at v2.6.37 48 kB view raw
1#ifndef _INPUT_H 2#define _INPUT_H 3 4/* 5 * Copyright (c) 1999-2002 Vojtech Pavlik 6 * 7 * This program is free software; you can redistribute it and/or modify it 8 * under the terms of the GNU General Public License version 2 as published by 9 * the Free Software Foundation. 10 */ 11 12#ifdef __KERNEL__ 13#include <linux/time.h> 14#include <linux/list.h> 15#else 16#include <sys/time.h> 17#include <sys/ioctl.h> 18#include <sys/types.h> 19#include <linux/types.h> 20#endif 21 22/* 23 * The event structure itself 24 */ 25 26struct input_event { 27 struct timeval time; 28 __u16 type; 29 __u16 code; 30 __s32 value; 31}; 32 33/* 34 * Protocol version. 35 */ 36 37#define EV_VERSION 0x010001 38 39/* 40 * IOCTLs (0x00 - 0x7f) 41 */ 42 43struct input_id { 44 __u16 bustype; 45 __u16 vendor; 46 __u16 product; 47 __u16 version; 48}; 49 50/** 51 * struct input_absinfo - used by EVIOCGABS/EVIOCSABS ioctls 52 * @value: latest reported value for the axis. 53 * @minimum: specifies minimum value for the axis. 54 * @maximum: specifies maximum value for the axis. 55 * @fuzz: specifies fuzz value that is used to filter noise from 56 * the event stream. 57 * @flat: values that are within this value will be discarded by 58 * joydev interface and reported as 0 instead. 59 * @resolution: specifies resolution for the values reported for 60 * the axis. 61 * 62 * Note that input core does not clamp reported values to the 63 * [minimum, maximum] limits, such task is left to userspace. 64 * 65 * Resolution for main axes (ABS_X, ABS_Y, ABS_Z) is reported in 66 * units per millimeter (units/mm), resolution for rotational axes 67 * (ABS_RX, ABS_RY, ABS_RZ) is reported in units per radian. 68 */ 69struct input_absinfo { 70 __s32 value; 71 __s32 minimum; 72 __s32 maximum; 73 __s32 fuzz; 74 __s32 flat; 75 __s32 resolution; 76}; 77 78/** 79 * struct input_keymap_entry - used by EVIOCGKEYCODE/EVIOCSKEYCODE ioctls 80 * @scancode: scancode represented in machine-endian form. 81 * @len: length of the scancode that resides in @scancode buffer. 82 * @index: index in the keymap, may be used instead of scancode 83 * @flags: allows to specify how kernel should handle the request. For 84 * example, setting INPUT_KEYMAP_BY_INDEX flag indicates that kernel 85 * should perform lookup in keymap by @index instead of @scancode 86 * @keycode: key code assigned to this scancode 87 * 88 * The structure is used to retrieve and modify keymap data. Users have 89 * option of performing lookup either by @scancode itself or by @index 90 * in keymap entry. EVIOCGKEYCODE will also return scancode or index 91 * (depending on which element was used to perform lookup). 92 */ 93struct input_keymap_entry { 94#define INPUT_KEYMAP_BY_INDEX (1 << 0) 95 __u8 flags; 96 __u8 len; 97 __u16 index; 98 __u32 keycode; 99 __u8 scancode[32]; 100}; 101 102#define EVIOCGVERSION _IOR('E', 0x01, int) /* get driver version */ 103#define EVIOCGID _IOR('E', 0x02, struct input_id) /* get device ID */ 104#define EVIOCGREP _IOR('E', 0x03, unsigned int[2]) /* get repeat settings */ 105#define EVIOCSREP _IOW('E', 0x03, unsigned int[2]) /* set repeat settings */ 106 107#define EVIOCGKEYCODE _IOR('E', 0x04, unsigned int[2]) /* get keycode */ 108#define EVIOCGKEYCODE_V2 _IOR('E', 0x04, struct input_keymap_entry) 109#define EVIOCSKEYCODE _IOW('E', 0x04, unsigned int[2]) /* set keycode */ 110#define EVIOCSKEYCODE_V2 _IOW('E', 0x04, struct input_keymap_entry) 111 112#define EVIOCGNAME(len) _IOC(_IOC_READ, 'E', 0x06, len) /* get device name */ 113#define EVIOCGPHYS(len) _IOC(_IOC_READ, 'E', 0x07, len) /* get physical location */ 114#define EVIOCGUNIQ(len) _IOC(_IOC_READ, 'E', 0x08, len) /* get unique identifier */ 115 116#define EVIOCGKEY(len) _IOC(_IOC_READ, 'E', 0x18, len) /* get global key state */ 117#define EVIOCGLED(len) _IOC(_IOC_READ, 'E', 0x19, len) /* get all LEDs */ 118#define EVIOCGSND(len) _IOC(_IOC_READ, 'E', 0x1a, len) /* get all sounds status */ 119#define EVIOCGSW(len) _IOC(_IOC_READ, 'E', 0x1b, len) /* get all switch states */ 120 121#define EVIOCGBIT(ev,len) _IOC(_IOC_READ, 'E', 0x20 + ev, len) /* get event bits */ 122#define EVIOCGABS(abs) _IOR('E', 0x40 + abs, struct input_absinfo) /* get abs value/limits */ 123#define EVIOCSABS(abs) _IOW('E', 0xc0 + abs, struct input_absinfo) /* set abs value/limits */ 124 125#define EVIOCSFF _IOC(_IOC_WRITE, 'E', 0x80, sizeof(struct ff_effect)) /* send a force effect to a force feedback device */ 126#define EVIOCRMFF _IOW('E', 0x81, int) /* Erase a force effect */ 127#define EVIOCGEFFECTS _IOR('E', 0x84, int) /* Report number of effects playable at the same time */ 128 129#define EVIOCGRAB _IOW('E', 0x90, int) /* Grab/Release device */ 130 131/* 132 * Event types 133 */ 134 135#define EV_SYN 0x00 136#define EV_KEY 0x01 137#define EV_REL 0x02 138#define EV_ABS 0x03 139#define EV_MSC 0x04 140#define EV_SW 0x05 141#define EV_LED 0x11 142#define EV_SND 0x12 143#define EV_REP 0x14 144#define EV_FF 0x15 145#define EV_PWR 0x16 146#define EV_FF_STATUS 0x17 147#define EV_MAX 0x1f 148#define EV_CNT (EV_MAX+1) 149 150/* 151 * Synchronization events. 152 */ 153 154#define SYN_REPORT 0 155#define SYN_CONFIG 1 156#define SYN_MT_REPORT 2 157 158/* 159 * Keys and buttons 160 * 161 * Most of the keys/buttons are modeled after USB HUT 1.12 162 * (see http://www.usb.org/developers/hidpage). 163 * Abbreviations in the comments: 164 * AC - Application Control 165 * AL - Application Launch Button 166 * SC - System Control 167 */ 168 169#define KEY_RESERVED 0 170#define KEY_ESC 1 171#define KEY_1 2 172#define KEY_2 3 173#define KEY_3 4 174#define KEY_4 5 175#define KEY_5 6 176#define KEY_6 7 177#define KEY_7 8 178#define KEY_8 9 179#define KEY_9 10 180#define KEY_0 11 181#define KEY_MINUS 12 182#define KEY_EQUAL 13 183#define KEY_BACKSPACE 14 184#define KEY_TAB 15 185#define KEY_Q 16 186#define KEY_W 17 187#define KEY_E 18 188#define KEY_R 19 189#define KEY_T 20 190#define KEY_Y 21 191#define KEY_U 22 192#define KEY_I 23 193#define KEY_O 24 194#define KEY_P 25 195#define KEY_LEFTBRACE 26 196#define KEY_RIGHTBRACE 27 197#define KEY_ENTER 28 198#define KEY_LEFTCTRL 29 199#define KEY_A 30 200#define KEY_S 31 201#define KEY_D 32 202#define KEY_F 33 203#define KEY_G 34 204#define KEY_H 35 205#define KEY_J 36 206#define KEY_K 37 207#define KEY_L 38 208#define KEY_SEMICOLON 39 209#define KEY_APOSTROPHE 40 210#define KEY_GRAVE 41 211#define KEY_LEFTSHIFT 42 212#define KEY_BACKSLASH 43 213#define KEY_Z 44 214#define KEY_X 45 215#define KEY_C 46 216#define KEY_V 47 217#define KEY_B 48 218#define KEY_N 49 219#define KEY_M 50 220#define