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1/* 2 * include/linux/random.h 3 * 4 * Include file for the random number generator. 5 */ 6#ifndef _LINUX_RANDOM_H 7#define _LINUX_RANDOM_H 8 9#include <uapi/linux/random.h> 10 11 12extern void add_device_randomness(const void *, unsigned int); 13extern void add_input_randomness(unsigned int type, unsigned int code, 14 unsigned int value); 15extern void add_interrupt_randomness(int irq, int irq_flags); 16 17extern void get_random_bytes(void *buf, int nbytes); 18extern void get_random_bytes_arch(void *buf, int nbytes); 19void generate_random_uuid(unsigned char uuid_out[16]); 20 21#ifndef MODULE 22extern const struct file_operations random_fops, urandom_fops; 23#endif 24 25unsigned int get_random_int(void); 26unsigned long randomize_range(unsigned long start, unsigned long end, unsigned long len); 27 28u32 prandom_u32(void); 29void prandom_bytes(void *buf, int nbytes); 30void prandom_seed(u32 seed); 31 32u32 prandom_u32_state(struct rnd_state *); 33void prandom_bytes_state(struct rnd_state *state, void *buf, int nbytes); 34 35/* 36 * Handle minimum values for seeds 37 */ 38static inline u32 __seed(u32 x, u32 m) 39{ 40 return (x < m) ? x + m : x; 41} 42 43/** 44 * prandom_seed_state - set seed for prandom_u32_state(). 45 * @state: pointer to state structure to receive the seed. 46 * @seed: arbitrary 64-bit value to use as a seed. 47 */ 48static inline void prandom_seed_state(struct rnd_state *state, u64 seed) 49{ 50 u32 i = (seed >> 32) ^ (seed << 10) ^ seed; 51 52 state->s1 = __seed(i, 1); 53 state->s2 = __seed(i, 7); 54 state->s3 = __seed(i, 15); 55} 56 57#ifdef CONFIG_ARCH_RANDOM 58# include <asm/archrandom.h> 59#else 60static inline int arch_get_random_long(unsigned long *v) 61{ 62 return 0; 63} 64static inline int arch_get_random_int(unsigned int *v) 65{ 66 return 0; 67} 68#endif 69 70/* Pseudo random number generator from numerical recipes. */ 71static inline u32 next_pseudo_random32(u32 seed) 72{ 73 return seed * 1664525 + 1013904223; 74} 75 76#endif /* _LINUX_RANDOM_H */