, u32 size); 1011extern void fb_pad_unaligned_buffer(u8 *dst, u32 d_pitch, u8 *src, u32 idx, 1012 u32 height, u32 shift_high, u32 shift_low, u32 mod); 1013extern void fb_pad_aligned_buffer(u8 *dst, u32 d_pitch, u8 *src, u32 s_pitch, u32 height); 1014extern void fb_set_suspend(struct fb_info *info, int state); 1015extern int fb_get_color_depth(struct fb_var_screeninfo *var, 1016 struct fb_fix_screeninfo *fix); 1017extern int fb_get_options(char *name, char **option); 1018extern int fb_new_modelist(struct fb_info *info); 1019 1020extern struct fb_info *registered_fb[FB_MAX]; 1021extern int num_registered_fb; 1022extern struct class *fb_class; 1023 1024extern int lock_fb_info(struct fb_info *info); 1025 1026static inline void unlock_fb_info(struct fb_info *info) 1027{ 1028 mutex_unlock(&info->lock); 1029} 1030 1031static inline void __fb_pad_aligned_buffer(u8 *dst, u32 d_pitch, 1032 u8 *src, u32 s_pitch, u32 height) 1033{ 1034 int i, j; 1035 1036 d_pitch -= s_pitch; 1037 1038 for (i = height; i--; ) { 1039 /* s_pitch is a few bytes at the most, memcpy is suboptimal */ 1040 for (j = 0; j < s_pitch; j++) 1041 *dst++ = *src++; 1042 dst += d_pitch; 1043 } 1044} 1045 1046/* drivers/video/fb_defio.c */ 1047extern void fb_deferred_io_init(struct fb_info *info); 1048extern void fb_deferred_io_open(struct fb_info *info, 1049 struct inode *inode, 1050 struct file *file); 1051extern void fb_deferred_io_cleanup(struct fb_info *info); 1052extern int fb_deferred_io_fsync(struct file *file, loff_t start, 1053 loff_t end, int datasync); 1054 1055static inline bool fb_be_math(struct fb_info *info) 1056{ 1057#ifdef CONFIG_FB_FOREIGN_ENDIAN 1058#if defined(CONFIG_FB_BOTH_ENDIAN) 1059 return info->flags & FBINFO_BE_MATH; 1060#elif defined(CONFIG_FB_BIG_ENDIAN) 1061 return true; 1062#elif defined(CONFIG_FB_LITTLE_ENDIAN) 1063 return false; 1064#endif /* CONFIG_FB_BOTH_ENDIAN */ 1065#else 1066#ifdef __BIG_ENDIAN 1067 return true; 1068#else 1069 return false; 1070#endif /* __BIG_ENDIAN */ 1071#endif /* CONFIG_FB_FOREIGN_ENDIAN */ 1072} 1073 1074/* drivers/video/fbsysfs.c */ 1075extern struct fb_info *framebuffer_alloc(size_t size, struct device *dev); 1076extern void framebuffer_release(struct fb_info *info); 1077extern int fb_init_device(struct fb_info *fb_info); 1078extern void fb_cleanup_device(struct fb_info *head); 1079extern void fb_bl_default_curve(struct fb_info *fb_info, u8 off, u8 min, u8 max); 1080 1081/* drivers/video/fbmon.c */ 1082#define FB_MAXTIMINGS 0 1083#define FB_VSYNCTIMINGS 1 1084#define FB_HSYNCTIMINGS 2 1085#define FB_DCLKTIMINGS 3 1086#define FB_IGNOREMON 0x100 1087 1088#define FB_MODE_IS_UNKNOWN 0 1089#define FB_MODE_IS_DETAILED 1 1090#define FB_MODE_IS_STANDARD 2 1091#define FB_MODE_IS_VESA 4 1092#define FB_MODE_IS_CALCULATED 8 1093#define FB_MODE_IS_FIRST 16 1094#define FB_MODE_IS_FROM_VAR 32 1095 1096extern int fbmon_dpms(const struct fb_info *fb_info); 1097extern int fb_get_mode(int flags, u32 val, struct fb_var_screeninfo *var, 1098 struct fb_info *info); 1099extern int fb_validate_mode(const struct fb_var_screeninfo *var, 1100 struct fb_info *info); 1101extern int fb_parse_edid(unsigned char *edid, struct fb_var_screeninfo *var); 1102extern const unsigned char *fb_firmware_edid(struct