KEY_COMMA 51 221#define KEY_DOT 52 222#define KEY_SLASH 53 223#define KEY_RIGHTSHIFT 54 224#define KEY_KPASTERISK 55 225#define KEY_LEFTALT 56 226#define KEY_SPACE 57 227#define KEY_CAPSLOCK 58 228#define KEY_F1 59 229#define KEY_F2 60 230#define KEY_F3 61 231#define KEY_F4 62 232#define KEY_F5 63 233#define KEY_F6 64 234#define KEY_F7 65 235#define KEY_F8 66 236#define KEY_F9 67 237#define KEY_F10 68 238#define KEY_NUMLOCK 69 239#define KEY_SCROLLLOCK 70 240#define KEY_KP7 71 241#define KEY_KP8 72 242#define KEY_KP9 73 243#define KEY_KPMINUS 74 244#define KEY_KP4 75 245#define KEY_KP5 76 246#define KEY_KP6 77 247#define KEY_KPPLUS 78 248#define KEY_KP1 79 249#define KEY_KP2 80 250#define KEY_KP3 81 251#define KEY_KP0 82 252#define KEY_KPDOT 83 253 254#define KEY_ZENKAKUHANKAKU 85 255#define KEY_102ND 86 256#define KEY_F11 87 257#define KEY_F12 88 258#define KEY_RO 89 259#define KEY_KATAKANA 90 260#define KEY_HIRAGANA 91 261#define KEY_HENKAN 92 262#define KEY_KATAKANAHIRAGANA 93 263#define KEY_MUHENKAN 94 264#define KEY_KPJPCOMMA 95 265#define KEY_KPENTER 96 266#define KEY_RIGHTCTRL 97 267#define KEY_KPSLASH 98 268#define KEY_SYSRQ 99 269#define KEY_RIGHTALT 100 270#define KEY_LINEFEED 101 271#define KEY_HOME 102 272#define KEY_UP 103 273#define KEY_PAGEUP 104 274#define KEY_LEFT 105 275#define KEY_RIGHT 106 276#define KEY_END 107 277#define KEY_DOWN 108 278#define KEY_PAGEDOWN 109 279#define KEY_INSERT 110 280#define KEY_DELETE 111 281#define KEY_MACRO 112 282#define KEY_MUTE 113 283#define KEY_VOLUMEDOWN 114 284#define KEY_VOLUMEUP 115 285#define KEY_POWER 116 /* SC System Power Down */ 286#define KEY_KPEQUAL 117 287#define KEY_KPPLUSMINUS 118 288#define KEY_PAUSE 119 289#define KEY_SCALE 120 /* AL Compiz Scale (Expose) */ 290 291#define KEY_KPCOMMA 121 292#define KEY_HANGEUL 122 293#define KEY_HANGUEL KEY_HANGEUL 294#define KEY_HANJA 123 295#define KEY_YEN 124 296#define KEY_LEFTMETA 125 297#define KEY_RIGHTMETA 126 298#define KEY_COMPOSE 127 299 300#define KEY_STOP 128 /* AC Stop */ 301#define KEY_AGAIN 129 302#define KEY_PROPS 130 /* AC Properties */ 303#define KEY_UNDO 131 /* AC Undo */ 304#define KEY_FRONT 132 305#define KEY_COPY 133 /* AC Copy */ 306#define KEY_OPEN 134 /* AC Open */ 307#define KEY_PASTE 135 /* AC Paste */ 308#define KEY_FIND 136 /* AC Search */ 309#define KEY_CUT 137 /* AC Cut */ 310#define KEY_HELP 138 /* AL Integrated Help Center */ 311#define KEY_MENU 139 /* Menu (show menu) */ 312#define KEY_CALC 140 /* AL Calculator */ 313#define KEY_SETUP 141 314#define KEY_SLEEP 142 /* SC System Sleep */ 315#define KEY_WAKEUP 143 /* System Wake Up */ 316#define KEY_FILE 144 /* AL Local Machine Browser */ 317#define KEY_SENDFILE 145 318#define KEY_DELETEFILE 146 319#define KEY_XFER 147 320#define KEY_PROG1 148 321#define KEY_PROG2 149 322#define KEY_WWW 150 /* AL Internet Browser */ 323#define KEY_MSDOS 151 324#define KEY_COFFEE 152 /* AL Terminal Lock/Screensaver */ 325#define KEY_SCREENLOCK KEY_COFFEE 326#define KEY_DIRECTION 153 327#define KEY_CYCLEWINDOWS 154 328#define KEY_MAIL 155 329#define KEY_BOOKMARKS 156 /* AC Bookmarks */ 330#define KEY_COMPUTER 157 331#define KEY_BACK 158 /* AC Back */ 332#define KEY_FORWARD 159 /* AC Forward */ 333#define KEY_CLOSECD 160 334#define KEY_EJECTCD 161 335#define KEY_EJECTCLOSECD 162 336#define KEY_NEXTSONG 163 337#define KEY_PLAYPAUSE 164 338#define KEY_PREVIOUSSONG 165 339#define KEY_STOPCD 166 340#define KEY_RECORD 167 341#define KEY_REWIND 168 342#define KEY_PHONE 169 /* Media Select Telephone */ 343#define KEY_ISO 170 344#define KEY_CONFIG 171 /* AL Consumer Control Configuration */ 345#define KEY_HOMEPAGE 172 /* AC Home */ 346#define KEY_REFRESH 173 /* AC Refresh */ 347#define KEY_EXIT 174 /* AC Exit */ 348#define KEY_MOVE 175 349#define KEY_EDIT 176 350#define KEY_SCROLLUP 177 351#define KEY_SCROLLDOWN 178 352#define KEY_KPLEFTPAREN 179 353#define KEY_KPRIGHTPAREN 180 354#define KEY_NEW 181 /* AC New */ 355#define KEY_REDO 182 /* AC Redo/Repeat */ 356 357#define KEY_F13 183 358#define KEY_F14 184 359#define KEY_F15 185 360#define KEY_F16 186 361#define KEY_F17 187 362#define KEY_F18 188 363#define KEY_F19 189 364#define KEY_F20 190 365#define KEY_F21 191 366#define KEY_F22 192 367#define KEY_F23 193 368#define KEY_F24 194 369 370#define KEY_PLAYCD 200 371#define KEY_PAUSECD 201 372#define KEY_PROG3 202 373#define KEY_PROG4 203 374#define KEY_DASHBOARD 204 /* AL Dashboard */ 375#define KEY_SUSPEND 205 376#define KEY_CLOSE 206 /* AC Close */ 377#define KEY_PLAY 207 378#define KEY_FASTFORWARD 208 379#define KEY_BASSBOOST 209 380#define KEY_PRINT 210 /* AC Print */ 381#define KEY_HP 211 382#define KEY_CAMERA 212 383#define KEY_SOUND 213 384#define KEY_QUESTION 214 385#define KEY_EMAIL 215 386#define KEY_CHAT 216 387#define KEY_SEARCH 217 388#define KEY_CONNECT 218 389#define KEY_FINANCE 219 /* AL Checkbook/Finance */ 390#define KEY_SPORT 220 391#define KEY_SHOP 221 392#define KEY_ALTERASE 222 393#define KEY_CANCEL 223 /* AC Cancel */ 394#define KEY_BRIGHTNESSDOWN 224 395#define KEY_BRIGHTNESSUP 225 396#define KEY_MEDIA 226 397 398#define KEY_SWITCHVIDEOMODE 227 /* Cycle between available video 399 outputs (Monitor/LCD/TV-out/etc) */ 400#define KEY_KBDILLUMTOGGLE 228 401#define KEY_KBDILLUMDOWN 229 402#define KEY_KBDILLUMUP 230 403 404#define KEY_SEND 231 /* AC Send */ 405#define KEY_REPLY 232 /* AC Reply */ 406#define KEY_FORWARDMAIL 233 /* AC Forward Msg */ 407#define KEY_SAVE 234 /* AC Save */ 408#define KEY_DOCUMENTS 235 409 410#define KEY_BATTERY 236 411 412#define KEY_BLUETOOTH 237 413#define KEY_WLAN 238 414#define KEY_UWB 239 415 416#define KEY_UNKNOWN 240 417 418#define KEY_VIDEO_NEXT 241 /* drive next video source */ 419#define KEY_VIDEO_PREV 242 /* drive previous video source */ 420#define KEY_BRIGHTNESS_CYCLE 243 /* brightness up, after max is min */ 421#define KEY_BRIGHTNESS_ZERO 244 /* brightness off, use ambient */ 422#define KEY_DISPLAY_OFF 245 /* display device to off state */ 423 424#define KEY_WIMAX 246 425#define KEY_RFKILL 247 /* Key that controls all radios */ 426 427/* Code 255 is reserved for special needs of AT keyboard driver */ 428 429#define BTN_MISC 0x100 430#define BTN_0 0x100 431#define BTN_1 0x101 432#define BTN_2 0x102 433#define BTN_3 0x103 434#define BTN_4 0x104 435#define BTN_5 0x105 436#define BTN_6 0x106 437#define BTN_7 0x107 438#define BTN_8 0x108 439#define BTN_9 0x109 440 441#define BTN_MOUSE 0x110 442#define BTN_LEFT 0x110 443#define BTN_RIGHT 0x111 444#define BTN_MIDDLE 0x112 445#define BTN_SIDE 0x113 446#define BTN_EXTRA 0x114 447#define BTN_FORWARD 0x115 448#define BTN_BACK 