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1#ifndef __LINUX_NODEMASK_H 2#define __LINUX_NODEMASK_H 3 4/* 5 * Nodemasks provide a bitmap suitable for representing the 6 * set of Node's in a system, one bit position per Node number. 7 * 8 * See detailed comments in the file linux/bitmap.h describing the 9 * data type on which these nodemasks are based. 10 * 11 * For details of nodemask_scnprintf() and nodemask_parse_user(), 12 * see bitmap_scnprintf() and bitmap_parse_user() in lib/bitmap.c. 13 * For details of nodelist_scnprintf() and nodelist_parse(), see 14 * bitmap_scnlistprintf() and bitmap_parselist(), also in bitmap.c. 15 * For details of node_remap(), see bitmap_bitremap in lib/bitmap.c. 16 * For details of nodes_remap(), see bitmap_remap in lib/bitmap.c. 17 * For details of nodes_onto(), see bitmap_onto in lib/bitmap.c. 18 * For details of nodes_fold(), see bitmap_fold in lib/bitmap.c. 19 * 20 * The available nodemask operations are: 21 * 22 * void node_set(node, mask) turn on bit 'node' in mask 23 * void node_clear(node, mask) turn off bit 'node' in mask 24 * void nodes_setall(mask) set all bits 25 * void nodes_clear(mask) clear all bits 26 * int node_isset(node, mask) true iff bit 'node' set in mask 27 * int node_test_and_set(node, mask) test and set bit 'node' in mask 28 * 29 * void nodes_and(dst, src1, src2) dst = src1 & src2 [intersection] 30 * void nodes_or(dst, src1, src2) dst = src1 | src2 [union] 31 * void nodes_xor(dst, src1, src2) dst = src1 ^ src2 32 * void nodes_andnot(dst, src1, src2) dst = src1 & ~src2 33 * void nodes_complement(dst, src) dst = ~src 34 * 35 * int nodes_equal(mask1, mask2) Does mask1 == mask2? 36 * int nodes_intersects(mask1, mask2) Do mask1 and mask2 intersect? 37 * int nodes_subset(mask1, mask2) Is mask1 a subset of mask2? 38 * int nodes_empty(mask) Is mask empty (no bits sets)? 39 * int nodes_full(mask) Is mask full (all bits sets)? 40 * int nodes_weight(mask) Hamming weight - number of set bits 41 * 42 * void nodes_shift_right(dst, src, n) Shift right 43 * void nodes_shift_left(dst, src, n) Shift left 44 * 45 * int first_node(mask) Number lowest set bit, or MAX_NUMNODES 46 * int next_node(node, mask) Next node past 'node', or MAX_NUMNODES 47 * int first_unset_node(mask) First node not set in mask, or 48 * MAX_NUMNODES. 49 * 50 * nodemask_t nodemask_of_node(node) Return nodemask with bit 'node' set 51 * NODE_MASK_ALL Initializer - all bits set 52 * NODE_MASK_NONE Initializer - no bits set 53 * unsigned long *nodes_addr(mask) Array of unsigned long's in mask 54 * 55 * int nodemask_scnprintf(buf, len, mask) Format nodemask for printing 56 * int nodemask_parse_user(ubuf, ulen, mask) Parse ascii string as nodemask 57 * int nodelist_scnprintf(buf, len, mask) Format nodemask as list for printing 58 * int nodelist_parse(buf, map) Parse ascii string as nodelist 59 * int node_remap(oldbit, old, new) newbit = map(old, new)(oldbit) 60 * void nodes_remap(dst, src, old, new) *dst = map(old, new)(src) 61 * void nodes_onto(dst, orig, relmap) *dst = orig relative to relmap 62 * void nodes_fold(dst, orig, sz) dst bits = orig bits mod sz 63 * 64 * for_each_node_mask(node, mask) for-loop node over mask 65 * 66 * int num_online_nodes() Number of online Nodes 67 * int num_possible_nodes() Number of all possible Nodes 68 * 69 * int node_online(node) Is some node online? 70 * int node_possible(node) Is some node possible? 