device *device); 1103extern void fb_edid_to_monspecs(unsigned char *edid, 1104 struct fb_monspecs *specs); 1105extern void fb_edid_add_monspecs(unsigned char *edid, 1106 struct fb_monspecs *specs); 1107extern void fb_destroy_modedb(struct fb_videomode *modedb); 1108extern int fb_find_mode_cvt(struct fb_videomode *mode, int margins, int rb); 1109extern unsigned char *fb_ddc_read(struct i2c_adapter *adapter); 1110 1111/* drivers/video/modedb.c */ 1112#define VESA_MODEDB_SIZE 34 1113extern void fb_var_to_videomode(struct fb_videomode *mode, 1114 const struct fb_var_screeninfo *var); 1115extern void fb_videomode_to_var(struct fb_var_screeninfo *var, 1116 const struct fb_videomode *mode); 1117extern int fb_mode_is_equal(const struct fb_videomode *mode1, 1118 const struct fb_videomode *mode2); 1119extern int fb_add_videomode(const struct fb_videomode *mode, 1120 struct list_head *head); 1121extern void fb_delete_videomode(const struct fb_videomode *mode, 1122 struct list_head *head); 1123extern const struct fb_videomode *fb_match_mode(const struct fb_var_screeninfo *var, 1124 struct list_head *head); 1125extern const struct fb_videomode *fb_find_best_mode(const struct fb_var_screeninfo *var, 1126 struct list_head *head); 1127extern const struct fb_videomode *fb_find_nearest_mode(const struct fb_videomode *mode, 1128 struct list_head *head); 1129extern void fb_destroy_modelist(struct list_head *head); 1130extern void fb_videomode_to_modelist(const struct fb_videomode *modedb, int num, 1131 struct list_head *head); 1132extern const struct fb_videomode *fb_find_best_display(const struct fb_monspecs *specs, 1133 struct list_head *head); 1134 1135/* drivers/video/fbcmap.c */ 1136extern int fb_alloc_cmap(struct fb_cmap *cmap, int len, int transp); 1137extern int fb_alloc_cmap_gfp(struct fb_cmap *cmap, int len, int transp, gfp_t flags); 1138extern void fb_dealloc_cmap(struct fb_cmap *cmap); 1139extern int fb_copy_cmap(const struct fb_cmap *from, struct fb_cmap *to); 1140extern int fb_cmap_to_user(const struct fb_cmap *from, struct fb_cmap_user *to); 1141extern int fb_set_cmap(struct fb_cmap *cmap, struct fb_info *fb_info); 1142extern int fb_set_user_cmap(struct fb_cmap_user *cmap, struct fb_info *fb_info); 1143extern const struct fb_cmap *fb_default_cmap(int len); 1144extern void fb_invert_cmaps(void); 1145 1146struct fb_videomode { 1147 const char *name; /* optional */ 1148 u32 refresh; /* optional */ 1149 u32 xres; 1150 u32 yres; 1151 u32 pixclock; 1152 u32 left_margin; 1153 u32 right_margin; 1154 u32 upper_margin; 1155 u32 lower_margin; 1156 u32 hsync_len; 1157 u32 vsync_len; 1158 u32 sync; 1159 u32 vmode; 1160 u32 flag; 1161}; 1162 1163extern const char *fb_mode_option; 1164extern const struct fb_videomode vesa_modes[]; 1165extern const struct fb_videomode cea_modes[64]; 1166 1167struct fb_modelist { 1168 struct list_head list; 1169 struct fb_videomode mode; 1170}; 1171 1172extern int fb_find_mode(struct fb_var_screeninfo *var, 1173 struct fb_info *info, const char *mode_option, 1174 const struct fb_videomode *db, 1175 unsigned int dbsize, 1176 const struct fb_videomode *default_mode, 1177 unsigned int default_bpp); 1178 1179#endif /* __KERNEL__ */ 1180 1181#endif /* _LINUX_FB_H */