0x116 449#define BTN_TASK 0x117 450 451#define BTN_JOYSTICK 0x120 452#define BTN_TRIGGER 0x120 453#define BTN_THUMB 0x121 454#define BTN_THUMB2 0x122 455#define BTN_TOP 0x123 456#define BTN_TOP2 0x124 457#define BTN_PINKIE 0x125 458#define BTN_BASE 0x126 459#define BTN_BASE2 0x127 460#define BTN_BASE3 0x128 461#define BTN_BASE4 0x129 462#define BTN_BASE5 0x12a 463#define BTN_BASE6 0x12b 464#define BTN_DEAD 0x12f 465 466#define BTN_GAMEPAD 0x130 467#define BTN_A 0x130 468#define BTN_B 0x131 469#define BTN_C 0x132 470#define BTN_X 0x133 471#define BTN_Y 0x134 472#define BTN_Z 0x135 473#define BTN_TL 0x136 474#define BTN_TR 0x137 475#define BTN_TL2 0x138 476#define BTN_TR2 0x139 477#define BTN_SELECT 0x13a 478#define BTN_START 0x13b 479#define BTN_MODE 0x13c 480#define BTN_THUMBL 0x13d 481#define BTN_THUMBR 0x13e 482 483#define BTN_DIGI 0x140 484#define BTN_TOOL_PEN 0x140 485#define BTN_TOOL_RUBBER 0x141 486#define BTN_TOOL_BRUSH 0x142 487#define BTN_TOOL_PENCIL 0x143 488#define BTN_TOOL_AIRBRUSH 0x144 489#define BTN_TOOL_FINGER 0x145 490#define BTN_TOOL_MOUSE 0x146 491#define BTN_TOOL_LENS 0x147 492#define BTN_TOUCH 0x14a 493#define BTN_STYLUS 0x14b 494#define BTN_STYLUS2 0x14c 495#define BTN_TOOL_DOUBLETAP 0x14d 496#define BTN_TOOL_TRIPLETAP 0x14e 497#define BTN_TOOL_QUADTAP 0x14f /* Four fingers on trackpad */ 498 499#define BTN_WHEEL 0x150 500#define BTN_GEAR_DOWN 0x150 501#define BTN_GEAR_UP 0x151 502 503#define KEY_OK 0x160 504#define KEY_SELECT 0x161 505#define KEY_GOTO 0x162 506#define KEY_CLEAR 0x163 507#define KEY_POWER2 0x164 508#define KEY_OPTION 0x165 509#define KEY_INFO 0x166 /* AL OEM Features/Tips/Tutorial */ 510#define KEY_TIME 0x167 511#define KEY_VENDOR 0x168 512#define KEY_ARCHIVE 0x169 513#define KEY_PROGRAM 0x16a /* Media Select Program Guide */ 514#define KEY_CHANNEL 0x16b 515#define KEY_FAVORITES 0x16c 516#define KEY_EPG 0x16d 517#define KEY_PVR 0x16e /* Media Select Home */ 518#define KEY_MHP 0x16f 519#define KEY_LANGUAGE 0x170 520#define KEY_TITLE 0x171 521#define KEY_SUBTITLE 0x172 522#define KEY_ANGLE 0x173 523#define KEY_ZOOM 0x174 524#define KEY_MODE 0x175 525#define KEY_KEYBOARD 0x176 526#define KEY_SCREEN 0x177 527#define KEY_PC 0x178 /* Media Select Computer */ 528#define KEY_TV 0x179 /* Media Select TV */ 529#define KEY_TV2 0x17a /* Media Select Cable */ 530#define KEY_VCR 0x17b /* Media Select VCR */ 531#define KEY_VCR2 0x17c /* VCR Plus */ 532#define KEY_SAT 0x17d /* Media Select Satellite */ 533#define KEY_SAT2 0x17e 534#define KEY_CD 0x17f /* Media Select CD */ 535#define KEY_TAPE 0x180 /* Media Select Tape */ 536#define KEY_RADIO 0x181 537#define KEY_TUNER 0x182 /* Media Select Tuner */ 538#define KEY_PLAYER 0x183 539#define KEY_TEXT 0x184 540#define KEY_DVD 0x185 /* Media Select DVD */ 541#define KEY_AUX 0x186 542#define KEY_MP3 0x187 543#define KEY_AUDIO 0x188 544#define KEY_VIDEO 0x189 545#define KEY_DIRECTORY 0x18a 546#define KEY_LIST 0x18b 547#define KEY_MEMO 0x18c /* Media Select Messages */ 548#define KEY_CALENDAR 0x18d 549#define KEY_RED 0x18e 550#define KEY_GREEN 0x18f 551#define KEY_YELLOW 0x190 552#define KEY_BLUE 0x191 553#define KEY_CHANNELUP 0x192 /* Channel Increment */ 554#define KEY_CHANNELDOWN 0x193 /* Channel Decrement */ 555#define KEY_FIRST 0x194 556#define KEY_LAST 0x195 /* Recall Last */ 557#define KEY_AB 0x196 558#define KEY_NEXT 0x197 559#define KEY_RESTART 0x198 560#define KEY_SLOW 0x199 561#define KEY_SHUFFLE 0x19a 562#define KEY_BREAK 0x19b 563#define KEY_PREVIOUS 0x19c 564#define KEY_DIGITS 0x19d 565#define KEY_TEEN 0x19e 566#define KEY_TWEN 0x19f 567#define KEY_VIDEOPHONE 0x1a0 /* Media Select Video Phone */ 568#define KEY_GAMES 0x1a1 /* Media Select Games */ 569#define KEY_ZOOMIN 0x1a2 /* AC Zoom In */ 570#define KEY_ZOOMOUT 0x1a3 /* AC Zoom Out */ 571#define KEY_ZOOMRESET 0x1a4 /* AC Zoom */ 572#define KEY_WORDPROCESSOR 0x1a5 /* AL Word Processor */ 573#define KEY_EDITOR 0x1a6 /* AL Text Editor */ 574#define KEY_SPREADSHEET 0x1a7 /* AL Spreadsheet */ 575#define KEY_GRAPHICSEDITOR 0x1a8 /* AL Graphics Editor */ 576#define KEY_PRESENTATION 0x1a9 /* AL Presentation App */ 577#define KEY_DATABASE 0x1aa /* AL Database App */ 578#define KEY_NEWS 0x1ab /* AL Newsreader */ 579#define KEY_VOICEMAIL 0x1ac /* AL Voicemail */ 580#define KEY_ADDRESSBOOK 0x1ad /* AL Contacts/Address Book */ 581#define KEY_MESSENGER 0x1ae /* AL Instant Messaging */ 582#define KEY_DISPLAYTOGGLE 0x1af /* Turn display (LCD) on and off */ 583#define KEY_SPELLCHECK 0x1b0 /* AL Spell Check */ 584#define KEY_LOGOFF 0x1b1 /* AL Logoff */ 585 586#define KEY_DOLLAR 0x1b2 587#define KEY_EURO 0x1b3 588 589#define KEY_FRAMEBACK 0x1b4 /* Consumer - transport controls */ 590#define KEY_FRAMEFORWARD 0x1b5 591#define KEY_CONTEXT_MENU 0x1b6 /* GenDesc - system context menu */ 592#define KEY_MEDIA_REPEAT 0x1b7 /* Consumer - transport control */ 593 594#define KEY_DEL_EOL 0x1c0 595#define KEY_DEL_EOS 0x1c1 596#define KEY_INS_LINE 0x1c2 597#define KEY_DEL_LINE 0x1c3 598 599#define KEY_FN 0x1d0 600#define KEY_FN_ESC 0x1d1 601#define KEY_FN_F1 0x1d2 602#define KEY_FN_F2 0x1d3 603#define KEY_FN_F3 0x1d4 604#define KEY_FN_F4 0x1d5 605#define KEY_FN_F5 0x1d6 606#define KEY_FN_F6 0x1d7 607#define KEY_FN_F7 0x1d8 608#define KEY_FN_F8 0x1d9 609#define KEY_FN_F9 0x1da 610#define KEY_FN_F10 0x1db 611#define KEY_FN_F11 0x1dc 612#define KEY_FN_F12 0x1dd 613#define KEY_FN_1 0x1de 614#define KEY_FN_2 0x1df 615#define KEY_FN_D 0x1e0 616#define KEY_FN_E 0x1e1 617#define KEY_FN_F 0x1e2 618#define KEY_FN_S 0x1e3 619#define KEY_FN_B 0x1e4 620 621#define KEY_BRL_DOT1 0x1f1 622#define KEY_BRL_DOT2 0x1f2 623#define KEY_BRL_DOT3 0x1f3 624#define KEY_BRL_DOT4 0x1f4 625#define KEY_BRL_DOT5 0x1f5 626#define KEY_BRL_DOT6 0x1f6 627#define KEY_BRL_DOT7 0x1f7 628#define KEY_BRL_DOT8 0x1f8 629#define KEY_BRL_DOT9 0x1f9 630#define KEY_BRL_DOT10 0x1fa 631 632#define KEY_NUMERIC_0 0x200 /* used by phones, remote controls, */ 633#define KEY_NUMERIC_1 0x201 /* and other keypads */ 634#define KEY_NUMERIC_2 0x202 635#define KEY_NUMERIC_3 0x203 636#define KEY_NUMERIC_4 0x204 637#define KEY_NUMERIC_5 0x205 638#define KEY_NUMERIC_6 0x206 639#define KEY_NUMERIC_7 0x207 640#define KEY_NUMERIC_8 0x208 641#define KEY_NUMERIC_9 0x209 642#define KEY_NUMERIC_STAR 0x20a 643#define KEY_NUMERIC_POUND 0x20b 644 645#define KEY_CAMERA_FOCUS 0x210 646#define KEY_WPS_BUTTON 0x211 /* WiFi Protected Setup key */ 647 648#define KEY_TOUCHPAD_TOGGLE 0x212 /* Request switch touchpad on or off */ 649#define KEY_TOUCHPAD_ON 0x213 650#define KEY_TOUCHPAD_OFF 0x214 651 652#define BTN_TRIGGER_HAPPY 0x2c0 653#define BTN_TRIGGER_HAPPY1 