71 * 72 * node_set_online(node) set bit 'node' in node_online_map 73 * node_set_offline(node) clear bit 'node' in node_online_map 74 * 75 * for_each_node(node) for-loop node over node_possible_map 76 * for_each_online_node(node) for-loop node over node_online_map 77 * 78 * Subtlety: 79 * 1) The 'type-checked' form of node_isset() causes gcc (3.3.2, anyway) 80 * to generate slightly worse code. So use a simple one-line #define 81 * for node_isset(), instead of wrapping an inline inside a macro, the 82 * way we do the other calls. 83 * 84 * NODEMASK_SCRATCH 85 * When doing above logical AND, OR, XOR, Remap operations the callers tend to 86 * need temporary nodemask_t's on the stack. But if NODES_SHIFT is large, 87 * nodemask_t's consume too much stack space. NODEMASK_SCRATCH is a helper 88 * for such situations. See below and CPUMASK_ALLOC also. 89 */ 90 91#include <linux/kernel.h> 92#include <linux/threads.h> 93#include <linux/bitmap.h> 94#include <linux/numa.h> 95 96typedef struct { DECLARE_BITMAP(bits, MAX_NUMNODES); } nodemask_t; 97extern nodemask_t _unused_nodemask_arg_; 98 99#define node_set(node, dst) __node_set((node), &(dst)) 100static inline void __node_set(int node, volatile nodemask_t *dstp) 101{ 102 set_bit(node, dstp->bits); 103} 104 105#define node_clear(node, dst) __node_clear((node), &(dst)) 106static inline void __node_clear(int node, volatile nodemask_t *dstp) 107{ 108 clear_bit(node, dstp->bits); 109} 110 111#define nodes_setall(dst) __nodes_setall(&(dst), MAX_NUMNODES) 112static inline void __nodes_setall(nodemask_t *dstp, int nbits) 113{ 114 bitmap_fill(dstp->bits, nbits); 115} 116 117#define nodes_clear(dst) __nodes_clear(&(dst), MAX_NUMNODES) 118static inline void __nodes_clear(nodemask_t *dstp, int nbits) 119{ 120 bitmap_zero(dstp->bits, nbits); 121} 122 123/* No static inline type checking - see Subtlety (1) above. */ 124#define node_isset(node, nodemask) test_bit((node), (nodemask).bits) 125 126#define node_test_and_set(node, nodemask) \ 127 __node_test_and_set((node), &(nodemask)) 128static inline int __node_test_and_set(int node, nodemask_t *addr) 129{ 130 return test_and_set_bit(node, addr->bits); 131} 132 133#define nodes_and(dst, src1, src2) \ 134 __nodes_and(&(dst), &(src1), &(src2), MAX_NUMNODES) 135static inline void __nodes_and(nodemask_t *dstp, const nodemask_t *src1p, 136 const nodemask_t *src2p, int nbits) 137{ 138 bitmap_and(dstp->bits, src1p->bits, src2p->bits, nbits); 139} 140 141#define nodes_or(dst, src1, src2) \ 142 __nodes_or(&(dst), &(src1), &(src2), MAX_NUMNODES) 143static inline void __nodes_or(nodemask_t *dstp, const nodemask_t *src1p, 144 const nodemask_t *src2p, int nbits) 145{ 146 bitmap_or(dstp->bits, src1p->bits, src2p->bits, nbits); 147} 148 149#define nodes_xor(dst, src1, src2) \ 150 __nodes_xor(&(dst), &(src1), &(src2), MAX_NUMNODES) 151static inline void __nodes_xor(nodemask_t *dstp, const nodemask_t *src1p, 152 const nodemask_t *src2p, int nbits) 153{ 154 bitmap_xor(dstp->bits, src1p->bits, src2p->bits, nbits); 155} 156 157#define nodes_andnot(dst, src1, src2) \ 158 __nodes_andnot(&(dst), &(src1), &(src2), MAX_NUMNODES) 159static inline void __nodes_andnot(nodemask_t *dstp, const nodemask_t *src1p, 160 const nodemask_t *src2p, int nbits) 161{ 162 bitmap_andnot(dstp->bits, src1p->bits, src2p->bits, nbits); 163} 164 165#define nodes_complement(dst, src) \ 166 __nodes_complement(&(dst), &(src), MAX_NUMNODES) 167static inline void __nodes_complement(nodemask_t *dstp, 168 const nodemask_t *srcp, int nbits) 169{ 170 bitmap_complement(dstp->bits, srcp->bits, nbits); 171} 172 173#define nodes_equal(src1, src2) \ 174 __nodes_equal(&(src1), &(src2), MAX_NUMNODES) 175static inline int __nodes_equal(const nodemask_t *src1p, 176 const nodemask_t *src2p, int nbits) 177{ 178 return bitmap_equal(src1p->bits, src2p->bits, nbits); 179} 180 181#define nodes_intersects(src1, src2) \ 182 __nodes_intersects(&(src1), &(src2), MAX_NUMNODES) 183static inline int __nodes_intersects(const nodemask_t *src1p, 184 const nodemask_t *src2p, int nbits) 185{ 186 return bitmap_intersects(src1p->bits, src2p->bits, nbits); 187} 188 189#define nodes_subset(src1, src2) \ 190 __nodes_subset(&(src1), &(src2), MAX_NUMNODES) 191static inline int __nodes_subset(const nodemask_t *src1p, 192 const nodemask_t *src2p, int nbits) 193{ 194 return bitmap_subset(src1p->bits, src2p->bits, nbits); 195} 196 197#define nodes_empty(src) __nodes_empty(&(src), MAX_NUMNODES) 198static inline int __nodes_empty(const nodemask_t *srcp, int nbits) 199{ 200 return bitmap_empty(srcp->bits, nbits); 201} 202 203#define nodes_full(nodemask) __nodes_full(&(nodemask), MAX_NUMNODES) 204static inline int __nodes_full(const nodemask_t *srcp, int nbits) 205{ 206 return bitmap_full(srcp->bits, nbits); 207} 208 209#define nodes_weight(nodemask) __nodes_weight(&(nodemask), MAX_NUMNODES) 210static inline int __nodes_weight(const nodemask_t *srcp, int nbits) 211{ 212 return bitmap_weight(srcp->bits, nbits); 213} 214 215#define nodes_shift_right(dst, src, n) \ 216 __nodes_shift_right(&(dst), &(src), (n), MAX_NUMNODES) 217static inline void __nodes_shift_right(nodemask_t *dstp, 218 const nodemask_t *srcp, int n, int nbits) 219{ 220 bitmap_shift_right(dstp->bits, srcp->bits, n, nbits); 221} 222 223#define nodes_shift_left(dst, src, n) \ 224 __nodes_shift_left(&(dst), &(src), (n), MAX_NUMNODES) 225static inline void __nodes_shift_left(nodemask_t *dstp, 226 const nodemask_t *srcp, int n, int nbits) 227{ 228 bitmap_shift_left(dstp->bits, srcp->bits, n, nbits); 229} 230 231/* FIXME: better would be to fix all architectures to never return 232 > MAX_NUMNODES, then the silly min_ts could be dropped. */ 233 234#define first_node(src) __first_node(&(src)) 235static inline int __first_node(const nodemask_t *srcp) 236{ 237 return min_t(int, MAX_NUMNODES, find_first_bit(srcp->bits, MAX_NUMNODES)); 238} 239 240#define next_node(n, src) __next_node((n), &(src)) 241static inline int __next_node(int n, const nodemask_t *srcp) 242{ 243 return min_t(int,MAX_NUMNODES,find_next_bit(srcp->bits, MAX_NUMNODES, n+1)); 244} 245 246static inline void init_nodemask_of_node(nodemask_t *mask, int node) 247{ 248 nodes_clear(*mask); 249 node_set(node, *mask); 250} 251 252#define nodemask_of_node(node) \ 253({ \ 254 typeof(_unused_nodemask_arg_) m; \ 255 if (sizeof(m) == sizeof(unsigned long)) { \ 256 m.bits[0] = 1UL << (node); \ 257 } else { \ 258 init_nodemask_of_node(&m, (node)); \ 259 } \ 260 m; \ 261}) 262 263#define first_unset_node(mask) __first_unset_node(&(mask)) 264static inline int __first_unset_node(const nodemask_t *maskp) 265{ 266 return min_t(int,MAX_NUMNODES, 267 find_first_zero_bit(maskp->bits, MAX_NUMNODES)); 268} 269 270#define NODE_MASK_LAST_WORD BITMAP_LAST_WORD_MASK(MAX_NUMNODES) 271 272#if MAX_NUMNODES <= BITS_PER_LONG 273 274#define NODE_MASK_ALL \ 275((nodemask_t) { { \ 276 [BITS_TO_LONGS(MAX_NUMNODES)-1] = NODE_MASK_LAST_WORD \ 277} }) 278 279#else 280 281#define NODE_MASK_ALL \ 282((nodemask_t) { { \ 283 [0 ... BITS_TO_LONGS(MAX_NUMNODES)-2] = ~0UL, \ 284 [BITS_TO_LONGS(MAX_NUMNODES)-1] = NODE_MASK_LAST_WORD \ 285} }) 286 287#endif 288 289#define NODE_MASK_NONE \ 290((nodemask_t) { { \ 291 [0 ... BITS_TO_LONGS(MAX_NUMNODES)-1] = 0UL \ 292} }) 293 294#define nodes_addr(src) ((src).bits) 295 296#define nodemask_scnprintf(buf, len, src) \ 297 __nodemask_scnprintf((buf), (len), &(src), MAX_NUMNODES) 298static inline int __nodemask_scnprintf(char *buf, int len, 299 const nodemask_t *srcp, int nbits) 300{ 301 return bitmap_scnprintf(buf, len, srcp->bits, nbits); 302} 303 304#define nodemask_parse_user(ubuf, ulen, dst) \ 305 __nodemask_parse_user((ubuf), (ulen), &(dst), MAX_NUMNODES) 306static inline int __nodemask_parse_user(const char __user *buf, int len, 307 nodemask_t *dstp, int nbits) 308{ 309 return bitmap_parse_user(buf, len, dstp->bits, nbits); 310} 311 312#define nodelist_scnprintf(buf, len, src) \ 313 __nodelist_scnprintf((buf), (len), &(src), MAX_NUMNODES) 314static inline int __nodelist_scnprintf(char *buf, int len, 315 const nodemask_t *srcp, int nbits) 316{ 317 return bitmap_scnlistprintf(buf, len, srcp->bits, nbits); 318} 319 320#define nodelist_parse(buf, dst) __nodelist_parse((buf), &(dst), MAX_NUMNODES) 321static inline int __nodelist_parse(const char *buf, nodemask_t *dstp, int nbits) 322{ 323 return bitmap_parselist(buf, dstp->bits, nbits); 324} 325 326#define node_remap(oldbit, old, new) \ 327 __node_remap((oldbit), &(old), &(new), MAX_NUMNODES) 328static inline int __node_remap(int oldbit, 329 const nodemask_t *oldp, const nodemask_t *newp, int nbits) 330{ 331 return bitmap_bitremap(oldbit, oldp->bits, newp->bits, nbits); 332} 333 334#define nodes_remap(dst, src, old, new) \ 335 __nodes_remap(&(dst), &(src), &(old), &(new), MAX_NUMNODES) 336static inline void __nodes_remap(nodemask_t *dstp, const nodemask_t *srcp, 337 const nodemask_t *oldp, const nodemask_t *newp, int nbits) 338{ 339 bitmap_remap(dstp->bits, srcp->bits, oldp->bits, newp->bits, nbits); 340} 341 342#define nodes_onto(dst, orig, relmap) \ 343 __nodes_onto(&(dst), &(orig), &(relmap), MAX_NUMNODES) 344static inline void __nodes_onto(nodemask_t *dstp, const nodemask_t *origp, 345 const nodemask_t *relmapp, int nbits) 346{ 347 bitmap_onto(dstp->bits, origp->bits, relmapp->bits, nbits); 348} 349 350#define nodes_fold(dst, orig, sz) \ 351 __nodes_fold(&(dst), &(orig), sz, MAX_NUMNODES) 352static inline void __nodes_fold(nodemask_t *dstp, const nodemask_t *origp, 353 int sz, int nbits) 354{ 355 bitmap_fold(dstp->bits, origp->bits, sz, nbits); 356} 357 358#if MAX_NUMNODES > 1 359#define for_each_node_mask(node, mask) \ 360 for ((node) = first_node(mask); \ 361 (node) < MAX_NUMNODES; \ 362 (node) = next_node((node), (mask))) 363#else /* MAX_NUMNODES == 1 */ 364#define for_each_node_mask(node, mask) \ 365 if (!nodes_empty(mask)) \ 366 for ((node) = 0; (node) < 1; (node)++) 367#endif /* MAX_NUMNODES */ 368 369/* 370 * Bitmasks that are kept for all the nodes. 371 */ 372enum node_states { 373 N_POSSIBLE, /* The node could become online at some point */ 374 N_ONLINE, /* The node is online */ 375 N_NORMAL_MEMORY, /* The node has regular memory */ 376#ifdef CONFIG_HIGHMEM 377 N_HIGH_MEMORY, /* The node has regular or high memory */ 378#else 379 N_HIGH_MEMORY = N_NORMAL_MEMORY, 380#endif 381 N_CPU, /* The node has one or more cpus */ 382 NR_NODE_STATES 383}; 384 385/* 386 * The following particular system nodemasks and operations 387 * on them manage all possible and online nodes. 