0x2c0 654#define BTN_TRIGGER_HAPPY2 0x2c1 655#define BTN_TRIGGER_HAPPY3 0x2c2 656#define BTN_TRIGGER_HAPPY4 0x2c3 657#define BTN_TRIGGER_HAPPY5 0x2c4 658#define BTN_TRIGGER_HAPPY6 0x2c5 659#define BTN_TRIGGER_HAPPY7 0x2c6 660#define BTN_TRIGGER_HAPPY8 0x2c7 661#define BTN_TRIGGER_HAPPY9 0x2c8 662#define BTN_TRIGGER_HAPPY10 0x2c9 663#define BTN_TRIGGER_HAPPY11 0x2ca 664#define BTN_TRIGGER_HAPPY12 0x2cb 665#define BTN_TRIGGER_HAPPY13 0x2cc 666#define BTN_TRIGGER_HAPPY14 0x2cd 667#define BTN_TRIGGER_HAPPY15 0x2ce 668#define BTN_TRIGGER_HAPPY16 0x2cf 669#define BTN_TRIGGER_HAPPY17 0x2d0 670#define BTN_TRIGGER_HAPPY18 0x2d1 671#define BTN_TRIGGER_HAPPY19 0x2d2 672#define BTN_TRIGGER_HAPPY20 0x2d3 673#define BTN_TRIGGER_HAPPY21 0x2d4 674#define BTN_TRIGGER_HAPPY22 0x2d5 675#define BTN_TRIGGER_HAPPY23 0x2d6 676#define BTN_TRIGGER_HAPPY24 0x2d7 677#define BTN_TRIGGER_HAPPY25 0x2d8 678#define BTN_TRIGGER_HAPPY26 0x2d9 679#define BTN_TRIGGER_HAPPY27 0x2da 680#define BTN_TRIGGER_HAPPY28 0x2db 681#define BTN_TRIGGER_HAPPY29 0x2dc 682#define BTN_TRIGGER_HAPPY30 0x2dd 683#define BTN_TRIGGER_HAPPY31 0x2de 684#define BTN_TRIGGER_HAPPY32 0x2df 685#define BTN_TRIGGER_HAPPY33 0x2e0 686#define BTN_TRIGGER_HAPPY34 0x2e1 687#define BTN_TRIGGER_HAPPY35 0x2e2 688#define BTN_TRIGGER_HAPPY36 0x2e3 689#define BTN_TRIGGER_HAPPY37 0x2e4 690#define BTN_TRIGGER_HAPPY38 0x2e5 691#define BTN_TRIGGER_HAPPY39 0x2e6 692#define BTN_TRIGGER_HAPPY40 0x2e7 693 694/* We avoid low common keys in module aliases so they don't get huge. */ 695#define KEY_MIN_INTERESTING KEY_MUTE 696#define KEY_MAX 0x2ff 697#define KEY_CNT (KEY_MAX+1) 698 699/* 700 * Relative axes 701 */ 702 703#define REL_X 0x00 704#define REL_Y 0x01 705#define REL_Z 0x02 706#define REL_RX 0x03 707#define REL_RY 0x04 708#define REL_RZ 0x05 709#define REL_HWHEEL 0x06 710#define REL_DIAL 0x07 711#define REL_WHEEL 0x08 712#define REL_MISC 0x09 713#define REL_MAX 0x0f 714#define REL_CNT (REL_MAX+1) 715 716/* 717 * Absolute axes 718 */ 719 720#define ABS_X 0x00 721#define ABS_Y 0x01 722#define ABS_Z 0x02 723#define ABS_RX 0x03 724#define ABS_RY 0x04 725#define ABS_RZ 0x05 726#define ABS_THROTTLE 0x06 727#define ABS_RUDDER 0x07 728#define ABS_WHEEL 0x08 729#define ABS_GAS 0x09 730#define ABS_BRAKE 0x0a 731#define ABS_HAT0X 0x10 732#define ABS_HAT0Y 0x11 733#define ABS_HAT1X 0x12 734#define ABS_HAT1Y 0x13 735#define ABS_HAT2X 0x14 736#define ABS_HAT2Y 0x15 737#define ABS_HAT3X 0x16 738#define ABS_HAT3Y 0x17 739#define ABS_PRESSURE 0x18 740#define ABS_DISTANCE 0x19 741#define ABS_TILT_X 0x1a 742#define ABS_TILT_Y 0x1b 743#define ABS_TOOL_WIDTH 0x1c 744 745#define ABS_VOLUME 0x20 746 747#define ABS_MISC 0x28 748 749#define ABS_MT_SLOT 0x2f /* MT slot being modified */ 750#define ABS_MT_TOUCH_MAJOR 0x30 /* Major axis of touching ellipse */ 751#define ABS_MT_TOUCH_MINOR 0x31 /* Minor axis (omit if circular) */ 752#define ABS_MT_WIDTH_MAJOR 0x32 /* Major axis of approaching ellipse */ 753#define ABS_MT_WIDTH_MINOR 0x33 /* Minor axis (omit if circular) */ 754#define ABS_MT_ORIENTATION 0x34 /* Ellipse orientation */ 755#define ABS_MT_POSITION_X 0x35 /* Center X ellipse position */ 756#define ABS_MT_POSITION_Y 0x36 /* Center Y ellipse position */ 757#define ABS_MT_TOOL_TYPE 0x37 /* Type of touching device */ 758#define ABS_MT_BLOB_ID 0x38 /* Group a set of packets as a blob */ 759#define ABS_MT_TRACKING_ID 0x39 /* Unique ID of initiated contact */ 760#define ABS_MT_PRESSURE 0x3a /* Pressure on contact area */ 761 762#ifdef __KERNEL__ 763/* Implementation details, userspace should not care about these */ 764#define ABS_MT_FIRST ABS_MT_TOUCH_MAJOR 765#define ABS_MT_LAST ABS_MT_PRESSURE 766#endif 767 768#define ABS_MAX 0x3f 769#define ABS_CNT (ABS_MAX+1) 770 771/* 772 * Switch events 773 */ 774 775#define SW_LID 0x00 /* set = lid shut */ 776#define SW_TABLET_MODE 0x01 /* set = tablet mode */ 777#define SW_HEADPHONE_INSERT 0x02 /* set = inserted */ 778#define SW_RFKILL_ALL 0x03 /* rfkill master switch, type "any" 779 set = radio enabled */ 780#define SW_RADIO SW_RFKILL_ALL /* deprecated */ 781#define SW_MICROPHONE_INSERT 0x04 /* set = inserted */ 782#define SW_DOCK 0x05 /* set = plugged into dock */ 783#define SW_LINEOUT_INSERT 0x06 /* set = inserted */ 784#define SW_JACK_PHYSICAL_INSERT 0x07 /* set = mechanical switch set */ 785#define SW_VIDEOOUT_INSERT 0x08 /* set = inserted */ 786#define SW_CAMERA_LENS_COVER 0x09 /* set = lens covered */ 787#define SW_KEYPAD_SLIDE 0x0a /* set = keypad slide out */ 788#define SW_FRONT_PROXIMITY 0x0b /* set = front proximity sensor active */ 789#define SW_MAX 0x0f 790#define SW_CNT (SW_MAX+1) 791 792/* 793 * Misc events 794 */ 795 796#define MSC_SERIAL 0x00 797#define MSC_PULSELED 0x01 798#define MSC_GESTURE 0x02 799#define MSC_RAW 0x03 800#define MSC_SCAN 0x04 801#define MSC_MAX 0x07 802#define MSC_CNT (MSC_MAX+1) 803 804/* 805 * LEDs 806 */ 807 808#define LED_NUML 0x00 809#define LED_CAPSL 0x01 810#define LED_SCROLLL 0x02 811#define LED_COMPOSE 0x03 812#define LED_KANA 0x04 813#define LED_SLEEP 0x05 814#define LED_SUSPEND 0x06 815#define LED_MUTE 0x07 816#define LED_MISC 0x08 817#define LED_MAIL 0x09 818#define LED_CHARGING 0x0a 819#define LED_MAX 0x0f 820#define LED_CNT (LED_MAX+1) 821 822/* 823 * Autorepeat values 824 */ 825 826#define REP_DELAY 0x00 827#define REP_PERIOD 0x01 828#define REP_MAX 0x01 829#define REP_CNT (REP_MAX+1) 830 831/* 832 * Sounds 833 */ 834 835#define SND_CLICK 0x00 836#define SND_BELL 0x01 837#define SND_TONE 0x02 838#define SND_MAX 0x07 839#define SND_CNT (SND_MAX+1) 840 841/* 842 * IDs. 843 */ 844 845#define ID_BUS 0 846#define ID_VENDOR 1 847#define ID_PRODUCT 2 848#define ID_VERSION 3 849 850#define BUS_PCI 0x01 851#define BUS_ISAPNP 0x02 852#define BUS_USB 0x03 853#define BUS_HIL 0x04 854#define BUS_BLUETOOTH 0x05 855#define BUS_VIRTUAL 0x06 856 857#define BUS_ISA 0x10 858#define BUS_I8042 0x11 859#define BUS_XTKBD 0x12 860#define BUS_RS232 0x13 861#define BUS_GAMEPORT 0x14 862#define BUS_PARPORT 0x15 863#define BUS_AMIGA 0x16 864#define BUS_ADB 0x17 865#define BUS_I2C 0x18 866#define BUS_HOST 0x19 867#define BUS_GSC 0x1A 868#define BUS_ATARI 0x1B 869#define BUS_SPI 0x1C 870 871/* 872 * MT_TOOL types 873 */ 874#define MT_TOOL_FINGER 0 875#define MT_TOOL_PEN 1 876 877/* 878 * Values describing the status of a force-feedback effect 879 */ 880#define FF_STATUS_STOPPED 0x00 881#define FF_STATUS_PLAYING 0x01 882#define FF_STATUS_MAX 0x01 883 884/* 885 * Structures used in ioctls to upload effects to a device 886 * They are pieces of a bigger structure (called ff_effect) 887 */ 888 889/* 890 * All duration values are expressed in ms. Values above 32767 ms (0x7fff) 891 * should not be used and have unspecified results. 892 */ 893 894/** 895 * struct ff_replay - defines scheduling of the force-feedback effect 896 * @length: duration of the effect 897 * @delay: delay before effect should start playing 898 */ 899struct ff_replay { 900 __u16 length; 901 __u16 delay; 902}; 903 904/** 905 * struct ff_trigger - defines what triggers the force-feedback effect 906 * @button: number of the button triggering the effect 907 * @interval: controls how soon the effect can be re-triggered 908 */ 909struct ff_trigger { 910 __u16 button; 911 __u16 interval; 912}; 913 914/** 915 * struct ff_envelope - generic force-feedback effect envelope 916 * @attack_length: duration of the attack (ms) 917 * @attack_level: level at the beginning of the attack 918 * @fade_length: duration of fade (ms) 919 * @fade_level: level at the end of fade 920 * 921 * The @attack_level and @fade_level are absolute values; when applying 922 * envelope force-feedback core will convert to positive/negative 923 * value based on polarity of the default level of the effect. 924 * Valid range for the attack and fade levels is 0x0000 - 0x7fff 925 */ 926struct ff_envelope { 927 __u16 attack_length; 928 __u16 attack_level; 929 __u16 fade_length; 930 __u16 fade_level; 931}; 932 933/** 934 * struct ff_constant_effect - defines parameters of a constant force-feedback effect 935 * @level: strength of the effect; may be negative 936 * @envelope: envelope data 937 */ 938struct ff_constant_effect { 939 __s16 level; 940 struct ff_envelope envelope; 941}; 942 943/** 944 * struct ff_ramp_effect - defines parameters of a ramp force-feedback effect 945 * @start_level: beginning strength of the effect; may be negative 946 * @end_level: final strength of the effect; may be negative 947 * @envelope: envelope data 948 */ 949struct ff_ramp_effect { 950 __s16 start_level; 951 __s16 end_level; 952 struct ff_envelope envelope; 953}; 954 955/** 956 * struct ff_condition_effect - defines a spring or friction force-feedback effect 957 * @right_saturation: maximum level when joystick moved all way to the right 958 * @left_saturation: same for the left side 959 * @right_coeff: controls how fast the force grows when the joystick moves 960 * to the right 961 * @left_coeff: same for the left side 962 * @deadband: size of the dead zone, where no force is produced 963 * @center: position of the dead zone 964 */ 965struct ff_condition_effect { 966 __u16 right_saturation; 967 __u16 left_saturation; 968 969 __s16 right_coeff; 970 __s16 left_coeff; 971 972 __u16 deadband; 973 __s16 center; 974}; 975 976/** 977 * struct ff_periodic_effect - defines parameters of a periodic force-feedback effect 978 * @waveform: kind of the effect (wave) 979 * @period: period of the wave (ms) 980 * @magnitude: peak value 981 * @offset: mean value of the wave (roughly) 982 * @phase: 'horizontal' shift 983 * @envelope: envelope data 984 * @custom_len: number of samples (FF_CUSTOM only) 985 * @custom_data: buffer of samples (FF_CUSTOM only) 986 * 987 * Known waveforms - FF_SQUARE, FF_TRIANGLE, FF_SINE, FF_SAW_UP, 988 * FF_SAW_DOWN, FF_CUSTOM. The exact syntax FF_CUSTOM is undefined 989 * for the time being as no driver supports it yet. 990 * 991 * Note: the data pointed by custom_data is copied by the driver. 992 * You can therefore dispose of the memory after the upload/update. 993 */ 994struct ff_periodic_effect { 995 __u16 waveform; 996 __u16 period; 997 __s16 magnitude; 998 __s16 offset; 999 __u16 phase; 1000 1001 struct ff_envelope envelope; 1002 1003 __u32 custom_len; 1004 __s16 __user *custom_data; 1005}; 1006 1007/** 1008 * struct ff_rumble_effect - defines parameters of a periodic force-feedback effect 1009 * @strong_magnitude: magnitude of the heavy motor 1010 * @weak_magnitude: magnitude of the light one 1011 * 1012 * Some rumble pads have two motors of different weight. Strong_magnitude 1013 * represents the magnitude of the vibration generated by the heavy one. 1014 */ 1015struct ff_rumble_effect { 1016 __u16 strong_magnitude; 1017 __u16 weak_magnitude; 1018}; 1019 1020/** 1021 * struct ff_effect - defines force feedback effect 1022 * @type: type of the effect (FF_CONSTANT, FF_PERIODIC, FF_RAMP, FF_SPRING, 1023 * FF_FRICTION, FF_DAMPER, FF_RUMBLE, FF_INERTIA, or FF_CUSTOM) 1024 * @id: an unique id assigned to an effect 1025 * @direction: direction of the effect 1026 * @trigger: trigger conditions (struct ff_trigger) 1027 * @replay: scheduling of the effect (struct ff_replay) 1028 * @u: effect-specific structure (one of ff_constant_effect, ff_ramp_effect, 1029 * ff_periodic_effect, ff_condition_effect, ff_rumble_effect) further 1030 * defining effect parameters 1031 * 1032 * This structure is sent through ioctl from the application to the driver. 1033 * To create a new effect application should set its @id to -1; the kernel 1034 * will return assigned @id which can later be used to update or delete 1035 * this effect. 1036 * 1037 * Direction of the effect is encoded as follows: 1038 * 0 deg -> 0x0000 (down) 1039 * 90 deg -> 0x4000 (left) 1040 * 180 deg -> 0x8000 (up) 1041 * 270 deg -> 0xC000 (right) 1042 */ 1043struct ff_effect { 1044 __u16 type; 1045 __s16 id; 1046 __u16 direction; 1047 struct ff_trigger trigger; 1048 struct ff_replay replay; 1049 1050 union { 1051 struct ff_constant_effect constant; 1052 struct ff_ramp_effect ramp; 1053 struct ff_periodic_effect periodic; 1054 struct ff_condition_effect condition[2]; /* One for each axis */ 1055 struct ff_rumble_effect rumble; 1056 } u; 1057}; 1058 1059/* 1060 * Force feedback effect types 1061 */ 1062 1063#define FF_RUMBLE 0x50 1064#define FF_PERIODIC 0x51 1065#define FF_CONSTANT 0x52 1066#define FF_SPRING 0x53 1067#define FF_FRICTION 0x54 1068#define FF_DAMPER 0x55 1069#define FF_INERTIA 0x56 1070#define FF_RAMP 0x57 1071 1072#define FF_EFFECT_MIN FF_RUMBLE 1073#define FF_EFFECT_MAX FF_RAMP 1074 1075/* 1076 * Force feedback periodic effect types 1077 */ 1078 1079#define FF_SQUARE 0x58 1080#define FF_TRIANGLE 0x59 1081#define FF_SINE 0x5a 1082#define FF_SAW_UP 0x5b 1083#define FF_SAW_DOWN 0x5c 1084#define FF_CUSTOM 0x5d 1085 1086#define FF_WAVEFORM_MIN FF_SQUARE 1087#define FF_WAVEFORM_MAX FF_CUSTOM 1088 1089/* 1090 * Set ff device properties 1091 */ 1092 1093#define FF_GAIN 0x60 1094#define FF_AUTOCENTER 0x61 1095 1096#define FF_MAX 0x7f 1097#define FF_CNT (FF_MAX+1) 1098 1099#ifdef __KERNEL__ 1100 1101/* 1102 * In-kernel definitions. 