388 */ 389 390extern nodemask_t node_states[NR_NODE_STATES]; 391 392#if MAX_NUMNODES > 1 393static inline int node_state(int node, enum node_states state) 394{ 395 return node_isset(node, node_states[state]); 396} 397 398static inline void node_set_state(int node, enum node_states state) 399{ 400 __node_set(node, &node_states[state]); 401} 402 403static inline void node_clear_state(int node, enum node_states state) 404{ 405 __node_clear(node, &node_states[state]); 406} 407 408static inline int num_node_state(enum node_states state) 409{ 410 return nodes_weight(node_states[state]); 411} 412 413#define for_each_node_state(__node, __state) \ 414 for_each_node_mask((__node), node_states[__state]) 415 416#define first_online_node first_node(node_states[N_ONLINE]) 417#define next_online_node(nid) next_node((nid), node_states[N_ONLINE]) 418 419extern int nr_node_ids; 420extern int nr_online_nodes; 421 422static inline void node_set_online(int nid) 423{ 424 node_set_state(nid, N_ONLINE); 425 nr_online_nodes = num_node_state(N_ONLINE); 426} 427 428static inline void node_set_offline(int nid) 429{ 430 node_clear_state(nid, N_ONLINE); 431 nr_online_nodes = num_node_state(N_ONLINE); 432} 433#else 434 435static inline int node_state(int node, enum node_states state) 436{ 437 return node == 0; 438} 439 440static inline void node_set_state(int node, enum node_states state) 441{ 442} 443 444static inline void node_clear_state(int node, enum node_states state) 445{ 446} 447 448static inline int num_node_state(enum node_states state) 449{ 450 return 1; 451} 452 453#define for_each_node_state(node, __state) \ 454 for ( (node) = 0; (node) == 0; (node) = 1) 455 456#define first_online_node 0 457#define next_online_node(nid) (MAX_NUMNODES) 458#define nr_node_ids 1 459#define nr_online_nodes 1 460 461#define node_set_online(node) node_set_state((node), N_ONLINE) 462#define node_set_offline(node) node_clear_state((node), N_ONLINE) 463#endif 464 465#define node_online_map node_states[N_ONLINE] 466#define node_possible_map node_states[N_POSSIBLE] 467 468#define num_online_nodes() num_node_state(N_ONLINE) 469#define num_possible_nodes() num_node_state(N_POSSIBLE) 470#define node_online(node) node_state((node), N_ONLINE) 471#define node_possible(node) node_state((node), N_POSSIBLE) 472 473#define for_each_node(node) for_each_node_state(node, N_POSSIBLE) 474#define for_each_online_node(node) for_each_node_state(node, N_ONLINE) 475 476/* 477 * For nodemask scrach area. 478 * NODEMASK_ALLOC(type, name) allocates an object with a specified type and 479 * name. 480 */ 481#if NODES_SHIFT > 8 /* nodemask_t > 256 bytes */ 482#define NODEMASK_ALLOC(type, name, gfp_flags) \ 483 type *name = kmalloc(sizeof(*name), gfp_flags) 484#define NODEMASK_FREE(m) kfree(m) 485#else 486#define NODEMASK_ALLOC(type, name, gfp_flags) type _##name, *name = &_##name 487#define NODEMASK_FREE(m) do {} while (0) 488#endif 489 490/* A example struture for using NODEMASK_ALLOC, used in mempolicy. */ 491struct nodemask_scratch { 492 nodemask_t mask1; 493 nodemask_t mask2; 494}; 495 496#define NODEMASK_SCRATCH(x) \ 497 NODEMASK_ALLOC(struct nodemask_scratch, x, \ 498 GFP_KERNEL | __GFP_NORETRY) 499#define NODEMASK_SCRATCH_FREE(x) NODEMASK_FREE(x) 500 501 502#endif /* __LINUX_NODEMASK_H */