1103 */ 1104 1105#include <linux/device.h> 1106#include <linux/fs.h> 1107#include <linux/timer.h> 1108#include <linux/mod_devicetable.h> 1109 1110/** 1111 * struct input_mt_slot - represents the state of an input MT slot 1112 * @abs: holds current values of ABS_MT axes for this slot 1113 */ 1114struct input_mt_slot { 1115 int abs[ABS_MT_LAST - ABS_MT_FIRST + 1]; 1116}; 1117 1118/** 1119 * struct input_dev - represents an input device 1120 * @name: name of the device 1121 * @phys: physical path to the device in the system hierarchy 1122 * @uniq: unique identification code for the device (if device has it) 1123 * @id: id of the device (struct input_id) 1124 * @evbit: bitmap of types of events supported by the device (EV_KEY, 1125 * EV_REL, etc.) 1126 * @keybit: bitmap of keys/buttons this device has 1127 * @relbit: bitmap of relative axes for the device 1128 * @absbit: bitmap of absolute axes for the device 1129 * @mscbit: bitmap of miscellaneous events supported by the device 1130 * @ledbit: bitmap of leds present on the device 1131 * @sndbit: bitmap of sound effects supported by the device 1132 * @ffbit: bitmap of force feedback effects supported by the device 1133 * @swbit: bitmap of switches present on the device 1134 * @hint_events_per_packet: average number of events generated by the 1135 * device in a packet (between EV_SYN/SYN_REPORT events). Used by 1136 * event handlers to estimate size of the buffer needed to hold 1137 * events. 1138 * @keycodemax: size of keycode table 1139 * @keycodesize: size of elements in keycode table 1140 * @keycode: map of scancodes to keycodes for this device 1141 * @getkeycode: optional legacy method to retrieve current keymap. 1142 * @setkeycode: optional method to alter current keymap, used to implement 1143 * sparse keymaps. If not supplied default mechanism will be used. 1144 * The method is being called while holding event_lock and thus must 1145 * not sleep 1146 * @getkeycode_new: transition method 1147 * @setkeycode_new: transition method 1148 * @ff: force feedback structure associated with the device if device 1149 * supports force feedback effects 1150 * @repeat_key: stores key code of the last key pressed; used to implement 1151 * software autorepeat 1152 * @timer: timer for software autorepeat 1153 * @rep: current values for autorepeat parameters (delay, rate) 1154 * @mt: pointer to array of struct input_mt_slot holding current values 1155 * of tracked contacts 1156 * @mtsize: number of MT slots the device uses 1157 * @slot: MT slot currently being transmitted 1158 * @absinfo: array of &struct input_absinfo elements holding information 1159 * about absolute axes (current value, min, max, flat, fuzz, 1160 * resolution) 1161 * @key: reflects current state of device's keys/buttons 1162 * @led: reflects current state of device's LEDs 1163 * @snd: reflects current state of sound effects 1164 * @sw: reflects current state of device's switches 1165 * @open: this method is called when the very first user calls 1166 * input_open_device(). The driver must prepare the device 1167 * to start generating events (start polling thread, 1168 * request an IRQ, submit URB, etc.) 1169 * @close: this method is called when the very last user calls 1170 * input_close_device(). 1171 * @flush: purges the device. Most commonly used to get rid of force 1172 * feedback effects loaded into the device when disconnecting 1173 * from it 1174 * @event: event handler for events sent _to_ the device, like EV_LED 1175 * or EV_SND. The device is expected to carry out the requested 1176 * action (turn on a LED, play sound, etc.) The call is protected 1177 * by @event_lock and must not sleep 1178 * @grab: input handle that currently has the device grabbed (via 1179 * EVIOCGRAB ioctl). When a handle grabs a device it becomes sole 1180 * recipient for all input events coming from the device 1181 * @event_lock: this spinlock is is taken when input core receives 1182 * and processes a new event for the device (in input_event()). 1183 * Code that accesses and/or modifies parameters of a device 1184 * (such as keymap or absmin, absmax, absfuzz, etc.) after device 1185 * has been registered with input core must take this lock. 1186 * @mutex: serializes calls to open(), close() and flush() methods 1187 * @users: stores number of users (input handlers) that opened this 1188 * device. It is used by input_open_device() and input_close_device() 1189 * to make sure that dev->open() is only called when the first 1190 * user opens device and dev->close() is called when the very 1191 * last user closes the device 1192 * @going_away: marks devices that are in a middle of unregistering and 1193 * causes input_open_device*() fail with -ENODEV. 1194 * @sync: set to %true when there were no new events since last EV_SYN 1195 * @dev: driver model's view of this device 1196 * @h_list: list of input handles associated with the device. When 1197 * accessing the list dev->mutex must be held 1198 * @node: used to place the device onto input_dev_list 1199 */ 1200struct input_dev { 1201 const char *name; 1202 const char *phys; 1203 const char *uniq; 1204 struct input_id id; 1205 1206 unsigned long evbit[BITS_TO_LONGS(EV_CNT)]; 1207 unsigned long keybit[BITS_TO_LONGS(KEY_CNT)]; 1208 unsigned long relbit[BITS_TO_LONGS(REL_CNT)]; 1209 unsigned long absbit[BITS_TO_LONGS(ABS_CNT)]; 1210 unsigned long mscbit[BITS_TO_LONGS(MSC_CNT)]; 1211 unsigned long ledbit[BITS_TO_LONGS(LED_CNT)]; 1212 unsigned long sndbit[BITS_TO_LONGS(SND_CNT)]; 1213 unsigned long ffbit[BITS_TO_LONGS(FF_CNT)]; 1214 unsigned long swbit[BITS_TO_LONGS(SW_CNT)]; 1215 1216 unsigned int hint_events_per_packet; 1217 1218 unsigned int keycodemax; 1219 unsigned int keycodesize; 1220 void *keycode; 1221 1222 int (*setkeycode)(struct input_dev *dev, 1223 unsigned int scancode, unsigned int keycode); 1224 int (*getkeycode)(struct input_dev *dev, 1225 unsigned int scancode, unsigned int *keycode); 1226 int (*setkeycode_new)(struct input_dev *dev, 1227 const struct input_keymap_entry *ke, 1228 unsigned int *old_keycode); 1229 int (*getkeycode_new)(struct input_dev *dev, 1230 struct input_keymap_entry *ke); 1231 1232 struct ff_device *ff; 1233 1234 unsigned int repeat_key; 1235 struct timer_list timer; 1236 1237 int rep[REP_CNT]; 1238 1239 struct input_mt_slot *mt; 1240 int mtsize; 1241 int slot; 1242 1243 struct input_absinfo *absinfo; 1244 1245 unsigned long key[BITS_TO_LONGS(KEY_CNT)]; 1246 unsigned long led[BITS_TO_LONGS(LED_CNT)]; 1247 unsigned long snd[BITS_TO_LONGS(SND_CNT)]; 1248 unsigned long sw[BITS_TO_LONGS(SW_CNT)]; 1249 1250 int (*open)(struct input_dev *dev); 1251 void (*close)(struct input_dev *dev); 1252 int (*flush)(struct input_dev *dev, struct file *file); 1253 int (*event)(struct input_dev *dev, unsigned int type, unsigned int code, int value); 1254 1255 struct input_handle __rcu *grab; 1256 1257 spinlock_t event_lock; 1258 struct mutex mutex; 1259 1260 unsigned int users; 1261 bool going_away; 1262 1263 bool sync; 1264 1265 struct device dev; 1266 1267 struct list_head h_list; 1268 struct list_head node; 1269}; 1270#define to_input_dev(d) container_of(d, struct input_dev, dev) 1271 1272/* 1273 * Verify that we are in sync with input_device_id mod_devicetable.h #defines 1274 */ 1275 1276#if EV_MAX != INPUT_DEVICE_ID_EV_MAX 1277#error "EV_MAX and INPUT_DEVICE_ID_EV_MAX do not match" 1278#endif 1279 1280#if KEY_MIN_INTERESTING != INPUT_DEVICE_ID_KEY_MIN_INTERESTING 1281#error "KEY_MIN_INTERESTING and INPUT_DEVICE_ID_KEY_MIN_INTERESTING do not match" 1282#endif 1283 1284#if KEY_MAX != INPUT_DEVICE_ID_KEY_MAX 1285#error "KEY_MAX and INPUT_DEVICE_ID_KEY_MAX do not match" 1286#endif 1287 1288#if REL_MAX != INPUT_DEVICE_ID_REL_MAX 1289#error "REL_MAX and INPUT_DEVICE_ID_REL_MAX do not match" 1290#endif 1291 1292#if ABS_MAX != INPUT_DEVICE_ID_ABS_MAX 1293#error "ABS_MAX and INPUT_DEVICE_ID_ABS_MAX do not match" 1294#endif 1295 1296#if MSC_MAX != INPUT_DEVICE_ID_MSC_MAX 1297#error "MSC_MAX and INPUT_DEVICE_ID_MSC_MAX do not match" 1298#endif 1299 1300#if LED_MAX != INPUT_DEVICE_ID_LED_MAX 1301#error "LED_MAX and INPUT_DEVICE_ID_LED_MAX do not match" 1302#endif 1303 1304#if SND_MAX != INPUT_DEVICE_ID_SND_MAX 1305#error "SND_MAX and INPUT_DEVICE_ID_SND_MAX do not match" 1306#endif 1307 1308#if FF_MAX != INPUT_DEVICE_ID_FF_MAX 1309#error "FF_MAX and INPUT_DEVICE_ID_FF_MAX do not match" 1310#endif 1311 1312#if SW_MAX != INPUT_DEVICE_ID_SW_MAX 1313#error "SW_MAX and INPUT_DEVICE_ID_SW_MAX do not match" 1314#endif 1315 1316#define INPUT_DEVICE_ID_MATCH_DEVICE \ 1317 (INPUT_DEVICE_ID_MATCH_BUS | INPUT_DEVICE_ID_MATCH_VENDOR | INPUT_DEVICE_ID_MATCH_PRODUCT) 1318#define INPUT_DEVICE_ID_MATCH_DEVICE_AND_VERSION \ 1319 (INPUT_DEVICE_ID_MATCH_DEVICE | INPUT_DEVICE_ID_MATCH_VERSION) 1320 1321struct input_handle; 1322 1323/** 1324 * struct input_handler - implements one of interfaces for input devices 1325 * @private: driver-specific data 1326 * @event: event handler. This method is being called by input core with 1327 * interrupts disabled and dev->event_lock spinlock held and so 1328 * it may not sleep 1329 * @filter: similar to @event; separates normal event handlers from 1330 * "filters". 1331 * @match: called after comparing device's id with handler's id_table 1332 * to perform fine-grained matching between device and handler 1333 * @connect: called when attaching a handler to an input device 1334 * @disconnect: disconnects a handler from input device 1335 * @start: starts handler for given handle. This function is called by 1336 * input core right after connect() method and also when a process 1337 * that "grabbed" a device releases it 1338 * @fops: file operations this driver implements 1339 * @minor: beginning of range of 32 minors for devices this driver 1340 * can provide 1341 * @name: name of the handler, to be shown in /proc/bus/input/handlers 1342 * @id_table: pointer to a table of input_device_ids this driver can 1343 * handle 1344 * @h_list: list of input handles associated with the handler 1345 * @node: for placing the driver onto input_handler_list 1346 * 1347 * Input handlers attach to input devices and create input handles. There 1348 * are likely several handlers attached to any given input device at the 1349 * same time. All of them will get their copy of input event generated by 1350 * the device. 1351 * 1352 * The very same structure is used to implement input filters. Input core 1353 * allows filters to run first and will not pass event to regular handlers 1354 * if any of the filters indicate that the event should be filtered (by 1355 * returning %true from their filter() method). 1356 * 1357 * Note that input core serializes calls to connect() and disconnect() 1358 * methods. 1359 */ 1360struct input_handler { 1361 1362 void *private; 1363 1364 void (*event)(struct input_handle *handle, unsigned int type, unsigned int code, int value); 1365 bool (*filter)(struct input_handle *handle, unsigned int type, unsigned int code, int value); 1366 bool (*match)(struct input_handler *handler, struct input_dev *dev); 1367 int (*connect)(struct input_handler *handler, struct input_dev *dev, const struct input_device_id *id); 1368 void (*disconnect)(struct input_handle *handle); 1369 void (*start)(struct input_handle *handle); 1370 1371 const struct file_operations *fops; 1372 int minor; 1373 const char *name; 1374 1375 const struct input_device_id *id_table; 1376 1377 struct list_head h_list; 1378 struct list_head node; 1379}; 1380 1381/** 1382 * struct input_handle - links input device with an input handler 1383 * @private: handler-specific data 1384 * @open: counter showing whether the handle is 'open', i.e. should deliver 1385 * events from its device 1386 * @name: name given to the handle by handler that created it 1387 * @dev: input device the handle is attached to 1388 * @handler: handler that works with the device through this handle 1389 * @d_node: used to put the handle on device's list of attached handles 1390 * @h_node: used to put the handle on handler's list of handles from which 1391 * it gets events 1392 */ 1393struct input_handle { 1394 1395 void *private; 1396 1397 int open; 1398 const char *name; 1399 1400 struct input_dev *dev; 1401 struct input_handler *handler; 1402 1403 struct list_head d_node; 1404 struct list_head h_node; 1405}; 1406 1407struct input_dev *input_allocate_device(void); 1408void input_free_device(struct input_dev *dev); 1409 1410static inline struct input_dev *input_get_device(struct input_dev *dev) 1411{ 1412 return dev ? to_input_dev(get_device(&dev->dev)) : NULL; 1413} 1414 1415static inline void input_put_device(struct input_dev *dev) 1416{ 1417 if (dev) 1418 put_device(&dev->dev); 1419} 1420 1421static inline void *input_get_drvdata(struct input_dev *dev) 1422{ 1423 return dev_get_drvdata(&dev->dev); 1424} 1425 1426static inline void input_set_drvdata(struct input_dev *dev, void *data) 1427{ 1428 dev_set_drvdata(&dev->dev, data); 1429} 1430 1431int __must_check input_register_device(struct input_dev *); 1432void input_unregister_device(struct input_dev *); 1433 1434void input_reset_device(struct input_dev *); 1435 1436int __must_check input_register_handler(struct input_handler *); 1437void input_unregister_handler(struct input_handler *); 1438 1439int input_handler_for_each_handle(struct input_handler *, void *data, 1440 int (*fn)(struct input_handle *, void *)); 1441 1442int input_register_handle(struct input_handle *); 1443void input_unregister_handle(struct input_handle *); 1444 1445int input_grab_device(struct input_handle *); 1446void input_release_device(struct input_handle *); 1447 1448int input_open_device(struct input_handle *); 1449void input_close_device(struct input_handle *); 1450 1451int input_flush_device(struct input_handle *handle, struct file *file); 1452 1453void input_event(struct input_dev *dev, unsigned int type, unsigned int code, int value); 1454void input_inject_event(struct input_handle *handle, unsigned int type, unsigned int code, int value); 1455 1456static inline void input_report_key(struct input_dev *dev, unsigned int code, int value) 1457{ 1458 input_event(dev, EV_KEY, code, !!value); 1459} 1460 1461static inline void input_report_rel(struct input_dev *dev, unsigned int code, int value) 1462{ 1463 input_event(dev, EV_REL, code, value); 1464} 1465 1466static inline void input_report_abs(struct input_dev *dev, unsigned int code, int value) 1467{ 1468 input_event(dev, EV_ABS, code, value); 1469} 1470 1471static inline void input_report_ff_status(struct input_dev *dev, unsigned int code, int value) 1472{ 1473 input_event(dev, EV_FF_STATUS, code, value); 1474} 1475 1476static inline void input_report_switch(struct input_dev *dev, unsigned int code, int value) 1477{ 1478 input_event(dev, EV_SW, code, !!value); 1479} 1480 1481static inline void input_sync(struct input_dev *dev) 1482{ 1483 input_event(dev, EV_SYN, SYN_REPORT, 0); 1484} 1485 1486static inline void input_mt_sync(struct input_dev *dev) 1487{ 1488 input_event(dev, EV_SYN, SYN_MT_REPORT, 0); 1489} 1490 1491static inline void input_mt_slot(struct input_dev *dev, int slot) 1492{ 1493 input_event(dev, EV_ABS, ABS_MT_SLOT, slot); 1494} 1495 1496void input_set_capability(struct input_dev *dev, unsigned int type, unsigned int code); 1497 1498/** 1499 * input_set_events_per_packet - tell handlers about the driver event rate 1500 * @dev: the input device used by the driver 1501 * @n_events: the average number of events between calls to input_sync() 1502 * 1503 * If the event rate sent from a device is unusually large, use this 1504 * function to set the expected event rate. This will allow handlers 1505 * to set up an appropriate buffer size for the event stream, in order 1506 * to minimize information loss. 1507 */ 1508static inline void input_set_events_per_packet(struct input_dev *dev, int n_events) 1509{ 1510 dev->hint_events_per_packet = n_events; 1511} 1512 1513void input_alloc_absinfo(struct input_dev *dev); 1514void input_set_abs_params(struct input_dev *dev, unsigned int axis, 1515 int min, int max, int fuzz, int flat); 1516 1517#define INPUT_GENERATE_ABS_ACCESSORS(_suffix, _item) \ 1518static inline int input_abs_get_##_suffix(struct input_dev *dev, \ 1519 unsigned int axis) \ 1520{ \ 1521 return dev->absinfo ? dev->absinfo[axis]._item : 0; \ 1522} \ 1523 \ 1524static inline void input_abs_set_##_suffix(struct input_dev *dev, \ 1525 unsigned int axis, int val) \ 1526{ \ 1527 input_alloc_absinfo(dev); \ 1528 if (dev->absinfo) \ 1529 dev->absinfo[axis]._item = val; \ 1530} 1531 1532INPUT_GENERATE_ABS_ACCESSORS(val, value) 1533INPUT_GENERATE_ABS_ACCESSORS(min, minimum) 1534INPUT_GENERATE_ABS_ACCESSORS(max, maximum) 1535INPUT_GENERATE_ABS_ACCESSORS(fuzz, fuzz) 1536INPUT_GENERATE_ABS_ACCESSORS(flat, flat) 1537INPUT_GENERATE_ABS_ACCESSORS(res, resolution) 1538 1539int input_scancode_to_scalar(const struct input_keymap_entry *ke, 1540 unsigned int *scancode); 1541 1542int input_get_keycode(struct input_dev *dev, struct input_keymap_entry *ke); 1543int input_set_keycode(struct input_dev *dev, 1544 const struct input_keymap_entry *ke); 1545 1546extern struct class input_class; 1547 1548/** 1549 * struct ff_device - force-feedback part of an input device 1550 * @upload: Called to upload an new effect into device 1551 * @erase: Called to erase an effect from device 1552 * @playback: Called to request device to start playing specified effect 1553 * @set_gain: Called to set specified gain 1554 * @set_autocenter: Called to auto-center device 1555 * @destroy: called by input core when parent input device is being 1556 * destroyed 1557 * @private: driver-specific data, will be freed automatically 1558 * @ffbit: bitmap of force feedback capabilities truly supported by 1559 * device (not emulated like ones in input_dev->ffbit) 1560 * @mutex: mutex for serializing access to the device 1561 * @max_effects: maximum number of effects supported by device 1562 * @effects: pointer to an array of effects currently loaded into device 1563 * @effect_owners: array of effect owners; when file handle owning 1564 * an effect gets closed the effect is automatically erased 1565 * 1566 * Every force-feedback device must implement upload() and playback() 1567 * methods; erase() is optional. set_gain() and set_autocenter() need 1568 * only be implemented if driver sets up FF_GAIN and FF_AUTOCENTER 1569 * bits. 1570 * 1571 * Note that playback(), set_gain() and set_autocenter() are called with 1572 * dev->event_lock spinlock held and interrupts off and thus may not 1573 * sleep. 1574 */ 1575struct ff_device { 1576 int (*upload)(struct input_dev *dev, struct ff_effect *effect, 1577 struct ff_effect *old); 1578 int (*erase)(struct input_dev *dev, int effect_id); 1579 1580 int (*playback)(struct input_dev *dev, int effect_id, int value); 1581 void (*set_gain)(struct input_dev *dev, u16 gain); 1582 void (*set_autocenter)(struct input_dev *dev, u16 magnitude); 1583 1584 void (*destroy)(struct ff_device *); 1585 1586 void *private; 1587 1588 unsigned long ffbit[BITS_TO_LONGS(FF_CNT)]; 1589 1590 struct mutex mutex; 1591 1592 int max_effects; 1593 struct ff_effect *effects; 1594 struct file *effect_owners[]; 1595}; 1596 1597int input_ff_create(struct input_dev *dev, int max_effects); 1598void input_ff_destroy(struct input_dev *dev); 1599 1600int input_ff_event(struct input_dev *dev, unsigned int type, unsigned int code, int value); 1601 1602int input_ff_upload(struct input_dev *dev, struct ff_effect *effect, struct file *file); 1603int input_ff_erase(struct input_dev *dev, int effect_id, struct file *file); 1604 1605int input_ff_create_memless(struct input_dev *dev, void *data, 1606 int (*play_effect)(struct input_dev *, void *, struct ff_effect *)); 1607 1608int input_mt_create_slots(struct input_dev *dev, unsigned int num_slots); 1609void input_mt_destroy_slots(struct input_dev *dev); 1610 1611#endif 1612#endif